Files
MicrosoftIris/UIX/Microsoft/Iris/Layout/AreaOfInterest.cs
T
2022-03-03 08:14:05 -06:00

94 lines
3.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Layout.AreaOfInterest
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Library;
using Microsoft.Iris.Render;
namespace Microsoft.Iris.Layout
{
internal struct AreaOfInterest
{
private Rectangle _rectangle;
private Rectangle _displayRectangle;
private AreaOfInterestID _id;
public AreaOfInterest(Size size, AreaOfInterestID id)
: this(size, Inset.Zero, id)
{
}
public AreaOfInterest(Size size, Inset margins, AreaOfInterestID id)
: this(new Rectangle(Point.Zero, size), margins, id)
{
}
public AreaOfInterest(Rectangle rectangle, AreaOfInterestID id)
: this(rectangle, rectangle, id)
{
}
public AreaOfInterest(Rectangle rectangle, Inset margins, AreaOfInterestID id)
: this(rectangle, Rectangle.Inflate(rectangle, margins.ToRect), id)
{
}
public AreaOfInterest(Rectangle rectangle, Rectangle displayRectangle, AreaOfInterestID id)
{
_rectangle = rectangle;
_displayRectangle = displayRectangle;
_id = id;
}
public AreaOfInterest Transform(Point offset) => new AreaOfInterest(Rectangle.Offset(_rectangle, offset), Rectangle.Offset(_displayRectangle, offset), Id);
public static void AddAreaOfInterest(
AreaOfInterest interest,
ref Vector<AreaOfInterest> areasOfInterestList)
{
if (areasOfInterestList == null)
areasOfInterestList = new Vector<AreaOfInterest>();
for (int index = 0; index < areasOfInterestList.Count; ++index)
{
if (areasOfInterestList[index].Id == interest.Id)
return;
}
areasOfInterestList.Add(interest);
}
public override string ToString() => InvariantString.Format("AreaOfInterest(\"{0}\", {1}, {2})", Id, Rectangle, DisplayRectangle);
public override int GetHashCode() => _rectangle.GetHashCode() ^ _displayRectangle.GetHashCode() ^ _id.GetHashCode();
public override bool Equals(object other)
{
try
{
return this == (AreaOfInterest)other;
}
catch
{
return false;
}
}
public bool Equals(AreaOfInterest other) => _rectangle == other._rectangle && _displayRectangle == other._displayRectangle && _id == other._id;
public static bool operator ==(AreaOfInterest a, AreaOfInterest b) => a._rectangle == b._rectangle && a._displayRectangle == b._displayRectangle && a._id == b._id;
public static bool operator !=(AreaOfInterest a, AreaOfInterest b) => a._rectangle != b._rectangle || a._displayRectangle != b._displayRectangle || a._id != b._id;
public Rectangle Rectangle => _rectangle;
public Rectangle DisplayRectangle
{
get => _displayRectangle;
set => _displayRectangle = value;
}
public AreaOfInterestID Id => _id;
}
}