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0005-wined3d-Store-the-framebuffer-state-inline-in-struct.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0006-d3d11-Implement-ID3D11Device-CreateDeferredContext.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0007-d3d11-Implement-ID3D11Device1-CreateDeferredContext1.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0008-wined3d-Keep-a-list-of-acquired-resources-in-struct-.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0009-d3d11-Implement-ID3D11DeviceContext-ClearState-using.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0010-d3d11-Implement-ID3D11DeviceContext-FinishCommandLis.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0011-wined3d-Implement-restoring-context-in-wined3d_defer.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0012-d3d11-Implement-ID3D11DeviceContext-ExecuteCommandLi.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
0013-wined3d-Implement-wined3d_deferred_context_update_su.patch
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d3d11-Deferred_Context, wined3d-CSMT_Main: Fix data size calculation for block-based formats with unaligned size.
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2021-05-24 23:16:59 -05:00 |
0014-wined3d-Implement-wined3d_deferred_context_map.patch
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d3d11-Deferred_Context: Replace with a new implementation.
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2021-05-22 01:22:14 -05:00 |
definition
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nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
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2021-05-22 18:48:41 -05:00 |