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https://gitlab.winehq.org/wine/wine-staging.git
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102 lines
3.3 KiB
Diff
102 lines
3.3 KiB
Diff
From 42c58e406220e9351337b079ae44364fbc39365d Mon Sep 17 00:00:00 2001
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From: Mark Harmstone <mark@harmstone.com>
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Date: Fri, 27 Mar 2015 20:58:37 +0000
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Subject: [PATCH] dsound: Add EAX init and free stubs.
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---
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dlls/dsound/buffer.c | 4 ++++
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dlls/dsound/dsound_private.h | 2 ++
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dlls/dsound/eax.c | 28 +++++++++++++++++++++++++++-
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3 files changed, 33 insertions(+), 1 deletion(-)
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diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
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index 22b23c9f877..72e96765883 100644
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--- a/dlls/dsound/buffer.c
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+++ b/dlls/dsound/buffer.c
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@@ -1152,6 +1152,8 @@ HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *ds
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DSOUND_RecalcVolPan(&(dsb->volpan));
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InitializeSRWLock(&dsb->lock);
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+ if (dsb->device->eax.using_eax)
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+ init_eax_buffer(dsb);
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/* register buffer */
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err = DirectSoundDevice_AddBuffer(device, dsb);
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@@ -1193,6 +1195,8 @@ void secondarybuffer_destroy(IDirectSoundBufferImpl *This)
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free(This->filters);
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}
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+ free_eax_buffer(This);
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+
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TRACE("(%p) released\n", This);
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free(This);
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diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h
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index 09566b28a12..703b5da8225 100644
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--- a/dlls/dsound/dsound_private.h
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+++ b/dlls/dsound/dsound_private.h
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@@ -240,6 +240,8 @@ HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
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HRESULT WINAPI EAX_Set(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
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ULONG dwPropID, void *pInstanceData, ULONG cbInstanceData, void *pPropData,
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ULONG cbPropData) DECLSPEC_HIDDEN;
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+void free_eax_buffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
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+void init_eax_buffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
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/* mixer.c */
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void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
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diff --git a/dlls/dsound/eax.c b/dlls/dsound/eax.c
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index 03b6e0a9813..91438efc335 100644
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--- a/dlls/dsound/eax.c
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+++ b/dlls/dsound/eax.c
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@@ -92,20 +92,46 @@ static const EFXEAXREVERBPROPERTIES efx_presets[] = {
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{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } /* psychotic */
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};
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-static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
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+static void ReverbUpdate(IDirectSoundBufferImpl *dsb)
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{
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/* stub */
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+}
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+
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+static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
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+{
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+ int i;
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+
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+ for (i = 0; i < dev->nrofbuffers; i++) {
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+ ReverbUpdate(dev->buffers[i]);
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+ }
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+
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return TRUE;
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}
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+void init_eax_buffer(IDirectSoundBufferImpl *dsb)
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+{
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+ ReverbUpdate(dsb);
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+}
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+
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static void init_eax(DirectSoundDevice *dev)
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{
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+ int i;
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+
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dev->eax.using_eax = TRUE;
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dev->eax.environment = presets[0].environment;
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dev->eax.volume = presets[0].fVolume;
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dev->eax.damping = presets[0].fDamping;
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memcpy(&dev->eax.eax_props, &efx_presets[0], sizeof(dev->eax.eax_props));
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dev->eax.eax_props.flDecayTime = presets[0].fDecayTime_sec;
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+
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+ for (i = 0; i < dev->nrofbuffers; i++) {
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+ init_eax_buffer(dev->buffers[i]);
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+ }
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+}
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+
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+void free_eax_buffer(IDirectSoundBufferImpl *dsb)
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+{
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+ /* stub */
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}
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HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
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--
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2.39.2
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