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https://github.com/ZuneDev/MicrosoftIris.git
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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.RenderAPI.Drawing.Dib
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.OS;
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using Microsoft.Iris.Render;
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using System;
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namespace Microsoft.Iris.RenderAPI.Drawing
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{
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internal sealed class Dib : IDisposable
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{
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private IntPtr m_hdib;
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private IntPtr m_prgbData;
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private Size m_sizePxl;
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public Dib(IntPtr hdib, IntPtr prgbData, Size sizePxl)
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{
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m_hdib = hdib;
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m_prgbData = prgbData;
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m_sizePxl = sizePxl;
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}
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~Dib() => Dispose(false);
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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private void Dispose(bool fInDispose)
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{
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if (!(m_hdib != IntPtr.Zero))
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return;
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NativeApi.SpFreeDib(m_hdib);
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m_hdib = IntPtr.Zero;
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m_prgbData = IntPtr.Zero;
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}
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public Size ContentSize => m_sizePxl;
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public int Stride => m_sizePxl.Width * 4;
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public ImageFormat ImageFormat => ImageFormat.A8R8G8B8;
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internal IntPtr Data => m_prgbData;
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}
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}
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