// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.RemoteSoundBuffer // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll using Microsoft.Iris.Render.Common; using Microsoft.Iris.Render.Protocol; using Microsoft.Iris.Render.Protocols.Splash.Messaging; using System.Runtime.InteropServices; namespace Microsoft.Iris.Render.Protocols.Splash.Rendering { internal class RemoteSoundBuffer : RemoteObject { private static ushort[] s_priv_ByteOrder_Msg0_LoadSoundData; protected RemoteSoundBuffer() { } public unsafe void BuildLoadSoundData( out RenderPort _priv_portUse, out Message* _priv_pmsgUse, RemoteDataBuffer dataBuffer) { Debug2.Throw(this.IsValid, "Non-static method call requires an instance"); _priv_portUse = this.m_renderPort; _priv_portUse.ValidateHandle(this.m_renderHandle); if (dataBuffer != null) _priv_portUse.ValidateHandleOrNull(dataBuffer.RenderHandle); uint size = (uint)sizeof(RemoteSoundBuffer.Msg0_LoadSoundData); RemoteSoundBuffer.Msg0_LoadSoundData* msg0LoadSoundDataPtr = (RemoteSoundBuffer.Msg0_LoadSoundData*)_priv_portUse.AllocMessageBuffer(size); msg0LoadSoundDataPtr->_priv_size = size; msg0LoadSoundDataPtr->_priv_msgid = 0U; msg0LoadSoundDataPtr->dataBuffer = dataBuffer != null ? dataBuffer.RenderHandle : RENDERHANDLE.NULL; msg0LoadSoundDataPtr->_priv_idObjectSubject = this.m_renderHandle; if (_priv_portUse.ForeignByteOrder) MarshalHelper.SwapByteOrder((byte*)msg0LoadSoundDataPtr, ref s_priv_ByteOrder_Msg0_LoadSoundData, typeof(RemoteSoundBuffer.Msg0_LoadSoundData), 0, 0); _priv_pmsgUse = (Message*)msg0LoadSoundDataPtr; } public unsafe void SendLoadSoundData(RemoteDataBuffer dataBuffer) { RenderPort _priv_portUse; Message* _priv_pmsgUse; this.BuildLoadSoundData(out _priv_portUse, out _priv_pmsgUse, dataBuffer); _priv_portUse.SendRemoteMessage(_priv_pmsgUse); } public static RemoteSoundBuffer CreateFromHandle( RenderPort port, RENDERHANDLE handle) { return new RemoteSoundBuffer(port, handle, true); } public static RemoteSoundBuffer CreateFromExternalHandle( RenderPort port, RENDERHANDLE handle, IRenderHandleOwner owner) { port.RegisterKnownHandle(owner, handle); return new RemoteSoundBuffer(port, handle, false); } protected RemoteSoundBuffer(RenderPort port, RENDERHANDLE handle, bool fFreeOnDispose) : base(port, handle, fFreeOnDispose) { } protected RemoteSoundBuffer(RenderPort port, IRenderHandleOwner owner) : base(port, owner) { } public override bool Equals(object other) => other is RemoteSoundBuffer && this.m_renderHandle == ((RemoteObject)other).m_renderHandle; public override int GetHashCode() => base.GetHashCode(); [ComVisible(false)] private struct Msg0_LoadSoundData { public uint _priv_size; public uint _priv_msgid; public RENDERHANDLE _priv_idObjectSubject; public RENDERHANDLE dataBuffer; } } }