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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Command
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Session;
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using System;
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using System.ComponentModel;
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namespace Microsoft.Iris
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{
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public class Command : ModelItem, ICommand, INotifyPropertyChanged
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{
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private static readonly EventCookie s_invokedEvent = EventCookie.ReserveSlot();
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private bool _availableFlag = true;
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private InvokePolicy _priority = InvokePolicy.AsynchronousNormal;
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public Command(IModelItemOwner owner, string description, EventHandler invokedHandler)
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: base(owner, description)
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{
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if (invokedHandler == null)
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return;
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Invoked += invokedHandler;
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}
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public Command(IModelItemOwner owner, EventHandler invokedHandler)
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: this(owner, null, invokedHandler)
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{
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}
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public Command(IModelItemOwner owner)
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: this(owner, null, null)
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{
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}
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public Command()
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: this(null)
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{
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}
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public virtual bool Available
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{
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get
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{
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using (ThreadValidator)
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return _availableFlag;
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}
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set
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{
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using (ThreadValidator)
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{
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if (_availableFlag == value)
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return;
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_availableFlag = value;
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FirePropertyChanged(nameof(Available));
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}
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}
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}
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public InvokePolicy Priority
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{
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get
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{
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using (ThreadValidator)
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return _priority;
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}
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set
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{
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using (ThreadValidator)
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{
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if (_priority == value)
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return;
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_priority = value;
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FirePropertyChanged(nameof(Priority));
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}
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}
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}
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public void Invoke() => Invoke(Priority);
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public void Invoke(InvokePolicy invokePolicy)
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{
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using (ThreadValidator)
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{
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if (invokePolicy != InvokePolicy.Synchronous)
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{
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DispatchPriority priority = DispatchPriority.AppEvent;
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if (invokePolicy == InvokePolicy.AsynchronousLowPri)
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priority = DispatchPriority.Idle;
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DeferredCall.Post(priority, new SimpleCallback(InvokeWorker));
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}
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else
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InvokeWorker();
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}
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}
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private void InvokeWorker()
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{
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if (IsDisposed)
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return;
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FirePropertyChanged("Invoked");
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if (GetEventHandler(s_invokedEvent) is EventHandler eventHandler)
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eventHandler(this, EventArgs.Empty);
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OnInvoked();
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}
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public event EventHandler Invoked
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{
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add
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{
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using (ThreadValidator)
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AddEventHandler(s_invokedEvent, value);
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}
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remove
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{
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using (ThreadValidator)
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RemoveEventHandler(s_invokedEvent, value);
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}
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}
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protected virtual void OnInvoked()
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{
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}
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}
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}
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