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Add new, more robust Breakpoint struct
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using System;
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namespace Microsoft.Iris.Debug;
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public struct Breakpoint : IEquatable<Breakpoint>
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{
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public Breakpoint(string uri, int line, int column)
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{
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Uri = uri;
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Line = line;
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Column = column;
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}
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public string Uri { get; set; }
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public int Line { get; set; }
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public int Column { get; set; }
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public bool Equals(string uri, int line, int column) => uri == Uri && line == Line && column == Column;
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public bool Equals(Breakpoint other) => Equals(other.Uri, other.Line, other.Column);
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public static bool operator ==(Breakpoint left, Breakpoint right) => left.Equals(right);
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public static bool operator !=(Breakpoint left, Breakpoint right) => !(left == right);
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public override bool Equals(object obj) => obj is Breakpoint bp && Equals(bp);
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}
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