wine-staging/patches/vkd3d-latest/0003-Updated-vkd3d-to-c92772657f47fa906b3414e3d90bbc3fcb2.patch
2023-10-13 10:12:25 +11:00

1859 lines
96 KiB
Diff

From cd447febf8dae4ef53e9088a06d66dd46ddb93d5 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Wed, 4 Oct 2023 11:35:18 +1100
Subject: [PATCH] Updated vkd3d to c92772657f47fa906b3414e3d90bbc3fcb2d2090.
---
libs/vkd3d/libs/vkd3d-common/blob.c | 1 +
libs/vkd3d/libs/vkd3d-shader/hlsl.h | 2 +-
libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 2 +-
libs/vkd3d/libs/vkd3d-shader/tpf.c | 327 +++++++++--------
.../libs/vkd3d-shader/vkd3d_shader_private.h | 2 +-
libs/vkd3d/libs/vkd3d/command.c | 332 +++++++++++-------
libs/vkd3d/libs/vkd3d/device.c | 4 +-
libs/vkd3d/libs/vkd3d/vkd3d_private.h | 3 +-
8 files changed, 384 insertions(+), 289 deletions(-)
diff --git a/libs/vkd3d/libs/vkd3d-common/blob.c b/libs/vkd3d/libs/vkd3d-common/blob.c
index ce00e536d39..fa2812619ac 100644
--- a/libs/vkd3d/libs/vkd3d-common/blob.c
+++ b/libs/vkd3d/libs/vkd3d-common/blob.c
@@ -18,6 +18,7 @@
#define COBJMACROS
+#define CONST_VTABLE
#include "vkd3d.h"
#include "vkd3d_blob.h"
#include "vkd3d_debug.h"
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
index 2cde5d58eba..f33e1d74378 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
@@ -1273,7 +1273,7 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx,
const struct hlsl_semantic *semantic, bool output, D3D_NAME *usage);
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
- bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx);
+ bool output, enum vkd3d_shader_register_type *type, bool *has_idx);
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out);
struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ctx, const char *name, const char *hlsl);
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
index 76572cf93ec..b113696ebb7 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
@@ -3703,7 +3703,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
"Invalid semantic '%s'.", var->semantic.name);
return;
}
- if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, NULL, &has_idx)))
+ if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, &has_idx)))
reg = has_idx ? var->semantic.index : 0;
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
index 63771736eaa..fbd8458356d 100644
--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
@@ -510,6 +510,8 @@ enum vkd3d_sm4_swizzle_type
VKD3D_SM4_SWIZZLE_NONE = 0x0, /* swizzle bitfield contains a mask */
VKD3D_SM4_SWIZZLE_VEC4 = 0x1,
VKD3D_SM4_SWIZZLE_SCALAR = 0x2,
+
+ VKD3D_SM4_SWIZZLE_INVALID = ~0u,
};
enum vkd3d_sm4_dimension
@@ -1526,6 +1528,9 @@ struct vkd3d_sm4_register_type_info
{
enum vkd3d_sm4_register_type sm4_type;
enum vkd3d_shader_register_type vkd3d_type;
+
+ /* Swizzle type to be used for src registers when their dimension is VKD3D_SM4_DIMENSION_VEC4. */
+ enum vkd3d_sm4_swizzle_type default_src_swizzle_type;
};
static const enum vkd3d_shader_register_precision register_precision_table[] =
@@ -1565,42 +1570,42 @@ static void init_sm4_lookup_tables(struct vkd3d_sm4_lookup_tables *lookup)
static const struct vkd3d_sm4_register_type_info register_type_table[] =
{
- {VKD3D_SM4_RT_TEMP, VKD3DSPR_TEMP},
- {VKD3D_SM4_RT_INPUT, VKD3DSPR_INPUT},
- {VKD3D_SM4_RT_OUTPUT, VKD3DSPR_OUTPUT},
- {VKD3D_SM4_RT_INDEXABLE_TEMP, VKD3DSPR_IDXTEMP},
- {VKD3D_SM4_RT_IMMCONST, VKD3DSPR_IMMCONST},
- {VKD3D_SM4_RT_IMMCONST64, VKD3DSPR_IMMCONST64},
- {VKD3D_SM4_RT_SAMPLER, VKD3DSPR_SAMPLER},
- {VKD3D_SM4_RT_RESOURCE, VKD3DSPR_RESOURCE},
- {VKD3D_SM4_RT_CONSTBUFFER, VKD3DSPR_CONSTBUFFER},
- {VKD3D_SM4_RT_IMMCONSTBUFFER, VKD3DSPR_IMMCONSTBUFFER},
- {VKD3D_SM4_RT_PRIMID, VKD3DSPR_PRIMID},
- {VKD3D_SM4_RT_DEPTHOUT, VKD3DSPR_DEPTHOUT},
- {VKD3D_SM4_RT_NULL, VKD3DSPR_NULL},
- {VKD3D_SM4_RT_RASTERIZER, VKD3DSPR_RASTERIZER},
- {VKD3D_SM4_RT_OMASK, VKD3DSPR_SAMPLEMASK},
- {VKD3D_SM5_RT_STREAM, VKD3DSPR_STREAM},
- {VKD3D_SM5_RT_FUNCTION_BODY, VKD3DSPR_FUNCTIONBODY},
- {VKD3D_SM5_RT_FUNCTION_POINTER, VKD3DSPR_FUNCTIONPOINTER},
- {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID, VKD3DSPR_OUTPOINTID},
- {VKD3D_SM5_RT_FORK_INSTANCE_ID, VKD3DSPR_FORKINSTID},
- {VKD3D_SM5_RT_JOIN_INSTANCE_ID, VKD3DSPR_JOININSTID},
- {VKD3D_SM5_RT_INPUT_CONTROL_POINT, VKD3DSPR_INCONTROLPOINT},
- {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT, VKD3DSPR_OUTCONTROLPOINT},
- {VKD3D_SM5_RT_PATCH_CONSTANT_DATA, VKD3DSPR_PATCHCONST},
- {VKD3D_SM5_RT_DOMAIN_LOCATION, VKD3DSPR_TESSCOORD},
- {VKD3D_SM5_RT_UAV, VKD3DSPR_UAV},
- {VKD3D_SM5_RT_SHARED_MEMORY, VKD3DSPR_GROUPSHAREDMEM},
- {VKD3D_SM5_RT_THREAD_ID, VKD3DSPR_THREADID},
- {VKD3D_SM5_RT_THREAD_GROUP_ID, VKD3DSPR_THREADGROUPID},
- {VKD3D_SM5_RT_LOCAL_THREAD_ID, VKD3DSPR_LOCALTHREADID},
- {VKD3D_SM5_RT_COVERAGE, VKD3DSPR_COVERAGE},
- {VKD3D_SM5_RT_LOCAL_THREAD_INDEX, VKD3DSPR_LOCALTHREADINDEX},
- {VKD3D_SM5_RT_GS_INSTANCE_ID, VKD3DSPR_GSINSTID},
- {VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL, VKD3DSPR_DEPTHOUTGE},
- {VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL, VKD3DSPR_DEPTHOUTLE},
- {VKD3D_SM5_RT_OUTPUT_STENCIL_REF, VKD3DSPR_OUTSTENCILREF},
+ {VKD3D_SM4_RT_TEMP, VKD3DSPR_TEMP, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_INPUT, VKD3DSPR_INPUT, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_OUTPUT, VKD3DSPR_OUTPUT, VKD3D_SM4_SWIZZLE_INVALID},
+ {VKD3D_SM4_RT_INDEXABLE_TEMP, VKD3DSPR_IDXTEMP, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_IMMCONST, VKD3DSPR_IMMCONST, VKD3D_SM4_SWIZZLE_NONE},
+ {VKD3D_SM4_RT_IMMCONST64, VKD3DSPR_IMMCONST64, VKD3D_SM4_SWIZZLE_NONE},
+ {VKD3D_SM4_RT_SAMPLER, VKD3DSPR_SAMPLER, VKD3D_SM4_SWIZZLE_SCALAR},
+ {VKD3D_SM4_RT_RESOURCE, VKD3DSPR_RESOURCE, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_CONSTBUFFER, VKD3DSPR_CONSTBUFFER, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_IMMCONSTBUFFER, VKD3DSPR_IMMCONSTBUFFER, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_PRIMID, VKD3DSPR_PRIMID, VKD3D_SM4_SWIZZLE_NONE},
+ {VKD3D_SM4_RT_DEPTHOUT, VKD3DSPR_DEPTHOUT, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_NULL, VKD3DSPR_NULL, VKD3D_SM4_SWIZZLE_INVALID},
+ {VKD3D_SM4_RT_RASTERIZER, VKD3DSPR_RASTERIZER, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM4_RT_OMASK, VKD3DSPR_SAMPLEMASK, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_STREAM, VKD3DSPR_STREAM, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_FUNCTION_BODY, VKD3DSPR_FUNCTIONBODY, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_FUNCTION_POINTER, VKD3DSPR_FUNCTIONPOINTER, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID, VKD3DSPR_OUTPOINTID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_FORK_INSTANCE_ID, VKD3DSPR_FORKINSTID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_JOIN_INSTANCE_ID, VKD3DSPR_JOININSTID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_INPUT_CONTROL_POINT, VKD3DSPR_INCONTROLPOINT, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT, VKD3DSPR_OUTCONTROLPOINT, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_PATCH_CONSTANT_DATA, VKD3DSPR_PATCHCONST, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_DOMAIN_LOCATION, VKD3DSPR_TESSCOORD, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_UAV, VKD3DSPR_UAV, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_SHARED_MEMORY, VKD3DSPR_GROUPSHAREDMEM, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_THREAD_ID, VKD3DSPR_THREADID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_THREAD_GROUP_ID, VKD3DSPR_THREADGROUPID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_LOCAL_THREAD_ID, VKD3DSPR_LOCALTHREADID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_COVERAGE, VKD3DSPR_COVERAGE, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_LOCAL_THREAD_INDEX, VKD3DSPR_LOCALTHREADINDEX,VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_GS_INSTANCE_ID, VKD3DSPR_GSINSTID, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL, VKD3DSPR_DEPTHOUTGE, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL, VKD3DSPR_DEPTHOUTLE, VKD3D_SM4_SWIZZLE_VEC4},
+ {VKD3D_SM5_RT_OUTPUT_STENCIL_REF, VKD3DSPR_OUTSTENCILREF, VKD3D_SM4_SWIZZLE_VEC4},
};
memset(lookup, 0, sizeof(*lookup));
@@ -1636,6 +1641,16 @@ static const struct vkd3d_sm4_register_type_info *get_info_from_vkd3d_register_t
return lookup->register_type_info_from_vkd3d[vkd3d_type];
}
+static enum vkd3d_sm4_swizzle_type vkd3d_sm4_get_default_swizzle_type(
+ const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_shader_register_type vkd3d_type)
+{
+ const struct vkd3d_sm4_register_type_info *register_type_info =
+ get_info_from_vkd3d_register_type(lookup, vkd3d_type);
+
+ assert(register_type_info);
+ return register_type_info->default_src_swizzle_type;
+}
+
static void map_register(const struct vkd3d_shader_sm4_parser *sm4, struct vkd3d_shader_register *reg)
{
switch (sm4->p.shader_version.type)
@@ -2700,7 +2715,7 @@ static bool type_is_integer(const struct hlsl_type *type)
}
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
- bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx)
+ bool output, enum vkd3d_shader_register_type *type, bool *has_idx)
{
unsigned int i;
@@ -2709,25 +2724,24 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
const char *semantic;
bool output;
enum vkd3d_shader_type shader_type;
- enum vkd3d_sm4_swizzle_type swizzle_type;
enum vkd3d_shader_register_type type;
bool has_idx;
}
register_table[] =
{
- {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADID, false},
- {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADGROUPID, false},
- {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_LOCALTHREADID, false},
+ {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_THREADID, false},
+ {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_THREADGROUPID, false},
+ {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_LOCALTHREADID, false},
- {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3D_SM4_SWIZZLE_NONE, VKD3DSPR_PRIMID, false},
+ {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3DSPR_PRIMID, false},
/* Put sv_target in this table, instead of letting it fall through to
* default varying allocation, so that the register index matches the
* usage index. */
- {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
- {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
- {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
- {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
+ {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_OUTPUT, true},
+ {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_DEPTHOUT, false},
+ {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_DEPTHOUT, false},
+ {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_OUTPUT, true},
};
for (i = 0; i < ARRAY_SIZE(register_table); ++i)
@@ -2738,8 +2752,6 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
{
if (type)
*type = register_table[i].type;
- if (swizzle_type)
- *swizzle_type = register_table[i].swizzle_type;
*has_idx = register_table[i].has_idx;
return true;
}
@@ -2851,7 +2863,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
continue;
usage_idx = var->semantic.index;
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, NULL, NULL, &has_idx))
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, NULL, &has_idx))
{
reg_idx = has_idx ? var->semantic.index : ~0u;
}
@@ -3623,13 +3635,7 @@ struct sm4_instruction
struct vkd3d_shader_dst_param dsts[2];
unsigned int dst_count;
- struct sm4_src_register
- {
- struct vkd3d_shader_register reg;
- enum vkd3d_sm4_swizzle_type swizzle_type;
- DWORD swizzle;
- unsigned int mod;
- } srcs[5];
+ struct vkd3d_shader_src_param srcs[5];
unsigned int src_count;
unsigned int byte_stride;
@@ -3639,8 +3645,7 @@ struct sm4_instruction
};
static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_register *reg,
- unsigned int *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type,
- const struct hlsl_deref *deref)
+ uint32_t *writemask, const struct hlsl_deref *deref)
{
const struct hlsl_type *data_type = hlsl_deref_get_type(ctx, deref);
const struct hlsl_ir_var *var = deref->var;
@@ -3653,8 +3658,6 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
{
reg->type = VKD3DSPR_RESOURCE;
reg->dimension = VSIR_DIMENSION_VEC4;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].id;
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
assert(regset == HLSL_REGSET_TEXTURES);
@@ -3665,8 +3668,6 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
{
reg->type = VKD3DSPR_UAV;
reg->dimension = VSIR_DIMENSION_VEC4;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].id;
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
assert(regset == HLSL_REGSET_UAVS);
@@ -3677,8 +3678,6 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
{
reg->type = VKD3DSPR_SAMPLER;
reg->dimension = VSIR_DIMENSION_NONE;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].id;
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
assert(regset == HLSL_REGSET_SAMPLERS);
@@ -3692,8 +3691,6 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
assert(data_type->class <= HLSL_CLASS_VECTOR);
reg->type = VKD3DSPR_CONSTBUFFER;
reg->dimension = VSIR_DIMENSION_VEC4;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = var->buffer->reg.id;
reg->idx[1].offset = offset / 4;
reg->idx_count = 2;
@@ -3704,7 +3701,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
{
bool has_idx;
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, false, &reg->type, swizzle_type, &has_idx))
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, false, &reg->type, &has_idx))
{
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
@@ -3724,8 +3721,6 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
assert(hlsl_reg.allocated);
reg->type = VKD3DSPR_INPUT;
reg->dimension = VSIR_DIMENSION_VEC4;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = hlsl_reg.id;
reg->idx_count = 1;
*writemask = hlsl_reg.writemask;
@@ -3735,7 +3730,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
{
bool has_idx;
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, &reg->type, swizzle_type, &has_idx))
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, &reg->type, &has_idx))
{
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
@@ -3770,34 +3765,32 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
assert(hlsl_reg.allocated);
reg->type = VKD3DSPR_TEMP;
reg->dimension = VSIR_DIMENSION_VEC4;
- if (swizzle_type)
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = hlsl_reg.id;
reg->idx_count = 1;
*writemask = hlsl_reg.writemask;
}
}
-static void sm4_src_from_deref(struct hlsl_ctx *ctx, struct sm4_src_register *src,
+static void sm4_src_from_deref(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src,
const struct hlsl_deref *deref, unsigned int map_writemask)
{
- unsigned int writemask, hlsl_swizzle;
+ unsigned int hlsl_swizzle;
+ uint32_t writemask;
- sm4_register_from_deref(ctx, &src->reg, &writemask, &src->swizzle_type, deref);
- if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
+ sm4_register_from_deref(tpf->ctx, &src->reg, &writemask, deref);
+ if (vkd3d_sm4_get_default_swizzle_type(&tpf->lookup, src->reg.type) == VKD3D_SM4_SWIZZLE_VEC4)
{
hlsl_swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
src->swizzle = swizzle_from_sm4(hlsl_swizzle);
}
}
-static void sm4_register_from_node(struct vkd3d_shader_register *reg, unsigned int *writemask,
- enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_ir_node *instr)
+static void sm4_register_from_node(struct vkd3d_shader_register *reg, uint32_t *writemask,
+ const struct hlsl_ir_node *instr)
{
assert(instr->reg.allocated);
reg->type = VKD3DSPR_TEMP;
reg->dimension = VSIR_DIMENSION_VEC4;
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
reg->idx[0].offset = instr->reg.id;
reg->idx_count = 1;
*writemask = instr->reg.writemask;
@@ -3805,16 +3798,13 @@ static void sm4_register_from_node(struct vkd3d_shader_register *reg, unsigned i
static void sm4_dst_from_node(struct vkd3d_shader_dst_param *dst, const struct hlsl_ir_node *instr)
{
- unsigned int swizzle_type;
-
- sm4_register_from_node(&dst->reg, &dst->write_mask, &swizzle_type, instr);
+ sm4_register_from_node(&dst->reg, &dst->write_mask, instr);
}
-static void sm4_src_from_constant_value(struct sm4_src_register *src,
+static void sm4_src_from_constant_value(struct vkd3d_shader_src_param *src,
const struct hlsl_constant_value *value, unsigned int width, unsigned int map_writemask)
{
src->swizzle = VKD3D_SHADER_NO_SWIZZLE;
- src->swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
src->reg.type = VKD3DSPR_IMMCONST;
if (width == 1)
{
@@ -3836,10 +3826,11 @@ static void sm4_src_from_constant_value(struct sm4_src_register *src,
}
}
-static void sm4_src_from_node(struct sm4_src_register *src,
- const struct hlsl_ir_node *instr, unsigned int map_writemask)
+static void sm4_src_from_node(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src,
+ const struct hlsl_ir_node *instr, uint32_t map_writemask)
{
- unsigned int writemask, hlsl_swizzle;
+ unsigned int hlsl_swizzle;
+ uint32_t writemask;
if (instr->type == HLSL_IR_CONSTANT)
{
@@ -3849,8 +3840,8 @@ static void sm4_src_from_node(struct sm4_src_register *src,
return;
}
- sm4_register_from_node(&src->reg, &writemask, &src->swizzle_type, instr);
- if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
+ sm4_register_from_node(&src->reg, &writemask, instr);
+ if (vkd3d_sm4_get_default_swizzle_type(&tpf->lookup, src->reg.type) == VKD3D_SM4_SWIZZLE_VEC4)
{
hlsl_swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
src->swizzle = swizzle_from_sm4(hlsl_swizzle);
@@ -3892,12 +3883,12 @@ static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct vk
}
}
-static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm4_src_register *src)
+static void sm4_write_src_register(const struct tpf_writer *tpf, const struct vkd3d_shader_src_param *src)
{
const struct vkd3d_sm4_register_type_info *register_type_info;
struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
uint32_t sm4_reg_type, reg_dim;
- uint32_t token = 0;
+ uint32_t token = 0, mod_token = 0;
unsigned int j;
register_type_info = get_info_from_vkd3d_register_type(&tpf->lookup, src->reg.type);
@@ -3918,16 +3909,47 @@ static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm
token |= reg_dim << VKD3D_SM4_DIMENSION_SHIFT;
if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
{
- token |= (uint32_t)src->swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
+ token |= (uint32_t)register_type_info->default_src_swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
token |= swizzle_to_sm4(src->swizzle) << VKD3D_SM4_SWIZZLE_SHIFT;
}
- if (src->mod)
- token |= VKD3D_SM4_EXTENDED_OPERAND;
- put_u32(buffer, token);
- if (src->mod)
- put_u32(buffer, (src->mod << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
- | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER);
+ switch (src->modifiers)
+ {
+ case VKD3DSPSM_NONE:
+ mod_token = VKD3D_SM4_REGISTER_MODIFIER_NONE;
+ break;
+
+ case VKD3DSPSM_ABS:
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_ABS << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
+ break;
+
+ case VKD3DSPSM_NEG:
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_NEGATE << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
+ break;
+
+ case VKD3DSPSM_ABSNEG:
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_ABS_NEGATE << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
+ break;
+
+ default:
+ ERR("Unhandled register modifier %#x.\n", src->modifiers);
+ vkd3d_unreachable();
+ break;
+ }
+
+ if (src->modifiers)
+ {
+ token |= VKD3D_SM4_EXTENDED_OPERAND;
+ put_u32(buffer, token);
+ put_u32(buffer, mod_token);
+ }
+ else
+ {
+ put_u32(buffer, token);
+ }
for (j = 0; j < src->reg.idx_count; ++j)
{
@@ -3947,7 +3969,7 @@ static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm
}
}
-static uint32_t vkd3d_shader_dst_param_order(const struct vkd3d_shader_dst_param *dst)
+static uint32_t sm4_token_count_from_dst_register(const struct vkd3d_shader_dst_param *dst)
{
uint32_t order = 1;
if (dst->reg.type == VKD3DSPR_IMMCONST)
@@ -3956,13 +3978,13 @@ static uint32_t vkd3d_shader_dst_param_order(const struct vkd3d_shader_dst_param
return order;
}
-static uint32_t sm4_src_register_order(const struct sm4_src_register *src)
+static uint32_t sm4_token_count_from_src_register(const struct vkd3d_shader_src_param *src)
{
uint32_t order = 1;
if (src->reg.type == VKD3DSPR_IMMCONST)
order += src->reg.dimension == VSIR_DIMENSION_VEC4 ? 4 : 1;
order += src->reg.idx_count;
- if (src->mod)
+ if (src->modifiers)
++order;
return order;
}
@@ -3975,9 +3997,9 @@ static void write_sm4_instruction(const struct tpf_writer *tpf, const struct sm4
size += instr->modifier_count;
for (i = 0; i < instr->dst_count; ++i)
- size += vkd3d_shader_dst_param_order(&instr->dsts[i]);
+ size += sm4_token_count_from_dst_register(&instr->dsts[i]);
for (i = 0; i < instr->src_count; ++i)
- size += sm4_src_register_order(&instr->srcs[i]);
+ size += sm4_token_count_from_src_register(&instr->srcs[i]);
size += instr->idx_count;
if (instr->byte_stride)
++size;
@@ -4047,7 +4069,6 @@ static void write_sm4_dcl_constant_buffer(const struct tpf_writer *tpf, const st
.srcs[0].reg.idx[0].offset = cbuffer->reg.id,
.srcs[0].reg.idx[1].offset = (cbuffer->used_size + 3) / 4,
.srcs[0].reg.idx_count = 2,
- .srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_VEC4,
.srcs[0].swizzle = VKD3D_SHADER_NO_SWIZZLE,
.src_count = 1,
};
@@ -4154,7 +4175,7 @@ static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hl
.dst_count = 1,
};
- if (hlsl_sm4_register_from_semantic(tpf->ctx, &var->semantic, output, &instr.dsts[0].reg.type, NULL, &has_idx))
+ if (hlsl_sm4_register_from_semantic(tpf->ctx, &var->semantic, output, &instr.dsts[0].reg.type, &has_idx))
{
if (has_idx)
{
@@ -4280,7 +4301,7 @@ static void write_sm4_ret(const struct tpf_writer *tpf)
}
static void write_sm4_unary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
- const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, unsigned int src_mod)
+ const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, enum vkd3d_shader_src_modifier src_mod)
{
struct sm4_instruction instr;
@@ -4290,8 +4311,8 @@ static void write_sm4_unary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opco
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], src, instr.dsts[0].write_mask);
- instr.srcs[0].mod = src_mod;
+ sm4_src_from_node(tpf, &instr.srcs[0], src, instr.dsts[0].write_mask);
+ instr.srcs[0].modifiers = src_mod;
instr.src_count = 1;
write_sm4_instruction(tpf, &instr);
@@ -4313,7 +4334,7 @@ static void write_sm4_unary_op_with_two_destinations(const struct tpf_writer *tp
instr.dsts[1 - dst_idx].reg.idx_count = 0;
instr.dst_count = 2;
- sm4_src_from_node(&instr.srcs[0], src, instr.dsts[dst_idx].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], src, instr.dsts[dst_idx].write_mask);
instr.src_count = 1;
write_sm4_instruction(tpf, &instr);
@@ -4330,8 +4351,8 @@ static void write_sm4_binary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opc
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].write_mask);
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
@@ -4349,8 +4370,8 @@ static void write_sm4_binary_op_dot(const struct tpf_writer *tpf, enum vkd3d_sm4
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], src1, VKD3DSP_WRITEMASK_ALL);
- sm4_src_from_node(&instr.srcs[1], src2, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, VKD3DSP_WRITEMASK_ALL);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
@@ -4373,8 +4394,8 @@ static void write_sm4_binary_op_with_two_destinations(const struct tpf_writer *t
instr.dsts[1 - dst_idx].reg.idx_count = 0;
instr.dst_count = 2;
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[dst_idx].write_mask);
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[dst_idx].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[dst_idx].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[dst_idx].write_mask);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
@@ -4392,9 +4413,9 @@ static void write_sm4_ternary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_op
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].write_mask);
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].write_mask);
- sm4_src_from_node(&instr.srcs[2], src3, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[2], src3, instr.dsts[0].write_mask);
instr.src_count = 3;
write_sm4_instruction(tpf, &instr);
@@ -4443,9 +4464,9 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
coords_writemask = VKD3DSP_WRITEMASK_0 | VKD3DSP_WRITEMASK_1 | VKD3DSP_WRITEMASK_3;
}
- sm4_src_from_node(&instr.srcs[0], coords, coords_writemask);
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, coords_writemask);
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
instr.src_count = 2;
@@ -4459,7 +4480,6 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
index = hlsl_ir_constant(sample_index);
memset(&instr.srcs[2], 0, sizeof(instr.srcs[2]));
- instr.srcs[2].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
reg->type = VKD3DSPR_IMMCONST;
reg->dimension = VSIR_DIMENSION_SCALAR;
reg->u.immconst_uint[0] = index->value.u[0].u;
@@ -4470,7 +4490,7 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
}
else
{
- sm4_src_from_node(&instr.srcs[2], sample_index, 0);
+ sm4_src_from_node(tpf, &instr.srcs[2], sample_index, 0);
}
++instr.src_count;
@@ -4532,27 +4552,27 @@ static void write_sm4_sample(const struct tpf_writer *tpf, const struct hlsl_ir_
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].write_mask);
- sm4_src_from_deref(tpf->ctx, &instr.srcs[2], sampler, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[2], sampler, VKD3DSP_WRITEMASK_ALL);
instr.src_count = 3;
if (load->load_type == HLSL_RESOURCE_SAMPLE_LOD
|| load->load_type == HLSL_RESOURCE_SAMPLE_LOD_BIAS)
{
- sm4_src_from_node(&instr.srcs[3], load->lod.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[3], load->lod.node, VKD3DSP_WRITEMASK_ALL);
++instr.src_count;
}
else if (load->load_type == HLSL_RESOURCE_SAMPLE_GRAD)
{
- sm4_src_from_node(&instr.srcs[3], load->ddx.node, VKD3DSP_WRITEMASK_ALL);
- sm4_src_from_node(&instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[3], load->ddx.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL);
instr.src_count += 2;
}
else if (load->load_type == HLSL_RESOURCE_SAMPLE_CMP
|| load->load_type == HLSL_RESOURCE_SAMPLE_CMP_LZ)
{
- sm4_src_from_node(&instr.srcs[3], load->cmp.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[3], load->cmp.node, VKD3DSP_WRITEMASK_ALL);
++instr.src_count;
}
@@ -4575,7 +4595,7 @@ static void write_sm4_sampleinfo(const struct tpf_writer *tpf, const struct hlsl
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], resource, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[0], resource, instr.dsts[0].write_mask);
instr.src_count = 1;
write_sm4_instruction(tpf, &instr);
@@ -4597,8 +4617,8 @@ static void write_sm4_resinfo(const struct tpf_writer *tpf, const struct hlsl_ir
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], load->lod.node, VKD3DSP_WRITEMASK_ALL);
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], load->lod.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
@@ -4620,8 +4640,7 @@ static void write_sm4_cast_from_bool(const struct tpf_writer *tpf, const struct
sm4_dst_from_node(&instr.dsts[0], &expr->node);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], arg, instr.dsts[0].write_mask);
- instr.srcs[1].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
+ sm4_src_from_node(tpf, &instr.srcs[0], arg, instr.dsts[0].write_mask);
instr.srcs[1].reg.type = VKD3DSPR_IMMCONST;
instr.srcs[1].reg.dimension = VSIR_DIMENSION_SCALAR;
instr.srcs[1].reg.u.immconst_uint[0] = mask;
@@ -4747,11 +4766,11 @@ static void write_sm4_store_uav_typed(const struct tpf_writer *tpf, const struct
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM5_OP_STORE_UAV_TYPED;
- sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &instr.dsts[0].write_mask, NULL, dst);
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &instr.dsts[0].write_mask, dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
- sm4_src_from_node(&instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
@@ -4776,7 +4795,7 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
switch (dst_type->base_type)
{
case HLSL_TYPE_FLOAT:
- write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_ABS);
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3DSPSM_ABS);
break;
default:
@@ -4857,7 +4876,7 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
switch (dst_type->base_type)
{
case HLSL_TYPE_FLOAT:
- write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3DSPSM_NEG);
break;
case HLSL_TYPE_INT:
@@ -5208,7 +5227,7 @@ static void write_sm4_if(const struct tpf_writer *tpf, const struct hlsl_ir_if *
assert(iff->condition.node->data_type->dimx == 1);
- sm4_src_from_node(&instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
write_sm4_instruction(tpf, &instr);
write_sm4_block(tpf, &iff->then_block);
@@ -5243,7 +5262,7 @@ static void write_sm4_jump(const struct tpf_writer *tpf, const struct hlsl_ir_ju
memset(&instr.srcs[0], 0, sizeof(*instr.srcs));
instr.src_count = 1;
- sm4_src_from_node(&instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
break;
}
@@ -5289,7 +5308,7 @@ static void write_sm4_load(const struct tpf_writer *tpf, const struct hlsl_ir_lo
instr.opcode = VKD3D_SM4_OP_MOVC;
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
memset(&value, 0xff, sizeof(value));
sm4_src_from_constant_value(&instr.srcs[1], &value, type->dimx, instr.dsts[0].write_mask);
@@ -5301,7 +5320,7 @@ static void write_sm4_load(const struct tpf_writer *tpf, const struct hlsl_ir_lo
{
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
instr.src_count = 1;
}
@@ -5327,7 +5346,7 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_
const struct hlsl_deref *resource, const struct hlsl_deref *sampler,
const struct hlsl_ir_node *coords, DWORD swizzle, const struct hlsl_ir_node *texel_offset)
{
- struct sm4_src_register *src;
+ struct vkd3d_shader_src_param *src;
struct sm4_instruction instr;
memset(&instr, 0, sizeof(instr));
@@ -5337,7 +5356,7 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[instr.src_count++], coords, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[instr.src_count++], coords, VKD3DSP_WRITEMASK_ALL);
if (texel_offset)
{
@@ -5350,16 +5369,15 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_
return;
}
instr.opcode = VKD3D_SM5_OP_GATHER4_PO;
- sm4_src_from_node(&instr.srcs[instr.src_count++], texel_offset, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_node(tpf, &instr.srcs[instr.src_count++], texel_offset, VKD3DSP_WRITEMASK_ALL);
}
}
- sm4_src_from_deref(tpf->ctx, &instr.srcs[instr.src_count++], resource, instr.dsts[0].write_mask);
+ sm4_src_from_deref(tpf, &instr.srcs[instr.src_count++], resource, instr.dsts[0].write_mask);
src = &instr.srcs[instr.src_count++];
- sm4_src_from_deref(tpf->ctx, src, sampler, VKD3DSP_WRITEMASK_ALL);
+ sm4_src_from_deref(tpf, src, sampler, VKD3DSP_WRITEMASK_ALL);
src->reg.dimension = VSIR_DIMENSION_VEC4;
- src->swizzle_type = VKD3D_SM4_SWIZZLE_SCALAR;
src->swizzle = swizzle;
write_sm4_instruction(tpf, &instr);
@@ -5454,16 +5472,16 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s
{
const struct hlsl_ir_node *rhs = store->rhs.node;
struct sm4_instruction instr;
- unsigned int writemask;
+ uint32_t writemask;
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &writemask, NULL, &store->lhs);
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &writemask, &store->lhs);
instr.dsts[0].write_mask = hlsl_combine_writemasks(writemask, store->writemask);
instr.dst_count = 1;
- sm4_src_from_node(&instr.srcs[0], rhs, instr.dsts[0].write_mask);
+ sm4_src_from_node(tpf, &instr.srcs[0], rhs, instr.dsts[0].write_mask);
instr.src_count = 1;
write_sm4_instruction(tpf, &instr);
@@ -5471,8 +5489,9 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s
static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir_swizzle *swizzle)
{
- unsigned int writemask, hlsl_swizzle;
+ unsigned int hlsl_swizzle;
struct sm4_instruction instr;
+ uint32_t writemask;
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
@@ -5480,7 +5499,7 @@ static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir
sm4_dst_from_node(&instr.dsts[0], &swizzle->node);
instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, swizzle->val.node);
+ sm4_register_from_node(&instr.srcs[0].reg, &writemask, swizzle->val.node);
hlsl_swizzle = hlsl_map_swizzle(hlsl_combine_swizzles(hlsl_swizzle_from_writemask(writemask),
swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].write_mask);
instr.srcs[0].swizzle = swizzle_from_sm4(hlsl_swizzle);
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
index af75ef3bda8..f006d2db532 100644
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -758,7 +758,7 @@ void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_reg
struct vkd3d_shader_dst_param
{
struct vkd3d_shader_register reg;
- DWORD write_mask;
+ uint32_t write_mask;
DWORD modifiers;
DWORD shift;
};
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
index 4ac0329f7e7..a1bffa6cb90 100644
--- a/libs/vkd3d/libs/vkd3d/command.c
+++ b/libs/vkd3d/libs/vkd3d/command.c
@@ -1942,9 +1942,9 @@ static void d3d12_command_signature_decref(struct d3d12_command_signature *signa
}
/* ID3D12CommandList */
-static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList3(ID3D12GraphicsCommandList3 *iface)
+static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList4(ID3D12GraphicsCommandList4 *iface)
{
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList4_iface);
}
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list)
@@ -2290,12 +2290,13 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l
}
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList3 *iface,
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList4 *iface,
REFIID iid, void **object)
{
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
- if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
+ if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList4)
+ || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList)
@@ -2304,7 +2305,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|| IsEqualGUID(iid, &IID_ID3D12Object)
|| IsEqualGUID(iid, &IID_IUnknown))
{
- ID3D12GraphicsCommandList3_AddRef(iface);
+ ID3D12GraphicsCommandList4_AddRef(iface);
*object = iface;
return S_OK;
}
@@ -2315,9 +2316,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
return E_NOINTERFACE;
}
-static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList3 *iface)
+static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList4 *iface)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
ULONG refcount = InterlockedIncrement(&list->refcount);
TRACE("%p increasing refcount to %u.\n", list, refcount);
@@ -2330,9 +2331,9 @@ static void vkd3d_pipeline_bindings_cleanup(struct vkd3d_pipeline_bindings *bind
vkd3d_free(bindings->vk_uav_counter_views);
}
-static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList3 *iface)
+static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList4 *iface)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
ULONG refcount = InterlockedDecrement(&list->refcount);
TRACE("%p decreasing refcount to %u.\n", list, refcount);
@@ -2358,66 +2359,66 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
return refcount;
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList3 *iface,
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList4 *iface,
REFGUID guid, UINT *data_size, void *data)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList3 *iface,
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList4 *iface,
REFGUID guid, UINT data_size, const void *data)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList3 *iface,
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList4 *iface,
REFGUID guid, const IUnknown *data)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return vkd3d_set_private_data_interface(&list->private_store, guid, data);
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList3 *iface, const WCHAR *name)
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList4 *iface, const WCHAR *name)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return name ? S_OK : E_INVALIDARG;
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList3 *iface, REFIID iid, void **device)
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList4 *iface, REFIID iid, void **device)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
return d3d12_device_query_interface(list->device, iid, device);
}
-static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList3 *iface)
+static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList4 *iface)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p.\n", iface);
return list->type;
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList3 *iface)
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList4 *iface)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
VkResult vr;
@@ -2461,7 +2462,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
ID3D12PipelineState *initial_pipeline_state)
{
- ID3D12GraphicsCommandList3 *iface = &list->ID3D12GraphicsCommandList3_iface;
+ ID3D12GraphicsCommandList4 *iface = &list->ID3D12GraphicsCommandList4_iface;
memset(list->strides, 0, sizeof(list->strides));
list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
@@ -2497,14 +2498,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
list->descriptor_heap_count = 0;
- ID3D12GraphicsCommandList3_SetPipelineState(iface, initial_pipeline_state);
+ ID3D12GraphicsCommandList4_SetPipelineState(iface, initial_pipeline_state);
}
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList3 *iface,
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList4 *iface,
ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state)
{
struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator);
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
HRESULT hr;
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n",
@@ -2531,7 +2532,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
return hr;
}
-static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList4 *iface,
ID3D12PipelineState *pipeline_state)
{
FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state);
@@ -3390,11 +3391,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList4 *iface,
UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location,
UINT start_instance_location)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, "
@@ -3414,11 +3415,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom
instance_count, start_vertex_location, start_instance_location));
}
-static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList4 *iface,
UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location,
INT base_vertex_location, UINT start_instance_location)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, "
@@ -3440,10 +3441,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap
instance_count, start_vertex_location, base_vertex_location, start_instance_location));
}
-static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList4 *iface,
UINT x, UINT y, UINT z)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z);
@@ -3459,10 +3460,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z));
}
-static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
VkBufferCopy buffer_copy;
@@ -3744,11 +3745,11 @@ static bool validate_d3d12_box(const D3D12_BOX *box)
&& box->back > box->front;
}
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList4 *iface,
const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *src_format, *dst_format;
const struct vkd3d_vk_device_procs *vk_procs;
@@ -3869,10 +3870,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst, ID3D12Resource *src)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *dst_format, *src_format;
const struct vkd3d_vk_device_procs *vk_procs;
@@ -3939,7 +3940,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset,
D3D12_TILE_COPY_FLAGS flags)
@@ -3950,11 +3951,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand
buffer, buffer_offset, flags);
}
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst, UINT dst_sub_resource_idx,
ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_format *src_format, *dst_format, *vk_format;
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
@@ -4017,10 +4018,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve));
}
-static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList4 *iface,
D3D12_PRIMITIVE_TOPOLOGY topology)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, topology %#x.\n", iface, topology);
@@ -4031,11 +4032,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
d3d12_command_list_invalidate_current_pipeline(list);
}
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList4 *iface,
UINT viewport_count, const D3D12_VIEWPORT *viewports)
{
VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@@ -4069,10 +4070,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports));
}
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList4 *iface,
UINT rect_count, const D3D12_RECT *rects)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@@ -4097,10 +4098,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects));
}
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList4 *iface,
const FLOAT blend_factor[4])
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor);
@@ -4109,10 +4110,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics
VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor));
}
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList4 *iface,
UINT stencil_ref)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref);
@@ -4121,11 +4122,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref));
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList4 *iface,
ID3D12PipelineState *pipeline_state)
{
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
@@ -4176,10 +4177,10 @@ static unsigned int d3d12_find_ds_multiplanar_transition(const D3D12_RESOURCE_BA
return 0;
}
-static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList4 *iface,
UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
bool have_aliasing_barriers = false, have_split_barriers = false;
const struct vkd3d_vk_device_procs *vk_procs;
const struct vkd3d_vulkan_info *vk_info;
@@ -4402,13 +4403,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n");
}
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList4 *iface,
ID3D12GraphicsCommandList *command_list)
{
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList4 *iface,
UINT heap_count, ID3D12DescriptorHeap *const *heaps)
{
TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps);
@@ -4434,10 +4435,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
d3d12_command_list_invalidate_root_parameters(list, bind_point);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList4 *iface,
ID3D12RootSignature *root_signature)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -4445,10 +4446,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G
unsafe_impl_from_ID3D12RootSignature(root_signature));
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList4 *iface,
ID3D12RootSignature *root_signature)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -4487,10 +4488,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
bindings->descriptor_table_active_mask |= (uint64_t)1 << index;
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@@ -4499,10 +4500,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
root_parameter_index, base_descriptor);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@@ -4524,10 +4525,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@@ -4536,10 +4537,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3
root_parameter_index, dst_offset, 1, &data);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@@ -4548,10 +4549,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID
root_parameter_index, dst_offset, 1, &data);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@@ -4560,10 +4561,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID
root_parameter_index, dst_offset, constant_count, data);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList4 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@@ -4625,9 +4626,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4636,9 +4637,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4697,9 +4698,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4709,9 +4710,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4721,9 +4722,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4733,9 +4734,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView(
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
+ ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@@ -4744,10 +4745,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV
root_parameter_index, address);
}
-static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList4 *iface,
const D3D12_INDEX_BUFFER_VIEW *view)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_vk_device_procs *vk_procs;
struct d3d12_resource *resource;
enum VkIndexType index_type;
@@ -4787,10 +4788,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics
view->BufferLocation - resource->gpu_address, index_type));
}
-static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList4 *iface,
UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct vkd3d_null_resources *null_resources;
struct vkd3d_gpu_va_allocator *gpu_va_allocator;
VkDeviceSize offsets[ARRAY_SIZE(list->strides)];
@@ -4845,10 +4846,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
d3d12_command_list_invalidate_current_pipeline(list);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList4 *iface,
UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)];
VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)];
VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)];
@@ -4910,11 +4911,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm
VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes));
}
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList4 *iface,
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct d3d12_rtv_desc *rtv_desc;
const struct d3d12_dsv_desc *dsv_desc;
VkFormat prev_dsv_format;
@@ -5115,12 +5116,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList4 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil,
UINT rect_count, const D3D12_RECT *rects)
{
const union VkClearValue clear_value = {.depthStencil = {depth, stencil}};
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference ds_reference;
@@ -5164,10 +5165,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
&clear_value, rect_count, rects);
}
-static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList4 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference color_reference;
@@ -5412,11 +5413,11 @@ static const struct vkd3d_format *vkd3d_fixup_clear_uav_uint_colour(struct d3d12
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList4 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const UINT values[4], UINT rect_count, const D3D12_RECT *rects)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct vkd3d_view *descriptor, *uint_view = NULL;
struct d3d12_device *device = list->device;
struct vkd3d_texture_view_desc view_desc;
@@ -5480,11 +5481,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
vkd3d_view_decref(uint_view, device);
}
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList4 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const float values[4], UINT rect_count, const D3D12_RECT *rects)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *resource_impl;
VkClearColorValue colour;
struct vkd3d_view *view;
@@ -5500,16 +5501,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
d3d12_command_list_clear_uav(list, resource_impl, view, &colour, rect_count, rects);
}
-static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
{
FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region);
}
-static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList4 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
VkQueryControlFlags flags = 0;
@@ -5536,10 +5537,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman
VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags));
}
-static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList4 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
@@ -5581,12 +5582,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type)
return sizeof(uint64_t);
}
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList4 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
{
const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i, first, count;
@@ -5662,10 +5663,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *resource = unsafe_impl_from_ID3D12Resource(buffer);
const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info;
const struct vkd3d_vk_device_procs *vk_procs;
@@ -5734,19 +5735,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCo
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList4 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
-static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList4 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
-static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList3 *iface)
+static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList4 *iface)
{
FIXME("iface %p stub!\n", iface);
}
@@ -5755,14 +5756,14 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN
STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS));
STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList4 *iface,
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
{
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
struct d3d12_resource *count_impl = unsafe_impl_from_ID3D12Resource(count_buffer);
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@@ -5861,7 +5862,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
d3d12_command_signature_decref(sig_impl);
}
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
@@ -5874,7 +5875,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12Grap
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
@@ -5887,20 +5888,20 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12Gr
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList4 *iface,
FLOAT min, FLOAT max)
{
FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList4 *iface,
UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions)
{
FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n",
iface, sample_count, pixel_count, sample_positions);
}
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList4 *iface,
ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
@@ -5912,16 +5913,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12
src_resource, src_sub_resource_idx, src_rect, format, mode);
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList3 *iface, UINT mask)
+static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList4 *iface, UINT mask)
{
FIXME("iface %p, mask %#x stub!\n", iface, mask);
}
-static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList4 *iface,
UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes)
{
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
struct d3d12_resource *resource;
unsigned int i;
@@ -5934,13 +5935,76 @@ static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12Grap
}
}
-static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList3 *iface,
+static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList4 *iface,
ID3D12ProtectedResourceSession *protected_session)
{
FIXME("iface %p, protected_session %p stub!\n", iface, protected_session);
}
-static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
+static void STDMETHODCALLTYPE d3d12_command_list_BeginRenderPass(ID3D12GraphicsCommandList4 *iface,
+ UINT count, const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,
+ const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, D3D12_RENDER_PASS_FLAGS flags)
+{
+ FIXME("iface %p, count %u, render_targets %p, depth_stencil %p, flags %#x stub!\n", iface,
+ count, render_targets, depth_stencil, flags);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_EndRenderPass(ID3D12GraphicsCommandList4 *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_InitializeMetaCommand(ID3D12GraphicsCommandList4 *iface,
+ ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes)
+{
+ FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface,
+ meta_command, parameters_data, data_size_in_bytes);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteMetaCommand(ID3D12GraphicsCommandList4 *iface,
+ ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes)
+{
+ FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface,
+ meta_command, parameters_data, data_size_in_bytes);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList4 *iface,
+ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, UINT count,
+ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs)
+{
+ FIXME("iface %p, desc %p, count %u, postbuild_info_descs %p stub!\n", iface, desc, count, postbuild_info_descs);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList4 *iface,
+ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,
+ UINT structures_count, const D3D12_GPU_VIRTUAL_ADDRESS *src_structure_data)
+{
+ FIXME("iface %p, desc %p, structures_count %u, src_structure_data %p stub!\n",
+ iface, desc, structures_count, src_structure_data);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList4 *iface,
+ D3D12_GPU_VIRTUAL_ADDRESS dst_structure_data,
+ D3D12_GPU_VIRTUAL_ADDRESS src_structure_data,
+ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode)
+{
+ FIXME("iface %p, dst_structure_data %#"PRIx64", src_structure_data %#"PRIx64", mode %u stub!\n",
+ iface, dst_structure_data, src_structure_data, mode);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState1(ID3D12GraphicsCommandList4 *iface,
+ ID3D12StateObject *state_object)
+{
+ FIXME("iface %p, state_object %p stub!\n", iface, state_object);
+}
+
+static void STDMETHODCALLTYPE d3d12_command_list_DispatchRays(ID3D12GraphicsCommandList4 *iface,
+ const D3D12_DISPATCH_RAYS_DESC *desc)
+{
+ FIXME("iface %p, desc %p stub!\n", iface, desc);
+}
+
+static const struct ID3D12GraphicsCommandList4Vtbl d3d12_command_list_vtbl =
{
/* IUnknown methods */
d3d12_command_list_QueryInterface,
@@ -6018,6 +6082,16 @@ static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
d3d12_command_list_WriteBufferImmediate,
/* ID3D12GraphicsCommandList3 methods */
d3d12_command_list_SetProtectedResourceSession,
+ /* ID3D12GraphicsCommandList4 methods */
+ d3d12_command_list_BeginRenderPass,
+ d3d12_command_list_EndRenderPass,
+ d3d12_command_list_InitializeMetaCommand,
+ d3d12_command_list_ExecuteMetaCommand,
+ d3d12_command_list_BuildRaytracingAccelerationStructure,
+ d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo,
+ d3d12_command_list_CopyRaytracingAccelerationStructure,
+ d3d12_command_list_SetPipelineState1,
+ d3d12_command_list_DispatchRays,
};
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface)
@@ -6025,7 +6099,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma
if (!iface)
return NULL;
assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl);
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList4_iface);
}
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device,
@@ -6034,7 +6108,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
{
HRESULT hr;
- list->ID3D12GraphicsCommandList3_iface.lpVtbl = &d3d12_command_list_vtbl;
+ list->ID3D12GraphicsCommandList4_iface.lpVtbl = &d3d12_command_list_vtbl;
list->refcount = 1;
list->type = type;
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
index d8c94fbfd94..6ff298741f8 100644
--- a/libs/vkd3d/libs/vkd3d/device.c
+++ b/libs/vkd3d/libs/vkd3d/device.c
@@ -2667,8 +2667,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device5 *i
initial_pipeline_state, &object)))
return hr;
- return return_interface(&object->ID3D12GraphicsCommandList3_iface,
- &IID_ID3D12GraphicsCommandList3, riid, command_list);
+ return return_interface(&object->ID3D12GraphicsCommandList4_iface,
+ &IID_ID3D12GraphicsCommandList4, riid, command_list);
}
/* Direct3D feature levels restrict which formats can be optionally supported. */
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
index 89f8b15ee14..6a9c8c657d1 100644
--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
@@ -22,6 +22,7 @@
#define COBJMACROS
#define NONAMELESSUNION
#define VK_NO_PROTOTYPES
+#define CONST_VTABLE
#ifdef _WIN32
# define _WIN32_WINNT 0x0600 /* for condition variables */
@@ -1428,7 +1429,7 @@ enum vkd3d_pipeline_bind_point
/* ID3D12CommandList */
struct d3d12_command_list
{
- ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
+ ID3D12GraphicsCommandList4 ID3D12GraphicsCommandList4_iface;
LONG refcount;
D3D12_COMMAND_LIST_TYPE type;
--
2.42.0