mirror of
https://github.com/ZuneDev/MicrosoftIris.git
synced 2026-07-27 13:13:29 -07:00
Add project files.
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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</configuration>
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using dnlib.DotNet;
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using dnlib.DotNet.Pdb;
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using dnlib.DotNet.Writer;
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using dnlib.IO;
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using dnlib.PE;
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using System;
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using System.IO;
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namespace UIXSign
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{
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class Program
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{
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static void Main(string[] args)
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{
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string dll = args[0];
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string outputName = args.Length >= 2 ? args[1] : "UIX_signed.dll";
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string outputDir = Path.GetDirectoryName(dll);
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string dllCopy = Path.Combine(outputDir, outputName);
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File.Copy(dll, dllCopy, true);
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Console.WriteLine("Created working copy");
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// Load DLL
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using var module = ModuleDefMD.Load(dllCopy);
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var asm = module.Assembly;
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var writeOptions = new ModuleWriterOptions(module);
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Console.WriteLine("Loaded copy");
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if (module.Metadata.PEImage.ImageDebugDirectories.Count > 0)
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Console.WriteLine(module.Metadata.PEImage.ImageDebugDirectories[0]);
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Console.WriteLine("Original public key: " + asm.PublicKey.ToString());
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// 'Sign' the library so it can be loaded by unmodified Zune executables
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asm.PublicKey = new PublicKey("00240000048000009400000006020000002400005253413100040000010001001dc70401884cdfad2010ce192e1f08a30fb034cf504759943eec3359d4ed09af3ce1616dbb124e479617ec73e4162903766e7a5e7bf1984bb318040118fe0f69dfb8b6e5c7c47a0e1bc9a8984b22f7221cc235986c09c74cab38ea3562c18adb8e3a95b73faf1ed71d7c309058b86d951af2165eb215b47de335e360a6a25da7");
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module.IsStrongNameSigned = true;
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Console.WriteLine("Signed assembly");
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if (module.Metadata.PEImage.ImageDebugDirectories.Count > 0)
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Console.WriteLine(module.Metadata.PEImage.ImageDebugDirectories[0]);
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// Set up PDB to enable debugging
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if (module.Metadata.PEImage.ImageDebugDirectories.Count <= 0)
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module.CreatePdbState(PdbFileKind.WindowsPDB);
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using FileStream pdbFile = File.OpenRead(Path.ChangeExtension(dll, "pdb"));
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writeOptions.WritePdb = true;
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writeOptions.PdbOptions = PdbWriterOptions.PdbChecksum;
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writeOptions.PdbFileName = Path.GetFileName(pdbFile.Name);
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writeOptions.PdbFileNameInDebugDirectory = Path.GetFileName(pdbFile.Name);
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//writeOptions.PdbFileNameInDebugDirectory = Path.ChangeExtension(Path.GetFileName(dll), ".dn2.pdb");
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//module.CreatePdbState(PdbFileKind.EmbeddedPortablePDB);
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//var pdbBytes = File.ReadAllBytes(Path.ChangeExtension(dll, "pdb"));
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//var pdbStream = DataStreamFactory.Create(pdbBytes);
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//var pdbReader = ByteArrayDataReaderFactory.CreateReader(pdbBytes);
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//module.Metadata.PEImage.ImageDebugDirectories.Add(new ImageDebugDirectory(ref pdbReader, true));
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Console.WriteLine("Loaded PDB");
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if (module.Metadata.PEImage.ImageDebugDirectories.Count > 0)
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Console.WriteLine(module.Metadata.PEImage.ImageDebugDirectories[0]);
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// Replace the raw build with the modded DLL
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module.Write(dll, writeOptions);
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File.Delete(dllCopy);
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Console.WriteLine("DLL modded:");
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Console.WriteLine(dll);
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}
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UIXSign")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("UIXSign")]
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[assembly: AssemblyCopyright("Copyright © 2021")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("f0323473-f9b6-4875-93b2-df657c3f7197")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F0323473-F9B6-4875-93B2-DF657C3F7197}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>UIXSign</RootNamespace>
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<AssemblyName>UIXSign</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<LangVersion>latest</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<LangVersion>latest</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="dnlib, Version=3.3.4.0, Culture=neutral, PublicKeyToken=50e96378b6e77999, processorArchitecture=MSIL">
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<HintPath>..\..\packages\dnlib.3.3.4\lib\net45\dnlib.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="dnlib" version="3.3.4" targetFramework="net48" />
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</packages>
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