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MicrosoftIris/UIX.RenderApi/Microsoft/Iris/Render/CapturedAnimationInput.cs
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2022-03-03 08:40:19 -06:00
// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.CapturedAnimationInput
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Animation;
namespace Microsoft.Iris.Render
{
public sealed class CapturedAnimationInput : ObjectAnimationInput
{
private bool m_refreshOnRepeat;
public CapturedAnimationInput(IAnimatable sourceObject, string sourcePropertyName)
: this(sourceObject, sourcePropertyName, null)
{
}
public CapturedAnimationInput(
IAnimatable sourceObject,
string sourcePropertyName,
string sourceMaskSpec)
: base(sourceObject, sourcePropertyName, sourceMaskSpec)
{
}
public CapturedAnimationInput(IAnimation sourceAnimation)
: this(sourceAnimation, null)
{
}
public CapturedAnimationInput(IAnimation sourceAnimation, string sourceMaskSpec)
: base(sourceAnimation, sourceMaskSpec)
{
}
public bool RefreshOnRepeat
{
get => this.m_refreshOnRepeat;
set => this.m_refreshOnRepeat = value;
}
}
}