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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Layout.AreaOfInterest
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Render;
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namespace Microsoft.Iris.Layout
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{
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internal struct AreaOfInterest
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{
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private Rectangle _rectangle;
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private Rectangle _displayRectangle;
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private AreaOfInterestID _id;
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public AreaOfInterest(Size size, AreaOfInterestID id)
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: this(size, Inset.Zero, id)
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{
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}
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public AreaOfInterest(Size size, Inset margins, AreaOfInterestID id)
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: this(new Rectangle(Point.Zero, size), margins, id)
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{
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}
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public AreaOfInterest(Rectangle rectangle, AreaOfInterestID id)
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: this(rectangle, rectangle, id)
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{
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}
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public AreaOfInterest(Rectangle rectangle, Inset margins, AreaOfInterestID id)
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: this(rectangle, Rectangle.Inflate(rectangle, margins.ToRect), id)
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{
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}
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public AreaOfInterest(Rectangle rectangle, Rectangle displayRectangle, AreaOfInterestID id)
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{
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_rectangle = rectangle;
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_displayRectangle = displayRectangle;
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_id = id;
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}
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public AreaOfInterest Transform(Point offset) => new AreaOfInterest(Rectangle.Offset(_rectangle, offset), Rectangle.Offset(_displayRectangle, offset), Id);
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public static void AddAreaOfInterest(
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AreaOfInterest interest,
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ref Vector<AreaOfInterest> areasOfInterestList)
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{
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if (areasOfInterestList == null)
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areasOfInterestList = new Vector<AreaOfInterest>();
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for (int index = 0; index < areasOfInterestList.Count; ++index)
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{
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if (areasOfInterestList[index].Id == interest.Id)
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return;
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}
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areasOfInterestList.Add(interest);
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}
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public override string ToString() => InvariantString.Format("AreaOfInterest(\"{0}\", {1}, {2})", Id, Rectangle, DisplayRectangle);
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public override int GetHashCode() => _rectangle.GetHashCode() ^ _displayRectangle.GetHashCode() ^ _id.GetHashCode();
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public override bool Equals(object other)
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{
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try
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{
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return this == (AreaOfInterest)other;
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}
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catch
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{
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return false;
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}
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}
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public bool Equals(AreaOfInterest other) => _rectangle == other._rectangle && _displayRectangle == other._displayRectangle && _id == other._id;
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public static bool operator ==(AreaOfInterest a, AreaOfInterest b) => a._rectangle == b._rectangle && a._displayRectangle == b._displayRectangle && a._id == b._id;
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public static bool operator !=(AreaOfInterest a, AreaOfInterest b) => a._rectangle != b._rectangle || a._displayRectangle != b._displayRectangle || a._id != b._id;
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public Rectangle Rectangle => _rectangle;
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public Rectangle DisplayRectangle
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{
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get => _displayRectangle;
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set => _displayRectangle = value;
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}
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public AreaOfInterestID Id => _id;
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}
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}
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