mirror of
https://github.com/ZuneDev/MicrosoftIris.git
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54 lines
2.0 KiB
C#
54 lines
2.0 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.ContrastElement
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Graphics;
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using System;
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namespace Microsoft.Iris.Render
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{
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public class ContrastElement : EffectOperation
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{
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internal const string ContrastPropertyName = "Contrast";
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private float m_flContrast;
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private byte m_nContrastID;
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public ContrastElement(string stName, float flConstrastAdjust)
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: this()
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{
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Debug2.Validate(!string.IsNullOrEmpty(stName), typeof(ArgumentException), nameof(stName));
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Debug2.Validate(flConstrastAdjust >= 0.0, typeof(ArgumentOutOfRangeException), "Valid range for Contrast [0..)");
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this.m_flContrast = flConstrastAdjust;
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this.m_stName = stName;
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}
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public ContrastElement() => this.m_typeOperation = EffectOperationType.Contrast;
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public float Contrast
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{
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get => this.m_flContrast;
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set => this.m_flContrast = value;
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}
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internal byte ContrastID => this.m_nContrastID;
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internal override int PreProcessProperties(
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Map<string, EffectProperty> dictionary,
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ref byte nNextUniqueID)
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{
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return base.PreProcessProperties(dictionary, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "Contrast", 8, ref this.m_nContrastID, ref nNextUniqueID);
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}
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internal override bool Process(Map<string, EffectProperty> dictProperties) => this.GenerateProperty("Contrast", EffectPropertyType.Float, m_flContrast, this.m_nContrastID, dictProperties);
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internal override void AddCacheKey(ByteBuilder cacheKey)
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{
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base.AddCacheKey(cacheKey);
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this.GeneratePropertyCacheKey("Contrast", this.ContrastID, this.Contrast, cacheKey);
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}
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}
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}
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