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Add project files.
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Animations.CameraUpKeyframe
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Drawing;
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using Microsoft.Iris.Render;
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namespace Microsoft.Iris.Animations
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{
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internal class CameraUpKeyframe : BaseMultiplyVector3Keyframe
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{
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public override AnimationType Type => AnimationType.CameraUp;
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public override void Apply(IAnimatableOwner animationTarget, Vector3 value) => ((Camera)animationTarget).CameraUp = value;
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public override Vector3 GetRelativeToFinalValue(
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IAnimatable targetObject,
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ref AnimationArgs args)
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{
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return args.NewUp;
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}
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}
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}
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