wine-staging/patches/d3d11-Deferred_Context
2021-05-24 23:16:59 -05:00
..
0005-wined3d-Store-the-framebuffer-state-inline-in-struct.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0006-d3d11-Implement-ID3D11Device-CreateDeferredContext.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0007-d3d11-Implement-ID3D11Device1-CreateDeferredContext1.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0008-wined3d-Keep-a-list-of-acquired-resources-in-struct-.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0009-d3d11-Implement-ID3D11DeviceContext-ClearState-using.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0010-d3d11-Implement-ID3D11DeviceContext-FinishCommandLis.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0011-wined3d-Implement-restoring-context-in-wined3d_defer.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0012-d3d11-Implement-ID3D11DeviceContext-ExecuteCommandLi.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
0013-wined3d-Implement-wined3d_deferred_context_update_su.patch d3d11-Deferred_Context, wined3d-CSMT_Main: Fix data size calculation for block-based formats with unaligned size. 2021-05-24 23:16:59 -05:00
0014-wined3d-Implement-wined3d_deferred_context_map.patch d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
definition nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent. 2021-05-22 18:48:41 -05:00