// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Animations.SwitchAnimation // Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11 // Assembly location: C:\Program Files\Zune\UIX.dll using Microsoft.Iris.ModelItems; using System.Collections.Generic; namespace Microsoft.Iris.Animations { internal class SwitchAnimation : IAnimationProvider { private IUIValueRange _expressionObject; private Dictionary _optionsList; private AnimationEventType _type; public IUIValueRange Expression { get => _expressionObject; set => _expressionObject = value; } public Dictionary Options { get { if (_optionsList == null) _optionsList = new Dictionary(); return _optionsList; } set => _optionsList = value; } public AnimationEventType Type { get => _type; set => _type = value; } public AnimationTemplate Build(ref AnimationArgs args) { AnimationTemplate animationTemplate = null; if (_optionsList != null) { object obj = null; if (_expressionObject != null) obj = _expressionObject.ObjectValue; string key = null; if (obj != null) key = obj.ToString(); IAnimationProvider animationProvider = null; if (key != null && _optionsList.ContainsKey(key)) animationProvider = _optionsList[key]; if (animationProvider != null) animationTemplate = animationProvider.Build(ref args); } return animationTemplate; } public bool CanCache => false; } }