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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.SimpleAnimationPropertyMap
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Render;
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using System.Collections.Generic;
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namespace Microsoft.Iris
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{
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internal class SimpleAnimationPropertyMap : IAnimationPropertyMap
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{
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private IDictionary<string, int> _propertyNameToId;
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public SimpleAnimationPropertyMap(IDictionary<string, int> propertyNameToId) => _propertyNameToId = propertyNameToId;
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public uint GetPropertyId(string propertyName)
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{
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int num;
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_propertyNameToId.TryGetValue(propertyName, out num);
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return (uint)num;
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}
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public AnimationInputType GetPropertyType(string propertyName) => AnimationInputType.Float;
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}
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}
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