mirror of
https://github.com/ZuneDev/MicrosoftIris.git
synced 2026-07-27 13:13:29 -07:00
138 lines
4.3 KiB
C#
138 lines
4.3 KiB
C#
using Microsoft.Iris.Debug.Data;
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using System;
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using System.Collections.Concurrent;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.Serialization;
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namespace Microsoft.Iris.Debug.SystemNet;
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public class NetDebuggerClient : IDebuggerClient, IDisposable
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{
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private readonly Socket _socket;
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private readonly ConcurrentQueue<byte[]> _outQueue = new();
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private readonly IFormatter _formatter;
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private InterpreterCommand _uibCommand;
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public Uri ConnectionUri { get; }
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public InterpreterCommand DebuggerCommand
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{
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get => _uibCommand;
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set
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{
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var data = new[] { (byte)value };
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QueueDebuggerMessage(new(0, DebuggerMessageType.InterpreterCommand, data));
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_uibCommand = value;
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}
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}
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public event EventHandler<InterpreterInstruction> InterpreterDecode;
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public event EventHandler<InterpreterEntry> InterpreterExecute;
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public event Action<string> DispatcherStep;
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public event Action<InterpreterCommand> InterpreterStateChanged;
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public event Action<IDebuggerState, object> Connected;
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public NetDebuggerClient(string connectionUri) : this(connectionUri is null ? null : new Uri(connectionUri))
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{
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}
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public NetDebuggerClient(Uri connectionUri)
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{
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ConnectionUri = connectionUri ?? DebugRemoting.DEFAULT_TCP_URI;
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_socket = new(SocketType.Stream, ProtocolType.Tcp);
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_formatter = DebugRemoting.CreateBsonFormatter();
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System.Threading.Thread connectThread = new(ConnectLoop) { IsBackground = true };
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connectThread.Start();
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}
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public void Dispose()
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{
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if (_socket != null)
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{
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if (_socket.Connected)
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_socket.Disconnect(false);
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_socket.Close();
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}
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}
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public void UpdateBreakpoint(Breakpoint breakpoint)
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{
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QueueDebuggerMessage(new(0, DebuggerMessageType.UpdateBreakpoint, breakpoint.Serialize(_formatter)));
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}
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private void QueueDebuggerMessage(DebuggerMessageFrame frame)
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{
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_outQueue.Enqueue(frame.ToBytes());
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}
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private void MessageReceiveLoop()
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{
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while (_socket.Connected)
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{
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DebuggerMessageFrame frame;
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while ((frame = DebugRemoting.ReceiveDebuggerMessage(_socket)) == null)
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if (!_socket.Connected) return;
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switch (frame.Type)
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{
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case DebuggerMessageType.InterpreterDecode:
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var decEntry = frame.DeserializeData<InterpreterInstruction>(_formatter);
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InterpreterDecode?.Invoke(this, decEntry);
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break;
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case DebuggerMessageType.InterpreterExecute:
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var execEntry = frame.DeserializeData<InterpreterEntry>(_formatter);
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InterpreterExecute?.Invoke(this, execEntry);
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break;
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case DebuggerMessageType.DispatcherStep:
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string message = frame.GetDataAsString();
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DispatcherStep?.Invoke(message);
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break;
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case DebuggerMessageType.InterpreterCommand:
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_uibCommand = (InterpreterCommand)frame.Data[0];
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InterpreterStateChanged?.Invoke(_uibCommand);
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break;
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default:
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Trace.WriteLine(TraceCategory.MarkupDebug, "Received unknown debugger message of type '{0}'.", frame.Type);
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break;
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}
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}
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}
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private void MessageSendLoop()
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{
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while (_socket.Connected)
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{
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byte[] frameBytes;
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while (!_outQueue.TryDequeue(out frameBytes)) ;
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_socket.Send(BitConverter.GetBytes(frameBytes.Length));
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_socket.Send(frameBytes);
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}
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}
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private void ConnectLoop()
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{
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while (!_socket.Connected)
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{
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try
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{
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var endpoint = new IPEndPoint(IPAddress.Parse(ConnectionUri.Host), ConnectionUri.Port);
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_socket.Connect(endpoint);
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}
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catch { }
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}
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Connected?.Invoke(this, _socket);
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System.Threading.Thread receiveThread = new(MessageReceiveLoop) { IsBackground = true };
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System.Threading.Thread sendThread = new(MessageSendLoop) { IsBackground = true };
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receiveThread.Start();
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sendThread.Start();
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}
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} |