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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Input.KeyActionInfo
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using System;
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namespace Microsoft.Iris.Input
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{
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[Serializable]
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internal abstract class KeyActionInfo : KeyInfo
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{
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private KeyAction _action;
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private InputDeviceType _deviceType;
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private InputModifiers _modifiers;
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private uint _repeatCount;
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private bool _systemKey;
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private uint _nativeMessageID;
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private int _scanCode;
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private ushort _eventFlags;
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protected void Initialize(
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KeyAction action,
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InputEventType eventType,
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InputDeviceType deviceType,
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InputModifiers modifiers,
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uint repeatCount,
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bool systemKey,
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uint nativeMessageID,
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int scanCode,
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ushort eventFlags)
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{
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_systemKey = systemKey;
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_action = action;
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_deviceType = deviceType;
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_modifiers = modifiers;
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_repeatCount = repeatCount;
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_nativeMessageID = nativeMessageID;
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_scanCode = scanCode;
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_eventFlags = eventFlags;
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Initialize(eventType);
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}
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protected void Initialize(
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KeyAction action,
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InputEventType eventType,
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InputDeviceType deviceType)
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{
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Initialize(action, eventType, deviceType, InputModifiers.None, 1U, false, 0U, 0, 0);
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}
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public KeyAction Action => _action;
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public InputDeviceType DeviceType => _deviceType;
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public InputModifiers Modifiers => _modifiers;
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public uint RepeatCount => _repeatCount;
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public bool SystemKey => _systemKey;
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public uint NativeMessageID => _nativeMessageID;
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public int ScanCode => _scanCode;
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public ushort KeyboardFlags => _eventFlags;
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public bool IsRepeatOf(KeyActionInfo other) => other != null && _action == other._action && (_deviceType == other._deviceType && _systemKey == other._systemKey) && _modifiers == other._modifiers;
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}
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}
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