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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.InputHandlers.KeyHandler
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Input;
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Markup;
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using Microsoft.Iris.ModelItems;
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using Microsoft.Iris.Render;
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using Microsoft.Iris.Session;
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using Microsoft.Iris.UI;
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using System;
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using System.Collections;
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namespace Microsoft.Iris.InputHandlers
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{
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internal class KeyHandler : ModifierInputHandler
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{
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private ArrayList _invokedKeys;
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private KeyHandlerKey _key;
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private IUICommand _command;
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private bool _pressing;
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private bool _handle;
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private bool _stopRoute;
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private bool _repeat;
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private WeakReference _eventContext;
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public KeyHandler()
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{
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_handle = true;
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HandlerTransition = InputHandlerTransition.Down;
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_key = KeyHandlerKey.None;
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_repeat = true;
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}
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protected override void ConfigureInteractivity()
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{
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base.ConfigureInteractivity();
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if (!HandleDirect)
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return;
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UI.KeyInteractive = true;
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}
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public bool Pressing => _pressing;
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public KeyHandlerKey Key
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{
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get => _key;
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set
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{
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if (_key == value)
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return;
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_key = value;
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FireNotification(NotificationID.Key);
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}
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}
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public IUICommand Command
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{
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get => _command;
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set
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{
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if (_command == value)
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return;
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_command = value;
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FireNotification(NotificationID.Command);
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}
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}
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public bool Handle
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{
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get => _handle;
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set
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{
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if (_handle == value)
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return;
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_handle = value;
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FireNotification(NotificationID.Handle);
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}
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}
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public bool StopRoute
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{
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get => _stopRoute;
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set
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{
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_stopRoute = value;
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FireNotification(NotificationID.StopRoute);
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}
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}
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public bool Repeat
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{
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get => _repeat;
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set
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{
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if (_repeat == value)
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return;
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_repeat = value;
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FireNotification(NotificationID.Repeat);
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}
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}
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public object EventContext => CheckEventContext(ref _eventContext);
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public bool TrackInvokedKeys
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{
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get => _invokedKeys != null;
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set
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{
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if (TrackInvokedKeys == value)
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return;
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_invokedKeys = !value ? null : new ArrayList();
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FireNotification(NotificationID.TrackInvokedKeys);
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}
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}
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public void GetInvokedKeys(IList copyTo)
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{
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if (TrackInvokedKeys)
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{
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foreach (object invokedKey in _invokedKeys)
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copyTo.Add(invokedKey);
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_invokedKeys.Clear();
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}
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else
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ErrorManager.ReportError("KeyHandler needs to be marked TrackInvokedKeys=\"true\" in order to call GetInvokedKeys()");
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}
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protected override void OnKeyDown(UIClass ui, KeyStateInfo info)
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{
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Keys key = info.Key;
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InputHandlerModifiers modifiers = GetModifiers(info.Modifiers);
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if (key != (Keys)_key)
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TranslateKey(ref key, ref modifiers);
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if (!KeyMatches(key) || !ShouldHandleEvent(modifiers))
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return;
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bool flag;
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if (!_pressing)
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{
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_pressing = true;
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FireNotification(NotificationID.Pressing);
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flag = true;
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}
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else
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flag = _repeat;
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if (flag)
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{
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if (HandlerTransition == InputHandlerTransition.Down)
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InvokeCommand(key);
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if (_handle)
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info.MarkHandled();
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}
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if (_stopRoute)
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info.TruncateRoute();
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SetEventContext(info.Target, ref _eventContext, NotificationID.EventContext);
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}
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protected override void OnKeyUp(UIClass ui, KeyStateInfo info)
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{
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Keys key = info.Key;
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InputHandlerModifiers modifiers = GetModifiers(info.Modifiers);
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if (key != (Keys)_key)
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TranslateKey(ref key, ref modifiers);
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if (!KeyMatches(key) || !ShouldHandleEvent(modifiers))
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return;
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_pressing = false;
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FireNotification(NotificationID.Pressing);
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if (HandlerTransition == InputHandlerTransition.Up)
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InvokeCommand(key);
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if (_handle)
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info.MarkHandled();
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if (_stopRoute)
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info.TruncateRoute();
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SetEventContext(info.Target, ref _eventContext, NotificationID.EventContext);
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}
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protected override void OnLoseKeyFocus(UIClass ui, KeyFocusInfo info)
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{
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if (!_pressing)
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return;
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_pressing = false;
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FireNotification(NotificationID.Pressing);
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}
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private bool KeyMatches(Keys candidate)
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{
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if (_key >= KeyHandlerKey.None)
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return candidate == (Keys)_key;
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return _key == KeyHandlerKey.Any && candidate != Keys.None;
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}
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public static void TranslateKey(ref Keys key, ref InputHandlerModifiers modifiers) => TranslateKey(ref key, ref modifiers, Orientation.Horizontal);
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public static void TranslateKey(
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ref Keys key,
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ref InputHandlerModifiers modifiers,
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Orientation orientation)
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{
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InputHandlerModifiers handlerModifiers = modifiers;
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modifiers = InputHandlerModifiers.None;
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switch (key)
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{
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case Keys.GamePadA:
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case Keys.GamePadStart:
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key = Keys.Enter;
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break;
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case Keys.GamePadB:
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case Keys.GamePadBack:
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key = Keys.Back;
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break;
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case Keys.GamePadRShoulder:
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key = Keys.Tab;
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break;
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case Keys.GamePadLShoulder:
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key = Keys.Tab;
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modifiers = InputHandlerModifiers.Shift;
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break;
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case Keys.GamePadLTrigger:
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key = Keys.PageUp;
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break;
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case Keys.GamePadRTrigger:
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key = Keys.Next;
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break;
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case Keys.GamePadDPadUp:
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case Keys.GamePadLThumbUp:
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key = Keys.Up;
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break;
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case Keys.GamePadDPadDown:
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case Keys.GamePadLThumbDown:
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key = Keys.Down;
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break;
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case Keys.GamePadDPadLeft:
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case Keys.GamePadLThumbLeft:
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key = Keys.Left;
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break;
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case Keys.GamePadDPadRight:
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case Keys.GamePadLThumbRight:
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key = Keys.Right;
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break;
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case Keys.GamePadLThumbUpLeft:
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key = orientation == Orientation.Vertical ? Keys.Up : Keys.Left;
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break;
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case Keys.GamePadLThumbUpRight:
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key = orientation == Orientation.Vertical ? Keys.Up : Keys.Right;
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break;
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case Keys.GamePadLThumbDownRight:
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key = orientation == Orientation.Vertical ? Keys.Down : Keys.Right;
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break;
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case Keys.GamePadLThumbDownLeft:
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key = orientation == Orientation.Vertical ? Keys.Down : Keys.Left;
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break;
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default:
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modifiers = handlerModifiers;
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break;
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}
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}
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private void InvokeCommand(Keys key)
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{
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FireNotification(NotificationID.Invoked);
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if (_command != null)
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_command.Invoke();
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if (!TrackInvokedKeys)
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return;
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_invokedKeys.Add((KeyHandlerKey)key);
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}
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public override string ToString() => InvariantString.Format("{0}({1})", GetType().Name, _key);
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}
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}
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