mirror of
https://github.com/ZuneDev/MicrosoftIris.git
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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Drawing.RawImageItem
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Render;
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using Microsoft.Iris.Render.Extensions;
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using System;
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namespace Microsoft.Iris.Drawing
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{
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internal class RawImageItem : ImageCacheItem
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{
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private int _stride;
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private SurfaceFormat _format;
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private object _oKeepAlive;
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internal RawImageItem(
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IRenderSession renderSession,
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RawImage rawImage,
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string source,
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IntPtr data,
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uint length,
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Size imageSize,
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int stride,
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SurfaceFormat format,
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Size maxSize,
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bool flippable,
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bool antialiasEdges)
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: base(renderSession, source, maxSize, flippable, antialiasEdges)
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{
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_oKeepAlive = rawImage;
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SetSize(imageSize);
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SetBuffer(data, length);
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_stride = stride;
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_format = format;
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}
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protected override void OnDispose()
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{
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_oKeepAlive = null;
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m_buffer = IntPtr.Zero;
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base.OnDispose();
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}
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protected override bool DoImageLoad() => ImageLoader.FromRaw(RenderImage, m_buffer, (int)m_length, m_size, _stride, _format, m_req.MaximumSize, m_req.Flippable, m_req.AntialiasEdges, m_req.BorderWidth, m_req.BorderColor, out m_info);
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}
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}
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