mirror of
https://github.com/ZuneDev/MicrosoftIris.git
synced 2026-07-27 13:13:29 -07:00
Added UIX.RenderApi
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
// Decompiled with JetBrains decompiler
|
||||
// Type: Microsoft.Iris.Render.Graphics.Dx9ContrastElement
|
||||
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
|
||||
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
|
||||
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
|
||||
|
||||
using Microsoft.Iris.Library;
|
||||
|
||||
namespace Microsoft.Iris.Render.Graphics
|
||||
{
|
||||
internal class Dx9ContrastElement
|
||||
{
|
||||
internal static void Generate(ContrastElement efoContrast, ref Dx9EffectBuilder effectBuilder)
|
||||
{
|
||||
VariableInfo variableInfo = new VariableInfo()
|
||||
{
|
||||
ID = efoContrast.ContrastID,
|
||||
Type = Dx9VariableType.Float,
|
||||
IsDynamic = efoContrast.IsDynamicProperty("Contrast")
|
||||
};
|
||||
variableInfo.Name = variableInfo.IsDynamic ? effectBuilder.GenerateGlobalVariable(variableInfo.Type, efoContrast.Name) : effectBuilder.GenerateGlobalConstant(variableInfo.Type, efoContrast.Name);
|
||||
variableInfo.DefaultValue = efoContrast.Contrast;
|
||||
effectBuilder.AddPropertyVariable(variableInfo);
|
||||
effectBuilder.EmitPixelFragment(InvariantString.Format(" {{\r\n // apply the gain factor \r\n {0}.rgb -= float3(0.5f, 0.5f, 0.5f)\r\n; {0}.rgb *= float3({1}, {1}, {1});\r\n {0}.rgb += float3(0.5f, 0.5f, 0.5f)\r\n; }}\r\n", effectBuilder.PixelShaderOutput, variableInfo.Name));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user