Commit Graph
44 Commits
Author SHA1 Message Date
Xuan Son Nguyen fd933ba368 move requestResync to HAL 2026-02-16 10:56:40 +01:00
Justin Mitchell 4f0a39ab03 Merge upstream/master into x3-support 2026-02-13 15:56:38 -05:00
Justin Mitchell 6114b80e5d adds x3 commands for refresh types 2026-02-13 15:27:13 -05:00
cb24947477 feat: Add central logging pragma (#843)
## Summary

* Definition and use of a central LOG function, that can later be
extended or completely be removed (for public use where debugging
information may not be required) to save flash by suppressing the
-DENABLE_SERIAL_LOG like in the slim branch

* **What changes are included?**

## Additional Context
* By using the central logger the usual:
```
#include <HardwareSerial.h>
...
  Serial.printf("[%lu] [WCS] Obfuscating/deobfuscating %zu bytes\n", millis(), data.size());
```
would then become
```
#include <Logging.h>
...
  LOG_DBG("WCS", "Obfuscating/deobfuscating %zu bytes", data.size());
```
You do have ``LOG_DBG`` for debug messages, ``LOG_ERR`` for error
messages and ``LOG_INF`` for informational messages. Depending on the
verbosity level defined (see below) soe of these message types will be
suppressed/not-compiled.

* The normal compilation (default) will create a firmware.elf file of
42.194.356 bytes, the same code via slim will create 42.024.048 bytes -
170.308 bytes less
* Firmware.bin : 6.469.984 bytes for default, 6.418.672 bytes for slim -
51.312 bytes less


### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _NO_

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
2026-02-13 12:16:39 +01:00
Justin Mitchell cbea838f91 Initial support for the x3 2026-02-12 16:16:54 -05:00
Xuan-Son NguyenandGitHub 7f40c3f477 feat: add HalStorage (#656)
## Summary

Continue my changes to introduce the HAL infrastructure from
https://github.com/crosspoint-reader/crosspoint-reader/pull/522

This PR touches quite a lot of files, but most of them are just name
changing. It should not have any impacts to the end behavior.

## Additional Context

My plan is to firstly add this small shim layer, which sounds useless at
first, but then I'll implement an emulated driver which can be helpful
for testing and for development.

Currently, on my fork, I'm using a FS driver that allow "mounting" a
local directory from my computer to the device, much like the `-v` mount
option on docker. This allows me to quickly reset `.crosspoint`
directory if anything goes wrong. I plan to upstream this feature when
this PR get merged.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? NO
2026-02-09 07:29:14 +11:00
Xuan-Son NguyenandGitHub a87eacc6ab perf: optimize drawPixel() (#748)
## Summary

Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737

This PR further reduce ~25ms from rendering time, testing inside the
Setting screen:

```
master:
[68440] [GFX] Time = 73 ms from clearScreen to displayBuffer

PR:
[97806] [GFX] Time = 47 ms from clearScreen to displayBuffer
```

And in extreme case (fill the entire screen with black or gray color):

```
master:
[1125] [   ] Test fillRectDither drawn in 327 ms
[1347] [   ] Test fillRect drawn in 222 ms

PR:
[1334] [   ] Test fillRectDither drawn in 225 ms
[1455] [   ] Test fillRect drawn in 121 ms
```

Note that
https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT
applied on top of this PR. But with 2 of them combined, it should reduce
from 47ms --> 42ms

## Details

This PR based on the fact that function calls are costly if the function
is small enough. For example, this simple call:

```
  int rotatedX = 0;
  int rotatedY = 0;
  rotateCoordinates(x, y, &rotatedX, &rotatedY);
```

Generated assembly code:

<img width="771" height="215" alt="image"
src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82"
/>

This adds ~10 instructions just to prepare the registers prior to the
function call, plus some more instructions for the function's
epilogue/prologue. Inlining it removing all of these:

<img width="1471" height="832" alt="image"
src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914"
/>

Of course, this optimization is not magic. It's only beneficial under 3
conditions:
- The function is small, not in size, but in terms of effective
instructions. For example, the `rotateCoordinates` is simply a jump
table, where each branch is just 3-4 inst
- The function has multiple input arguments, which requires some move to
put it onto the correct place
- The function is called very frequently (i.e. critical path)

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-02-09 05:05:42 +11:00
Xuan-Son NguyenandGitHub 76908d38e1 feat: optimize fillRectDither (#737)
## Summary

This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`

Testing code:

```cpp
  {
    auto start_t = millis();
    renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
    auto elapsed = millis() - start_t;
    Serial.printf("[%lu] [   ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
  }

  {
    auto start_t = millis();
    renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
    auto elapsed = millis() - start_t;
    Serial.printf("[%lu] [   ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
  }
```

Before:

```
[1125] [   ] Test fillRectDither drawn in 327 ms
[1347] [   ] Test fillRect drawn in 222 ms
```

After:

```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```

## Visual validation

Before:

<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>

After:

<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>

## Details

The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:

<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>

With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:

<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-02-08 14:59:13 +03:00
d762325035 feat: Implement fix for sunlight fading issue (#603)
## Summary

* **What is the goal of this PR?**

The goal of this PR is to deliver a fix for or at least mitigate the
impact of the issue described in #561

* **What changes are included?**

This PR includes a new option "Sunlight Fading Fix" under "Settings ->
Display".

When set to ON, we will disable the displays analog supply voltage after
every update and turn it back on before the next update.

## Additional Context

* Until now, I was only able to do limited testing because of limited
sunlight at my location, but the fix seems to be working. I'll also
attach a pre-built binary based on 0.16.0 (current master) with the fix
applied to the linked ticket, as building this fix is a bit annoying
because the submodule open-x4-sdk also needs an update.
* [PR in
open-x4-sdk](https://github.com/open-x4-epaper/community-sdk/pull/15)
needs to be merged first, we also need to add another commit to this
here PR, updating this dependency.
* I decided to hide this behind a default-OFF option. While I'm not
really concerned that this fix might potentially damage the display,
someone more knowledgeable on E-Ink technology could maybe have a look
at this.
* There's a binary attached in the linked issue, if someone has the
required sunlight to test this in-depth.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**NO**_

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 23:32:05 +11:00
bf87a7dc60 feat: UI themes, Lyra (#528)
## Summary

### What is the goal of this PR?

- Visual UI overhaul
- UI theme selection

### What changes are included?

- Added a setting "UI Theme": Classic, Lyra
- The classic theme is the current Crosspoint theme
- The Lyra theme implements these mockups:
https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0
by Discord users yagofarias, ruby and gan_shu
- New functions in GFXRenderer to render rounded rectangles, greyscale
fills (using dithering) and thick lines
- Basic UI components are factored into BaseTheme methods which can be
overridden by each additional theme. Methods that are not overridden
will fallback to BaseTheme behavior. This means any new
features/components in CrossPoint only need to be developed for the
"Classic" BaseTheme.
- Additional themes can easily be developed by the community using this
foundation

![IMG_7649
Medium](https://github.com/user-attachments/assets/b516f5a9-2636-4565-acff-91a25b93b39b)
![IMG_7746
Medium](https://github.com/user-attachments/assets/def41810-ab6e-4952-b40f-b9ce7d62bea8)
![IMG_7651
Medium](https://github.com/user-attachments/assets/518a9a6d-107a-4be3-9533-43a2b64b944b)



## Additional Context

- Only the Home, Library and main Settings screens have been implemented
so far, this will be extended to the transfer screens and chapter
selection screen later on, but we need to get the ball rolling somehow
:)
- Loading extra covers on the home screen in the Lyra theme takes a
little more time (about 2 seconds), I added a loading bar popup (reusing
the Indexing progress bar from the reader view, factored into a neat UI
component) but the popup adds ~400ms to the loading time.
- ~~Home screen thumbnails will need to be generated separately for each
theme, because they are displayed in different sizes. Because we're
using dithering, displaying a thumb with the wrong size causes the
picture to look janky or dark as it does on the screenshots above. No
worries this will be fixed in a future PR.~~ Thumbs are now generated
with a size parameter
- UI Icons will need to be implemented in a future PR.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**PARTIALLY**_
This is not a vibe coded PR. Copilot was used for autocompletion to save
time but I reviewed, understood and edited all generated code.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 21:50:11 +11:00
Jake KenneallyandGitHub 2cf799f45b feat: Add CSS parsing and CSS support in EPUBs (#411)
## Summary

* **What is the goal of this PR?**

- Adds basic CSS parsing to EPUBs and determine the CSS rules when
rendering to the screen so that text is styled correctly. Currently
supports bold, underline, italics, margin, padding, and text alignment

## Additional Context

- My main reason for wanting this is that the book I'm currently
reading, Carl's Doomsday Scenario (2nd in the Dungeon Crawler Carl
series), relies _a lot_ on styled text for telling parts of the story.
When text is bolded, it's supposed to be a message that's rendered
"on-screen" in the story. When characters are "chatting" with each
other, the text is bolded and their names are underlined. Plus, normal
emphasis is provided with italicizing words here and there. So, this
greatly improves my experience reading this book on the Xteink, and I
figured it was useful enough for others too.
- For transparency: I'm a software engineer, but I'm mostly frontend and
TypeScript/JavaScript. It's been _years_ since I did any C/C++, so I
would not be surprised if I'm doing something dumb along the way in this
code. Please don't hesitate to ask for changes if something looks off. I
heavily relied on Claude Code for help, and I had a lot of inspiration
from how [microreader](https://github.com/CidVonHighwind/microreader)
achieves their CSS parsing and styling. I did give this as good of a
code review as I could and went through everything, and _it works on my
machine_ 😄

### Before

![IMG_6271](https://github.com/user-attachments/assets/dba7554d-efb6-4d13-88bc-8b83cd1fc615)

![IMG_6272](https://github.com/user-attachments/assets/61ba2de0-87c9-4f39-956f-013da4fe20a4)

### After

![IMG_6268](https://github.com/user-attachments/assets/ebe11796-cca9-4a46-b9c7-0709c7932818)

![IMG_6269](https://github.com/user-attachments/assets/e89c33dc-ff47-4bb7-855e-863fe44b3202)

---

### AI Usage

Did you use AI tools to help write this code? **YES**, Claude Code
2026-02-05 21:28:10 +11:00
Arthur TazhitdinovandGitHub b1dcb7733b fix: truncating chapter titles using UTF-8 safe function (#599)
## Summary

* Truncating chapter titles using utf8 safe functions (Cyrillic titles
were split mid codepoint)
* refactoring of lib/Utf8

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**< PARTIALLY >**_
2026-02-01 22:23:48 +11:00
Arthur TazhitdinovandGitHub f4df513bf3 feat(ui): change popup logic (#442)
## Summary

* refactors Indexing popups into ScreenComponents (they had different
implementations in different files)
* removes Indexing popup for small chapters
* only show Indexing popup (without progress bar) for large chapters
(using same minimum file size condition as for progress bar before)

## Additional Context

* Having to show even single popup message and redraw the screen slows
down the flow significantly
* Testing results:
    * Opening large chapter with progress bar - 11 seconds
* Same chapter without progress bar, only single Indexing popup - 5
seconds

---

### AI Usage

Did you use AI tools to help write this code? _**< PARTIALLY>**_
2026-02-01 18:41:24 +11:00
Xuan-Son NguyenandGitHub da4d3b5ea5 feat: add HalDisplay and HalGPIO (#522)
## Summary

Extracted some changes from
https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make
reviewing easier

This PR adds HAL (Hardware Abstraction Layer) for display and GPIO
components, making it easier to write a stub or an emulated
implementation of the hardware.

SD card HAL will be added via another PR, because it's a bit more
tricky.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-01-28 04:50:15 +11:00
51c5c3c0aa fix: rotate origin in drawImage (#557)
## Summary

This was originally a comment in #499, but I'm making it its own PR,
because it doesn't depend on anything there and then I can base that PR
on this one.

Currently, `drawBitmap` is used for covers and sleep wallpaper, and
`drawImage` is used for the boot logo. `drawBitmap` goes row by row and
pixel by pixel, so it respects the renderer orientation. `drawImage`
just calls the `EInkDisplay`'s `drawImage`, which works in the eink
panel's native display orientation.

`drawImage` rotates the x,y coordinates where it's going to draw the
image, but doesn't account for the fact that the northwest corner in
portrait orientation becomes, the southwest corner of the image
rectangle in the native orientation. The boot and sleep activities
currently work around this by calculating the north*east* corner of
where the image should go, which becomes the northwest corner after
`rotateCoordinates`.

I think this wasn't really apparent because the CrossPoint logo is
rotationally symmetrical. The `EInkDisplay` `drawImage` always draws the
image in native orientation, but that looks the same for the "X" image.

If we rotate the origin coordinate in `GfxRenderer`'s `drawImage`, we
can use a much clearer northwest corner coordinate in the boot and sleep
activities. (And then, in #499, we can actually rotate the boot screen
to the user's preferred orientation).

This does *not* yet rotate the actual bits in the image; it's still
displayed in native orientation. This doesn't affect the
rotationally-symmetric logo, but if it's ever changed, we will probably
want to allocate a new `u8int[]` and transpose rows and columns if
necessary.

## Additional Context

I've created an additional branch on top of this to demonstrate by
replacing the logo with a non-rotationally-symmetrical image:

<img width="128" height="128" alt="Cat-in-a-pan-128-bw"
src="https://github.com/user-attachments/assets/d0b239bc-fe75-4ec8-bc02-9cf9436ca65f"
/>


https://github.com/crosspoint-reader/crosspoint-reader/compare/master...maeveynot:rotated-cat

(many thanks to https://notisrac.github.io/FileToCArray/)

As you can see, it is always drawn in native orientation, which makes it
sideways (turned clockwise) in portrait.

---

### AI Usage

No

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-27 22:59:41 +11:00
Jonas DiemerandGitHub cc74039cab fix: Skip negative screen coordinates only after we read the bitmap row. (#431)
Otherwise, we don't crop properly.

Fixes #430 

### AI Usage

Did you use AI tools to help write this code? _**< NO >**_
2026-01-21 23:27:41 +11:00
5fef99c641 fix: render U+FFFD replacement character instead of ? (#366)
The current behavior of rendering `?` for an unknown Unicode character
can be hard to distinguish from a typo. Use the standard Unicode
"replacement character" instead, that's what it's designed for:

https://en.wikipedia.org/wiki/Specials_(Unicode_block)

I'm making this PR as a draft because I'm not sure I did everything that
was needed to change the character set covered by the fonts. Running
that script is in its own commit. If this is proper, I'll rebase/squash
into one commit and un-draft.

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-19 22:58:43 +11:00
c98ba142e8 fix: draw button hints correctly if orientation is not portrait (#363)
~~Quick~~ fix for
https://github.com/daveallie/crosspoint-reader/issues/362

(this just applies to the chapter selection menu:)

~~If the orientation is portrait, hints as we know them make sense to
draw. If the orientation is inverted, we'd have to change the order of
the labels (along with everything's position), and if it's one of the
landscape choices, we'd have to render the text and buttons vertically.
All those other cases will be more complicated.~~

~~Punt on this for now by only rendering if portrait.~~

Update: this now draws the hints at the physical button position no
matter what the orientation is, by temporarily changing orientation to
portrait.

---------

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-15 23:23:36 +11:00
Eunchurn ParkandGitHub fecd1849b9 Add cover image display in *Continue Reading* card with framebuffer caching (#200)
## Summary

* **What is the goal of this PR?** (e.g., Fixes a bug in the user
authentication module,

Display the book cover image in the **"Continue Reading"** card on the
home screen, with fast navigation using framebuffer caching.

* **What changes are included?**

- Display book cover image in the "Continue Reading" card on home screen
- Load cover from cached BMP (same as sleep screen cover)
- Add framebuffer store/restore functions (`copyStoredBwBuffer`,
`freeStoredBwBuffer`) for fast navigation after initial render
- Fix `drawBitmap` scaling bug: apply scale to offset only, not to base
coordinates
- Add white text boxes behind title/author/continue reading label for
readability on cover
- Support both EPUB and XTC file cover images
- Increase HomeActivity task stack size from 2048 to 4096 for cover
image rendering

## Additional Context

* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks, specific areas to
focus on).

- Performance: First render loads cover from SD card (~800ms),
subsequent navigation uses cached framebuffer (~instant)
- Memory: Framebuffer cache uses ~48KB (6 chunks × 8KB) while on home
screen, freed on exit
- Fallback: If cover image is not available, falls back to standard
text-only display
- The `drawBitmap` fix corrects a bug where screenY = (y + offset) scale
was incorrectly scaling the base coordinates. Now correctly uses screenY
= y + (offset scale)
2026-01-14 21:24:02 +11:00
Jonas DiemerandGitHub 0165fab581 Fix BMP rendering gamma/brightness (#302)
1. Refactor Bitmap.cpp/h to expose the options for FloydSteinberg and
brightness/gamma correction at runtime
2. Fine-tune the thresholds for Floyd Steiberg and simple quantization
to better match the display's colors

Turns out that 2 is enough to make the images render properly, so the
brightness boost and gamma adjustment doesn't seem necessary currently
(at least for my test image).
2026-01-12 22:36:19 +11:00
afe9672156 Feature/cover crop mode (#225)
Added a setting to select `fit` or `crop` for cover image on sleep
screen.

Might add a `expand` feature in the future that does not crop but rather
fills the blank space with a mirror of the image.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-05 21:07:27 +11:00
Brendan O'LearyandGitHub 8e4484cd22 Add buton hints to keyboard screen (#205)
## Summary

This adds the correctly styled button hints to the keyboard screen as
well as the ability to add hints to the side buttons (and up/down hints
to that screen)

## Additional Context

N/A
2026-01-03 19:17:53 +11:00
Dave AllieandGitHub 6e9ba1006a Use sane smaller data types for data in section.bin (#188)
## Summary

* Update EpdFontFamily::Style to be u8 instead of u32 (saving 3 bytes
per word)
* Update layout width/height to be u16 from int
* Update page element count to be u16 from u32
* Update text block element count to be u16 from u32
* Bumped section bin version to version 8
2025-12-31 13:11:36 +11:00
Jonas DiemerandGitHub 06065dfd8b Show book title instead of "Select Chapter". (#169)
I think this is nicer ;)
2025-12-31 09:10:41 +11:00
Dave Allie 52a0b5bbe9 Small cleanups from https://github.com/juicecultus/crosspoint-reader-x4 2025-12-30 23:19:08 +11:00