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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.RenderAPI.Drawing.PointF
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Render;
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using System;
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using System.Globalization;
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using System.Text;
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namespace Microsoft.Iris.RenderAPI.Drawing
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{
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internal struct PointF
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{
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private float x;
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private float y;
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public static readonly PointF Zero = new PointF(0.0f, 0.0f);
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public PointF(float x, float y)
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{
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this.x = x;
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this.y = y;
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}
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internal bool IsZero => X == 0.0 && Y == 0.0;
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public float X
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{
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get => x;
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set => x = value;
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}
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public float Y
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{
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get => y;
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set => y = value;
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}
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public static PointF operator +(PointF pt, Size sz) => new PointF(pt.X + sz.Width, pt.Y + sz.Height);
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public static PointF operator +(PointF pt, SizeF sz) => new PointF(pt.X + sz.Width, pt.Y + sz.Height);
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public static PointF operator -(PointF pt, Size sz) => new PointF(pt.X - sz.Width, pt.Y - sz.Height);
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public static PointF operator -(PointF pt, SizeF sz) => new PointF(pt.X - sz.Width, pt.Y - sz.Height);
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public static SizeF operator -(PointF pt1, PointF pt2) => new SizeF(pt1.X - pt2.X, pt1.Y - pt2.Y);
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public static bool operator ==(PointF left, PointF right) => left.X == (double)right.X && left.Y == (double)right.Y;
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public static bool operator !=(PointF left, PointF right) => !(left == right);
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public Point ToPoint() => new Point((int)x, (int)y);
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public override bool Equals(object obj) => obj is PointF pointF && pointF.X == (double)X && pointF.Y == (double)Y;
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public override int GetHashCode() => x.GetHashCode() ^ y.GetHashCode();
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public override string ToString()
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{
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StringBuilder stringBuilder = new StringBuilder(32);
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stringBuilder.Append("(X=");
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stringBuilder.Append(X.ToString(NumberFormatInfo.InvariantInfo));
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stringBuilder.Append(", Y=");
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stringBuilder.Append(Y.ToString(NumberFormatInfo.InvariantInfo));
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stringBuilder.Append(")");
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return stringBuilder.ToString();
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}
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}
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}
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