wine-staging/patches/vkd3d-latest/0005-Updated-vkd3d-to-2a3413e0f01524f2068bce12100906eb220.patch
Alistair Leslie-Hughes e57244a59e Updated vkd3d-latest patchset
Added missed files to patch.
2023-07-07 17:34:56 +10:00

4371 lines
163 KiB
Diff

From c622a898f3be5415056811aa6c4662ce4e9c43d0 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Fri, 7 Jul 2023 09:53:08 +1000
Subject: [PATCH] Updated vkd3d to 2a3413e0f01524f2068bce12100906eb2200c965.
---
libs/vkd3d/Makefile.in | 1 +
libs/vkd3d/include/private/vkd3d_common.h | 2 +
.../include/private/vkd3d_shader_utils.h | 63 +
libs/vkd3d/include/vkd3d_shader.h | 5 +
libs/vkd3d/libs/vkd3d-common/debug.c | 17 +-
libs/vkd3d/libs/vkd3d-shader/d3d_asm.c | 48 +-
libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 28 +-
libs/vkd3d/libs/vkd3d-shader/dxbc.c | 16 +-
libs/vkd3d/libs/vkd3d-shader/dxil.c | 919 ++++++++++++++
libs/vkd3d/libs/vkd3d-shader/hlsl.c | 36 +-
libs/vkd3d/libs/vkd3d-shader/hlsl.h | 10 +-
libs/vkd3d/libs/vkd3d-shader/hlsl.y | 1112 ++++++++++-------
libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 117 +-
.../libs/vkd3d-shader/hlsl_constant_ops.c | 65 +-
libs/vkd3d/libs/vkd3d-shader/spirv.c | 21 +-
libs/vkd3d/libs/vkd3d-shader/tpf.c | 23 +
.../libs/vkd3d-shader/vkd3d_shader_main.c | 48 +
.../libs/vkd3d-shader/vkd3d_shader_private.h | 17 +
libs/vkd3d/libs/vkd3d/command.c | 38 +-
libs/vkd3d/libs/vkd3d/state.c | 10 +-
20 files changed, 1976 insertions(+), 620 deletions(-)
create mode 100644 libs/vkd3d/include/private/vkd3d_shader_utils.h
create mode 100644 libs/vkd3d/libs/vkd3d-shader/dxil.c
diff --git a/libs/vkd3d/Makefile.in b/libs/vkd3d/Makefile.in
index 1ba0e9f71e1..f647af11d07 100644
--- a/libs/vkd3d/Makefile.in
+++ b/libs/vkd3d/Makefile.in
@@ -17,6 +17,7 @@ SOURCES = \
libs/vkd3d-shader/d3d_asm.c \
libs/vkd3d-shader/d3dbc.c \
libs/vkd3d-shader/dxbc.c \
+ libs/vkd3d-shader/dxil.c \
libs/vkd3d-shader/glsl.c \
libs/vkd3d-shader/hlsl.c \
libs/vkd3d-shader/hlsl.l \
diff --git a/libs/vkd3d/include/private/vkd3d_common.h b/libs/vkd3d/include/private/vkd3d_common.h
index 1ac23b4a085..da15ee23fd3 100644
--- a/libs/vkd3d/include/private/vkd3d_common.h
+++ b/libs/vkd3d/include/private/vkd3d_common.h
@@ -20,6 +20,7 @@
#define __VKD3D_COMMON_H
#include "config.h"
+#define WIN32_LEAN_AND_MEAN
#include "windows.h"
#include "vkd3d_types.h"
@@ -28,6 +29,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
+#include <stdlib.h>
#ifdef _MSC_VER
#include <intrin.h>
diff --git a/libs/vkd3d/include/private/vkd3d_shader_utils.h b/libs/vkd3d/include/private/vkd3d_shader_utils.h
new file mode 100644
index 00000000000..00052a89988
--- /dev/null
+++ b/libs/vkd3d/include/private/vkd3d_shader_utils.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2023 Conor McCarthy for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __VKD3D_SHADER_UTILS_H
+#define __VKD3D_SHADER_UTILS_H
+
+#include "vkd3d_shader.h"
+
+#define TAG_DXIL VKD3D_MAKE_TAG('D', 'X', 'I', 'L')
+#define TAG_SHDR VKD3D_MAKE_TAG('S', 'H', 'D', 'R')
+#define TAG_SHEX VKD3D_MAKE_TAG('S', 'H', 'E', 'X')
+
+static inline enum vkd3d_result vkd3d_shader_parse_dxbc_source_type(const struct vkd3d_shader_code *dxbc,
+ enum vkd3d_shader_source_type *type, char **messages)
+{
+ struct vkd3d_shader_dxbc_desc desc;
+ enum vkd3d_result ret;
+ unsigned int i;
+
+ *type = VKD3D_SHADER_SOURCE_NONE;
+
+ if ((ret = vkd3d_shader_parse_dxbc(dxbc, 0, &desc, messages)) < 0)
+ return ret;
+
+ for (i = 0; i < desc.section_count; ++i)
+ {
+ uint32_t tag = desc.sections[i].tag;
+ if (tag == TAG_SHDR || tag == TAG_SHEX)
+ {
+ *type = VKD3D_SHADER_SOURCE_DXBC_TPF;
+ }
+ else if (tag == TAG_DXIL)
+ {
+ *type = VKD3D_SHADER_SOURCE_DXBC_DXIL;
+ /* Default to DXIL if both are present. */
+ break;
+ }
+ }
+
+ vkd3d_shader_free_dxbc(&desc);
+
+ if (*type == VKD3D_SHADER_SOURCE_NONE)
+ return VKD3D_ERROR_INVALID_SHADER;
+
+ return VKD3D_OK;
+}
+
+#endif /* __VKD3D_SHADER_UTILS_H */
diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h
index 5a10dbe087b..6c17a07b9d2 100644
--- a/libs/vkd3d/include/vkd3d_shader.h
+++ b/libs/vkd3d/include/vkd3d_shader.h
@@ -616,6 +616,11 @@ enum vkd3d_shader_source_type
* model 1, 2, and 3 shaders. \since 1.3
*/
VKD3D_SHADER_SOURCE_D3D_BYTECODE,
+ /**
+ * A 'DirectX Intermediate Language' shader embedded in a DXBC container. This is
+ * the format used for Direct3D shader model 6 shaders. \since 1.9
+ */
+ VKD3D_SHADER_SOURCE_DXBC_DXIL,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SOURCE_TYPE),
};
diff --git a/libs/vkd3d/libs/vkd3d-common/debug.c b/libs/vkd3d/libs/vkd3d-common/debug.c
index b363efbd360..aa7df5bd764 100644
--- a/libs/vkd3d/libs/vkd3d-common/debug.c
+++ b/libs/vkd3d/libs/vkd3d-common/debug.c
@@ -31,6 +31,7 @@
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
+#include <unistd.h>
#ifdef HAVE_PTHREAD_H
#include <pthread.h>
#endif
@@ -44,11 +45,11 @@ extern const char *const vkd3d_dbg_env_name;
static const char *const debug_level_names[] =
{
- /* VKD3D_DBG_LEVEL_NONE */ "none",
- /* VKD3D_DBG_LEVEL_ERR */ "err",
- /* VKD3D_DBG_LEVEL_FIXME */ "fixme",
- /* VKD3D_DBG_LEVEL_WARN */ "warn",
- /* VKD3D_DBG_LEVEL_TRACE */ "trace",
+ [VKD3D_DBG_LEVEL_NONE ] = "none",
+ [VKD3D_DBG_LEVEL_ERR ] = "err",
+ [VKD3D_DBG_LEVEL_FIXME] = "fixme",
+ [VKD3D_DBG_LEVEL_WARN ] = "warn",
+ [VKD3D_DBG_LEVEL_TRACE] = "trace",
};
enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
@@ -105,7 +106,13 @@ void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const ch
assert(level < ARRAY_SIZE(debug_level_names));
+#ifdef _WIN32
+ vkd3d_dbg_output("vkd3d:%04lx:%s:%s ", GetCurrentThreadId(), debug_level_names[level], function);
+#elif HAVE_GETTID
+ vkd3d_dbg_output("vkd3d:%u:%s:%s ", gettid(), debug_level_names[level], function);
+#else
vkd3d_dbg_output("vkd3d:%s:%s ", debug_level_names[level], function);
+#endif
va_start(args, fmt);
vkd3d_dbg_voutput(fmt, args);
va_end(args);
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
index 0a821b5c878..d72402eb250 100644
--- a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
+++ b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
@@ -578,17 +578,17 @@ static void shader_dump_resource_type(struct vkd3d_d3d_asm_compiler *compiler, e
{
static const char *const resource_type_names[] =
{
- /* VKD3D_SHADER_RESOURCE_NONE */ "none",
- /* VKD3D_SHADER_RESOURCE_BUFFER */ "buffer",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_1D */ "texture1d",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2D */ "texture2d",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMS */ "texture2dms",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_3D */ "texture3d",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBE */ "texturecube",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY */ "texture1darray",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY */ "texture2darray",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY */ "texture2dmsarray",
- /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY */ "texturecubearray",
+ [VKD3D_SHADER_RESOURCE_NONE ] = "none",
+ [VKD3D_SHADER_RESOURCE_BUFFER ] = "buffer",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_1D ] = "texture1d",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2D ] = "texture2d",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DMS ] = "texture2dms",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_3D ] = "texture3d",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_CUBE ] = "texturecube",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY ] = "texture1darray",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY ] = "texture2darray",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY] = "texture2dmsarray",
+ [VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY] = "texturecubearray",
};
if (type < ARRAY_SIZE(resource_type_names))
@@ -601,19 +601,19 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, const
{
static const char *const data_type_names[] =
{
- /* VKD3D_DATA_FLOAT */ "float",
- /* VKD3D_DATA_INT */ "int",
- /* VKD3D_DATA_RESOURCE */ "resource",
- /* VKD3D_DATA_SAMPLER */ "sampler",
- /* VKD3D_DATA_UAV */ "uav",
- /* VKD3D_DATA_UINT */ "uint",
- /* VKD3D_DATA_UNORM */ "unorm",
- /* VKD3D_DATA_SNORM */ "snorm",
- /* VKD3D_DATA_OPAQUE */ "opaque",
- /* VKD3D_DATA_MIXED */ "mixed",
- /* VKD3D_DATA_DOUBLE */ "double",
- /* VKD3D_DATA_CONTINUED */ "<continued>",
- /* VKD3D_DATA_UNUSED */ "<unused>",
+ [VKD3D_DATA_FLOAT ] = "float",
+ [VKD3D_DATA_INT ] = "int",
+ [VKD3D_DATA_RESOURCE ] = "resource",
+ [VKD3D_DATA_SAMPLER ] = "sampler",
+ [VKD3D_DATA_UAV ] = "uav",
+ [VKD3D_DATA_UINT ] = "uint",
+ [VKD3D_DATA_UNORM ] = "unorm",
+ [VKD3D_DATA_SNORM ] = "snorm",
+ [VKD3D_DATA_OPAQUE ] = "opaque",
+ [VKD3D_DATA_MIXED ] = "mixed",
+ [VKD3D_DATA_DOUBLE ] = "double",
+ [VKD3D_DATA_CONTINUED] = "<continued>",
+ [VKD3D_DATA_UNUSED ] = "<unused>",
};
const char *name;
int i;
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
index d2a4666a50a..369112ce18d 100644
--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
@@ -260,9 +260,9 @@ static const struct vkd3d_sm1_opcode_info vs_opcode_table[] =
/* Declarations */
{VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
/* Constant definitions */
- {VKD3D_SM1_OP_DEF, 1, 4, VKD3DSIH_DEF},
+ {VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
- {VKD3D_SM1_OP_DEFI, 1, 4, VKD3DSIH_DEFI},
+ {VKD3D_SM1_OP_DEFI, 1, 1, VKD3DSIH_DEFI},
/* Control flow */
{VKD3D_SM1_OP_REP, 0, 1, VKD3DSIH_REP, {2, 0}, {~0u, ~0u}},
{VKD3D_SM1_OP_ENDREP, 0, 0, VKD3DSIH_ENDREP, {2, 0}, {~0u, ~0u}},
@@ -327,9 +327,9 @@ static const struct vkd3d_sm1_opcode_info ps_opcode_table[] =
/* Declarations */
{VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
/* Constant definitions */
- {VKD3D_SM1_OP_DEF, 1, 4, VKD3DSIH_DEF},
+ {VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
- {VKD3D_SM1_OP_DEFI, 1, 4, VKD3DSIH_DEFI},
+ {VKD3D_SM1_OP_DEFI, 1, 1, VKD3DSIH_DEFI},
/* Control flow */
{VKD3D_SM1_OP_REP, 0, 1, VKD3DSIH_REP, {2, 1}, {~0u, ~0u}},
{VKD3D_SM1_OP_ENDREP, 0, 0, VKD3DSIH_ENDREP, {2, 1}, {~0u, ~0u}},
@@ -729,6 +729,16 @@ static bool add_signature_element_from_semantic(struct vkd3d_shader_sm1_parser *
semantic->usage_idx, sysval, reg->idx[0].offset, true, mask);
}
+static void shader_sm1_scan_register(struct vkd3d_shader_sm1_parser *sm1, const struct vkd3d_shader_register *reg, unsigned int mask)
+{
+ uint32_t register_index = reg->idx[0].offset;
+
+ if (reg->type == VKD3DSPR_TEMP)
+ sm1->p.shader_desc.temp_count = max(sm1->p.shader_desc.temp_count, register_index + 1);
+
+ add_signature_element_from_register(sm1, reg, false, mask);
+}
+
/* Read a parameter token from the input stream, and possibly a relative
* addressing token. */
static void shader_sm1_read_param(struct vkd3d_shader_sm1_parser *sm1,
@@ -1083,7 +1093,7 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
if (ins->dst_count)
{
shader_sm1_read_dst_param(sm1, &p, dst_param);
- add_signature_element_from_register(sm1, &dst_param->reg, false, dst_param->write_mask);
+ shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask);
}
/* Predication token */
@@ -1094,8 +1104,7 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
for (i = 0; i < ins->src_count; ++i)
{
shader_sm1_read_src_param(sm1, &p, &src_params[i]);
- add_signature_element_from_register(sm1, &src_params[i].reg,
- false, mask_from_swizzle(src_params[i].swizzle));
+ shader_sm1_scan_register(sm1, &src_params[i].reg, mask_from_swizzle(src_params[i].swizzle));
}
}
@@ -1809,12 +1818,13 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
for (i = 0; i < ctx->constant_defs.count; ++i)
{
+ const struct hlsl_constant_register *constant_reg = &ctx->constant_defs.regs[i];
uint32_t token = D3DSIO_DEF;
const struct sm1_dst_register reg =
{
.type = D3DSPR_CONST,
.writemask = VKD3DSP_WRITEMASK_ALL,
- .reg = i,
+ .reg = constant_reg->index,
};
if (ctx->profile->major_version > 1)
@@ -1823,7 +1833,7 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
write_sm1_dst_register(buffer, &reg);
for (x = 0; x < 4; ++x)
- put_f32(buffer, ctx->constant_defs.values[i].f[x]);
+ put_f32(buffer, constant_reg->value.f[x]);
}
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxbc.c b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
index 3e3f06faeb5..716b7bdb721 100644
--- a/libs/vkd3d/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
@@ -493,8 +493,14 @@ static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section,
return ret;
break;
+ case TAG_DXIL:
case TAG_SHDR:
case TAG_SHEX:
+ if ((section->tag == TAG_DXIL) != desc->is_dxil)
+ {
+ TRACE("Skipping chunk %#x.\n", section->tag);
+ break;
+ }
if (desc->byte_code)
FIXME("Multiple shader code chunks.\n");
desc->byte_code = section->data.code;
@@ -505,10 +511,6 @@ static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section,
TRACE("Skipping AON9 shader code chunk.\n");
break;
- case TAG_DXIL:
- FIXME("Skipping DXIL shader model 6+ code chunk.\n");
- break;
-
default:
TRACE("Skipping chunk %#x.\n", section->tag);
break;
@@ -529,12 +531,6 @@ int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc,
{
int ret;
- desc->byte_code = NULL;
- desc->byte_code_size = 0;
- memset(&desc->input_signature, 0, sizeof(desc->input_signature));
- memset(&desc->output_signature, 0, sizeof(desc->output_signature));
- memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature));
-
ret = for_each_dxbc_section(dxbc, message_context, source_name, shdr_handler, desc);
if (!desc->byte_code)
ret = VKD3D_ERROR_INVALID_ARGUMENT;
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
new file mode 100644
index 00000000000..67dcd26a0e0
--- /dev/null
+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
@@ -0,0 +1,919 @@
+/*
+ * Copyright 2023 Conor McCarthy for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "vkd3d_shader_private.h"
+
+#define VKD3D_SM6_VERSION_MAJOR(version) (((version) >> 4) & 0xf)
+#define VKD3D_SM6_VERSION_MINOR(version) (((version) >> 0) & 0xf)
+
+#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde)
+
+enum bitcode_block_id
+{
+ BLOCKINFO_BLOCK = 0,
+ MODULE_BLOCK = 8,
+ PARAMATTR_BLOCK = 9,
+ PARAMATTR_GROUP_BLOCK = 10,
+ CONSTANTS_BLOCK = 11,
+ FUNCTION_BLOCK = 12,
+ VALUE_SYMTAB_BLOCK = 14,
+ METADATA_BLOCK = 15,
+ METADATA_ATTACHMENT_BLOCK = 16,
+ TYPE_BLOCK = 17,
+ USELIST_BLOCK = 18,
+};
+
+enum bitcode_blockinfo_code
+{
+ SETBID = 1,
+ BLOCKNAME = 2,
+ SETRECORDNAME = 3,
+};
+
+enum bitcode_block_abbreviation
+{
+ END_BLOCK = 0,
+ ENTER_SUBBLOCK = 1,
+ DEFINE_ABBREV = 2,
+ UNABBREV_RECORD = 3,
+};
+
+enum bitcode_abbrev_type
+{
+ ABBREV_FIXED = 1,
+ ABBREV_VBR = 2,
+ ABBREV_ARRAY = 3,
+ ABBREV_CHAR = 4,
+ ABBREV_BLOB = 5,
+};
+
+struct dxil_record
+{
+ unsigned int code;
+ unsigned int operand_count;
+ uint64_t operands[];
+};
+
+struct dxil_block
+{
+ const struct dxil_block *parent;
+ enum bitcode_block_id id;
+ unsigned int abbrev_len;
+ unsigned int start;
+ unsigned int length;
+ unsigned int level;
+
+ /* The abbrev, block and record structs are not relocatable. */
+ struct dxil_abbrev **abbrevs;
+ size_t abbrev_capacity;
+ size_t abbrev_count;
+ unsigned int blockinfo_bid;
+ bool has_bid;
+
+ struct dxil_block **child_blocks;
+ size_t child_block_capacity;
+ size_t child_block_count;
+
+ struct dxil_record **records;
+ size_t record_capacity;
+ size_t record_count;
+};
+
+struct sm6_parser
+{
+ const uint32_t *ptr, *start, *end;
+ unsigned int bitpos;
+
+ struct dxil_block root_block;
+ struct dxil_block *current_block;
+
+ struct dxil_global_abbrev **abbrevs;
+ size_t abbrev_capacity;
+ size_t abbrev_count;
+
+ struct vkd3d_shader_parser p;
+};
+
+struct dxil_abbrev_operand
+{
+ uint64_t context;
+ bool (*read_operand)(struct sm6_parser *sm6, uint64_t context, uint64_t *operand);
+};
+
+struct dxil_abbrev
+{
+ unsigned int count;
+ bool is_array;
+ struct dxil_abbrev_operand operands[];
+};
+
+struct dxil_global_abbrev
+{
+ unsigned int block_id;
+ struct dxil_abbrev abbrev;
+};
+
+static struct sm6_parser *sm6_parser(struct vkd3d_shader_parser *parser)
+{
+ return CONTAINING_RECORD(parser, struct sm6_parser, p);
+}
+
+static bool sm6_parser_is_end(struct sm6_parser *sm6)
+{
+ return sm6->ptr == sm6->end;
+}
+
+static uint32_t sm6_parser_read_uint32(struct sm6_parser *sm6)
+{
+ if (sm6_parser_is_end(sm6))
+ {
+ sm6->p.failed = true;
+ return 0;
+ }
+ return *sm6->ptr++;
+}
+
+static uint32_t sm6_parser_read_bits(struct sm6_parser *sm6, unsigned int length)
+{
+ unsigned int l, prev_len = 0;
+ uint32_t bits;
+
+ if (!length)
+ return 0;
+
+ assert(length < 32);
+
+ if (sm6_parser_is_end(sm6))
+ {
+ sm6->p.failed = true;
+ return 0;
+ }
+
+ assert(sm6->bitpos < 32);
+ bits = *sm6->ptr >> sm6->bitpos;
+ l = 32 - sm6->bitpos;
+ if (l <= length)
+ {
+ ++sm6->ptr;
+ if (sm6_parser_is_end(sm6) && l < length)
+ {
+ sm6->p.failed = true;
+ return bits;
+ }
+ sm6->bitpos = 0;
+ bits |= *sm6->ptr << l;
+ prev_len = l;
+ }
+ sm6->bitpos += length - prev_len;
+
+ return bits & ((1 << length) - 1);
+}
+
+static uint64_t sm6_parser_read_vbr(struct sm6_parser *sm6, unsigned int length)
+{
+ unsigned int bits, flag, mask, shift = 0;
+ uint64_t result = 0;
+
+ if (!length)
+ return 0;
+
+ if (sm6_parser_is_end(sm6))
+ {
+ sm6->p.failed = true;
+ return 0;
+ }
+
+ flag = 1 << (length - 1);
+ mask = flag - 1;
+ do
+ {
+ bits = sm6_parser_read_bits(sm6, length);
+ result |= (uint64_t)(bits & mask) << shift;
+ shift += length - 1;
+ } while ((bits & flag) && !sm6->p.failed && shift < 64);
+
+ sm6->p.failed |= !!(bits & flag);
+
+ return result;
+}
+
+static void sm6_parser_align_32(struct sm6_parser *sm6)
+{
+ if (!sm6->bitpos)
+ return;
+
+ if (sm6_parser_is_end(sm6))
+ {
+ sm6->p.failed = true;
+ return;
+ }
+
+ ++sm6->ptr;
+ sm6->bitpos = 0;
+}
+
+static bool dxil_block_handle_blockinfo_record(struct dxil_block *block, struct dxil_record *record)
+{
+ /* BLOCKINFO blocks must only occur immediately below the module root block. */
+ if (block->level > 1)
+ {
+ WARN("Invalid blockinfo block level %u.\n", block->level);
+ return false;
+ }
+
+ switch (record->code)
+ {
+ case SETBID:
+ if (!record->operand_count)
+ {
+ WARN("Missing id operand.\n");
+ return false;
+ }
+ if (record->operands[0] > UINT_MAX)
+ WARN("Truncating block id %"PRIu64".\n", record->operands[0]);
+ block->blockinfo_bid = record->operands[0];
+ block->has_bid = true;
+ break;
+ case BLOCKNAME:
+ case SETRECORDNAME:
+ break;
+ default:
+ FIXME("Unhandled BLOCKINFO record type %u.\n", record->code);
+ break;
+ }
+
+ return true;
+}
+
+static enum vkd3d_result dxil_block_add_record(struct dxil_block *block, struct dxil_record *record)
+{
+ unsigned int reserve;
+
+ switch (block->id)
+ {
+ /* Rough initial reserve sizes for small shaders. */
+ case CONSTANTS_BLOCK: reserve = 32; break;
+ case FUNCTION_BLOCK: reserve = 128; break;
+ case METADATA_BLOCK: reserve = 32; break;
+ case TYPE_BLOCK: reserve = 32; break;
+ default: reserve = 8; break;
+ }
+ reserve = max(reserve, block->record_count + 1);
+ if (!vkd3d_array_reserve((void **)&block->records, &block->record_capacity, reserve, sizeof(*block->records)))
+ {
+ ERR("Failed to allocate %u records.\n", reserve);
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ if (block->id == BLOCKINFO_BLOCK && !dxil_block_handle_blockinfo_record(block, record))
+ return VKD3D_ERROR_INVALID_SHADER;
+
+ block->records[block->record_count++] = record;
+
+ return VKD3D_OK;
+}
+
+static enum vkd3d_result sm6_parser_read_unabbrev_record(struct sm6_parser *sm6)
+{
+ struct dxil_block *block = sm6->current_block;
+ enum vkd3d_result ret = VKD3D_OK;
+ unsigned int code, count, i;
+ struct dxil_record *record;
+
+ code = sm6_parser_read_vbr(sm6, 6);
+
+ count = sm6_parser_read_vbr(sm6, 6);
+ if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
+ {
+ ERR("Failed to allocate record with %u operands.\n", count);
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ record->code = code;
+ record->operand_count = count;
+
+ for (i = 0; i < count; ++i)
+ record->operands[i] = sm6_parser_read_vbr(sm6, 6);
+ if (sm6->p.failed)
+ ret = VKD3D_ERROR_INVALID_SHADER;
+
+ if (ret < 0 || (ret = dxil_block_add_record(block, record)) < 0)
+ vkd3d_free(record);
+
+ return ret;
+}
+
+static bool sm6_parser_read_literal_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
+{
+ *op = context;
+ return !sm6->p.failed;
+}
+
+static bool sm6_parser_read_fixed_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
+{
+ *op = sm6_parser_read_bits(sm6, context);
+ return !sm6->p.failed;
+}
+
+static bool sm6_parser_read_vbr_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
+{
+ *op = sm6_parser_read_vbr(sm6, context);
+ return !sm6->p.failed;
+}
+
+static bool sm6_parser_read_char6_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
+{
+ *op = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789._"[sm6_parser_read_bits(sm6, 6)];
+ return !sm6->p.failed;
+}
+
+static bool sm6_parser_read_blob_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
+{
+ int count = sm6_parser_read_vbr(sm6, 6);
+ sm6_parser_align_32(sm6);
+ for (; count > 0; count -= 4)
+ sm6_parser_read_uint32(sm6);
+ FIXME("Unhandled blob operand.\n");
+ return false;
+}
+
+static enum vkd3d_result dxil_abbrev_init(struct dxil_abbrev *abbrev, unsigned int count, struct sm6_parser *sm6)
+{
+ enum bitcode_abbrev_type prev_type, type;
+ unsigned int i;
+
+ abbrev->is_array = false;
+
+ for (i = 0, prev_type = 0; i < count && !sm6->p.failed; ++i)
+ {
+ if (sm6_parser_read_bits(sm6, 1))
+ {
+ if (prev_type == ABBREV_ARRAY)
+ {
+ WARN("Unexpected literal abbreviation after array.\n");
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 8);
+ abbrev->operands[i].read_operand = sm6_parser_read_literal_operand;
+ continue;
+ }
+
+ switch (type = sm6_parser_read_bits(sm6, 3))
+ {
+ case ABBREV_FIXED:
+ case ABBREV_VBR:
+ abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 5);
+ abbrev->operands[i].read_operand = (type == ABBREV_FIXED) ? sm6_parser_read_fixed_operand
+ : sm6_parser_read_vbr_operand;
+ break;
+
+ case ABBREV_ARRAY:
+ if (prev_type == ABBREV_ARRAY || i != count - 2)
+ {
+ WARN("Unexpected array abbreviation.\n");
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ abbrev->is_array = true;
+ --i;
+ --count;
+ break;
+
+ case ABBREV_CHAR:
+ abbrev->operands[i].read_operand = sm6_parser_read_char6_operand;
+ break;
+
+ case ABBREV_BLOB:
+ if (prev_type == ABBREV_ARRAY || i != count - 1)
+ {
+ WARN("Unexpected blob abbreviation.\n");
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ abbrev->operands[i].read_operand = sm6_parser_read_blob_operand;
+ break;
+ }
+
+ prev_type = type;
+ }
+
+ abbrev->count = count;
+
+ return sm6->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
+}
+
+static enum vkd3d_result sm6_parser_add_global_abbrev(struct sm6_parser *sm6)
+{
+ struct dxil_block *block = sm6->current_block;
+ unsigned int count = sm6_parser_read_vbr(sm6, 5);
+ struct dxil_global_abbrev *global_abbrev;
+ enum vkd3d_result ret;
+
+ assert(block->id == BLOCKINFO_BLOCK);
+
+ if (!vkd3d_array_reserve((void **)&sm6->abbrevs, &sm6->abbrev_capacity, sm6->abbrev_count + 1, sizeof(*sm6->abbrevs))
+ || !(global_abbrev = vkd3d_malloc(sizeof(*global_abbrev) + count * sizeof(global_abbrev->abbrev.operands[0]))))
+ {
+ ERR("Failed to allocate global abbreviation.\n");
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ if ((ret = dxil_abbrev_init(&global_abbrev->abbrev, count, sm6)) < 0)
+ {
+ vkd3d_free(global_abbrev);
+ return ret;
+ }
+
+ if (!block->has_bid)
+ {
+ WARN("Missing blockinfo block id.\n");
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ if (block->blockinfo_bid == MODULE_BLOCK)
+ {
+ FIXME("Unhandled global abbreviation for module block.\n");
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ global_abbrev->block_id = block->blockinfo_bid;
+
+ sm6->abbrevs[sm6->abbrev_count++] = global_abbrev;
+
+ return VKD3D_OK;
+}
+
+static enum vkd3d_result sm6_parser_add_block_abbrev(struct sm6_parser *sm6)
+{
+ struct dxil_block *block = sm6->current_block;
+ struct dxil_abbrev *abbrev;
+ enum vkd3d_result ret;
+ unsigned int count;
+
+ if (block->id == BLOCKINFO_BLOCK)
+ return sm6_parser_add_global_abbrev(sm6);
+
+ count = sm6_parser_read_vbr(sm6, 5);
+ if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity, block->abbrev_count + 1, sizeof(*block->abbrevs))
+ || !(abbrev = vkd3d_malloc(sizeof(*abbrev) + count * sizeof(abbrev->operands[0]))))
+ {
+ ERR("Failed to allocate block abbreviation.\n");
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ if ((ret = dxil_abbrev_init(abbrev, count, sm6)) < 0)
+ {
+ vkd3d_free(abbrev);
+ return ret;
+ }
+
+ block->abbrevs[block->abbrev_count++] = abbrev;
+
+ return VKD3D_OK;
+}
+
+static enum vkd3d_result sm6_parser_read_abbrev_record(struct sm6_parser *sm6, unsigned int abbrev_id)
+{
+ enum vkd3d_result ret = VKD3D_ERROR_INVALID_SHADER;
+ struct dxil_block *block = sm6->current_block;
+ struct dxil_record *temp, *record;
+ unsigned int i, count, array_len;
+ struct dxil_abbrev *abbrev;
+ uint64_t code;
+
+ if (abbrev_id >= block->abbrev_count)
+ {
+ WARN("Invalid abbreviation id %u.\n", abbrev_id);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ abbrev = block->abbrevs[abbrev_id];
+ if (!(count = abbrev->count))
+ return VKD3D_OK;
+ if (count == 1 && abbrev->is_array)
+ return VKD3D_ERROR_INVALID_SHADER;
+
+ /* First operand is the record code. The array is included in the count, but will be done separately. */
+ count -= abbrev->is_array + 1;
+ if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
+ {
+ ERR("Failed to allocate record with %u operands.\n", count);
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ if (!abbrev->operands[0].read_operand(sm6, abbrev->operands[0].context, &code))
+ goto fail;
+ if (code > UINT_MAX)
+ FIXME("Truncating 64-bit record code %#"PRIx64".\n", code);
+ record->code = code;
+
+ for (i = 0; i < count; ++i)
+ if (!abbrev->operands[i + 1].read_operand(sm6, abbrev->operands[i + 1].context, &record->operands[i]))
+ goto fail;
+ record->operand_count = count;
+
+ /* An array can occur only as the last operand. */
+ if (abbrev->is_array)
+ {
+ array_len = sm6_parser_read_vbr(sm6, 6);
+ if (!(temp = vkd3d_realloc(record, sizeof(*record) + (count + array_len) * sizeof(record->operands[0]))))
+ {
+ ERR("Failed to allocate record with %u operands.\n", count + array_len);
+ ret = VKD3D_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
+ record = temp;
+
+ for (i = 0; i < array_len; ++i)
+ {
+ if (!abbrev->operands[count + 1].read_operand(sm6, abbrev->operands[count + 1].context,
+ &record->operands[count + i]))
+ {
+ goto fail;
+ }
+ }
+ record->operand_count += array_len;
+ }
+
+ if ((ret = dxil_block_add_record(block, record)) < 0)
+ goto fail;
+
+ return VKD3D_OK;
+
+fail:
+ vkd3d_free(record);
+ return ret;
+}
+
+static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
+ struct sm6_parser *sm6);
+
+static enum vkd3d_result dxil_block_read(struct dxil_block *parent, struct sm6_parser *sm6)
+{
+ unsigned int reserve = (parent->id == MODULE_BLOCK) ? 12 : 2;
+ struct dxil_block *block;
+ enum vkd3d_result ret;
+
+ sm6->current_block = parent;
+
+ do
+ {
+ unsigned int abbrev_id = sm6_parser_read_bits(sm6, parent->abbrev_len);
+
+ switch (abbrev_id)
+ {
+ case END_BLOCK:
+ sm6_parser_align_32(sm6);
+ return VKD3D_OK;
+
+ case ENTER_SUBBLOCK:
+ if (parent->id != MODULE_BLOCK && parent->id != FUNCTION_BLOCK)
+ {
+ WARN("Invalid subblock parent id %u.\n", parent->id);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ if (!vkd3d_array_reserve((void **)&parent->child_blocks, &parent->child_block_capacity,
+ max(reserve, parent->child_block_count + 1), sizeof(*parent->child_blocks))
+ || !(block = vkd3d_calloc(1, sizeof(*block))))
+ {
+ ERR("Failed to allocate block.\n");
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ if ((ret = dxil_block_init(block, parent, sm6)) < 0)
+ {
+ vkd3d_free(block);
+ return ret;
+ }
+
+ parent->child_blocks[parent->child_block_count++] = block;
+ sm6->current_block = parent;
+ break;
+
+ case DEFINE_ABBREV:
+ if ((ret = sm6_parser_add_block_abbrev(sm6)) < 0)
+ return ret;
+ break;
+
+ case UNABBREV_RECORD:
+ if ((ret = sm6_parser_read_unabbrev_record(sm6)) < 0)
+ {
+ WARN("Failed to read unabbreviated record.\n");
+ return ret;
+ }
+ break;
+
+ default:
+ if ((ret = sm6_parser_read_abbrev_record(sm6, abbrev_id - 4)) < 0)
+ {
+ WARN("Failed to read abbreviated record.\n");
+ return ret;
+ }
+ break;
+ }
+ } while (!sm6->p.failed);
+
+ return VKD3D_ERROR_INVALID_SHADER;
+}
+
+static unsigned int sm6_parser_compute_global_abbrev_count_for_block_id(struct sm6_parser *sm6,
+ unsigned int block_id)
+{
+ unsigned int i, count;
+
+ for (i = 0, count = 0; i < sm6->abbrev_count; ++i)
+ count += sm6->abbrevs[i]->block_id == block_id;
+
+ return count;
+}
+
+static void dxil_block_destroy(struct dxil_block *block)
+{
+ unsigned int i;
+
+ for (i = 0; i < block->record_count; ++i)
+ vkd3d_free(block->records[i]);
+ vkd3d_free(block->records);
+
+ for (i = 0; i < block->child_block_count; ++i)
+ {
+ dxil_block_destroy(block->child_blocks[i]);
+ vkd3d_free(block->child_blocks[i]);
+ }
+ vkd3d_free(block->child_blocks);
+
+ block->records = NULL;
+ block->record_count = 0;
+ block->child_blocks = NULL;
+ block->child_block_count = 0;
+}
+
+static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
+ struct sm6_parser *sm6)
+{
+ unsigned int i, abbrev_count = 0;
+ enum vkd3d_result ret;
+
+ block->parent = parent;
+ block->level = parent ? parent->level + 1 : 0;
+ block->id = sm6_parser_read_vbr(sm6, 8);
+ block->abbrev_len = sm6_parser_read_vbr(sm6, 4);
+ sm6_parser_align_32(sm6);
+ block->length = sm6_parser_read_uint32(sm6);
+ block->start = sm6->ptr - sm6->start;
+
+ if (sm6->p.failed)
+ return VKD3D_ERROR_INVALID_SHADER;
+
+ if ((block->abbrev_count = sm6_parser_compute_global_abbrev_count_for_block_id(sm6, block->id)))
+ {
+ if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity,
+ block->abbrev_count, sizeof(*block->abbrevs)))
+ {
+ ERR("Failed to allocate block abbreviations.\n");
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ for (i = 0; i < sm6->abbrev_count; ++i)
+ if (sm6->abbrevs[i]->block_id == block->id)
+ block->abbrevs[abbrev_count++] = &sm6->abbrevs[i]->abbrev;
+
+ assert(abbrev_count == block->abbrev_count);
+ }
+
+ if ((ret = dxil_block_read(block, sm6)) < 0)
+ dxil_block_destroy(block);
+
+ for (i = abbrev_count; i < block->abbrev_count; ++i)
+ vkd3d_free(block->abbrevs[i]);
+ vkd3d_free(block->abbrevs);
+ block->abbrevs = NULL;
+ block->abbrev_count = 0;
+
+ return ret;
+}
+
+static void dxil_global_abbrevs_cleanup(struct dxil_global_abbrev **abbrevs, unsigned int count)
+{
+ unsigned int i;
+
+ for (i = 0; i < count; ++i)
+ vkd3d_free(abbrevs[i]);
+ vkd3d_free(abbrevs);
+}
+
+static void sm6_parser_destroy(struct vkd3d_shader_parser *parser)
+{
+ struct sm6_parser *sm6 = sm6_parser(parser);
+
+ dxil_block_destroy(&sm6->root_block);
+ dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
+ shader_instruction_array_destroy(&parser->instructions);
+ free_shader_desc(&parser->shader_desc);
+ vkd3d_free(sm6);
+}
+
+static const struct vkd3d_shader_parser_ops sm6_parser_ops =
+{
+ .parser_destroy = sm6_parser_destroy,
+};
+
+static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t *byte_code, size_t byte_code_size,
+ const char *source_name, struct vkd3d_shader_message_context *message_context)
+{
+ const struct vkd3d_shader_location location = {.source_name = source_name};
+ uint32_t version_token, dxil_version, token_count, magic;
+ unsigned int count, length, chunk_offset, chunk_size;
+ enum bitcode_block_abbreviation abbr;
+ struct vkd3d_shader_version version;
+ struct dxil_block *block;
+ enum vkd3d_result ret;
+
+ count = byte_code_size / sizeof(*byte_code);
+ if (count < 6)
+ {
+ WARN("Invalid data size %zu.\n", byte_code_size);
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_SIZE,
+ "DXIL chunk size %zu is smaller than the DXIL header size.", byte_code_size);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ version_token = byte_code[0];
+ TRACE("Compiler version: 0x%08x.\n", version_token);
+ token_count = byte_code[1];
+ TRACE("Token count: %u.\n", token_count);
+
+ if (token_count < 6 || count < token_count)
+ {
+ WARN("Invalid token count %u (word count %u).\n", token_count, count);
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
+ "DXIL chunk token count %#x is invalid (word count %u).", token_count, count);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ if (byte_code[2] != TAG_DXIL)
+ WARN("Unknown magic number 0x%08x.\n", byte_code[2]);
+
+ dxil_version = byte_code[3];
+ if (dxil_version > 0x102)
+ WARN("Unknown DXIL version: 0x%08x.\n", dxil_version);
+ else
+ TRACE("DXIL version: 0x%08x.\n", dxil_version);
+
+ chunk_offset = byte_code[4];
+ if (chunk_offset < 16 || chunk_offset >= byte_code_size)
+ {
+ WARN("Invalid bitcode chunk offset %#x (data size %zu).\n", chunk_offset, byte_code_size);
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_OFFSET,
+ "DXIL bitcode chunk has invalid offset %#x (data size %#zx).", chunk_offset, byte_code_size);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+ chunk_size = byte_code[5];
+ if (chunk_size > byte_code_size - chunk_offset)
+ {
+ WARN("Invalid bitcode chunk size %#x (data size %zu, chunk offset %#x).\n",
+ chunk_size, byte_code_size, chunk_offset);
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
+ "DXIL bitcode chunk has invalid size %#x (data size %#zx, chunk offset %#x).",
+ chunk_size, byte_code_size, chunk_offset);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ sm6->start = (const uint32_t *)((const char*)&byte_code[2] + chunk_offset);
+ if ((magic = sm6->start[0]) != BITCODE_MAGIC)
+ {
+ WARN("Unknown magic number 0x%08x.\n", magic);
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER,
+ "DXIL bitcode chunk magic number 0x%08x is not the expected 0x%08x.", magic, BITCODE_MAGIC);
+ }
+
+ sm6->end = &sm6->start[(chunk_size + sizeof(*sm6->start) - 1) / sizeof(*sm6->start)];
+
+ if ((version.type = version_token >> 16) >= VKD3D_SHADER_TYPE_COUNT)
+ {
+ FIXME("Unknown shader type %#x.\n", version.type);
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE,
+ "Unknown shader type %#x.", version.type);
+ }
+
+ version.major = VKD3D_SM6_VERSION_MAJOR(version_token);
+ version.minor = VKD3D_SM6_VERSION_MINOR(version_token);
+
+ if ((abbr = sm6->start[1] & 3) != ENTER_SUBBLOCK)
+ {
+ WARN("Initial block abbreviation %u is not ENTER_SUBBLOCK.\n", abbr);
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
+ "DXIL bitcode chunk has invalid initial block abbreviation %u.", abbr);
+ return VKD3D_ERROR_INVALID_SHADER;
+ }
+
+ /* Estimate instruction count to avoid reallocation in most shaders. */
+ count = max(token_count, 400) - 400;
+ vkd3d_shader_parser_init(&sm6->p, message_context, source_name, &version, &sm6_parser_ops,
+ (count + (count >> 2)) / 2u + 10);
+ sm6->ptr = &sm6->start[1];
+ sm6->bitpos = 2;
+
+ block = &sm6->root_block;
+ if ((ret = dxil_block_init(block, NULL, sm6)) < 0)
+ {
+ if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
+ "Out of memory parsing DXIL bitcode chunk.");
+ else if (ret == VKD3D_ERROR_INVALID_SHADER)
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
+ "DXIL bitcode chunk has invalid bitcode.");
+ else
+ vkd3d_unreachable();
+ return ret;
+ }
+
+ dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
+ sm6->abbrevs = NULL;
+ sm6->abbrev_count = 0;
+
+ length = sm6->ptr - sm6->start - block->start;
+ if (length != block->length)
+ {
+ WARN("Invalid block length %u; expected %u.\n", length, block->length);
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH,
+ "Root block ends with length %u but indicated length is %u.", length, block->length);
+ }
+ if (sm6->ptr != sm6->end)
+ {
+ unsigned int expected_length = sm6->end - sm6->start;
+ length = sm6->ptr - sm6->start;
+ WARN("Invalid module length %u; expected %u.\n", length, expected_length);
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH,
+ "Module ends with length %u but indicated length is %u.", length, expected_length);
+ }
+
+ dxil_block_destroy(&sm6->root_block);
+
+ return VKD3D_OK;
+}
+
+int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info,
+ struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser)
+{
+ struct vkd3d_shader_desc *shader_desc;
+ uint32_t *byte_code = NULL;
+ struct sm6_parser *sm6;
+ int ret;
+
+ if (!(sm6 = vkd3d_calloc(1, sizeof(*sm6))))
+ {
+ ERR("Failed to allocate parser.\n");
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ }
+
+ shader_desc = &sm6->p.shader_desc;
+ shader_desc->is_dxil = true;
+ if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name,
+ shader_desc)) < 0)
+ {
+ WARN("Failed to extract shader, vkd3d result %d.\n", ret);
+ vkd3d_free(sm6);
+ return ret;
+ }
+
+ sm6->p.shader_desc = *shader_desc;
+ shader_desc = &sm6->p.shader_desc;
+
+ if (((uintptr_t)shader_desc->byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1)))
+ {
+ /* LLVM bitcode should be 32-bit aligned, but before dxc v1.7.2207 this was not always the case in the DXBC
+ * container due to missing padding after signature names. Get an aligned copy to prevent unaligned access. */
+ if (!(byte_code = vkd3d_malloc(align(shader_desc->byte_code_size, VKD3D_DXBC_CHUNK_ALIGNMENT))))
+ ERR("Failed to allocate aligned chunk. Unaligned access will occur.\n");
+ else
+ memcpy(byte_code, shader_desc->byte_code, shader_desc->byte_code_size);
+ }
+
+ ret = sm6_parser_init(sm6, byte_code ? byte_code : shader_desc->byte_code, shader_desc->byte_code_size,
+ compile_info->source_name, message_context);
+ vkd3d_free(byte_code);
+
+ if (ret < 0)
+ {
+ WARN("Failed to initialise shader parser.\n");
+ sm6_parser_destroy(&sm6->p);
+ return ret;
+ }
+
+ *parser = &sm6->p;
+
+ return ret;
+}
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
index acc2a89cce0..4e9af15c1be 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
@@ -2124,18 +2124,18 @@ const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type)
{
static const char * const names[] =
{
- "HLSL_IR_CALL",
- "HLSL_IR_CONSTANT",
- "HLSL_IR_EXPR",
- "HLSL_IR_IF",
- "HLSL_IR_INDEX",
- "HLSL_IR_LOAD",
- "HLSL_IR_LOOP",
- "HLSL_IR_JUMP",
- "HLSL_IR_RESOURCE_LOAD",
- "HLSL_IR_RESOURCE_STORE",
- "HLSL_IR_STORE",
- "HLSL_IR_SWIZZLE",
+ [HLSL_IR_CALL ] = "HLSL_IR_CALL",
+ [HLSL_IR_CONSTANT ] = "HLSL_IR_CONSTANT",
+ [HLSL_IR_EXPR ] = "HLSL_IR_EXPR",
+ [HLSL_IR_IF ] = "HLSL_IR_IF",
+ [HLSL_IR_INDEX ] = "HLSL_IR_INDEX",
+ [HLSL_IR_LOAD ] = "HLSL_IR_LOAD",
+ [HLSL_IR_LOOP ] = "HLSL_IR_LOOP",
+ [HLSL_IR_JUMP ] = "HLSL_IR_JUMP",
+ [HLSL_IR_RESOURCE_LOAD ] = "HLSL_IR_RESOURCE_LOAD",
+ [HLSL_IR_RESOURCE_STORE] = "HLSL_IR_RESOURCE_STORE",
+ [HLSL_IR_STORE ] = "HLSL_IR_STORE",
+ [HLSL_IR_SWIZZLE ] = "HLSL_IR_SWIZZLE",
};
if (type >= ARRAY_SIZE(names))
@@ -2147,11 +2147,11 @@ const char *hlsl_jump_type_to_string(enum hlsl_ir_jump_type type)
{
static const char * const names[] =
{
- [HLSL_IR_JUMP_BREAK] = "HLSL_IR_JUMP_BREAK",
- [HLSL_IR_JUMP_CONTINUE] = "HLSL_IR_JUMP_CONTINUE",
+ [HLSL_IR_JUMP_BREAK] = "HLSL_IR_JUMP_BREAK",
+ [HLSL_IR_JUMP_CONTINUE] = "HLSL_IR_JUMP_CONTINUE",
[HLSL_IR_JUMP_DISCARD_NEG] = "HLSL_IR_JUMP_DISCARD_NEG",
- [HLSL_IR_JUMP_DISCARD_NZ] = "HLSL_IR_JUMP_DISCARD_NZ",
- [HLSL_IR_JUMP_RETURN] = "HLSL_IR_JUMP_RETURN",
+ [HLSL_IR_JUMP_DISCARD_NZ] = "HLSL_IR_JUMP_DISCARD_NZ",
+ [HLSL_IR_JUMP_RETURN] = "HLSL_IR_JUMP_RETURN",
};
assert(type < ARRAY_SIZE(names));
@@ -2339,7 +2339,11 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
[HLSL_OP1_COS] = "cos",
[HLSL_OP1_COS_REDUCED] = "cos_reduced",
[HLSL_OP1_DSX] = "dsx",
+ [HLSL_OP1_DSX_COARSE] = "dsx_coarse",
+ [HLSL_OP1_DSX_FINE] = "dsx_fine",
[HLSL_OP1_DSY] = "dsy",
+ [HLSL_OP1_DSY_COARSE] = "dsy_coarse",
+ [HLSL_OP1_DSY_FINE] = "dsy_fine",
[HLSL_OP1_EXP2] = "exp2",
[HLSL_OP1_FRACT] = "fract",
[HLSL_OP1_LOG2] = "log2",
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
index f2d0a36b045..17ac36a57c6 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
@@ -502,7 +502,11 @@ enum hlsl_ir_expr_op
HLSL_OP1_COS,
HLSL_OP1_COS_REDUCED, /* Reduced range [-pi, pi] */
HLSL_OP1_DSX,
+ HLSL_OP1_DSX_COARSE,
+ HLSL_OP1_DSX_FINE,
HLSL_OP1_DSY,
+ HLSL_OP1_DSY_COARSE,
+ HLSL_OP1_DSY_FINE,
HLSL_OP1_EXP2,
HLSL_OP1_FLOOR,
HLSL_OP1_FRACT,
@@ -806,7 +810,11 @@ struct hlsl_ctx
* Only used for SM1 profiles. */
struct hlsl_constant_defs
{
- struct hlsl_vec4 *values;
+ struct hlsl_constant_register
+ {
+ uint32_t index;
+ struct hlsl_vec4 value;
+ } *regs;
size_t count, size;
} constant_defs;
/* Number of temp. registers required for the shader to run, i.e. the largest temp register
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
index b487c5c138f..42fa2129e40 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
@@ -53,7 +53,7 @@ struct parse_initializer
{
struct hlsl_ir_node **args;
unsigned int args_count;
- struct list *instrs;
+ struct hlsl_block *instrs;
bool braces;
};
@@ -73,6 +73,10 @@ struct parse_variable_def
struct hlsl_semantic semantic;
struct hlsl_reg_reservation reg_reservation;
struct parse_initializer initializer;
+
+ struct hlsl_type *basic_type;
+ unsigned int modifiers;
+ struct vkd3d_shader_location modifiers_loc;
};
struct parse_function
@@ -85,8 +89,8 @@ struct parse_function
struct parse_if_body
{
- struct list *then_block;
- struct list *else_block;
+ struct hlsl_block *then_block;
+ struct hlsl_block *else_block;
};
enum parse_assign_op
@@ -134,6 +138,36 @@ static struct hlsl_ir_node *node_from_list(struct list *list)
return LIST_ENTRY(list_tail(list), struct hlsl_ir_node, entry);
}
+static struct hlsl_ir_node *node_from_block(struct hlsl_block *block)
+{
+ return LIST_ENTRY(list_tail(&block->instrs), struct hlsl_ir_node, entry);
+}
+
+static struct list *block_to_list(struct hlsl_block *block)
+{
+ /* This is a temporary hack to ease the transition from lists to blocks.
+ * It takes advantage of the fact that an allocated hlsl_block pointer is
+ * byte-compatible with an allocated list pointer. */
+ return &block->instrs;
+}
+
+static struct hlsl_block *list_to_block(struct list *list)
+{
+ /* This is a temporary hack to ease the transition from lists to blocks.
+ * It takes advantage of the fact that an allocated hlsl_block pointer is
+ * byte-compatible with an allocated list pointer. */
+ return CONTAINING_RECORD(list, struct hlsl_block, instrs);
+}
+
+static struct hlsl_block *make_empty_block(struct hlsl_ctx *ctx)
+{
+ struct hlsl_block *block;
+
+ if ((block = hlsl_alloc(ctx, sizeof(*block))))
+ hlsl_block_init(block);
+ return block;
+}
+
static struct list *make_empty_list(struct hlsl_ctx *ctx)
{
struct list *list;
@@ -149,6 +183,12 @@ static void destroy_instr_list(struct list *list)
vkd3d_free(list);
}
+static void destroy_block(struct hlsl_block *block)
+{
+ hlsl_block_cleanup(block);
+ vkd3d_free(block);
+}
+
static bool hlsl_types_are_componentwise_compatible(struct hlsl_ctx *ctx, struct hlsl_type *src,
struct hlsl_type *dst)
{
@@ -402,19 +442,19 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod,
return modifiers | mod;
}
-static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_list)
+static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *cond_block)
{
struct hlsl_ir_node *condition, *not, *iff, *jump;
struct hlsl_block then_block;
/* E.g. "for (i = 0; ; ++i)". */
- if (list_empty(cond_list))
+ if (list_empty(&cond_block->instrs))
return true;
- condition = node_from_list(cond_list);
+ condition = node_from_block(cond_block);
if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, condition, &condition->loc)))
return false;
- list_add_tail(cond_list, &not->entry);
+ hlsl_block_add_instr(cond_block, not);
hlsl_block_init(&then_block);
@@ -424,7 +464,7 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_lis
if (!(iff = hlsl_new_if(ctx, not, &then_block, NULL, &condition->loc)))
return false;
- list_add_tail(cond_list, &iff->entry);
+ hlsl_block_add_instr(cond_block, iff);
return true;
}
@@ -451,10 +491,10 @@ static bool attribute_list_has_duplicates(const struct parse_attribute_list *att
return false;
}
-static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, const struct parse_attribute_list *attributes, struct list *init, struct list *cond,
- struct list *iter, struct list *body, const struct vkd3d_shader_location *loc)
+static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
+ const struct parse_attribute_list *attributes, struct hlsl_block *init, struct hlsl_block *cond,
+ struct hlsl_block *iter, struct hlsl_block *body, const struct vkd3d_shader_location *loc)
{
- struct hlsl_block body_block;
struct hlsl_ir_node *loop;
unsigned int i;
@@ -488,38 +528,34 @@ static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, const
}
}
- if (!init && !(init = make_empty_list(ctx)))
+ if (!init && !(init = make_empty_block(ctx)))
goto oom;
if (!append_conditional_break(ctx, cond))
goto oom;
- hlsl_block_init(&body_block);
-
- if (type != LOOP_DO_WHILE)
- list_move_tail(&body_block.instrs, cond);
-
- list_move_tail(&body_block.instrs, body);
-
if (iter)
- list_move_tail(&body_block.instrs, iter);
+ hlsl_block_add_block(body, iter);
if (type == LOOP_DO_WHILE)
- list_move_tail(&body_block.instrs, cond);
+ list_move_tail(&body->instrs, &cond->instrs);
+ else
+ list_move_head(&body->instrs, &cond->instrs);
- if (!(loop = hlsl_new_loop(ctx, &body_block, loc)))
+ if (!(loop = hlsl_new_loop(ctx, body, loc)))
goto oom;
- list_add_tail(init, &loop->entry);
+ hlsl_block_add_instr(init, loop);
- vkd3d_free(cond);
- vkd3d_free(body);
+ destroy_block(cond);
+ destroy_block(body);
+ destroy_block(iter);
return init;
oom:
- destroy_instr_list(init);
- destroy_instr_list(cond);
- destroy_instr_list(iter);
- destroy_instr_list(body);
+ destroy_block(init);
+ destroy_block(cond);
+ destroy_block(iter);
+ destroy_block(body);
return NULL;
}
@@ -536,7 +572,7 @@ static unsigned int initializer_size(const struct parse_initializer *initializer
static void free_parse_initializer(struct parse_initializer *initializer)
{
- destroy_instr_list(initializer->instrs);
+ destroy_block(initializer->instrs);
vkd3d_free(initializer->args);
}
@@ -622,7 +658,7 @@ static struct hlsl_ir_node *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_nod
return NULL;
}
-static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
+static bool add_return(struct hlsl_ctx *ctx, struct hlsl_block *block,
struct hlsl_ir_node *return_value, const struct vkd3d_shader_location *loc)
{
struct hlsl_type *return_type = ctx->cur_function->return_type;
@@ -634,7 +670,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
{
struct hlsl_ir_node *store;
- if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, loc)))
+ if (!(return_value = add_implicit_conversion(ctx, block_to_list(block), return_value, return_type, loc)))
return false;
if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
@@ -655,7 +691,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, NULL, loc)))
return false;
- list_add_tail(instrs, &jump->entry);
+ hlsl_block_add_instr(block, jump);
return true;
}
@@ -701,7 +737,7 @@ static bool add_record_access(struct hlsl_ctx *ctx, struct list *instrs, struct
return true;
}
-static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc);
@@ -1104,20 +1140,50 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
{
struct hlsl_ir_constant *constant;
struct hlsl_ir_node *node;
+ struct hlsl_block expr;
unsigned int ret = 0;
bool progress;
- if (!add_implicit_conversion(ctx, &block->instrs, node_from_list(&block->instrs),
+ LIST_FOR_EACH_ENTRY(node, &block->instrs, struct hlsl_ir_node, entry)
+ {
+ switch (node->type)
+ {
+ case HLSL_IR_CONSTANT:
+ case HLSL_IR_EXPR:
+ case HLSL_IR_SWIZZLE:
+ case HLSL_IR_LOAD:
+ case HLSL_IR_INDEX:
+ continue;
+ case HLSL_IR_CALL:
+ case HLSL_IR_IF:
+ case HLSL_IR_LOOP:
+ case HLSL_IR_JUMP:
+ case HLSL_IR_RESOURCE_LOAD:
+ case HLSL_IR_RESOURCE_STORE:
+ case HLSL_IR_STORE:
+ hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
+ "Expected literal expression.");
+ }
+ }
+
+ if (!hlsl_clone_block(ctx, &expr, &ctx->static_initializers))
+ return 0;
+ hlsl_block_add_block(&expr, block);
+
+ if (!add_implicit_conversion(ctx, &expr.instrs, node_from_list(&expr.instrs),
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
+ {
+ hlsl_block_cleanup(&expr);
return 0;
+ }
do
{
- progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, block, NULL);
- progress |= hlsl_copy_propagation_execute(ctx, block);
+ progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, &expr, NULL);
+ progress |= hlsl_copy_propagation_execute(ctx, &expr);
} while (progress);
- node = node_from_list(&block->instrs);
+ node = node_from_list(&expr.instrs);
if (node->type == HLSL_IR_CONSTANT)
{
constant = hlsl_ir_constant(node);
@@ -1126,9 +1192,11 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
else
{
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
- "Failed to evaluate constant expression %d.", node->type);
+ "Failed to evaluate constant expression.");
}
+ hlsl_block_cleanup(&expr);
+
return ret;
}
@@ -1341,12 +1409,12 @@ static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *
}
}
-static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {arg};
- return add_expr(ctx, instrs, op, args, arg->data_type, loc);
+ return add_expr(ctx, block_to_list(block), op, args, arg->data_type, loc);
}
static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
@@ -1354,7 +1422,7 @@ static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct
{
check_integer_type(ctx, arg);
- return add_unary_arithmetic_expr(ctx, instrs, op, arg, loc);
+ return add_unary_arithmetic_expr(ctx, list_to_block(instrs), op, arg, loc);
}
static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
@@ -1385,7 +1453,7 @@ static struct hlsl_type *get_common_numeric_type(struct hlsl_ctx *ctx, const str
return hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
}
-static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
@@ -1394,24 +1462,13 @@ static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, str
common_type = get_common_numeric_type(ctx, arg1, arg2, loc);
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
+ if (!(args[0] = add_implicit_conversion(ctx, block_to_list(block), arg1, common_type, loc)))
return NULL;
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
+ if (!(args[1] = add_implicit_conversion(ctx, block_to_list(block), arg2, common_type, loc)))
return NULL;
- return add_expr(ctx, instrs, op, args, common_type, loc);
-}
-
-static struct list *add_binary_arithmetic_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
-{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
-
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_arithmetic_expr(ctx, list1, op, arg1, arg2, loc);
- return list1;
+ return add_expr(ctx, block_to_list(block), op, args, common_type, loc);
}
static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
@@ -1421,19 +1478,7 @@ static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct
check_integer_type(ctx, arg1);
check_integer_type(ctx, arg2);
- return add_binary_arithmetic_expr(ctx, instrs, op, arg1, arg2, loc);
-}
-
-static struct list *add_binary_bitwise_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
-{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
-
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_bitwise_expr(ctx, list1, op, arg1, arg2, loc);
-
- return list1;
+ return add_binary_arithmetic_expr(ctx, list_to_block(instrs), op, arg1, arg2, loc);
}
static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct list *instrs,
@@ -1461,17 +1506,6 @@ static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, str
return add_expr(ctx, instrs, op, args, return_type, loc);
}
-static struct list *add_binary_comparison_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
-{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
-
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_comparison_expr(ctx, list1, op, arg1, arg2, loc);
- return list1;
-}
-
static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
@@ -1495,18 +1529,6 @@ static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct
return add_expr(ctx, instrs, op, args, common_type, loc);
}
-static struct list *add_binary_logical_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
-{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
-
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_logical_expr(ctx, list1, op, arg1, arg2, loc);
-
- return list1;
-}
-
static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
@@ -1538,19 +1560,7 @@ static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct l
return add_expr(ctx, instrs, op, args, return_type, loc);
}
-static struct list *add_binary_shift_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
-{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
-
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_shift_expr(ctx, list1, op, arg1, arg2, loc);
-
- return list1;
-}
-
-static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc)
{
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
@@ -1594,13 +1604,60 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
common_type = hlsl_get_vector_type(ctx, base, dim);
ret_type = hlsl_get_scalar_type(ctx, base);
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
+ if (!(args[0] = add_implicit_conversion(ctx, block_to_list(instrs), arg1, common_type, loc)))
return NULL;
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
+ if (!(args[1] = add_implicit_conversion(ctx, block_to_list(instrs), arg2, common_type, loc)))
return NULL;
- return add_expr(ctx, instrs, op, args, ret_type, loc);
+ return add_expr(ctx, block_to_list(instrs), op, args, ret_type, loc);
+}
+
+static struct list *add_binary_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
+ enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
+
+ list_move_tail(list1, list2);
+ vkd3d_free(list2);
+
+ switch (op)
+ {
+ case HLSL_OP2_ADD:
+ case HLSL_OP2_DIV:
+ case HLSL_OP2_MOD:
+ case HLSL_OP2_MUL:
+ add_binary_arithmetic_expr(ctx, list_to_block(list1), op, arg1, arg2, loc);
+ break;
+
+ case HLSL_OP2_BIT_AND:
+ case HLSL_OP2_BIT_OR:
+ case HLSL_OP2_BIT_XOR:
+ add_binary_bitwise_expr(ctx, list1, op, arg1, arg2, loc);
+ break;
+
+ case HLSL_OP2_LESS:
+ case HLSL_OP2_GEQUAL:
+ case HLSL_OP2_EQUAL:
+ case HLSL_OP2_NEQUAL:
+ add_binary_comparison_expr(ctx, list1, op, arg1, arg2, loc);
+ break;
+
+ case HLSL_OP2_LOGIC_AND:
+ case HLSL_OP2_LOGIC_OR:
+ add_binary_logical_expr(ctx, list1, op, arg1, arg2, loc);
+ break;
+
+ case HLSL_OP2_LSHIFT:
+ case HLSL_OP2_RSHIFT:
+ add_binary_shift_expr(ctx, list1, op, arg1, arg2, loc);
+ break;
+
+ default:
+ vkd3d_unreachable();
+ }
+
+ return list1;
}
static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op)
@@ -1668,7 +1725,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
if (assign_op == ASSIGN_OP_SUB)
{
- if (!(rhs = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_NEG, rhs, &rhs->loc)))
+ if (!(rhs = add_unary_arithmetic_expr(ctx, list_to_block(instrs), HLSL_OP1_NEG, rhs, &rhs->loc)))
return NULL;
assign_op = ASSIGN_OP_ADD;
}
@@ -1677,7 +1734,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
enum hlsl_ir_expr_op op = op_from_assignment(assign_op);
assert(op);
- if (!(rhs = add_binary_arithmetic_expr(ctx, instrs, op, lhs, rhs, &rhs->loc)))
+ if (!(rhs = add_binary_arithmetic_expr(ctx, list_to_block(instrs), op, lhs, rhs, &rhs->loc)))
return NULL;
}
@@ -1858,7 +1915,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
return true;
}
-static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
+static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src)
{
unsigned int src_comp_count = hlsl_type_component_count(src->data_type);
@@ -1873,17 +1930,17 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
struct hlsl_type *dst_comp_type;
struct hlsl_block block;
- if (!(load = hlsl_add_load_component(ctx, instrs, src, k, &src->loc)))
+ if (!(load = hlsl_add_load_component(ctx, block_to_list(instrs), src, k, &src->loc)))
return;
dst_comp_type = hlsl_type_get_component_type(ctx, dst->data_type, *store_index);
- if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
+ if (!(conv = add_implicit_conversion(ctx, block_to_list(instrs), load, dst_comp_type, &src->loc)))
return;
if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
return;
- list_move_tail(instrs, &block.instrs);
+ hlsl_block_add_block(instrs, &block);
++*store_index;
}
@@ -1929,211 +1986,234 @@ static bool type_has_numeric_components(struct hlsl_type *type)
return false;
}
-static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
- unsigned int modifiers, const struct vkd3d_shader_location *modifiers_loc, struct list *var_list)
+static void check_invalid_in_out_modifiers(struct hlsl_ctx *ctx, unsigned int modifiers,
+ const struct vkd3d_shader_location *loc)
{
- struct parse_variable_def *v, *v_next;
+ modifiers &= (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
+ if (modifiers)
+ {
+ struct vkd3d_string_buffer *string;
+
+ if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
+ "Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
+ hlsl_release_string_buffer(ctx, string);
+ }
+}
+
+static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
+{
+ struct hlsl_type *basic_type = v->basic_type;
struct hlsl_ir_function_decl *func;
- unsigned int invalid_modifiers;
- struct list *statements_list;
+ struct hlsl_semantic new_semantic;
+ uint32_t modifiers = v->modifiers;
+ bool unbounded_res_array = false;
struct hlsl_ir_var *var;
struct hlsl_type *type;
bool local = true;
+ char *var_name;
+ unsigned int i;
+
+ assert(basic_type);
if (basic_type->class == HLSL_CLASS_MATRIX)
assert(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
- if (!(statements_list = make_empty_list(ctx)))
- {
- LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
- free_parse_variable_def(v);
- vkd3d_free(var_list);
- return NULL;
- }
-
- if (!var_list)
- return statements_list;
+ type = basic_type;
- invalid_modifiers = modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
- if (invalid_modifiers)
+ if (shader_is_sm_5_1(ctx) && type->class == HLSL_CLASS_OBJECT)
{
- struct vkd3d_string_buffer *string;
-
- if ((string = hlsl_modifiers_to_string(ctx, invalid_modifiers)))
- hlsl_error(ctx, modifiers_loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
- "Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
- hlsl_release_string_buffer(ctx, string);
+ for (i = 0; i < v->arrays.count; ++i)
+ unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
}
- LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
+ if (unbounded_res_array)
{
- bool unbounded_res_array = false;
- unsigned int i;
-
- type = basic_type;
-
- if (shader_is_sm_5_1(ctx) && type->class == HLSL_CLASS_OBJECT)
+ if (v->arrays.count == 1)
{
- for (i = 0; i < v->arrays.count; ++i)
- unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
+ hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
+ return;
}
-
- if (unbounded_res_array)
+ else
{
- if (v->arrays.count == 1)
- {
- hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
- free_parse_variable_def(v);
- continue;
- }
- else
- {
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Unbounded resource arrays cannot be multi-dimensional.");
- }
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Unbounded resource arrays cannot be multi-dimensional.");
}
- else
+ }
+ else
+ {
+ for (i = 0; i < v->arrays.count; ++i)
{
- for (i = 0; i < v->arrays.count; ++i)
+ if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
{
- if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
- {
- unsigned int size = initializer_size(&v->initializer);
- unsigned int elem_components = hlsl_type_component_count(type);
-
- if (i < v->arrays.count - 1)
- {
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Only innermost array size can be implicit.");
- free_parse_initializer(&v->initializer);
- v->initializer.args_count = 0;
- }
- else if (elem_components == 0)
- {
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Cannot declare an implicit size array of a size 0 type.");
- free_parse_initializer(&v->initializer);
- v->initializer.args_count = 0;
- }
- else if (size == 0)
- {
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Implicit size arrays need to be initialized.");
- free_parse_initializer(&v->initializer);
- v->initializer.args_count = 0;
+ unsigned int size = initializer_size(&v->initializer);
+ unsigned int elem_components = hlsl_type_component_count(type);
- }
- else if (size % elem_components != 0)
- {
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
- "Cannot initialize implicit size array with %u components, expected a multiple of %u.",
- size, elem_components);
- free_parse_initializer(&v->initializer);
- v->initializer.args_count = 0;
- }
- else
- {
- v->arrays.sizes[i] = size / elem_components;
- }
+ if (i < v->arrays.count - 1)
+ {
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Only innermost array size can be implicit.");
+ v->initializer.args_count = 0;
+ }
+ else if (elem_components == 0)
+ {
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Cannot declare an implicit size array of a size 0 type.");
+ v->initializer.args_count = 0;
+ }
+ else if (size == 0)
+ {
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Implicit size arrays need to be initialized.");
+ v->initializer.args_count = 0;
+ }
+ else if (size % elem_components != 0)
+ {
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
+ "Cannot initialize implicit size array with %u components, expected a multiple of %u.",
+ size, elem_components);
+ v->initializer.args_count = 0;
+ }
+ else
+ {
+ v->arrays.sizes[i] = size / elem_components;
}
- type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
}
+ type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
}
- vkd3d_free(v->arrays.sizes);
-
- if (!(var = hlsl_new_var(ctx, v->name, type, &v->loc, &v->semantic, modifiers, &v->reg_reservation)))
- {
- free_parse_variable_def(v);
- continue;
- }
+ }
- var->buffer = ctx->cur_buffer;
+ if (!(var_name = vkd3d_strdup(v->name)))
+ return;
- if (var->buffer == ctx->globals_buffer)
+ new_semantic = v->semantic;
+ if (v->semantic.name)
+ {
+ if (!(new_semantic.name = vkd3d_strdup(v->semantic.name)))
{
- if (var->reg_reservation.offset_type)
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
- "packoffset() is only allowed inside constant buffer declarations.");
+ vkd3d_free(var_name);
+ return;
}
+ }
- if (ctx->cur_scope == ctx->globals)
- {
- local = false;
+ if (!(var = hlsl_new_var(ctx, var_name, type, &v->loc, &new_semantic, modifiers, &v->reg_reservation)))
+ {
+ hlsl_cleanup_semantic(&new_semantic);
+ vkd3d_free(var_name);
+ return;
+ }
- if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
- "Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
+ var->buffer = ctx->cur_buffer;
- /* Mark it as uniform. We need to do this here since synthetic
- * variables also get put in the global scope, but shouldn't be
- * considered uniforms, and we have no way of telling otherwise. */
- if (!(modifiers & HLSL_STORAGE_STATIC))
- var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
+ if (var->buffer == ctx->globals_buffer)
+ {
+ if (var->reg_reservation.offset_type)
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
+ "packoffset() is only allowed inside constant buffer declarations.");
+ }
- if (ctx->profile->major_version < 5 && (var->storage_modifiers & HLSL_STORAGE_UNIFORM) &&
- type_has_object_components(var->data_type, true))
- {
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Target profile doesn't support objects as struct members in uniform variables.");
- }
+ if (ctx->cur_scope == ctx->globals)
+ {
+ local = false;
- if ((func = hlsl_get_func_decl(ctx, var->name)))
- {
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
- "'%s' is already defined as a function.", var->name);
- hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
- "'%s' was previously defined here.", var->name);
- }
- }
- else
- {
- static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
- | HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
+ if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
+ "Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
- if (modifiers & invalid)
- {
- struct vkd3d_string_buffer *string;
+ /* Mark it as uniform. We need to do this here since synthetic
+ * variables also get put in the global scope, but shouldn't be
+ * considered uniforms, and we have no way of telling otherwise. */
+ if (!(modifiers & HLSL_STORAGE_STATIC))
+ var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
- if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
- "Modifiers '%s' are not allowed on local variables.", string->buffer);
- hlsl_release_string_buffer(ctx, string);
- }
- if (var->semantic.name)
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
- "Semantics are not allowed on local variables.");
+ if (ctx->profile->major_version < 5 && (var->storage_modifiers & HLSL_STORAGE_UNIFORM) &&
+ type_has_object_components(var->data_type, true))
+ {
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Target profile doesn't support objects as struct members in uniform variables.");
}
- if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
- && type_has_object_components(var->data_type, false))
+ if ((func = hlsl_get_func_decl(ctx, var->name)))
{
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
- "Static variables cannot have both numeric and resource components.");
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
+ "'%s' is already defined as a function.", var->name);
+ hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
+ "'%s' was previously defined here.", var->name);
}
+ }
+ else
+ {
+ static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
+ | HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
- if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
- && !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
+ if (modifiers & invalid)
{
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
- "Const variable \"%s\" is missing an initializer.", var->name);
- hlsl_free_var(var);
- free_parse_initializer(&v->initializer);
- vkd3d_free(v);
- continue;
+ struct vkd3d_string_buffer *string;
+
+ if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
+ "Modifiers '%s' are not allowed on local variables.", string->buffer);
+ hlsl_release_string_buffer(ctx, string);
}
+ if (var->semantic.name)
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
+ "Semantics are not allowed on local variables.");
+ }
+
+ if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
+ && type_has_object_components(var->data_type, false))
+ {
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Static variables cannot have both numeric and resource components.");
+ }
+
+ if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
+ && !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
+ {
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
+ "Const variable \"%s\" is missing an initializer.", var->name);
+ hlsl_free_var(var);
+ return;
+ }
+
+ if (!hlsl_add_var(ctx, var, local))
+ {
+ struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
- if (!hlsl_add_var(ctx, var, local))
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
+ "Variable \"%s\" was already declared in this scope.", var->name);
+ hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
+ hlsl_free_var(var);
+ return;
+ }
+}
+
+static struct list *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list)
+{
+ struct parse_variable_def *v, *v_next;
+ struct list *statements_list;
+ struct hlsl_ir_var *var;
+ struct hlsl_type *type;
+
+ if (!(statements_list = make_empty_list(ctx)))
+ {
+ LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
{
- struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
+ free_parse_variable_def(v);
+ }
+ vkd3d_free(var_list);
+ return NULL;
+ }
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
- "Variable \"%s\" was already declared in this scope.", var->name);
- hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
- hlsl_free_var(var);
- free_parse_initializer(&v->initializer);
- vkd3d_free(v);
+ LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
+ {
+ /* If this fails, the variable failed to be declared. */
+ if (!(var = hlsl_get_var(ctx->cur_scope, v->name)))
+ {
+ free_parse_variable_def(v);
continue;
}
+ type = var->data_type;
if (v->initializer.args_count)
{
@@ -2148,8 +2228,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Expected %u components in initializer, but got %u.",
hlsl_type_component_count(type), size);
- free_parse_initializer(&v->initializer);
- vkd3d_free(v);
+ free_parse_variable_def(v);
continue;
}
@@ -2164,16 +2243,14 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
struct hlsl_ir_load *load = hlsl_new_var_load(ctx, var, &var->loc);
assert(v->initializer.args_count == 1);
- list_add_tail(v->initializer.instrs, &load->node.entry);
- add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
+ hlsl_block_add_instr(v->initializer.instrs, &load->node);
+ add_assignment(ctx, block_to_list(v->initializer.instrs), &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
}
- if (modifiers & HLSL_STORAGE_STATIC)
- list_move_tail(&ctx->static_initializers.instrs, v->initializer.instrs);
+ if (var->storage_modifiers & HLSL_STORAGE_STATIC)
+ hlsl_block_add_block(&ctx->static_initializers, v->initializer.instrs);
else
- list_move_tail(statements_list, v->initializer.instrs);
- vkd3d_free(v->initializer.args);
- vkd3d_free(v->initializer.instrs);
+ list_move_tail(statements_list, &v->initializer.instrs->instrs);
}
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
{
@@ -2183,32 +2260,33 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
if (type_has_object_components(var->data_type, false))
{
- vkd3d_free(v);
+ free_parse_variable_def(v);
continue;
}
if (!(zero = hlsl_new_uint_constant(ctx, 0, &var->loc)))
{
- vkd3d_free(v);
+ free_parse_variable_def(v);
continue;
}
hlsl_block_add_instr(&ctx->static_initializers, zero);
if (!(cast = add_cast(ctx, &ctx->static_initializers.instrs, zero, var->data_type, &var->loc)))
{
- vkd3d_free(v);
+ free_parse_variable_def(v);
continue;
}
if (!(store = hlsl_new_simple_store(ctx, var, cast)))
{
- vkd3d_free(v);
+ free_parse_variable_def(v);
continue;
}
hlsl_block_add_instr(&ctx->static_initializers, store);
}
- vkd3d_free(v);
+ free_parse_variable_def(v);
}
+
vkd3d_free(var_list);
return statements_list;
}
@@ -2291,7 +2369,7 @@ static struct hlsl_ir_node *intrinsic_float_convert_arg(struct hlsl_ctx *ctx,
return arg;
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
- return add_implicit_conversion(ctx, params->instrs, arg, type, loc);
+ return add_implicit_conversion(ctx, block_to_list(params->instrs), arg, type, loc);
}
static bool convert_args(struct hlsl_ctx *ctx, const struct parse_initializer *params,
@@ -2303,7 +2381,7 @@ static bool convert_args(struct hlsl_ctx *ctx, const struct parse_initializer *p
{
struct hlsl_ir_node *new_arg;
- if (!(new_arg = add_implicit_conversion(ctx, params->instrs, params->args[i], type, loc)))
+ if (!(new_arg = add_implicit_conversion(ctx, block_to_list(params->instrs), params->args[i], type, loc)))
return false;
params->args[i] = new_arg;
}
@@ -2399,25 +2477,25 @@ static bool intrinsic_all(struct hlsl_ctx *ctx,
if (!(one = hlsl_new_float_constant(ctx, 1.0f, loc)))
return false;
- list_add_tail(params->instrs, &one->entry);
+ hlsl_block_add_instr(params->instrs, one);
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
return false;
- list_add_tail(params->instrs, &zero->entry);
+ hlsl_block_add_instr(params->instrs, zero);
mul = one;
count = hlsl_type_component_count(arg->data_type);
for (i = 0; i < count; ++i)
{
- if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, i, loc)))
+ if (!(load = hlsl_add_load_component(ctx, block_to_list(params->instrs), arg, i, loc)))
return false;
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, load, mul, loc)))
return false;
}
- return !!add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_NEQUAL, mul, zero, loc);
+ return !!add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_NEQUAL, mul, zero, loc);
}
static bool intrinsic_any(struct hlsl_ctx *ctx,
@@ -2436,28 +2514,28 @@ static bool intrinsic_any(struct hlsl_ctx *ctx,
{
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
return false;
- list_add_tail(params->instrs, &zero->entry);
+ hlsl_block_add_instr(params->instrs, zero);
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
return false;
- return !!add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_NEQUAL, dot, zero, loc);
+ return !!add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_NEQUAL, dot, zero, loc);
}
else if (arg->data_type->base_type == HLSL_TYPE_BOOL)
{
if (!(bfalse = hlsl_new_bool_constant(ctx, false, loc)))
return false;
- list_add_tail(params->instrs, &bfalse->entry);
+ hlsl_block_add_instr(params->instrs, bfalse);
or = bfalse;
count = hlsl_type_component_count(arg->data_type);
for (i = 0; i < count; ++i)
{
- if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, i, loc)))
+ if (!(load = hlsl_add_load_component(ctx, block_to_list(params->instrs), arg, i, loc)))
return false;
- if (!(or = add_binary_bitwise_expr(ctx, params->instrs, HLSL_OP2_BIT_OR, or, load, loc)))
+ if (!(or = add_binary_bitwise_expr(ctx, block_to_list(params->instrs), HLSL_OP2_BIT_OR, or, load, loc)))
return false;
}
@@ -2496,7 +2574,7 @@ static bool intrinsic_asfloat(struct hlsl_ctx *ctx,
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_FLOAT);
operands[0] = params->args[0];
- return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
+ return add_expr(ctx, block_to_list(params->instrs), HLSL_OP1_REINTERPRET, operands, data_type, loc);
}
static bool intrinsic_asuint(struct hlsl_ctx *ctx,
@@ -2532,7 +2610,7 @@ static bool intrinsic_asuint(struct hlsl_ctx *ctx,
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_UINT);
operands[0] = params->args[0];
- return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
+ return add_expr(ctx, block_to_list(params->instrs), HLSL_OP1_REINTERPRET, operands, data_type, loc);
}
static bool intrinsic_clamp(struct hlsl_ctx *ctx,
@@ -2572,7 +2650,7 @@ static bool intrinsic_clip(struct hlsl_ctx *ctx,
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NEG, condition, loc)))
return false;
- list_add_tail(params->instrs, &jump->entry);
+ hlsl_block_add_instr(params->instrs, jump);
return true;
}
@@ -2604,34 +2682,34 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
cast_type = hlsl_get_vector_type(ctx, base, 3);
- if (!(arg1_cast = add_implicit_conversion(ctx, params->instrs, arg1, cast_type, loc)))
+ if (!(arg1_cast = add_implicit_conversion(ctx, block_to_list(params->instrs), arg1, cast_type, loc)))
return false;
- if (!(arg2_cast = add_implicit_conversion(ctx, params->instrs, arg2, cast_type, loc)))
+ if (!(arg2_cast = add_implicit_conversion(ctx, block_to_list(params->instrs), arg2, cast_type, loc)))
return false;
if (!(arg1_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg1_cast, loc)))
return false;
- list_add_tail(params->instrs, &arg1_swzl1->entry);
+ hlsl_block_add_instr(params->instrs, arg1_swzl1);
if (!(arg2_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg2_cast, loc)))
return false;
- list_add_tail(params->instrs, &arg2_swzl1->entry);
+ hlsl_block_add_instr(params->instrs, arg2_swzl1);
if (!(mul1 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl1, arg2_swzl1, loc)))
return false;
if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, loc)))
return false;
- list_add_tail(params->instrs, &mul1_neg->entry);
+ hlsl_block_add_instr(params->instrs, mul1_neg);
if (!(arg1_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg1_cast, loc)))
return false;
- list_add_tail(params->instrs, &arg1_swzl2->entry);
+ hlsl_block_add_instr(params->instrs, arg1_swzl2);
if (!(arg2_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg2_cast, loc)))
return false;
- list_add_tail(params->instrs, &arg2_swzl2->entry);
+ hlsl_block_add_instr(params->instrs, arg2_swzl2);
if (!(mul2 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl2, arg2_swzl2, loc)))
return false;
@@ -2650,6 +2728,28 @@ static bool intrinsic_ddx(struct hlsl_ctx *ctx,
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX, arg, loc);
}
+static bool intrinsic_ddx_coarse(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg;
+
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
+ return false;
+
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_COARSE, arg, loc);
+}
+
+static bool intrinsic_ddx_fine(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg;
+
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
+ return false;
+
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_FINE, arg, loc);
+}
+
static bool intrinsic_ddy(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -2661,6 +2761,28 @@ static bool intrinsic_ddy(struct hlsl_ctx *ctx,
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY, arg, loc);
}
+static bool intrinsic_ddy_coarse(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg;
+
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
+ return false;
+
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_COARSE, arg, loc);
+}
+
+static bool intrinsic_ddy_fine(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg;
+
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
+ return false;
+
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_FINE, arg, loc);
+}
+
static bool intrinsic_distance(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -2701,7 +2823,7 @@ static bool intrinsic_exp(struct hlsl_ctx *ctx,
/* 1/ln(2) */
if (!(coeff = hlsl_new_float_constant(ctx, 1.442695f, loc)))
return false;
- list_add_tail(params->instrs, &coeff->entry);
+ hlsl_block_add_instr(params->instrs, coeff);
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, coeff, params->args[0], loc)))
return false;
@@ -2748,7 +2870,7 @@ static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer
if (!(zero = hlsl_new_constant(ctx, div->data_type, &zero_value, loc)))
return false;
- list_add_tail(params->instrs, &zero->entry);
+ hlsl_block_add_instr(params->instrs, zero);
if (!(abs = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ABS, div, loc)))
return false;
@@ -2759,10 +2881,10 @@ static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer
if (!(neg_frac = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, frac, loc)))
return false;
- if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL, div, zero, loc)))
+ if (!(ge = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_GEQUAL, div, zero, loc)))
return false;
- if (!(select = hlsl_add_conditional(ctx, params->instrs, ge, frac, neg_frac)))
+ if (!(select = hlsl_add_conditional(ctx, block_to_list(params->instrs), ge, frac, neg_frac)))
return false;
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, select, y, loc);
@@ -2839,7 +2961,7 @@ static bool intrinsic_lerp(struct hlsl_ctx *ctx,
}
static struct hlsl_ir_node * add_pow_expr(struct hlsl_ctx *ctx,
- struct list *instrs, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
+ struct hlsl_block *instrs, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *log, *mul;
@@ -2894,15 +3016,15 @@ static bool intrinsic_lit(struct hlsl_ctx *ctx,
init_value.u[3].f = 1.0f;
if (!(init = hlsl_new_constant(ctx, ret_type, &init_value, loc)))
return false;
- list_add_tail(params->instrs, &init->entry);
+ hlsl_block_add_instr(params->instrs, init);
if (!(store = hlsl_new_simple_store(ctx, var, init)))
return false;
- list_add_tail(params->instrs, &store->entry);
+ hlsl_block_add_instr(params->instrs, store);
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
return false;
- list_add_tail(params->instrs, &zero->entry);
+ hlsl_block_add_instr(params->instrs, zero);
/* Diffuse component. */
if (!(diffuse = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, n_l, zero, loc)))
@@ -2910,31 +3032,31 @@ static bool intrinsic_lit(struct hlsl_ctx *ctx,
if (!hlsl_new_store_component(ctx, &block, &var_deref, 1, diffuse))
return false;
- list_move_tail(params->instrs, &block.instrs);
+ hlsl_block_add_block(params->instrs, &block);
/* Specular component. */
- if (!(n_h_neg = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, n_h, zero, loc)))
+ if (!(n_h_neg = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_LESS, n_h, zero, loc)))
return false;
- if (!(n_l_neg = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, n_l, zero, loc)))
+ if (!(n_l_neg = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_LESS, n_l, zero, loc)))
return false;
- if (!(specular_or = add_binary_logical_expr(ctx, params->instrs, HLSL_OP2_LOGIC_OR, n_l_neg, n_h_neg, loc)))
+ if (!(specular_or = add_binary_logical_expr(ctx, block_to_list(params->instrs), HLSL_OP2_LOGIC_OR, n_l_neg, n_h_neg, loc)))
return false;
if (!(specular_pow = add_pow_expr(ctx, params->instrs, n_h, m, loc)))
return false;
- if (!(load = hlsl_add_conditional(ctx, params->instrs, specular_or, zero, specular_pow)))
+ if (!(load = hlsl_add_conditional(ctx, block_to_list(params->instrs), specular_or, zero, specular_pow)))
return false;
if (!hlsl_new_store_component(ctx, &block, &var_deref, 2, load))
return false;
- list_move_tail(params->instrs, &block.instrs);
+ hlsl_block_add_block(params->instrs, &block);
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
return false;
- list_add_tail(params->instrs, &var_load->node.entry);
+ hlsl_block_add_instr(params->instrs, &var_load->node);
return true;
}
@@ -3046,10 +3168,10 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
ret_type = hlsl_get_scalar_type(ctx, base);
}
- if (!(cast1 = add_implicit_conversion(ctx, params->instrs, arg1, cast_type1, loc)))
+ if (!(cast1 = add_implicit_conversion(ctx, block_to_list(params->instrs), arg1, cast_type1, loc)))
return false;
- if (!(cast2 = add_implicit_conversion(ctx, params->instrs, arg2, cast_type2, loc)))
+ if (!(cast2 = add_implicit_conversion(ctx, block_to_list(params->instrs), arg2, cast_type2, loc)))
return false;
if (!(var = hlsl_new_synthetic_var(ctx, "mul", matrix_type, loc)))
@@ -3067,10 +3189,12 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
{
struct hlsl_ir_node *value1, *value2, *mul;
- if (!(value1 = hlsl_add_load_component(ctx, params->instrs, cast1, j * cast1->data_type->dimx + k, loc)))
+ if (!(value1 = hlsl_add_load_component(ctx, block_to_list(params->instrs),
+ cast1, j * cast1->data_type->dimx + k, loc)))
return false;
- if (!(value2 = hlsl_add_load_component(ctx, params->instrs, cast2, k * cast2->data_type->dimx + i, loc)))
+ if (!(value2 = hlsl_add_load_component(ctx, block_to_list(params->instrs),
+ cast2, k * cast2->data_type->dimx + i, loc)))
return false;
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, value1, value2, loc)))
@@ -3089,15 +3213,15 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
if (!hlsl_new_store_component(ctx, &block, &var_deref, j * matrix_type->dimx + i, instr))
return false;
- list_move_tail(params->instrs, &block.instrs);
+ hlsl_block_add_block(params->instrs, &block);
}
}
if (!(load = hlsl_new_var_load(ctx, var, loc)))
return false;
- list_add_tail(params->instrs, &load->node.entry);
+ hlsl_block_add_instr(params->instrs, &load->node);
- return !!add_implicit_conversion(ctx, params->instrs, &load->node, ret_type, loc);
+ return !!add_implicit_conversion(ctx, block_to_list(params->instrs), &load->node, ret_type, loc);
}
static bool intrinsic_normalize(struct hlsl_ctx *ctx,
@@ -3202,22 +3326,22 @@ static bool intrinsic_sign(struct hlsl_ctx *ctx,
if (!(zero = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, arg->data_type->base_type), &zero_value, loc)))
return false;
- list_add_tail(params->instrs, &zero->entry);
+ hlsl_block_add_instr(params->instrs, zero);
/* Check if 0 < arg, cast bool to int */
- if (!(lt = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, zero, arg, loc)))
+ if (!(lt = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_LESS, zero, arg, loc)))
return false;
- if (!(op1 = add_implicit_conversion(ctx, params->instrs, lt, int_type, loc)))
+ if (!(op1 = add_implicit_conversion(ctx, block_to_list(params->instrs), lt, int_type, loc)))
return false;
/* Check if arg < 0, cast bool to int and invert (meaning true is -1) */
- if (!(lt = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, arg, zero, loc)))
+ if (!(lt = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_LESS, arg, zero, loc)))
return false;
- if (!(op2 = add_implicit_conversion(ctx, params->instrs, lt, int_type, loc)))
+ if (!(op2 = add_implicit_conversion(ctx, block_to_list(params->instrs), lt, int_type, loc)))
return false;
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, op2, loc)))
@@ -3262,7 +3386,7 @@ static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
if (!(one = hlsl_new_float_constant(ctx, 1.0, loc)))
return false;
- list_add_tail(params->instrs, &one->entry);
+ hlsl_block_add_instr(params->instrs, one);
if (!(p_denom = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, one, p_denom, loc)))
return false;
@@ -3275,11 +3399,11 @@ static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
if (!(minus_two = hlsl_new_float_constant(ctx, -2.0, loc)))
return false;
- list_add_tail(params->instrs, &minus_two->entry);
+ hlsl_block_add_instr(params->instrs, minus_two);
if (!(three = hlsl_new_float_constant(ctx, 3.0, loc)))
return false;
- list_add_tail(params->instrs, &three->entry);
+ hlsl_block_add_instr(params->instrs, three);
if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, minus_two, p, loc)))
return false;
@@ -3316,13 +3440,13 @@ static bool intrinsic_step(struct hlsl_ctx *ctx,
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
return false;
- if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL,
+ if (!(ge = add_binary_comparison_expr(ctx, block_to_list(params->instrs), HLSL_OP2_GEQUAL,
params->args[1], params->args[0], loc)))
return false;
type = ge->data_type;
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
- return !!add_implicit_conversion(ctx, params->instrs, ge, type, loc);
+ return !!add_implicit_conversion(ctx, block_to_list(params->instrs), ge, type, loc);
}
static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *params,
@@ -3357,7 +3481,7 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
hlsl_release_string_buffer(ctx, string);
}
- if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
+ if (!(coords = add_implicit_conversion(ctx, block_to_list(params->instrs), params->args[1],
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, hlsl_sampler_dim_count(dim)), loc)))
coords = params->args[1];
@@ -3368,7 +3492,7 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
return false;
- list_add_tail(params->instrs, &load->entry);
+ hlsl_block_add_instr(params->instrs, load);
return true;
}
@@ -3410,7 +3534,7 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
if (arg_type->class == HLSL_CLASS_SCALAR)
{
- list_add_tail(params->instrs, &arg->entry);
+ hlsl_block_add_instr(params->instrs, arg);
return true;
}
@@ -3426,18 +3550,18 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
{
struct hlsl_block block;
- if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, j * arg->data_type->dimx + i, loc)))
+ if (!(load = hlsl_add_load_component(ctx, block_to_list(params->instrs), arg, j * arg->data_type->dimx + i, loc)))
return false;
if (!hlsl_new_store_component(ctx, &block, &var_deref, i * var->data_type->dimx + j, load))
return false;
- list_move_tail(params->instrs, &block.instrs);
+ hlsl_block_add_block(params->instrs, &block);
}
}
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
return false;
- list_add_tail(params->instrs, &var_load->node.entry);
+ hlsl_block_add_instr(params->instrs, &var_load->node);
return true;
}
@@ -3477,13 +3601,13 @@ static bool intrinsic_d3dcolor_to_ubyte4(struct hlsl_ctx *ctx,
if (!(c = hlsl_new_float_constant(ctx, 255.0f + (0.5f / 256.0f), loc)))
return false;
- list_add_tail(params->instrs, &c->entry);
+ hlsl_block_add_instr(params->instrs, c);
if (arg_type->class == HLSL_CLASS_VECTOR)
{
if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, Y, X, W), 4, arg, loc)))
return false;
- list_add_tail(params->instrs, &swizzle->entry);
+ hlsl_block_add_instr(params->instrs, swizzle);
arg = swizzle;
}
@@ -3519,7 +3643,11 @@ intrinsic_functions[] =
{"cos", 1, true, intrinsic_cos},
{"cross", 2, true, intrinsic_cross},
{"ddx", 1, true, intrinsic_ddx},
+ {"ddx_coarse", 1, true, intrinsic_ddx_coarse},
+ {"ddx_fine", 1, true, intrinsic_ddx_fine},
{"ddy", 1, true, intrinsic_ddy},
+ {"ddy_coarse", 1, true, intrinsic_ddy_coarse},
+ {"ddy_fine", 1, true, intrinsic_ddy_fine},
{"distance", 2, true, intrinsic_distance},
{"dot", 2, true, intrinsic_dot},
{"exp", 1, true, intrinsic_exp},
@@ -3583,7 +3711,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
{
struct hlsl_ir_node *cast;
- if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
+ if (!(cast = add_cast(ctx, block_to_list(args->instrs), arg, param->data_type, &arg->loc)))
goto fail;
args->args[i] = cast;
arg = cast;
@@ -3595,13 +3723,13 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
if (!(store = hlsl_new_simple_store(ctx, param, arg)))
goto fail;
- list_add_tail(args->instrs, &store->entry);
+ hlsl_block_add_instr(args->instrs, store);
}
}
if (!(call = hlsl_new_call(ctx, decl, loc)))
goto fail;
- list_add_tail(args->instrs, &call->entry);
+ hlsl_block_add_instr(args->instrs, call);
for (i = 0; i < decl->parameters.count; ++i)
{
@@ -3618,9 +3746,9 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
if (!(load = hlsl_new_var_load(ctx, param, &arg->loc)))
goto fail;
- list_add_tail(args->instrs, &load->node.entry);
+ hlsl_block_add_instr(args->instrs, &load->node);
- if (!add_assignment(ctx, args->instrs, arg, ASSIGN_OP_ASSIGN, &load->node))
+ if (!add_assignment(ctx, block_to_list(args->instrs), arg, ASSIGN_OP_ASSIGN, &load->node))
goto fail;
}
}
@@ -3631,7 +3759,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
if (!(load = hlsl_new_var_load(ctx, decl->return_var, loc)))
goto fail;
- list_add_tail(args->instrs, &load->node.entry);
+ hlsl_block_add_instr(args->instrs, &load->node);
}
else
{
@@ -3640,7 +3768,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
if (!(expr = hlsl_new_expr(ctx, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc)))
goto fail;
- list_add_tail(args->instrs, &expr->entry);
+ hlsl_block_add_instr(args->instrs, expr);
}
}
else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
@@ -3689,7 +3817,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
goto fail;
}
vkd3d_free(args->args);
- return args->instrs;
+ return block_to_list(args->instrs);
fail:
free_parse_initializer(args);
@@ -3726,10 +3854,10 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
if (!(load = hlsl_new_var_load(ctx, var, loc)))
return NULL;
- list_add_tail(params->instrs, &load->node.entry);
+ hlsl_block_add_instr(params->instrs, &load->node);
vkd3d_free(params->args);
- return params->instrs;
+ return block_to_list(params->instrs);
}
static unsigned int hlsl_offset_dim_count(enum hlsl_sampler_dim dim)
@@ -4306,6 +4434,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
char *name;
DWORD modifiers;
struct hlsl_ir_node *instr;
+ struct hlsl_block *block;
struct list *list;
struct parse_fields fields;
struct parse_function function;
@@ -4438,33 +4567,23 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
%type <list> bitand_expr
%type <list> bitor_expr
%type <list> bitxor_expr
-%type <list> compound_statement
%type <list> conditional_expr
%type <list> declaration
%type <list> declaration_statement
-%type <list> discard_statement
%type <list> equality_expr
-%type <list> expr
-%type <list> expr_optional
-%type <list> expr_statement
%type <list> initializer_expr
-%type <list> jump_statement
%type <list> logicand_expr
%type <list> logicor_expr
-%type <list> loop_statement
%type <list> mul_expr
%type <list> postfix_expr
%type <list> primary_expr
%type <list> relational_expr
-%type <list> selection_statement
%type <list> shift_expr
-%type <list> statement
-%type <list> statement_list
-%type <list> struct_declaration
+%type <list> struct_declaration_without_vars
%type <list> type_specs
%type <list> unary_expr
%type <list> variables_def
-%type <list> variables_def_optional
+%type <list> variables_def_typed
%token <name> VAR_IDENTIFIER
%token <name> NEW_IDENTIFIER
@@ -4480,6 +4599,16 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
%type <attr_list> attribute_list
%type <attr_list> attribute_list_optional
+%type <block> compound_statement
+%type <block> expr
+%type <block> expr_optional
+%type <block> expr_statement
+%type <block> jump_statement
+%type <block> loop_statement
+%type <block> selection_statement
+%type <block> statement
+%type <block> statement_list
+
%type <boolval> boolean
%type <buffer_type> buffer_type
@@ -4527,6 +4656,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
%type <variable_def> type_spec
%type <variable_def> variable_decl
%type <variable_def> variable_def
+%type <variable_def> variable_def_typed
%%
@@ -4595,25 +4725,19 @@ preproc_directive:
}
}
-struct_declaration:
- var_modifiers struct_spec variables_def_optional ';'
+struct_declaration_without_vars:
+ var_modifiers struct_spec ';'
{
- struct hlsl_type *type;
- unsigned int modifiers = $1;
+ if (!$2->name)
+ hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
+ "Anonymous struct type must declare a variable.");
- if (!$3)
- {
- if (!$2->name)
- hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
- "Anonymous struct type must declare a variable.");
- if (modifiers)
- hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
- "Modifiers are not allowed on struct type declarations.");
- }
+ if ($1)
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
+ "Modifiers are not allowed on struct type declarations.");
- if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
+ if (!($$ = make_empty_list(ctx)))
YYABORT;
- $$ = declare_vars(ctx, type, modifiers, &@1, $3);
}
struct_spec:
@@ -4736,7 +4860,7 @@ attribute:
}
$$->name = $2;
list_init(&$$->instrs);
- list_move_tail(&$$->instrs, $4.instrs);
+ list_move_tail(&$$->instrs, &$4.instrs->instrs);
vkd3d_free($4.instrs);
$$->loc = @$;
$$->args_count = $4.args_count;
@@ -4792,15 +4916,15 @@ func_declaration:
"Function \"%s\" is already defined.", decl->func->name);
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR,
"\"%s\" was previously defined here.", decl->func->name);
- hlsl_free_instr_list($2);
+ destroy_block($2);
}
else
{
size_t i;
decl->has_body = true;
- list_move_tail(&decl->body.instrs, $2);
- vkd3d_free($2);
+ hlsl_block_add_block(&decl->body, $2);
+ destroy_block($2);
/* Semantics are taken from whichever definition has a body.
* We can't just replace the hlsl_ir_var pointers, though: if
@@ -4977,7 +5101,7 @@ func_prototype:
compound_statement:
'{' '}'
{
- if (!($$ = make_empty_list(ctx)))
+ if (!($$ = make_empty_block(ctx)))
YYABORT;
}
| '{' scope_start statement_list '}'
@@ -5393,7 +5517,7 @@ type:
declaration_statement:
declaration
- | struct_declaration
+ | struct_declaration_without_vars
| typedef
{
if (!($$ = make_empty_list(ctx)))
@@ -5455,22 +5579,11 @@ type_spec:
}
declaration:
- var_modifiers type variables_def ';'
+ variables_def_typed ';'
{
- struct hlsl_type *type;
- unsigned int modifiers = $1;
-
- if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
+ if (!($$ = initialize_vars(ctx, $1)))
YYABORT;
- $$ = declare_vars(ctx, type, modifiers, &@1, $3);
- }
-
-variables_def_optional:
- %empty
- {
- $$ = NULL;
}
- | variables_def
variables_def:
variable_def
@@ -5485,6 +5598,33 @@ variables_def:
list_add_tail($$, &$3->entry);
}
+variables_def_typed:
+ variable_def_typed
+ {
+ if (!($$ = make_empty_list(ctx)))
+ YYABORT;
+ list_add_head($$, &$1->entry);
+
+ declare_var(ctx, $1);
+ }
+ | variables_def_typed ',' variable_def
+ {
+ struct parse_variable_def *head_def;
+
+ assert(!list_empty($1));
+ head_def = LIST_ENTRY(list_head($1), struct parse_variable_def, entry);
+
+ assert(head_def->basic_type);
+ $3->basic_type = head_def->basic_type;
+ $3->modifiers = head_def->modifiers;
+ $3->modifiers_loc = head_def->modifiers_loc;
+
+ declare_var(ctx, $3);
+
+ $$ = $1;
+ list_add_tail($$, &$3->entry);
+ }
+
variable_decl:
any_identifier arrays colon_attribute
{
@@ -5500,7 +5640,7 @@ state:
any_identifier '=' expr ';'
{
vkd3d_free($1);
- hlsl_free_instr_list($3);
+ destroy_block($3);
}
state_block_start:
@@ -5526,6 +5666,38 @@ variable_def:
ctx->in_state_block = 0;
}
+variable_def_typed:
+ var_modifiers struct_spec variable_def
+ {
+ unsigned int modifiers = $1;
+ struct hlsl_type *type;
+
+ if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
+ YYABORT;
+
+ check_invalid_in_out_modifiers(ctx, modifiers, &@1);
+
+ $$ = $3;
+ $$->basic_type = type;
+ $$->modifiers = modifiers;
+ $$->modifiers_loc = @1;
+ }
+ | var_modifiers type variable_def
+ {
+ unsigned int modifiers = $1;
+ struct hlsl_type *type;
+
+ if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
+ YYABORT;
+
+ check_invalid_in_out_modifiers(ctx, modifiers, &@1);
+
+ $$ = $3;
+ $$->basic_type = type;
+ $$->modifiers = modifiers;
+ $$->modifiers_loc = @1;
+ }
+
arrays:
%empty
{
@@ -5534,17 +5706,12 @@ arrays:
}
| '[' expr ']' arrays
{
- struct hlsl_block block;
uint32_t *new_array;
unsigned int size;
- hlsl_clone_block(ctx, &block, &ctx->static_initializers);
- list_move_tail(&block.instrs, $2);
+ size = evaluate_static_expression_as_uint(ctx, $2, &@2);
- size = evaluate_static_expression_as_uint(ctx, &block, &@2);
-
- hlsl_block_cleanup(&block);
- vkd3d_free($2);
+ destroy_block($2);
$$ = $4;
@@ -5661,7 +5828,7 @@ complex_initializer:
YYABORT;
}
$$.args[0] = node_from_list($1);
- $$.instrs = $1;
+ $$.instrs = list_to_block($1);
$$.braces = false;
}
| '{' complex_initializer_list '}'
@@ -5692,7 +5859,7 @@ complex_initializer_list:
$$.args = new_args;
for (i = 0; i < $3.args_count; ++i)
$$.args[$$.args_count++] = $3.args[i];
- list_move_tail($$.instrs, $3.instrs);
+ hlsl_block_add_block($$.instrs, $3.instrs);
free_parse_initializer(&$3);
}
@@ -5709,7 +5876,7 @@ initializer_expr_list:
YYABORT;
}
$$.args[0] = node_from_list($1);
- $$.instrs = $1;
+ $$.instrs = list_to_block($1);
$$.braces = false;
}
| initializer_expr_list ',' initializer_expr
@@ -5725,7 +5892,7 @@ initializer_expr_list:
}
$$.args = new_args;
$$.args[$$.args_count++] = node_from_list($3);
- list_move_tail($$.instrs, $3);
+ list_move_tail(&$$.instrs->instrs, $3);
vkd3d_free($3);
}
@@ -5744,15 +5911,17 @@ statement_list:
| statement_list statement
{
$$ = $1;
- list_move_tail($$, $2);
- vkd3d_free($2);
+ hlsl_block_add_block($$, $2);
+ destroy_block($2);
}
statement:
declaration_statement
+ {
+ $$ = list_to_block($1);
+ }
| expr_statement
| compound_statement
- | discard_statement
| jump_statement
| selection_statement
| loop_statement
@@ -5760,52 +5929,47 @@ statement:
jump_statement:
KW_RETURN expr ';'
{
- if (!add_return(ctx, $2, node_from_list($2), &@1))
- YYABORT;
$$ = $2;
+ if (!add_return(ctx, $$, node_from_block($$), &@1))
+ YYABORT;
}
| KW_RETURN ';'
{
- if (!($$ = make_empty_list(ctx)))
+ if (!($$ = make_empty_block(ctx)))
YYABORT;
if (!add_return(ctx, $$, NULL, &@1))
YYABORT;
}
-
-discard_statement:
- KW_DISCARD ';'
+ | KW_DISCARD ';'
{
struct hlsl_ir_node *discard, *c;
- if (!($$ = make_empty_list(ctx)))
+ if (!($$ = make_empty_block(ctx)))
YYABORT;
if (!(c = hlsl_new_uint_constant(ctx, ~0u, &@1)))
return false;
- list_add_tail($$, &c->entry);
+ hlsl_block_add_instr($$, c);
if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NZ, c, &@1)))
return false;
- list_add_tail($$, &discard->entry);
+ hlsl_block_add_instr($$, discard);
}
selection_statement:
KW_IF '(' expr ')' if_body
{
- struct hlsl_ir_node *condition = node_from_list($3);
- struct hlsl_block then_block, else_block;
+ struct hlsl_ir_node *condition = node_from_block($3);
struct hlsl_ir_node *instr;
- hlsl_block_init(&then_block);
- list_move_tail(&then_block.instrs, $5.then_block);
- hlsl_block_init(&else_block);
- if ($5.else_block)
- list_move_tail(&else_block.instrs, $5.else_block);
- vkd3d_free($5.then_block);
- vkd3d_free($5.else_block);
-
- if (!(instr = hlsl_new_if(ctx, condition, &then_block, &else_block, &@1)))
+ if (!(instr = hlsl_new_if(ctx, condition, $5.then_block, $5.else_block, &@1)))
+ {
+ destroy_block($5.then_block);
+ destroy_block($5.else_block);
YYABORT;
+ }
+ destroy_block($5.then_block);
+ destroy_block($5.else_block);
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)
{
struct vkd3d_string_buffer *string;
@@ -5816,7 +5980,7 @@ selection_statement:
hlsl_release_string_buffer(ctx, string);
}
$$ = $3;
- list_add_tail($$, &instr->entry);
+ hlsl_block_add_instr($$, instr);
}
if_body:
@@ -5847,14 +6011,14 @@ loop_statement:
}
| attribute_list_optional KW_FOR '(' scope_start declaration expr_statement expr_optional ')' statement
{
- $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@2);
+ $$ = create_loop(ctx, LOOP_FOR, &$1, list_to_block($5), $6, $7, $9, &@2);
hlsl_pop_scope(ctx);
}
expr_optional:
%empty
{
- if (!($$ = make_empty_list(ctx)))
+ if (!($$ = make_empty_block(ctx)))
YYABORT;
}
| expr
@@ -5870,7 +6034,7 @@ func_arguments:
{
$$.args = NULL;
$$.args_count = 0;
- if (!($$.instrs = make_empty_list(ctx)))
+ if (!($$.instrs = make_empty_block(ctx)))
YYABORT;
$$.braces = false;
}
@@ -5924,7 +6088,7 @@ primary_expr:
}
| '(' expr ')'
{
- $$ = $2;
+ $$ = block_to_list($2);
}
| var_identifier '(' func_arguments ')'
{
@@ -6018,10 +6182,10 @@ postfix_expr:
}
| postfix_expr '[' expr ']'
{
- struct hlsl_ir_node *array = node_from_list($1), *index = node_from_list($3);
+ struct hlsl_ir_node *array = node_from_list($1), *index = node_from_block($3);
- list_move_head($1, $3);
- vkd3d_free($3);
+ list_move_head($1, &$3->instrs);
+ destroy_block($3);
if (!add_array_access(ctx, $1, array, index, &@2))
{
@@ -6071,7 +6235,7 @@ postfix_expr:
{
struct hlsl_ir_node *object = node_from_list($1);
- list_move_tail($1, $5.instrs);
+ list_move_tail($1, &$5.instrs->instrs);
vkd3d_free($5.instrs);
if (!add_method_call(ctx, $1, object, $3, &$5, &@3))
@@ -6110,7 +6274,7 @@ unary_expr:
}
| '-' unary_expr
{
- add_unary_arithmetic_expr(ctx, $2, HLSL_OP1_NEG, node_from_list($2), &@1);
+ add_unary_arithmetic_expr(ctx, list_to_block($2), HLSL_OP1_NEG, node_from_list($2), &@1);
$$ = $2;
}
| '~' unary_expr
@@ -6174,119 +6338,118 @@ mul_expr:
unary_expr
| mul_expr '*' unary_expr
{
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, &@2);
}
| mul_expr '/' unary_expr
{
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, &@2);
}
| mul_expr '%' unary_expr
{
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, &@2);
}
add_expr:
mul_expr
| add_expr '+' mul_expr
{
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
}
| add_expr '-' mul_expr
{
struct hlsl_ir_node *neg;
- if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, node_from_list($3), &@2)))
+ if (!(neg = add_unary_arithmetic_expr(ctx, list_to_block($3), HLSL_OP1_NEG, node_from_list($3), &@2)))
YYABORT;
- list_add_tail($3, &neg->entry);
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
}
shift_expr:
add_expr
| shift_expr OP_LEFTSHIFT add_expr
{
- $$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
}
| shift_expr OP_RIGHTSHIFT add_expr
{
- $$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
}
relational_expr:
shift_expr
| relational_expr '<' shift_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, &@2);
}
| relational_expr '>' shift_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, &@2);
+ $$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, &@2);
}
| relational_expr OP_LE shift_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, &@2);
+ $$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, &@2);
}
| relational_expr OP_GE shift_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, &@2);
}
equality_expr:
relational_expr
| equality_expr OP_EQ relational_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, &@2);
}
| equality_expr OP_NE relational_expr
{
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, &@2);
}
bitand_expr:
equality_expr
| bitand_expr '&' equality_expr
{
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
}
bitxor_expr:
bitand_expr
| bitxor_expr '^' bitand_expr
{
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
}
bitor_expr:
bitxor_expr
| bitor_expr '|' bitxor_expr
{
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
}
logicand_expr:
bitor_expr
| logicand_expr OP_AND bitor_expr
{
- $$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
}
logicor_expr:
logicand_expr
| logicor_expr OP_OR logicand_expr
{
- $$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
}
conditional_expr:
logicor_expr
| logicor_expr '?' expr ':' assignment_expr
{
- struct hlsl_ir_node *cond = node_from_list($1), *first = node_from_list($3), *second = node_from_list($5);
+ struct hlsl_ir_node *cond = node_from_list($1), *first = node_from_block($3), *second = node_from_list($5);
struct hlsl_type *common_type;
- list_move_tail($1, $3);
+ list_move_tail($1, &$3->instrs);
list_move_tail($1, $5);
- vkd3d_free($3);
+ destroy_block($3);
vkd3d_free($5);
if (!(common_type = get_common_numeric_type(ctx, first, second, &@3)))
@@ -6370,9 +6533,12 @@ assign_op:
expr:
assignment_expr
+ {
+ $$ = list_to_block($1);
+ }
| expr ',' assignment_expr
{
$$ = $1;
- list_move_tail($$, $3);
+ list_move_tail(&$$->instrs, $3);
vkd3d_free($3);
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
index b980ed567aa..8927e291183 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
@@ -3254,10 +3254,33 @@ static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx,
}
}
+static void record_constant(struct hlsl_ctx *ctx, unsigned int component_index, float f)
+{
+ struct hlsl_constant_defs *defs = &ctx->constant_defs;
+ struct hlsl_constant_register *reg;
+ size_t i;
+
+ for (i = 0; i < defs->count; ++i)
+ {
+ reg = &defs->regs[i];
+ if (reg->index == (component_index / 4))
+ {
+ reg->value.f[component_index % 4] = f;
+ return;
+ }
+ }
+
+ if (!hlsl_array_reserve(ctx, (void **)&defs->regs, &defs->size, defs->count + 1, sizeof(*defs->regs)))
+ return;
+ reg = &defs->regs[defs->count++];
+ memset(reg, 0, sizeof(*reg));
+ reg->index = component_index / 4;
+ reg->value.f[component_index % 4] = f;
+}
+
static void allocate_const_registers_recurse(struct hlsl_ctx *ctx,
struct hlsl_block *block, struct register_allocator *allocator)
{
- struct hlsl_constant_defs *defs = &ctx->constant_defs;
struct hlsl_ir_node *instr;
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
@@ -3268,66 +3291,52 @@ static void allocate_const_registers_recurse(struct hlsl_ctx *ctx,
{
struct hlsl_ir_constant *constant = hlsl_ir_constant(instr);
const struct hlsl_type *type = instr->data_type;
- unsigned int x, y, i, writemask, end_reg;
- unsigned int reg_size = type->reg_size[HLSL_REGSET_NUMERIC];
+ unsigned int x, i;
constant->reg = allocate_numeric_registers_for_type(ctx, allocator, 1, UINT_MAX, type);
TRACE("Allocated constant @%u to %s.\n", instr->index, debug_register('c', constant->reg, type));
- if (!hlsl_array_reserve(ctx, (void **)&defs->values, &defs->size,
- constant->reg.id + reg_size / 4, sizeof(*defs->values)))
- return;
- end_reg = constant->reg.id + reg_size / 4;
- if (end_reg > defs->count)
- {
- memset(&defs->values[defs->count], 0, sizeof(*defs->values) * (end_reg - defs->count));
- defs->count = end_reg;
- }
-
assert(type->class <= HLSL_CLASS_LAST_NUMERIC);
+ assert(type->dimy == 1);
+ assert(constant->reg.writemask);
- if (!(writemask = constant->reg.writemask))
- writemask = (1u << type->dimx) - 1;
-
- for (y = 0; y < type->dimy; ++y)
+ for (x = 0, i = 0; x < 4; ++x)
{
- for (x = 0, i = 0; x < 4; ++x)
+ const union hlsl_constant_value_component *value;
+ float f;
+
+ if (!(constant->reg.writemask & (1u << x)))
+ continue;
+ value = &constant->value.u[i++];
+
+ switch (type->base_type)
{
- const union hlsl_constant_value_component *value;
- float f;
-
- if (!(writemask & (1u << x)))
- continue;
- value = &constant->value.u[i++];
-
- switch (type->base_type)
- {
- case HLSL_TYPE_BOOL:
- f = !!value->u;
- break;
-
- case HLSL_TYPE_FLOAT:
- case HLSL_TYPE_HALF:
- f = value->f;
- break;
-
- case HLSL_TYPE_INT:
- f = value->i;
- break;
-
- case HLSL_TYPE_UINT:
- f = value->u;
- break;
-
- case HLSL_TYPE_DOUBLE:
- FIXME("Double constant.\n");
- return;
-
- default:
- vkd3d_unreachable();
- }
- defs->values[constant->reg.id + y].f[x] = f;
+ case HLSL_TYPE_BOOL:
+ f = !!value->u;
+ break;
+
+ case HLSL_TYPE_FLOAT:
+ case HLSL_TYPE_HALF:
+ f = value->f;
+ break;
+
+ case HLSL_TYPE_INT:
+ f = value->i;
+ break;
+
+ case HLSL_TYPE_UINT:
+ f = value->u;
+ break;
+
+ case HLSL_TYPE_DOUBLE:
+ FIXME("Double constant.\n");
+ return;
+
+ default:
+ vkd3d_unreachable();
}
+
+ record_constant(ctx, constant->reg.id * 4 + x, f);
}
break;
@@ -3359,8 +3368,6 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
struct register_allocator allocator = {0};
struct hlsl_ir_var *var;
- allocate_const_registers_recurse(ctx, &entry_func->body, &allocator);
-
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if (var->is_uniform && var->last_read)
@@ -3377,6 +3384,8 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
}
}
+ allocate_const_registers_recurse(ctx, &entry_func->body, &allocator);
+
vkd3d_free(allocator.allocations);
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
index 570773cd335..01c438ae212 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
@@ -80,7 +80,7 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
return false;
}
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (src->node.data_type->base_type)
{
@@ -160,7 +160,7 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
assert(type == src->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (type)
{
@@ -186,6 +186,51 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
return true;
}
+static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
+ const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
+{
+ enum hlsl_base_type type = dst_type->base_type;
+ unsigned int k;
+
+ assert(type == src->node.data_type->base_type);
+
+ for (k = 0; k < 4; ++k)
+ {
+ switch (type)
+ {
+ case HLSL_TYPE_FLOAT:
+ case HLSL_TYPE_HALF:
+ if (ctx->profile->major_version >= 4 && src->value.u[k].f == 0.0f)
+ {
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
+ "Floating point division by zero.");
+ }
+ dst->u[k].f = 1.0f / src->value.u[k].f;
+ if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
+ {
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO,
+ "Infinities and NaNs are not allowed by the shader model.");
+ }
+ break;
+
+ case HLSL_TYPE_DOUBLE:
+ if (src->value.u[k].d == 0.0)
+ {
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
+ "Floating point division by zero.");
+ }
+ dst->u[k].d = 1.0 / src->value.u[k].d;
+ break;
+
+ default:
+ FIXME("Fold 'rcp' for type %s.\n", debug_hlsl_type(ctx, dst_type));
+ return false;
+ }
+ }
+
+ return true;
+}
+
static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
{
@@ -195,7 +240,7 @@ static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
assert(type == src1->node.data_type->base_type);
assert(type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (type)
{
@@ -380,7 +425,7 @@ static bool fold_equal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, co
assert(dst_type->base_type == HLSL_TYPE_BOOL);
assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (src1->node.data_type->base_type)
{
@@ -416,7 +461,7 @@ static bool fold_gequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
assert(dst_type->base_type == HLSL_TYPE_BOOL);
assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (src1->node.data_type->base_type)
{
@@ -455,7 +500,7 @@ static bool fold_less(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, con
assert(dst_type->base_type == HLSL_TYPE_BOOL);
assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (src1->node.data_type->base_type)
{
@@ -614,7 +659,7 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
assert(type == src1->node.data_type->base_type);
assert(type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (type)
{
@@ -648,7 +693,7 @@ static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
assert(dst_type->base_type == HLSL_TYPE_BOOL);
assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
- for (k = 0; k < 4; ++k)
+ for (k = 0; k < dst_type->dimx; ++k)
{
switch (src1->node.data_type->base_type)
{
@@ -721,6 +766,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
success = fold_neg(ctx, &res, instr->data_type, arg1);
break;
+ case HLSL_OP1_RCP:
+ success = fold_rcp(ctx, &res, instr->data_type, arg1, &instr->loc);
+ break;
+
case HLSL_OP2_ADD:
success = fold_add(ctx, &res, instr->data_type, arg1, arg2);
break;
diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
index 3542b5fac51..5535a6503d6 100644
--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
@@ -3217,7 +3217,7 @@ static bool spirv_compiler_get_register_info(const struct spirv_compiler *compil
{
assert(reg->idx[0].offset < compiler->temp_count);
register_info->id = compiler->temp_id + reg->idx[0].offset;
- register_info->storage_class = SpvStorageClassFunction;
+ register_info->storage_class = SpvStorageClassPrivate;
register_info->descriptor_array = NULL;
register_info->member_idx = 0;
register_info->component_type = VKD3D_SHADER_COMPONENT_FLOAT;
@@ -5258,8 +5258,7 @@ static void spirv_compiler_emit_dcl_global_flags(struct spirv_compiler *compiler
WARN("Unhandled global flags %#x.\n", flags);
}
-static void spirv_compiler_emit_dcl_temps(struct spirv_compiler *compiler,
- const struct vkd3d_shader_instruction *instruction)
+static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t count)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
size_t function_location;
@@ -5270,11 +5269,11 @@ static void spirv_compiler_emit_dcl_temps(struct spirv_compiler *compiler,
vkd3d_spirv_begin_function_stream_insertion(builder, function_location);
assert(!compiler->temp_count);
- compiler->temp_count = instruction->declaration.count;
+ compiler->temp_count = count;
for (i = 0; i < compiler->temp_count; ++i)
{
- id = spirv_compiler_emit_variable(compiler, &builder->function_stream,
- SpvStorageClassFunction, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
+ id = spirv_compiler_emit_variable(compiler, &builder->global_stream,
+ SpvStorageClassPrivate, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
if (!i)
compiler->temp_id = id;
assert(id == compiler->temp_id + i);
@@ -6236,9 +6235,6 @@ static void spirv_compiler_leave_shader_phase(struct spirv_compiler *compiler)
vkd3d_spirv_build_op_function_end(builder);
- compiler->temp_id = 0;
- compiler->temp_count = 0;
-
if (is_in_control_point_phase(compiler))
{
if (compiler->epilogue_function_id)
@@ -9103,9 +9099,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
case VKD3DSIH_DCL_GLOBAL_FLAGS:
spirv_compiler_emit_dcl_global_flags(compiler, instruction);
break;
- case VKD3DSIH_DCL_TEMPS:
- spirv_compiler_emit_dcl_temps(compiler, instruction);
- break;
case VKD3DSIH_DCL_INDEXABLE_TEMP:
spirv_compiler_emit_dcl_indexable_temp(compiler, instruction);
break;
@@ -9426,6 +9419,7 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
spirv_compiler_emit_cut_stream(compiler, instruction);
break;
case VKD3DSIH_DCL_HS_MAX_TESSFACTOR:
+ case VKD3DSIH_DCL_TEMPS:
case VKD3DSIH_HS_DECLS:
case VKD3DSIH_NOP:
/* nothing to do */
@@ -9448,6 +9442,9 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
enum vkd3d_result result = VKD3D_OK;
unsigned int i;
+ if (parser->shader_desc.temp_count)
+ spirv_compiler_emit_temps(compiler, parser->shader_desc.temp_count);
+
compiler->location.column = 0;
compiler->location.line = 1;
diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
index d6322bb14f1..290fdcb3f62 100644
--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
@@ -989,6 +989,8 @@ static void shader_sm4_read_declaration_count(struct vkd3d_shader_instruction *i
uint32_t opcode_token, const uint32_t *tokens, unsigned int token_count, struct vkd3d_shader_sm4_parser *priv)
{
ins->declaration.count = *tokens;
+ if (opcode == VKD3D_SM4_OP_DCL_TEMPS)
+ priv->p.shader_desc.temp_count = max(priv->p.shader_desc.temp_count, *tokens);
}
static void shader_sm4_read_declaration_dst(struct vkd3d_shader_instruction *ins, uint32_t opcode,
@@ -2442,6 +2444,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
}
shader_desc = &sm4->p.shader_desc;
+ shader_desc->is_dxil = false;
if ((ret = shader_extract_from_dxbc(&compile_info->source,
message_context, compile_info->source_name, shader_desc)) < 0)
{
@@ -4369,11 +4372,31 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTX, &expr->node, arg1, 0);
break;
+ case HLSL_OP1_DSX_COARSE:
+ assert(type_is_float(dst_type));
+ write_sm4_unary_op(buffer, VKD3D_SM5_OP_DERIV_RTX_COARSE, &expr->node, arg1, 0);
+ break;
+
+ case HLSL_OP1_DSX_FINE:
+ assert(type_is_float(dst_type));
+ write_sm4_unary_op(buffer, VKD3D_SM5_OP_DERIV_RTX_FINE, &expr->node, arg1, 0);
+ break;
+
case HLSL_OP1_DSY:
assert(type_is_float(dst_type));
write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTY, &expr->node, arg1, 0);
break;
+ case HLSL_OP1_DSY_COARSE:
+ assert(type_is_float(dst_type));
+ write_sm4_unary_op(buffer, VKD3D_SM5_OP_DERIV_RTY_COARSE, &expr->node, arg1, 0);
+ break;
+
+ case HLSL_OP1_DSY_FINE:
+ assert(type_is_float(dst_type));
+ write_sm4_unary_op(buffer, VKD3D_SM5_OP_DERIV_RTY_FINE, &expr->node, arg1, 0);
+ break;
+
case HLSL_OP1_EXP2:
assert(type_is_float(dst_type));
write_sm4_unary_op(buffer, VKD3D_SM4_OP_EXP, &expr->node, arg1, 0);
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
index d2f98491ce0..33d8c60e59a 100644
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -415,6 +415,8 @@ static const char *shader_get_source_type_suffix(enum vkd3d_shader_source_type t
return "hlsl";
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
return "d3dbc";
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
+ return "dxil";
default:
FIXME("Unhandled source type %#x.\n", type);
return "bin";
@@ -1205,6 +1207,24 @@ static int scan_d3dbc(const struct vkd3d_shader_compile_info *compile_info,
return ret;
}
+static int scan_dxil(const struct vkd3d_shader_compile_info *compile_info,
+ struct vkd3d_shader_message_context *message_context)
+{
+ struct vkd3d_shader_parser *parser;
+ int ret;
+
+ if ((ret = vkd3d_shader_sm6_parser_create(compile_info, message_context, &parser)) < 0)
+ {
+ WARN("Failed to initialise shader parser.\n");
+ return ret;
+ }
+
+ ret = scan_with_parser(compile_info, message_context, parser);
+ vkd3d_shader_parser_destroy(parser);
+
+ return ret;
+}
+
int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char **messages)
{
struct vkd3d_shader_message_context message_context;
@@ -1237,6 +1257,10 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
ret = scan_d3dbc(compile_info, &message_context);
break;
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
+ ret = scan_dxil(compile_info, &message_context);
+ break;
+
default:
ERR("Unsupported source type %#x.\n", compile_info->source_type);
ret = VKD3D_ERROR_INVALID_ARGUMENT;
@@ -1359,6 +1383,24 @@ static int compile_d3d_bytecode(const struct vkd3d_shader_compile_info *compile_
return VKD3D_ERROR;
}
+static int compile_dxbc_dxil(const struct vkd3d_shader_compile_info *compile_info,
+ struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
+{
+ struct vkd3d_shader_parser *parser;
+ int ret;
+
+ if ((ret = vkd3d_shader_sm6_parser_create(compile_info, message_context, &parser)) < 0)
+ {
+ WARN("Failed to initialise shader parser.\n");
+ return ret;
+ }
+
+ ret = vkd3d_shader_parser_compile(parser, compile_info, out, message_context);
+
+ vkd3d_shader_parser_destroy(parser);
+ return ret;
+}
+
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, char **messages)
{
@@ -1391,6 +1433,10 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
ret = compile_d3d_bytecode(compile_info, out, &message_context);
break;
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
+ ret = compile_dxbc_dxil(compile_info, out, &message_context);
+ break;
+
default:
vkd3d_unreachable();
}
@@ -1568,6 +1614,7 @@ const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(uns
VKD3D_SHADER_SOURCE_DXBC_TPF,
VKD3D_SHADER_SOURCE_HLSL,
VKD3D_SHADER_SOURCE_D3D_BYTECODE,
+ VKD3D_SHADER_SOURCE_DXBC_DXIL,
};
TRACE("count %p.\n", count);
@@ -1606,6 +1653,7 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
switch (source_type)
{
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
case VKD3D_SHADER_SOURCE_DXBC_TPF:
*count = ARRAY_SIZE(dxbc_tpf_types);
return dxbc_tpf_types;
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
index 528a6651782..85fca964227 100644
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -149,6 +149,17 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_D3DBC_UNDECLARED_SEMANTIC = 7006,
VKD3D_SHADER_WARNING_D3DBC_IGNORED_INSTRUCTION_FLAGS= 7300,
+
+ VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY = 8000,
+ VKD3D_SHADER_ERROR_DXIL_INVALID_SIZE = 8001,
+ VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_OFFSET = 8002,
+ VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE = 8003,
+ VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE = 8004,
+
+ VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
+ VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
+ VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH = 8302,
+ VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH = 8303,
};
enum vkd3d_shader_opcode
@@ -814,9 +825,12 @@ struct vkd3d_shader_desc
{
const uint32_t *byte_code;
size_t byte_code_size;
+ bool is_dxil;
struct shader_signature input_signature;
struct shader_signature output_signature;
struct shader_signature patch_constant_signature;
+
+ uint32_t temp_count;
};
struct vkd3d_shader_register_semantic
@@ -1170,6 +1184,8 @@ int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compi
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
+int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info,
+ struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
void free_shader_desc(struct vkd3d_shader_desc *desc);
@@ -1342,6 +1358,7 @@ static inline void *vkd3d_find_struct_(const struct vkd3d_struct *chain,
}
#define VKD3D_DXBC_HEADER_SIZE (8 * sizeof(uint32_t))
+#define VKD3D_DXBC_CHUNK_ALIGNMENT sizeof(uint32_t)
#define TAG_AON9 VKD3D_MAKE_TAG('A', 'o', 'n', '9')
#define TAG_DXBC VKD3D_MAKE_TAG('D', 'X', 'B', 'C')
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
index 1fc6c00deff..de355ccd10d 100644
--- a/libs/vkd3d/libs/vkd3d/command.c
+++ b/libs/vkd3d/libs/vkd3d/command.c
@@ -6064,8 +6064,35 @@ static ULONG STDMETHODCALLTYPE d3d12_command_queue_AddRef(ID3D12CommandQueue *if
return refcount;
}
+static void d3d12_command_queue_destroy_op(struct vkd3d_cs_op_data *op)
+{
+ switch (op->opcode)
+ {
+ case VKD3D_CS_OP_WAIT:
+ d3d12_fence_decref(op->u.wait.fence);
+ break;
+
+ case VKD3D_CS_OP_SIGNAL:
+ d3d12_fence_decref(op->u.signal.fence);
+ break;
+
+ case VKD3D_CS_OP_EXECUTE:
+ vkd3d_free(op->u.execute.buffers);
+ break;
+
+ case VKD3D_CS_OP_UPDATE_MAPPINGS:
+ case VKD3D_CS_OP_COPY_MAPPINGS:
+ break;
+ }
+}
+
static void d3d12_command_queue_op_array_destroy(struct d3d12_command_queue_op_array *array)
{
+ unsigned int i;
+
+ for (i = 0; i < array->count; ++i)
+ d3d12_command_queue_destroy_op(&array->ops[i]);
+
vkd3d_free(array->ops);
}
@@ -6353,8 +6380,6 @@ static void d3d12_command_queue_execute(struct d3d12_command_queue *command_queu
ERR("Failed to submit queue(s), vr %d.\n", vr);
vkd3d_queue_release(vkd3d_queue);
-
- vkd3d_free(buffers);
}
static void d3d12_command_queue_submit_locked(struct d3d12_command_queue *queue)
@@ -6412,7 +6437,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_ExecuteCommandLists(ID3D12Comm
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
{
ERR("Failed to add op.\n");
- return;
+ goto done;
}
op->opcode = VKD3D_CS_OP_EXECUTE;
op->u.execute.buffers = buffers;
@@ -6420,6 +6445,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_ExecuteCommandLists(ID3D12Comm
d3d12_command_queue_submit_locked(command_queue);
+done:
vkd3d_mutex_unlock(&command_queue->op_mutex);
return;
}
@@ -6487,6 +6513,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Signal(ID3D12CommandQueue *
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
{
+ ERR("Failed to add op.\n");
hr = E_OUTOFMEMORY;
goto done;
}
@@ -6825,6 +6852,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Wait(ID3D12CommandQueue *if
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
{
+ ERR("Failed to add op.\n");
hr = E_OUTOFMEMORY;
goto done;
}
@@ -7061,12 +7089,10 @@ static HRESULT d3d12_command_queue_flush_ops_locked(struct d3d12_command_queue *
return d3d12_command_queue_fixup_after_flush_locked(queue);
}
d3d12_command_queue_wait_locked(queue, fence, op->u.wait.value);
- d3d12_fence_decref(fence);
break;
case VKD3D_CS_OP_SIGNAL:
d3d12_command_queue_signal(queue, op->u.signal.fence, op->u.signal.value);
- d3d12_fence_decref(op->u.signal.fence);
break;
case VKD3D_CS_OP_EXECUTE:
@@ -7086,6 +7112,8 @@ static HRESULT d3d12_command_queue_flush_ops_locked(struct d3d12_command_queue *
vkd3d_unreachable();
}
+ d3d12_command_queue_destroy_op(op);
+
*flushed_any |= true;
}
diff --git a/libs/vkd3d/libs/vkd3d/state.c b/libs/vkd3d/libs/vkd3d/state.c
index 5e46b467252..2d8138245d8 100644
--- a/libs/vkd3d/libs/vkd3d/state.c
+++ b/libs/vkd3d/libs/vkd3d/state.c
@@ -20,6 +20,7 @@
#include "vkd3d_private.h"
#include "vkd3d_shaders.h"
+#include "vkd3d_shader_utils.h"
/* ID3D12RootSignature */
static inline struct d3d12_root_signature *impl_from_ID3D12RootSignature(ID3D12RootSignature *iface)
@@ -1978,14 +1979,14 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
compile_info.next = shader_interface;
compile_info.source.code = code->pShaderBytecode;
compile_info.source.size = code->BytecodeLength;
- compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
compile_info.options = options;
compile_info.option_count = ARRAY_SIZE(options);
compile_info.log_level = VKD3D_SHADER_LOG_NONE;
compile_info.source_name = NULL;
- if ((ret = vkd3d_shader_compile(&compile_info, &spirv, NULL)) < 0)
+ if ((ret = vkd3d_shader_parse_dxbc_source_type(&compile_info.source, &compile_info.source_type, NULL)) < 0
+ || (ret = vkd3d_shader_compile(&compile_info, &spirv, NULL)) < 0)
{
WARN("Failed to compile shader, vkd3d result %d.\n", ret);
return hresult_from_vkd3d_result(ret);
@@ -2008,6 +2009,7 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
struct vkd3d_shader_scan_descriptor_info *descriptor_info)
{
struct vkd3d_shader_compile_info compile_info;
+ enum vkd3d_result ret;
const struct vkd3d_shader_compile_option options[] =
{
@@ -2019,13 +2021,15 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
compile_info.next = descriptor_info;
compile_info.source.code = code->pShaderBytecode;
compile_info.source.size = code->BytecodeLength;
- compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
compile_info.options = options;
compile_info.option_count = ARRAY_SIZE(options);
compile_info.log_level = VKD3D_SHADER_LOG_NONE;
compile_info.source_name = NULL;
+ if ((ret = vkd3d_shader_parse_dxbc_source_type(&compile_info.source, &compile_info.source_type, NULL)) < 0)
+ return ret;
+
return vkd3d_shader_scan(&compile_info, NULL);
}
--
2.40.1