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https://github.com/ZuneDev/MicrosoftIris.git
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Added UIX.RenderApi
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.EdgeDetectionElement
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Graphics;
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using System;
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namespace Microsoft.Iris.Render
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{
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public class EdgeDetectionElement : EffectOperation
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{
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internal const string EdgeLimitPropertyName = "EdgeLimit";
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private float m_flEdgeLimit;
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private byte m_nEdgeLimitID;
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public EdgeDetectionElement(string stName, float flEdgeLimit)
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: this()
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{
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Debug2.Validate(!string.IsNullOrEmpty(stName), typeof(ArgumentException), nameof(stName));
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this.m_stName = stName;
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this.m_flEdgeLimit = flEdgeLimit;
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}
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public EdgeDetectionElement() => this.m_typeOperation = EffectOperationType.EdgeDetection;
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public float EdgeLimit
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{
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get => this.m_flEdgeLimit;
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set => this.m_flEdgeLimit = value;
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}
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internal byte EdgeLimitID => this.m_nEdgeLimitID;
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internal override int PreProcessProperties(
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Map<string, EffectProperty> dictionary,
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ref byte nNextUniqueID)
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{
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return base.PreProcessProperties(dictionary, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "EdgeLimit", 8, ref this.m_nEdgeLimitID, ref nNextUniqueID);
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}
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internal override bool Process(Map<string, EffectProperty> dictProperties) => this.GenerateProperty("EdgeLimit", EffectPropertyType.Float, m_flEdgeLimit, this.m_nEdgeLimitID, dictProperties);
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internal override void AddCacheKey(ByteBuilder cacheKey)
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{
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base.AddCacheKey(cacheKey);
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this.GeneratePropertyCacheKey("EdgeLimit", this.EdgeLimitID, this.EdgeLimit, cacheKey);
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}
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}
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}
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