mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
19527 lines
785 KiB
Diff
19527 lines
785 KiB
Diff
From 8dab6cb1d8d984bee47df2da8288e01289fd1379 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 20 Sep 2023 06:49:52 +1000
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Subject: [PATCH] Updated vkd3d to 46c7f65be8337a108a04a616ccd0c8a773216f3f.
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---
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libs/vkd3d/Makefile.in | 1 +
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libs/vkd3d/include/private/vkd3d_common.h | 22 +
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.../include/private/vkd3d_shader_utils.h | 67 +
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libs/vkd3d/include/vkd3d.h | 35 +
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libs/vkd3d/include/vkd3d_shader.h | 291 +-
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libs/vkd3d/include/vkd3d_windows.h | 5 +
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libs/vkd3d/libs/vkd3d-common/debug.c | 17 +-
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libs/vkd3d/libs/vkd3d-shader/d3d_asm.c | 50 +-
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libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 430 ++-
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libs/vkd3d/libs/vkd3d-shader/dxbc.c | 17 +-
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 2968 +++++++++++++++++
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 289 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.h | 68 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.y | 1969 ++++++-----
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 768 +++--
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.../libs/vkd3d-shader/hlsl_constant_ops.c | 525 ++-
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libs/vkd3d/libs/vkd3d-shader/ir.c | 232 +-
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libs/vkd3d/libs/vkd3d-shader/preproc.l | 140 +-
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libs/vkd3d/libs/vkd3d-shader/spirv.c | 457 ++-
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 1385 +++++---
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.../libs/vkd3d-shader/vkd3d_shader_main.c | 440 ++-
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.../libs/vkd3d-shader/vkd3d_shader_private.h | 128 +-
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libs/vkd3d/libs/vkd3d/command.c | 674 ++--
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libs/vkd3d/libs/vkd3d/device.c | 245 +-
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libs/vkd3d/libs/vkd3d/resource.c | 342 +-
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libs/vkd3d/libs/vkd3d/state.c | 14 +-
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libs/vkd3d/libs/vkd3d/vkd3d_main.c | 4 +-
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libs/vkd3d/libs/vkd3d/vkd3d_private.h | 124 +-
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28 files changed, 9257 insertions(+), 2450 deletions(-)
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create mode 100644 libs/vkd3d/include/private/vkd3d_shader_utils.h
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create mode 100644 libs/vkd3d/libs/vkd3d-shader/dxil.c
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diff --git a/libs/vkd3d/Makefile.in b/libs/vkd3d/Makefile.in
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index 1ba0e9f71e1..f647af11d07 100644
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--- a/libs/vkd3d/Makefile.in
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+++ b/libs/vkd3d/Makefile.in
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@@ -17,6 +17,7 @@ SOURCES = \
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libs/vkd3d-shader/d3d_asm.c \
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libs/vkd3d-shader/d3dbc.c \
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libs/vkd3d-shader/dxbc.c \
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+ libs/vkd3d-shader/dxil.c \
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libs/vkd3d-shader/glsl.c \
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libs/vkd3d-shader/hlsl.c \
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libs/vkd3d-shader/hlsl.l \
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diff --git a/libs/vkd3d/include/private/vkd3d_common.h b/libs/vkd3d/include/private/vkd3d_common.h
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index 1ac23b4a085..f7d98f327f1 100644
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--- a/libs/vkd3d/include/private/vkd3d_common.h
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+++ b/libs/vkd3d/include/private/vkd3d_common.h
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@@ -20,6 +20,7 @@
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#define __VKD3D_COMMON_H
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#include "config.h"
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+#define WIN32_LEAN_AND_MEAN
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#include "windows.h"
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#include "vkd3d_types.h"
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@@ -28,6 +29,7 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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+#include <stdlib.h>
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#ifdef _MSC_VER
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#include <intrin.h>
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@@ -171,6 +173,11 @@ static inline bool vkd3d_bound_range(size_t start, size_t count, size_t limit)
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#endif
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}
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+static inline bool vkd3d_object_range_overflow(size_t start, size_t count, size_t size)
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+{
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+ return (~(size_t)0 - start) / size < count;
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+}
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+
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static inline uint16_t vkd3d_make_u16(uint8_t low, uint8_t high)
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{
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return low | ((uint16_t)high << 8);
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@@ -186,6 +193,21 @@ static inline int vkd3d_u32_compare(uint32_t x, uint32_t y)
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return (x > y) - (x < y);
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}
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+static inline bool bitmap_clear(uint32_t *map, unsigned int idx)
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+{
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+ return map[idx >> 5] &= ~(1u << (idx & 0x1f));
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+}
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+
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+static inline bool bitmap_set(uint32_t *map, unsigned int idx)
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+{
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+ return map[idx >> 5] |= (1u << (idx & 0x1f));
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+}
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+
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+static inline bool bitmap_is_set(const uint32_t *map, unsigned int idx)
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+{
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+ return map[idx >> 5] & (1u << (idx & 0x1f));
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+}
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+
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static inline int ascii_isupper(int c)
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{
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return 'A' <= c && c <= 'Z';
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diff --git a/libs/vkd3d/include/private/vkd3d_shader_utils.h b/libs/vkd3d/include/private/vkd3d_shader_utils.h
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new file mode 100644
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index 00000000000..c9f8001e590
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--- /dev/null
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+++ b/libs/vkd3d/include/private/vkd3d_shader_utils.h
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@@ -0,0 +1,67 @@
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+/*
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+ * Copyright 2023 Conor McCarthy for CodeWeavers
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+ *
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+ * This library is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU Lesser General Public
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+ * License as published by the Free Software Foundation; either
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+ * version 2.1 of the License, or (at your option) any later version.
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+ *
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+ * This library is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * Lesser General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Lesser General Public
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+ * License along with this library; if not, write to the Free Software
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+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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+ */
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+
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+#ifndef __VKD3D_SHADER_UTILS_H
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+#define __VKD3D_SHADER_UTILS_H
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+
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+#include "vkd3d_shader.h"
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+
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+#define TAG_DXIL VKD3D_MAKE_TAG('D', 'X', 'I', 'L')
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+#define TAG_SHDR VKD3D_MAKE_TAG('S', 'H', 'D', 'R')
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+#define TAG_SHEX VKD3D_MAKE_TAG('S', 'H', 'E', 'X')
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+
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+static inline enum vkd3d_result vkd3d_shader_parse_dxbc_source_type(const struct vkd3d_shader_code *dxbc,
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+ enum vkd3d_shader_source_type *type, char **messages)
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+{
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+ struct vkd3d_shader_dxbc_desc desc;
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+ enum vkd3d_result ret;
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+ unsigned int i;
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+
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+ *type = VKD3D_SHADER_SOURCE_NONE;
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+
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+ if ((ret = vkd3d_shader_parse_dxbc(dxbc, 0, &desc, messages)) < 0)
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+ return ret;
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+
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+ for (i = 0; i < desc.section_count; ++i)
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+ {
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+ uint32_t tag = desc.sections[i].tag;
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+ if (tag == TAG_SHDR || tag == TAG_SHEX)
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+ {
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+ *type = VKD3D_SHADER_SOURCE_DXBC_TPF;
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+#ifndef VKD3D_SHADER_UNSUPPORTED_DXIL
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+ break;
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+#else
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+ }
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+ else if (tag == TAG_DXIL)
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+ {
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+ *type = VKD3D_SHADER_SOURCE_DXBC_DXIL;
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+ /* Default to DXIL if both are present. */
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+ break;
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+#endif
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+ }
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+ }
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+
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+ vkd3d_shader_free_dxbc(&desc);
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+
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+ if (*type == VKD3D_SHADER_SOURCE_NONE)
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+ return VKD3D_ERROR_INVALID_SHADER;
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+
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+ return VKD3D_OK;
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+}
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+
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+#endif /* __VKD3D_SHADER_UTILS_H */
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diff --git a/libs/vkd3d/include/vkd3d.h b/libs/vkd3d/include/vkd3d.h
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index 72ed3ced671..2ccda47248a 100644
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--- a/libs/vkd3d/include/vkd3d.h
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+++ b/libs/vkd3d/include/vkd3d.h
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@@ -207,7 +207,42 @@ VKD3D_API VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
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VKD3D_API struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device);
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VKD3D_API uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
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+
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+/**
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+ * Acquire the Vulkan queue backing a command queue.
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+ *
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+ * While a queue is acquired by the client, it is locked so that
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+ * neither the vkd3d library nor other threads can submit work to
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+ * it. For that reason it should be released as soon as possible with
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+ * vkd3d_release_vk_queue(). The lock is not reentrant, so the same
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+ * queue must not be acquired more than once by the same thread.
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+ *
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+ * Work submitted through the Direct3D 12 API exposed by vkd3d is not
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+ * always immediately submitted to the Vulkan queue; sometimes it is
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+ * kept in another internal queue, which might not necessarily be
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+ * empty at the time vkd3d_acquire_vk_queue() is called. For this
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+ * reason, work submitted directly to the Vulkan queue might appear to
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+ * the Vulkan driver as being submitted before other work submitted
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+ * though the Direct3D 12 API. If this is not desired, it is
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+ * recommended to synchronize work submission using an ID3D12Fence
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+ * object, by submitting to the queue a signal operation after all the
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+ * Direct3D 12 work is submitted and waiting for it before calling
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+ * vkd3d_acquire_vk_queue().
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+ *
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+ * \since 1.0
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+ */
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VKD3D_API VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue);
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+
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+/**
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+ * Release the Vulkan queue backing a command queue.
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+ *
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+ * This must be paired to an earlier corresponding
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+ * vkd3d_acquire_vk_queue(). After this function is called, the Vulkan
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+ * queue returned by vkd3d_acquire_vk_queue() must not be used any
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+ * more.
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+ *
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+ * \since 1.0
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+ */
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VKD3D_API void vkd3d_release_vk_queue(ID3D12CommandQueue *queue);
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VKD3D_API HRESULT vkd3d_create_image_resource(ID3D12Device *device,
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diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h
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index 274241546ea..fc2c1257d16 100644
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--- a/libs/vkd3d/include/vkd3d_shader.h
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+++ b/libs/vkd3d/include/vkd3d_shader.h
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@@ -85,6 +85,16 @@ enum vkd3d_shader_structure_type
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* \since 1.3
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*/
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VKD3D_SHADER_STRUCTURE_TYPE_DESCRIPTOR_OFFSET_INFO,
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+ /**
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+ * The structure is a vkd3d_shader_scan_signature_info structure.
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+ * \since 1.9
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+ */
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+ VKD3D_SHADER_STRUCTURE_TYPE_SCAN_SIGNATURE_INFO,
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+ /**
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+ * The structure is a vkd3d_shader_next_stage_info structure.
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+ * \since 1.9
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+ */
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+ VKD3D_SHADER_STRUCTURE_TYPE_NEXT_STAGE_INFO,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_STRUCTURE_TYPE),
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};
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@@ -134,6 +144,15 @@ enum vkd3d_shader_compile_option_formatting_flags
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FLAGS),
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};
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+/** Determines how matrices are stored. \since 1.9 */
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+enum vkd3d_shader_compile_option_pack_matrix_order
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+{
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+ VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ROW_MAJOR = 0x00000001,
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+ VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_COLUMN_MAJOR = 0x00000002,
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+
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+ VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER),
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+};
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+
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enum vkd3d_shader_compile_option_name
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{
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/**
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@@ -164,6 +183,15 @@ enum vkd3d_shader_compile_option_name
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* \since 1.7
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*/
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VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE = 0x00000006,
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+ /**
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+ * This option specifies default matrix packing order for HLSL sources.
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+ * Explicit variable modifiers or pragmas will take precedence.
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+ *
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+ * \a value is a member of enum vkd3d_shader_compile_option_pack_matrix_order.
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+ *
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+ * \since 1.9
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+ */
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+ VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER = 0x00000007,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_NAME),
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};
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@@ -327,6 +355,25 @@ struct vkd3d_shader_parameter
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} u;
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};
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+/**
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+ * Symbolic register indices for mapping uniform constant register sets in
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+ * legacy Direct3D bytecode to constant buffer views in the target environment.
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+ *
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+ * Members of this enumeration are used in
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+ * \ref vkd3d_shader_resource_binding.register_index.
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+ *
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+ * \since 1.9
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+ */
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+enum vkd3d_shader_d3dbc_constant_register
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+{
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+ /** The float constant register set, c# in Direct3D assembly. */
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+ VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER = 0x0,
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+ /** The integer constant register set, i# in Direct3D assembly. */
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+ VKD3D_SHADER_D3DBC_INT_CONSTANT_REGISTER = 0x1,
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+ /** The boolean constant register set, b# in Direct3D assembly. */
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+ VKD3D_SHADER_D3DBC_BOOL_CONSTANT_REGISTER = 0x2,
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+};
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+
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/**
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* Describes the mapping of a single resource or resource array to its binding
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* point in the target environment.
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@@ -351,7 +398,14 @@ struct vkd3d_shader_resource_binding
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* support multiple register spaces, this parameter must be set to 0.
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*/
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unsigned int register_space;
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- /** Register index of the DXBC resource. */
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+ /**
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+ * Register index of the Direct3D resource.
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+ *
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+ * For legacy Direct3D shaders, vkd3d-shader maps each constant register
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+ * set to a single constant buffer view. This parameter names the register
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+ * set to map, and must be a member of
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+ * enum vkd3d_shader_d3dbc_constant_register.
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+ */
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unsigned int register_index;
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/** Shader stage(s) to which the resource is visible. */
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enum vkd3d_shader_visibility shader_visibility;
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@@ -611,6 +665,11 @@ enum vkd3d_shader_source_type
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* model 1, 2, and 3 shaders. \since 1.3
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*/
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VKD3D_SHADER_SOURCE_D3D_BYTECODE,
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+ /**
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+ * A 'DirectX Intermediate Language' shader embedded in a DXBC container. This is
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+ * the format used for Direct3D shader model 6 shaders. \since 1.9
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+ */
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+ VKD3D_SHADER_SOURCE_DXBC_DXIL,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SOURCE_TYPE),
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};
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@@ -620,7 +679,7 @@ enum vkd3d_shader_target_type
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{
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/**
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* The shader has no type or is to be ignored. This is not a valid value
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- * for vkd3d_shader_compile() or vkd3d_shader_scan().
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+ * for vkd3d_shader_compile().
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*/
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VKD3D_SHADER_TARGET_NONE,
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/**
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@@ -1281,6 +1340,8 @@ enum vkd3d_shader_descriptor_info_flag
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/** The descriptor is a UAV resource, on which the shader performs
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* atomic ops. \since 1.6 */
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VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS = 0x00000008,
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+ /** The descriptor is a raw (byte-addressed) buffer. \since 1.9 */
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+ VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER = 0x00000010,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_DESCRIPTOR_INFO_FLAG),
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};
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@@ -1320,6 +1381,20 @@ struct vkd3d_shader_descriptor_info
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* A chained structure enumerating the descriptors declared by a shader.
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*
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* This structure extends vkd3d_shader_compile_info.
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+ *
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+ * When scanning a legacy Direct3D shader, vkd3d-shader enumerates each
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+ * constant register set used by the shader as a single constant buffer
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+ * descriptor, as follows:
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+ * - The \ref vkd3d_shader_descriptor_info.type field is set to
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+ * VKD3D_SHADER_DESCRIPTOR_TYPE_CBV.
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+ * - The \ref vkd3d_shader_descriptor_info.register_space field is set to zero.
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+ * - The \ref vkd3d_shader_descriptor_info.register_index field is set to a
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+ * member of enum vkd3d_shader_d3dbc_constant_register denoting which set
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+ * is used.
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+ * - The \ref vkd3d_shader_descriptor_info.count field is set to one.
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+ *
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+ * In summary, there may be up to three such descriptors, one for each register
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+ * set used by the shader: float, integer, and boolean.
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*/
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struct vkd3d_shader_scan_descriptor_info
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{
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@@ -1389,6 +1464,8 @@ enum vkd3d_shader_sysval_semantic
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VKD3D_SHADER_SV_TESS_FACTOR_TRIINT = 0x0e,
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VKD3D_SHADER_SV_TESS_FACTOR_LINEDET = 0x0f,
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VKD3D_SHADER_SV_TESS_FACTOR_LINEDEN = 0x10,
|
|
+ /** Render target; SV_Target in Direct3D shader model 6 shaders. \since 1.9 */
|
|
+ VKD3D_SHADER_SV_TARGET = 0x40,
|
|
|
|
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SYSVAL_SEMANTIC),
|
|
};
|
|
@@ -1551,6 +1628,134 @@ static inline uint32_t vkd3d_shader_create_swizzle(enum vkd3d_shader_swizzle_com
|
|
| ((w & VKD3D_SHADER_SWIZZLE_MASK) << VKD3D_SHADER_SWIZZLE_SHIFT(3));
|
|
}
|
|
|
|
+/**
|
|
+ * A chained structure containing descriptions of shader inputs and outputs.
|
|
+ *
|
|
+ * This structure is currently implemented only for DXBC and legacy D3D bytecode
|
|
+ * source types.
|
|
+ * For DXBC shaders, the returned information is parsed directly from the
|
|
+ * signatures embedded in the DXBC shader.
|
|
+ * For legacy D3D shaders, the returned information is synthesized based on
|
|
+ * registers declared or used by shader instructions.
|
|
+ * For all other shader types, the structure is zeroed.
|
|
+ *
|
|
+ * All members (except for \ref type and \ref next) are output-only.
|
|
+ *
|
|
+ * This structure is passed to vkd3d_shader_scan() and extends
|
|
+ * vkd3d_shader_compile_info.
|
|
+ *
|
|
+ * Members of this structure are allocated by vkd3d-shader and should be freed
|
|
+ * with vkd3d_shader_free_scan_signature_info() when no longer needed.
|
|
+ *
|
|
+ * All signatures may contain pointers into the input shader, and should only
|
|
+ * be accessed while the input shader remains valid.
|
|
+ *
|
|
+ * Signature elements are synthesized from legacy Direct3D bytecode as follows:
|
|
+ * - The \ref vkd3d_shader_signature_element.semantic_name field is set to an
|
|
+ * uppercase string corresponding to the HLSL name for the usage, e.g.
|
|
+ * "POSITION", "BLENDWEIGHT", "COLOR", "PSIZE", etc.
|
|
+ * - The \ref vkd3d_shader_signature_element.semantic_index field is set to the
|
|
+ * usage index.
|
|
+ * - The \ref vkd3d_shader_signature_element.stream_index is always 0.
|
|
+ *
|
|
+ * Signature elements are synthesized for any input or output register declared
|
|
+ * or used in a legacy Direct3D bytecode shader, including the following:
|
|
+ * - Shader model 1 and 2 colour and texture coordinate registers.
|
|
+ * - The shader model 1 pixel shader output register.
|
|
+ * - Shader model 1 and 2 vertex shader output registers (position, fog, and
|
|
+ * point size).
|
|
+ * - Shader model 3 pixel shader system value input registers (pixel position
|
|
+ * and face).
|
|
+ *
|
|
+ * \since 1.9
|
|
+ */
|
|
+struct vkd3d_shader_scan_signature_info
|
|
+{
|
|
+ /** Must be set to VKD3D_SHADER_STRUCTURE_TYPE_SCAN_SIGNATURE_INFO. */
|
|
+ enum vkd3d_shader_structure_type type;
|
|
+ /** Optional pointer to a structure containing further parameters. */
|
|
+ const void *next;
|
|
+
|
|
+ /** The shader input varyings. */
|
|
+ struct vkd3d_shader_signature input;
|
|
+
|
|
+ /** The shader output varyings. */
|
|
+ struct vkd3d_shader_signature output;
|
|
+
|
|
+ /** The shader patch constant varyings. */
|
|
+ struct vkd3d_shader_signature patch_constant;
|
|
+};
|
|
+
|
|
+/**
|
|
+ * Describes the mapping of a output varying register in a shader stage,
|
|
+ * to an input varying register in the following shader stage.
|
|
+ *
|
|
+ * This structure is used in struct vkd3d_shader_next_stage_info.
|
|
+ */
|
|
+struct vkd3d_shader_varying_map
|
|
+{
|
|
+ /**
|
|
+ * The signature index (in the output signature) of the output varying.
|
|
+ * If greater than or equal to the number of elements in the output
|
|
+ * signature, signifies that the varying is consumed by the next stage but
|
|
+ * not written by this one.
|
|
+ */
|
|
+ unsigned int output_signature_index;
|
|
+ /** The register index of the input varying to map this register to. */
|
|
+ unsigned int input_register_index;
|
|
+ /** The mask consumed by the destination register. */
|
|
+ unsigned int input_mask;
|
|
+};
|
|
+
|
|
+/**
|
|
+ * A chained structure which describes the next shader in the pipeline.
|
|
+ *
|
|
+ * This structure is optional, and should only be provided if there is in fact
|
|
+ * another shader in the pipeline.
|
|
+ * However, depending on the input and output formats, this structure may be
|
|
+ * necessary in order to generate shaders which correctly match each other.
|
|
+ * If the structure or its individual fields are not provided, vkd3d-shader
|
|
+ * will generate shaders which may be correct in isolation, but are not
|
|
+ * guaranteed to correctly match each other.
|
|
+ *
|
|
+ * This structure is passed to vkd3d_shader_compile() and extends
|
|
+ * vkd3d_shader_compile_info.
|
|
+ *
|
|
+ * This structure contains only input parameters.
|
|
+ *
|
|
+ * \since 1.9
|
|
+ */
|
|
+struct vkd3d_shader_next_stage_info
|
|
+{
|
|
+ /** Must be set to VKD3D_SHADER_STRUCTURE_TYPE_NEXT_STAGE_INFO. */
|
|
+ enum vkd3d_shader_structure_type type;
|
|
+ /** Optional pointer to a structure containing further parameters. */
|
|
+ const void *next;
|
|
+
|
|
+ /**
|
|
+ * A mapping of output varyings in this shader stage to input varyings
|
|
+ * in the next shader stage.
|
|
+ *
|
|
+ * This mapping should include exactly one element for each varying
|
|
+ * consumed by the next shader stage.
|
|
+ * If this shader stage outputs a varying that is not consumed by the next
|
|
+ * shader stage, that varying should be absent from this array.
|
|
+ *
|
|
+ * If this field is absent, vkd3d-shader will map varyings from one stage
|
|
+ * to another based on their register index.
|
|
+ * For Direct3D shader model 3.0, such a default mapping will be incorrect
|
|
+ * unless the registers are allocated in the same order, and hence this
|
|
+ * field is necessary to correctly match inter-stage varyings.
|
|
+ * This mapping may also be necessary under other circumstances where the
|
|
+ * varying interface does not match exactly.
|
|
+ *
|
|
+ * This mapping may be constructed by vkd3d_shader_build_varying_map().
|
|
+ */
|
|
+ const struct vkd3d_shader_varying_map *varying_map;
|
|
+ /** The number of registers provided in \ref varying_map. */
|
|
+ unsigned int varying_count;
|
|
+};
|
|
+
|
|
#ifdef LIBVKD3D_SHADER_SOURCE
|
|
# define VKD3D_SHADER_API VKD3D_EXPORT
|
|
#else
|
|
@@ -1623,12 +1828,14 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
|
|
*
|
|
* Depending on the source and target types, this function may support the
|
|
* following chained structures:
|
|
+ * - vkd3d_shader_hlsl_source_info
|
|
* - vkd3d_shader_interface_info
|
|
+ * - vkd3d_shader_next_stage_info
|
|
* - vkd3d_shader_scan_descriptor_info
|
|
+ * - vkd3d_shader_scan_signature_info
|
|
* - vkd3d_shader_spirv_domain_shader_target_info
|
|
* - vkd3d_shader_spirv_target_info
|
|
* - vkd3d_shader_transform_feedback_info
|
|
- * - vkd3d_shader_hlsl_source_info
|
|
*
|
|
* \param compile_info A chained structure containing compilation parameters.
|
|
*
|
|
@@ -1784,6 +1991,26 @@ VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_ver
|
|
* Parse shader source code or byte code, returning various types of requested
|
|
* information.
|
|
*
|
|
+ * The \a source_type member of \a compile_info must be set to the type of the
|
|
+ * shader.
|
|
+ *
|
|
+ * The \a target_type member may be set to VKD3D_SHADER_TARGET_NONE, in which
|
|
+ * case vkd3d_shader_scan() will return information about the shader in
|
|
+ * isolation. Alternatively, it may be set to a valid compilation target for the
|
|
+ * shader, in which case vkd3d_shader_scan() will return information that
|
|
+ * reflects the interface for a shader as it will be compiled to that target.
|
|
+ * In this case other chained structures may be appended to \a compile_info as
|
|
+ * they would be passed to vkd3d_shader_compile(), and interpreted accordingly,
|
|
+ * such as vkd3d_shader_spirv_target_info.
|
|
+ *
|
|
+ * (For a hypothetical example, suppose the source shader distinguishes float
|
|
+ * and integer texture data, but the target environment does not support integer
|
|
+ * textures. In this case vkd3d_shader_compile() might translate integer
|
|
+ * operations to float. Accordingly using VKD3D_SHADER_TARGET_NONE would
|
|
+ * accurately report whether the texture expects integer or float data, but
|
|
+ * using the relevant specific target type would report
|
|
+ * VKD3D_SHADER_RESOURCE_DATA_FLOAT.)
|
|
+ *
|
|
* Currently this function supports the following code types:
|
|
* - VKD3D_SHADER_SOURCE_DXBC_TPF
|
|
*
|
|
@@ -1791,6 +2018,7 @@ VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_ver
|
|
* \n
|
|
* The DXBC_TPF scanner supports the following chained structures:
|
|
* - vkd3d_shader_scan_descriptor_info
|
|
+ * - vkd3d_shader_scan_signature_info
|
|
* \n
|
|
* Although the \a compile_info parameter is read-only, chained structures
|
|
* passed to this function need not be, and may serve as output parameters,
|
|
@@ -1827,12 +2055,18 @@ VKD3D_SHADER_API void vkd3d_shader_free_scan_descriptor_info(
|
|
struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info);
|
|
|
|
/**
|
|
- * Read the input signature of a compiled shader, returning a structural
|
|
+ * Read the input signature of a compiled DXBC shader, returning a structural
|
|
* description which can be easily parsed by C code.
|
|
*
|
|
* This function parses a compiled shader. To parse a standalone root signature,
|
|
* use vkd3d_shader_parse_root_signature().
|
|
*
|
|
+ * This function only parses DXBC shaders, and only retrieves the input
|
|
+ * signature. To retrieve signatures from other shader types, or other signature
|
|
+ * types, use vkd3d_shader_scan() and struct vkd3d_shader_scan_signature_info.
|
|
+ * This function returns the same input signature that is returned in
|
|
+ * struct vkd3d_shader_scan_signature_info.
|
|
+ *
|
|
* \param dxbc Compiled byte code, in DXBC format.
|
|
*
|
|
* \param signature Output location in which the parsed root signature will be
|
|
@@ -2022,6 +2256,48 @@ VKD3D_SHADER_API int vkd3d_shader_parse_dxbc(const struct vkd3d_shader_code *dxb
|
|
VKD3D_SHADER_API int vkd3d_shader_serialize_dxbc(size_t section_count,
|
|
const struct vkd3d_shader_dxbc_section_desc *sections, struct vkd3d_shader_code *dxbc, char **messages);
|
|
|
|
+/**
|
|
+ * Free members of struct vkd3d_shader_scan_signature_info allocated by
|
|
+ * vkd3d_shader_scan().
|
|
+ *
|
|
+ * This function may free members of vkd3d_shader_scan_signature_info, but
|
|
+ * does not free the structure itself.
|
|
+ *
|
|
+ * \param info Scan information to free.
|
|
+ *
|
|
+ * \since 1.9
|
|
+ */
|
|
+VKD3D_SHADER_API void vkd3d_shader_free_scan_signature_info(struct vkd3d_shader_scan_signature_info *info);
|
|
+
|
|
+/**
|
|
+ * Build a mapping of output varyings in a shader stage to input varyings in
|
|
+ * the following shader stage.
|
|
+ *
|
|
+ * This mapping should be used in struct vkd3d_shader_next_stage_info to
|
|
+ * compile the first shader.
|
|
+ *
|
|
+ * \param output_signature The output signature of the first shader.
|
|
+ *
|
|
+ * \param input_signature The input signature of the second shader.
|
|
+ *
|
|
+ * \param count On output, contains the number of entries written into
|
|
+ * \ref varyings.
|
|
+ *
|
|
+ * \param varyings Pointer to an output array of varyings.
|
|
+ * This must point to space for N varyings, where N is the number of elements
|
|
+ * in the input signature.
|
|
+ *
|
|
+ * \remark Valid legacy Direct3D pixel shaders have at most 12 varying inputs:
|
|
+ * 10 inter-stage varyings, face, and position.
|
|
+ * Therefore, in practice, it is safe to call this function with a
|
|
+ * pre-allocated array with a fixed size of 12.
|
|
+ *
|
|
+ * \since 1.9
|
|
+ */
|
|
+VKD3D_SHADER_API void vkd3d_shader_build_varying_map(const struct vkd3d_shader_signature *output_signature,
|
|
+ const struct vkd3d_shader_signature *input_signature,
|
|
+ unsigned int *count, struct vkd3d_shader_varying_map *varyings);
|
|
+
|
|
#endif /* VKD3D_SHADER_NO_PROTOTYPES */
|
|
|
|
/** Type of vkd3d_shader_get_version(). */
|
|
@@ -2087,6 +2363,13 @@ typedef int (*PFN_vkd3d_shader_parse_dxbc)(const struct vkd3d_shader_code *dxbc,
|
|
typedef int (*PFN_vkd3d_shader_serialize_dxbc)(size_t section_count,
|
|
const struct vkd3d_shader_dxbc_section_desc *sections, struct vkd3d_shader_code *dxbc, char **messages);
|
|
|
|
+/** Type of vkd3d_shader_build_varying_map(). \since 1.9 */
|
|
+typedef void (*PFN_vkd3d_shader_build_varying_map)(const struct vkd3d_shader_signature *output_signature,
|
|
+ const struct vkd3d_shader_signature *input_signature,
|
|
+ unsigned int *count, struct vkd3d_shader_varying_map *varyings);
|
|
+/** Type of vkd3d_shader_free_scan_signature_info(). \since 1.9 */
|
|
+typedef void (*PFN_vkd3d_shader_free_scan_signature_info)(struct vkd3d_shader_scan_signature_info *info);
|
|
+
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
diff --git a/libs/vkd3d/include/vkd3d_windows.h b/libs/vkd3d/include/vkd3d_windows.h
|
|
index 002ff667cbc..7b0e972d828 100644
|
|
--- a/libs/vkd3d/include/vkd3d_windows.h
|
|
+++ b/libs/vkd3d/include/vkd3d_windows.h
|
|
@@ -64,6 +64,7 @@ typedef int HRESULT;
|
|
|
|
# define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
|
|
# define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003)
|
|
+# define DXGI_ERROR_UNSUPPORTED _HRESULT_TYPEDEF_(0x887a0004)
|
|
|
|
# define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c)
|
|
|
|
@@ -124,6 +125,8 @@ typedef struct _GUID
|
|
# endif
|
|
|
|
typedef GUID IID;
|
|
+typedef GUID CLSID;
|
|
+typedef GUID UUID;
|
|
|
|
# ifdef INITGUID
|
|
# ifndef __cplusplus
|
|
@@ -222,9 +225,11 @@ typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
|
|
# if defined(__cplusplus) && !defined(CINTERFACE)
|
|
# define REFIID const IID &
|
|
# define REFGUID const GUID &
|
|
+# define REFCLSID const CLSID &
|
|
# else
|
|
# define REFIID const IID * const
|
|
# define REFGUID const GUID * const
|
|
+# define REFCLSID const CLSID * const
|
|
# endif
|
|
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
diff --git a/libs/vkd3d/libs/vkd3d-common/debug.c b/libs/vkd3d/libs/vkd3d-common/debug.c
|
|
index b363efbd360..aa7df5bd764 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-common/debug.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-common/debug.c
|
|
@@ -31,6 +31,7 @@
|
|
#include <stdlib.h>
|
|
#include <stdbool.h>
|
|
#include <string.h>
|
|
+#include <unistd.h>
|
|
#ifdef HAVE_PTHREAD_H
|
|
#include <pthread.h>
|
|
#endif
|
|
@@ -44,11 +45,11 @@ extern const char *const vkd3d_dbg_env_name;
|
|
|
|
static const char *const debug_level_names[] =
|
|
{
|
|
- /* VKD3D_DBG_LEVEL_NONE */ "none",
|
|
- /* VKD3D_DBG_LEVEL_ERR */ "err",
|
|
- /* VKD3D_DBG_LEVEL_FIXME */ "fixme",
|
|
- /* VKD3D_DBG_LEVEL_WARN */ "warn",
|
|
- /* VKD3D_DBG_LEVEL_TRACE */ "trace",
|
|
+ [VKD3D_DBG_LEVEL_NONE ] = "none",
|
|
+ [VKD3D_DBG_LEVEL_ERR ] = "err",
|
|
+ [VKD3D_DBG_LEVEL_FIXME] = "fixme",
|
|
+ [VKD3D_DBG_LEVEL_WARN ] = "warn",
|
|
+ [VKD3D_DBG_LEVEL_TRACE] = "trace",
|
|
};
|
|
|
|
enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
|
|
@@ -105,7 +106,13 @@ void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const ch
|
|
|
|
assert(level < ARRAY_SIZE(debug_level_names));
|
|
|
|
+#ifdef _WIN32
|
|
+ vkd3d_dbg_output("vkd3d:%04lx:%s:%s ", GetCurrentThreadId(), debug_level_names[level], function);
|
|
+#elif HAVE_GETTID
|
|
+ vkd3d_dbg_output("vkd3d:%u:%s:%s ", gettid(), debug_level_names[level], function);
|
|
+#else
|
|
vkd3d_dbg_output("vkd3d:%s:%s ", debug_level_names[level], function);
|
|
+#endif
|
|
va_start(args, fmt);
|
|
vkd3d_dbg_voutput(fmt, args);
|
|
va_end(args);
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
index 0a821b5c878..f0c386f1b3a 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
@@ -578,17 +578,17 @@ static void shader_dump_resource_type(struct vkd3d_d3d_asm_compiler *compiler, e
|
|
{
|
|
static const char *const resource_type_names[] =
|
|
{
|
|
- /* VKD3D_SHADER_RESOURCE_NONE */ "none",
|
|
- /* VKD3D_SHADER_RESOURCE_BUFFER */ "buffer",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_1D */ "texture1d",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2D */ "texture2d",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMS */ "texture2dms",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_3D */ "texture3d",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBE */ "texturecube",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY */ "texture1darray",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY */ "texture2darray",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY */ "texture2dmsarray",
|
|
- /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY */ "texturecubearray",
|
|
+ [VKD3D_SHADER_RESOURCE_NONE ] = "none",
|
|
+ [VKD3D_SHADER_RESOURCE_BUFFER ] = "buffer",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_1D ] = "texture1d",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2D ] = "texture2d",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DMS ] = "texture2dms",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_3D ] = "texture3d",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_CUBE ] = "texturecube",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY ] = "texture1darray",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY ] = "texture2darray",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY] = "texture2dmsarray",
|
|
+ [VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY] = "texturecubearray",
|
|
};
|
|
|
|
if (type < ARRAY_SIZE(resource_type_names))
|
|
@@ -601,19 +601,19 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
{
|
|
static const char *const data_type_names[] =
|
|
{
|
|
- /* VKD3D_DATA_FLOAT */ "float",
|
|
- /* VKD3D_DATA_INT */ "int",
|
|
- /* VKD3D_DATA_RESOURCE */ "resource",
|
|
- /* VKD3D_DATA_SAMPLER */ "sampler",
|
|
- /* VKD3D_DATA_UAV */ "uav",
|
|
- /* VKD3D_DATA_UINT */ "uint",
|
|
- /* VKD3D_DATA_UNORM */ "unorm",
|
|
- /* VKD3D_DATA_SNORM */ "snorm",
|
|
- /* VKD3D_DATA_OPAQUE */ "opaque",
|
|
- /* VKD3D_DATA_MIXED */ "mixed",
|
|
- /* VKD3D_DATA_DOUBLE */ "double",
|
|
- /* VKD3D_DATA_CONTINUED */ "<continued>",
|
|
- /* VKD3D_DATA_UNUSED */ "<unused>",
|
|
+ [VKD3D_DATA_FLOAT ] = "float",
|
|
+ [VKD3D_DATA_INT ] = "int",
|
|
+ [VKD3D_DATA_RESOURCE ] = "resource",
|
|
+ [VKD3D_DATA_SAMPLER ] = "sampler",
|
|
+ [VKD3D_DATA_UAV ] = "uav",
|
|
+ [VKD3D_DATA_UINT ] = "uint",
|
|
+ [VKD3D_DATA_UNORM ] = "unorm",
|
|
+ [VKD3D_DATA_SNORM ] = "snorm",
|
|
+ [VKD3D_DATA_OPAQUE ] = "opaque",
|
|
+ [VKD3D_DATA_MIXED ] = "mixed",
|
|
+ [VKD3D_DATA_DOUBLE ] = "double",
|
|
+ [VKD3D_DATA_CONTINUED] = "<continued>",
|
|
+ [VKD3D_DATA_UNUSED ] = "<unused>",
|
|
};
|
|
const char *name;
|
|
int i;
|
|
@@ -714,7 +714,7 @@ static void shader_dump_decl_usage(struct vkd3d_d3d_asm_compiler *compiler,
|
|
break;
|
|
|
|
case VKD3D_DECL_USAGE_TEXCOORD:
|
|
- shader_addline(buffer, "texture%u", semantic->usage_idx);
|
|
+ shader_addline(buffer, "texcoord%u", semantic->usage_idx);
|
|
break;
|
|
|
|
case VKD3D_DECL_USAGE_TANGENT:
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
index 712613ac13b..d5104ae9b79 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
@@ -214,6 +214,9 @@ struct vkd3d_shader_sm1_parser
|
|
bool abort;
|
|
|
|
struct vkd3d_shader_parser p;
|
|
+
|
|
+#define MAX_CONSTANT_COUNT 8192
|
|
+ uint32_t constant_def_mask[3][MAX_CONSTANT_COUNT / 32];
|
|
};
|
|
|
|
/* This table is not order or position dependent. */
|
|
@@ -260,9 +263,9 @@ static const struct vkd3d_sm1_opcode_info vs_opcode_table[] =
|
|
/* Declarations */
|
|
{VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
|
|
/* Constant definitions */
|
|
- {VKD3D_SM1_OP_DEF, 1, 4, VKD3DSIH_DEF},
|
|
+ {VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
|
|
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
|
|
- {VKD3D_SM1_OP_DEFI, 1, 4, VKD3DSIH_DEFI},
|
|
+ {VKD3D_SM1_OP_DEFI, 1, 1, VKD3DSIH_DEFI},
|
|
/* Control flow */
|
|
{VKD3D_SM1_OP_REP, 0, 1, VKD3DSIH_REP, {2, 0}, {~0u, ~0u}},
|
|
{VKD3D_SM1_OP_ENDREP, 0, 0, VKD3DSIH_ENDREP, {2, 0}, {~0u, ~0u}},
|
|
@@ -327,9 +330,9 @@ static const struct vkd3d_sm1_opcode_info ps_opcode_table[] =
|
|
/* Declarations */
|
|
{VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
|
|
/* Constant definitions */
|
|
- {VKD3D_SM1_OP_DEF, 1, 4, VKD3DSIH_DEF},
|
|
+ {VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
|
|
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
|
|
- {VKD3D_SM1_OP_DEFI, 1, 4, VKD3DSIH_DEFI},
|
|
+ {VKD3D_SM1_OP_DEFI, 1, 1, VKD3DSIH_DEFI},
|
|
/* Control flow */
|
|
{VKD3D_SM1_OP_REP, 0, 1, VKD3DSIH_REP, {2, 1}, {~0u, ~0u}},
|
|
{VKD3D_SM1_OP_ENDREP, 0, 0, VKD3DSIH_ENDREP, {2, 1}, {~0u, ~0u}},
|
|
@@ -490,6 +493,309 @@ static void shader_sm1_parse_dst_param(uint32_t param, const struct vkd3d_shader
|
|
dst->shift = (param & VKD3D_SM1_DSTSHIFT_MASK) >> VKD3D_SM1_DSTSHIFT_SHIFT;
|
|
}
|
|
|
|
+static struct signature_element *find_signature_element(const struct shader_signature *signature,
|
|
+ const char *semantic_name, unsigned int semantic_index)
|
|
+{
|
|
+ struct signature_element *e = signature->elements;
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < signature->element_count; ++i)
|
|
+ {
|
|
+ if (!ascii_strcasecmp(e[i].semantic_name, semantic_name)
|
|
+ && e[i].semantic_index == semantic_index)
|
|
+ return &e[i];
|
|
+ }
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+static struct signature_element *find_signature_element_by_register_index(
|
|
+ const struct shader_signature *signature, unsigned int register_index)
|
|
+{
|
|
+ struct signature_element *e = signature->elements;
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < signature->element_count; ++i)
|
|
+ {
|
|
+ if (e[i].register_index == register_index)
|
|
+ return &e[i];
|
|
+ }
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+#define SM1_COLOR_REGISTER_OFFSET 8
|
|
+
|
|
+static bool add_signature_element(struct vkd3d_shader_sm1_parser *sm1, bool output,
|
|
+ const char *name, unsigned int index, enum vkd3d_shader_sysval_semantic sysval,
|
|
+ unsigned int register_index, bool is_dcl, unsigned int mask)
|
|
+{
|
|
+ struct shader_signature *signature;
|
|
+ struct signature_element *element;
|
|
+
|
|
+ if (output)
|
|
+ signature = &sm1->p.shader_desc.output_signature;
|
|
+ else
|
|
+ signature = &sm1->p.shader_desc.input_signature;
|
|
+
|
|
+ if ((element = find_signature_element(signature, name, index)))
|
|
+ {
|
|
+ element->mask |= mask;
|
|
+ if (!is_dcl)
|
|
+ element->used_mask |= mask;
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!vkd3d_array_reserve((void **)&signature->elements, &signature->elements_capacity,
|
|
+ signature->element_count + 1, sizeof(*signature->elements)))
|
|
+ return false;
|
|
+ element = &signature->elements[signature->element_count++];
|
|
+
|
|
+ element->semantic_name = name;
|
|
+ element->semantic_index = index;
|
|
+ element->stream_index = 0;
|
|
+ element->sysval_semantic = sysval;
|
|
+ element->component_type = VKD3D_SHADER_COMPONENT_FLOAT;
|
|
+ element->register_index = register_index;
|
|
+ element->target_location = register_index;
|
|
+ element->register_count = 1;
|
|
+ element->mask = mask;
|
|
+ element->used_mask = is_dcl ? 0 : mask;
|
|
+ element->min_precision = VKD3D_SHADER_MINIMUM_PRECISION_NONE;
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static void add_signature_mask(struct vkd3d_shader_sm1_parser *sm1, bool output,
|
|
+ unsigned int register_index, unsigned int mask)
|
|
+{
|
|
+ struct shader_signature *signature;
|
|
+ struct signature_element *element;
|
|
+
|
|
+ if (output)
|
|
+ signature = &sm1->p.shader_desc.output_signature;
|
|
+ else
|
|
+ signature = &sm1->p.shader_desc.input_signature;
|
|
+
|
|
+ if (!(element = find_signature_element_by_register_index(signature, register_index)))
|
|
+ {
|
|
+ vkd3d_shader_parser_error(&sm1->p, VKD3D_SHADER_ERROR_D3DBC_UNDECLARED_SEMANTIC,
|
|
+ "%s register %u was used without being declared.", output ? "Output" : "Input", register_index);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ element->used_mask |= mask;
|
|
+}
|
|
+
|
|
+static bool add_signature_element_from_register(struct vkd3d_shader_sm1_parser *sm1,
|
|
+ const struct vkd3d_shader_register *reg, bool is_dcl, unsigned int mask)
|
|
+{
|
|
+ unsigned int register_index = reg->idx[0].offset;
|
|
+
|
|
+ switch (reg->type)
|
|
+ {
|
|
+ case VKD3DSPR_TEMP:
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL
|
|
+ && sm1->p.shader_version.major == 1 && !register_index)
|
|
+ return add_signature_element(sm1, true, "COLOR", 0, VKD3D_SHADER_SV_NONE, 0, is_dcl, mask);
|
|
+ return true;
|
|
+
|
|
+ case VKD3DSPR_INPUT:
|
|
+ /* For vertex shaders or sm3 pixel shaders, we should have already
|
|
+ * had a DCL instruction. Otherwise, this is a colour input. */
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_VERTEX || sm1->p.shader_version.major == 3)
|
|
+ {
|
|
+ add_signature_mask(sm1, false, register_index, mask);
|
|
+ return true;
|
|
+ }
|
|
+ return add_signature_element(sm1, false, "COLOR", register_index,
|
|
+ VKD3D_SHADER_SV_NONE, SM1_COLOR_REGISTER_OFFSET + register_index, is_dcl, mask);
|
|
+
|
|
+ case VKD3DSPR_TEXTURE:
|
|
+ /* For vertex shaders, this is ADDR. */
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_VERTEX)
|
|
+ return true;
|
|
+ return add_signature_element(sm1, false, "TEXCOORD", register_index,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, mask);
|
|
+
|
|
+ case VKD3DSPR_OUTPUT:
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_VERTEX)
|
|
+ {
|
|
+ /* For sm < 2 vertex shaders, this is TEXCRDOUT.
|
|
+ *
|
|
+ * For sm3 vertex shaders, this is OUTPUT, but we already
|
|
+ * should have had a DCL instruction. */
|
|
+ if (sm1->p.shader_version.major == 3)
|
|
+ {
|
|
+ add_signature_mask(sm1, true, register_index, mask);
|
|
+ return true;
|
|
+ }
|
|
+ return add_signature_element(sm1, true, "TEXCOORD", register_index,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, mask);
|
|
+ }
|
|
+ /* fall through */
|
|
+
|
|
+ case VKD3DSPR_ATTROUT:
|
|
+ return add_signature_element(sm1, true, "COLOR", register_index,
|
|
+ VKD3D_SHADER_SV_NONE, SM1_COLOR_REGISTER_OFFSET + register_index, is_dcl, mask);
|
|
+
|
|
+ case VKD3DSPR_COLOROUT:
|
|
+ return add_signature_element(sm1, true, "COLOR", register_index,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, mask);
|
|
+
|
|
+ case VKD3DSPR_DEPTHOUT:
|
|
+ return add_signature_element(sm1, true, "DEPTH", 0,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, 0x1);
|
|
+
|
|
+ case VKD3DSPR_RASTOUT:
|
|
+ switch (register_index)
|
|
+ {
|
|
+ case 0:
|
|
+ return add_signature_element(sm1, true, "POSITION", 0,
|
|
+ VKD3D_SHADER_SV_POSITION, register_index, is_dcl, mask);
|
|
+
|
|
+ case 1:
|
|
+ return add_signature_element(sm1, true, "FOG", 0,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, 0x1);
|
|
+
|
|
+ case 2:
|
|
+ return add_signature_element(sm1, true, "PSIZE", 0,
|
|
+ VKD3D_SHADER_SV_NONE, register_index, is_dcl, 0x1);
|
|
+
|
|
+ default:
|
|
+ vkd3d_shader_parser_error(&sm1->p, VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_INDEX,
|
|
+ "Invalid rasterizer output index %u.", register_index);
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ case VKD3DSPR_MISCTYPE:
|
|
+ switch (register_index)
|
|
+ {
|
|
+ case 0:
|
|
+ return add_signature_element(sm1, false, "VPOS", 0,
|
|
+ VKD3D_SHADER_SV_POSITION, register_index, is_dcl, mask);
|
|
+
|
|
+ case 1:
|
|
+ return add_signature_element(sm1, false, "VFACE", 0,
|
|
+ VKD3D_SHADER_SV_IS_FRONT_FACE, register_index, is_dcl, 0x1);
|
|
+
|
|
+ default:
|
|
+ vkd3d_shader_parser_error(&sm1->p, VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_INDEX,
|
|
+ "Invalid miscellaneous fragment input index %u.", register_index);
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ default:
|
|
+ return true;
|
|
+ }
|
|
+}
|
|
+
|
|
+static bool add_signature_element_from_semantic(struct vkd3d_shader_sm1_parser *sm1,
|
|
+ const struct vkd3d_shader_semantic *semantic)
|
|
+{
|
|
+ const struct vkd3d_shader_register *reg = &semantic->resource.reg.reg;
|
|
+ enum vkd3d_shader_sysval_semantic sysval = VKD3D_SHADER_SV_NONE;
|
|
+ unsigned int mask = semantic->resource.reg.write_mask;
|
|
+ bool output;
|
|
+
|
|
+ static const char sm1_semantic_names[][13] =
|
|
+ {
|
|
+ [VKD3D_DECL_USAGE_POSITION ] = "POSITION",
|
|
+ [VKD3D_DECL_USAGE_BLEND_WEIGHT ] = "BLENDWEIGHT",
|
|
+ [VKD3D_DECL_USAGE_BLEND_INDICES] = "BLENDINDICES",
|
|
+ [VKD3D_DECL_USAGE_NORMAL ] = "NORMAL",
|
|
+ [VKD3D_DECL_USAGE_PSIZE ] = "PSIZE",
|
|
+ [VKD3D_DECL_USAGE_TEXCOORD ] = "TEXCOORD",
|
|
+ [VKD3D_DECL_USAGE_TANGENT ] = "TANGENT",
|
|
+ [VKD3D_DECL_USAGE_BINORMAL ] = "BINORMAL",
|
|
+ [VKD3D_DECL_USAGE_TESS_FACTOR ] = "TESSFACTOR",
|
|
+ [VKD3D_DECL_USAGE_POSITIONT ] = "POSITIONT",
|
|
+ [VKD3D_DECL_USAGE_COLOR ] = "COLOR",
|
|
+ [VKD3D_DECL_USAGE_FOG ] = "FOG",
|
|
+ [VKD3D_DECL_USAGE_DEPTH ] = "DEPTH",
|
|
+ [VKD3D_DECL_USAGE_SAMPLE ] = "SAMPLE",
|
|
+ };
|
|
+
|
|
+ if (reg->type == VKD3DSPR_OUTPUT)
|
|
+ output = true;
|
|
+ else if (reg->type == VKD3DSPR_INPUT || reg->type == VKD3DSPR_TEXTURE)
|
|
+ output = false;
|
|
+ else /* vpos and vface don't have a semantic. */
|
|
+ return add_signature_element_from_register(sm1, reg, true, mask);
|
|
+
|
|
+ /* sm2 pixel shaders use DCL but don't provide a semantic. */
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL && sm1->p.shader_version.major == 2)
|
|
+ return add_signature_element_from_register(sm1, reg, true, mask);
|
|
+
|
|
+ /* With the exception of vertex POSITION output, none of these are system
|
|
+ * values. Pixel POSITION input is not equivalent to SV_Position; the closer
|
|
+ * equivalent is VPOS, which is not declared as a semantic. */
|
|
+ if (sm1->p.shader_version.type == VKD3D_SHADER_TYPE_VERTEX
|
|
+ && output && semantic->usage == VKD3D_DECL_USAGE_POSITION)
|
|
+ sysval = VKD3D_SHADER_SV_POSITION;
|
|
+
|
|
+ return add_signature_element(sm1, output, sm1_semantic_names[semantic->usage],
|
|
+ semantic->usage_idx, sysval, reg->idx[0].offset, true, mask);
|
|
+}
|
|
+
|
|
+static void record_constant_register(struct vkd3d_shader_sm1_parser *sm1,
|
|
+ enum vkd3d_shader_d3dbc_constant_register set, uint32_t index, bool from_def)
|
|
+{
|
|
+ struct vkd3d_shader_desc *desc = &sm1->p.shader_desc;
|
|
+
|
|
+ desc->flat_constant_count[set].used = max(desc->flat_constant_count[set].used, index + 1);
|
|
+ if (from_def)
|
|
+ {
|
|
+ /* d3d shaders have a maximum of 8192 constants; we should not overrun
|
|
+ * this array. */
|
|
+ assert((index / 32) <= ARRAY_SIZE(sm1->constant_def_mask[set]));
|
|
+ bitmap_set(sm1->constant_def_mask[set], index);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void shader_sm1_scan_register(struct vkd3d_shader_sm1_parser *sm1,
|
|
+ const struct vkd3d_shader_register *reg, unsigned int mask, bool from_def)
|
|
+{
|
|
+ struct vkd3d_shader_desc *desc = &sm1->p.shader_desc;
|
|
+ uint32_t register_index = reg->idx[0].offset;
|
|
+
|
|
+ switch (reg->type)
|
|
+ {
|
|
+ case VKD3DSPR_TEMP:
|
|
+ desc->temp_count = max(desc->temp_count, register_index + 1);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONST:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONST2:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 2048 + register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONST3:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 4096 + register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONST4:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 6144 + register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONSTINT:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_INT_CONSTANT_REGISTER, register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_CONSTBOOL:
|
|
+ record_constant_register(sm1, VKD3D_SHADER_D3DBC_BOOL_CONSTANT_REGISTER, register_index, from_def);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ add_signature_element_from_register(sm1, reg, false, mask);
|
|
+}
|
|
+
|
|
/* Read a parameter token from the input stream, and possibly a relative
|
|
* addressing token. */
|
|
static void shader_sm1_read_param(struct vkd3d_shader_sm1_parser *sm1,
|
|
@@ -640,6 +946,8 @@ static void shader_sm1_read_semantic(struct vkd3d_shader_sm1_parser *sm1,
|
|
range = &semantic->resource.range;
|
|
range->space = 0;
|
|
range->first = range->last = semantic->resource.reg.reg.idx[0].offset;
|
|
+
|
|
+ add_signature_element_from_semantic(sm1, semantic);
|
|
}
|
|
|
|
static void shader_sm1_read_immconst(struct vkd3d_shader_sm1_parser *sm1, const uint32_t **ptr,
|
|
@@ -744,6 +1052,14 @@ static void shader_sm1_validate_instruction(struct vkd3d_shader_sm1_parser *sm1,
|
|
}
|
|
}
|
|
|
|
+static unsigned int mask_from_swizzle(unsigned int swizzle)
|
|
+{
|
|
+ return (1u << vkd3d_swizzle_get_component(swizzle, 0))
|
|
+ | (1u << vkd3d_swizzle_get_component(swizzle, 1))
|
|
+ | (1u << vkd3d_swizzle_get_component(swizzle, 2))
|
|
+ | (1u << vkd3d_swizzle_get_component(swizzle, 3));
|
|
+}
|
|
+
|
|
static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, struct vkd3d_shader_instruction *ins)
|
|
{
|
|
struct vkd3d_shader_src_param *src_params, *predicate;
|
|
@@ -817,22 +1133,28 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_VEC4, VKD3D_DATA_FLOAT);
|
|
+ shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else if (ins->handler_idx == VKD3DSIH_DEFB)
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_SCALAR, VKD3D_DATA_UINT);
|
|
+ shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else if (ins->handler_idx == VKD3DSIH_DEFI)
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_VEC4, VKD3D_DATA_INT);
|
|
+ shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else
|
|
{
|
|
/* Destination token */
|
|
if (ins->dst_count)
|
|
+ {
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
+ shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, false);
|
|
+ }
|
|
|
|
/* Predication token */
|
|
if (ins->predicate)
|
|
@@ -840,7 +1162,10 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
|
|
|
|
/* Other source tokens */
|
|
for (i = 0; i < ins->src_count; ++i)
|
|
+ {
|
|
shader_sm1_read_src_param(sm1, &p, &src_params[i]);
|
|
+ shader_sm1_scan_register(sm1, &src_params[i].reg, mask_from_swizzle(src_params[i].swizzle), false);
|
|
+ }
|
|
}
|
|
|
|
if (sm1->abort)
|
|
@@ -947,12 +1272,30 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1,
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
+static uint32_t get_external_constant_count(struct vkd3d_shader_sm1_parser *sm1,
|
|
+ enum vkd3d_shader_d3dbc_constant_register set)
|
|
+{
|
|
+ unsigned int j;
|
|
+
|
|
+ /* Find the highest constant index which is not written by a DEF
|
|
+ * instruction. We can't (easily) use an FFZ function for this since it
|
|
+ * needs to be limited by the highest used register index. */
|
|
+ for (j = sm1->p.shader_desc.flat_constant_count[set].used; j > 0; --j)
|
|
+ {
|
|
+ if (!bitmap_is_set(sm1->constant_def_mask[set], j - 1))
|
|
+ return j;
|
|
+ }
|
|
+
|
|
+ return 0;
|
|
+}
|
|
+
|
|
int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser)
|
|
{
|
|
struct vkd3d_shader_instruction_array *instructions;
|
|
struct vkd3d_shader_instruction *ins;
|
|
struct vkd3d_shader_sm1_parser *sm1;
|
|
+ unsigned int i;
|
|
int ret;
|
|
|
|
if (!(sm1 = vkd3d_calloc(1, sizeof(*sm1))))
|
|
@@ -992,6 +1335,9 @@ int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
|
|
*parser = &sm1->p;
|
|
|
|
+ for (i = 0; i < ARRAY_SIZE(sm1->p.shader_desc.flat_constant_count); ++i)
|
|
+ sm1->p.shader_desc.flat_constant_count[i].external = get_external_constant_count(sm1, i);
|
|
+
|
|
return sm1->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
|
|
}
|
|
|
|
@@ -1292,17 +1638,12 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
|
|
|
|
if (var->is_param && var->is_uniform)
|
|
{
|
|
- struct vkd3d_string_buffer *name;
|
|
+ char *new_name;
|
|
|
|
- if (!(name = hlsl_get_string_buffer(ctx)))
|
|
- {
|
|
- buffer->status = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ if (!(new_name = hlsl_sprintf_alloc(ctx, "$%s", var->name)))
|
|
return;
|
|
- }
|
|
- vkd3d_string_buffer_printf(name, "$%s", var->name);
|
|
vkd3d_free((char *)var->name);
|
|
- var->name = hlsl_strdup(ctx, name->buffer);
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
+ var->name = new_name;
|
|
}
|
|
}
|
|
}
|
|
@@ -1340,7 +1681,7 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
|
|
else
|
|
{
|
|
put_u32(buffer, vkd3d_make_u32(D3DXRS_SAMPLER, var->regs[r].id));
|
|
- put_u32(buffer, var->regs[r].bind_count);
|
|
+ put_u32(buffer, var->bind_count[r]);
|
|
}
|
|
put_u32(buffer, 0); /* type */
|
|
put_u32(buffer, 0); /* FIXME: default value */
|
|
@@ -1553,12 +1894,13 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
|
|
|
|
for (i = 0; i < ctx->constant_defs.count; ++i)
|
|
{
|
|
+ const struct hlsl_constant_register *constant_reg = &ctx->constant_defs.regs[i];
|
|
uint32_t token = D3DSIO_DEF;
|
|
const struct sm1_dst_register reg =
|
|
{
|
|
.type = D3DSPR_CONST,
|
|
.writemask = VKD3DSP_WRITEMASK_ALL,
|
|
- .reg = i,
|
|
+ .reg = constant_reg->index,
|
|
};
|
|
|
|
if (ctx->profile->major_version > 1)
|
|
@@ -1567,7 +1909,7 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
|
|
|
|
write_sm1_dst_register(buffer, ®);
|
|
for (x = 0; x < 4; ++x)
|
|
- put_f32(buffer, ctx->constant_defs.values[i].f[x]);
|
|
+ put_f32(buffer, constant_reg->value.f[x]);
|
|
}
|
|
}
|
|
|
|
@@ -1640,10 +1982,6 @@ static void write_sm1_sampler_dcl(struct hlsl_ctx *ctx, struct vkd3d_bytecode_bu
|
|
|
|
switch (sampler_dim)
|
|
{
|
|
- case HLSL_SAMPLER_DIM_1D:
|
|
- res_type = VKD3D_SM1_RESOURCE_TEXTURE_1D;
|
|
- break;
|
|
-
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
res_type = VKD3D_SM1_RESOURCE_TEXTURE_2D;
|
|
break;
|
|
@@ -1686,14 +2024,19 @@ static void write_sm1_sampler_dcls(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
if (!var->regs[HLSL_REGSET_SAMPLERS].allocated)
|
|
continue;
|
|
|
|
- count = var->regs[HLSL_REGSET_SAMPLERS].bind_count;
|
|
+ count = var->bind_count[HLSL_REGSET_SAMPLERS];
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
|
|
{
|
|
sampler_dim = var->objects_usage[HLSL_REGSET_SAMPLERS][i].sampler_dim;
|
|
- assert(sampler_dim != HLSL_SAMPLER_DIM_GENERIC);
|
|
+ if (sampler_dim == HLSL_SAMPLER_DIM_GENERIC)
|
|
+ {
|
|
+ /* These can appear in sm4-style combined sample instructions. */
|
|
+ hlsl_fixme(ctx, &var->loc, "Generic samplers need to be lowered.");
|
|
+ continue;
|
|
+ }
|
|
|
|
reg_id = var->regs[HLSL_REGSET_SAMPLERS].id + i;
|
|
write_sm1_sampler_dcl(ctx, buffer, reg_id, sampler_dim);
|
|
@@ -1844,6 +2187,35 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
|
|
}
|
|
}
|
|
|
|
+static void write_sm1_jump(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
|
|
+{
|
|
+ const struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
|
|
+
|
|
+ switch (jump->type)
|
|
+ {
|
|
+ case HLSL_IR_JUMP_DISCARD_NEG:
|
|
+ {
|
|
+ struct hlsl_reg *reg = &jump->condition.node->reg;
|
|
+
|
|
+ struct sm1_instruction instr =
|
|
+ {
|
|
+ .opcode = VKD3D_SM1_OP_TEXKILL,
|
|
+
|
|
+ .dst.type = D3DSPR_TEMP,
|
|
+ .dst.reg = reg->id,
|
|
+ .dst.writemask = reg->writemask,
|
|
+ .has_dst = 1,
|
|
+ };
|
|
+
|
|
+ write_sm1_instruction(ctx, buffer, &instr);
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ default:
|
|
+ hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.\n", hlsl_jump_type_to_string(jump->type));
|
|
+ }
|
|
+}
|
|
+
|
|
static void write_sm1_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
|
|
{
|
|
const struct hlsl_ir_load *load = hlsl_ir_load(instr);
|
|
@@ -2038,6 +2410,10 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
write_sm1_expr(ctx, buffer, instr);
|
|
break;
|
|
|
|
+ case HLSL_IR_JUMP:
|
|
+ write_sm1_jump(ctx, buffer, instr);
|
|
+ break;
|
|
+
|
|
case HLSL_IR_LOAD:
|
|
write_sm1_load(ctx, buffer, instr);
|
|
break;
|
|
@@ -2063,7 +2439,6 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
|
|
{
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
|
- int ret;
|
|
|
|
put_u32(&buffer, sm1_version(ctx->profile->type, ctx->profile->major_version, ctx->profile->minor_version));
|
|
|
|
@@ -2076,10 +2451,17 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
|
|
|
put_u32(&buffer, D3DSIO_END);
|
|
|
|
- if (!(ret = buffer.status))
|
|
+ if (buffer.status)
|
|
+ ctx->result = buffer.status;
|
|
+
|
|
+ if (!ctx->result)
|
|
{
|
|
out->code = buffer.data;
|
|
out->size = buffer.size;
|
|
}
|
|
- return ret;
|
|
+ else
|
|
+ {
|
|
+ vkd3d_free(buffer.data);
|
|
+ }
|
|
+ return ctx->result;
|
|
}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxbc.c b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
index 3e3f06faeb5..cedc3da4a83 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
@@ -391,6 +391,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
|
|
read_dword(&ptr, &e[i].sysval_semantic);
|
|
read_dword(&ptr, &e[i].component_type);
|
|
read_dword(&ptr, &e[i].register_index);
|
|
+ e[i].target_location = e[i].register_index;
|
|
e[i].register_count = 1;
|
|
read_dword(&ptr, &mask);
|
|
e[i].mask = mask & 0xff;
|
|
@@ -493,8 +494,14 @@ static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section,
|
|
return ret;
|
|
break;
|
|
|
|
+ case TAG_DXIL:
|
|
case TAG_SHDR:
|
|
case TAG_SHEX:
|
|
+ if ((section->tag == TAG_DXIL) != desc->is_dxil)
|
|
+ {
|
|
+ TRACE("Skipping chunk %#x.\n", section->tag);
|
|
+ break;
|
|
+ }
|
|
if (desc->byte_code)
|
|
FIXME("Multiple shader code chunks.\n");
|
|
desc->byte_code = section->data.code;
|
|
@@ -505,10 +512,6 @@ static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section,
|
|
TRACE("Skipping AON9 shader code chunk.\n");
|
|
break;
|
|
|
|
- case TAG_DXIL:
|
|
- FIXME("Skipping DXIL shader model 6+ code chunk.\n");
|
|
- break;
|
|
-
|
|
default:
|
|
TRACE("Skipping chunk %#x.\n", section->tag);
|
|
break;
|
|
@@ -529,12 +532,6 @@ int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc,
|
|
{
|
|
int ret;
|
|
|
|
- desc->byte_code = NULL;
|
|
- desc->byte_code_size = 0;
|
|
- memset(&desc->input_signature, 0, sizeof(desc->input_signature));
|
|
- memset(&desc->output_signature, 0, sizeof(desc->output_signature));
|
|
- memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature));
|
|
-
|
|
ret = for_each_dxbc_section(dxbc, message_context, source_name, shdr_handler, desc);
|
|
if (!desc->byte_code)
|
|
ret = VKD3D_ERROR_INVALID_ARGUMENT;
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
|
new file mode 100644
|
|
index 00000000000..b78c78d34a7
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
|
@@ -0,0 +1,2968 @@
|
|
+/*
|
|
+ * Copyright 2023 Conor McCarthy for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#include "vkd3d_shader_private.h"
|
|
+
|
|
+#define VKD3D_SM6_VERSION_MAJOR(version) (((version) >> 4) & 0xf)
|
|
+#define VKD3D_SM6_VERSION_MINOR(version) (((version) >> 0) & 0xf)
|
|
+
|
|
+#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde)
|
|
+#define DXIL_OP_MAX_OPERANDS 17
|
|
+
|
|
+enum bitcode_block_id
|
|
+{
|
|
+ BLOCKINFO_BLOCK = 0,
|
|
+ MODULE_BLOCK = 8,
|
|
+ PARAMATTR_BLOCK = 9,
|
|
+ PARAMATTR_GROUP_BLOCK = 10,
|
|
+ CONSTANTS_BLOCK = 11,
|
|
+ FUNCTION_BLOCK = 12,
|
|
+ VALUE_SYMTAB_BLOCK = 14,
|
|
+ METADATA_BLOCK = 15,
|
|
+ METADATA_ATTACHMENT_BLOCK = 16,
|
|
+ TYPE_BLOCK = 17,
|
|
+ USELIST_BLOCK = 18,
|
|
+};
|
|
+
|
|
+enum bitcode_blockinfo_code
|
|
+{
|
|
+ SETBID = 1,
|
|
+ BLOCKNAME = 2,
|
|
+ SETRECORDNAME = 3,
|
|
+};
|
|
+
|
|
+enum bitcode_block_abbreviation
|
|
+{
|
|
+ END_BLOCK = 0,
|
|
+ ENTER_SUBBLOCK = 1,
|
|
+ DEFINE_ABBREV = 2,
|
|
+ UNABBREV_RECORD = 3,
|
|
+};
|
|
+
|
|
+enum bitcode_abbrev_type
|
|
+{
|
|
+ ABBREV_FIXED = 1,
|
|
+ ABBREV_VBR = 2,
|
|
+ ABBREV_ARRAY = 3,
|
|
+ ABBREV_CHAR = 4,
|
|
+ ABBREV_BLOB = 5,
|
|
+};
|
|
+
|
|
+enum bitcode_address_space
|
|
+{
|
|
+ ADDRESS_SPACE_DEFAULT,
|
|
+ ADDRESS_SPACE_DEVICEMEM,
|
|
+ ADDRESS_SPACE_CBUFFER,
|
|
+ ADDRESS_SPACE_GROUPSHARED,
|
|
+};
|
|
+
|
|
+enum bitcode_module_code
|
|
+{
|
|
+ MODULE_CODE_VERSION = 1,
|
|
+ MODULE_CODE_GLOBALVAR = 7,
|
|
+ MODULE_CODE_FUNCTION = 8,
|
|
+};
|
|
+
|
|
+enum bitcode_constant_code
|
|
+{
|
|
+ CST_CODE_SETTYPE = 1,
|
|
+ CST_CODE_NULL = 2,
|
|
+ CST_CODE_UNDEF = 3,
|
|
+ CST_CODE_INTEGER = 4,
|
|
+ CST_CODE_FLOAT = 6,
|
|
+ CST_CODE_STRING = 8,
|
|
+ CST_CODE_CE_GEP = 12,
|
|
+ CST_CODE_CE_INBOUNDS_GEP = 20,
|
|
+ CST_CODE_DATA = 22,
|
|
+};
|
|
+
|
|
+enum bitcode_function_code
|
|
+{
|
|
+ FUNC_CODE_DECLAREBLOCKS = 1,
|
|
+ FUNC_CODE_INST_BINOP = 2,
|
|
+ FUNC_CODE_INST_CAST = 3,
|
|
+ FUNC_CODE_INST_RET = 10,
|
|
+ FUNC_CODE_INST_BR = 11,
|
|
+ FUNC_CODE_INST_SWITCH = 12,
|
|
+ FUNC_CODE_INST_PHI = 16,
|
|
+ FUNC_CODE_INST_ALLOCA = 19,
|
|
+ FUNC_CODE_INST_LOAD = 20,
|
|
+ FUNC_CODE_INST_EXTRACTVAL = 26,
|
|
+ FUNC_CODE_INST_CMP2 = 28,
|
|
+ FUNC_CODE_INST_VSELECT = 29,
|
|
+ FUNC_CODE_INST_CALL = 34,
|
|
+ FUNC_CODE_INST_ATOMICRMW = 38,
|
|
+ FUNC_CODE_INST_LOADATOMIC = 41,
|
|
+ FUNC_CODE_INST_GEP = 43,
|
|
+ FUNC_CODE_INST_STORE = 44,
|
|
+ FUNC_CODE_INST_STOREATOMIC = 45,
|
|
+ FUNC_CODE_INST_CMPXCHG = 46,
|
|
+};
|
|
+
|
|
+enum bitcode_type_code
|
|
+{
|
|
+ TYPE_CODE_NUMENTRY = 1,
|
|
+ TYPE_CODE_VOID = 2,
|
|
+ TYPE_CODE_FLOAT = 3,
|
|
+ TYPE_CODE_DOUBLE = 4,
|
|
+ TYPE_CODE_LABEL = 5,
|
|
+ TYPE_CODE_INTEGER = 7,
|
|
+ TYPE_CODE_POINTER = 8,
|
|
+ TYPE_CODE_HALF = 10,
|
|
+ TYPE_CODE_ARRAY = 11,
|
|
+ TYPE_CODE_VECTOR = 12,
|
|
+ TYPE_CODE_METADATA = 16,
|
|
+ TYPE_CODE_STRUCT_ANON = 18,
|
|
+ TYPE_CODE_STRUCT_NAME = 19,
|
|
+ TYPE_CODE_STRUCT_NAMED = 20,
|
|
+ TYPE_CODE_FUNCTION = 21,
|
|
+};
|
|
+
|
|
+enum bitcode_value_symtab_code
|
|
+{
|
|
+ VST_CODE_ENTRY = 1,
|
|
+ VST_CODE_BBENTRY = 2,
|
|
+};
|
|
+
|
|
+enum dx_intrinsic_opcode
|
|
+{
|
|
+ DX_STORE_OUTPUT = 5,
|
|
+};
|
|
+
|
|
+struct sm6_pointer_info
|
|
+{
|
|
+ const struct sm6_type *type;
|
|
+ enum bitcode_address_space addr_space;
|
|
+};
|
|
+
|
|
+struct sm6_struct_info
|
|
+{
|
|
+ const char *name;
|
|
+ unsigned int elem_count;
|
|
+ const struct sm6_type *elem_types[];
|
|
+};
|
|
+
|
|
+struct sm6_function_info
|
|
+{
|
|
+ const struct sm6_type *ret_type;
|
|
+ unsigned int param_count;
|
|
+ const struct sm6_type *param_types[];
|
|
+};
|
|
+
|
|
+struct sm6_array_info
|
|
+{
|
|
+ unsigned int count;
|
|
+ const struct sm6_type *elem_type;
|
|
+};
|
|
+
|
|
+enum sm6_type_class
|
|
+{
|
|
+ TYPE_CLASS_VOID,
|
|
+ TYPE_CLASS_INTEGER,
|
|
+ TYPE_CLASS_FLOAT,
|
|
+ TYPE_CLASS_POINTER,
|
|
+ TYPE_CLASS_STRUCT,
|
|
+ TYPE_CLASS_FUNCTION,
|
|
+ TYPE_CLASS_VECTOR,
|
|
+ TYPE_CLASS_ARRAY,
|
|
+ TYPE_CLASS_LABEL,
|
|
+ TYPE_CLASS_METADATA,
|
|
+};
|
|
+
|
|
+struct sm6_type
|
|
+{
|
|
+ enum sm6_type_class class;
|
|
+ union
|
|
+ {
|
|
+ unsigned int width;
|
|
+ struct sm6_pointer_info pointer;
|
|
+ struct sm6_struct_info *struc;
|
|
+ struct sm6_function_info *function;
|
|
+ struct sm6_array_info array;
|
|
+ } u;
|
|
+};
|
|
+
|
|
+enum sm6_value_type
|
|
+{
|
|
+ VALUE_TYPE_FUNCTION,
|
|
+ VALUE_TYPE_REG,
|
|
+};
|
|
+
|
|
+struct sm6_function_data
|
|
+{
|
|
+ const char *name;
|
|
+ bool is_prototype;
|
|
+ unsigned int attribs_id;
|
|
+};
|
|
+
|
|
+struct sm6_value
|
|
+{
|
|
+ const struct sm6_type *type;
|
|
+ enum sm6_value_type value_type;
|
|
+ bool is_undefined;
|
|
+ union
|
|
+ {
|
|
+ struct sm6_function_data function;
|
|
+ struct vkd3d_shader_register reg;
|
|
+ } u;
|
|
+};
|
|
+
|
|
+struct dxil_record
|
|
+{
|
|
+ unsigned int code;
|
|
+ unsigned int operand_count;
|
|
+ uint64_t operands[];
|
|
+};
|
|
+
|
|
+struct sm6_symbol
|
|
+{
|
|
+ unsigned int id;
|
|
+ const char *name;
|
|
+};
|
|
+
|
|
+struct sm6_block
|
|
+{
|
|
+ struct vkd3d_shader_instruction *instructions;
|
|
+ size_t instruction_capacity;
|
|
+ size_t instruction_count;
|
|
+};
|
|
+
|
|
+struct sm6_function
|
|
+{
|
|
+ const struct sm6_value *declaration;
|
|
+
|
|
+ struct sm6_block *blocks[1];
|
|
+ size_t block_count;
|
|
+
|
|
+ size_t value_count;
|
|
+};
|
|
+
|
|
+struct dxil_block
|
|
+{
|
|
+ const struct dxil_block *parent;
|
|
+ enum bitcode_block_id id;
|
|
+ unsigned int abbrev_len;
|
|
+ unsigned int start;
|
|
+ unsigned int length;
|
|
+ unsigned int level;
|
|
+
|
|
+ /* The abbrev, block and record structs are not relocatable. */
|
|
+ struct dxil_abbrev **abbrevs;
|
|
+ size_t abbrev_capacity;
|
|
+ size_t abbrev_count;
|
|
+ unsigned int blockinfo_bid;
|
|
+ bool has_bid;
|
|
+
|
|
+ struct dxil_block **child_blocks;
|
|
+ size_t child_block_capacity;
|
|
+ size_t child_block_count;
|
|
+
|
|
+ struct dxil_record **records;
|
|
+ size_t record_capacity;
|
|
+ size_t record_count;
|
|
+};
|
|
+
|
|
+struct sm6_parser
|
|
+{
|
|
+ const uint32_t *ptr, *start, *end;
|
|
+ unsigned int bitpos;
|
|
+
|
|
+ struct dxil_block root_block;
|
|
+ struct dxil_block *current_block;
|
|
+
|
|
+ struct dxil_global_abbrev **abbrevs;
|
|
+ size_t abbrev_capacity;
|
|
+ size_t abbrev_count;
|
|
+
|
|
+ struct sm6_type *types;
|
|
+ size_t type_count;
|
|
+
|
|
+ struct sm6_symbol *global_symbols;
|
|
+ size_t global_symbol_count;
|
|
+
|
|
+ struct vkd3d_shader_dst_param *output_params;
|
|
+
|
|
+ struct sm6_function *functions;
|
|
+ size_t function_count;
|
|
+
|
|
+ struct sm6_value *values;
|
|
+ size_t value_count;
|
|
+ size_t value_capacity;
|
|
+ size_t cur_max_value;
|
|
+
|
|
+ struct vkd3d_shader_parser p;
|
|
+};
|
|
+
|
|
+struct dxil_abbrev_operand
|
|
+{
|
|
+ uint64_t context;
|
|
+ bool (*read_operand)(struct sm6_parser *sm6, uint64_t context, uint64_t *operand);
|
|
+};
|
|
+
|
|
+struct dxil_abbrev
|
|
+{
|
|
+ unsigned int count;
|
|
+ bool is_array;
|
|
+ struct dxil_abbrev_operand operands[];
|
|
+};
|
|
+
|
|
+struct dxil_global_abbrev
|
|
+{
|
|
+ unsigned int block_id;
|
|
+ struct dxil_abbrev abbrev;
|
|
+};
|
|
+
|
|
+static const uint64_t CALL_CONV_FLAG_EXPLICIT_TYPE = 1ull << 15;
|
|
+
|
|
+static size_t size_add_with_overflow_check(size_t a, size_t b)
|
|
+{
|
|
+ size_t i = a + b;
|
|
+ return (i < a) ? SIZE_MAX : i;
|
|
+}
|
|
+
|
|
+static struct sm6_parser *sm6_parser(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ return CONTAINING_RECORD(parser, struct sm6_parser, p);
|
|
+}
|
|
+
|
|
+static bool sm6_parser_is_end(struct sm6_parser *sm6)
|
|
+{
|
|
+ return sm6->ptr == sm6->end;
|
|
+}
|
|
+
|
|
+static uint32_t sm6_parser_read_uint32(struct sm6_parser *sm6)
|
|
+{
|
|
+ if (sm6_parser_is_end(sm6))
|
|
+ {
|
|
+ sm6->p.failed = true;
|
|
+ return 0;
|
|
+ }
|
|
+ return *sm6->ptr++;
|
|
+}
|
|
+
|
|
+static uint32_t sm6_parser_read_bits(struct sm6_parser *sm6, unsigned int length)
|
|
+{
|
|
+ unsigned int l, prev_len = 0;
|
|
+ uint32_t bits;
|
|
+
|
|
+ if (!length)
|
|
+ return 0;
|
|
+
|
|
+ assert(length < 32);
|
|
+
|
|
+ if (sm6_parser_is_end(sm6))
|
|
+ {
|
|
+ sm6->p.failed = true;
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ assert(sm6->bitpos < 32);
|
|
+ bits = *sm6->ptr >> sm6->bitpos;
|
|
+ l = 32 - sm6->bitpos;
|
|
+ if (l <= length)
|
|
+ {
|
|
+ ++sm6->ptr;
|
|
+ if (sm6_parser_is_end(sm6) && l < length)
|
|
+ {
|
|
+ sm6->p.failed = true;
|
|
+ return bits;
|
|
+ }
|
|
+ sm6->bitpos = 0;
|
|
+ bits |= *sm6->ptr << l;
|
|
+ prev_len = l;
|
|
+ }
|
|
+ sm6->bitpos += length - prev_len;
|
|
+
|
|
+ return bits & ((1 << length) - 1);
|
|
+}
|
|
+
|
|
+static uint64_t sm6_parser_read_vbr(struct sm6_parser *sm6, unsigned int length)
|
|
+{
|
|
+ unsigned int bits, flag, mask, shift = 0;
|
|
+ uint64_t result = 0;
|
|
+
|
|
+ if (!length)
|
|
+ return 0;
|
|
+
|
|
+ if (sm6_parser_is_end(sm6))
|
|
+ {
|
|
+ sm6->p.failed = true;
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ flag = 1 << (length - 1);
|
|
+ mask = flag - 1;
|
|
+ do
|
|
+ {
|
|
+ bits = sm6_parser_read_bits(sm6, length);
|
|
+ result |= (uint64_t)(bits & mask) << shift;
|
|
+ shift += length - 1;
|
|
+ } while ((bits & flag) && !sm6->p.failed && shift < 64);
|
|
+
|
|
+ sm6->p.failed |= !!(bits & flag);
|
|
+
|
|
+ return result;
|
|
+}
|
|
+
|
|
+static void sm6_parser_align_32(struct sm6_parser *sm6)
|
|
+{
|
|
+ if (!sm6->bitpos)
|
|
+ return;
|
|
+
|
|
+ if (sm6_parser_is_end(sm6))
|
|
+ {
|
|
+ sm6->p.failed = true;
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ ++sm6->ptr;
|
|
+ sm6->bitpos = 0;
|
|
+}
|
|
+
|
|
+static bool dxil_block_handle_blockinfo_record(struct dxil_block *block, struct dxil_record *record)
|
|
+{
|
|
+ /* BLOCKINFO blocks must only occur immediately below the module root block. */
|
|
+ if (block->level > 1)
|
|
+ {
|
|
+ WARN("Invalid blockinfo block level %u.\n", block->level);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ switch (record->code)
|
|
+ {
|
|
+ case SETBID:
|
|
+ if (!record->operand_count)
|
|
+ {
|
|
+ WARN("Missing id operand.\n");
|
|
+ return false;
|
|
+ }
|
|
+ if (record->operands[0] > UINT_MAX)
|
|
+ WARN("Truncating block id %"PRIu64".\n", record->operands[0]);
|
|
+ block->blockinfo_bid = record->operands[0];
|
|
+ block->has_bid = true;
|
|
+ break;
|
|
+ case BLOCKNAME:
|
|
+ case SETRECORDNAME:
|
|
+ break;
|
|
+ default:
|
|
+ FIXME("Unhandled BLOCKINFO record type %u.\n", record->code);
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result dxil_block_add_record(struct dxil_block *block, struct dxil_record *record)
|
|
+{
|
|
+ unsigned int reserve;
|
|
+
|
|
+ switch (block->id)
|
|
+ {
|
|
+ /* Rough initial reserve sizes for small shaders. */
|
|
+ case CONSTANTS_BLOCK: reserve = 32; break;
|
|
+ case FUNCTION_BLOCK: reserve = 128; break;
|
|
+ case METADATA_BLOCK: reserve = 32; break;
|
|
+ case TYPE_BLOCK: reserve = 32; break;
|
|
+ default: reserve = 8; break;
|
|
+ }
|
|
+ reserve = max(reserve, block->record_count + 1);
|
|
+ if (!vkd3d_array_reserve((void **)&block->records, &block->record_capacity, reserve, sizeof(*block->records)))
|
|
+ {
|
|
+ ERR("Failed to allocate %u records.\n", reserve);
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if (block->id == BLOCKINFO_BLOCK && !dxil_block_handle_blockinfo_record(block, record))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ block->records[block->record_count++] = record;
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_read_unabbrev_record(struct sm6_parser *sm6)
|
|
+{
|
|
+ struct dxil_block *block = sm6->current_block;
|
|
+ enum vkd3d_result ret = VKD3D_OK;
|
|
+ unsigned int code, count, i;
|
|
+ struct dxil_record *record;
|
|
+
|
|
+ code = sm6_parser_read_vbr(sm6, 6);
|
|
+
|
|
+ count = sm6_parser_read_vbr(sm6, 6);
|
|
+ if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
|
|
+ {
|
|
+ ERR("Failed to allocate record with %u operands.\n", count);
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ record->code = code;
|
|
+ record->operand_count = count;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ record->operands[i] = sm6_parser_read_vbr(sm6, 6);
|
|
+ if (sm6->p.failed)
|
|
+ ret = VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ if (ret < 0 || (ret = dxil_block_add_record(block, record)) < 0)
|
|
+ vkd3d_free(record);
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static bool sm6_parser_read_literal_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
|
|
+{
|
|
+ *op = context;
|
|
+ return !sm6->p.failed;
|
|
+}
|
|
+
|
|
+static bool sm6_parser_read_fixed_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
|
|
+{
|
|
+ *op = sm6_parser_read_bits(sm6, context);
|
|
+ return !sm6->p.failed;
|
|
+}
|
|
+
|
|
+static bool sm6_parser_read_vbr_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
|
|
+{
|
|
+ *op = sm6_parser_read_vbr(sm6, context);
|
|
+ return !sm6->p.failed;
|
|
+}
|
|
+
|
|
+static bool sm6_parser_read_char6_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
|
|
+{
|
|
+ *op = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789._"[sm6_parser_read_bits(sm6, 6)];
|
|
+ return !sm6->p.failed;
|
|
+}
|
|
+
|
|
+static bool sm6_parser_read_blob_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
|
|
+{
|
|
+ int count = sm6_parser_read_vbr(sm6, 6);
|
|
+ sm6_parser_align_32(sm6);
|
|
+ for (; count > 0; count -= 4)
|
|
+ sm6_parser_read_uint32(sm6);
|
|
+ FIXME("Unhandled blob operand.\n");
|
|
+ return false;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result dxil_abbrev_init(struct dxil_abbrev *abbrev, unsigned int count, struct sm6_parser *sm6)
|
|
+{
|
|
+ enum bitcode_abbrev_type prev_type, type;
|
|
+ unsigned int i;
|
|
+
|
|
+ abbrev->is_array = false;
|
|
+
|
|
+ for (i = 0, prev_type = 0; i < count && !sm6->p.failed; ++i)
|
|
+ {
|
|
+ if (sm6_parser_read_bits(sm6, 1))
|
|
+ {
|
|
+ if (prev_type == ABBREV_ARRAY)
|
|
+ {
|
|
+ WARN("Unexpected literal abbreviation after array.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 8);
|
|
+ abbrev->operands[i].read_operand = sm6_parser_read_literal_operand;
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ switch (type = sm6_parser_read_bits(sm6, 3))
|
|
+ {
|
|
+ case ABBREV_FIXED:
|
|
+ case ABBREV_VBR:
|
|
+ abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 5);
|
|
+ abbrev->operands[i].read_operand = (type == ABBREV_FIXED) ? sm6_parser_read_fixed_operand
|
|
+ : sm6_parser_read_vbr_operand;
|
|
+ break;
|
|
+
|
|
+ case ABBREV_ARRAY:
|
|
+ if (prev_type == ABBREV_ARRAY || i != count - 2)
|
|
+ {
|
|
+ WARN("Unexpected array abbreviation.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ abbrev->is_array = true;
|
|
+ --i;
|
|
+ --count;
|
|
+ break;
|
|
+
|
|
+ case ABBREV_CHAR:
|
|
+ abbrev->operands[i].read_operand = sm6_parser_read_char6_operand;
|
|
+ break;
|
|
+
|
|
+ case ABBREV_BLOB:
|
|
+ if (prev_type == ABBREV_ARRAY || i != count - 1)
|
|
+ {
|
|
+ WARN("Unexpected blob abbreviation.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ abbrev->operands[i].read_operand = sm6_parser_read_blob_operand;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ prev_type = type;
|
|
+ }
|
|
+
|
|
+ abbrev->count = count;
|
|
+
|
|
+ return sm6->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_add_global_abbrev(struct sm6_parser *sm6)
|
|
+{
|
|
+ struct dxil_block *block = sm6->current_block;
|
|
+ unsigned int count = sm6_parser_read_vbr(sm6, 5);
|
|
+ struct dxil_global_abbrev *global_abbrev;
|
|
+ enum vkd3d_result ret;
|
|
+
|
|
+ assert(block->id == BLOCKINFO_BLOCK);
|
|
+
|
|
+ if (!vkd3d_array_reserve((void **)&sm6->abbrevs, &sm6->abbrev_capacity, sm6->abbrev_count + 1, sizeof(*sm6->abbrevs))
|
|
+ || !(global_abbrev = vkd3d_malloc(sizeof(*global_abbrev) + count * sizeof(global_abbrev->abbrev.operands[0]))))
|
|
+ {
|
|
+ ERR("Failed to allocate global abbreviation.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if ((ret = dxil_abbrev_init(&global_abbrev->abbrev, count, sm6)) < 0)
|
|
+ {
|
|
+ vkd3d_free(global_abbrev);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if (!block->has_bid)
|
|
+ {
|
|
+ WARN("Missing blockinfo block id.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (block->blockinfo_bid == MODULE_BLOCK)
|
|
+ {
|
|
+ FIXME("Unhandled global abbreviation for module block.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ global_abbrev->block_id = block->blockinfo_bid;
|
|
+
|
|
+ sm6->abbrevs[sm6->abbrev_count++] = global_abbrev;
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_add_block_abbrev(struct sm6_parser *sm6)
|
|
+{
|
|
+ struct dxil_block *block = sm6->current_block;
|
|
+ struct dxil_abbrev *abbrev;
|
|
+ enum vkd3d_result ret;
|
|
+ unsigned int count;
|
|
+
|
|
+ if (block->id == BLOCKINFO_BLOCK)
|
|
+ return sm6_parser_add_global_abbrev(sm6);
|
|
+
|
|
+ count = sm6_parser_read_vbr(sm6, 5);
|
|
+ if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity, block->abbrev_count + 1, sizeof(*block->abbrevs))
|
|
+ || !(abbrev = vkd3d_malloc(sizeof(*abbrev) + count * sizeof(abbrev->operands[0]))))
|
|
+ {
|
|
+ ERR("Failed to allocate block abbreviation.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if ((ret = dxil_abbrev_init(abbrev, count, sm6)) < 0)
|
|
+ {
|
|
+ vkd3d_free(abbrev);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ block->abbrevs[block->abbrev_count++] = abbrev;
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_read_abbrev_record(struct sm6_parser *sm6, unsigned int abbrev_id)
|
|
+{
|
|
+ enum vkd3d_result ret = VKD3D_ERROR_INVALID_SHADER;
|
|
+ struct dxil_block *block = sm6->current_block;
|
|
+ struct dxil_record *temp, *record;
|
|
+ unsigned int i, count, array_len;
|
|
+ struct dxil_abbrev *abbrev;
|
|
+ uint64_t code;
|
|
+
|
|
+ if (abbrev_id >= block->abbrev_count)
|
|
+ {
|
|
+ WARN("Invalid abbreviation id %u.\n", abbrev_id);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ abbrev = block->abbrevs[abbrev_id];
|
|
+ if (!(count = abbrev->count))
|
|
+ return VKD3D_OK;
|
|
+ if (count == 1 && abbrev->is_array)
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ /* First operand is the record code. The array is included in the count, but will be done separately. */
|
|
+ count -= abbrev->is_array + 1;
|
|
+ if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
|
|
+ {
|
|
+ ERR("Failed to allocate record with %u operands.\n", count);
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if (!abbrev->operands[0].read_operand(sm6, abbrev->operands[0].context, &code))
|
|
+ goto fail;
|
|
+ if (code > UINT_MAX)
|
|
+ FIXME("Truncating 64-bit record code %#"PRIx64".\n", code);
|
|
+ record->code = code;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ if (!abbrev->operands[i + 1].read_operand(sm6, abbrev->operands[i + 1].context, &record->operands[i]))
|
|
+ goto fail;
|
|
+ record->operand_count = count;
|
|
+
|
|
+ /* An array can occur only as the last operand. */
|
|
+ if (abbrev->is_array)
|
|
+ {
|
|
+ array_len = sm6_parser_read_vbr(sm6, 6);
|
|
+ if (!(temp = vkd3d_realloc(record, sizeof(*record) + (count + array_len) * sizeof(record->operands[0]))))
|
|
+ {
|
|
+ ERR("Failed to allocate record with %u operands.\n", count + array_len);
|
|
+ ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ goto fail;
|
|
+ }
|
|
+ record = temp;
|
|
+
|
|
+ for (i = 0; i < array_len; ++i)
|
|
+ {
|
|
+ if (!abbrev->operands[count + 1].read_operand(sm6, abbrev->operands[count + 1].context,
|
|
+ &record->operands[count + i]))
|
|
+ {
|
|
+ goto fail;
|
|
+ }
|
|
+ }
|
|
+ record->operand_count += array_len;
|
|
+ }
|
|
+
|
|
+ if ((ret = dxil_block_add_record(block, record)) < 0)
|
|
+ goto fail;
|
|
+
|
|
+ return VKD3D_OK;
|
|
+
|
|
+fail:
|
|
+ vkd3d_free(record);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
|
|
+ struct sm6_parser *sm6);
|
|
+
|
|
+static enum vkd3d_result dxil_block_read(struct dxil_block *parent, struct sm6_parser *sm6)
|
|
+{
|
|
+ unsigned int reserve = (parent->id == MODULE_BLOCK) ? 12 : 2;
|
|
+ struct dxil_block *block;
|
|
+ enum vkd3d_result ret;
|
|
+
|
|
+ sm6->current_block = parent;
|
|
+
|
|
+ do
|
|
+ {
|
|
+ unsigned int abbrev_id = sm6_parser_read_bits(sm6, parent->abbrev_len);
|
|
+
|
|
+ switch (abbrev_id)
|
|
+ {
|
|
+ case END_BLOCK:
|
|
+ sm6_parser_align_32(sm6);
|
|
+ return VKD3D_OK;
|
|
+
|
|
+ case ENTER_SUBBLOCK:
|
|
+ if (parent->id != MODULE_BLOCK && parent->id != FUNCTION_BLOCK)
|
|
+ {
|
|
+ WARN("Invalid subblock parent id %u.\n", parent->id);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (!vkd3d_array_reserve((void **)&parent->child_blocks, &parent->child_block_capacity,
|
|
+ max(reserve, parent->child_block_count + 1), sizeof(*parent->child_blocks))
|
|
+ || !(block = vkd3d_calloc(1, sizeof(*block))))
|
|
+ {
|
|
+ ERR("Failed to allocate block.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if ((ret = dxil_block_init(block, parent, sm6)) < 0)
|
|
+ {
|
|
+ vkd3d_free(block);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ parent->child_blocks[parent->child_block_count++] = block;
|
|
+ sm6->current_block = parent;
|
|
+ break;
|
|
+
|
|
+ case DEFINE_ABBREV:
|
|
+ if ((ret = sm6_parser_add_block_abbrev(sm6)) < 0)
|
|
+ return ret;
|
|
+ break;
|
|
+
|
|
+ case UNABBREV_RECORD:
|
|
+ if ((ret = sm6_parser_read_unabbrev_record(sm6)) < 0)
|
|
+ {
|
|
+ WARN("Failed to read unabbreviated record.\n");
|
|
+ return ret;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ if ((ret = sm6_parser_read_abbrev_record(sm6, abbrev_id - 4)) < 0)
|
|
+ {
|
|
+ WARN("Failed to read abbreviated record.\n");
|
|
+ return ret;
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+ } while (!sm6->p.failed);
|
|
+
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+}
|
|
+
|
|
+static size_t sm6_parser_compute_global_abbrev_count_for_block_id(struct sm6_parser *sm6,
|
|
+ unsigned int block_id)
|
|
+{
|
|
+ size_t i, count;
|
|
+
|
|
+ for (i = 0, count = 0; i < sm6->abbrev_count; ++i)
|
|
+ count += sm6->abbrevs[i]->block_id == block_id;
|
|
+
|
|
+ return count;
|
|
+}
|
|
+
|
|
+static void dxil_block_destroy(struct dxil_block *block)
|
|
+{
|
|
+ size_t i;
|
|
+
|
|
+ for (i = 0; i < block->record_count; ++i)
|
|
+ vkd3d_free(block->records[i]);
|
|
+ vkd3d_free(block->records);
|
|
+
|
|
+ for (i = 0; i < block->child_block_count; ++i)
|
|
+ {
|
|
+ dxil_block_destroy(block->child_blocks[i]);
|
|
+ vkd3d_free(block->child_blocks[i]);
|
|
+ }
|
|
+ vkd3d_free(block->child_blocks);
|
|
+
|
|
+ block->records = NULL;
|
|
+ block->record_count = 0;
|
|
+ block->child_blocks = NULL;
|
|
+ block->child_block_count = 0;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
|
|
+ struct sm6_parser *sm6)
|
|
+{
|
|
+ size_t i, abbrev_count = 0;
|
|
+ enum vkd3d_result ret;
|
|
+
|
|
+ block->parent = parent;
|
|
+ block->level = parent ? parent->level + 1 : 0;
|
|
+ block->id = sm6_parser_read_vbr(sm6, 8);
|
|
+ block->abbrev_len = sm6_parser_read_vbr(sm6, 4);
|
|
+ sm6_parser_align_32(sm6);
|
|
+ block->length = sm6_parser_read_uint32(sm6);
|
|
+ block->start = sm6->ptr - sm6->start;
|
|
+
|
|
+ if (sm6->p.failed)
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ if ((block->abbrev_count = sm6_parser_compute_global_abbrev_count_for_block_id(sm6, block->id)))
|
|
+ {
|
|
+ if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity,
|
|
+ block->abbrev_count, sizeof(*block->abbrevs)))
|
|
+ {
|
|
+ ERR("Failed to allocate block abbreviations.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < sm6->abbrev_count; ++i)
|
|
+ if (sm6->abbrevs[i]->block_id == block->id)
|
|
+ block->abbrevs[abbrev_count++] = &sm6->abbrevs[i]->abbrev;
|
|
+
|
|
+ assert(abbrev_count == block->abbrev_count);
|
|
+ }
|
|
+
|
|
+ if ((ret = dxil_block_read(block, sm6)) < 0)
|
|
+ dxil_block_destroy(block);
|
|
+
|
|
+ for (i = abbrev_count; i < block->abbrev_count; ++i)
|
|
+ vkd3d_free(block->abbrevs[i]);
|
|
+ vkd3d_free(block->abbrevs);
|
|
+ block->abbrevs = NULL;
|
|
+ block->abbrev_count = 0;
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static size_t dxil_block_compute_function_count(const struct dxil_block *root)
|
|
+{
|
|
+ size_t i, count;
|
|
+
|
|
+ for (i = 0, count = 0; i < root->child_block_count; ++i)
|
|
+ count += root->child_blocks[i]->id == FUNCTION_BLOCK;
|
|
+
|
|
+ return count;
|
|
+}
|
|
+
|
|
+static size_t dxil_block_compute_module_decl_count(const struct dxil_block *block)
|
|
+{
|
|
+ size_t i, count;
|
|
+
|
|
+ for (i = 0, count = 0; i < block->record_count; ++i)
|
|
+ count += block->records[i]->code == MODULE_CODE_FUNCTION;
|
|
+ return count;
|
|
+}
|
|
+
|
|
+static size_t dxil_block_compute_constants_count(const struct dxil_block *block)
|
|
+{
|
|
+ size_t i, count;
|
|
+
|
|
+ for (i = 0, count = 0; i < block->record_count; ++i)
|
|
+ count += block->records[i]->code != CST_CODE_SETTYPE;
|
|
+ return count;
|
|
+}
|
|
+
|
|
+static void dxil_global_abbrevs_cleanup(struct dxil_global_abbrev **abbrevs, size_t count)
|
|
+{
|
|
+ size_t i;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ vkd3d_free(abbrevs[i]);
|
|
+ vkd3d_free(abbrevs);
|
|
+}
|
|
+
|
|
+static const struct dxil_block *sm6_parser_get_level_one_block(const struct sm6_parser *sm6,
|
|
+ enum bitcode_block_id id, bool *is_unique)
|
|
+{
|
|
+ const struct dxil_block *block, *found = NULL;
|
|
+ size_t i;
|
|
+
|
|
+ for (i = 0, *is_unique = true; i < sm6->root_block.child_block_count; ++i)
|
|
+ {
|
|
+ block = sm6->root_block.child_blocks[i];
|
|
+ if (block->id != id)
|
|
+ continue;
|
|
+
|
|
+ if (!found)
|
|
+ found = block;
|
|
+ else
|
|
+ *is_unique = false;
|
|
+ }
|
|
+
|
|
+ return found;
|
|
+}
|
|
+
|
|
+static char *dxil_record_to_string(const struct dxil_record *record, unsigned int offset)
|
|
+{
|
|
+ unsigned int i;
|
|
+ char *str;
|
|
+
|
|
+ assert(offset <= record->operand_count);
|
|
+ if (!(str = vkd3d_calloc(record->operand_count - offset + 1, 1)))
|
|
+ return NULL;
|
|
+
|
|
+ for (i = offset; i < record->operand_count; ++i)
|
|
+ str[i - offset] = record->operands[i];
|
|
+
|
|
+ return str;
|
|
+}
|
|
+
|
|
+static bool dxil_record_validate_operand_min_count(const struct dxil_record *record, unsigned int min_count,
|
|
+ struct sm6_parser *sm6)
|
|
+{
|
|
+ if (record->operand_count >= min_count)
|
|
+ return true;
|
|
+
|
|
+ WARN("Invalid operand count %u for code %u.\n", record->operand_count, record->code);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT,
|
|
+ "Invalid operand count %u for record code %u.", record->operand_count, record->code);
|
|
+ return false;
|
|
+}
|
|
+
|
|
+static void dxil_record_validate_operand_max_count(const struct dxil_record *record, unsigned int max_count,
|
|
+ struct sm6_parser *sm6)
|
|
+{
|
|
+ if (record->operand_count <= max_count)
|
|
+ return;
|
|
+
|
|
+ WARN("Ignoring %u extra operands for code %u.\n", record->operand_count - max_count, record->code);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
|
|
+ "Ignoring %u extra operands for record code %u.", record->operand_count - max_count, record->code);
|
|
+}
|
|
+
|
|
+static bool dxil_record_validate_operand_count(const struct dxil_record *record, unsigned int min_count,
|
|
+ unsigned int max_count, struct sm6_parser *sm6)
|
|
+{
|
|
+ dxil_record_validate_operand_max_count(record, max_count, sm6);
|
|
+ return dxil_record_validate_operand_min_count(record, min_count, sm6);
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_type_table_init(struct sm6_parser *sm6)
|
|
+{
|
|
+ const struct dxil_record *record;
|
|
+ size_t i, type_count, type_index;
|
|
+ const struct dxil_block *block;
|
|
+ char *struct_name = NULL;
|
|
+ unsigned int j, count;
|
|
+ struct sm6_type *type;
|
|
+ uint64_t type_id;
|
|
+ bool is_unique;
|
|
+
|
|
+ sm6->p.location.line = 0;
|
|
+ sm6->p.location.column = 0;
|
|
+
|
|
+ if (!(block = sm6_parser_get_level_one_block(sm6, TYPE_BLOCK, &is_unique)))
|
|
+ {
|
|
+ WARN("No type definitions found.\n");
|
|
+ return VKD3D_OK;
|
|
+ }
|
|
+ if (!is_unique)
|
|
+ WARN("Ignoring invalid extra type table(s).\n");
|
|
+
|
|
+ sm6->p.location.line = block->id;
|
|
+
|
|
+ type_count = 0;
|
|
+ for (i = 0; i < block->record_count; ++i)
|
|
+ type_count += block->records[i]->code != TYPE_CODE_NUMENTRY && block->records[i]->code != TYPE_CODE_STRUCT_NAME;
|
|
+
|
|
+ /* The type array must not be relocated. */
|
|
+ if (!(sm6->types = vkd3d_calloc(type_count, sizeof(*sm6->types))))
|
|
+ {
|
|
+ ERR("Failed to allocate type array.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < block->record_count; ++i)
|
|
+ {
|
|
+ sm6->p.location.column = i;
|
|
+ record = block->records[i];
|
|
+
|
|
+ type = &sm6->types[sm6->type_count];
|
|
+ type_index = sm6->type_count;
|
|
+
|
|
+ switch (record->code)
|
|
+ {
|
|
+ case TYPE_CODE_ARRAY:
|
|
+ case TYPE_CODE_VECTOR:
|
|
+ if (!dxil_record_validate_operand_count(record, 2, 2, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ type->class = record->code == TYPE_CODE_ARRAY ? TYPE_CLASS_ARRAY : TYPE_CLASS_VECTOR;
|
|
+
|
|
+ if (!(type->u.array.count = record->operands[0]))
|
|
+ {
|
|
+ TRACE("Setting unbounded for type %zu.\n", type_index);
|
|
+ type->u.array.count = UINT_MAX;
|
|
+ }
|
|
+
|
|
+ if ((type_id = record->operands[1]) >= type_count)
|
|
+ {
|
|
+ WARN("Invalid contained type id %"PRIu64" for type %zu.\n", type_id, type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ type->u.array.elem_type = &sm6->types[type_id];
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_DOUBLE:
|
|
+ dxil_record_validate_operand_max_count(record, 0, sm6);
|
|
+ type->class = TYPE_CLASS_FLOAT;
|
|
+ type->u.width = 64;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_FLOAT:
|
|
+ dxil_record_validate_operand_max_count(record, 0, sm6);
|
|
+ type->class = TYPE_CLASS_FLOAT;
|
|
+ type->u.width = 32;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_FUNCTION:
|
|
+ if (!dxil_record_validate_operand_min_count(record, 2, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ if (record->operands[0])
|
|
+ FIXME("Unhandled vararg function type %zu.\n", type_index);
|
|
+
|
|
+ type->class = TYPE_CLASS_FUNCTION;
|
|
+
|
|
+ if ((type_id = record->operands[1]) >= type_count)
|
|
+ {
|
|
+ WARN("Invalid return type id %"PRIu64" for type %zu.\n", type_id, type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ count = record->operand_count - 2;
|
|
+ if (vkd3d_object_range_overflow(sizeof(type->u.function), count, sizeof(type->u.function->param_types[0]))
|
|
+ || !(type->u.function = vkd3d_malloc(offsetof(struct sm6_function_info, param_types[count]))))
|
|
+ {
|
|
+ ERR("Failed to allocate function parameter types.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ type->u.function->ret_type = &sm6->types[type_id];
|
|
+ type->u.function->param_count = count;
|
|
+ for (j = 0; j < count; ++j)
|
|
+ {
|
|
+ if ((type_id = record->operands[j + 2]) >= type_count)
|
|
+ {
|
|
+ WARN("Invalid parameter type id %"PRIu64" for type %zu.\n", type_id, type_index);
|
|
+ vkd3d_free(type->u.function);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ type->u.function->param_types[j] = &sm6->types[type_id];
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_HALF:
|
|
+ dxil_record_validate_operand_max_count(record, 0, sm6);
|
|
+ type->class = TYPE_CLASS_FLOAT;
|
|
+ type->u.width = 16;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_INTEGER:
|
|
+ {
|
|
+ uint64_t width;
|
|
+
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 1, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ type->class = TYPE_CLASS_INTEGER;
|
|
+
|
|
+ switch ((width = record->operands[0]))
|
|
+ {
|
|
+ case 1:
|
|
+ case 8:
|
|
+ case 16:
|
|
+ case 32:
|
|
+ case 64:
|
|
+ break;
|
|
+ default:
|
|
+ WARN("Invalid integer width %"PRIu64" for type %zu.\n", width, type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ type->u.width = width;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ case TYPE_CODE_LABEL:
|
|
+ type->class = TYPE_CLASS_LABEL;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_METADATA:
|
|
+ type->class = TYPE_CLASS_METADATA;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_NUMENTRY:
|
|
+ continue;
|
|
+
|
|
+ case TYPE_CODE_POINTER:
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 2, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ type->class = TYPE_CLASS_POINTER;
|
|
+
|
|
+ if ((type_id = record->operands[0]) >= type_count)
|
|
+ {
|
|
+ WARN("Invalid pointee type id %"PRIu64" for type %zu.\n", type_id, type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ type->u.pointer.type = &sm6->types[type_id];
|
|
+ type->u.pointer.addr_space = (record->operand_count > 1) ? record->operands[1] : ADDRESS_SPACE_DEFAULT;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_STRUCT_ANON:
|
|
+ case TYPE_CODE_STRUCT_NAMED:
|
|
+ if (!dxil_record_validate_operand_min_count(record, 2, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ if (record->code == TYPE_CODE_STRUCT_NAMED && !struct_name)
|
|
+ {
|
|
+ WARN("Missing struct name before struct type %zu.\n", type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ type->class = TYPE_CLASS_STRUCT;
|
|
+
|
|
+ count = record->operand_count - 1;
|
|
+ if (vkd3d_object_range_overflow(sizeof(type->u.struc), count, sizeof(type->u.struc->elem_types[0]))
|
|
+ || !(type->u.struc = vkd3d_malloc(offsetof(struct sm6_struct_info, elem_types[count]))))
|
|
+ {
|
|
+ ERR("Failed to allocate struct element types.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if (record->operands[0])
|
|
+ FIXME("Ignoring struct packed attribute.\n");
|
|
+
|
|
+ type->u.struc->elem_count = count;
|
|
+ for (j = 0; j < count; ++j)
|
|
+ {
|
|
+ if ((type_id = record->operands[j + 1]) >= type_count)
|
|
+ {
|
|
+ WARN("Invalid contained type id %"PRIu64" for type %zu.\n", type_id, type_index);
|
|
+ vkd3d_free(type->u.struc);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ type->u.struc->elem_types[j] = &sm6->types[type_id];
|
|
+ }
|
|
+
|
|
+ if (record->code == TYPE_CODE_STRUCT_ANON)
|
|
+ {
|
|
+ type->u.struc->name = NULL;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ type->u.struc->name = struct_name;
|
|
+ struct_name = NULL;
|
|
+ break;
|
|
+
|
|
+ case TYPE_CODE_STRUCT_NAME:
|
|
+ if (!(struct_name = dxil_record_to_string(record, 0)))
|
|
+ {
|
|
+ ERR("Failed to allocate struct name.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ if (!struct_name[0])
|
|
+ WARN("Struct name is empty for type %zu.\n", type_index);
|
|
+ continue;
|
|
+
|
|
+ case TYPE_CODE_VOID:
|
|
+ dxil_record_validate_operand_max_count(record, 0, sm6);
|
|
+ type->class = TYPE_CLASS_VOID;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled type %u at index %zu.\n", record->code, type_index);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ ++sm6->type_count;
|
|
+ }
|
|
+
|
|
+ assert(sm6->type_count == type_count);
|
|
+
|
|
+ if (struct_name)
|
|
+ {
|
|
+ WARN("Unused struct name %s.\n", struct_name);
|
|
+ vkd3d_free(struct_name);
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_void(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_VOID;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_integer(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_INTEGER;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_i8(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_INTEGER && type->u.width == 8;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_i32(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_INTEGER && type->u.width == 32;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_floating_point(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_FLOAT;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_numeric(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_INTEGER || type->class == TYPE_CLASS_FLOAT;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_pointer(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_POINTER;
|
|
+}
|
|
+
|
|
+static bool sm6_type_is_numeric_aggregate(const struct sm6_type *type)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ switch (type->class)
|
|
+ {
|
|
+ case TYPE_CLASS_ARRAY:
|
|
+ case TYPE_CLASS_VECTOR:
|
|
+ return sm6_type_is_numeric(type->u.array.elem_type);
|
|
+
|
|
+ case TYPE_CLASS_STRUCT:
|
|
+ /* Do not handle nested structs. Support can be added if they show up. */
|
|
+ for (i = 0; i < type->u.struc->elem_count; ++i)
|
|
+ if (!sm6_type_is_numeric(type->u.struc->elem_types[i]))
|
|
+ return false;
|
|
+ return true;
|
|
+
|
|
+ default:
|
|
+ return false;
|
|
+ }
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_struct(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_STRUCT;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_function(const struct sm6_type *type)
|
|
+{
|
|
+ return type->class == TYPE_CLASS_FUNCTION;
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_function_pointer(const struct sm6_type *type)
|
|
+{
|
|
+ return sm6_type_is_pointer(type) && sm6_type_is_function(type->u.pointer.type);
|
|
+}
|
|
+
|
|
+static inline bool sm6_type_is_handle(const struct sm6_type *type)
|
|
+{
|
|
+ return sm6_type_is_struct(type) && !strcmp(type->u.struc->name, "dx.types.Handle");
|
|
+}
|
|
+
|
|
+static inline const struct sm6_type *sm6_type_get_element_type(const struct sm6_type *type)
|
|
+{
|
|
+ return (type->class == TYPE_CLASS_ARRAY || type->class == TYPE_CLASS_VECTOR) ? type->u.array.elem_type : type;
|
|
+}
|
|
+
|
|
+static const struct sm6_type *sm6_type_get_pointer_to_type(const struct sm6_type *type,
|
|
+ enum bitcode_address_space addr_space, struct sm6_parser *sm6)
|
|
+{
|
|
+ size_t i, start = type - sm6->types;
|
|
+ const struct sm6_type *pointer_type;
|
|
+
|
|
+ /* DXC seems usually to place the pointer type immediately after its pointee. */
|
|
+ for (i = (start + 1) % sm6->type_count; i != start; i = (i + 1) % sm6->type_count)
|
|
+ {
|
|
+ pointer_type = &sm6->types[i];
|
|
+ if (sm6_type_is_pointer(pointer_type) && pointer_type->u.pointer.type == type
|
|
+ && pointer_type->u.pointer.addr_space == addr_space)
|
|
+ return pointer_type;
|
|
+ }
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+/* Never returns null for elem_idx 0. */
|
|
+static const struct sm6_type *sm6_type_get_scalar_type(const struct sm6_type *type, unsigned int elem_idx)
|
|
+{
|
|
+ switch (type->class)
|
|
+ {
|
|
+ case TYPE_CLASS_ARRAY:
|
|
+ case TYPE_CLASS_VECTOR:
|
|
+ if (elem_idx >= type->u.array.count)
|
|
+ return NULL;
|
|
+ return sm6_type_get_scalar_type(type->u.array.elem_type, 0);
|
|
+
|
|
+ case TYPE_CLASS_POINTER:
|
|
+ return sm6_type_get_scalar_type(type->u.pointer.type, 0);
|
|
+
|
|
+ case TYPE_CLASS_STRUCT:
|
|
+ if (elem_idx >= type->u.struc->elem_count)
|
|
+ return NULL;
|
|
+ return sm6_type_get_scalar_type(type->u.struc->elem_types[elem_idx], 0);
|
|
+
|
|
+ default:
|
|
+ return type;
|
|
+ }
|
|
+}
|
|
+
|
|
+static const struct sm6_type *sm6_parser_get_type(struct sm6_parser *sm6, uint64_t type_id)
|
|
+{
|
|
+ if (type_id >= sm6->type_count)
|
|
+ {
|
|
+ WARN("Invalid type index %"PRIu64" at %zu.\n", type_id, sm6->value_count);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_TYPE_ID,
|
|
+ "DXIL type id %"PRIu64" is invalid.", type_id);
|
|
+ return NULL;
|
|
+ }
|
|
+ return &sm6->types[type_id];
|
|
+}
|
|
+
|
|
+static int global_symbol_compare(const void *a, const void *b)
|
|
+{
|
|
+ return vkd3d_u32_compare(((const struct sm6_symbol *)a)->id, ((const struct sm6_symbol *)b)->id);
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_symtab_init(struct sm6_parser *sm6)
|
|
+{
|
|
+ const struct dxil_record *record;
|
|
+ const struct dxil_block *block;
|
|
+ struct sm6_symbol *symbol;
|
|
+ size_t i, count;
|
|
+ bool is_unique;
|
|
+
|
|
+ sm6->p.location.line = 0;
|
|
+ sm6->p.location.column = 0;
|
|
+
|
|
+ if (!(block = sm6_parser_get_level_one_block(sm6, VALUE_SYMTAB_BLOCK, &is_unique)))
|
|
+ {
|
|
+ /* There should always be at least one symbol: the name of the entry point function. */
|
|
+ WARN("No value symtab block found.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (!is_unique)
|
|
+ FIXME("Ignoring extra value symtab block(s).\n");
|
|
+
|
|
+ sm6->p.location.line = block->id;
|
|
+
|
|
+ for (i = 0, count = 0; i < block->record_count; ++i)
|
|
+ count += block->records[i]->code == VST_CODE_ENTRY;
|
|
+
|
|
+ if (!(sm6->global_symbols = vkd3d_calloc(count, sizeof(*sm6->global_symbols))))
|
|
+ {
|
|
+ ERR("Failed to allocate global symbols.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < block->record_count; ++i)
|
|
+ {
|
|
+ sm6->p.location.column = i;
|
|
+ record = block->records[i];
|
|
+
|
|
+ if (record->code != VST_CODE_ENTRY)
|
|
+ {
|
|
+ FIXME("Unhandled symtab code %u.\n", record->code);
|
|
+ continue;
|
|
+ }
|
|
+ if (!dxil_record_validate_operand_min_count(record, 1, sm6))
|
|
+ continue;
|
|
+
|
|
+ symbol = &sm6->global_symbols[sm6->global_symbol_count];
|
|
+ symbol->id = record->operands[0];
|
|
+ if (!(symbol->name = dxil_record_to_string(record, 1)))
|
|
+ {
|
|
+ ERR("Failed to allocate symbol name.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ ++sm6->global_symbol_count;
|
|
+ }
|
|
+
|
|
+ sm6->p.location.column = block->record_count;
|
|
+
|
|
+ qsort(sm6->global_symbols, sm6->global_symbol_count, sizeof(*sm6->global_symbols), global_symbol_compare);
|
|
+ for (i = 1; i < sm6->global_symbol_count; ++i)
|
|
+ {
|
|
+ if (sm6->global_symbols[i].id == sm6->global_symbols[i - 1].id)
|
|
+ {
|
|
+ WARN("Invalid duplicate symbol id %u.\n", sm6->global_symbols[i].id);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static const char *sm6_parser_get_global_symbol_name(const struct sm6_parser *sm6, size_t id)
|
|
+{
|
|
+ size_t i, start;
|
|
+
|
|
+ /* id == array index is normally true */
|
|
+ i = start = id % sm6->global_symbol_count;
|
|
+ do
|
|
+ {
|
|
+ if (sm6->global_symbols[i].id == id)
|
|
+ return sm6->global_symbols[i].name;
|
|
+ i = (i + 1) % sm6->global_symbol_count;
|
|
+ } while (i != start);
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+static unsigned int register_get_uint_value(const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ if (!register_is_constant(reg) || !data_type_is_integer(reg->data_type))
|
|
+ return UINT_MAX;
|
|
+
|
|
+ if (reg->immconst_type == VKD3D_IMMCONST_VEC4)
|
|
+ WARN("Returning vec4.x.\n");
|
|
+
|
|
+ if (reg->type == VKD3DSPR_IMMCONST64)
|
|
+ {
|
|
+ if (reg->u.immconst_uint64[0] > UINT_MAX)
|
|
+ FIXME("Truncating 64-bit value.\n");
|
|
+ return reg->u.immconst_uint64[0];
|
|
+ }
|
|
+
|
|
+ return reg->u.immconst_uint[0];
|
|
+}
|
|
+
|
|
+static inline bool sm6_value_is_function_dcl(const struct sm6_value *value)
|
|
+{
|
|
+ return value->value_type == VALUE_TYPE_FUNCTION;
|
|
+}
|
|
+
|
|
+static inline bool sm6_value_is_dx_intrinsic_dcl(const struct sm6_value *fn)
|
|
+{
|
|
+ assert(sm6_value_is_function_dcl(fn));
|
|
+ return fn->u.function.is_prototype && !strncmp(fn->u.function.name, "dx.op.", 6);
|
|
+}
|
|
+
|
|
+static inline struct sm6_value *sm6_parser_get_current_value(const struct sm6_parser *sm6)
|
|
+{
|
|
+ assert(sm6->value_count < sm6->value_capacity);
|
|
+ return &sm6->values[sm6->value_count];
|
|
+}
|
|
+
|
|
+static inline bool sm6_value_is_register(const struct sm6_value *value)
|
|
+{
|
|
+ return value->value_type == VALUE_TYPE_REG;
|
|
+}
|
|
+
|
|
+static inline bool sm6_value_is_constant(const struct sm6_value *value)
|
|
+{
|
|
+ return sm6_value_is_register(value) && register_is_constant(&value->u.reg);
|
|
+}
|
|
+
|
|
+static inline bool sm6_value_is_undef(const struct sm6_value *value)
|
|
+{
|
|
+ return sm6_value_is_register(value) && value->u.reg.type == VKD3DSPR_UNDEF;
|
|
+}
|
|
+
|
|
+static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *value)
|
|
+{
|
|
+ if (!sm6_value_is_constant(value))
|
|
+ return UINT_MAX;
|
|
+ return register_get_uint_value(&value->u.reg);
|
|
+}
|
|
+
|
|
+static struct vkd3d_shader_src_param *instruction_src_params_alloc(struct vkd3d_shader_instruction *ins,
|
|
+ unsigned int count, struct sm6_parser *sm6)
|
|
+{
|
|
+ struct vkd3d_shader_src_param *params = shader_parser_get_src_params(&sm6->p, count);
|
|
+ if (!params)
|
|
+ {
|
|
+ ERR("Failed to allocate src params.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory allocating instruction src paramaters.");
|
|
+ return NULL;
|
|
+ }
|
|
+ ins->src = params;
|
|
+ ins->src_count = count;
|
|
+ return params;
|
|
+}
|
|
+
|
|
+static struct vkd3d_shader_dst_param *instruction_dst_params_alloc(struct vkd3d_shader_instruction *ins,
|
|
+ unsigned int count, struct sm6_parser *sm6)
|
|
+{
|
|
+ struct vkd3d_shader_dst_param *params = shader_parser_get_dst_params(&sm6->p, count);
|
|
+ if (!params)
|
|
+ {
|
|
+ ERR("Failed to allocate dst params.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory allocating instruction dst paramaters.");
|
|
+ return NULL;
|
|
+ }
|
|
+ ins->dst = params;
|
|
+ ins->dst_count = count;
|
|
+ return params;
|
|
+}
|
|
+
|
|
+static enum vkd3d_data_type vkd3d_data_type_from_sm6_type(const struct sm6_type *type)
|
|
+{
|
|
+ if (type->class == TYPE_CLASS_INTEGER)
|
|
+ {
|
|
+ switch (type->u.width)
|
|
+ {
|
|
+ case 8:
|
|
+ return VKD3D_DATA_UINT8;
|
|
+ case 32:
|
|
+ return VKD3D_DATA_UINT;
|
|
+ default:
|
|
+ FIXME("Unhandled width %u.\n", type->u.width);
|
|
+ return VKD3D_DATA_UINT;
|
|
+ }
|
|
+ }
|
|
+ else if (type->class == TYPE_CLASS_FLOAT)
|
|
+ {
|
|
+ switch (type->u.width)
|
|
+ {
|
|
+ case 32:
|
|
+ return VKD3D_DATA_FLOAT;
|
|
+ case 64:
|
|
+ return VKD3D_DATA_DOUBLE;
|
|
+ default:
|
|
+ FIXME("Unhandled width %u.\n", type->u.width);
|
|
+ return VKD3D_DATA_FLOAT;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ FIXME("Unhandled type %u.\n", type->class);
|
|
+ return VKD3D_DATA_UINT;
|
|
+}
|
|
+
|
|
+static inline void dst_param_init_scalar(struct vkd3d_shader_dst_param *param, unsigned int component_idx)
|
|
+{
|
|
+ param->write_mask = 1u << component_idx;
|
|
+ param->modifiers = 0;
|
|
+ param->shift = 0;
|
|
+}
|
|
+
|
|
+static inline void src_param_init(struct vkd3d_shader_src_param *param)
|
|
+{
|
|
+ param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
|
|
+ param->modifiers = VKD3DSPSM_NONE;
|
|
+}
|
|
+
|
|
+static void src_param_init_from_value(struct vkd3d_shader_src_param *param, const struct sm6_value *src)
|
|
+{
|
|
+ src_param_init(param);
|
|
+ param->reg = src->u.reg;
|
|
+}
|
|
+
|
|
+static void register_address_init(struct vkd3d_shader_register *reg, const struct sm6_value *address,
|
|
+ unsigned int idx, struct sm6_parser *sm6)
|
|
+{
|
|
+ assert(idx < ARRAY_SIZE(reg->idx));
|
|
+ if (sm6_value_is_constant(address))
|
|
+ {
|
|
+ reg->idx[idx].offset = sm6_value_get_constant_uint(address);
|
|
+ }
|
|
+ else if (sm6_value_is_undef(address))
|
|
+ {
|
|
+ reg->idx[idx].offset = 0;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ struct vkd3d_shader_src_param *rel_addr = shader_parser_get_src_params(&sm6->p, 1);
|
|
+ if (rel_addr)
|
|
+ src_param_init_from_value(rel_addr, address);
|
|
+ reg->idx[idx].offset = 0;
|
|
+ reg->idx[idx].rel_addr = rel_addr;
|
|
+ }
|
|
+}
|
|
+
|
|
+/* Recurse through the block tree while maintaining a current value count. The current
|
|
+ * count is the sum of the global count plus all declarations within the current function.
|
|
+ * Store into value_capacity the highest count seen. */
|
|
+static size_t sm6_parser_compute_max_value_count(struct sm6_parser *sm6,
|
|
+ const struct dxil_block *block, size_t value_count)
|
|
+{
|
|
+ size_t i, old_value_count = value_count;
|
|
+
|
|
+ if (block->id == MODULE_BLOCK)
|
|
+ value_count = size_add_with_overflow_check(value_count, dxil_block_compute_module_decl_count(block));
|
|
+
|
|
+ for (i = 0; i < block->child_block_count; ++i)
|
|
+ value_count = sm6_parser_compute_max_value_count(sm6, block->child_blocks[i], value_count);
|
|
+
|
|
+ switch (block->id)
|
|
+ {
|
|
+ case CONSTANTS_BLOCK:
|
|
+ /* Function local constants are contained in a child block of the function block. */
|
|
+ value_count = size_add_with_overflow_check(value_count, dxil_block_compute_constants_count(block));
|
|
+ break;
|
|
+ case FUNCTION_BLOCK:
|
|
+ /* A function must start with a block count, which emits no value. This formula is likely to
|
|
+ * overestimate the value count somewhat, but this should be no problem. */
|
|
+ value_count = size_add_with_overflow_check(value_count, max(block->record_count, 1u) - 1);
|
|
+ sm6->value_capacity = max(sm6->value_capacity, value_count);
|
|
+ sm6->functions[sm6->function_count].value_count = value_count;
|
|
+ /* The value count returns to its previous value after handling a function. */
|
|
+ if (value_count < SIZE_MAX)
|
|
+ value_count = old_value_count;
|
|
+ break;
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ return value_count;
|
|
+}
|
|
+
|
|
+static size_t sm6_parser_get_value_index(struct sm6_parser *sm6, uint64_t idx)
|
|
+{
|
|
+ size_t i;
|
|
+
|
|
+ /* The value relative index is 32 bits. */
|
|
+ if (idx > UINT32_MAX)
|
|
+ WARN("Ignoring upper 32 bits of relative index.\n");
|
|
+ i = (uint32_t)sm6->value_count - (uint32_t)idx;
|
|
+
|
|
+ /* This may underflow to produce a forward reference, but it must not exceeed the final value count. */
|
|
+ if (i >= sm6->cur_max_value)
|
|
+ {
|
|
+ WARN("Invalid value index %"PRIx64" at %zu.\n", idx, sm6->value_count);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Invalid value relative index %u.", (unsigned int)idx);
|
|
+ return SIZE_MAX;
|
|
+ }
|
|
+ if (i == sm6->value_count)
|
|
+ {
|
|
+ WARN("Invalid value self-reference at %zu.\n", sm6->value_count);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, "Invalid value self-reference.");
|
|
+ return SIZE_MAX;
|
|
+ }
|
|
+
|
|
+ return i;
|
|
+}
|
|
+
|
|
+static size_t sm6_parser_get_value_idx_by_ref(struct sm6_parser *sm6, const struct dxil_record *record,
|
|
+ const struct sm6_type *fwd_type, unsigned int *rec_idx)
|
|
+{
|
|
+ unsigned int idx;
|
|
+ uint64_t val_ref;
|
|
+ size_t operand;
|
|
+
|
|
+ idx = *rec_idx;
|
|
+ if (!dxil_record_validate_operand_min_count(record, idx + 1, sm6))
|
|
+ return SIZE_MAX;
|
|
+ val_ref = record->operands[idx++];
|
|
+
|
|
+ operand = sm6_parser_get_value_index(sm6, val_ref);
|
|
+ if (operand == SIZE_MAX)
|
|
+ return SIZE_MAX;
|
|
+
|
|
+ if (operand >= sm6->value_count)
|
|
+ {
|
|
+ if (!fwd_type)
|
|
+ {
|
|
+ /* Forward references are followed by a type id unless an earlier operand set the type,
|
|
+ * or it is contained in a function declaration. */
|
|
+ if (!dxil_record_validate_operand_min_count(record, idx + 1, sm6))
|
|
+ return SIZE_MAX;
|
|
+ if (!(fwd_type = sm6_parser_get_type(sm6, record->operands[idx++])))
|
|
+ return SIZE_MAX;
|
|
+ }
|
|
+ FIXME("Forward value references are not supported yet.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Unsupported value forward reference.");
|
|
+ return SIZE_MAX;
|
|
+ }
|
|
+ *rec_idx = idx;
|
|
+
|
|
+ return operand;
|
|
+}
|
|
+
|
|
+static const struct sm6_value *sm6_parser_get_value_by_ref(struct sm6_parser *sm6,
|
|
+ const struct dxil_record *record, const struct sm6_type *type, unsigned int *rec_idx)
|
|
+{
|
|
+ size_t operand = sm6_parser_get_value_idx_by_ref(sm6, record, type, rec_idx);
|
|
+ return operand == SIZE_MAX ? NULL : &sm6->values[operand];
|
|
+}
|
|
+
|
|
+static bool sm6_parser_declare_function(struct sm6_parser *sm6, const struct dxil_record *record)
|
|
+{
|
|
+ const unsigned int max_count = 15;
|
|
+ const struct sm6_type *ret_type;
|
|
+ struct sm6_value *fn;
|
|
+ unsigned int i, j;
|
|
+
|
|
+ if (!dxil_record_validate_operand_count(record, 8, max_count, sm6))
|
|
+ return false;
|
|
+
|
|
+ fn = sm6_parser_get_current_value(sm6);
|
|
+ fn->value_type = VALUE_TYPE_FUNCTION;
|
|
+ if (!(fn->u.function.name = sm6_parser_get_global_symbol_name(sm6, sm6->value_count)))
|
|
+ {
|
|
+ WARN("Missing symbol name for function %zu.\n", sm6->value_count);
|
|
+ fn->u.function.name = "";
|
|
+ }
|
|
+
|
|
+ if (!(fn->type = sm6_parser_get_type(sm6, record->operands[0])))
|
|
+ return false;
|
|
+ if (!sm6_type_is_function(fn->type))
|
|
+ {
|
|
+ WARN("Type is not a function.\n");
|
|
+ return false;
|
|
+ }
|
|
+ ret_type = fn->type->u.function->ret_type;
|
|
+
|
|
+ if (!(fn->type = sm6_type_get_pointer_to_type(fn->type, ADDRESS_SPACE_DEFAULT, sm6)))
|
|
+ {
|
|
+ WARN("Failed to get pointer type for type %u.\n", fn->type->class);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (record->operands[1])
|
|
+ WARN("Ignoring calling convention %#"PRIx64".\n", record->operands[1]);
|
|
+
|
|
+ fn->u.function.is_prototype = !!record->operands[2];
|
|
+
|
|
+ if (record->operands[3])
|
|
+ WARN("Ignoring linkage %#"PRIx64".\n", record->operands[3]);
|
|
+
|
|
+ if (record->operands[4] > UINT_MAX)
|
|
+ WARN("Invalid attributes id %#"PRIx64".\n", record->operands[4]);
|
|
+ /* 1-based index. */
|
|
+ if ((fn->u.function.attribs_id = record->operands[4]))
|
|
+ TRACE("Ignoring function attributes.\n");
|
|
+
|
|
+ /* These always seem to be zero. */
|
|
+ for (i = 5, j = 0; i < min(record->operand_count, max_count); ++i)
|
|
+ j += !!record->operands[i];
|
|
+ if (j)
|
|
+ WARN("Ignoring %u operands.\n", j);
|
|
+
|
|
+ if (sm6_value_is_dx_intrinsic_dcl(fn) && !sm6_type_is_void(ret_type) && !sm6_type_is_numeric(ret_type)
|
|
+ && !sm6_type_is_numeric_aggregate(ret_type) && !sm6_type_is_handle(ret_type))
|
|
+ {
|
|
+ WARN("Unexpected return type for dx intrinsic function '%s'.\n", fn->u.function.name);
|
|
+ }
|
|
+
|
|
+ ++sm6->value_count;
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static inline uint64_t decode_rotated_signed_value(uint64_t value)
|
|
+{
|
|
+ if (value != 1)
|
|
+ {
|
|
+ bool neg = value & 1;
|
|
+ value >>= 1;
|
|
+ return neg ? -value : value;
|
|
+ }
|
|
+ return value << 63;
|
|
+}
|
|
+
|
|
+static inline float bitcast_uint64_to_float(uint64_t value)
|
|
+{
|
|
+ union
|
|
+ {
|
|
+ uint32_t uint32_value;
|
|
+ float float_value;
|
|
+ } u;
|
|
+
|
|
+ u.uint32_value = value;
|
|
+ return u.float_value;
|
|
+}
|
|
+
|
|
+static inline double bitcast_uint64_to_double(uint64_t value)
|
|
+{
|
|
+ union
|
|
+ {
|
|
+ uint64_t uint64_value;
|
|
+ double double_value;
|
|
+ } u;
|
|
+
|
|
+ u.uint64_value = value;
|
|
+ return u.double_value;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const struct dxil_block *block)
|
|
+{
|
|
+ enum vkd3d_shader_register_type reg_type = VKD3DSPR_INVALID;
|
|
+ const struct sm6_type *type, *elem_type;
|
|
+ enum vkd3d_data_type reg_data_type;
|
|
+ const struct dxil_record *record;
|
|
+ struct sm6_value *dst;
|
|
+ size_t i, value_idx;
|
|
+ uint64_t value;
|
|
+
|
|
+ for (i = 0, type = NULL; i < block->record_count; ++i)
|
|
+ {
|
|
+ sm6->p.location.column = i;
|
|
+ record = block->records[i];
|
|
+ value_idx = sm6->value_count;
|
|
+
|
|
+ if (record->code == CST_CODE_SETTYPE)
|
|
+ {
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 1, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ if (!(type = sm6_parser_get_type(sm6, record->operands[0])))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ elem_type = sm6_type_get_element_type(type);
|
|
+ if (sm6_type_is_numeric(elem_type))
|
|
+ {
|
|
+ reg_data_type = vkd3d_data_type_from_sm6_type(elem_type);
|
|
+ reg_type = elem_type->u.width > 32 ? VKD3DSPR_IMMCONST64 : VKD3DSPR_IMMCONST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ reg_data_type = VKD3D_DATA_UNUSED;
|
|
+ reg_type = VKD3DSPR_INVALID;
|
|
+ }
|
|
+
|
|
+ if (i == block->record_count - 1)
|
|
+ WARN("Unused SETTYPE record.\n");
|
|
+
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (!type)
|
|
+ {
|
|
+ WARN("Constant record %zu has no type.\n", value_idx);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ dst = sm6_parser_get_current_value(sm6);
|
|
+ dst->type = type;
|
|
+ dst->value_type = VALUE_TYPE_REG;
|
|
+ dst->u.reg.type = reg_type;
|
|
+ dst->u.reg.immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
+ dst->u.reg.data_type = reg_data_type;
|
|
+
|
|
+ switch (record->code)
|
|
+ {
|
|
+ case CST_CODE_NULL:
|
|
+ /* Register constant data is already zero-filled. */
|
|
+ break;
|
|
+
|
|
+ case CST_CODE_INTEGER:
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 1, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ if (!sm6_type_is_integer(type))
|
|
+ {
|
|
+ WARN("Invalid integer of non-integer type %u at constant idx %zu.\n", type->class, value_idx);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ value = decode_rotated_signed_value(record->operands[0]);
|
|
+ if (type->u.width <= 32)
|
|
+ dst->u.reg.u.immconst_uint[0] = value & ((1ull << type->u.width) - 1);
|
|
+ else
|
|
+ dst->u.reg.u.immconst_uint64[0] = value;
|
|
+
|
|
+ break;
|
|
+
|
|
+ case CST_CODE_FLOAT:
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 1, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
+ if (!sm6_type_is_floating_point(type))
|
|
+ {
|
|
+ WARN("Invalid float of non-fp type %u at constant idx %zu.\n", type->class, value_idx);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (type->u.width == 16)
|
|
+ FIXME("Half float type is not supported yet.\n");
|
|
+ else if (type->u.width == 32)
|
|
+ dst->u.reg.u.immconst_float[0] = bitcast_uint64_to_float(record->operands[0]);
|
|
+ else if (type->u.width == 64)
|
|
+ dst->u.reg.u.immconst_double[0] = bitcast_uint64_to_double(record->operands[0]);
|
|
+ else
|
|
+ vkd3d_unreachable();
|
|
+
|
|
+ break;
|
|
+
|
|
+ case CST_CODE_DATA:
|
|
+ WARN("Unhandled constant array.\n");
|
|
+ break;
|
|
+
|
|
+ case CST_CODE_UNDEF:
|
|
+ dxil_record_validate_operand_max_count(record, 0, sm6);
|
|
+ dst->u.reg.type = VKD3DSPR_UNDEF;
|
|
+ /* Mark as explicitly undefined, not the result of a missing constant code or instruction. */
|
|
+ dst->is_undefined = true;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled constant code %u.\n", record->code);
|
|
+ dst->u.reg.type = VKD3DSPR_UNDEF;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ ++sm6->value_count;
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static struct vkd3d_shader_instruction *sm6_parser_require_space(struct sm6_parser *sm6, size_t extra)
|
|
+{
|
|
+ if (!shader_instruction_array_reserve(&sm6->p.instructions, sm6->p.instructions.count + extra))
|
|
+ {
|
|
+ ERR("Failed to allocate instruction.\n");
|
|
+ return NULL;
|
|
+ }
|
|
+ return &sm6->p.instructions.elements[sm6->p.instructions.count];
|
|
+}
|
|
+
|
|
+/* Space should be reserved before calling this. It is intended to require no checking of the returned pointer. */
|
|
+static struct vkd3d_shader_instruction *sm6_parser_add_instruction(struct sm6_parser *sm6,
|
|
+ enum vkd3d_shader_opcode handler_idx)
|
|
+{
|
|
+ struct vkd3d_shader_instruction *ins = sm6_parser_require_space(sm6, 1);
|
|
+ assert(ins);
|
|
+ shader_instruction_init(ins, handler_idx);
|
|
+ ++sm6->p.instructions.count;
|
|
+ return ins;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6)
|
|
+{
|
|
+ const struct dxil_block *block = &sm6->root_block;
|
|
+ const struct dxil_record *record;
|
|
+ uint64_t version;
|
|
+ size_t i;
|
|
+
|
|
+ sm6->p.location.line = block->id;
|
|
+ sm6->p.location.column = 0;
|
|
+
|
|
+ for (i = 0; i < block->record_count; ++i)
|
|
+ {
|
|
+ sm6->p.location.column = i;
|
|
+ record = block->records[i];
|
|
+ switch (record->code)
|
|
+ {
|
|
+ case MODULE_CODE_FUNCTION:
|
|
+ if (!sm6_parser_declare_function(sm6, record))
|
|
+ {
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_FUNCTION_DCL,
|
|
+ "A DXIL function declaration is invalid.");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case MODULE_CODE_GLOBALVAR:
|
|
+ FIXME("Global variables are not implemented yet.\n");
|
|
+ break;
|
|
+
|
|
+ case MODULE_CODE_VERSION:
|
|
+ if (!dxil_record_validate_operand_count(record, 1, 1, sm6))
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ if ((version = record->operands[0]) != 1)
|
|
+ {
|
|
+ FIXME("Unsupported format version %#"PRIx64".\n", version);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_UNSUPPORTED_BITCODE_FORMAT,
|
|
+ "Bitcode format version %#"PRIx64" is unsupported.", version);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static void dst_param_io_init(struct vkd3d_shader_dst_param *param,
|
|
+ const struct signature_element *e, enum vkd3d_shader_register_type reg_type)
|
|
+{
|
|
+ enum vkd3d_shader_component_type component_type;
|
|
+
|
|
+ param->write_mask = e->mask;
|
|
+ param->modifiers = 0;
|
|
+ param->shift = 0;
|
|
+ /* DXIL types do not have signedness. Load signed elements as unsigned. */
|
|
+ component_type = e->component_type == VKD3D_SHADER_COMPONENT_INT ? VKD3D_SHADER_COMPONENT_UINT : e->component_type;
|
|
+ shader_register_init(¶m->reg, reg_type, vkd3d_data_type_from_component_type(component_type), 0);
|
|
+}
|
|
+
|
|
+static void sm6_parser_init_signature(struct sm6_parser *sm6, const struct shader_signature *s,
|
|
+ enum vkd3d_shader_register_type reg_type, struct vkd3d_shader_dst_param *params)
|
|
+{
|
|
+ struct vkd3d_shader_dst_param *param;
|
|
+ const struct signature_element *e;
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < s->element_count; ++i)
|
|
+ {
|
|
+ e = &s->elements[i];
|
|
+
|
|
+ param = ¶ms[i];
|
|
+ dst_param_io_init(param, e, reg_type);
|
|
+ param->reg.idx[0].offset = i;
|
|
+ param->reg.idx_count = 1;
|
|
+ }
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_signature(struct sm6_parser *sm6, const struct shader_signature *s,
|
|
+ enum vkd3d_shader_opcode handler_idx, enum vkd3d_shader_opcode siv_handler_idx,
|
|
+ struct vkd3d_shader_dst_param *params)
|
|
+{
|
|
+ struct vkd3d_shader_instruction *ins;
|
|
+ struct vkd3d_shader_dst_param *param;
|
|
+ const struct signature_element *e;
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < s->element_count; ++i)
|
|
+ {
|
|
+ e = &s->elements[i];
|
|
+
|
|
+ /* Do not check e->used_mask because in some cases it is zero for used elements.
|
|
+ * TODO: scan ahead for used I/O elements. */
|
|
+
|
|
+ if (e->sysval_semantic != VKD3D_SHADER_SV_NONE && e->sysval_semantic != VKD3D_SHADER_SV_TARGET)
|
|
+ {
|
|
+ ins = sm6_parser_add_instruction(sm6, siv_handler_idx);
|
|
+ param = &ins->declaration.register_semantic.reg;
|
|
+ ins->declaration.register_semantic.sysval_semantic = vkd3d_siv_from_sysval(e->sysval_semantic);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ ins = sm6_parser_add_instruction(sm6, handler_idx);
|
|
+ param = &ins->declaration.dst;
|
|
+ }
|
|
+
|
|
+ *param = params[i];
|
|
+ }
|
|
+}
|
|
+
|
|
+static void sm6_parser_init_output_signature(struct sm6_parser *sm6, const struct shader_signature *output_signature)
|
|
+{
|
|
+ sm6_parser_init_signature(sm6, output_signature,
|
|
+ (sm6->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL) ? VKD3DSPR_COLOROUT : VKD3DSPR_OUTPUT,
|
|
+ sm6->output_params);
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_output_signature(struct sm6_parser *sm6, const struct shader_signature *output_signature)
|
|
+{
|
|
+ sm6_parser_emit_signature(sm6, output_signature, VKD3DSIH_DCL_OUTPUT, VKD3DSIH_DCL_OUTPUT_SIV, sm6->output_params);
|
|
+}
|
|
+
|
|
+static const struct sm6_value *sm6_parser_next_function_definition(struct sm6_parser *sm6)
|
|
+{
|
|
+ size_t i, count = sm6->function_count;
|
|
+
|
|
+ for (i = 0; i < sm6->value_count; ++i)
|
|
+ {
|
|
+ if (sm6_type_is_function_pointer(sm6->values[i].type) && !sm6->values[i].u.function.is_prototype && !count--)
|
|
+ break;
|
|
+ }
|
|
+ if (i == sm6->value_count)
|
|
+ return NULL;
|
|
+
|
|
+ ++sm6->function_count;
|
|
+ return &sm6->values[i];
|
|
+}
|
|
+
|
|
+static struct sm6_block *sm6_block_create()
|
|
+{
|
|
+ struct sm6_block *block = vkd3d_calloc(1, sizeof(*block));
|
|
+ return block;
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_dx_store_output(struct sm6_parser *sm6, struct sm6_block *code_block,
|
|
+ enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct vkd3d_shader_instruction *ins)
|
|
+{
|
|
+ struct vkd3d_shader_src_param *src_param;
|
|
+ struct vkd3d_shader_dst_param *dst_param;
|
|
+ const struct shader_signature *signature;
|
|
+ unsigned int row_index, column_index;
|
|
+ const struct signature_element *e;
|
|
+ const struct sm6_value *value;
|
|
+
|
|
+ row_index = sm6_value_get_constant_uint(operands[0]);
|
|
+ column_index = sm6_value_get_constant_uint(operands[2]);
|
|
+
|
|
+ signature = &sm6->p.shader_desc.output_signature;
|
|
+ if (row_index >= signature->element_count)
|
|
+ {
|
|
+ WARN("Invalid row index %u.\n", row_index);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Invalid output row index %u.", row_index);
|
|
+ return;
|
|
+ }
|
|
+ e = &signature->elements[row_index];
|
|
+
|
|
+ if (column_index >= VKD3D_VEC4_SIZE)
|
|
+ {
|
|
+ WARN("Invalid column index %u.\n", column_index);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Invalid output column index %u.", column_index);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ value = operands[3];
|
|
+ if (!sm6_value_is_register(value))
|
|
+ {
|
|
+ WARN("Source value is not a register.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Expected store operation source to be a register.");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ shader_instruction_init(ins, VKD3DSIH_MOV);
|
|
+
|
|
+ if (!(dst_param = instruction_dst_params_alloc(ins, 1, sm6)))
|
|
+ return;
|
|
+ dst_param_init_scalar(dst_param, column_index);
|
|
+ dst_param->reg = sm6->output_params[row_index].reg;
|
|
+ if (e->register_count > 1)
|
|
+ register_address_init(&dst_param->reg, operands[1], 0, sm6);
|
|
+
|
|
+ if ((src_param = instruction_src_params_alloc(ins, 1, sm6)))
|
|
+ src_param_init_from_value(src_param, value);
|
|
+}
|
|
+
|
|
+struct sm6_dx_opcode_info
|
|
+{
|
|
+ const char ret_type;
|
|
+ const char *operand_info;
|
|
+ void (*handler)(struct sm6_parser *, struct sm6_block *, enum dx_intrinsic_opcode,
|
|
+ const struct sm6_value **, struct vkd3d_shader_instruction *);
|
|
+};
|
|
+
|
|
+/*
|
|
+ 8 -> int8
|
|
+ i -> int32
|
|
+ v -> void
|
|
+ o -> overloaded
|
|
+ */
|
|
+static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
|
|
+{
|
|
+ [DX_STORE_OUTPUT ] = {'v', "ii8o", sm6_parser_emit_dx_store_output},
|
|
+};
|
|
+
|
|
+static bool sm6_parser_validate_operand_type(struct sm6_parser *sm6, const struct sm6_type *type, char info_type)
|
|
+{
|
|
+ switch (info_type)
|
|
+ {
|
|
+ case 0:
|
|
+ FIXME("Invalid operand count.\n");
|
|
+ return false;
|
|
+ case '8':
|
|
+ return sm6_type_is_i8(type);
|
|
+ case 'i':
|
|
+ return sm6_type_is_i32(type);
|
|
+ case 'v':
|
|
+ return !type;
|
|
+ case 'o':
|
|
+ /* TODO: some type checking may be possible */
|
|
+ return true;
|
|
+ default:
|
|
+ FIXME("Unhandled operand code '%c'.\n", info_type);
|
|
+ return false;
|
|
+ }
|
|
+}
|
|
+
|
|
+static bool sm6_parser_validate_dx_op(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const char *name,
|
|
+ const struct sm6_value **operands, unsigned int operand_count, struct sm6_value *dst)
|
|
+{
|
|
+ const struct sm6_dx_opcode_info *info;
|
|
+ unsigned int i;
|
|
+
|
|
+ info = &sm6_dx_op_table[op];
|
|
+
|
|
+ if (!sm6_parser_validate_operand_type(sm6, dst->type, info->ret_type))
|
|
+ {
|
|
+ WARN("Failed to validate return type for dx intrinsic id %u, '%s'.\n", op, name);
|
|
+ /* Return type validation failure is not so critical. We only need to set
|
|
+ * a data type for the SSA result. */
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < operand_count; ++i)
|
|
+ {
|
|
+ const struct sm6_value *value = operands[i];
|
|
+ if (!sm6_value_is_register(value) || !sm6_parser_validate_operand_type(sm6, value->type, info->operand_info[i]))
|
|
+ {
|
|
+ WARN("Failed to validate operand %u for dx intrinsic id %u, '%s'.\n", i + 1, op, name);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Operand %u for call to dx intrinsic function '%s' is invalid.", i + 1, name);
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ if (info->operand_info[operand_count])
|
|
+ {
|
|
+ WARN("Missing operands for dx intrinsic id %u, '%s'.\n", op, name);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT,
|
|
+ "Call to dx intrinsic function '%s' has missing operands.", name);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_unhandled(struct sm6_parser *sm6, struct vkd3d_shader_instruction *ins,
|
|
+ struct sm6_value *dst)
|
|
+{
|
|
+ const struct sm6_type *type;
|
|
+
|
|
+ ins->handler_idx = VKD3DSIH_NOP;
|
|
+
|
|
+ if (!dst->type)
|
|
+ return;
|
|
+
|
|
+ type = sm6_type_get_scalar_type(dst->type, 0);
|
|
+ shader_register_init(&dst->u.reg, VKD3DSPR_UNDEF, vkd3d_data_type_from_sm6_type(type), 0);
|
|
+ /* dst->is_undefined is not set here because it flags only explicitly undefined values. */
|
|
+}
|
|
+
|
|
+static void sm6_parser_decode_dx_op(struct sm6_parser *sm6, struct sm6_block *code_block, enum dx_intrinsic_opcode op,
|
|
+ const char *name, const struct sm6_value **operands, unsigned int operand_count,
|
|
+ struct vkd3d_shader_instruction *ins, struct sm6_value *dst)
|
|
+{
|
|
+ if (op >= ARRAY_SIZE(sm6_dx_op_table) || !sm6_dx_op_table[op].operand_info)
|
|
+ {
|
|
+ FIXME("Unhandled dx intrinsic function id %u, '%s'.\n", op, name);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNHANDLED_INTRINSIC,
|
|
+ "Call to intrinsic function %s is unhandled.", name);
|
|
+ sm6_parser_emit_unhandled(sm6, ins, dst);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (sm6_parser_validate_dx_op(sm6, op, name, operands, operand_count, dst))
|
|
+ sm6_dx_op_table[op].handler(sm6, code_block, op, operands, ins);
|
|
+ else
|
|
+ sm6_parser_emit_unhandled(sm6, ins, dst);
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_call(struct sm6_parser *sm6, const struct dxil_record *record,
|
|
+ struct sm6_block *code_block, struct vkd3d_shader_instruction *ins, struct sm6_value *dst)
|
|
+{
|
|
+ const struct sm6_value *operands[DXIL_OP_MAX_OPERANDS];
|
|
+ const struct sm6_value *fn_value, *op_value;
|
|
+ unsigned int i = 1, j, operand_count;
|
|
+ const struct sm6_type *type = NULL;
|
|
+ uint64_t call_conv;
|
|
+
|
|
+ if (!dxil_record_validate_operand_min_count(record, 2, sm6))
|
|
+ return;
|
|
+
|
|
+ /* TODO: load the 1-based attributes index from record->operands[0] and validate against attribute count. */
|
|
+
|
|
+ if ((call_conv = record->operands[i++]) & CALL_CONV_FLAG_EXPLICIT_TYPE)
|
|
+ type = sm6_parser_get_type(sm6, record->operands[i++]);
|
|
+ if (call_conv &= ~CALL_CONV_FLAG_EXPLICIT_TYPE)
|
|
+ WARN("Ignoring calling convention %#"PRIx64".\n", call_conv);
|
|
+
|
|
+ if (!(fn_value = sm6_parser_get_value_by_ref(sm6, record, NULL, &i)))
|
|
+ return;
|
|
+ if (!sm6_value_is_function_dcl(fn_value))
|
|
+ {
|
|
+ WARN("Function target value is not a function declaration.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Function call target value is not a function declaration.");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (type && type != fn_value->type->u.pointer.type)
|
|
+ WARN("Explicit call type does not match function type.\n");
|
|
+ type = fn_value->type->u.pointer.type;
|
|
+
|
|
+ if (!sm6_type_is_void(type->u.function->ret_type))
|
|
+ dst->type = type->u.function->ret_type;
|
|
+
|
|
+ operand_count = type->u.function->param_count;
|
|
+ if (operand_count > ARRAY_SIZE(operands))
|
|
+ {
|
|
+ WARN("Ignoring %zu operands.\n", operand_count - ARRAY_SIZE(operands));
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
|
|
+ "Ignoring %zu operands for function call.", operand_count - ARRAY_SIZE(operands));
|
|
+ operand_count = ARRAY_SIZE(operands);
|
|
+ }
|
|
+
|
|
+ for (j = 0; j < operand_count; ++j)
|
|
+ {
|
|
+ if (!(operands[j] = sm6_parser_get_value_by_ref(sm6, record, type->u.function->param_types[j], &i)))
|
|
+ return;
|
|
+ }
|
|
+ if ((j = record->operand_count - i))
|
|
+ {
|
|
+ WARN("Ignoring %u operands beyond the function parameter list.\n", j);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
|
|
+ "Ignoring %u function call operands beyond the parameter list.", j);
|
|
+ }
|
|
+
|
|
+ if (!fn_value->u.function.is_prototype)
|
|
+ {
|
|
+ FIXME("Unhandled call to local function.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Call to a local function is unsupported.");
|
|
+ return;
|
|
+ }
|
|
+ if (!sm6_value_is_dx_intrinsic_dcl(fn_value))
|
|
+ WARN("External function is not a dx intrinsic.\n");
|
|
+
|
|
+ if (!operand_count)
|
|
+ {
|
|
+ WARN("Missing dx intrinsic function id.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT,
|
|
+ "The id for a dx intrinsic function is missing.");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ op_value = operands[0];
|
|
+ if (!sm6_value_is_constant(op_value) || !sm6_type_is_integer(op_value->type))
|
|
+ {
|
|
+ WARN("dx intrinsic function id is not a constant int.\n");
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Expected a constant integer dx intrinsic function id.");
|
|
+ return;
|
|
+ }
|
|
+ sm6_parser_decode_dx_op(sm6, code_block, register_get_uint_value(&op_value->u.reg),
|
|
+ fn_value->u.function.name, &operands[1], operand_count - 1, ins, dst);
|
|
+}
|
|
+
|
|
+static void sm6_parser_emit_ret(struct sm6_parser *sm6, const struct dxil_record *record,
|
|
+ struct sm6_block *code_block, struct vkd3d_shader_instruction *ins)
|
|
+{
|
|
+ if (!dxil_record_validate_operand_count(record, 0, 1, sm6))
|
|
+ return;
|
|
+
|
|
+ if (record->operand_count)
|
|
+ FIXME("Non-void return is not implemented.\n");
|
|
+
|
|
+ ins->handler_idx = VKD3DSIH_NOP;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const struct dxil_block *block,
|
|
+ struct sm6_function *function)
|
|
+{
|
|
+ struct vkd3d_shader_instruction *ins;
|
|
+ const struct dxil_record *record;
|
|
+ bool ret_found, is_terminator;
|
|
+ struct sm6_block *code_block;
|
|
+ struct sm6_value *dst;
|
|
+ size_t i, block_idx;
|
|
+
|
|
+ if (sm6->function_count)
|
|
+ {
|
|
+ FIXME("Multiple functions are not supported yet.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (!(function->declaration = sm6_parser_next_function_definition(sm6)))
|
|
+ {
|
|
+ WARN("Failed to find definition to match function body.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (block->record_count < 2)
|
|
+ {
|
|
+ /* It should contain at least a block count and a RET instruction. */
|
|
+ WARN("Invalid function block record count %zu.\n", block->record_count);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (block->records[0]->code != FUNC_CODE_DECLAREBLOCKS || !block->records[0]->operand_count
|
|
+ || block->records[0]->operands[0] > UINT_MAX)
|
|
+ {
|
|
+ WARN("Block count declaration not found or invalid.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (!(function->block_count = block->records[0]->operands[0]))
|
|
+ {
|
|
+ WARN("Function contains no blocks.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (function->block_count > 1)
|
|
+ {
|
|
+ FIXME("Branched shaders are not supported yet.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (!(function->blocks[0] = sm6_block_create()))
|
|
+ {
|
|
+ ERR("Failed to allocate code block.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ code_block = function->blocks[0];
|
|
+
|
|
+ sm6->cur_max_value = function->value_count;
|
|
+
|
|
+ for (i = 1, block_idx = 0, ret_found = false; i < block->record_count; ++i)
|
|
+ {
|
|
+ sm6->p.location.column = i;
|
|
+
|
|
+ if (!code_block)
|
|
+ {
|
|
+ WARN("Invalid block count %zu.\n", function->block_count);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Invalid block count %zu.", function->block_count);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ /* block->record_count - 1 is the instruction count, but some instructions
|
|
+ * can emit >1 IR instruction, so extra may be used. */
|
|
+ if (!vkd3d_array_reserve((void **)&code_block->instructions, &code_block->instruction_capacity,
|
|
+ max(code_block->instruction_count + 1, block->record_count), sizeof(*code_block->instructions)))
|
|
+ {
|
|
+ ERR("Failed to allocate instructions.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ ins = &code_block->instructions[code_block->instruction_count];
|
|
+ ins->handler_idx = VKD3DSIH_INVALID;
|
|
+
|
|
+ dst = sm6_parser_get_current_value(sm6);
|
|
+ dst->type = NULL;
|
|
+ dst->value_type = VALUE_TYPE_REG;
|
|
+ is_terminator = false;
|
|
+
|
|
+ record = block->records[i];
|
|
+ switch (record->code)
|
|
+ {
|
|
+ case FUNC_CODE_INST_CALL:
|
|
+ sm6_parser_emit_call(sm6, record, code_block, ins, dst);
|
|
+ break;
|
|
+ case FUNC_CODE_INST_RET:
|
|
+ sm6_parser_emit_ret(sm6, record, code_block, ins);
|
|
+ is_terminator = true;
|
|
+ ret_found = true;
|
|
+ break;
|
|
+ default:
|
|
+ FIXME("Unhandled dxil instruction %u.\n", record->code);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (sm6->p.failed)
|
|
+ return VKD3D_ERROR;
|
|
+ assert(ins->handler_idx != VKD3DSIH_INVALID);
|
|
+
|
|
+ if (is_terminator)
|
|
+ {
|
|
+ ++block_idx;
|
|
+ code_block = (block_idx < function->block_count) ? function->blocks[block_idx] : NULL;
|
|
+ }
|
|
+ if (code_block)
|
|
+ code_block->instruction_count += ins->handler_idx != VKD3DSIH_NOP;
|
|
+ else
|
|
+ assert(ins->handler_idx == VKD3DSIH_NOP);
|
|
+
|
|
+ sm6->value_count += !!dst->type;
|
|
+ }
|
|
+
|
|
+ if (!ret_found)
|
|
+ {
|
|
+ WARN("Function contains no RET instruction.\n");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static bool sm6_block_emit_instructions(struct sm6_block *block, struct sm6_parser *sm6)
|
|
+{
|
|
+ struct vkd3d_shader_instruction *ins = sm6_parser_require_space(sm6, block->instruction_count + 1);
|
|
+
|
|
+ if (!ins)
|
|
+ return false;
|
|
+
|
|
+ memcpy(ins, block->instructions, block->instruction_count * sizeof(*block->instructions));
|
|
+ sm6->p.instructions.count += block->instruction_count;
|
|
+
|
|
+ sm6_parser_add_instruction(sm6, VKD3DSIH_RET);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result sm6_parser_module_init(struct sm6_parser *sm6, const struct dxil_block *block,
|
|
+ unsigned int level)
|
|
+{
|
|
+ size_t i, old_value_count = sm6->value_count;
|
|
+ struct sm6_function *function;
|
|
+ enum vkd3d_result ret;
|
|
+
|
|
+ for (i = 0; i < block->child_block_count; ++i)
|
|
+ {
|
|
+ if ((ret = sm6_parser_module_init(sm6, block->child_blocks[i], level + 1)) < 0)
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ sm6->p.location.line = block->id;
|
|
+ sm6->p.location.column = 0;
|
|
+
|
|
+ switch (block->id)
|
|
+ {
|
|
+ case CONSTANTS_BLOCK:
|
|
+ function = &sm6->functions[sm6->function_count];
|
|
+ sm6->cur_max_value = function->value_count;
|
|
+ return sm6_parser_constants_init(sm6, block);
|
|
+
|
|
+ case FUNCTION_BLOCK:
|
|
+ function = &sm6->functions[sm6->function_count];
|
|
+ if ((ret = sm6_parser_function_init(sm6, block, function)) < 0)
|
|
+ return ret;
|
|
+ /* The value index returns to its previous value after handling a function. It's usually nonzero
|
|
+ * at the start because of global constants/variables/function declarations. Function constants
|
|
+ * occur in a child block, so value_count is already saved before they are emitted. */
|
|
+ memset(&sm6->values[old_value_count], 0, (sm6->value_count - old_value_count) * sizeof(*sm6->values));
|
|
+ sm6->value_count = old_value_count;
|
|
+ break;
|
|
+
|
|
+ case BLOCKINFO_BLOCK:
|
|
+ case MODULE_BLOCK:
|
|
+ case PARAMATTR_BLOCK:
|
|
+ case PARAMATTR_GROUP_BLOCK:
|
|
+ case VALUE_SYMTAB_BLOCK:
|
|
+ case METADATA_BLOCK:
|
|
+ case METADATA_ATTACHMENT_BLOCK:
|
|
+ case TYPE_BLOCK:
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled block id %u.\n", block->id);
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static void sm6_type_table_cleanup(struct sm6_type *types, size_t count)
|
|
+{
|
|
+ size_t i;
|
|
+
|
|
+ if (!types)
|
|
+ return;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ {
|
|
+ switch (types[i].class)
|
|
+ {
|
|
+ case TYPE_CLASS_STRUCT:
|
|
+ vkd3d_free((void *)types[i].u.struc->name);
|
|
+ vkd3d_free(types[i].u.struc);
|
|
+ break;
|
|
+ case TYPE_CLASS_FUNCTION:
|
|
+ vkd3d_free(types[i].u.function);
|
|
+ break;
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ vkd3d_free(types);
|
|
+}
|
|
+
|
|
+static void sm6_symtab_cleanup(struct sm6_symbol *symbols, size_t count)
|
|
+{
|
|
+ size_t i;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ vkd3d_free((void *)symbols[i].name);
|
|
+ vkd3d_free(symbols);
|
|
+}
|
|
+
|
|
+static void sm6_block_destroy(struct sm6_block *block)
|
|
+{
|
|
+ vkd3d_free(block->instructions);
|
|
+ vkd3d_free(block);
|
|
+}
|
|
+
|
|
+static void sm6_functions_cleanup(struct sm6_function *functions, size_t count)
|
|
+{
|
|
+ size_t i, j;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ {
|
|
+ for (j = 0; j < functions[i].block_count; ++j)
|
|
+ sm6_block_destroy(functions[i].blocks[j]);
|
|
+ }
|
|
+ vkd3d_free(functions);
|
|
+}
|
|
+
|
|
+static void sm6_parser_destroy(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ struct sm6_parser *sm6 = sm6_parser(parser);
|
|
+
|
|
+ dxil_block_destroy(&sm6->root_block);
|
|
+ dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
|
|
+ shader_instruction_array_destroy(&parser->instructions);
|
|
+ sm6_type_table_cleanup(sm6->types, sm6->type_count);
|
|
+ sm6_symtab_cleanup(sm6->global_symbols, sm6->global_symbol_count);
|
|
+ sm6_functions_cleanup(sm6->functions, sm6->function_count);
|
|
+ vkd3d_free(sm6->values);
|
|
+ free_shader_desc(&parser->shader_desc);
|
|
+ vkd3d_free(sm6);
|
|
+}
|
|
+
|
|
+static const struct vkd3d_shader_parser_ops sm6_parser_ops =
|
|
+{
|
|
+ .parser_destroy = sm6_parser_destroy,
|
|
+};
|
|
+
|
|
+static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t *byte_code, size_t byte_code_size,
|
|
+ const char *source_name, struct vkd3d_shader_message_context *message_context)
|
|
+{
|
|
+ const struct shader_signature *output_signature = &sm6->p.shader_desc.output_signature;
|
|
+ const struct vkd3d_shader_location location = {.source_name = source_name};
|
|
+ uint32_t version_token, dxil_version, token_count, magic;
|
|
+ unsigned int chunk_offset, chunk_size;
|
|
+ size_t count, length, function_count;
|
|
+ enum bitcode_block_abbreviation abbr;
|
|
+ struct vkd3d_shader_version version;
|
|
+ struct dxil_block *block;
|
|
+ enum vkd3d_result ret;
|
|
+ unsigned int i;
|
|
+
|
|
+ count = byte_code_size / sizeof(*byte_code);
|
|
+ if (count < 6)
|
|
+ {
|
|
+ WARN("Invalid data size %zu.\n", byte_code_size);
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_SIZE,
|
|
+ "DXIL chunk size %zu is smaller than the DXIL header size.", byte_code_size);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ version_token = byte_code[0];
|
|
+ TRACE("Compiler version: 0x%08x.\n", version_token);
|
|
+ token_count = byte_code[1];
|
|
+ TRACE("Token count: %u.\n", token_count);
|
|
+
|
|
+ if (token_count < 6 || count < token_count)
|
|
+ {
|
|
+ WARN("Invalid token count %u (word count %zu).\n", token_count, count);
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
|
|
+ "DXIL chunk token count %#x is invalid (word count %zu).", token_count, count);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ if (byte_code[2] != TAG_DXIL)
|
|
+ WARN("Unknown magic number 0x%08x.\n", byte_code[2]);
|
|
+
|
|
+ dxil_version = byte_code[3];
|
|
+ if (dxil_version > 0x102)
|
|
+ WARN("Unknown DXIL version: 0x%08x.\n", dxil_version);
|
|
+ else
|
|
+ TRACE("DXIL version: 0x%08x.\n", dxil_version);
|
|
+
|
|
+ chunk_offset = byte_code[4];
|
|
+ if (chunk_offset < 16 || chunk_offset >= byte_code_size)
|
|
+ {
|
|
+ WARN("Invalid bitcode chunk offset %#x (data size %zu).\n", chunk_offset, byte_code_size);
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_OFFSET,
|
|
+ "DXIL bitcode chunk has invalid offset %#x (data size %#zx).", chunk_offset, byte_code_size);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ chunk_size = byte_code[5];
|
|
+ if (chunk_size > byte_code_size - chunk_offset)
|
|
+ {
|
|
+ WARN("Invalid bitcode chunk size %#x (data size %zu, chunk offset %#x).\n",
|
|
+ chunk_size, byte_code_size, chunk_offset);
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
|
|
+ "DXIL bitcode chunk has invalid size %#x (data size %#zx, chunk offset %#x).",
|
|
+ chunk_size, byte_code_size, chunk_offset);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ sm6->start = (const uint32_t *)((const char*)&byte_code[2] + chunk_offset);
|
|
+ if ((magic = sm6->start[0]) != BITCODE_MAGIC)
|
|
+ {
|
|
+ WARN("Unknown magic number 0x%08x.\n", magic);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER,
|
|
+ "DXIL bitcode chunk magic number 0x%08x is not the expected 0x%08x.", magic, BITCODE_MAGIC);
|
|
+ }
|
|
+
|
|
+ sm6->end = &sm6->start[(chunk_size + sizeof(*sm6->start) - 1) / sizeof(*sm6->start)];
|
|
+
|
|
+ if ((version.type = version_token >> 16) >= VKD3D_SHADER_TYPE_COUNT)
|
|
+ {
|
|
+ FIXME("Unknown shader type %#x.\n", version.type);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE,
|
|
+ "Unknown shader type %#x.", version.type);
|
|
+ }
|
|
+
|
|
+ version.major = VKD3D_SM6_VERSION_MAJOR(version_token);
|
|
+ version.minor = VKD3D_SM6_VERSION_MINOR(version_token);
|
|
+
|
|
+ if ((abbr = sm6->start[1] & 3) != ENTER_SUBBLOCK)
|
|
+ {
|
|
+ WARN("Initial block abbreviation %u is not ENTER_SUBBLOCK.\n", abbr);
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
|
|
+ "DXIL bitcode chunk has invalid initial block abbreviation %u.", abbr);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ /* Estimate instruction count to avoid reallocation in most shaders. */
|
|
+ count = max(token_count, 400) - 400;
|
|
+ vkd3d_shader_parser_init(&sm6->p, message_context, source_name, &version, &sm6_parser_ops,
|
|
+ (count + (count >> 2)) / 2u + 10);
|
|
+ sm6->ptr = &sm6->start[1];
|
|
+ sm6->bitpos = 2;
|
|
+
|
|
+ block = &sm6->root_block;
|
|
+ if ((ret = dxil_block_init(block, NULL, sm6)) < 0)
|
|
+ {
|
|
+ if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory parsing DXIL bitcode chunk.");
|
|
+ else if (ret == VKD3D_ERROR_INVALID_SHADER)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
|
|
+ "DXIL bitcode chunk has invalid bitcode.");
|
|
+ else
|
|
+ vkd3d_unreachable();
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
|
|
+ sm6->abbrevs = NULL;
|
|
+ sm6->abbrev_count = 0;
|
|
+
|
|
+ length = sm6->ptr - sm6->start - block->start;
|
|
+ if (length != block->length)
|
|
+ {
|
|
+ WARN("Invalid block length %zu; expected %u.\n", length, block->length);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH,
|
|
+ "Root block ends with length %zu but indicated length is %u.", length, block->length);
|
|
+ }
|
|
+ if (sm6->ptr != sm6->end)
|
|
+ {
|
|
+ size_t expected_length = sm6->end - sm6->start;
|
|
+ length = sm6->ptr - sm6->start;
|
|
+ WARN("Invalid module length %zu; expected %zu.\n", length, expected_length);
|
|
+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH,
|
|
+ "Module ends with length %zu but indicated length is %zu.", length, expected_length);
|
|
+ }
|
|
+
|
|
+ if ((ret = sm6_parser_type_table_init(sm6)) < 0)
|
|
+ {
|
|
+ if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory parsing DXIL type table.");
|
|
+ else if (ret == VKD3D_ERROR_INVALID_SHADER)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_TYPE_TABLE,
|
|
+ "DXIL type table is invalid.");
|
|
+ else
|
|
+ vkd3d_unreachable();
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if ((ret = sm6_parser_symtab_init(sm6)) < 0)
|
|
+ {
|
|
+ if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory parsing DXIL value symbol table.");
|
|
+ else if (ret == VKD3D_ERROR_INVALID_SHADER)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_VALUE_SYMTAB,
|
|
+ "DXIL value symbol table is invalid.");
|
|
+ else
|
|
+ vkd3d_unreachable();
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if (!(sm6->output_params = shader_parser_get_dst_params(&sm6->p, output_signature->element_count)))
|
|
+ {
|
|
+ ERR("Failed to allocate output parameters.\n");
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory allocating output parameters.");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ function_count = dxil_block_compute_function_count(&sm6->root_block);
|
|
+ if (!(sm6->functions = vkd3d_calloc(function_count, sizeof(*sm6->functions))))
|
|
+ {
|
|
+ ERR("Failed to allocate function array.\n");
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory allocating DXIL function array.");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if (sm6_parser_compute_max_value_count(sm6, &sm6->root_block, 0) == SIZE_MAX)
|
|
+ {
|
|
+ WARN("Value array count overflowed.\n");
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE,
|
|
+ "Overflow occurred in the DXIL module value count.");
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+ if (!(sm6->values = vkd3d_calloc(sm6->value_capacity, sizeof(*sm6->values))))
|
|
+ {
|
|
+ ERR("Failed to allocate value array.\n");
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory allocating DXIL value array.");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ if ((ret = sm6_parser_globals_init(sm6)) < 0)
|
|
+ {
|
|
+ WARN("Failed to load global declarations.\n");
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ sm6_parser_init_output_signature(sm6, output_signature);
|
|
+
|
|
+ if ((ret = sm6_parser_module_init(sm6, &sm6->root_block, 0)) < 0)
|
|
+ {
|
|
+ if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory parsing DXIL module.");
|
|
+ else if (ret == VKD3D_ERROR_INVALID_SHADER)
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE,
|
|
+ "DXIL module is invalid.");
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if (!sm6_parser_require_space(sm6, output_signature->element_count))
|
|
+ {
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory emitting shader signature declarations.");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ sm6_parser_emit_output_signature(sm6, output_signature);
|
|
+
|
|
+ for (i = 0; i < sm6->function_count; ++i)
|
|
+ {
|
|
+ if (!sm6_block_emit_instructions(sm6->functions[i].blocks[0], sm6))
|
|
+ {
|
|
+ vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
+ "Out of memory emitting shader instructions.");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ dxil_block_destroy(&sm6->root_block);
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info,
|
|
+ struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser)
|
|
+{
|
|
+ struct vkd3d_shader_desc *shader_desc;
|
|
+ uint32_t *byte_code = NULL;
|
|
+ struct sm6_parser *sm6;
|
|
+ int ret;
|
|
+
|
|
+ ERR("Creating a DXIL parser. This is unsupported; you get to keep all the pieces if it breaks.\n");
|
|
+
|
|
+ if (!(sm6 = vkd3d_calloc(1, sizeof(*sm6))))
|
|
+ {
|
|
+ ERR("Failed to allocate parser.\n");
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ shader_desc = &sm6->p.shader_desc;
|
|
+ shader_desc->is_dxil = true;
|
|
+ if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name,
|
|
+ shader_desc)) < 0)
|
|
+ {
|
|
+ WARN("Failed to extract shader, vkd3d result %d.\n", ret);
|
|
+ vkd3d_free(sm6);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ sm6->p.shader_desc = *shader_desc;
|
|
+ shader_desc = &sm6->p.shader_desc;
|
|
+
|
|
+ if (((uintptr_t)shader_desc->byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1)))
|
|
+ {
|
|
+ /* LLVM bitcode should be 32-bit aligned, but before dxc v1.7.2207 this was not always the case in the DXBC
|
|
+ * container due to missing padding after signature names. Get an aligned copy to prevent unaligned access. */
|
|
+ if (!(byte_code = vkd3d_malloc(align(shader_desc->byte_code_size, VKD3D_DXBC_CHUNK_ALIGNMENT))))
|
|
+ ERR("Failed to allocate aligned chunk. Unaligned access will occur.\n");
|
|
+ else
|
|
+ memcpy(byte_code, shader_desc->byte_code, shader_desc->byte_code_size);
|
|
+ }
|
|
+
|
|
+ ret = sm6_parser_init(sm6, byte_code ? byte_code : shader_desc->byte_code, shader_desc->byte_code_size,
|
|
+ compile_info->source_name, message_context);
|
|
+ vkd3d_free(byte_code);
|
|
+
|
|
+ if (ret < 0)
|
|
+ {
|
|
+ WARN("Failed to initialise shader parser.\n");
|
|
+ sm6_parser_destroy(&sm6->p);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ *parser = &sm6->p;
|
|
+
|
|
+ return ret;
|
|
+}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
index ba5bcfbfaf0..5fe9047bf25 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
@@ -72,6 +72,27 @@ void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc, c
|
|
ctx->result = VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
+char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...)
|
|
+{
|
|
+ struct vkd3d_string_buffer *string;
|
|
+ va_list args;
|
|
+ char *ret;
|
|
+
|
|
+ if (!(string = hlsl_get_string_buffer(ctx)))
|
|
+ return NULL;
|
|
+ va_start(args, fmt);
|
|
+ if (vkd3d_string_buffer_vprintf(string, fmt, args) < 0)
|
|
+ {
|
|
+ va_end(args);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
+ return NULL;
|
|
+ }
|
|
+ va_end(args);
|
|
+ ret = hlsl_strdup(ctx, string->buffer);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var)
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
@@ -430,6 +451,51 @@ struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl
|
|
return type;
|
|
}
|
|
|
|
+unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
+ enum hlsl_regset regset, unsigned int index)
|
|
+{
|
|
+ struct hlsl_type *next_type;
|
|
+ unsigned int offset = 0;
|
|
+ unsigned int idx;
|
|
+
|
|
+ while (!type_is_single_component(type))
|
|
+ {
|
|
+ next_type = type;
|
|
+ idx = traverse_path_from_component_index(ctx, &next_type, &index);
|
|
+
|
|
+ switch (type->class)
|
|
+ {
|
|
+ case HLSL_CLASS_SCALAR:
|
|
+ case HLSL_CLASS_VECTOR:
|
|
+ case HLSL_CLASS_MATRIX:
|
|
+ if (regset == HLSL_REGSET_NUMERIC)
|
|
+ offset += idx;
|
|
+ break;
|
|
+
|
|
+ case HLSL_CLASS_STRUCT:
|
|
+ offset += type->e.record.fields[idx].reg_offset[regset];
|
|
+ break;
|
|
+
|
|
+ case HLSL_CLASS_ARRAY:
|
|
+ if (regset == HLSL_REGSET_NUMERIC)
|
|
+ offset += idx * align(type->e.array.type->reg_size[regset], 4);
|
|
+ else
|
|
+ offset += idx * type->e.array.type->reg_size[regset];
|
|
+ break;
|
|
+
|
|
+ case HLSL_CLASS_OBJECT:
|
|
+ assert(idx == 0);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ type = next_type;
|
|
+ }
|
|
+
|
|
+ return offset;
|
|
+}
|
|
+
|
|
static bool init_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_var *var,
|
|
unsigned int path_len)
|
|
{
|
|
@@ -524,7 +590,9 @@ struct hlsl_type *hlsl_deref_get_type(struct hlsl_ctx *ctx, const struct hlsl_de
|
|
unsigned int i;
|
|
|
|
assert(deref);
|
|
- assert(!deref->offset.node);
|
|
+
|
|
+ if (deref->offset.node)
|
|
+ return deref->data_type;
|
|
|
|
type = deref->var->data_type;
|
|
for (i = 0; i < deref->path_len; ++i)
|
|
@@ -626,6 +694,7 @@ struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *ba
|
|
type->e.array.type = basic_type;
|
|
type->dimx = basic_type->dimx;
|
|
type->dimy = basic_type->dimy;
|
|
+ type->sampler_dim = basic_type->sampler_dim;
|
|
hlsl_type_calculate_reg_size(ctx, type);
|
|
|
|
list_add_tail(&ctx->types, &type->entry);
|
|
@@ -991,21 +1060,31 @@ struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *tem
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
struct hlsl_ir_var *var;
|
|
- static LONG counter;
|
|
- const char *name;
|
|
|
|
if (!(string = hlsl_get_string_buffer(ctx)))
|
|
return NULL;
|
|
- vkd3d_string_buffer_printf(string, "<%s-%u>", template, InterlockedIncrement(&counter));
|
|
- if (!(name = hlsl_strdup(ctx, string->buffer)))
|
|
- {
|
|
- hlsl_release_string_buffer(ctx, string);
|
|
- return NULL;
|
|
- }
|
|
- var = hlsl_new_var(ctx, name, type, loc, NULL, 0, NULL);
|
|
+ vkd3d_string_buffer_printf(string, "<%s-%u>", template, ctx->internal_name_counter++);
|
|
+ var = hlsl_new_synthetic_var_named(ctx, string->buffer, type, loc, true);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
+ return var;
|
|
+}
|
|
+
|
|
+struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const char *name,
|
|
+ struct hlsl_type *type, const struct vkd3d_shader_location *loc, bool dummy_scope)
|
|
+{
|
|
+ struct hlsl_ir_var *var;
|
|
+ const char *name_copy;
|
|
+
|
|
+ if (!(name_copy = hlsl_strdup(ctx, name)))
|
|
+ return NULL;
|
|
+ var = hlsl_new_var(ctx, name_copy, type, loc, NULL, 0, NULL);
|
|
if (var)
|
|
- list_add_tail(&ctx->dummy_scope->vars, &var->scope_entry);
|
|
+ {
|
|
+ if (dummy_scope)
|
|
+ list_add_tail(&ctx->dummy_scope->vars, &var->scope_entry);
|
|
+ else
|
|
+ list_add_tail(&ctx->globals->vars, &var->scope_entry);
|
|
+ }
|
|
return var;
|
|
}
|
|
|
|
@@ -1432,7 +1511,7 @@ struct hlsl_ir_node *hlsl_new_index(struct hlsl_ctx *ctx, struct hlsl_ir_node *v
|
|
}
|
|
|
|
struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type,
|
|
- const struct vkd3d_shader_location *loc)
|
|
+ struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_jump *jump;
|
|
|
|
@@ -1440,6 +1519,7 @@ struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type
|
|
return NULL;
|
|
init_node(&jump->node, HLSL_IR_JUMP, NULL, loc);
|
|
jump->type = type;
|
|
+ hlsl_src_from_node(&jump->condition, condition);
|
|
return &jump->node;
|
|
}
|
|
|
|
@@ -1484,7 +1564,7 @@ static bool clone_block(struct hlsl_ctx *ctx, struct hlsl_block *dst_block,
|
|
hlsl_block_cleanup(dst_block);
|
|
return false;
|
|
}
|
|
- list_add_tail(&dst_block->instrs, &dst->entry);
|
|
+ hlsl_block_add_instr(dst_block, dst);
|
|
|
|
if (!list_empty(&src->uses))
|
|
{
|
|
@@ -1585,9 +1665,9 @@ static struct hlsl_ir_node *clone_if(struct hlsl_ctx *ctx, struct clone_instr_ma
|
|
return dst;
|
|
}
|
|
|
|
-static struct hlsl_ir_node *clone_jump(struct hlsl_ctx *ctx, struct hlsl_ir_jump *src)
|
|
+static struct hlsl_ir_node *clone_jump(struct hlsl_ctx *ctx, struct clone_instr_map *map, struct hlsl_ir_jump *src)
|
|
{
|
|
- return hlsl_new_jump(ctx, src->type, &src->node.loc);
|
|
+ return hlsl_new_jump(ctx, src->type, map_instr(map, src->condition.node), &src->node.loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *clone_load(struct hlsl_ctx *ctx, struct clone_instr_map *map, struct hlsl_ir_load *src)
|
|
@@ -1728,7 +1808,7 @@ static struct hlsl_ir_node *clone_instr(struct hlsl_ctx *ctx,
|
|
return clone_index(ctx, map, hlsl_ir_index(instr));
|
|
|
|
case HLSL_IR_JUMP:
|
|
- return clone_jump(ctx, hlsl_ir_jump(instr));
|
|
+ return clone_jump(ctx, map, hlsl_ir_jump(instr));
|
|
|
|
case HLSL_IR_LOAD:
|
|
return clone_load(ctx, map, hlsl_ir_load(instr));
|
|
@@ -2065,6 +2145,31 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
|
|
}
|
|
}
|
|
|
|
+struct vkd3d_string_buffer *hlsl_component_to_string(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var,
|
|
+ unsigned int index)
|
|
+{
|
|
+ struct hlsl_type *type = var->data_type, *current_type;
|
|
+ struct vkd3d_string_buffer *buffer;
|
|
+ unsigned int element_index;
|
|
+
|
|
+ if (!(buffer = hlsl_get_string_buffer(ctx)))
|
|
+ return NULL;
|
|
+
|
|
+ vkd3d_string_buffer_printf(buffer, "%s", var->name);
|
|
+
|
|
+ while (!type_is_single_component(type))
|
|
+ {
|
|
+ current_type = type;
|
|
+ element_index = traverse_path_from_component_index(ctx, &type, &index);
|
|
+ if (current_type->class == HLSL_CLASS_STRUCT)
|
|
+ vkd3d_string_buffer_printf(buffer, ".%s", current_type->e.record.fields[element_index].name);
|
|
+ else
|
|
+ vkd3d_string_buffer_printf(buffer, "[%u]", element_index);
|
|
+ }
|
|
+
|
|
+ return buffer;
|
|
+}
|
|
+
|
|
const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
@@ -2123,18 +2228,18 @@ const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type)
|
|
{
|
|
static const char * const names[] =
|
|
{
|
|
- "HLSL_IR_CALL",
|
|
- "HLSL_IR_CONSTANT",
|
|
- "HLSL_IR_EXPR",
|
|
- "HLSL_IR_IF",
|
|
- "HLSL_IR_INDEX",
|
|
- "HLSL_IR_LOAD",
|
|
- "HLSL_IR_LOOP",
|
|
- "HLSL_IR_JUMP",
|
|
- "HLSL_IR_RESOURCE_LOAD",
|
|
- "HLSL_IR_RESOURCE_STORE",
|
|
- "HLSL_IR_STORE",
|
|
- "HLSL_IR_SWIZZLE",
|
|
+ [HLSL_IR_CALL ] = "HLSL_IR_CALL",
|
|
+ [HLSL_IR_CONSTANT ] = "HLSL_IR_CONSTANT",
|
|
+ [HLSL_IR_EXPR ] = "HLSL_IR_EXPR",
|
|
+ [HLSL_IR_IF ] = "HLSL_IR_IF",
|
|
+ [HLSL_IR_INDEX ] = "HLSL_IR_INDEX",
|
|
+ [HLSL_IR_LOAD ] = "HLSL_IR_LOAD",
|
|
+ [HLSL_IR_LOOP ] = "HLSL_IR_LOOP",
|
|
+ [HLSL_IR_JUMP ] = "HLSL_IR_JUMP",
|
|
+ [HLSL_IR_RESOURCE_LOAD ] = "HLSL_IR_RESOURCE_LOAD",
|
|
+ [HLSL_IR_RESOURCE_STORE] = "HLSL_IR_RESOURCE_STORE",
|
|
+ [HLSL_IR_STORE ] = "HLSL_IR_STORE",
|
|
+ [HLSL_IR_SWIZZLE ] = "HLSL_IR_SWIZZLE",
|
|
};
|
|
|
|
if (type >= ARRAY_SIZE(names))
|
|
@@ -2146,10 +2251,11 @@ const char *hlsl_jump_type_to_string(enum hlsl_ir_jump_type type)
|
|
{
|
|
static const char * const names[] =
|
|
{
|
|
- "HLSL_IR_JUMP_BREAK",
|
|
- "HLSL_IR_JUMP_CONTINUE",
|
|
- "HLSL_IR_JUMP_DISCARD",
|
|
- "HLSL_IR_JUMP_RETURN",
|
|
+ [HLSL_IR_JUMP_BREAK] = "HLSL_IR_JUMP_BREAK",
|
|
+ [HLSL_IR_JUMP_CONTINUE] = "HLSL_IR_JUMP_CONTINUE",
|
|
+ [HLSL_IR_JUMP_DISCARD_NEG] = "HLSL_IR_JUMP_DISCARD_NEG",
|
|
+ [HLSL_IR_JUMP_DISCARD_NZ] = "HLSL_IR_JUMP_DISCARD_NZ",
|
|
+ [HLSL_IR_JUMP_RETURN] = "HLSL_IR_JUMP_RETURN",
|
|
};
|
|
|
|
assert(type < ARRAY_SIZE(names));
|
|
@@ -2158,11 +2264,11 @@ const char *hlsl_jump_type_to_string(enum hlsl_ir_jump_type type)
|
|
|
|
static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr);
|
|
|
|
-static void dump_instr_list(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct list *list)
|
|
+static void dump_block(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *instr;
|
|
|
|
- LIST_FOR_EACH_ENTRY(instr, list, struct hlsl_ir_node, entry)
|
|
+ LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
|
|
{
|
|
dump_instr(ctx, buffer, instr);
|
|
vkd3d_string_buffer_printf(buffer, "\n");
|
|
@@ -2337,7 +2443,11 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
|
|
[HLSL_OP1_COS] = "cos",
|
|
[HLSL_OP1_COS_REDUCED] = "cos_reduced",
|
|
[HLSL_OP1_DSX] = "dsx",
|
|
+ [HLSL_OP1_DSX_COARSE] = "dsx_coarse",
|
|
+ [HLSL_OP1_DSX_FINE] = "dsx_fine",
|
|
[HLSL_OP1_DSY] = "dsy",
|
|
+ [HLSL_OP1_DSY_COARSE] = "dsy_coarse",
|
|
+ [HLSL_OP1_DSY_FINE] = "dsy_fine",
|
|
[HLSL_OP1_EXP2] = "exp2",
|
|
[HLSL_OP1_FRACT] = "fract",
|
|
[HLSL_OP1_LOG2] = "log2",
|
|
@@ -2376,7 +2486,8 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
|
|
[HLSL_OP2_RSHIFT] = ">>",
|
|
|
|
[HLSL_OP3_DP2ADD] = "dp2add",
|
|
- [HLSL_OP3_LERP] = "lerp",
|
|
+ [HLSL_OP3_MOVC] = "movc",
|
|
+ [HLSL_OP3_TERNARY] = "ternary",
|
|
};
|
|
|
|
return op_names[op];
|
|
@@ -2400,9 +2511,9 @@ static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
|
|
vkd3d_string_buffer_printf(buffer, "if (");
|
|
dump_src(buffer, &if_node->condition);
|
|
vkd3d_string_buffer_printf(buffer, ") {\n");
|
|
- dump_instr_list(ctx, buffer, &if_node->then_block.instrs);
|
|
+ dump_block(ctx, buffer, &if_node->then_block);
|
|
vkd3d_string_buffer_printf(buffer, " %10s } else {\n", "");
|
|
- dump_instr_list(ctx, buffer, &if_node->else_block.instrs);
|
|
+ dump_block(ctx, buffer, &if_node->else_block);
|
|
vkd3d_string_buffer_printf(buffer, " %10s }", "");
|
|
}
|
|
|
|
@@ -2418,8 +2529,12 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
|
|
vkd3d_string_buffer_printf(buffer, "continue");
|
|
break;
|
|
|
|
- case HLSL_IR_JUMP_DISCARD:
|
|
- vkd3d_string_buffer_printf(buffer, "discard");
|
|
+ case HLSL_IR_JUMP_DISCARD_NEG:
|
|
+ vkd3d_string_buffer_printf(buffer, "discard_neg");
|
|
+ break;
|
|
+
|
|
+ case HLSL_IR_JUMP_DISCARD_NZ:
|
|
+ vkd3d_string_buffer_printf(buffer, "discard_nz");
|
|
break;
|
|
|
|
case HLSL_IR_JUMP_RETURN:
|
|
@@ -2431,7 +2546,7 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
|
|
static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "for (;;) {\n");
|
|
- dump_instr_list(ctx, buffer, &loop->body.instrs);
|
|
+ dump_block(ctx, buffer, &loop->body);
|
|
vkd3d_string_buffer_printf(buffer, " %10s }", "");
|
|
}
|
|
|
|
@@ -2450,6 +2565,8 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
|
|
[HLSL_RESOURCE_GATHER_GREEN] = "gather_green",
|
|
[HLSL_RESOURCE_GATHER_BLUE] = "gather_blue",
|
|
[HLSL_RESOURCE_GATHER_ALPHA] = "gather_alpha",
|
|
+ [HLSL_RESOURCE_SAMPLE_INFO] = "sample_info",
|
|
+ [HLSL_RESOURCE_RESINFO] = "resinfo",
|
|
};
|
|
|
|
assert(load->load_type < ARRAY_SIZE(type_names));
|
|
@@ -2457,8 +2574,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
|
|
dump_deref(buffer, &load->resource);
|
|
vkd3d_string_buffer_printf(buffer, ", sampler = ");
|
|
dump_deref(buffer, &load->sampler);
|
|
- vkd3d_string_buffer_printf(buffer, ", coords = ");
|
|
- dump_src(buffer, &load->coords);
|
|
+ if (load->coords.node)
|
|
+ {
|
|
+ vkd3d_string_buffer_printf(buffer, ", coords = ");
|
|
+ dump_src(buffer, &load->coords);
|
|
+ }
|
|
if (load->sample_index.node)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, ", sample index = ");
|
|
@@ -2614,7 +2734,7 @@ void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl
|
|
vkd3d_string_buffer_printf(&buffer, "\n");
|
|
}
|
|
if (func->has_body)
|
|
- dump_instr_list(ctx, &buffer, &func->body.instrs);
|
|
+ dump_block(ctx, &buffer, &func->body);
|
|
|
|
vkd3d_string_buffer_trace(&buffer);
|
|
vkd3d_string_buffer_cleanup(&buffer);
|
|
@@ -2703,6 +2823,7 @@ static void free_ir_if(struct hlsl_ir_if *if_node)
|
|
|
|
static void free_ir_jump(struct hlsl_ir_jump *jump)
|
|
{
|
|
+ hlsl_src_remove(&jump->condition);
|
|
vkd3d_free(jump);
|
|
}
|
|
|
|
@@ -2822,7 +2943,7 @@ void hlsl_free_attribute(struct hlsl_attribute *attr)
|
|
|
|
for (i = 0; i < attr->args_count; ++i)
|
|
hlsl_src_remove(&attr->args[i]);
|
|
- hlsl_free_instr_list(&attr->instrs);
|
|
+ hlsl_block_cleanup(&attr->instrs);
|
|
vkd3d_free((void *)attr->name);
|
|
vkd3d_free(attr);
|
|
}
|
|
@@ -2868,6 +2989,16 @@ void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *func_entry;
|
|
|
|
+ if (ctx->internal_func_name)
|
|
+ {
|
|
+ char *internal_name;
|
|
+
|
|
+ if (!(internal_name = hlsl_strdup(ctx, ctx->internal_func_name)))
|
|
+ return;
|
|
+ vkd3d_free(name);
|
|
+ name = internal_name;
|
|
+ }
|
|
+
|
|
func_entry = rb_get(&ctx->functions, name);
|
|
if (func_entry)
|
|
{
|
|
@@ -3127,8 +3258,8 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
|
|
|
|
for (bt = 0; bt <= HLSL_TYPE_LAST_SCALAR; ++bt)
|
|
{
|
|
- unsigned int n_variants = 0;
|
|
const char *const *variants;
|
|
+ unsigned int n_variants;
|
|
|
|
switch (bt)
|
|
{
|
|
@@ -3148,6 +3279,8 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
|
|
break;
|
|
|
|
default:
|
|
+ n_variants = 0;
|
|
+ variants = NULL;
|
|
break;
|
|
}
|
|
|
|
@@ -3199,9 +3332,11 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
|
|
}
|
|
}
|
|
|
|
-static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name,
|
|
+static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct vkd3d_shader_compile_info *compile_info,
|
|
const struct hlsl_profile_info *profile, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
+ unsigned int i;
|
|
+
|
|
memset(ctx, 0, sizeof(*ctx));
|
|
|
|
ctx->profile = profile;
|
|
@@ -3210,7 +3345,7 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name,
|
|
|
|
if (!(ctx->source_files = hlsl_alloc(ctx, sizeof(*ctx->source_files))))
|
|
return false;
|
|
- if (!(ctx->source_files[0] = hlsl_strdup(ctx, source_name ? source_name : "<anonymous>")))
|
|
+ if (!(ctx->source_files[0] = hlsl_strdup(ctx, compile_info->source_name ? compile_info->source_name : "<anonymous>")))
|
|
{
|
|
vkd3d_free(ctx->source_files);
|
|
return false;
|
|
@@ -3249,6 +3384,19 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name,
|
|
return false;
|
|
ctx->cur_buffer = ctx->globals_buffer;
|
|
|
|
+ for (i = 0; i < compile_info->option_count; ++i)
|
|
+ {
|
|
+ const struct vkd3d_shader_compile_option *option = &compile_info->options[i];
|
|
+
|
|
+ if (option->name == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER)
|
|
+ {
|
|
+ if (option->value == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ROW_MAJOR)
|
|
+ ctx->matrix_majority = HLSL_MODIFIER_ROW_MAJOR;
|
|
+ else if (option->value == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_COLUMN_MAJOR)
|
|
+ ctx->matrix_majority = HLSL_MODIFIER_COLUMN_MAJOR;
|
|
+ }
|
|
+ }
|
|
+
|
|
return true;
|
|
}
|
|
|
|
@@ -3260,6 +3408,8 @@ static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
|
|
struct hlsl_type *type, *next_type;
|
|
unsigned int i;
|
|
|
|
+ hlsl_block_cleanup(&ctx->static_initializers);
|
|
+
|
|
for (i = 0; i < ctx->source_files_count; ++i)
|
|
vkd3d_free((void *)ctx->source_files[i]);
|
|
vkd3d_free(ctx->source_files);
|
|
@@ -3283,6 +3433,8 @@ static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
|
|
vkd3d_free((void *)buffer->name);
|
|
vkd3d_free(buffer);
|
|
}
|
|
+
|
|
+ vkd3d_free(ctx->constant_defs.regs);
|
|
}
|
|
|
|
int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info,
|
|
@@ -3324,7 +3476,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
|
|
return VKD3D_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
- if (!hlsl_ctx_init(&ctx, compile_info->source_name, profile, message_context))
|
|
+ if (!hlsl_ctx_init(&ctx, compile_info, profile, message_context))
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
|
|
if ((ret = hlsl_lexer_compile(&ctx, hlsl)) == 2)
|
|
@@ -3378,3 +3530,44 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return ret;
|
|
}
|
|
+
|
|
+struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ctx, const char *name, const char *hlsl)
|
|
+{
|
|
+ const struct hlsl_ir_function_decl *saved_cur_function = ctx->cur_function;
|
|
+ struct vkd3d_shader_code code = {.code = hlsl, .size = strlen(hlsl)};
|
|
+ const char *saved_internal_func_name = ctx->internal_func_name;
|
|
+ struct vkd3d_string_buffer *internal_name;
|
|
+ struct hlsl_ir_function_decl *func;
|
|
+ void *saved_scanner = ctx->scanner;
|
|
+ int ret;
|
|
+
|
|
+ TRACE("name %s, hlsl %s.\n", debugstr_a(name), debugstr_a(hlsl));
|
|
+
|
|
+ /* The actual name of the function is mangled with a unique prefix, both to
|
|
+ * allow defining multiple variants of a function with the same name, and to
|
|
+ * avoid polluting the user name space. */
|
|
+
|
|
+ if (!(internal_name = hlsl_get_string_buffer(ctx)))
|
|
+ return NULL;
|
|
+ vkd3d_string_buffer_printf(internal_name, "<%s-%u>", name, ctx->internal_name_counter++);
|
|
+
|
|
+ /* Save and restore everything that matters.
|
|
+ * Note that saving the scope stack is hard, and shouldn't be necessary. */
|
|
+
|
|
+ ctx->scanner = NULL;
|
|
+ ctx->internal_func_name = internal_name->buffer;
|
|
+ ctx->cur_function = NULL;
|
|
+ ret = hlsl_lexer_compile(ctx, &code);
|
|
+ ctx->scanner = saved_scanner;
|
|
+ ctx->internal_func_name = saved_internal_func_name;
|
|
+ ctx->cur_function = saved_cur_function;
|
|
+ if (ret)
|
|
+ {
|
|
+ ERR("Failed to compile intrinsic, error %u.\n", ret);
|
|
+ hlsl_release_string_buffer(ctx, internal_name);
|
|
+ return NULL;
|
|
+ }
|
|
+ func = hlsl_get_func_decl(ctx, internal_name->buffer);
|
|
+ hlsl_release_string_buffer(ctx, internal_name);
|
|
+ return func;
|
|
+}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
index bce48e94b24..2cde5d58eba 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
@@ -257,7 +257,7 @@ struct hlsl_reg
|
|
/* Number of registers to be allocated.
|
|
* Unlike the variable's type's regsize, it is not expressed in register components, but rather
|
|
* in whole registers, and may depend on which components are used within the shader. */
|
|
- uint32_t bind_count;
|
|
+ uint32_t allocation_size;
|
|
/* For numeric registers, a writemask can be provided to indicate the reservation of only some
|
|
* of the 4 components. */
|
|
unsigned int writemask;
|
|
@@ -337,7 +337,7 @@ struct hlsl_src
|
|
struct hlsl_attribute
|
|
{
|
|
const char *name;
|
|
- struct list instrs;
|
|
+ struct hlsl_block instrs;
|
|
struct vkd3d_shader_location loc;
|
|
unsigned int args_count;
|
|
struct hlsl_src args[];
|
|
@@ -356,6 +356,7 @@ struct hlsl_attribute
|
|
#define HLSL_MODIFIER_COLUMN_MAJOR 0x00000400
|
|
#define HLSL_STORAGE_IN 0x00000800
|
|
#define HLSL_STORAGE_OUT 0x00001000
|
|
+#define HLSL_MODIFIER_INLINE 0x00002000
|
|
|
|
#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_MODIFIER_VOLATILE | \
|
|
HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \
|
|
@@ -417,11 +418,15 @@ struct hlsl_ir_var
|
|
enum hlsl_sampler_dim sampler_dim;
|
|
struct vkd3d_shader_location first_sampler_dim_loc;
|
|
} *objects_usage[HLSL_REGSET_LAST_OBJECT + 1];
|
|
+ /* Minimum number of binds required to include all object components actually used in the shader.
|
|
+ * It may be less than the allocation size, e.g. for texture arrays. */
|
|
+ unsigned int bind_count[HLSL_REGSET_LAST_OBJECT + 1];
|
|
|
|
uint32_t is_input_semantic : 1;
|
|
uint32_t is_output_semantic : 1;
|
|
uint32_t is_uniform : 1;
|
|
uint32_t is_param : 1;
|
|
+ uint32_t is_separated_resource : 1;
|
|
};
|
|
|
|
/* Sized array of variables representing a function's parameters. */
|
|
@@ -502,7 +507,11 @@ enum hlsl_ir_expr_op
|
|
HLSL_OP1_COS,
|
|
HLSL_OP1_COS_REDUCED, /* Reduced range [-pi, pi] */
|
|
HLSL_OP1_DSX,
|
|
+ HLSL_OP1_DSX_COARSE,
|
|
+ HLSL_OP1_DSX_FINE,
|
|
HLSL_OP1_DSY,
|
|
+ HLSL_OP1_DSY_COARSE,
|
|
+ HLSL_OP1_DSY_FINE,
|
|
HLSL_OP1_EXP2,
|
|
HLSL_OP1_FLOOR,
|
|
HLSL_OP1_FRACT,
|
|
@@ -541,8 +550,15 @@ enum hlsl_ir_expr_op
|
|
HLSL_OP2_NEQUAL,
|
|
HLSL_OP2_RSHIFT,
|
|
|
|
+ /* DP2ADD(a, b, c) computes the scalar product of a.xy and b.xy,
|
|
+ * then adds c. */
|
|
HLSL_OP3_DP2ADD,
|
|
- HLSL_OP3_LERP,
|
|
+ /* MOVC(a, b, c) returns c if a is bitwise zero and b otherwise.
|
|
+ * TERNARY(a, b, c) returns c if a == 0 and b otherwise.
|
|
+ * They differ for floating point numbers, because
|
|
+ * -0.0 == 0.0, but it is not bitwise zero. */
|
|
+ HLSL_OP3_MOVC,
|
|
+ HLSL_OP3_TERNARY,
|
|
};
|
|
|
|
#define HLSL_MAX_OPERANDS 3
|
|
@@ -558,7 +574,8 @@ enum hlsl_ir_jump_type
|
|
{
|
|
HLSL_IR_JUMP_BREAK,
|
|
HLSL_IR_JUMP_CONTINUE,
|
|
- HLSL_IR_JUMP_DISCARD,
|
|
+ HLSL_IR_JUMP_DISCARD_NEG,
|
|
+ HLSL_IR_JUMP_DISCARD_NZ,
|
|
HLSL_IR_JUMP_RETURN,
|
|
};
|
|
|
|
@@ -566,6 +583,8 @@ struct hlsl_ir_jump
|
|
{
|
|
struct hlsl_ir_node node;
|
|
enum hlsl_ir_jump_type type;
|
|
+ /* Argument used for HLSL_IR_JUMP_DISCARD_NZ and HLSL_IR_JUMP_DISCARD_NEG. */
|
|
+ struct hlsl_src condition;
|
|
};
|
|
|
|
struct hlsl_ir_swizzle
|
|
@@ -600,9 +619,11 @@ struct hlsl_deref
|
|
* components, within the pertaining regset), from the start of the variable, of the part
|
|
* referenced.
|
|
* The path is lowered to this single offset -- whose value may vary between SM1 and SM4 --
|
|
- * before writing the bytecode. */
|
|
+ * before writing the bytecode.
|
|
+ * Since the type information cannot longer be retrieved from the offset alone, the type is
|
|
+ * stored in the data_type field. */
|
|
struct hlsl_src offset;
|
|
- enum hlsl_regset offset_regset;
|
|
+ struct hlsl_type *data_type;
|
|
};
|
|
|
|
struct hlsl_ir_load
|
|
@@ -624,6 +645,8 @@ enum hlsl_resource_load_type
|
|
HLSL_RESOURCE_GATHER_GREEN,
|
|
HLSL_RESOURCE_GATHER_BLUE,
|
|
HLSL_RESOURCE_GATHER_ALPHA,
|
|
+ HLSL_RESOURCE_SAMPLE_INFO,
|
|
+ HLSL_RESOURCE_RESINFO,
|
|
};
|
|
|
|
struct hlsl_ir_resource_load
|
|
@@ -782,6 +805,9 @@ struct hlsl_ctx
|
|
/* Pointer to the current function; changes as the parser reads the code. */
|
|
const struct hlsl_ir_function_decl *cur_function;
|
|
|
|
+ /* Counter for generating unique internal variable names. */
|
|
+ unsigned int internal_name_counter;
|
|
+
|
|
/* Default matrix majority for matrix types. Can be set by a pragma within the HLSL source. */
|
|
unsigned int matrix_majority;
|
|
|
|
@@ -803,7 +829,11 @@ struct hlsl_ctx
|
|
* Only used for SM1 profiles. */
|
|
struct hlsl_constant_defs
|
|
{
|
|
- struct hlsl_vec4 *values;
|
|
+ struct hlsl_constant_register
|
|
+ {
|
|
+ uint32_t index;
|
|
+ struct hlsl_vec4 value;
|
|
+ } *regs;
|
|
size_t count, size;
|
|
} constant_defs;
|
|
/* Number of temp. registers required for the shader to run, i.e. the largest temp register
|
|
@@ -814,6 +844,12 @@ struct hlsl_ctx
|
|
* compute shader profiles. It is set using the numthreads() attribute in the entry point. */
|
|
uint32_t thread_count[3];
|
|
|
|
+ /* In some cases we generate opcodes by parsing an HLSL function and then
|
|
+ * invoking it. If not NULL, this field is the name of the function that we
|
|
+ * are currently parsing, "mangled" with an internal prefix to avoid
|
|
+ * polluting the user namespace. */
|
|
+ const char *internal_func_name;
|
|
+
|
|
/* Whether the parser is inside a state block (effects' metadata) inside a variable declaration. */
|
|
uint32_t in_state_block : 1;
|
|
/* Whether the numthreads() attribute has been provided in the entry-point function. */
|
|
@@ -1049,16 +1085,20 @@ static inline unsigned int hlsl_sampler_dim_count(enum hlsl_sampler_dim dim)
|
|
}
|
|
}
|
|
|
|
+char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...) VKD3D_PRINTF_FUNC(2, 3);
|
|
+
|
|
const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op);
|
|
const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type);
|
|
const char *debug_hlsl_writemask(unsigned int writemask);
|
|
const char *debug_hlsl_swizzle(unsigned int swizzle, unsigned int count);
|
|
|
|
struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const struct hlsl_type *type);
|
|
+struct vkd3d_string_buffer *hlsl_component_to_string(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var,
|
|
+ unsigned int index);
|
|
struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers);
|
|
const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type);
|
|
|
|
-struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *condition, struct hlsl_ir_node *if_true, struct hlsl_ir_node *if_false);
|
|
void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function_decl *decl);
|
|
bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var);
|
|
@@ -1120,7 +1160,7 @@ struct hlsl_ir_node *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *cond
|
|
struct hlsl_block *then_block, struct hlsl_block *else_block, const struct vkd3d_shader_location *loc);
|
|
struct hlsl_ir_node *hlsl_new_int_constant(struct hlsl_ctx *ctx, int32_t n, const struct vkd3d_shader_location *loc);
|
|
struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx,
|
|
- enum hlsl_ir_jump_type type, const struct vkd3d_shader_location *loc);
|
|
+ enum hlsl_ir_jump_type type, struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc);
|
|
|
|
void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var);
|
|
|
|
@@ -1132,6 +1172,8 @@ struct hlsl_ir_load *hlsl_new_load_parent(struct hlsl_ctx *ctx, const struct hls
|
|
const struct vkd3d_shader_location *loc);
|
|
struct hlsl_ir_node *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct hlsl_deref *deref, unsigned int comp, const struct vkd3d_shader_location *loc);
|
|
+struct hlsl_ir_node *hlsl_add_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
+ struct hlsl_ir_node *var_instr, unsigned int comp, const struct vkd3d_shader_location *loc);
|
|
|
|
struct hlsl_ir_node *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
|
|
struct hlsl_ir_node *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hlsl_deref *lhs,
|
|
@@ -1156,6 +1198,8 @@ struct hlsl_ir_node *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned in
|
|
struct hlsl_ir_node *val, const struct vkd3d_shader_location *loc);
|
|
struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *template,
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc);
|
|
+struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const char *name,
|
|
+ struct hlsl_type *type, const struct vkd3d_shader_location *loc, bool dummy_scope);
|
|
struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format,
|
|
unsigned int sample_count);
|
|
struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format);
|
|
@@ -1187,6 +1231,8 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type, enum hlsl_regset regset);
|
|
struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
unsigned int index);
|
|
+unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
+ enum hlsl_regset regset, unsigned int index);
|
|
bool hlsl_type_is_row_major(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_major_size(const struct hlsl_type *type);
|
|
@@ -1227,9 +1273,11 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
|
bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx,
|
|
const struct hlsl_semantic *semantic, bool output, D3D_NAME *usage);
|
|
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
|
|
- bool output, unsigned int *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx);
|
|
+ bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx);
|
|
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out);
|
|
|
|
+struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ctx, const char *name, const char *hlsl);
|
|
+
|
|
int hlsl_lexer_compile(struct hlsl_ctx *ctx, const struct vkd3d_shader_code *hlsl);
|
|
|
|
#endif
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
index 0e07fe578e1..fb6d485ea69 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
@@ -53,7 +53,7 @@ struct parse_initializer
|
|
{
|
|
struct hlsl_ir_node **args;
|
|
unsigned int args_count;
|
|
- struct list *instrs;
|
|
+ struct hlsl_block *instrs;
|
|
bool braces;
|
|
};
|
|
|
|
@@ -73,6 +73,10 @@ struct parse_variable_def
|
|
struct hlsl_semantic semantic;
|
|
struct hlsl_reg_reservation reg_reservation;
|
|
struct parse_initializer initializer;
|
|
+
|
|
+ struct hlsl_type *basic_type;
|
|
+ unsigned int modifiers;
|
|
+ struct vkd3d_shader_location modifiers_loc;
|
|
};
|
|
|
|
struct parse_function
|
|
@@ -85,8 +89,8 @@ struct parse_function
|
|
|
|
struct parse_if_body
|
|
{
|
|
- struct list *then_block;
|
|
- struct list *else_block;
|
|
+ struct hlsl_block *then_block;
|
|
+ struct hlsl_block *else_block;
|
|
};
|
|
|
|
enum parse_assign_op
|
|
@@ -129,9 +133,18 @@ static void yyerror(YYLTYPE *loc, void *scanner, struct hlsl_ctx *ctx, const cha
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *node_from_list(struct list *list)
|
|
+static struct hlsl_ir_node *node_from_block(struct hlsl_block *block)
|
|
{
|
|
- return LIST_ENTRY(list_tail(list), struct hlsl_ir_node, entry);
|
|
+ return LIST_ENTRY(list_tail(&block->instrs), struct hlsl_ir_node, entry);
|
|
+}
|
|
+
|
|
+static struct hlsl_block *make_empty_block(struct hlsl_ctx *ctx)
|
|
+{
|
|
+ struct hlsl_block *block;
|
|
+
|
|
+ if ((block = hlsl_alloc(ctx, sizeof(*block))))
|
|
+ hlsl_block_init(block);
|
|
+ return block;
|
|
}
|
|
|
|
static struct list *make_empty_list(struct hlsl_ctx *ctx)
|
|
@@ -143,10 +156,10 @@ static struct list *make_empty_list(struct hlsl_ctx *ctx)
|
|
return list;
|
|
}
|
|
|
|
-static void destroy_instr_list(struct list *list)
|
|
+static void destroy_block(struct hlsl_block *block)
|
|
{
|
|
- hlsl_free_instr_list(list);
|
|
- vkd3d_free(list);
|
|
+ hlsl_block_cleanup(block);
|
|
+ vkd3d_free(block);
|
|
}
|
|
|
|
static bool hlsl_types_are_componentwise_compatible(struct hlsl_ctx *ctx, struct hlsl_type *src,
|
|
@@ -273,10 +286,7 @@ static bool implicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_typ
|
|
return hlsl_types_are_componentwise_equal(ctx, src, dst);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
|
- unsigned int comp, const struct vkd3d_shader_location *loc);
|
|
-
|
|
-static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *src_type = node->data_type;
|
|
@@ -313,7 +323,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
|
|
{
|
|
struct hlsl_ir_node *component_load;
|
|
struct hlsl_type *dst_comp_type;
|
|
- struct hlsl_block block;
|
|
+ struct hlsl_block store_block;
|
|
unsigned int src_idx;
|
|
|
|
if (broadcast)
|
|
@@ -333,21 +343,21 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
|
|
|
|
dst_comp_type = hlsl_type_get_component_type(ctx, dst_type, dst_idx);
|
|
|
|
- if (!(component_load = add_load_component(ctx, instrs, node, src_idx, loc)))
|
|
+ if (!(component_load = hlsl_add_load_component(ctx, block, node, src_idx, loc)))
|
|
return NULL;
|
|
|
|
if (!(cast = hlsl_new_cast(ctx, component_load, dst_comp_type, loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &cast->entry);
|
|
+ hlsl_block_add_instr(block, cast);
|
|
|
|
- if (!hlsl_new_store_component(ctx, &block, &var_deref, dst_idx, cast))
|
|
+ if (!hlsl_new_store_component(ctx, &store_block, &var_deref, dst_idx, cast))
|
|
return NULL;
|
|
- list_move_tail(instrs, &block.instrs);
|
|
+ hlsl_block_add_block(block, &store_block);
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
|
|
return &load->node;
|
|
}
|
|
@@ -355,12 +365,12 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
|
|
{
|
|
if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &cast->entry);
|
|
+ hlsl_block_add_instr(block, cast);
|
|
return cast;
|
|
}
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *src_type = node->data_type;
|
|
@@ -386,7 +396,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
|
|
hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
|
|
src_type->class == HLSL_CLASS_VECTOR ? "vector" : "matrix");
|
|
|
|
- return add_cast(ctx, instrs, node, dst_type, loc);
|
|
+ return add_cast(ctx, block, node, dst_type, loc);
|
|
}
|
|
|
|
static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod,
|
|
@@ -405,29 +415,29 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod,
|
|
return modifiers | mod;
|
|
}
|
|
|
|
-static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_list)
|
|
+static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *cond_block)
|
|
{
|
|
struct hlsl_ir_node *condition, *not, *iff, *jump;
|
|
struct hlsl_block then_block;
|
|
|
|
/* E.g. "for (i = 0; ; ++i)". */
|
|
- if (list_empty(cond_list))
|
|
+ if (list_empty(&cond_block->instrs))
|
|
return true;
|
|
|
|
- condition = node_from_list(cond_list);
|
|
+ condition = node_from_block(cond_block);
|
|
if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, condition, &condition->loc)))
|
|
return false;
|
|
- list_add_tail(cond_list, ¬->entry);
|
|
+ hlsl_block_add_instr(cond_block, not);
|
|
|
|
hlsl_block_init(&then_block);
|
|
|
|
- if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, &condition->loc)))
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &condition->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(&then_block, jump);
|
|
|
|
if (!(iff = hlsl_new_if(ctx, not, &then_block, NULL, &condition->loc)))
|
|
return false;
|
|
- list_add_tail(cond_list, &iff->entry);
|
|
+ hlsl_block_add_instr(cond_block, iff);
|
|
return true;
|
|
}
|
|
|
|
@@ -454,10 +464,10 @@ static bool attribute_list_has_duplicates(const struct parse_attribute_list *att
|
|
return false;
|
|
}
|
|
|
|
-static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, const struct parse_attribute_list *attributes, struct list *init, struct list *cond,
|
|
- struct list *iter, struct list *body, const struct vkd3d_shader_location *loc)
|
|
+static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
|
|
+ const struct parse_attribute_list *attributes, struct hlsl_block *init, struct hlsl_block *cond,
|
|
+ struct hlsl_block *iter, struct hlsl_block *body, const struct vkd3d_shader_location *loc)
|
|
{
|
|
- struct hlsl_block body_block;
|
|
struct hlsl_ir_node *loop;
|
|
unsigned int i;
|
|
|
|
@@ -476,53 +486,49 @@ static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, const
|
|
}
|
|
else
|
|
{
|
|
- hlsl_warning(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "Loop unrolling is not implemented.\n");
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "Loop unrolling is not implemented.");
|
|
}
|
|
}
|
|
else if (!strcmp(attr->name, "loop")
|
|
|| !strcmp(attr->name, "fastopt")
|
|
|| !strcmp(attr->name, "allow_uav_condition"))
|
|
{
|
|
- hlsl_fixme(ctx, loc, "Unhandled attribute %s.", attr->name);
|
|
+ hlsl_fixme(ctx, loc, "Unhandled attribute '%s'.", attr->name);
|
|
}
|
|
else
|
|
{
|
|
- hlsl_warning(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "Unrecognized attribute %s.", attr->name);
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE, "Unrecognized attribute '%s'.", attr->name);
|
|
}
|
|
}
|
|
|
|
- if (!init && !(init = make_empty_list(ctx)))
|
|
+ if (!init && !(init = make_empty_block(ctx)))
|
|
goto oom;
|
|
|
|
if (!append_conditional_break(ctx, cond))
|
|
goto oom;
|
|
|
|
- hlsl_block_init(&body_block);
|
|
-
|
|
- if (type != LOOP_DO_WHILE)
|
|
- list_move_tail(&body_block.instrs, cond);
|
|
-
|
|
- list_move_tail(&body_block.instrs, body);
|
|
-
|
|
if (iter)
|
|
- list_move_tail(&body_block.instrs, iter);
|
|
+ hlsl_block_add_block(body, iter);
|
|
|
|
if (type == LOOP_DO_WHILE)
|
|
- list_move_tail(&body_block.instrs, cond);
|
|
+ list_move_tail(&body->instrs, &cond->instrs);
|
|
+ else
|
|
+ list_move_head(&body->instrs, &cond->instrs);
|
|
|
|
- if (!(loop = hlsl_new_loop(ctx, &body_block, loc)))
|
|
+ if (!(loop = hlsl_new_loop(ctx, body, loc)))
|
|
goto oom;
|
|
- list_add_tail(init, &loop->entry);
|
|
+ hlsl_block_add_instr(init, loop);
|
|
|
|
- vkd3d_free(cond);
|
|
- vkd3d_free(body);
|
|
+ destroy_block(cond);
|
|
+ destroy_block(body);
|
|
+ destroy_block(iter);
|
|
return init;
|
|
|
|
oom:
|
|
- destroy_instr_list(init);
|
|
- destroy_instr_list(cond);
|
|
- destroy_instr_list(iter);
|
|
- destroy_instr_list(body);
|
|
+ destroy_block(init);
|
|
+ destroy_block(cond);
|
|
+ destroy_block(iter);
|
|
+ destroy_block(body);
|
|
return NULL;
|
|
}
|
|
|
|
@@ -539,7 +545,7 @@ static unsigned int initializer_size(const struct parse_initializer *initializer
|
|
|
|
static void free_parse_initializer(struct parse_initializer *initializer)
|
|
{
|
|
- destroy_instr_list(initializer->instrs);
|
|
+ destroy_block(initializer->instrs);
|
|
vkd3d_free(initializer->args);
|
|
}
|
|
|
|
@@ -625,7 +631,7 @@ static struct hlsl_ir_node *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_nod
|
|
return NULL;
|
|
}
|
|
|
|
-static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static bool add_return(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *return_value, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *return_type = ctx->cur_function->return_type;
|
|
@@ -637,7 +643,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
|
|
{
|
|
struct hlsl_ir_node *store;
|
|
|
|
- if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, loc)))
|
|
+ if (!(return_value = add_implicit_conversion(ctx, block, return_value, return_type, loc)))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
|
|
@@ -656,18 +662,18 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Void functions cannot return a value.");
|
|
}
|
|
|
|
- if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, loc)))
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, NULL, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &jump->entry);
|
|
+ hlsl_block_add_instr(block, jump);
|
|
|
|
return true;
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
|
- unsigned int comp, const struct vkd3d_shader_location *loc)
|
|
+struct hlsl_ir_node *hlsl_add_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
+ struct hlsl_ir_node *var_instr, unsigned int comp, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *load, *store;
|
|
- struct hlsl_block block;
|
|
+ struct hlsl_block load_block;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_deref src;
|
|
|
|
@@ -676,17 +682,17 @@ static struct hlsl_ir_node *add_load_component(struct hlsl_ctx *ctx, struct list
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
|
|
hlsl_init_simple_deref_from_var(&src, var);
|
|
- if (!(load = hlsl_new_load_component(ctx, &block, &src, comp, loc)))
|
|
+ if (!(load = hlsl_new_load_component(ctx, &load_block, &src, comp, loc)))
|
|
return NULL;
|
|
- list_move_tail(instrs, &block.instrs);
|
|
+ hlsl_block_add_block(block, &load_block);
|
|
|
|
return load;
|
|
}
|
|
|
|
-static bool add_record_access(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *record,
|
|
+static bool add_record_access(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *record,
|
|
unsigned int idx, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *index, *c;
|
|
@@ -695,20 +701,20 @@ static bool add_record_access(struct hlsl_ctx *ctx, struct list *instrs, struct
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, idx, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
if (!(index = hlsl_new_index(ctx, record, c, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &index->entry);
|
|
+ hlsl_block_add_instr(block, index);
|
|
|
|
return true;
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc);
|
|
|
|
-static bool add_array_access(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *array,
|
|
+static bool add_array_access(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *array,
|
|
struct hlsl_ir_node *index, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *expr_type = array->data_type, *index_type = index->data_type;
|
|
@@ -731,13 +737,13 @@ static bool add_array_access(struct hlsl_ctx *ctx, struct list *instrs, struct h
|
|
return false;
|
|
}
|
|
|
|
- if (!(index = add_implicit_conversion(ctx, instrs, index,
|
|
+ if (!(index = add_implicit_conversion(ctx, block, index,
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, dim_count), &index->loc)))
|
|
return false;
|
|
|
|
if (!(return_index = hlsl_new_index(ctx, array, index, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &return_index->entry);
|
|
+ hlsl_block_add_instr(block, return_index);
|
|
|
|
return true;
|
|
}
|
|
@@ -750,7 +756,7 @@ static bool add_array_access(struct hlsl_ctx *ctx, struct list *instrs, struct h
|
|
|
|
if (!(cast = hlsl_new_cast(ctx, index, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &index->loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &cast->entry);
|
|
+ hlsl_block_add_instr(block, cast);
|
|
index = cast;
|
|
|
|
if (expr_type->class != HLSL_CLASS_ARRAY && expr_type->class != HLSL_CLASS_VECTOR && expr_type->class != HLSL_CLASS_MATRIX)
|
|
@@ -764,7 +770,7 @@ static bool add_array_access(struct hlsl_ctx *ctx, struct list *instrs, struct h
|
|
|
|
if (!(return_index = hlsl_new_index(ctx, array, index, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &return_index->entry);
|
|
+ hlsl_block_add_instr(block, return_index);
|
|
|
|
return true;
|
|
}
|
|
@@ -830,6 +836,16 @@ static bool shader_is_sm_5_1(const struct hlsl_ctx *ctx)
|
|
return ctx->profile->major_version == 5 && ctx->profile->minor_version >= 1;
|
|
}
|
|
|
|
+static bool shader_profile_version_ge(const struct hlsl_ctx *ctx, unsigned int major, unsigned int minor)
|
|
+{
|
|
+ return ctx->profile->major_version > major || (ctx->profile->major_version == major && ctx->profile->minor_version >= minor);
|
|
+}
|
|
+
|
|
+static bool shader_profile_version_lt(const struct hlsl_ctx *ctx, unsigned int major, unsigned int minor)
|
|
+{
|
|
+ return !shader_profile_version_ge(ctx, major, minor);
|
|
+}
|
|
+
|
|
static bool gen_struct_fields(struct hlsl_ctx *ctx, struct parse_fields *fields,
|
|
struct hlsl_type *type, unsigned int modifiers, struct list *defs)
|
|
{
|
|
@@ -1020,7 +1036,7 @@ static struct hlsl_reg_reservation parse_packoffset(struct hlsl_ctx *ctx, const
|
|
struct hlsl_reg_reservation reservation = {0};
|
|
char *endptr;
|
|
|
|
- if (ctx->profile->major_version < 4)
|
|
+ if (shader_profile_version_lt(ctx, 4, 0))
|
|
return reservation;
|
|
|
|
reservation.offset_index = strtoul(reg_string + 1, &endptr, 10);
|
|
@@ -1079,17 +1095,17 @@ static struct hlsl_ir_function_decl *get_func_decl(struct rb_tree *funcs,
|
|
return NULL;
|
|
}
|
|
|
|
-static struct list *make_list(struct hlsl_ctx *ctx, struct hlsl_ir_node *node)
|
|
+static struct hlsl_block *make_block(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr)
|
|
{
|
|
- struct list *list;
|
|
+ struct hlsl_block *block;
|
|
|
|
- if (!(list = make_empty_list(ctx)))
|
|
+ if (!(block = make_empty_block(ctx)))
|
|
{
|
|
- hlsl_free_instr(node);
|
|
+ hlsl_free_instr(instr);
|
|
return NULL;
|
|
}
|
|
- list_add_tail(list, &node->entry);
|
|
- return list;
|
|
+ hlsl_block_add_instr(block, instr);
|
|
+ return block;
|
|
}
|
|
|
|
static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
@@ -1097,20 +1113,50 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
|
|
{
|
|
struct hlsl_ir_constant *constant;
|
|
struct hlsl_ir_node *node;
|
|
+ struct hlsl_block expr;
|
|
unsigned int ret = 0;
|
|
bool progress;
|
|
|
|
- if (!add_implicit_conversion(ctx, &block->instrs, node_from_list(&block->instrs),
|
|
+ LIST_FOR_EACH_ENTRY(node, &block->instrs, struct hlsl_ir_node, entry)
|
|
+ {
|
|
+ switch (node->type)
|
|
+ {
|
|
+ case HLSL_IR_CONSTANT:
|
|
+ case HLSL_IR_EXPR:
|
|
+ case HLSL_IR_SWIZZLE:
|
|
+ case HLSL_IR_LOAD:
|
|
+ case HLSL_IR_INDEX:
|
|
+ continue;
|
|
+ case HLSL_IR_CALL:
|
|
+ case HLSL_IR_IF:
|
|
+ case HLSL_IR_LOOP:
|
|
+ case HLSL_IR_JUMP:
|
|
+ case HLSL_IR_RESOURCE_LOAD:
|
|
+ case HLSL_IR_RESOURCE_STORE:
|
|
+ case HLSL_IR_STORE:
|
|
+ hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
+ "Expected literal expression.");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!hlsl_clone_block(ctx, &expr, &ctx->static_initializers))
|
|
+ return 0;
|
|
+ hlsl_block_add_block(&expr, block);
|
|
+
|
|
+ if (!add_implicit_conversion(ctx, &expr, node_from_block(&expr),
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
|
|
+ {
|
|
+ hlsl_block_cleanup(&expr);
|
|
return 0;
|
|
+ }
|
|
|
|
do
|
|
{
|
|
- progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, block, NULL);
|
|
- progress |= hlsl_copy_propagation_execute(ctx, block);
|
|
+ progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, &expr, NULL);
|
|
+ progress |= hlsl_copy_propagation_execute(ctx, &expr);
|
|
} while (progress);
|
|
|
|
- node = node_from_list(&block->instrs);
|
|
+ node = node_from_block(&expr);
|
|
if (node->type == HLSL_IR_CONSTANT)
|
|
{
|
|
constant = hlsl_ir_constant(node);
|
|
@@ -1119,9 +1165,11 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
|
|
else
|
|
{
|
|
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
- "Failed to evaluate constant expression %d.", node->type);
|
|
+ "Failed to evaluate constant expression.");
|
|
}
|
|
|
|
+ hlsl_block_cleanup(&expr);
|
|
+
|
|
return ret;
|
|
}
|
|
|
|
@@ -1253,7 +1301,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
|
|
return true;
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -1277,38 +1325,38 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
for (i = 0; i < type->dimy * type->dimx; ++i)
|
|
{
|
|
struct hlsl_ir_node *value, *cell_operands[HLSL_MAX_OPERANDS] = { NULL };
|
|
- struct hlsl_block block;
|
|
+ struct hlsl_block store_block;
|
|
unsigned int j;
|
|
|
|
for (j = 0; j < HLSL_MAX_OPERANDS; j++)
|
|
{
|
|
if (operands[j])
|
|
{
|
|
- if (!(load = add_load_component(ctx, instrs, operands[j], i, loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, block, operands[j], i, loc)))
|
|
return NULL;
|
|
|
|
cell_operands[j] = load;
|
|
}
|
|
}
|
|
|
|
- if (!(value = add_expr(ctx, instrs, op, cell_operands, scalar_type, loc)))
|
|
+ if (!(value = add_expr(ctx, block, op, cell_operands, scalar_type, loc)))
|
|
return NULL;
|
|
|
|
- if (!hlsl_new_store_component(ctx, &block, &var_deref, i, value))
|
|
+ if (!hlsl_new_store_component(ctx, &store_block, &var_deref, i, value))
|
|
return NULL;
|
|
- list_move_tail(instrs, &block.instrs);
|
|
+ hlsl_block_add_block(block, &store_block);
|
|
}
|
|
|
|
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &var_load->node.entry);
|
|
+ hlsl_block_add_instr(block, &var_load->node);
|
|
|
|
return &var_load->node;
|
|
}
|
|
|
|
if (!(expr = hlsl_new_expr(ctx, op, operands, type, loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &expr->entry);
|
|
+ hlsl_block_add_instr(block, expr);
|
|
|
|
return expr;
|
|
}
|
|
@@ -1334,23 +1382,23 @@ static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *
|
|
}
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {arg};
|
|
|
|
- return add_expr(ctx, instrs, op, args, arg->data_type, loc);
|
|
+ return add_expr(ctx, block, op, args, arg->data_type, loc);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
check_integer_type(ctx, arg);
|
|
|
|
- return add_unary_arithmetic_expr(ctx, instrs, op, arg, loc);
|
|
+ return add_unary_arithmetic_expr(ctx, block, op, arg, loc);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
@@ -1359,10 +1407,10 @@ static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct
|
|
bool_type = hlsl_get_numeric_type(ctx, arg->data_type->class, HLSL_TYPE_BOOL,
|
|
arg->data_type->dimx, arg->data_type->dimy);
|
|
|
|
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg, bool_type, loc)))
|
|
+ if (!(args[0] = add_implicit_conversion(ctx, block, arg, bool_type, loc)))
|
|
return NULL;
|
|
|
|
- return add_expr(ctx, instrs, op, args, bool_type, loc);
|
|
+ return add_expr(ctx, block, op, args, bool_type, loc);
|
|
}
|
|
|
|
static struct hlsl_type *get_common_numeric_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *arg1,
|
|
@@ -1378,7 +1426,7 @@ static struct hlsl_type *get_common_numeric_type(struct hlsl_ctx *ctx, const str
|
|
return hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -1387,49 +1435,26 @@ static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, str
|
|
|
|
common_type = get_common_numeric_type(ctx, arg1, arg2, loc);
|
|
|
|
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
+ if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
+ if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
- return add_expr(ctx, instrs, op, args, common_type, loc);
|
|
-}
|
|
-
|
|
-static struct list *add_binary_arithmetic_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
-
|
|
- list_move_tail(list1, list2);
|
|
- vkd3d_free(list2);
|
|
- add_binary_arithmetic_expr(ctx, list1, op, arg1, arg2, loc);
|
|
- return list1;
|
|
+ return add_expr(ctx, block, op, args, common_type, loc);
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
check_integer_type(ctx, arg1);
|
|
check_integer_type(ctx, arg2);
|
|
|
|
- return add_binary_arithmetic_expr(ctx, instrs, op, arg1, arg2, loc);
|
|
+ return add_binary_arithmetic_expr(ctx, block, op, arg1, arg2, loc);
|
|
}
|
|
|
|
-static struct list *add_binary_bitwise_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
-
|
|
- list_move_tail(list1, list2);
|
|
- vkd3d_free(list2);
|
|
- add_binary_bitwise_expr(ctx, list1, op, arg1, arg2, loc);
|
|
-
|
|
- return list1;
|
|
-}
|
|
-
|
|
-static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -1445,27 +1470,16 @@ static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, str
|
|
common_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
return_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
+ if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
+ if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
- return add_expr(ctx, instrs, op, args, return_type, loc);
|
|
+ return add_expr(ctx, block, op, args, return_type, loc);
|
|
}
|
|
|
|
-static struct list *add_binary_comparison_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
-
|
|
- list_move_tail(list1, list2);
|
|
- vkd3d_free(list2);
|
|
- add_binary_comparison_expr(ctx, list1, op, arg1, arg2, loc);
|
|
- return list1;
|
|
-}
|
|
-
|
|
-static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -1479,28 +1493,16 @@ static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct
|
|
|
|
common_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
+ if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
+ if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
- return add_expr(ctx, instrs, op, args, common_type, loc);
|
|
+ return add_expr(ctx, block, op, args, common_type, loc);
|
|
}
|
|
|
|
-static struct list *add_binary_logical_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
-
|
|
- list_move_tail(list1, list2);
|
|
- vkd3d_free(list2);
|
|
- add_binary_logical_expr(ctx, list1, op, arg1, arg2, loc);
|
|
-
|
|
- return list1;
|
|
-}
|
|
-
|
|
-static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -1522,28 +1524,16 @@ static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct l
|
|
return_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
integer_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_INT, dimx, dimy);
|
|
|
|
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, return_type, loc)))
|
|
+ if (!(args[0] = add_implicit_conversion(ctx, block, arg1, return_type, loc)))
|
|
return NULL;
|
|
|
|
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, integer_type, loc)))
|
|
+ if (!(args[1] = add_implicit_conversion(ctx, block, arg2, integer_type, loc)))
|
|
return NULL;
|
|
|
|
- return add_expr(ctx, instrs, op, args, return_type, loc);
|
|
+ return add_expr(ctx, block, op, args, return_type, loc);
|
|
}
|
|
|
|
-static struct list *add_binary_shift_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
-
|
|
- list_move_tail(list1, list2);
|
|
- vkd3d_free(list2);
|
|
- add_binary_shift_expr(ctx, list1, op, arg1, arg2, loc);
|
|
-
|
|
- return list1;
|
|
-}
|
|
-
|
|
-static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
|
|
@@ -1557,8 +1547,7 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg1->data_type)))
|
|
- hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Invalid type %s.\n", string->buffer);
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
@@ -1568,8 +1557,7 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg2->data_type)))
|
|
- hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Invalid type %s.\n", string->buffer);
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
@@ -1598,6 +1586,53 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
|
|
return add_expr(ctx, instrs, op, args, ret_type, loc);
|
|
}
|
|
|
|
+static struct hlsl_block *add_binary_expr_merge(struct hlsl_ctx *ctx, struct hlsl_block *block1,
|
|
+ struct hlsl_block *block2, enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg1 = node_from_block(block1), *arg2 = node_from_block(block2);
|
|
+
|
|
+ hlsl_block_add_block(block1, block2);
|
|
+ destroy_block(block2);
|
|
+
|
|
+ switch (op)
|
|
+ {
|
|
+ case HLSL_OP2_ADD:
|
|
+ case HLSL_OP2_DIV:
|
|
+ case HLSL_OP2_MOD:
|
|
+ case HLSL_OP2_MUL:
|
|
+ add_binary_arithmetic_expr(ctx, block1, op, arg1, arg2, loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_BIT_AND:
|
|
+ case HLSL_OP2_BIT_OR:
|
|
+ case HLSL_OP2_BIT_XOR:
|
|
+ add_binary_bitwise_expr(ctx, block1, op, arg1, arg2, loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_LESS:
|
|
+ case HLSL_OP2_GEQUAL:
|
|
+ case HLSL_OP2_EQUAL:
|
|
+ case HLSL_OP2_NEQUAL:
|
|
+ add_binary_comparison_expr(ctx, block1, op, arg1, arg2, loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_LOGIC_AND:
|
|
+ case HLSL_OP2_LOGIC_OR:
|
|
+ add_binary_logical_expr(ctx, block1, op, arg1, arg2, loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_LSHIFT:
|
|
+ case HLSL_OP2_RSHIFT:
|
|
+ add_binary_shift_expr(ctx, block1, op, arg1, arg2, loc);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+
|
|
+ return block1;
|
|
+}
|
|
+
|
|
static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op)
|
|
{
|
|
static const enum hlsl_ir_expr_op ops[] =
|
|
@@ -1654,7 +1689,7 @@ static bool invert_swizzle(unsigned int *swizzle, unsigned int *writemask, unsig
|
|
return true;
|
|
}
|
|
|
|
-static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *lhs,
|
|
+static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *lhs,
|
|
enum parse_assign_op assign_op, struct hlsl_ir_node *rhs)
|
|
{
|
|
struct hlsl_type *lhs_type = lhs->data_type;
|
|
@@ -1663,7 +1698,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
|
|
if (assign_op == ASSIGN_OP_SUB)
|
|
{
|
|
- if (!(rhs = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_NEG, rhs, &rhs->loc)))
|
|
+ if (!(rhs = add_unary_arithmetic_expr(ctx, block, HLSL_OP1_NEG, rhs, &rhs->loc)))
|
|
return NULL;
|
|
assign_op = ASSIGN_OP_ADD;
|
|
}
|
|
@@ -1672,14 +1707,14 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
enum hlsl_ir_expr_op op = op_from_assignment(assign_op);
|
|
|
|
assert(op);
|
|
- if (!(rhs = add_binary_arithmetic_expr(ctx, instrs, op, lhs, rhs, &rhs->loc)))
|
|
+ if (!(rhs = add_binary_arithmetic_expr(ctx, block, op, lhs, rhs, &rhs->loc)))
|
|
return NULL;
|
|
}
|
|
|
|
if (lhs_type->class <= HLSL_CLASS_LAST_NUMERIC)
|
|
writemask = (1 << lhs_type->dimx) - 1;
|
|
|
|
- if (!(rhs = add_implicit_conversion(ctx, instrs, rhs, lhs_type, &rhs->loc)))
|
|
+ if (!(rhs = add_implicit_conversion(ctx, block, rhs, lhs_type, &rhs->loc)))
|
|
return NULL;
|
|
|
|
while (lhs->type != HLSL_IR_LOAD && lhs->type != HLSL_IR_INDEX)
|
|
@@ -1708,7 +1743,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
{
|
|
return NULL;
|
|
}
|
|
- list_add_tail(instrs, &new_swizzle->entry);
|
|
+ hlsl_block_add_instr(block, new_swizzle);
|
|
|
|
lhs = swizzle->val.node;
|
|
rhs = new_swizzle;
|
|
@@ -1754,7 +1789,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
hlsl_cleanup_deref(&resource_deref);
|
|
return NULL;
|
|
}
|
|
- list_add_tail(instrs, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&resource_deref);
|
|
}
|
|
else if (lhs->type == HLSL_IR_INDEX && hlsl_index_is_noncontiguous(hlsl_ir_index(lhs)))
|
|
@@ -1773,13 +1808,13 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &lhs->loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
if (!(cell = hlsl_new_index(ctx, &row->node, c, &lhs->loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &cell->entry);
|
|
+ hlsl_block_add_instr(block, cell);
|
|
|
|
- if (!(load = add_load_component(ctx, instrs, rhs, k++, &rhs->loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, block, rhs, k++, &rhs->loc)))
|
|
return NULL;
|
|
|
|
if (!hlsl_init_deref_from_index_chain(ctx, &deref, cell))
|
|
@@ -1790,7 +1825,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
hlsl_cleanup_deref(&deref);
|
|
return NULL;
|
|
}
|
|
- list_add_tail(instrs, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&deref);
|
|
}
|
|
}
|
|
@@ -1807,7 +1842,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
hlsl_cleanup_deref(&deref);
|
|
return NULL;
|
|
}
|
|
- list_add_tail(instrs, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&deref);
|
|
}
|
|
|
|
@@ -1816,14 +1851,14 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
|
* the last instruction in the list, we do need to copy. */
|
|
if (!(copy = hlsl_new_copy(ctx, rhs)))
|
|
return NULL;
|
|
- list_add_tail(instrs, ©->entry);
|
|
+ hlsl_block_add_instr(block, copy);
|
|
return copy;
|
|
}
|
|
|
|
-static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrement, bool post,
|
|
+static bool add_increment(struct hlsl_ctx *ctx, struct hlsl_block *block, bool decrement, bool post,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
- struct hlsl_ir_node *lhs = node_from_list(instrs);
|
|
+ struct hlsl_ir_node *lhs = node_from_block(block);
|
|
struct hlsl_ir_node *one;
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
@@ -1832,9 +1867,9 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
|
|
|
|
if (!(one = hlsl_new_int_constant(ctx, 1, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &one->entry);
|
|
+ hlsl_block_add_instr(block, one);
|
|
|
|
- if (!add_assignment(ctx, instrs, lhs, decrement ? ASSIGN_OP_SUB : ASSIGN_OP_ADD, one))
|
|
+ if (!add_assignment(ctx, block, lhs, decrement ? ASSIGN_OP_SUB : ASSIGN_OP_ADD, one))
|
|
return false;
|
|
|
|
if (post)
|
|
@@ -1843,7 +1878,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
|
|
|
|
if (!(copy = hlsl_new_copy(ctx, lhs)))
|
|
return false;
|
|
- list_add_tail(instrs, ©->entry);
|
|
+ hlsl_block_add_instr(block, copy);
|
|
|
|
/* Post increment/decrement expressions are considered const. */
|
|
if (!(copy->data_type = hlsl_type_clone(ctx, copy->data_type, 0, HLSL_MODIFIER_CONST)))
|
|
@@ -1853,7 +1888,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
|
|
return true;
|
|
}
|
|
|
|
-static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src)
|
|
{
|
|
unsigned int src_comp_count = hlsl_type_component_count(src->data_type);
|
|
@@ -1868,7 +1903,7 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_type *dst_comp_type;
|
|
struct hlsl_block block;
|
|
|
|
- if (!(load = add_load_component(ctx, instrs, src, k, &src->loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, instrs, src, k, &src->loc)))
|
|
return;
|
|
|
|
dst_comp_type = hlsl_type_get_component_type(ctx, dst->data_type, *store_index);
|
|
@@ -1878,7 +1913,7 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
|
|
return;
|
|
- list_move_tail(instrs, &block.instrs);
|
|
+ hlsl_block_add_block(instrs, &block);
|
|
|
|
++*store_index;
|
|
}
|
|
@@ -1924,211 +1959,231 @@ static bool type_has_numeric_components(struct hlsl_type *type)
|
|
return false;
|
|
}
|
|
|
|
-static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
|
|
- unsigned int modifiers, const struct vkd3d_shader_location *modifiers_loc, struct list *var_list)
|
|
+static void check_invalid_in_out_modifiers(struct hlsl_ctx *ctx, unsigned int modifiers,
|
|
+ const struct vkd3d_shader_location *loc)
|
|
{
|
|
- struct parse_variable_def *v, *v_next;
|
|
+ modifiers &= (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
|
|
+ if (modifiers)
|
|
+ {
|
|
+ struct vkd3d_string_buffer *string;
|
|
+
|
|
+ if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
+ "Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
|
|
+{
|
|
+ struct hlsl_type *basic_type = v->basic_type;
|
|
struct hlsl_ir_function_decl *func;
|
|
- unsigned int invalid_modifiers;
|
|
- struct list *statements_list;
|
|
+ struct hlsl_semantic new_semantic;
|
|
+ uint32_t modifiers = v->modifiers;
|
|
+ bool unbounded_res_array = false;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
bool local = true;
|
|
+ char *var_name;
|
|
+ unsigned int i;
|
|
+
|
|
+ assert(basic_type);
|
|
|
|
if (basic_type->class == HLSL_CLASS_MATRIX)
|
|
assert(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
- if (!(statements_list = make_empty_list(ctx)))
|
|
- {
|
|
- LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
- free_parse_variable_def(v);
|
|
- vkd3d_free(var_list);
|
|
- return NULL;
|
|
- }
|
|
+ type = basic_type;
|
|
|
|
- if (!var_list)
|
|
- return statements_list;
|
|
-
|
|
- invalid_modifiers = modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
|
|
- if (invalid_modifiers)
|
|
+ if (shader_is_sm_5_1(ctx) && type->class == HLSL_CLASS_OBJECT)
|
|
{
|
|
- struct vkd3d_string_buffer *string;
|
|
-
|
|
- if ((string = hlsl_modifiers_to_string(ctx, invalid_modifiers)))
|
|
- hlsl_error(ctx, modifiers_loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
- "Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
|
|
- hlsl_release_string_buffer(ctx, string);
|
|
+ for (i = 0; i < v->arrays.count; ++i)
|
|
+ unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
}
|
|
|
|
- LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
+ if (unbounded_res_array)
|
|
{
|
|
- bool unbounded_res_array = false;
|
|
- unsigned int i;
|
|
-
|
|
- type = basic_type;
|
|
-
|
|
- if (shader_is_sm_5_1(ctx) && type->class == HLSL_CLASS_OBJECT)
|
|
+ if (v->arrays.count == 1)
|
|
{
|
|
- for (i = 0; i < v->arrays.count; ++i)
|
|
- unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
+ hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
|
|
+ return;
|
|
}
|
|
-
|
|
- if (unbounded_res_array)
|
|
+ else
|
|
{
|
|
- if (v->arrays.count == 1)
|
|
- {
|
|
- hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
|
|
- free_parse_variable_def(v);
|
|
- continue;
|
|
- }
|
|
- else
|
|
- {
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Unbounded resource arrays cannot be multi-dimensional.");
|
|
- }
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Unbounded resource arrays cannot be multi-dimensional.");
|
|
}
|
|
- else
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ for (i = 0; i < v->arrays.count; ++i)
|
|
{
|
|
- for (i = 0; i < v->arrays.count; ++i)
|
|
+ if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
- if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
- {
|
|
- unsigned int size = initializer_size(&v->initializer);
|
|
- unsigned int elem_components = hlsl_type_component_count(type);
|
|
-
|
|
- if (i < v->arrays.count - 1)
|
|
- {
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Only innermost array size can be implicit.");
|
|
- free_parse_initializer(&v->initializer);
|
|
- v->initializer.args_count = 0;
|
|
- }
|
|
- else if (elem_components == 0)
|
|
- {
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Cannot declare an implicit size array of a size 0 type.");
|
|
- free_parse_initializer(&v->initializer);
|
|
- v->initializer.args_count = 0;
|
|
- }
|
|
- else if (size == 0)
|
|
- {
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Implicit size arrays need to be initialized.");
|
|
- free_parse_initializer(&v->initializer);
|
|
- v->initializer.args_count = 0;
|
|
+ unsigned int size = initializer_size(&v->initializer);
|
|
+ unsigned int elem_components = hlsl_type_component_count(type);
|
|
|
|
- }
|
|
- else if (size % elem_components != 0)
|
|
- {
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
- "Cannot initialize implicit size array with %u components, expected a multiple of %u.",
|
|
- size, elem_components);
|
|
- free_parse_initializer(&v->initializer);
|
|
- v->initializer.args_count = 0;
|
|
- }
|
|
- else
|
|
- {
|
|
- v->arrays.sizes[i] = size / elem_components;
|
|
- }
|
|
+ if (i < v->arrays.count - 1)
|
|
+ {
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Only innermost array size can be implicit.");
|
|
+ v->initializer.args_count = 0;
|
|
+ }
|
|
+ else if (elem_components == 0)
|
|
+ {
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Cannot declare an implicit size array of a size 0 type.");
|
|
+ v->initializer.args_count = 0;
|
|
+ }
|
|
+ else if (size == 0)
|
|
+ {
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Implicit size arrays need to be initialized.");
|
|
+ v->initializer.args_count = 0;
|
|
+ }
|
|
+ else if (size % elem_components != 0)
|
|
+ {
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
+ "Cannot initialize implicit size array with %u components, expected a multiple of %u.",
|
|
+ size, elem_components);
|
|
+ v->initializer.args_count = 0;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ v->arrays.sizes[i] = size / elem_components;
|
|
}
|
|
- type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
|
|
}
|
|
+ type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
|
|
}
|
|
- vkd3d_free(v->arrays.sizes);
|
|
+ }
|
|
+
|
|
+ if (!(var_name = vkd3d_strdup(v->name)))
|
|
+ return;
|
|
|
|
- if (!(var = hlsl_new_var(ctx, v->name, type, &v->loc, &v->semantic, modifiers, &v->reg_reservation)))
|
|
+ new_semantic = v->semantic;
|
|
+ if (v->semantic.name)
|
|
+ {
|
|
+ if (!(new_semantic.name = vkd3d_strdup(v->semantic.name)))
|
|
{
|
|
- free_parse_variable_def(v);
|
|
- continue;
|
|
+ vkd3d_free(var_name);
|
|
+ return;
|
|
}
|
|
+ }
|
|
|
|
- var->buffer = ctx->cur_buffer;
|
|
+ if (!(var = hlsl_new_var(ctx, var_name, type, &v->loc, &new_semantic, modifiers, &v->reg_reservation)))
|
|
+ {
|
|
+ hlsl_cleanup_semantic(&new_semantic);
|
|
+ vkd3d_free(var_name);
|
|
+ return;
|
|
+ }
|
|
|
|
- if (var->buffer == ctx->globals_buffer)
|
|
- {
|
|
- if (var->reg_reservation.offset_type)
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
- "packoffset() is only allowed inside constant buffer declarations.");
|
|
- }
|
|
+ var->buffer = ctx->cur_buffer;
|
|
|
|
- if (ctx->cur_scope == ctx->globals)
|
|
- {
|
|
- local = false;
|
|
+ if (var->buffer == ctx->globals_buffer)
|
|
+ {
|
|
+ if (var->reg_reservation.offset_type)
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
+ "packoffset() is only allowed inside constant buffer declarations.");
|
|
+ }
|
|
|
|
- if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
- "Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
|
|
+ if (ctx->cur_scope == ctx->globals)
|
|
+ {
|
|
+ local = false;
|
|
|
|
- /* Mark it as uniform. We need to do this here since synthetic
|
|
- * variables also get put in the global scope, but shouldn't be
|
|
- * considered uniforms, and we have no way of telling otherwise. */
|
|
- if (!(modifiers & HLSL_STORAGE_STATIC))
|
|
- var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
|
|
+ if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
+ "Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
|
|
|
|
- if (ctx->profile->major_version < 5 && (var->storage_modifiers & HLSL_STORAGE_UNIFORM) &&
|
|
- type_has_object_components(var->data_type, true))
|
|
- {
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Target profile doesn't support objects as struct members in uniform variables.\n");
|
|
- }
|
|
+ /* Mark it as uniform. We need to do this here since synthetic
|
|
+ * variables also get put in the global scope, but shouldn't be
|
|
+ * considered uniforms, and we have no way of telling otherwise. */
|
|
+ if (!(modifiers & HLSL_STORAGE_STATIC))
|
|
+ var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
|
|
|
|
- if ((func = hlsl_get_func_decl(ctx, var->name)))
|
|
- {
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
- "'%s' is already defined as a function.", var->name);
|
|
- hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
|
|
- "'%s' was previously defined here.", var->name);
|
|
- }
|
|
- }
|
|
- else
|
|
+ if (ctx->profile->major_version < 5 && (var->storage_modifiers & HLSL_STORAGE_UNIFORM) &&
|
|
+ type_has_object_components(var->data_type, true))
|
|
{
|
|
- static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
|
|
- | HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
|
|
-
|
|
- if (modifiers & invalid)
|
|
- {
|
|
- struct vkd3d_string_buffer *string;
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Target profile doesn't support objects as struct members in uniform variables.");
|
|
+ }
|
|
|
|
- if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
- "Modifiers '%s' are not allowed on local variables.", string->buffer);
|
|
- hlsl_release_string_buffer(ctx, string);
|
|
- }
|
|
- if (var->semantic.name)
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
- "Semantics are not allowed on local variables.");
|
|
+ if ((func = hlsl_get_func_decl(ctx, var->name)))
|
|
+ {
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
+ "'%s' is already defined as a function.", var->name);
|
|
+ hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
|
|
+ "'%s' was previously defined here.", var->name);
|
|
}
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
|
|
+ | HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
|
|
|
|
- if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
|
|
- && type_has_object_components(var->data_type, false))
|
|
+ if (modifiers & invalid)
|
|
{
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Static variables cannot have both numeric and resource components.");
|
|
+ struct vkd3d_string_buffer *string;
|
|
+
|
|
+ if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
+ "Modifiers '%s' are not allowed on local variables.", string->buffer);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
+ if (var->semantic.name)
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
+ "Semantics are not allowed on local variables.");
|
|
|
|
- if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
|
|
- && !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
|
|
+ if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count && !(modifiers & HLSL_STORAGE_STATIC))
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
|
- "Const variable \"%s\" is missing an initializer.", var->name);
|
|
- hlsl_free_var(var);
|
|
- free_parse_initializer(&v->initializer);
|
|
- vkd3d_free(v);
|
|
- continue;
|
|
+ "Const variable \"%s\" is missing an initializer.", var->name);
|
|
}
|
|
+ }
|
|
|
|
- if (!hlsl_add_var(ctx, var, local))
|
|
+ if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
|
|
+ && type_has_object_components(var->data_type, false))
|
|
+ {
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Static variables cannot have both numeric and resource components.");
|
|
+ }
|
|
+
|
|
+ if (!hlsl_add_var(ctx, var, local))
|
|
+ {
|
|
+ struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
+
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
+ "Variable \"%s\" was already declared in this scope.", var->name);
|
|
+ hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
+ hlsl_free_var(var);
|
|
+ return;
|
|
+ }
|
|
+}
|
|
+
|
|
+static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list)
|
|
+{
|
|
+ struct parse_variable_def *v, *v_next;
|
|
+ struct hlsl_block *initializers;
|
|
+ struct hlsl_ir_var *var;
|
|
+ struct hlsl_type *type;
|
|
+
|
|
+ if (!(initializers = make_empty_block(ctx)))
|
|
+ {
|
|
+ LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
{
|
|
- struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
+ free_parse_variable_def(v);
|
|
+ }
|
|
+ vkd3d_free(var_list);
|
|
+ return NULL;
|
|
+ }
|
|
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
- "Variable \"%s\" was already declared in this scope.", var->name);
|
|
- hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
- hlsl_free_var(var);
|
|
- free_parse_initializer(&v->initializer);
|
|
- vkd3d_free(v);
|
|
+ LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
+ {
|
|
+ /* If this fails, the variable failed to be declared. */
|
|
+ if (!(var = hlsl_get_var(ctx->cur_scope, v->name)))
|
|
+ {
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
+ type = var->data_type;
|
|
|
|
if (v->initializer.args_count)
|
|
{
|
|
@@ -2143,8 +2198,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in initializer, but got %u.",
|
|
hlsl_type_component_count(type), size);
|
|
- free_parse_initializer(&v->initializer);
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
@@ -2159,16 +2213,14 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
|
struct hlsl_ir_load *load = hlsl_new_var_load(ctx, var, &var->loc);
|
|
|
|
assert(v->initializer.args_count == 1);
|
|
- list_add_tail(v->initializer.instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(v->initializer.instrs, &load->node);
|
|
add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
|
|
}
|
|
|
|
- if (modifiers & HLSL_STORAGE_STATIC)
|
|
- list_move_tail(&ctx->static_initializers.instrs, v->initializer.instrs);
|
|
+ if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
+ hlsl_block_add_block(&ctx->static_initializers, v->initializer.instrs);
|
|
else
|
|
- list_move_tail(statements_list, v->initializer.instrs);
|
|
- vkd3d_free(v->initializer.args);
|
|
- vkd3d_free(v->initializer.instrs);
|
|
+ hlsl_block_add_block(initializers, v->initializer.instrs);
|
|
}
|
|
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
{
|
|
@@ -2178,34 +2230,35 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
|
|
|
if (type_has_object_components(var->data_type, false))
|
|
{
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(zero = hlsl_new_uint_constant(ctx, 0, &var->loc)))
|
|
{
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
hlsl_block_add_instr(&ctx->static_initializers, zero);
|
|
|
|
- if (!(cast = add_cast(ctx, &ctx->static_initializers.instrs, zero, var->data_type, &var->loc)))
|
|
+ if (!(cast = add_cast(ctx, &ctx->static_initializers, zero, var->data_type, &var->loc)))
|
|
{
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, cast)))
|
|
{
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
hlsl_block_add_instr(&ctx->static_initializers, store);
|
|
}
|
|
- vkd3d_free(v);
|
|
+ free_parse_variable_def(v);
|
|
}
|
|
+
|
|
vkd3d_free(var_list);
|
|
- return statements_list;
|
|
+ return initializers;
|
|
}
|
|
|
|
struct find_function_call_args
|
|
@@ -2277,6 +2330,92 @@ static struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *ctx,
|
|
return args.decl;
|
|
}
|
|
|
|
+static struct hlsl_ir_node *hlsl_new_void_expr(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
+
|
|
+ return hlsl_new_expr(ctx, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc);
|
|
+}
|
|
+
|
|
+static bool add_user_call(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *func,
|
|
+ const struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *call;
|
|
+ unsigned int i;
|
|
+
|
|
+ assert(args->args_count == func->parameters.count);
|
|
+
|
|
+ for (i = 0; i < func->parameters.count; ++i)
|
|
+ {
|
|
+ struct hlsl_ir_var *param = func->parameters.vars[i];
|
|
+ struct hlsl_ir_node *arg = args->args[i];
|
|
+
|
|
+ if (!hlsl_types_are_equal(arg->data_type, param->data_type))
|
|
+ {
|
|
+ struct hlsl_ir_node *cast;
|
|
+
|
|
+ if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
|
|
+ return false;
|
|
+ args->args[i] = cast;
|
|
+ arg = cast;
|
|
+ }
|
|
+
|
|
+ if (param->storage_modifiers & HLSL_STORAGE_IN)
|
|
+ {
|
|
+ struct hlsl_ir_node *store;
|
|
+
|
|
+ if (!(store = hlsl_new_simple_store(ctx, param, arg)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(args->instrs, store);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!(call = hlsl_new_call(ctx, func, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(args->instrs, call);
|
|
+
|
|
+ for (i = 0; i < func->parameters.count; ++i)
|
|
+ {
|
|
+ struct hlsl_ir_var *param = func->parameters.vars[i];
|
|
+ struct hlsl_ir_node *arg = args->args[i];
|
|
+
|
|
+ if (param->storage_modifiers & HLSL_STORAGE_OUT)
|
|
+ {
|
|
+ struct hlsl_ir_load *load;
|
|
+
|
|
+ if (arg->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
+ hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
+ "Output argument to \"%s\" is const.", func->func->name);
|
|
+
|
|
+ if (!(load = hlsl_new_var_load(ctx, param, &arg->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(args->instrs, &load->node);
|
|
+
|
|
+ if (!add_assignment(ctx, args->instrs, arg, ASSIGN_OP_ASSIGN, &load->node))
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (func->return_var)
|
|
+ {
|
|
+ struct hlsl_ir_load *load;
|
|
+
|
|
+ if (!(load = hlsl_new_var_load(ctx, func->return_var, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(args->instrs, &load->node);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ struct hlsl_ir_node *expr;
|
|
+
|
|
+ if (!(expr = hlsl_new_void_expr(ctx, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(args->instrs, expr);
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static struct hlsl_ir_node *intrinsic_float_convert_arg(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -2394,18 +2533,18 @@ static bool intrinsic_all(struct hlsl_ctx *ctx,
|
|
|
|
if (!(one = hlsl_new_float_constant(ctx, 1.0f, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &one->entry);
|
|
+ hlsl_block_add_instr(params->instrs, one);
|
|
|
|
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &zero->entry);
|
|
+ hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
mul = one;
|
|
|
|
count = hlsl_type_component_count(arg->data_type);
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
- if (!(load = add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, load, mul, loc)))
|
|
@@ -2431,7 +2570,7 @@ static bool intrinsic_any(struct hlsl_ctx *ctx,
|
|
{
|
|
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &zero->entry);
|
|
+ hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
|
|
return false;
|
|
@@ -2442,14 +2581,14 @@ static bool intrinsic_any(struct hlsl_ctx *ctx,
|
|
{
|
|
if (!(bfalse = hlsl_new_bool_constant(ctx, false, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &bfalse->entry);
|
|
+ hlsl_block_add_instr(params->instrs, bfalse);
|
|
|
|
or = bfalse;
|
|
|
|
count = hlsl_type_component_count(arg->data_type);
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
- if (!(load = add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
return false;
|
|
|
|
if (!(or = add_binary_bitwise_expr(ctx, params->instrs, HLSL_OP2_BIT_OR, or, load, loc)))
|
|
@@ -2544,6 +2683,34 @@ static bool intrinsic_clamp(struct hlsl_ctx *ctx,
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, max, params->args[2], loc);
|
|
}
|
|
|
|
+static bool intrinsic_clip(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *condition, *jump;
|
|
+
|
|
+ if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
+ return false;
|
|
+
|
|
+ condition = params->args[0];
|
|
+
|
|
+ if (ctx->profile->major_version < 4 && hlsl_type_component_count(condition->data_type) > 4)
|
|
+ {
|
|
+ struct vkd3d_string_buffer *string;
|
|
+
|
|
+ if ((string = hlsl_type_to_string(ctx, condition->data_type)))
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Argument type cannot exceed 4 components, got type \"%s\".", string->buffer);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NEG, condition, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(params->instrs, jump);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool intrinsic_cos(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -2579,26 +2746,26 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
|
|
|
|
if (!(arg1_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg1_cast, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &arg1_swzl1->entry);
|
|
+ hlsl_block_add_instr(params->instrs, arg1_swzl1);
|
|
|
|
if (!(arg2_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg2_cast, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &arg2_swzl1->entry);
|
|
+ hlsl_block_add_instr(params->instrs, arg2_swzl1);
|
|
|
|
if (!(mul1 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl1, arg2_swzl1, loc)))
|
|
return false;
|
|
|
|
if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &mul1_neg->entry);
|
|
+ hlsl_block_add_instr(params->instrs, mul1_neg);
|
|
|
|
if (!(arg1_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg1_cast, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &arg1_swzl2->entry);
|
|
+ hlsl_block_add_instr(params->instrs, arg1_swzl2);
|
|
|
|
if (!(arg2_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg2_cast, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &arg2_swzl2->entry);
|
|
+ hlsl_block_add_instr(params->instrs, arg2_swzl2);
|
|
|
|
if (!(mul2 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl2, arg2_swzl2, loc)))
|
|
return false;
|
|
@@ -2617,6 +2784,28 @@ static bool intrinsic_ddx(struct hlsl_ctx *ctx,
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX, arg, loc);
|
|
}
|
|
|
|
+static bool intrinsic_ddx_coarse(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg;
|
|
+
|
|
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
+ return false;
|
|
+
|
|
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_COARSE, arg, loc);
|
|
+}
|
|
+
|
|
+static bool intrinsic_ddx_fine(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg;
|
|
+
|
|
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
+ return false;
|
|
+
|
|
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_FINE, arg, loc);
|
|
+}
|
|
+
|
|
static bool intrinsic_ddy(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -2628,6 +2817,28 @@ static bool intrinsic_ddy(struct hlsl_ctx *ctx,
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY, arg, loc);
|
|
}
|
|
|
|
+static bool intrinsic_ddy_coarse(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg;
|
|
+
|
|
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
+ return false;
|
|
+
|
|
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_COARSE, arg, loc);
|
|
+}
|
|
+
|
|
+static bool intrinsic_ddy_fine(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg;
|
|
+
|
|
+ if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
+ return false;
|
|
+
|
|
+ return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_FINE, arg, loc);
|
|
+}
|
|
+
|
|
static bool intrinsic_distance(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -2668,7 +2879,7 @@ static bool intrinsic_exp(struct hlsl_ctx *ctx,
|
|
/* 1/ln(2) */
|
|
if (!(coeff = hlsl_new_float_constant(ctx, 1.442695f, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &coeff->entry);
|
|
+ hlsl_block_add_instr(params->instrs, coeff);
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, coeff, params->args[0], loc)))
|
|
return false;
|
|
@@ -2702,6 +2913,7 @@ static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *x, *y, *div, *abs, *frac, *neg_frac, *ge, *select, *zero;
|
|
+ struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = { 0 };
|
|
static const struct hlsl_constant_value zero_value;
|
|
|
|
if (!(x = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
@@ -2715,7 +2927,7 @@ static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer
|
|
|
|
if (!(zero = hlsl_new_constant(ctx, div->data_type, &zero_value, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &zero->entry);
|
|
+ hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
if (!(abs = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ABS, div, loc)))
|
|
return false;
|
|
@@ -2729,7 +2941,10 @@ static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer
|
|
if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL, div, zero, loc)))
|
|
return false;
|
|
|
|
- if (!(select = hlsl_add_conditional(ctx, params->instrs, ge, frac, neg_frac)))
|
|
+ operands[0] = ge;
|
|
+ operands[1] = frac;
|
|
+ operands[2] = neg_frac;
|
|
+ if (!(select = add_expr(ctx, params->instrs, HLSL_OP3_TERNARY, operands, x->data_type, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, select, y, loc);
|
|
@@ -2806,7 +3021,7 @@ static bool intrinsic_lerp(struct hlsl_ctx *ctx,
|
|
}
|
|
|
|
static struct hlsl_ir_node * add_pow_expr(struct hlsl_ctx *ctx,
|
|
- struct list *instrs, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
+ struct hlsl_block *instrs, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *log, *mul;
|
|
@@ -2823,14 +3038,17 @@ static struct hlsl_ir_node * add_pow_expr(struct hlsl_ctx *ctx,
|
|
static bool intrinsic_lit(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
- struct hlsl_ir_node *n_l_neg, *n_h_neg, *specular_or, *specular_pow, *load;
|
|
- struct hlsl_ir_node *n_l, *n_h, *m, *diffuse, *zero, *store, *init;
|
|
- struct hlsl_constant_value init_value;
|
|
- struct hlsl_ir_load *var_load;
|
|
- struct hlsl_deref var_deref;
|
|
- struct hlsl_type *ret_type;
|
|
- struct hlsl_ir_var *var;
|
|
- struct hlsl_block block;
|
|
+ struct hlsl_ir_function_decl *func;
|
|
+
|
|
+ static const char body[] =
|
|
+ "float4 lit(float n_l, float n_h, float m)\n"
|
|
+ "{\n"
|
|
+ " float4 ret;\n"
|
|
+ " ret.xw = 1.0;\n"
|
|
+ " ret.y = max(n_l, 0);\n"
|
|
+ " ret.z = (n_l < 0 || n_h < 0) ? 0 : pow(n_h, m);\n"
|
|
+ " return ret;\n"
|
|
+ "}";
|
|
|
|
if (params->args[0]->data_type->class != HLSL_CLASS_SCALAR
|
|
|| params->args[1]->data_type->class != HLSL_CLASS_SCALAR
|
|
@@ -2840,70 +3058,10 @@ static bool intrinsic_lit(struct hlsl_ctx *ctx,
|
|
return false;
|
|
}
|
|
|
|
- if (!(n_l = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
- return false;
|
|
-
|
|
- if (!(n_h = intrinsic_float_convert_arg(ctx, params, params->args[1], loc)))
|
|
- return false;
|
|
-
|
|
- if (!(m = intrinsic_float_convert_arg(ctx, params, params->args[2], loc)))
|
|
- return false;
|
|
-
|
|
- ret_type = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4);
|
|
-
|
|
- if (!(var = hlsl_new_synthetic_var(ctx, "lit", ret_type, loc)))
|
|
- return false;
|
|
- hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
-
|
|
- init_value.u[0].f = 1.0f;
|
|
- init_value.u[1].f = 0.0f;
|
|
- init_value.u[2].f = 0.0f;
|
|
- init_value.u[3].f = 1.0f;
|
|
- if (!(init = hlsl_new_constant(ctx, ret_type, &init_value, loc)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &init->entry);
|
|
-
|
|
- if (!(store = hlsl_new_simple_store(ctx, var, init)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &store->entry);
|
|
-
|
|
- if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &zero->entry);
|
|
-
|
|
- /* Diffuse component. */
|
|
- if (!(diffuse = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, n_l, zero, loc)))
|
|
- return false;
|
|
-
|
|
- if (!hlsl_new_store_component(ctx, &block, &var_deref, 1, diffuse))
|
|
- return false;
|
|
- list_move_tail(params->instrs, &block.instrs);
|
|
-
|
|
- /* Specular component. */
|
|
- if (!(n_h_neg = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, n_h, zero, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(n_l_neg = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, n_l, zero, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(specular_or = add_binary_logical_expr(ctx, params->instrs, HLSL_OP2_LOGIC_OR, n_l_neg, n_h_neg, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(specular_pow = add_pow_expr(ctx, params->instrs, n_h, m, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(load = hlsl_add_conditional(ctx, params->instrs, specular_or, zero, specular_pow)))
|
|
- return false;
|
|
-
|
|
- if (!hlsl_new_store_component(ctx, &block, &var_deref, 2, load))
|
|
- return false;
|
|
- list_move_tail(params->instrs, &block.instrs);
|
|
-
|
|
- if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
|
|
+ if (!(func = hlsl_compile_internal_function(ctx, "lit", body)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &var_load->node.entry);
|
|
|
|
- return true;
|
|
+ return add_user_call(ctx, func, params, loc);
|
|
}
|
|
|
|
static bool intrinsic_log(struct hlsl_ctx *ctx,
|
|
@@ -3034,10 +3192,12 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
|
|
{
|
|
struct hlsl_ir_node *value1, *value2, *mul;
|
|
|
|
- if (!(value1 = add_load_component(ctx, params->instrs, cast1, j * cast1->data_type->dimx + k, loc)))
|
|
+ if (!(value1 = hlsl_add_load_component(ctx, params->instrs,
|
|
+ cast1, j * cast1->data_type->dimx + k, loc)))
|
|
return false;
|
|
|
|
- if (!(value2 = add_load_component(ctx, params->instrs, cast2, k * cast2->data_type->dimx + i, loc)))
|
|
+ if (!(value2 = hlsl_add_load_component(ctx, params->instrs,
|
|
+ cast2, k * cast2->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, value1, value2, loc)))
|
|
@@ -3056,13 +3216,13 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &var_deref, j * matrix_type->dimx + i, instr))
|
|
return false;
|
|
- list_move_tail(params->instrs, &block.instrs);
|
|
+ hlsl_block_add_block(params->instrs, &block);
|
|
}
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(params->instrs, &load->node);
|
|
|
|
return !!add_implicit_conversion(ctx, params->instrs, &load->node, ret_type, loc);
|
|
}
|
|
@@ -3169,7 +3329,7 @@ static bool intrinsic_sign(struct hlsl_ctx *ctx,
|
|
|
|
if (!(zero = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, arg->data_type->base_type), &zero_value, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &zero->entry);
|
|
+ hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
/* Check if 0 < arg, cast bool to int */
|
|
|
|
@@ -3205,62 +3365,33 @@ static bool intrinsic_sin(struct hlsl_ctx *ctx,
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SIN, arg, loc);
|
|
}
|
|
|
|
-/* smoothstep(a, b, x) = p^2 (3 - 2p), where p = saturate((x - a)/(b - a)) */
|
|
-static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
|
|
- const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
-{
|
|
- struct hlsl_ir_node *min_arg, *max_arg, *x_arg, *p, *p_num, *p_denom, *res, *one, *minus_two, *three;
|
|
-
|
|
- if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
- return false;
|
|
-
|
|
- min_arg = params->args[0];
|
|
- max_arg = params->args[1];
|
|
- x_arg = params->args[2];
|
|
-
|
|
- if (!(min_arg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, min_arg, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(p_num = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, x_arg, min_arg, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(p_denom = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, max_arg, min_arg, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(one = hlsl_new_float_constant(ctx, 1.0, loc)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &one->entry);
|
|
-
|
|
- if (!(p_denom = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, one, p_denom, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(p = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p_num, p_denom, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(p = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, p, loc)))
|
|
- return false;
|
|
-
|
|
- if (!(minus_two = hlsl_new_float_constant(ctx, -2.0, loc)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &minus_two->entry);
|
|
-
|
|
- if (!(three = hlsl_new_float_constant(ctx, 3.0, loc)))
|
|
- return false;
|
|
- list_add_tail(params->instrs, &three->entry);
|
|
+/* smoothstep(a, b, x) = p^2 (3 - 2p), where p = saturate((x - a)/(b - a)) */
|
|
+static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_function_decl *func;
|
|
+ struct hlsl_type *type;
|
|
+ char *body;
|
|
|
|
- if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, minus_two, p, loc)))
|
|
- return false;
|
|
+ static const char template[] =
|
|
+ "%s smoothstep(%s low, %s high, %s x)\n"
|
|
+ "{\n"
|
|
+ " %s p = saturate((x - low) / (high - low));\n"
|
|
+ " return (p * p) * (3 - 2 * p);\n"
|
|
+ "}";
|
|
|
|
- if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, three, res, loc)))
|
|
+ if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
+ type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
|
|
- if (!(p = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p, p, loc)))
|
|
+ if (!(body = hlsl_sprintf_alloc(ctx, template, type->name, type->name, type->name, type->name, type->name)))
|
|
return false;
|
|
-
|
|
- if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p, res, loc)))
|
|
+ func = hlsl_compile_internal_function(ctx, "smoothstep", body);
|
|
+ vkd3d_free(body);
|
|
+ if (!func)
|
|
return false;
|
|
|
|
- return true;
|
|
+ return add_user_call(ctx, func, params, loc);
|
|
}
|
|
|
|
static bool intrinsic_sqrt(struct hlsl_ctx *ctx,
|
|
@@ -3308,7 +3439,7 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
|
|
|
|
if (params->args_count == 4)
|
|
{
|
|
- hlsl_fixme(ctx, loc, "Samples with gradients are not implemented.\n");
|
|
+ hlsl_fixme(ctx, loc, "Samples with gradients are not implemented.");
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
@@ -3326,7 +3457,42 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
|
|
|
|
if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, hlsl_sampler_dim_count(dim)), loc)))
|
|
- coords = params->args[1];
|
|
+ {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /* tex1D() functions never produce 1D resource declarations. For newer profiles half offset
|
|
+ is used for the second coordinate, while older ones appear to replicate first coordinate.*/
|
|
+ if (dim == HLSL_SAMPLER_DIM_1D)
|
|
+ {
|
|
+ struct hlsl_ir_load *load;
|
|
+ struct hlsl_ir_node *half;
|
|
+ struct hlsl_ir_var *var;
|
|
+ unsigned int idx = 0;
|
|
+
|
|
+ if (!(var = hlsl_new_synthetic_var(ctx, "coords", hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 2), loc)))
|
|
+ return false;
|
|
+
|
|
+ initialize_var_components(ctx, params->instrs, var, &idx, coords);
|
|
+ if (shader_profile_version_ge(ctx, 4, 0))
|
|
+ {
|
|
+ if (!(half = hlsl_new_float_constant(ctx, 0.5f, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(params->instrs, half);
|
|
+
|
|
+ initialize_var_components(ctx, params->instrs, var, &idx, half);
|
|
+ }
|
|
+ else
|
|
+ initialize_var_components(ctx, params->instrs, var, &idx, coords);
|
|
+
|
|
+ if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(params->instrs, &load->node);
|
|
+
|
|
+ coords = &load->node;
|
|
+
|
|
+ dim = HLSL_SAMPLER_DIM_2D;
|
|
+ }
|
|
|
|
load_params.coords = coords;
|
|
load_params.resource = params->args[0];
|
|
@@ -3335,10 +3501,16 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &load->entry);
|
|
+ hlsl_block_add_instr(params->instrs, load);
|
|
return true;
|
|
}
|
|
|
|
+static bool intrinsic_tex1D(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ return intrinsic_tex(ctx, params, loc, "tex1D", HLSL_SAMPLER_DIM_1D);
|
|
+}
|
|
+
|
|
static bool intrinsic_tex2D(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -3351,6 +3523,12 @@ static bool intrinsic_tex3D(struct hlsl_ctx *ctx,
|
|
return intrinsic_tex(ctx, params, loc, "tex3D", HLSL_SAMPLER_DIM_3D);
|
|
}
|
|
|
|
+static bool intrinsic_texCUBE(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ return intrinsic_tex(ctx, params, loc, "texCUBE", HLSL_SAMPLER_DIM_CUBE);
|
|
+}
|
|
+
|
|
static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -3369,7 +3547,7 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg_type)))
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
- "Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.\n",
|
|
+ "Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
@@ -3377,7 +3555,7 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
|
|
if (arg_type->class == HLSL_CLASS_SCALAR)
|
|
{
|
|
- list_add_tail(params->instrs, &arg->entry);
|
|
+ hlsl_block_add_instr(params->instrs, arg);
|
|
return true;
|
|
}
|
|
|
|
@@ -3393,18 +3571,18 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
{
|
|
struct hlsl_block block;
|
|
|
|
- if (!(load = add_load_component(ctx, params->instrs, arg, j * arg->data_type->dimx + i, loc)))
|
|
+ if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, j * arg->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &var_deref, i * var->data_type->dimx + j, load))
|
|
return false;
|
|
- list_move_tail(params->instrs, &block.instrs);
|
|
+ hlsl_block_add_block(params->instrs, &block);
|
|
}
|
|
}
|
|
|
|
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &var_load->node.entry);
|
|
+ hlsl_block_add_instr(params->instrs, &var_load->node);
|
|
|
|
return true;
|
|
}
|
|
@@ -3444,13 +3622,13 @@ static bool intrinsic_d3dcolor_to_ubyte4(struct hlsl_ctx *ctx,
|
|
|
|
if (!(c = hlsl_new_float_constant(ctx, 255.0f + (0.5f / 256.0f), loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &c->entry);
|
|
+ hlsl_block_add_instr(params->instrs, c);
|
|
|
|
if (arg_type->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, Y, X, W), 4, arg, loc)))
|
|
return false;
|
|
- list_add_tail(params->instrs, &swizzle->entry);
|
|
+ hlsl_block_add_instr(params->instrs, swizzle);
|
|
|
|
arg = swizzle;
|
|
}
|
|
@@ -3458,7 +3636,7 @@ static bool intrinsic_d3dcolor_to_ubyte4(struct hlsl_ctx *ctx,
|
|
if (!(ret = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg, c, loc)))
|
|
return false;
|
|
|
|
- if (ctx->profile->major_version >= 4)
|
|
+ if (shader_profile_version_ge(ctx, 4, 0))
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_TRUNC, ret, loc);
|
|
|
|
return true;
|
|
@@ -3482,10 +3660,15 @@ intrinsic_functions[] =
|
|
{"asfloat", 1, true, intrinsic_asfloat},
|
|
{"asuint", -1, true, intrinsic_asuint},
|
|
{"clamp", 3, true, intrinsic_clamp},
|
|
+ {"clip", 1, true, intrinsic_clip},
|
|
{"cos", 1, true, intrinsic_cos},
|
|
{"cross", 2, true, intrinsic_cross},
|
|
{"ddx", 1, true, intrinsic_ddx},
|
|
+ {"ddx_coarse", 1, true, intrinsic_ddx_coarse},
|
|
+ {"ddx_fine", 1, true, intrinsic_ddx_fine},
|
|
{"ddy", 1, true, intrinsic_ddy},
|
|
+ {"ddy_coarse", 1, true, intrinsic_ddy_coarse},
|
|
+ {"ddy_fine", 1, true, intrinsic_ddy_fine},
|
|
{"distance", 2, true, intrinsic_distance},
|
|
{"dot", 2, true, intrinsic_dot},
|
|
{"exp", 1, true, intrinsic_exp},
|
|
@@ -3514,8 +3697,10 @@ intrinsic_functions[] =
|
|
{"smoothstep", 3, true, intrinsic_smoothstep},
|
|
{"sqrt", 1, true, intrinsic_sqrt},
|
|
{"step", 2, true, intrinsic_step},
|
|
+ {"tex1D", -1, false, intrinsic_tex1D},
|
|
{"tex2D", -1, false, intrinsic_tex2D},
|
|
{"tex3D", -1, false, intrinsic_tex3D},
|
|
+ {"texCUBE", -1, false, intrinsic_texCUBE},
|
|
{"transpose", 1, true, intrinsic_transpose},
|
|
{"trunc", 1, true, intrinsic_trunc},
|
|
};
|
|
@@ -3527,7 +3712,7 @@ static int intrinsic_function_name_compare(const void *a, const void *b)
|
|
return strcmp(a, func->name);
|
|
}
|
|
|
|
-static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
|
+static struct hlsl_block *add_call(struct hlsl_ctx *ctx, const char *name,
|
|
struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct intrinsic_function *intrinsic;
|
|
@@ -3535,79 +3720,8 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
|
|
|
if ((decl = find_function_call(ctx, name, args, loc)))
|
|
{
|
|
- struct hlsl_ir_node *call;
|
|
- unsigned int i;
|
|
-
|
|
- assert(args->args_count == decl->parameters.count);
|
|
-
|
|
- for (i = 0; i < decl->parameters.count; ++i)
|
|
- {
|
|
- struct hlsl_ir_var *param = decl->parameters.vars[i];
|
|
- struct hlsl_ir_node *arg = args->args[i];
|
|
-
|
|
- if (!hlsl_types_are_equal(arg->data_type, param->data_type))
|
|
- {
|
|
- struct hlsl_ir_node *cast;
|
|
-
|
|
- if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
|
|
- goto fail;
|
|
- args->args[i] = cast;
|
|
- arg = cast;
|
|
- }
|
|
-
|
|
- if (param->storage_modifiers & HLSL_STORAGE_IN)
|
|
- {
|
|
- struct hlsl_ir_node *store;
|
|
-
|
|
- if (!(store = hlsl_new_simple_store(ctx, param, arg)))
|
|
- goto fail;
|
|
- list_add_tail(args->instrs, &store->entry);
|
|
- }
|
|
- }
|
|
-
|
|
- if (!(call = hlsl_new_call(ctx, decl, loc)))
|
|
+ if (!add_user_call(ctx, decl, args, loc))
|
|
goto fail;
|
|
- list_add_tail(args->instrs, &call->entry);
|
|
-
|
|
- for (i = 0; i < decl->parameters.count; ++i)
|
|
- {
|
|
- struct hlsl_ir_var *param = decl->parameters.vars[i];
|
|
- struct hlsl_ir_node *arg = args->args[i];
|
|
-
|
|
- if (param->storage_modifiers & HLSL_STORAGE_OUT)
|
|
- {
|
|
- struct hlsl_ir_load *load;
|
|
-
|
|
- if (arg->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
- hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
- "Output argument to \"%s\" is const.", decl->func->name);
|
|
-
|
|
- if (!(load = hlsl_new_var_load(ctx, param, &arg->loc)))
|
|
- goto fail;
|
|
- list_add_tail(args->instrs, &load->node.entry);
|
|
-
|
|
- if (!add_assignment(ctx, args->instrs, arg, ASSIGN_OP_ASSIGN, &load->node))
|
|
- goto fail;
|
|
- }
|
|
- }
|
|
-
|
|
- if (decl->return_var)
|
|
- {
|
|
- struct hlsl_ir_load *load;
|
|
-
|
|
- if (!(load = hlsl_new_var_load(ctx, decl->return_var, loc)))
|
|
- goto fail;
|
|
- list_add_tail(args->instrs, &load->node.entry);
|
|
- }
|
|
- else
|
|
- {
|
|
- struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
- struct hlsl_ir_node *expr;
|
|
-
|
|
- if (!(expr = hlsl_new_expr(ctx, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc)))
|
|
- goto fail;
|
|
- list_add_tail(args->instrs, &expr->entry);
|
|
- }
|
|
}
|
|
else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
|
|
sizeof(*intrinsic_functions), intrinsic_function_name_compare)))
|
|
@@ -3662,7 +3776,7 @@ fail:
|
|
return NULL;
|
|
}
|
|
|
|
-static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
+static struct hlsl_block *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
@@ -3692,7 +3806,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
- list_add_tail(params->instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(params->instrs, &load->node);
|
|
|
|
vkd3d_free(params->args);
|
|
return params->instrs;
|
|
@@ -3733,7 +3847,7 @@ static bool raise_invalid_method_object_type(struct hlsl_ctx *ctx, const struct
|
|
return false;
|
|
}
|
|
|
|
-static bool add_load_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_load_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -3761,7 +3875,7 @@ static bool add_load_method_call(struct hlsl_ctx *ctx, struct list *instrs, stru
|
|
}
|
|
if (multisampled)
|
|
{
|
|
- if (!(load_params.sample_index = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.sample_index = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), loc)))
|
|
return false;
|
|
}
|
|
@@ -3769,7 +3883,7 @@ static bool add_load_method_call(struct hlsl_ctx *ctx, struct list *instrs, stru
|
|
assert(offset_dim);
|
|
if (params->args_count > 1 + multisampled)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[1 + multisampled],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[1 + multisampled],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -3779,7 +3893,7 @@ static bool add_load_method_call(struct hlsl_ctx *ctx, struct list *instrs, stru
|
|
}
|
|
|
|
/* +1 for the mipmap level for non-multisampled textures */
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[0],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[0],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim + !multisampled), loc)))
|
|
return false;
|
|
|
|
@@ -3788,11 +3902,11 @@ static bool add_load_method_call(struct hlsl_ctx *ctx, struct list *instrs, stru
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
-static bool add_sample_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_sample_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -3829,13 +3943,13 @@ static bool add_sample_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
|
|
return false;
|
|
}
|
|
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
if (offset_dim && params->args_count > 2)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -3851,12 +3965,12 @@ static bool add_sample_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
|
|
return true;
|
|
}
|
|
|
|
-static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -3899,17 +4013,17 @@ static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct list *instrs
|
|
return false;
|
|
}
|
|
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
- if (!(load_params.cmp = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.cmp = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
load_params.cmp = params->args[2];
|
|
|
|
if (offset_dim && params->args_count > 3)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -3925,12 +4039,12 @@ static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct list *instrs
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
|
|
return true;
|
|
}
|
|
|
|
-static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_gather_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -3997,7 +4111,7 @@ static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
|
|
}
|
|
else if (offset_dim && params->args_count > 2)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -4022,7 +4136,7 @@ static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
|
|
return false;
|
|
}
|
|
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
@@ -4032,11 +4146,187 @@ static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool add_assignment_from_component(struct hlsl_ctx *ctx, struct hlsl_block *instrs, struct hlsl_ir_node *dest,
|
|
+ struct hlsl_ir_node *src, unsigned int component, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *load;
|
|
+
|
|
+ if (!dest)
|
|
+ return true;
|
|
+
|
|
+ if (!(load = hlsl_add_load_component(ctx, instrs, src, component, loc)))
|
|
+ return false;
|
|
+
|
|
+ if (!add_assignment(ctx, instrs, dest, ASSIGN_OP_ASSIGN, load))
|
|
+ return false;
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool add_getdimensions_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
+ const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ const struct hlsl_type *object_type = object->data_type;
|
|
+ bool uint_resinfo, has_uint_arg, has_float_arg;
|
|
+ struct hlsl_resource_load_params load_params;
|
|
+ struct hlsl_ir_node *sample_info, *res_info;
|
|
+ struct hlsl_ir_node *zero = NULL, *void_ret;
|
|
+ struct hlsl_type *uint_type, *float_type;
|
|
+ unsigned int i, j;
|
|
+ enum func_argument
|
|
+ {
|
|
+ ARG_MIP_LEVEL,
|
|
+ ARG_WIDTH,
|
|
+ ARG_HEIGHT,
|
|
+ ARG_ELEMENT_COUNT,
|
|
+ ARG_LEVEL_COUNT,
|
|
+ ARG_SAMPLE_COUNT,
|
|
+ ARG_MAX_ARGS,
|
|
+ };
|
|
+ struct hlsl_ir_node *args[ARG_MAX_ARGS] = { 0 };
|
|
+ static const struct overload
|
|
+ {
|
|
+ enum hlsl_sampler_dim sampler_dim;
|
|
+ unsigned int args_count;
|
|
+ enum func_argument args[ARG_MAX_ARGS];
|
|
+ }
|
|
+ overloads[] =
|
|
+ {
|
|
+ { HLSL_SAMPLER_DIM_1D, 1, { ARG_WIDTH } },
|
|
+ { HLSL_SAMPLER_DIM_1D, 3, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_1DARRAY, 2, { ARG_WIDTH, ARG_ELEMENT_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_1DARRAY, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_2D, 2, { ARG_WIDTH, ARG_HEIGHT } },
|
|
+ { HLSL_SAMPLER_DIM_2D, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_2DARRAY, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_2DARRAY, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_3D, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_3D, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_CUBE, 2, { ARG_WIDTH, ARG_HEIGHT } },
|
|
+ { HLSL_SAMPLER_DIM_CUBE, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_CUBEARRAY, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_CUBEARRAY, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_2DMS, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_SAMPLE_COUNT } },
|
|
+ { HLSL_SAMPLER_DIM_2DMSARRAY, 4, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_SAMPLE_COUNT } },
|
|
+ };
|
|
+ const struct overload *o = NULL;
|
|
+
|
|
+ if (object_type->sampler_dim > HLSL_SAMPLER_DIM_LAST_TEXTURE)
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "GetDimensions() is not defined for this type.");
|
|
+ }
|
|
+
|
|
+ uint_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT);
|
|
+ float_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT);
|
|
+ has_uint_arg = has_float_arg = false;
|
|
+ for (i = 0; i < ARRAY_SIZE(overloads); ++i)
|
|
+ {
|
|
+ const struct overload *iter = &overloads[i];
|
|
+
|
|
+ if (iter->sampler_dim == object_type->sampler_dim && iter->args_count == params->args_count)
|
|
+ {
|
|
+ for (j = 0; j < params->args_count; ++j)
|
|
+ {
|
|
+ args[iter->args[j]] = params->args[j];
|
|
+
|
|
+ /* Input parameter. */
|
|
+ if (iter->args[j] == ARG_MIP_LEVEL)
|
|
+ {
|
|
+ if (!(args[ARG_MIP_LEVEL] = add_implicit_conversion(ctx, block, args[ARG_MIP_LEVEL],
|
|
+ hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc)))
|
|
+ {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ has_float_arg |= hlsl_types_are_equal(params->args[j]->data_type, float_type);
|
|
+ has_uint_arg |= hlsl_types_are_equal(params->args[j]->data_type, uint_type);
|
|
+
|
|
+ if (params->args[j]->data_type->class != HLSL_CLASS_SCALAR)
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Expected scalar arguments.");
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ o = iter;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ uint_resinfo = !has_float_arg && has_uint_arg;
|
|
+
|
|
+ if (!o)
|
|
+ {
|
|
+ struct vkd3d_string_buffer *string;
|
|
+
|
|
+ if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
+ "Unexpected number of arguments %u for %s.%s().", params->args_count, string->buffer, name);
|
|
+ hlsl_release_string_buffer(ctx, string);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!args[ARG_MIP_LEVEL])
|
|
+ {
|
|
+ if (!(zero = hlsl_new_uint_constant(ctx, 0, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, zero);
|
|
+ args[ARG_MIP_LEVEL] = zero;
|
|
+ }
|
|
+
|
|
+ memset(&load_params, 0, sizeof(load_params));
|
|
+ load_params.type = HLSL_RESOURCE_RESINFO;
|
|
+ load_params.resource = object;
|
|
+ load_params.lod = args[ARG_MIP_LEVEL];
|
|
+ load_params.format = hlsl_get_vector_type(ctx, uint_resinfo ? HLSL_TYPE_UINT : HLSL_TYPE_FLOAT, 4);
|
|
+
|
|
+ if (!(res_info = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, res_info);
|
|
+
|
|
+ if (!add_assignment_from_component(ctx, block, args[ARG_WIDTH], res_info, 0, loc))
|
|
+ return false;
|
|
+
|
|
+ if (!add_assignment_from_component(ctx, block, args[ARG_HEIGHT], res_info, 1, loc))
|
|
+ return false;
|
|
+
|
|
+ if (!add_assignment_from_component(ctx, block, args[ARG_ELEMENT_COUNT], res_info,
|
|
+ object_type->sampler_dim == HLSL_SAMPLER_DIM_1DARRAY ? 1 : 2, loc))
|
|
+ {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (!add_assignment_from_component(ctx, block, args[ARG_LEVEL_COUNT], res_info, 3, loc))
|
|
+ return false;
|
|
+
|
|
+ if (args[ARG_SAMPLE_COUNT])
|
|
+ {
|
|
+ memset(&load_params, 0, sizeof(load_params));
|
|
+ load_params.type = HLSL_RESOURCE_SAMPLE_INFO;
|
|
+ load_params.resource = object;
|
|
+ load_params.format = args[ARG_SAMPLE_COUNT]->data_type;
|
|
+ if (!(sample_info = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, sample_info);
|
|
+
|
|
+ if (!add_assignment(ctx, block, args[ARG_SAMPLE_COUNT], ASSIGN_OP_ASSIGN, sample_info))
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (!(void_ret = hlsl_new_void_expr(ctx, loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, void_ret);
|
|
+
|
|
return true;
|
|
}
|
|
|
|
-static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -4078,17 +4368,17 @@ static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct list *instrs
|
|
return false;
|
|
}
|
|
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.coords = params->args[1];
|
|
|
|
- if (!(load_params.lod = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.lod = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
load_params.lod = params->args[2];
|
|
|
|
if (offset_dim && params->args_count > 3)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[3],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -4102,11 +4392,11 @@ static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct list *instrs
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
-static bool add_sample_grad_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_sample_grad_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -4145,21 +4435,21 @@ static bool add_sample_grad_method_call(struct hlsl_ctx *ctx, struct list *instr
|
|
return false;
|
|
}
|
|
|
|
- if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
+ if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.coords = params->args[1];
|
|
|
|
- if (!(load_params.ddx = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
+ if (!(load_params.ddx = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.ddx = params->args[2];
|
|
|
|
- if (!(load_params.ddy = add_implicit_conversion(ctx, instrs, params->args[3],
|
|
+ if (!(load_params.ddy = add_implicit_conversion(ctx, block, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.ddy = params->args[3];
|
|
|
|
if (offset_dim && params->args_count > 4)
|
|
{
|
|
- if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[4],
|
|
+ if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[4],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
@@ -4173,14 +4463,14 @@ static bool add_sample_grad_method_call(struct hlsl_ctx *ctx, struct list *instr
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
- list_add_tail(instrs, &load->entry);
|
|
+ hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
static const struct method_function
|
|
{
|
|
const char *name;
|
|
- bool (*handler)(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+ bool (*handler)(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc);
|
|
}
|
|
object_methods[] =
|
|
@@ -4191,6 +4481,8 @@ object_methods[] =
|
|
{ "GatherGreen", add_gather_method_call },
|
|
{ "GatherRed", add_gather_method_call },
|
|
|
|
+ { "GetDimensions", add_getdimensions_method_call },
|
|
+
|
|
{ "Load", add_load_method_call },
|
|
|
|
{ "Sample", add_sample_method_call },
|
|
@@ -4208,7 +4500,7 @@ static int object_method_function_name_compare(const void *a, const void *b)
|
|
return strcmp(a, func->name);
|
|
}
|
|
|
|
-static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
+static bool add_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
@@ -4229,7 +4521,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
|
if ((method = bsearch(name, object_methods, ARRAY_SIZE(object_methods),
|
|
sizeof(*method), object_method_function_name_compare)))
|
|
{
|
|
- return method->handler(ctx, instrs, object, name, params, loc);
|
|
+ return method->handler(ctx, block, object, name, params, loc);
|
|
}
|
|
else
|
|
{
|
|
@@ -4272,6 +4564,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
char *name;
|
|
DWORD modifiers;
|
|
struct hlsl_ir_node *instr;
|
|
+ struct hlsl_block *block;
|
|
struct list *list;
|
|
struct parse_fields fields;
|
|
struct parse_function function;
|
|
@@ -4399,38 +4692,9 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
%token <intval> C_INTEGER
|
|
%token <intval> PRE_LINE
|
|
|
|
-%type <list> add_expr
|
|
-%type <list> assignment_expr
|
|
-%type <list> bitand_expr
|
|
-%type <list> bitor_expr
|
|
-%type <list> bitxor_expr
|
|
-%type <list> compound_statement
|
|
-%type <list> conditional_expr
|
|
-%type <list> declaration
|
|
-%type <list> declaration_statement
|
|
-%type <list> discard_statement
|
|
-%type <list> equality_expr
|
|
-%type <list> expr
|
|
-%type <list> expr_optional
|
|
-%type <list> expr_statement
|
|
-%type <list> initializer_expr
|
|
-%type <list> jump_statement
|
|
-%type <list> logicand_expr
|
|
-%type <list> logicor_expr
|
|
-%type <list> loop_statement
|
|
-%type <list> mul_expr
|
|
-%type <list> postfix_expr
|
|
-%type <list> primary_expr
|
|
-%type <list> relational_expr
|
|
-%type <list> selection_statement
|
|
-%type <list> shift_expr
|
|
-%type <list> statement
|
|
-%type <list> statement_list
|
|
-%type <list> struct_declaration
|
|
%type <list> type_specs
|
|
-%type <list> unary_expr
|
|
%type <list> variables_def
|
|
-%type <list> variables_def_optional
|
|
+%type <list> variables_def_typed
|
|
|
|
%token <name> VAR_IDENTIFIER
|
|
%token <name> NEW_IDENTIFIER
|
|
@@ -4446,6 +4710,35 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
%type <attr_list> attribute_list
|
|
%type <attr_list> attribute_list_optional
|
|
|
|
+%type <block> add_expr
|
|
+%type <block> assignment_expr
|
|
+%type <block> bitand_expr
|
|
+%type <block> bitor_expr
|
|
+%type <block> bitxor_expr
|
|
+%type <block> compound_statement
|
|
+%type <block> conditional_expr
|
|
+%type <block> declaration
|
|
+%type <block> declaration_statement
|
|
+%type <block> equality_expr
|
|
+%type <block> expr
|
|
+%type <block> expr_optional
|
|
+%type <block> expr_statement
|
|
+%type <block> initializer_expr
|
|
+%type <block> jump_statement
|
|
+%type <block> logicand_expr
|
|
+%type <block> logicor_expr
|
|
+%type <block> loop_statement
|
|
+%type <block> mul_expr
|
|
+%type <block> postfix_expr
|
|
+%type <block> primary_expr
|
|
+%type <block> relational_expr
|
|
+%type <block> shift_expr
|
|
+%type <block> selection_statement
|
|
+%type <block> statement
|
|
+%type <block> statement_list
|
|
+%type <block> struct_declaration_without_vars
|
|
+%type <block> unary_expr
|
|
+
|
|
%type <boolval> boolean
|
|
|
|
%type <buffer_type> buffer_type
|
|
@@ -4493,6 +4786,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
%type <variable_def> type_spec
|
|
%type <variable_def> variable_decl
|
|
%type <variable_def> variable_def
|
|
+%type <variable_def> variable_def_typed
|
|
|
|
%%
|
|
|
|
@@ -4502,9 +4796,9 @@ hlsl_prog:
|
|
| hlsl_prog buffer_declaration buffer_body
|
|
| hlsl_prog declaration_statement
|
|
{
|
|
- if (!list_empty($2))
|
|
+ if (!list_empty(&$2->instrs))
|
|
hlsl_fixme(ctx, &@2, "Uniform initializer.");
|
|
- destroy_instr_list($2);
|
|
+ destroy_block($2);
|
|
}
|
|
| hlsl_prog preproc_directive
|
|
| hlsl_prog ';'
|
|
@@ -4561,25 +4855,19 @@ preproc_directive:
|
|
}
|
|
}
|
|
|
|
-struct_declaration:
|
|
- var_modifiers struct_spec variables_def_optional ';'
|
|
+struct_declaration_without_vars:
|
|
+ var_modifiers struct_spec ';'
|
|
{
|
|
- struct hlsl_type *type;
|
|
- unsigned int modifiers = $1;
|
|
+ if (!$2->name)
|
|
+ hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
+ "Anonymous struct type must declare a variable.");
|
|
|
|
- if (!$3)
|
|
- {
|
|
- if (!$2->name)
|
|
- hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
- "Anonymous struct type must declare a variable.");
|
|
- if (modifiers)
|
|
- hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
- "Modifiers are not allowed on struct type declarations.");
|
|
- }
|
|
+ if ($1)
|
|
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
+ "Modifiers are not allowed on struct type declarations.");
|
|
|
|
- if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
- $$ = declare_vars(ctx, type, modifiers, &@1, $3);
|
|
}
|
|
|
|
struct_spec:
|
|
@@ -4686,7 +4974,7 @@ attribute:
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
- list_init(&$$->instrs);
|
|
+ hlsl_block_init(&$$->instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = 0;
|
|
}
|
|
@@ -4701,8 +4989,8 @@ attribute:
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
- list_init(&$$->instrs);
|
|
- list_move_tail(&$$->instrs, $4.instrs);
|
|
+ hlsl_block_init(&$$->instrs);
|
|
+ hlsl_block_add_block(&$$->instrs, $4.instrs);
|
|
vkd3d_free($4.instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = $4.args_count;
|
|
@@ -4758,15 +5046,15 @@ func_declaration:
|
|
"Function \"%s\" is already defined.", decl->func->name);
|
|
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"\"%s\" was previously defined here.", decl->func->name);
|
|
- hlsl_free_instr_list($2);
|
|
+ destroy_block($2);
|
|
}
|
|
else
|
|
{
|
|
size_t i;
|
|
|
|
decl->has_body = true;
|
|
- list_move_tail(&decl->body.instrs, $2);
|
|
- vkd3d_free($2);
|
|
+ hlsl_block_add_block(&decl->body, $2);
|
|
+ destroy_block($2);
|
|
|
|
/* Semantics are taken from whichever definition has a body.
|
|
* We can't just replace the hlsl_ir_var pointers, though: if
|
|
@@ -4817,6 +5105,9 @@ func_prototype_no_attrs:
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
+ /* Functions are unconditionally inlined. */
|
|
+ modifiers &= ~HLSL_MODIFIER_INLINE;
|
|
+
|
|
if (modifiers & ~HLSL_MODIFIERS_MAJORITY_MASK)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Only majority modifiers are allowed on functions.");
|
|
@@ -4943,7 +5234,7 @@ func_prototype:
|
|
compound_statement:
|
|
'{' '}'
|
|
{
|
|
- if (!($$ = make_empty_list(ctx)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
| '{' scope_start statement_list '}'
|
|
@@ -5261,7 +5552,12 @@ type_no_void:
|
|
{
|
|
validate_texture_format_type(ctx, $3, &@3);
|
|
|
|
- /* TODO: unspecified sample count is not allowed for all targets */
|
|
+ if (shader_profile_version_lt(ctx, 4, 1))
|
|
+ {
|
|
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
+ "Multisampled texture object declaration needs sample count for profile %s.", ctx->profile->name);
|
|
+ }
|
|
+
|
|
$$ = hlsl_new_texture_type(ctx, $1, $3, 0);
|
|
}
|
|
| texture_ms_type '<' type ',' shift_expr '>'
|
|
@@ -5270,7 +5566,7 @@ type_no_void:
|
|
struct hlsl_block block;
|
|
|
|
hlsl_block_init(&block);
|
|
- list_move_tail(&block.instrs, $5);
|
|
+ hlsl_block_add_block(&block, $5);
|
|
|
|
sample_count = evaluate_static_expression_as_uint(ctx, &block, &@5);
|
|
|
|
@@ -5325,7 +5621,7 @@ type_no_void:
|
|
$$ = hlsl_get_type(ctx->cur_scope, $1, true, true);
|
|
if ($$->is_minimum_precision)
|
|
{
|
|
- if (ctx->profile->major_version < 4)
|
|
+ if (shader_profile_version_lt(ctx, 4, 0))
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Target profile doesn't support minimum-precision types.");
|
|
@@ -5354,10 +5650,10 @@ type:
|
|
|
|
declaration_statement:
|
|
declaration
|
|
- | struct_declaration
|
|
+ | struct_declaration_without_vars
|
|
| typedef
|
|
{
|
|
- if (!($$ = make_empty_list(ctx)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
|
|
@@ -5416,22 +5712,11 @@ type_spec:
|
|
}
|
|
|
|
declaration:
|
|
- var_modifiers type variables_def ';'
|
|
+ variables_def_typed ';'
|
|
{
|
|
- struct hlsl_type *type;
|
|
- unsigned int modifiers = $1;
|
|
-
|
|
- if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
+ if (!($$ = initialize_vars(ctx, $1)))
|
|
YYABORT;
|
|
- $$ = declare_vars(ctx, type, modifiers, &@1, $3);
|
|
- }
|
|
-
|
|
-variables_def_optional:
|
|
- %empty
|
|
- {
|
|
- $$ = NULL;
|
|
}
|
|
- | variables_def
|
|
|
|
variables_def:
|
|
variable_def
|
|
@@ -5446,6 +5731,33 @@ variables_def:
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
+variables_def_typed:
|
|
+ variable_def_typed
|
|
+ {
|
|
+ if (!($$ = make_empty_list(ctx)))
|
|
+ YYABORT;
|
|
+ list_add_head($$, &$1->entry);
|
|
+
|
|
+ declare_var(ctx, $1);
|
|
+ }
|
|
+ | variables_def_typed ',' variable_def
|
|
+ {
|
|
+ struct parse_variable_def *head_def;
|
|
+
|
|
+ assert(!list_empty($1));
|
|
+ head_def = LIST_ENTRY(list_head($1), struct parse_variable_def, entry);
|
|
+
|
|
+ assert(head_def->basic_type);
|
|
+ $3->basic_type = head_def->basic_type;
|
|
+ $3->modifiers = head_def->modifiers;
|
|
+ $3->modifiers_loc = head_def->modifiers_loc;
|
|
+
|
|
+ declare_var(ctx, $3);
|
|
+
|
|
+ $$ = $1;
|
|
+ list_add_tail($$, &$3->entry);
|
|
+ }
|
|
+
|
|
variable_decl:
|
|
any_identifier arrays colon_attribute
|
|
{
|
|
@@ -5461,7 +5773,7 @@ state:
|
|
any_identifier '=' expr ';'
|
|
{
|
|
vkd3d_free($1);
|
|
- hlsl_free_instr_list($3);
|
|
+ destroy_block($3);
|
|
}
|
|
|
|
state_block_start:
|
|
@@ -5487,6 +5799,38 @@ variable_def:
|
|
ctx->in_state_block = 0;
|
|
}
|
|
|
|
+variable_def_typed:
|
|
+ var_modifiers struct_spec variable_def
|
|
+ {
|
|
+ unsigned int modifiers = $1;
|
|
+ struct hlsl_type *type;
|
|
+
|
|
+ if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
+ YYABORT;
|
|
+
|
|
+ check_invalid_in_out_modifiers(ctx, modifiers, &@1);
|
|
+
|
|
+ $$ = $3;
|
|
+ $$->basic_type = type;
|
|
+ $$->modifiers = modifiers;
|
|
+ $$->modifiers_loc = @1;
|
|
+ }
|
|
+ | var_modifiers type variable_def
|
|
+ {
|
|
+ unsigned int modifiers = $1;
|
|
+ struct hlsl_type *type;
|
|
+
|
|
+ if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
+ YYABORT;
|
|
+
|
|
+ check_invalid_in_out_modifiers(ctx, modifiers, &@1);
|
|
+
|
|
+ $$ = $3;
|
|
+ $$->basic_type = type;
|
|
+ $$->modifiers = modifiers;
|
|
+ $$->modifiers_loc = @1;
|
|
+ }
|
|
+
|
|
arrays:
|
|
%empty
|
|
{
|
|
@@ -5495,17 +5839,12 @@ arrays:
|
|
}
|
|
| '[' expr ']' arrays
|
|
{
|
|
- struct hlsl_block block;
|
|
uint32_t *new_array;
|
|
unsigned int size;
|
|
|
|
- hlsl_clone_block(ctx, &block, &ctx->static_initializers);
|
|
- list_move_tail(&block.instrs, $2);
|
|
-
|
|
- size = evaluate_static_expression_as_uint(ctx, &block, &@2);
|
|
+ size = evaluate_static_expression_as_uint(ctx, $2, &@2);
|
|
|
|
- hlsl_block_cleanup(&block);
|
|
- vkd3d_free($2);
|
|
+ destroy_block($2);
|
|
|
|
$$ = $4;
|
|
|
|
@@ -5610,6 +5949,10 @@ var_modifiers:
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_IN | HLSL_STORAGE_OUT, &@1);
|
|
}
|
|
+ | KW_INLINE var_modifiers
|
|
+ {
|
|
+ $$ = add_modifiers(ctx, $2, HLSL_MODIFIER_INLINE, &@1);
|
|
+ }
|
|
|
|
|
|
complex_initializer:
|
|
@@ -5618,10 +5961,10 @@ complex_initializer:
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
- destroy_instr_list($1);
|
|
+ destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
- $$.args[0] = node_from_list($1);
|
|
+ $$.args[0] = node_from_block($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
@@ -5653,7 +5996,7 @@ complex_initializer_list:
|
|
$$.args = new_args;
|
|
for (i = 0; i < $3.args_count; ++i)
|
|
$$.args[$$.args_count++] = $3.args[i];
|
|
- list_move_tail($$.instrs, $3.instrs);
|
|
+ hlsl_block_add_block($$.instrs, $3.instrs);
|
|
free_parse_initializer(&$3);
|
|
}
|
|
|
|
@@ -5666,10 +6009,10 @@ initializer_expr_list:
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
- destroy_instr_list($1);
|
|
+ destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
- $$.args[0] = node_from_list($1);
|
|
+ $$.args[0] = node_from_block($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
@@ -5681,13 +6024,13 @@ initializer_expr_list:
|
|
if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + 1) * sizeof(*$$.args))))
|
|
{
|
|
free_parse_initializer(&$$);
|
|
- destroy_instr_list($3);
|
|
+ destroy_block($3);
|
|
YYABORT;
|
|
}
|
|
$$.args = new_args;
|
|
- $$.args[$$.args_count++] = node_from_list($3);
|
|
- list_move_tail($$.instrs, $3);
|
|
- vkd3d_free($3);
|
|
+ $$.args[$$.args_count++] = node_from_block($3);
|
|
+ hlsl_block_add_block($$.instrs, $3);
|
|
+ destroy_block($3);
|
|
}
|
|
|
|
boolean:
|
|
@@ -5705,15 +6048,14 @@ statement_list:
|
|
| statement_list statement
|
|
{
|
|
$$ = $1;
|
|
- list_move_tail($$, $2);
|
|
- vkd3d_free($2);
|
|
+ hlsl_block_add_block($$, $2);
|
|
+ destroy_block($2);
|
|
}
|
|
|
|
statement:
|
|
declaration_statement
|
|
| expr_statement
|
|
| compound_statement
|
|
- | discard_statement
|
|
| jump_statement
|
|
| selection_statement
|
|
| loop_statement
|
|
@@ -5721,47 +6063,67 @@ statement:
|
|
jump_statement:
|
|
KW_RETURN expr ';'
|
|
{
|
|
- if (!add_return(ctx, $2, node_from_list($2), &@1))
|
|
- YYABORT;
|
|
$$ = $2;
|
|
+ if (!add_return(ctx, $$, node_from_block($$), &@1))
|
|
+ YYABORT;
|
|
}
|
|
| KW_RETURN ';'
|
|
{
|
|
- if (!($$ = make_empty_list(ctx)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
if (!add_return(ctx, $$, NULL, &@1))
|
|
YYABORT;
|
|
}
|
|
-
|
|
-discard_statement:
|
|
- KW_DISCARD ';'
|
|
+ | KW_DISCARD ';'
|
|
{
|
|
- struct hlsl_ir_node *discard;
|
|
+ struct hlsl_ir_node *discard, *c;
|
|
|
|
- if (!($$ = make_empty_list(ctx)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
- if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD, &@1)))
|
|
+
|
|
+ if (!(c = hlsl_new_uint_constant(ctx, ~0u, &@1)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr($$, c);
|
|
+
|
|
+ if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NZ, c, &@1)))
|
|
return false;
|
|
- list_add_tail($$, &discard->entry);
|
|
+ hlsl_block_add_instr($$, discard);
|
|
}
|
|
|
|
selection_statement:
|
|
- KW_IF '(' expr ')' if_body
|
|
+ attribute_list_optional KW_IF '(' expr ')' if_body
|
|
{
|
|
- struct hlsl_ir_node *condition = node_from_list($3);
|
|
- struct hlsl_block then_block, else_block;
|
|
+ struct hlsl_ir_node *condition = node_from_block($4);
|
|
+ const struct parse_attribute_list *attributes = &$1;
|
|
struct hlsl_ir_node *instr;
|
|
+ unsigned int i;
|
|
+
|
|
+ if (attribute_list_has_duplicates(attributes))
|
|
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Found duplicate attribute.");
|
|
+
|
|
+ for (i = 0; i < attributes->count; ++i)
|
|
+ {
|
|
+ const struct hlsl_attribute *attr = attributes->attrs[i];
|
|
|
|
- hlsl_block_init(&then_block);
|
|
- list_move_tail(&then_block.instrs, $5.then_block);
|
|
- hlsl_block_init(&else_block);
|
|
- if ($5.else_block)
|
|
- list_move_tail(&else_block.instrs, $5.else_block);
|
|
- vkd3d_free($5.then_block);
|
|
- vkd3d_free($5.else_block);
|
|
+ if (!strcmp(attr->name, "branch")
|
|
+ || !strcmp(attr->name, "flatten"))
|
|
+ {
|
|
+ hlsl_warning(ctx, &@1, VKD3D_SHADER_WARNING_HLSL_IGNORED_ATTRIBUTE, "Unhandled attribute '%s'.", attr->name);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ hlsl_warning(ctx, &@1, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE, "Unrecognized attribute '%s'.", attr->name);
|
|
+ }
|
|
+ }
|
|
|
|
- if (!(instr = hlsl_new_if(ctx, condition, &then_block, &else_block, &@1)))
|
|
+ if (!(instr = hlsl_new_if(ctx, condition, $6.then_block, $6.else_block, &@2)))
|
|
+ {
|
|
+ destroy_block($6.then_block);
|
|
+ destroy_block($6.else_block);
|
|
YYABORT;
|
|
+ }
|
|
+ destroy_block($6.then_block);
|
|
+ destroy_block($6.else_block);
|
|
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
@@ -5771,8 +6133,8 @@ selection_statement:
|
|
"if condition type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
- $$ = $3;
|
|
- list_add_tail($$, &instr->entry);
|
|
+ $$ = $4;
|
|
+ hlsl_block_add_instr($$, instr);
|
|
}
|
|
|
|
if_body:
|
|
@@ -5810,7 +6172,7 @@ loop_statement:
|
|
expr_optional:
|
|
%empty
|
|
{
|
|
- if (!($$ = make_empty_list(ctx)))
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
| expr
|
|
@@ -5826,7 +6188,7 @@ func_arguments:
|
|
{
|
|
$$.args = NULL;
|
|
$$.args_count = 0;
|
|
- if (!($$.instrs = make_empty_list(ctx)))
|
|
+ if (!($$.instrs = make_empty_block(ctx)))
|
|
YYABORT;
|
|
$$.braces = false;
|
|
}
|
|
@@ -5839,7 +6201,7 @@ primary_expr:
|
|
|
|
if (!(c = hlsl_new_float_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
- if (!($$ = make_list(ctx, c)))
|
|
+ if (!($$ = make_block(ctx, c)))
|
|
YYABORT;
|
|
}
|
|
| C_INTEGER
|
|
@@ -5848,7 +6210,7 @@ primary_expr:
|
|
|
|
if (!(c = hlsl_new_int_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
- if (!($$ = make_list(ctx, c)))
|
|
+ if (!($$ = make_block(ctx, c)))
|
|
YYABORT;
|
|
}
|
|
| boolean
|
|
@@ -5857,7 +6219,7 @@ primary_expr:
|
|
|
|
if (!(c = hlsl_new_bool_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
- if (!($$ = make_list(ctx, c)))
|
|
+ if (!($$ = make_block(ctx, c)))
|
|
{
|
|
hlsl_free_instr(c);
|
|
YYABORT;
|
|
@@ -5875,7 +6237,7 @@ primary_expr:
|
|
}
|
|
if (!(load = hlsl_new_var_load(ctx, var, &@1)))
|
|
YYABORT;
|
|
- if (!($$ = make_list(ctx, &load->node)))
|
|
+ if (!($$ = make_block(ctx, &load->node)))
|
|
YYABORT;
|
|
}
|
|
| '(' expr ')'
|
|
@@ -5903,7 +6265,7 @@ primary_expr:
|
|
YYABORT;
|
|
if (!(load = hlsl_new_var_load(ctx, var, &@1)))
|
|
YYABORT;
|
|
- if (!($$ = make_list(ctx, &load->node)))
|
|
+ if (!($$ = make_block(ctx, &load->node)))
|
|
YYABORT;
|
|
}
|
|
else
|
|
@@ -5919,7 +6281,7 @@ postfix_expr:
|
|
{
|
|
if (!add_increment(ctx, $1, false, true, &@2))
|
|
{
|
|
- destroy_instr_list($1);
|
|
+ destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
@@ -5928,14 +6290,14 @@ postfix_expr:
|
|
{
|
|
if (!add_increment(ctx, $1, true, true, &@2))
|
|
{
|
|
- destroy_instr_list($1);
|
|
+ destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
| postfix_expr '.' any_identifier
|
|
{
|
|
- struct hlsl_ir_node *node = node_from_list($1);
|
|
+ struct hlsl_ir_node *node = node_from_block($1);
|
|
|
|
if (node->data_type->class == HLSL_CLASS_STRUCT)
|
|
{
|
|
@@ -5963,7 +6325,7 @@ postfix_expr:
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
|
|
YYABORT;
|
|
}
|
|
- list_add_tail($1, &swizzle->entry);
|
|
+ hlsl_block_add_instr($1, swizzle);
|
|
$$ = $1;
|
|
}
|
|
else
|
|
@@ -5974,17 +6336,17 @@ postfix_expr:
|
|
}
|
|
| postfix_expr '[' expr ']'
|
|
{
|
|
- struct hlsl_ir_node *array = node_from_list($1), *index = node_from_list($3);
|
|
+ struct hlsl_ir_node *array = node_from_block($1), *index = node_from_block($3);
|
|
|
|
- list_move_head($1, $3);
|
|
- vkd3d_free($3);
|
|
+ hlsl_block_add_block($3, $1);
|
|
+ destroy_block($1);
|
|
|
|
- if (!add_array_access(ctx, $1, array, index, &@2))
|
|
+ if (!add_array_access(ctx, $3, array, index, &@2))
|
|
{
|
|
- destroy_instr_list($1);
|
|
+ destroy_block($3);
|
|
YYABORT;
|
|
}
|
|
- $$ = $1;
|
|
+ $$ = $3;
|
|
}
|
|
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
@@ -6025,14 +6387,14 @@ postfix_expr:
|
|
}
|
|
| postfix_expr '.' any_identifier '(' func_arguments ')'
|
|
{
|
|
- struct hlsl_ir_node *object = node_from_list($1);
|
|
+ struct hlsl_ir_node *object = node_from_block($1);
|
|
|
|
- list_move_tail($1, $5.instrs);
|
|
+ hlsl_block_add_block($1, $5.instrs);
|
|
vkd3d_free($5.instrs);
|
|
|
|
if (!add_method_call(ctx, $1, object, $3, &$5, &@3))
|
|
{
|
|
- hlsl_free_instr_list($1);
|
|
+ destroy_block($1);
|
|
vkd3d_free($5.args);
|
|
YYABORT;
|
|
}
|
|
@@ -6046,7 +6408,7 @@ unary_expr:
|
|
{
|
|
if (!add_increment(ctx, $2, false, false, &@1))
|
|
{
|
|
- destroy_instr_list($2);
|
|
+ destroy_block($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
@@ -6055,7 +6417,7 @@ unary_expr:
|
|
{
|
|
if (!add_increment(ctx, $2, true, false, &@1))
|
|
{
|
|
- destroy_instr_list($2);
|
|
+ destroy_block($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
@@ -6066,23 +6428,23 @@ unary_expr:
|
|
}
|
|
| '-' unary_expr
|
|
{
|
|
- add_unary_arithmetic_expr(ctx, $2, HLSL_OP1_NEG, node_from_list($2), &@1);
|
|
+ add_unary_arithmetic_expr(ctx, $2, HLSL_OP1_NEG, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '~' unary_expr
|
|
{
|
|
- add_unary_bitwise_expr(ctx, $2, HLSL_OP1_BIT_NOT, node_from_list($2), &@1);
|
|
+ add_unary_bitwise_expr(ctx, $2, HLSL_OP1_BIT_NOT, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '!' unary_expr
|
|
{
|
|
- add_unary_logical_expr(ctx, $2, HLSL_OP1_LOGIC_NOT, node_from_list($2), &@1);
|
|
+ add_unary_logical_expr(ctx, $2, HLSL_OP1_LOGIC_NOT, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
| '(' var_modifiers type arrays ')' unary_expr
|
|
{
|
|
- struct hlsl_type *src_type = node_from_list($6)->data_type;
|
|
+ struct hlsl_type *src_type = node_from_block($6)->data_type;
|
|
struct hlsl_type *dst_type;
|
|
unsigned int i;
|
|
|
|
@@ -6118,9 +6480,9 @@ unary_expr:
|
|
YYABORT;
|
|
}
|
|
|
|
- if (!add_cast(ctx, $6, node_from_list($6), dst_type, &@3))
|
|
+ if (!add_cast(ctx, $6, node_from_block($6), dst_type, &@3))
|
|
{
|
|
- hlsl_free_instr_list($6);
|
|
+ destroy_block($6);
|
|
YYABORT;
|
|
}
|
|
$$ = $6;
|
|
@@ -6130,120 +6492,122 @@ mul_expr:
|
|
unary_expr
|
|
| mul_expr '*' unary_expr
|
|
{
|
|
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, &@2);
|
|
}
|
|
| mul_expr '/' unary_expr
|
|
{
|
|
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, &@2);
|
|
}
|
|
| mul_expr '%' unary_expr
|
|
{
|
|
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, &@2);
|
|
}
|
|
|
|
add_expr:
|
|
mul_expr
|
|
| add_expr '+' mul_expr
|
|
{
|
|
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
}
|
|
| add_expr '-' mul_expr
|
|
{
|
|
struct hlsl_ir_node *neg;
|
|
|
|
- if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, node_from_list($3), &@2)))
|
|
+ if (!(neg = add_unary_arithmetic_expr(ctx, $3, HLSL_OP1_NEG, node_from_block($3), &@2)))
|
|
YYABORT;
|
|
- list_add_tail($3, &neg->entry);
|
|
- $$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
}
|
|
|
|
shift_expr:
|
|
add_expr
|
|
| shift_expr OP_LEFTSHIFT add_expr
|
|
{
|
|
- $$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
|
|
}
|
|
| shift_expr OP_RIGHTSHIFT add_expr
|
|
{
|
|
- $$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
|
|
}
|
|
|
|
relational_expr:
|
|
shift_expr
|
|
| relational_expr '<' shift_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, &@2);
|
|
}
|
|
| relational_expr '>' shift_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, &@2);
|
|
}
|
|
| relational_expr OP_LE shift_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, &@2);
|
|
}
|
|
| relational_expr OP_GE shift_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, &@2);
|
|
}
|
|
|
|
equality_expr:
|
|
relational_expr
|
|
| equality_expr OP_EQ relational_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, &@2);
|
|
}
|
|
| equality_expr OP_NE relational_expr
|
|
{
|
|
- $$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, &@2);
|
|
}
|
|
|
|
bitand_expr:
|
|
equality_expr
|
|
| bitand_expr '&' equality_expr
|
|
{
|
|
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
|
|
}
|
|
|
|
bitxor_expr:
|
|
bitand_expr
|
|
| bitxor_expr '^' bitand_expr
|
|
{
|
|
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
|
|
}
|
|
|
|
bitor_expr:
|
|
bitxor_expr
|
|
| bitor_expr '|' bitxor_expr
|
|
{
|
|
- $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
|
|
}
|
|
|
|
logicand_expr:
|
|
bitor_expr
|
|
| logicand_expr OP_AND bitor_expr
|
|
{
|
|
- $$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
|
|
}
|
|
|
|
logicor_expr:
|
|
logicand_expr
|
|
| logicor_expr OP_OR logicand_expr
|
|
{
|
|
- $$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
|
|
+ $$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
|
|
}
|
|
|
|
conditional_expr:
|
|
logicor_expr
|
|
| logicor_expr '?' expr ':' assignment_expr
|
|
{
|
|
- struct hlsl_ir_node *cond = node_from_list($1), *first = node_from_list($3), *second = node_from_list($5);
|
|
+ struct hlsl_ir_node *cond = node_from_block($1);
|
|
+ struct hlsl_ir_node *first = node_from_block($3);
|
|
+ struct hlsl_ir_node *second = node_from_block($5);
|
|
+ struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = { 0 };
|
|
struct hlsl_type *common_type;
|
|
|
|
- list_move_tail($1, $3);
|
|
- list_move_tail($1, $5);
|
|
- vkd3d_free($3);
|
|
- vkd3d_free($5);
|
|
+ hlsl_block_add_block($1, $3);
|
|
+ hlsl_block_add_block($1, $5);
|
|
+ destroy_block($3);
|
|
+ destroy_block($5);
|
|
|
|
if (!(common_type = get_common_numeric_type(ctx, first, second, &@3)))
|
|
YYABORT;
|
|
@@ -6254,7 +6618,10 @@ conditional_expr:
|
|
if (!(second = add_implicit_conversion(ctx, $1, second, common_type, &@5)))
|
|
YYABORT;
|
|
|
|
- if (!hlsl_add_conditional(ctx, $1, cond, first, second))
|
|
+ args[0] = cond;
|
|
+ args[1] = first;
|
|
+ args[2] = second;
|
|
+ if (!add_expr(ctx, $1, HLSL_OP3_TERNARY, args, common_type, &@1))
|
|
YYABORT;
|
|
$$ = $1;
|
|
}
|
|
@@ -6264,15 +6631,15 @@ assignment_expr:
|
|
conditional_expr
|
|
| unary_expr assign_op assignment_expr
|
|
{
|
|
- struct hlsl_ir_node *lhs = node_from_list($1), *rhs = node_from_list($3);
|
|
+ struct hlsl_ir_node *lhs = node_from_block($1), *rhs = node_from_block($3);
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
|
|
YYABORT;
|
|
}
|
|
- list_move_tail($3, $1);
|
|
- vkd3d_free($1);
|
|
+ hlsl_block_add_block($3, $1);
|
|
+ destroy_block($1);
|
|
if (!add_assignment(ctx, $3, lhs, $2, rhs))
|
|
YYABORT;
|
|
$$ = $3;
|
|
@@ -6329,6 +6696,6 @@ expr:
|
|
| expr ',' assignment_expr
|
|
{
|
|
$$ = $1;
|
|
- list_move_tail($$, $3);
|
|
- vkd3d_free($3);
|
|
+ hlsl_block_add_block($$, $3);
|
|
+ destroy_block($3);
|
|
}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
index 765b1907426..be024842164 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
@@ -97,6 +97,7 @@ static struct hlsl_ir_node *new_offset_from_path_index(struct hlsl_ctx *ctx, str
|
|
static struct hlsl_ir_node *new_offset_instr_from_deref(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct hlsl_deref *deref, const struct vkd3d_shader_location *loc)
|
|
{
|
|
+ enum hlsl_regset regset = hlsl_type_get_regset(deref->data_type);
|
|
struct hlsl_ir_node *offset = NULL;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
@@ -111,7 +112,7 @@ static struct hlsl_ir_node *new_offset_instr_from_deref(struct hlsl_ctx *ctx, st
|
|
struct hlsl_block idx_block;
|
|
|
|
if (!(offset = new_offset_from_path_index(ctx, &idx_block, type, offset, deref->path[i].node,
|
|
- deref->offset_regset, loc)))
|
|
+ regset, loc)))
|
|
return NULL;
|
|
|
|
hlsl_block_add_block(block, &idx_block);
|
|
@@ -126,7 +127,7 @@ static struct hlsl_ir_node *new_offset_instr_from_deref(struct hlsl_ctx *ctx, st
|
|
static bool replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_deref *deref,
|
|
struct hlsl_ir_node *instr)
|
|
{
|
|
- const struct hlsl_type *type;
|
|
+ struct hlsl_type *type;
|
|
struct hlsl_ir_node *offset;
|
|
struct hlsl_block block;
|
|
|
|
@@ -145,7 +146,7 @@ static bool replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_der
|
|
return true;
|
|
}
|
|
|
|
- deref->offset_regset = hlsl_type_get_regset(type);
|
|
+ deref->data_type = type;
|
|
|
|
if (!(offset = new_offset_instr_from_deref(ctx, &block, deref, &instr->loc)))
|
|
return false;
|
|
@@ -160,12 +161,12 @@ static bool replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_der
|
|
/* Split uniforms into two variables representing the constant and temp
|
|
* registers, and copy the former to the latter, so that writes to uniforms
|
|
* work. */
|
|
-static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *temp)
|
|
+static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_var *temp)
|
|
{
|
|
- struct vkd3d_string_buffer *name;
|
|
struct hlsl_ir_var *uniform;
|
|
struct hlsl_ir_node *store;
|
|
struct hlsl_ir_load *load;
|
|
+ char *new_name;
|
|
|
|
/* Use the synthetic name for the temp, rather than the uniform, so that we
|
|
* can write the uniform name into the shader reflection data. */
|
|
@@ -179,15 +180,13 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
|
|
uniform->is_param = temp->is_param;
|
|
uniform->buffer = temp->buffer;
|
|
|
|
- if (!(name = hlsl_get_string_buffer(ctx)))
|
|
+ if (!(new_name = hlsl_sprintf_alloc(ctx, "<temp-%s>", temp->name)))
|
|
return;
|
|
- vkd3d_string_buffer_printf(name, "<temp-%s>", temp->name);
|
|
- temp->name = hlsl_strdup(ctx, name->buffer);
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
+ temp->name = new_name;
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, uniform, &temp->loc)))
|
|
return;
|
|
- list_add_head(instrs, &load->node.entry);
|
|
+ list_add_head(&block->instrs, &load->node.entry);
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, temp, &load->node)))
|
|
return;
|
|
@@ -234,16 +233,15 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
uint32_t index, bool output, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_semantic new_semantic;
|
|
- struct vkd3d_string_buffer *name;
|
|
struct hlsl_ir_var *ext_var;
|
|
+ char *new_name;
|
|
|
|
- if (!(name = hlsl_get_string_buffer(ctx)))
|
|
+ if (!(new_name = hlsl_sprintf_alloc(ctx, "<%s-%s%u>", output ? "output" : "input", semantic->name, index)))
|
|
return NULL;
|
|
- vkd3d_string_buffer_printf(name, "<%s-%s%u>", output ? "output" : "input", semantic->name, index);
|
|
|
|
LIST_FOR_EACH_ENTRY(ext_var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- if (!ascii_strcasecmp(ext_var->name, name->buffer))
|
|
+ if (!ascii_strcasecmp(ext_var->name, new_name))
|
|
{
|
|
if (output)
|
|
{
|
|
@@ -270,25 +268,23 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
}
|
|
}
|
|
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
+ vkd3d_free(new_name);
|
|
return ext_var;
|
|
}
|
|
}
|
|
|
|
if (!(new_semantic.name = hlsl_strdup(ctx, semantic->name)))
|
|
{
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
+ vkd3d_free(new_name);
|
|
return NULL;
|
|
}
|
|
new_semantic.index = index;
|
|
- if (!(ext_var = hlsl_new_var(ctx, hlsl_strdup(ctx, name->buffer), type, loc, &new_semantic,
|
|
- modifiers, NULL)))
|
|
+ if (!(ext_var = hlsl_new_var(ctx, new_name, type, loc, &new_semantic, modifiers, NULL)))
|
|
{
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
+ vkd3d_free(new_name);
|
|
hlsl_cleanup_semantic(&new_semantic);
|
|
return NULL;
|
|
}
|
|
- hlsl_release_string_buffer(ctx, name);
|
|
if (output)
|
|
ext_var->is_output_semantic = 1;
|
|
else
|
|
@@ -300,7 +296,7 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
return ext_var;
|
|
}
|
|
|
|
-static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
|
|
+static void prepend_input_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *lhs,
|
|
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
|
|
{
|
|
struct hlsl_type *type = lhs->node.data_type, *vector_type_src, *vector_type_dst;
|
|
@@ -320,9 +316,10 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
|
|
if (!semantic->name)
|
|
return;
|
|
|
|
- vector_type_src = hlsl_get_vector_type(ctx, type->base_type,
|
|
- (ctx->profile->major_version < 4) ? 4 : hlsl_type_minor_size(type));
|
|
vector_type_dst = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
|
|
+ vector_type_src = vector_type_dst;
|
|
+ if (ctx->profile->major_version < 4 && ctx->profile->type == VKD3D_SHADER_TYPE_VERTEX)
|
|
+ vector_type_src = hlsl_get_vector_type(ctx, type->base_type, 4);
|
|
|
|
for (i = 0; i < hlsl_type_major_size(type); ++i)
|
|
{
|
|
@@ -363,7 +360,7 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
|
|
}
|
|
}
|
|
|
|
-static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
|
|
+static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *lhs,
|
|
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
|
|
{
|
|
struct vkd3d_shader_location *loc = &lhs->node.loc;
|
|
@@ -405,30 +402,30 @@ static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs
|
|
return;
|
|
list_add_after(&c->entry, &element_load->node.entry);
|
|
|
|
- prepend_input_copy_recurse(ctx, instrs, element_load, modifiers, semantic, elem_semantic_index);
|
|
+ prepend_input_copy_recurse(ctx, block, element_load, modifiers, semantic, elem_semantic_index);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
- prepend_input_copy(ctx, instrs, lhs, modifiers, semantic, semantic_index);
|
|
+ prepend_input_copy(ctx, block, lhs, modifiers, semantic, semantic_index);
|
|
}
|
|
}
|
|
|
|
/* Split inputs into two variables representing the semantic and temp registers,
|
|
* and copy the former to the latter, so that writes to input variables work. */
|
|
-static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var)
|
|
+static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_var *var)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
/* This redundant load is expected to be deleted later by DCE. */
|
|
if (!(load = hlsl_new_var_load(ctx, var, &var->loc)))
|
|
return;
|
|
- list_add_head(instrs, &load->node.entry);
|
|
+ list_add_head(&block->instrs, &load->node.entry);
|
|
|
|
- prepend_input_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
|
|
+ prepend_input_copy_recurse(ctx, block, load, var->storage_modifiers, &var->semantic, var->semantic.index);
|
|
}
|
|
|
|
-static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs,
|
|
+static void append_output_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *rhs,
|
|
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
|
|
{
|
|
struct hlsl_type *type = rhs->node.data_type, *vector_type;
|
|
@@ -463,11 +460,11 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
|
|
{
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
|
|
return;
|
|
- list_add_tail(instrs, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
if (!(load = hlsl_new_load_index(ctx, &rhs->src, c, &var->loc)))
|
|
return;
|
|
- list_add_tail(instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
}
|
|
else
|
|
{
|
|
@@ -475,16 +472,16 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
|
|
|
|
if (!(load = hlsl_new_load_index(ctx, &rhs->src, NULL, &var->loc)))
|
|
return;
|
|
- list_add_tail(instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
}
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, output, &load->node)))
|
|
return;
|
|
- list_add_tail(instrs, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
}
|
|
}
|
|
|
|
-static void append_output_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs,
|
|
+static void append_output_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *rhs,
|
|
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
|
|
{
|
|
struct vkd3d_shader_location *loc = &rhs->node.loc;
|
|
@@ -519,34 +516,34 @@ static void append_output_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
|
|
return;
|
|
- list_add_tail(instrs, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
if (!(element_load = hlsl_new_load_index(ctx, &rhs->src, c, loc)))
|
|
return;
|
|
- list_add_tail(instrs, &element_load->node.entry);
|
|
+ hlsl_block_add_instr(block, &element_load->node);
|
|
|
|
- append_output_copy_recurse(ctx, instrs, element_load, modifiers, semantic, elem_semantic_index);
|
|
+ append_output_copy_recurse(ctx, block, element_load, modifiers, semantic, elem_semantic_index);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
- append_output_copy(ctx, instrs, rhs, modifiers, semantic, semantic_index);
|
|
+ append_output_copy(ctx, block, rhs, modifiers, semantic, semantic_index);
|
|
}
|
|
}
|
|
|
|
/* Split outputs into two variables representing the temp and semantic
|
|
* registers, and copy the former to the latter, so that reads from output
|
|
* variables work. */
|
|
-static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var)
|
|
+static void append_output_var_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_var *var)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
/* This redundant load is expected to be deleted later by DCE. */
|
|
if (!(load = hlsl_new_var_load(ctx, var, &var->loc)))
|
|
return;
|
|
- list_add_tail(instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
|
|
- append_output_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
|
|
+ append_output_copy_recurse(ctx, block, load, var->storage_modifiers, &var->semantic, var->semantic.index);
|
|
}
|
|
|
|
bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
|
|
@@ -573,6 +570,37 @@ bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx,
|
|
return progress;
|
|
}
|
|
|
|
+typedef bool (*PFN_lower_func)(struct hlsl_ctx *, struct hlsl_ir_node *, struct hlsl_block *);
|
|
+
|
|
+static bool call_lower_func(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ PFN_lower_func func = context;
|
|
+ struct hlsl_block block;
|
|
+
|
|
+ hlsl_block_init(&block);
|
|
+ if (func(ctx, instr, &block))
|
|
+ {
|
|
+ struct hlsl_ir_node *replacement = LIST_ENTRY(list_tail(&block.instrs), struct hlsl_ir_node, entry);
|
|
+
|
|
+ list_move_before(&instr->entry, &block.instrs);
|
|
+ hlsl_replace_node(instr, replacement);
|
|
+ return true;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ hlsl_block_cleanup(&block);
|
|
+ return false;
|
|
+ }
|
|
+}
|
|
+
|
|
+/* Specific form of transform_ir() for passes which convert a single instruction
|
|
+ * to a block of one or more instructions. This helper takes care of setting up
|
|
+ * the block and calling hlsl_replace_node_with_block(). */
|
|
+static bool lower_ir(struct hlsl_ctx *ctx, PFN_lower_func func, struct hlsl_block *block)
|
|
+{
|
|
+ return hlsl_transform_ir(ctx, call_lower_func, block, func);
|
|
+}
|
|
+
|
|
static bool transform_instr_derefs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
bool res;
|
|
@@ -666,7 +694,7 @@ static void insert_early_return_break(struct hlsl_ctx *ctx,
|
|
return;
|
|
list_add_after(&cf_instr->entry, &load->node.entry);
|
|
|
|
- if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, &cf_instr->loc)))
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &cf_instr->loc)))
|
|
return;
|
|
hlsl_block_add_instr(&then_block, jump);
|
|
|
|
@@ -906,6 +934,55 @@ static struct hlsl_ir_node *add_zero_mipmap_level(struct hlsl_ctx *ctx, struct h
|
|
return &coords_load->node;
|
|
}
|
|
|
|
+/* hlsl_ir_swizzle nodes that directly point to a matrix value are only a parse-time construct that
|
|
+ * represents matrix swizzles (e.g. mat._m01_m23) before we know if they will be used in the lhs of
|
|
+ * an assignment or as a value made from different components of the matrix. The former cases should
|
|
+ * have already been split into several separate assignments, but the latter are lowered by this
|
|
+ * pass. */
|
|
+static bool lower_matrix_swizzles(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
+{
|
|
+ struct hlsl_ir_swizzle *swizzle;
|
|
+ struct hlsl_ir_load *var_load;
|
|
+ struct hlsl_deref var_deref;
|
|
+ struct hlsl_type *matrix_type;
|
|
+ struct hlsl_ir_var *var;
|
|
+ unsigned int x, y, k, i;
|
|
+
|
|
+ if (instr->type != HLSL_IR_SWIZZLE)
|
|
+ return false;
|
|
+ swizzle = hlsl_ir_swizzle(instr);
|
|
+ matrix_type = swizzle->val.node->data_type;
|
|
+ if (matrix_type->class != HLSL_CLASS_MATRIX)
|
|
+ return false;
|
|
+
|
|
+ if (!(var = hlsl_new_synthetic_var(ctx, "matrix-swizzle", instr->data_type, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
+
|
|
+ for (i = 0; i < instr->data_type->dimx; ++i)
|
|
+ {
|
|
+ struct hlsl_block store_block;
|
|
+ struct hlsl_ir_node *load;
|
|
+
|
|
+ y = (swizzle->swizzle >> (8 * i + 4)) & 0xf;
|
|
+ x = (swizzle->swizzle >> 8 * i) & 0xf;
|
|
+ k = y * matrix_type->dimx + x;
|
|
+
|
|
+ if (!(load = hlsl_add_load_component(ctx, block, swizzle->val.node, k, &instr->loc)))
|
|
+ return false;
|
|
+
|
|
+ if (!hlsl_new_store_component(ctx, &store_block, &var_deref, i, load))
|
|
+ return false;
|
|
+ hlsl_block_add_block(block, &store_block);
|
|
+ }
|
|
+
|
|
+ if (!(var_load = hlsl_new_var_load(ctx, var, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, &var_load->node);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
/* hlsl_ir_index nodes are a parse-time construct used to represent array indexing and struct
|
|
* record access before knowing if they will be used in the lhs of an assignment --in which case
|
|
* they are lowered into a deref-- or as the load of an element within a larger value.
|
|
@@ -1689,7 +1766,7 @@ static bool validate_static_object_references(struct hlsl_ctx *ctx, struct hlsl_
|
|
{
|
|
struct hlsl_ir_resource_load *load = hlsl_ir_resource_load(instr);
|
|
|
|
- if (!(load->resource.var->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
+ if (!load->resource.var->is_uniform)
|
|
{
|
|
hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_NON_STATIC_OBJECT_REF,
|
|
"Loaded resource must have a single uniform source.");
|
|
@@ -1704,7 +1781,7 @@ static bool validate_static_object_references(struct hlsl_ctx *ctx, struct hlsl_
|
|
|
|
if (load->sampler.var)
|
|
{
|
|
- if (!(load->sampler.var->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
+ if (!load->sampler.var->is_uniform)
|
|
{
|
|
hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_NON_STATIC_OBJECT_REF,
|
|
"Resource load sampler must have a single uniform source.");
|
|
@@ -1722,7 +1799,7 @@ static bool validate_static_object_references(struct hlsl_ctx *ctx, struct hlsl_
|
|
{
|
|
struct hlsl_ir_resource_store *store = hlsl_ir_resource_store(instr);
|
|
|
|
- if (!(store->resource.var->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
+ if (!store->resource.var->is_uniform)
|
|
{
|
|
hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_NON_STATIC_OBJECT_REF,
|
|
"Accessed resource must have a single uniform source.");
|
|
@@ -1889,7 +1966,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
|
|
if (rhs->type != HLSL_IR_LOAD)
|
|
{
|
|
- hlsl_fixme(ctx, &instr->loc, "Copying from unsupported node type.\n");
|
|
+ hlsl_fixme(ctx, &instr->loc, "Copying from unsupported node type.");
|
|
return false;
|
|
}
|
|
|
|
@@ -2066,6 +2143,137 @@ static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
return false;
|
|
}
|
|
|
|
+/* Lower combined samples and sampler variables to synthesized separated textures and samplers.
|
|
+ * That is, translate SM1-style samples in the source to SM4-style samples in the bytecode. */
|
|
+static bool lower_combined_samples(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ struct hlsl_ir_resource_load *load;
|
|
+ struct vkd3d_string_buffer *name;
|
|
+ struct hlsl_ir_var *var;
|
|
+ unsigned int i;
|
|
+
|
|
+ if (instr->type != HLSL_IR_RESOURCE_LOAD)
|
|
+ return false;
|
|
+ load = hlsl_ir_resource_load(instr);
|
|
+
|
|
+ switch (load->load_type)
|
|
+ {
|
|
+ case HLSL_RESOURCE_LOAD:
|
|
+ case HLSL_RESOURCE_GATHER_RED:
|
|
+ case HLSL_RESOURCE_GATHER_GREEN:
|
|
+ case HLSL_RESOURCE_GATHER_BLUE:
|
|
+ case HLSL_RESOURCE_GATHER_ALPHA:
|
|
+ case HLSL_RESOURCE_RESINFO:
|
|
+ case HLSL_RESOURCE_SAMPLE_CMP:
|
|
+ case HLSL_RESOURCE_SAMPLE_CMP_LZ:
|
|
+ case HLSL_RESOURCE_SAMPLE_GRAD:
|
|
+ case HLSL_RESOURCE_SAMPLE_INFO:
|
|
+ return false;
|
|
+
|
|
+ case HLSL_RESOURCE_SAMPLE:
|
|
+ case HLSL_RESOURCE_SAMPLE_LOD:
|
|
+ case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
|
|
+ break;
|
|
+ }
|
|
+ if (load->sampler.var)
|
|
+ return false;
|
|
+
|
|
+ if (!hlsl_type_is_resource(load->resource.var->data_type))
|
|
+ {
|
|
+ hlsl_fixme(ctx, &instr->loc, "Lower combined samplers within structs.");
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ assert(hlsl_type_get_regset(load->resource.var->data_type) == HLSL_REGSET_SAMPLERS);
|
|
+
|
|
+ if (!(name = hlsl_get_string_buffer(ctx)))
|
|
+ return false;
|
|
+ vkd3d_string_buffer_printf(name, "<resource>%s", load->resource.var->name);
|
|
+
|
|
+ TRACE("Lowering to separate resource %s.\n", debugstr_a(name->buffer));
|
|
+
|
|
+ if (!(var = hlsl_get_var(ctx->globals, name->buffer)))
|
|
+ {
|
|
+ struct hlsl_type *texture_array_type = hlsl_new_texture_type(ctx, load->sampling_dim,
|
|
+ hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4), 0);
|
|
+
|
|
+ /* Create (possibly multi-dimensional) texture array type with the same dims as the sampler array. */
|
|
+ struct hlsl_type *arr_type = load->resource.var->data_type;
|
|
+ for (i = 0; i < load->resource.path_len; ++i)
|
|
+ {
|
|
+ assert(arr_type->class == HLSL_CLASS_ARRAY);
|
|
+ texture_array_type = hlsl_new_array_type(ctx, texture_array_type, arr_type->e.array.elements_count);
|
|
+ arr_type = arr_type->e.array.type;
|
|
+ }
|
|
+
|
|
+ if (!(var = hlsl_new_synthetic_var_named(ctx, name->buffer, texture_array_type, &instr->loc, false)))
|
|
+ {
|
|
+ hlsl_release_string_buffer(ctx, name);
|
|
+ return false;
|
|
+ }
|
|
+ var->is_uniform = 1;
|
|
+ var->is_separated_resource = true;
|
|
+
|
|
+ list_add_tail(&ctx->extern_vars, &var->extern_entry);
|
|
+ }
|
|
+ hlsl_release_string_buffer(ctx, name);
|
|
+
|
|
+ if (load->sampling_dim != var->data_type->sampler_dim)
|
|
+ {
|
|
+ hlsl_error(ctx, &load->node.loc, VKD3D_SHADER_ERROR_HLSL_INCONSISTENT_SAMPLER,
|
|
+ "Cannot split combined samplers from \"%s\" if they have different usage dimensions.",
|
|
+ load->resource.var->name);
|
|
+ hlsl_note(ctx, &var->loc, VKD3D_SHADER_LOG_ERROR, "First use as combined sampler is here.");
|
|
+ return false;
|
|
+
|
|
+ }
|
|
+
|
|
+ hlsl_copy_deref(ctx, &load->sampler, &load->resource);
|
|
+ load->resource.var = var;
|
|
+ assert(hlsl_deref_get_type(ctx, &load->resource)->base_type == HLSL_TYPE_TEXTURE);
|
|
+ assert(hlsl_deref_get_type(ctx, &load->sampler)->base_type == HLSL_TYPE_SAMPLER);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static void insert_ensuring_decreasing_bind_count(struct list *list, struct hlsl_ir_var *to_add,
|
|
+ enum hlsl_regset regset)
|
|
+{
|
|
+ struct hlsl_ir_var *var;
|
|
+
|
|
+ LIST_FOR_EACH_ENTRY(var, list, struct hlsl_ir_var, extern_entry)
|
|
+ {
|
|
+ if (var->bind_count[regset] < to_add->bind_count[regset])
|
|
+ {
|
|
+ list_add_before(&var->extern_entry, &to_add->extern_entry);
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ list_add_tail(list, &to_add->extern_entry);
|
|
+}
|
|
+
|
|
+static bool sort_synthetic_separated_samplers_first(struct hlsl_ctx *ctx)
|
|
+{
|
|
+ struct list separated_resources;
|
|
+ struct hlsl_ir_var *var, *next;
|
|
+
|
|
+ list_init(&separated_resources);
|
|
+
|
|
+ LIST_FOR_EACH_ENTRY_SAFE(var, next, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
+ {
|
|
+ if (var->is_separated_resource)
|
|
+ {
|
|
+ list_remove(&var->extern_entry);
|
|
+ insert_ensuring_decreasing_bind_count(&separated_resources, var, HLSL_REGSET_TEXTURES);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ list_move_head(&ctx->extern_vars, &separated_resources);
|
|
+
|
|
+ return false;
|
|
+}
|
|
+
|
|
/* Lower DIV to RCP + MUL. */
|
|
static bool lower_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
@@ -2232,6 +2440,54 @@ static bool lower_round(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *
|
|
return true;
|
|
}
|
|
|
|
+/* Use 'movc' for the ternary operator. */
|
|
+static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS], *replacement;
|
|
+ struct hlsl_ir_node *zero, *cond, *first, *second;
|
|
+ struct hlsl_constant_value zero_value = { 0 };
|
|
+ struct hlsl_ir_expr *expr;
|
|
+ struct hlsl_type *type;
|
|
+
|
|
+ if (instr->type != HLSL_IR_EXPR)
|
|
+ return false;
|
|
+
|
|
+ expr = hlsl_ir_expr(instr);
|
|
+ if (expr->op != HLSL_OP3_TERNARY)
|
|
+ return false;
|
|
+
|
|
+ cond = expr->operands[0].node;
|
|
+ first = expr->operands[1].node;
|
|
+ second = expr->operands[2].node;
|
|
+
|
|
+ if (cond->data_type->base_type == HLSL_TYPE_FLOAT)
|
|
+ {
|
|
+ if (!(zero = hlsl_new_constant(ctx, cond->data_type, &zero_value, &instr->loc)))
|
|
+ return false;
|
|
+ list_add_tail(&instr->entry, &zero->entry);
|
|
+
|
|
+ memset(operands, 0, sizeof(operands));
|
|
+ operands[0] = zero;
|
|
+ operands[1] = cond;
|
|
+ type = cond->data_type;
|
|
+ type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_BOOL, type->dimx, type->dimy);
|
|
+ if (!(cond = hlsl_new_expr(ctx, HLSL_OP2_NEQUAL, operands, type, &instr->loc)))
|
|
+ return false;
|
|
+ list_add_before(&instr->entry, &cond->entry);
|
|
+ }
|
|
+
|
|
+ memset(operands, 0, sizeof(operands));
|
|
+ operands[0] = cond;
|
|
+ operands[1] = first;
|
|
+ operands[2] = second;
|
|
+ if (!(replacement = hlsl_new_expr(ctx, HLSL_OP3_MOVC, operands, first->data_type, &instr->loc)))
|
|
+ return false;
|
|
+ list_add_before(&instr->entry, &replacement->entry);
|
|
+
|
|
+ hlsl_replace_node(instr, replacement);
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
struct hlsl_type *type = instr->data_type, *arg_type;
|
|
@@ -2264,7 +2520,7 @@ static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
return true;
|
|
}
|
|
|
|
-struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct list *instrs,
|
|
+struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_node *condition, struct hlsl_ir_node *if_true, struct hlsl_ir_node *if_false)
|
|
{
|
|
struct hlsl_block then_block, else_block;
|
|
@@ -2290,18 +2546,18 @@ struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct list *ins
|
|
|
|
if (!(iff = hlsl_new_if(ctx, condition, &then_block, &else_block, &condition->loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &iff->entry);
|
|
+ hlsl_block_add_instr(instrs, iff);
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, &condition->loc)))
|
|
return NULL;
|
|
- list_add_tail(instrs, &load->node.entry);
|
|
+ hlsl_block_add_instr(instrs, &load->node);
|
|
|
|
return &load->node;
|
|
}
|
|
|
|
-static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
- struct hlsl_ir_node *arg1, *arg2, *xor, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *cond, *high_bit;
|
|
+ struct hlsl_ir_node *arg1, *arg2, *xor, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *high_bit;
|
|
struct hlsl_type *type = instr->data_type, *utype;
|
|
struct hlsl_constant_value high_bit_value;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -2322,56 +2578,52 @@ static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
|
|
if (!(xor = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_XOR, arg1, arg2)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &xor->entry);
|
|
+ hlsl_block_add_instr(block, xor);
|
|
|
|
for (i = 0; i < type->dimx; ++i)
|
|
high_bit_value.u[i].u = 0x80000000;
|
|
if (!(high_bit = hlsl_new_constant(ctx, type, &high_bit_value, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &high_bit->entry);
|
|
+ hlsl_block_add_instr(block, high_bit);
|
|
|
|
if (!(and = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_AND, xor, high_bit)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &and->entry);
|
|
+ hlsl_block_add_instr(block, and);
|
|
|
|
if (!(abs1 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg1, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &abs1->entry);
|
|
+ hlsl_block_add_instr(block, abs1);
|
|
|
|
if (!(cast1 = hlsl_new_cast(ctx, abs1, utype, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast1->entry);
|
|
+ hlsl_block_add_instr(block, cast1);
|
|
|
|
if (!(abs2 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg2, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &abs2->entry);
|
|
+ hlsl_block_add_instr(block, abs2);
|
|
|
|
if (!(cast2 = hlsl_new_cast(ctx, abs2, utype, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast2->entry);
|
|
+ hlsl_block_add_instr(block, cast2);
|
|
|
|
if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_DIV, cast1, cast2)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &div->entry);
|
|
+ hlsl_block_add_instr(block, div);
|
|
|
|
if (!(cast3 = hlsl_new_cast(ctx, div, type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast3->entry);
|
|
+ hlsl_block_add_instr(block, cast3);
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, cast3, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg->entry);
|
|
-
|
|
- if (!(cond = hlsl_add_conditional(ctx, &instr->entry, and, neg, cast3)))
|
|
- return false;
|
|
- hlsl_replace_node(instr, cond);
|
|
+ hlsl_block_add_instr(block, neg);
|
|
|
|
- return true;
|
|
+ return hlsl_add_conditional(ctx, block, and, neg, cast3);
|
|
}
|
|
|
|
-static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
- struct hlsl_ir_node *arg1, *arg2, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *cond, *high_bit;
|
|
+ struct hlsl_ir_node *arg1, *arg2, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *high_bit;
|
|
struct hlsl_type *type = instr->data_type, *utype;
|
|
struct hlsl_constant_value high_bit_value;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -2394,45 +2646,41 @@ static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
high_bit_value.u[i].u = 0x80000000;
|
|
if (!(high_bit = hlsl_new_constant(ctx, type, &high_bit_value, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &high_bit->entry);
|
|
+ hlsl_block_add_instr(block, high_bit);
|
|
|
|
if (!(and = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_AND, arg1, high_bit)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &and->entry);
|
|
+ hlsl_block_add_instr(block, and);
|
|
|
|
if (!(abs1 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg1, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &abs1->entry);
|
|
+ hlsl_block_add_instr(block, abs1);
|
|
|
|
if (!(cast1 = hlsl_new_cast(ctx, abs1, utype, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast1->entry);
|
|
+ hlsl_block_add_instr(block, cast1);
|
|
|
|
if (!(abs2 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg2, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &abs2->entry);
|
|
+ hlsl_block_add_instr(block, abs2);
|
|
|
|
if (!(cast2 = hlsl_new_cast(ctx, abs2, utype, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast2->entry);
|
|
+ hlsl_block_add_instr(block, cast2);
|
|
|
|
if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_MOD, cast1, cast2)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &div->entry);
|
|
+ hlsl_block_add_instr(block, div);
|
|
|
|
if (!(cast3 = hlsl_new_cast(ctx, div, type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cast3->entry);
|
|
+ hlsl_block_add_instr(block, cast3);
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, cast3, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg->entry);
|
|
+ hlsl_block_add_instr(block, neg);
|
|
|
|
- if (!(cond = hlsl_add_conditional(ctx, &instr->entry, and, neg, cast3)))
|
|
- return false;
|
|
- hlsl_replace_node(instr, cond);
|
|
-
|
|
- return true;
|
|
+ return hlsl_add_conditional(ctx, block, and, neg, cast3);
|
|
}
|
|
|
|
static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
@@ -2516,9 +2764,9 @@ static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
return false;
|
|
}
|
|
|
|
-static bool lower_float_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_float_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
- struct hlsl_ir_node *arg1, *arg2, *mul1, *neg1, *ge, *neg2, *div, *mul2, *frc, *cond, *one;
|
|
+ struct hlsl_ir_node *arg1, *arg2, *mul1, *neg1, *ge, *neg2, *div, *mul2, *frc, *cond, *one, *mul3;
|
|
struct hlsl_type *type = instr->data_type, *btype;
|
|
struct hlsl_constant_value one_value;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -2539,47 +2787,100 @@ static bool lower_float_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
|
|
if (!(mul1 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, arg2, arg1)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &mul1->entry);
|
|
+ hlsl_block_add_instr(block, mul1);
|
|
|
|
if (!(neg1 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg1->entry);
|
|
+ hlsl_block_add_instr(block, neg1);
|
|
|
|
if (!(ge = hlsl_new_binary_expr(ctx, HLSL_OP2_GEQUAL, mul1, neg1)))
|
|
return false;
|
|
ge->data_type = btype;
|
|
- list_add_before(&instr->entry, &ge->entry);
|
|
+ hlsl_block_add_instr(block, ge);
|
|
|
|
if (!(neg2 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, arg2, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg2->entry);
|
|
+ hlsl_block_add_instr(block, neg2);
|
|
|
|
- if (!(cond = hlsl_add_conditional(ctx, &instr->entry, ge, arg2, neg2)))
|
|
+ if (!(cond = hlsl_add_conditional(ctx, block, ge, arg2, neg2)))
|
|
return false;
|
|
|
|
for (i = 0; i < type->dimx; ++i)
|
|
one_value.u[i].f = 1.0f;
|
|
if (!(one = hlsl_new_constant(ctx, type, &one_value, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &one->entry);
|
|
+ hlsl_block_add_instr(block, one);
|
|
|
|
if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_DIV, one, cond)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &div->entry);
|
|
+ hlsl_block_add_instr(block, div);
|
|
|
|
if (!(mul2 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, div, arg1)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &mul2->entry);
|
|
+ hlsl_block_add_instr(block, mul2);
|
|
|
|
if (!(frc = hlsl_new_unary_expr(ctx, HLSL_OP1_FRACT, mul2, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &frc->entry);
|
|
+ hlsl_block_add_instr(block, frc);
|
|
|
|
- expr->op = HLSL_OP2_MUL;
|
|
- hlsl_src_remove(&expr->operands[0]);
|
|
- hlsl_src_remove(&expr->operands[1]);
|
|
- hlsl_src_from_node(&expr->operands[0], frc);
|
|
- hlsl_src_from_node(&expr->operands[1], cond);
|
|
+ if (!(mul3 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, frc, cond)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, mul3);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool lower_discard_neg(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ struct hlsl_ir_node *zero, *bool_false, *or, *cmp, *load;
|
|
+ static const struct hlsl_constant_value zero_value;
|
|
+ struct hlsl_type *arg_type, *cmp_type;
|
|
+ struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = { 0 };
|
|
+ struct hlsl_ir_jump *jump;
|
|
+ struct hlsl_block block;
|
|
+ unsigned int i, count;
|
|
+
|
|
+ if (instr->type != HLSL_IR_JUMP)
|
|
+ return false;
|
|
+ jump = hlsl_ir_jump(instr);
|
|
+ if (jump->type != HLSL_IR_JUMP_DISCARD_NEG)
|
|
+ return false;
|
|
+
|
|
+ hlsl_block_init(&block);
|
|
+
|
|
+ arg_type = jump->condition.node->data_type;
|
|
+ if (!(zero = hlsl_new_constant(ctx, arg_type, &zero_value, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(&block, zero);
|
|
+
|
|
+ operands[0] = jump->condition.node;
|
|
+ operands[1] = zero;
|
|
+ cmp_type = hlsl_get_numeric_type(ctx, arg_type->class, HLSL_TYPE_BOOL, arg_type->dimx, arg_type->dimy);
|
|
+ if (!(cmp = hlsl_new_expr(ctx, HLSL_OP2_LESS, operands, cmp_type, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(&block, cmp);
|
|
+
|
|
+ if (!(bool_false = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_BOOL), &zero_value, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(&block, bool_false);
|
|
+
|
|
+ or = bool_false;
|
|
+
|
|
+ count = hlsl_type_component_count(cmp_type);
|
|
+ for (i = 0; i < count; ++i)
|
|
+ {
|
|
+ if (!(load = hlsl_add_load_component(ctx, &block, cmp, i, &instr->loc)))
|
|
+ return false;
|
|
+
|
|
+ if (!(or = hlsl_new_binary_expr(ctx, HLSL_OP2_LOGIC_OR, or, load)))
|
|
+ return NULL;
|
|
+ hlsl_block_add_instr(&block, or);
|
|
+ }
|
|
+
|
|
+ list_move_tail(&instr->entry, &block.instrs);
|
|
+ hlsl_src_remove(&jump->condition);
|
|
+ hlsl_src_from_node(&jump->condition, or);
|
|
+ jump->type = HLSL_IR_JUMP_DISCARD_NZ;
|
|
|
|
return true;
|
|
}
|
|
@@ -2698,7 +2999,7 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx)
|
|
continue;
|
|
regset = hlsl_type_get_regset(var->data_type);
|
|
|
|
- if (var->reg_reservation.reg_type && var->regs[regset].bind_count)
|
|
+ if (var->reg_reservation.reg_type && var->regs[regset].allocation_size)
|
|
{
|
|
if (var->reg_reservation.reg_type != get_regset_name(regset))
|
|
{
|
|
@@ -2716,7 +3017,7 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx)
|
|
var->regs[regset].id = var->reg_reservation.reg_index;
|
|
TRACE("Allocated reserved %s to %c%u-%c%u.\n", var->name, var->reg_reservation.reg_type,
|
|
var->reg_reservation.reg_index, var->reg_reservation.reg_type,
|
|
- var->reg_reservation.reg_index + var->regs[regset].bind_count);
|
|
+ var->reg_reservation.reg_index + var->regs[regset].allocation_size);
|
|
}
|
|
}
|
|
}
|
|
@@ -2806,7 +3107,8 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
|
|
load->sampler.offset.node->last_read = last_read;
|
|
}
|
|
|
|
- load->coords.node->last_read = last_read;
|
|
+ if (load->coords.node)
|
|
+ load->coords.node->last_read = last_read;
|
|
if (load->texel_offset.node)
|
|
load->texel_offset.node->last_read = last_read;
|
|
if (load->lod.node)
|
|
@@ -2848,8 +3150,15 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
|
|
index->idx.node->last_read = last_read;
|
|
break;
|
|
}
|
|
- case HLSL_IR_CONSTANT:
|
|
case HLSL_IR_JUMP:
|
|
+ {
|
|
+ struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
|
|
+
|
|
+ if (jump->condition.node)
|
|
+ jump->condition.node->last_read = last_read;
|
|
+ break;
|
|
+ }
|
|
+ case HLSL_IR_CONSTANT:
|
|
break;
|
|
}
|
|
}
|
|
@@ -2966,7 +3275,7 @@ static struct hlsl_reg allocate_register(struct hlsl_ctx *ctx, struct register_a
|
|
record_allocation(ctx, allocator, reg_idx, writemask, first_write, last_read);
|
|
|
|
ret.id = reg_idx;
|
|
- ret.bind_count = 1;
|
|
+ ret.allocation_size = 1;
|
|
ret.writemask = hlsl_combine_writemasks(writemask, (1u << component_count) - 1);
|
|
ret.allocated = true;
|
|
return ret;
|
|
@@ -3002,7 +3311,7 @@ static struct hlsl_reg allocate_range(struct hlsl_ctx *ctx, struct register_allo
|
|
record_allocation(ctx, allocator, reg_idx + i, VKD3DSP_WRITEMASK_ALL, first_write, last_read);
|
|
|
|
ret.id = reg_idx;
|
|
- ret.bind_count = align(reg_size, 4) / 4;
|
|
+ ret.allocation_size = align(reg_size, 4) / 4;
|
|
ret.allocated = true;
|
|
return ret;
|
|
}
|
|
@@ -3034,7 +3343,7 @@ static const char *debug_register(char class, struct hlsl_reg reg, const struct
|
|
return vkd3d_dbg_sprintf("%c%u%s", class, reg.id, debug_hlsl_writemask(reg.writemask));
|
|
}
|
|
|
|
-static bool track_object_components_usage(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool track_object_components_sampler_dim(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
struct hlsl_ir_resource_load *load;
|
|
struct hlsl_ir_var *var;
|
|
@@ -3046,15 +3355,16 @@ static bool track_object_components_usage(struct hlsl_ctx *ctx, struct hlsl_ir_n
|
|
|
|
load = hlsl_ir_resource_load(instr);
|
|
var = load->resource.var;
|
|
+
|
|
regset = hlsl_type_get_regset(hlsl_deref_get_type(ctx, &load->resource));
|
|
+ if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
+ return false;
|
|
|
|
if (regset == HLSL_REGSET_SAMPLERS)
|
|
{
|
|
enum hlsl_sampler_dim dim;
|
|
|
|
assert(!load->sampler.var);
|
|
- if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
- return false;
|
|
|
|
dim = var->objects_usage[regset][index].sampler_dim;
|
|
if (dim != load->sampling_dim)
|
|
@@ -3072,25 +3382,39 @@ static bool track_object_components_usage(struct hlsl_ctx *ctx, struct hlsl_ir_n
|
|
return false;
|
|
}
|
|
}
|
|
- var->objects_usage[regset][index].used = true;
|
|
- var->objects_usage[regset][index].sampler_dim = load->sampling_dim;
|
|
}
|
|
- else
|
|
- {
|
|
- if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
- return false;
|
|
+ var->objects_usage[regset][index].sampler_dim = load->sampling_dim;
|
|
+
|
|
+ return false;
|
|
+}
|
|
|
|
- var->objects_usage[regset][index].used = true;
|
|
- var->objects_usage[regset][index].sampler_dim = load->sampling_dim;
|
|
+static bool track_object_components_usage(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ struct hlsl_ir_resource_load *load;
|
|
+ struct hlsl_ir_var *var;
|
|
+ enum hlsl_regset regset;
|
|
+ unsigned int index;
|
|
|
|
- if (load->sampler.var)
|
|
- {
|
|
- var = load->sampler.var;
|
|
- if (!hlsl_regset_index_from_deref(ctx, &load->sampler, HLSL_REGSET_SAMPLERS, &index))
|
|
- return false;
|
|
+ if (instr->type != HLSL_IR_RESOURCE_LOAD)
|
|
+ return false;
|
|
|
|
- var->objects_usage[HLSL_REGSET_SAMPLERS][index].used = true;
|
|
- }
|
|
+ load = hlsl_ir_resource_load(instr);
|
|
+ var = load->resource.var;
|
|
+
|
|
+ regset = hlsl_type_get_regset(hlsl_deref_get_type(ctx, &load->resource));
|
|
+ if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
+ return false;
|
|
+
|
|
+ var->objects_usage[regset][index].used = true;
|
|
+ var->bind_count[regset] = max(var->bind_count[regset], index + 1);
|
|
+ if (load->sampler.var)
|
|
+ {
|
|
+ var = load->sampler.var;
|
|
+ if (!hlsl_regset_index_from_deref(ctx, &load->sampler, HLSL_REGSET_SAMPLERS, &index))
|
|
+ return false;
|
|
+
|
|
+ var->objects_usage[HLSL_REGSET_SAMPLERS][index].used = true;
|
|
+ var->bind_count[HLSL_REGSET_SAMPLERS] = max(var->bind_count[HLSL_REGSET_SAMPLERS], index + 1);
|
|
}
|
|
|
|
return false;
|
|
@@ -3100,7 +3424,7 @@ static void calculate_resource_register_counts(struct hlsl_ctx *ctx)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
- unsigned int i, k;
|
|
+ unsigned int k;
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
@@ -3108,12 +3432,10 @@ static void calculate_resource_register_counts(struct hlsl_ctx *ctx)
|
|
|
|
for (k = 0; k <= HLSL_REGSET_LAST_OBJECT; ++k)
|
|
{
|
|
- for (i = 0; i < type->reg_size[k]; ++i)
|
|
- {
|
|
- /* Samplers are only allocated until the last used one. */
|
|
- if (var->objects_usage[k][i].used)
|
|
- var->regs[k].bind_count = (k == HLSL_REGSET_SAMPLERS) ? i + 1 : type->reg_size[k];
|
|
- }
|
|
+ bool is_separated = var->is_separated_resource;
|
|
+
|
|
+ if (var->bind_count[k] > 0)
|
|
+ var->regs[k].allocation_size = (k == HLSL_REGSET_SAMPLERS || is_separated) ? var->bind_count[k] : type->reg_size[k];
|
|
}
|
|
}
|
|
}
|
|
@@ -3192,10 +3514,33 @@ static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx,
|
|
}
|
|
}
|
|
|
|
+static void record_constant(struct hlsl_ctx *ctx, unsigned int component_index, float f)
|
|
+{
|
|
+ struct hlsl_constant_defs *defs = &ctx->constant_defs;
|
|
+ struct hlsl_constant_register *reg;
|
|
+ size_t i;
|
|
+
|
|
+ for (i = 0; i < defs->count; ++i)
|
|
+ {
|
|
+ reg = &defs->regs[i];
|
|
+ if (reg->index == (component_index / 4))
|
|
+ {
|
|
+ reg->value.f[component_index % 4] = f;
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!hlsl_array_reserve(ctx, (void **)&defs->regs, &defs->size, defs->count + 1, sizeof(*defs->regs)))
|
|
+ return;
|
|
+ reg = &defs->regs[defs->count++];
|
|
+ memset(reg, 0, sizeof(*reg));
|
|
+ reg->index = component_index / 4;
|
|
+ reg->value.f[component_index % 4] = f;
|
|
+}
|
|
+
|
|
static void allocate_const_registers_recurse(struct hlsl_ctx *ctx,
|
|
struct hlsl_block *block, struct register_allocator *allocator)
|
|
{
|
|
- struct hlsl_constant_defs *defs = &ctx->constant_defs;
|
|
struct hlsl_ir_node *instr;
|
|
|
|
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
|
|
@@ -3206,66 +3551,52 @@ static void allocate_const_registers_recurse(struct hlsl_ctx *ctx,
|
|
{
|
|
struct hlsl_ir_constant *constant = hlsl_ir_constant(instr);
|
|
const struct hlsl_type *type = instr->data_type;
|
|
- unsigned int x, y, i, writemask, end_reg;
|
|
- unsigned int reg_size = type->reg_size[HLSL_REGSET_NUMERIC];
|
|
+ unsigned int x, i;
|
|
|
|
constant->reg = allocate_numeric_registers_for_type(ctx, allocator, 1, UINT_MAX, type);
|
|
TRACE("Allocated constant @%u to %s.\n", instr->index, debug_register('c', constant->reg, type));
|
|
|
|
- if (!hlsl_array_reserve(ctx, (void **)&defs->values, &defs->size,
|
|
- constant->reg.id + reg_size / 4, sizeof(*defs->values)))
|
|
- return;
|
|
- end_reg = constant->reg.id + reg_size / 4;
|
|
- if (end_reg > defs->count)
|
|
- {
|
|
- memset(&defs->values[defs->count], 0, sizeof(*defs->values) * (end_reg - defs->count));
|
|
- defs->count = end_reg;
|
|
- }
|
|
-
|
|
assert(type->class <= HLSL_CLASS_LAST_NUMERIC);
|
|
+ assert(type->dimy == 1);
|
|
+ assert(constant->reg.writemask);
|
|
|
|
- if (!(writemask = constant->reg.writemask))
|
|
- writemask = (1u << type->dimx) - 1;
|
|
-
|
|
- for (y = 0; y < type->dimy; ++y)
|
|
+ for (x = 0, i = 0; x < 4; ++x)
|
|
{
|
|
- for (x = 0, i = 0; x < 4; ++x)
|
|
+ const union hlsl_constant_value_component *value;
|
|
+ float f;
|
|
+
|
|
+ if (!(constant->reg.writemask & (1u << x)))
|
|
+ continue;
|
|
+ value = &constant->value.u[i++];
|
|
+
|
|
+ switch (type->base_type)
|
|
{
|
|
- const union hlsl_constant_value_component *value;
|
|
- float f;
|
|
-
|
|
- if (!(writemask & (1u << x)))
|
|
- continue;
|
|
- value = &constant->value.u[i++];
|
|
-
|
|
- switch (type->base_type)
|
|
- {
|
|
- case HLSL_TYPE_BOOL:
|
|
- f = !!value->u;
|
|
- break;
|
|
-
|
|
- case HLSL_TYPE_FLOAT:
|
|
- case HLSL_TYPE_HALF:
|
|
- f = value->f;
|
|
- break;
|
|
-
|
|
- case HLSL_TYPE_INT:
|
|
- f = value->i;
|
|
- break;
|
|
-
|
|
- case HLSL_TYPE_UINT:
|
|
- f = value->u;
|
|
- break;
|
|
-
|
|
- case HLSL_TYPE_DOUBLE:
|
|
- FIXME("Double constant.\n");
|
|
- return;
|
|
-
|
|
- default:
|
|
- vkd3d_unreachable();
|
|
- }
|
|
- defs->values[constant->reg.id + y].f[x] = f;
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ f = !!value->u;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ f = value->f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_INT:
|
|
+ f = value->i;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_UINT:
|
|
+ f = value->u;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ FIXME("Double constant.\n");
|
|
+ return;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
}
|
|
+
|
|
+ record_constant(ctx, constant->reg.id * 4 + x, f);
|
|
}
|
|
|
|
break;
|
|
@@ -3297,8 +3628,6 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
|
|
struct register_allocator allocator = {0};
|
|
struct hlsl_ir_var *var;
|
|
|
|
- allocate_const_registers_recurse(ctx, &entry_func->body, &allocator);
|
|
-
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
if (var->is_uniform && var->last_read)
|
|
@@ -3315,6 +3644,8 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
|
|
}
|
|
}
|
|
|
|
+ allocate_const_registers_recurse(ctx, &entry_func->body, &allocator);
|
|
+
|
|
vkd3d_free(allocator.allocations);
|
|
}
|
|
|
|
@@ -3410,7 +3741,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
|
|
{
|
|
var->regs[HLSL_REGSET_NUMERIC].allocated = true;
|
|
var->regs[HLSL_REGSET_NUMERIC].id = (*counter)++;
|
|
- var->regs[HLSL_REGSET_NUMERIC].bind_count = 1;
|
|
+ var->regs[HLSL_REGSET_NUMERIC].allocation_size = 1;
|
|
var->regs[HLSL_REGSET_NUMERIC].writemask = (1 << var->data_type->dimx) - 1;
|
|
TRACE("Allocated %s to %s.\n", var->name, debug_register(output ? 'o' : 'v',
|
|
var->regs[HLSL_REGSET_NUMERIC], var->data_type));
|
|
@@ -3497,7 +3828,7 @@ static void validate_buffer_offsets(struct hlsl_ctx *ctx)
|
|
|
|
LIST_FOR_EACH_ENTRY(var1, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- if (!var1->is_uniform || var1->data_type->class == HLSL_CLASS_OBJECT)
|
|
+ if (!var1->is_uniform || hlsl_type_is_resource(var1->data_type))
|
|
continue;
|
|
|
|
buffer = var1->buffer;
|
|
@@ -3508,7 +3839,7 @@ static void validate_buffer_offsets(struct hlsl_ctx *ctx)
|
|
{
|
|
unsigned int var1_reg_size, var2_reg_size;
|
|
|
|
- if (!var2->is_uniform || var2->data_type->class == HLSL_CLASS_OBJECT)
|
|
+ if (!var2->is_uniform || hlsl_type_is_resource(var2->data_type))
|
|
continue;
|
|
|
|
if (var1 == var2 || var1->buffer != var2->buffer)
|
|
@@ -3558,7 +3889,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- if (var->is_uniform && var->data_type->class != HLSL_CLASS_OBJECT)
|
|
+ if (var->is_uniform && !hlsl_type_is_resource(var->data_type))
|
|
{
|
|
if (var->is_param)
|
|
var->buffer = ctx->params_buffer;
|
|
@@ -3589,7 +3920,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
}
|
|
|
|
buffer->reg.id = buffer->reservation.reg_index;
|
|
- buffer->reg.bind_count = 1;
|
|
+ buffer->reg.allocation_size = 1;
|
|
buffer->reg.allocated = true;
|
|
TRACE("Allocated reserved %s to cb%u.\n", buffer->name, index);
|
|
}
|
|
@@ -3599,7 +3930,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
++index;
|
|
|
|
buffer->reg.id = index;
|
|
- buffer->reg.bind_count = 1;
|
|
+ buffer->reg.allocation_size = 1;
|
|
buffer->reg.allocated = true;
|
|
TRACE("Allocated %s to cb%u.\n", buffer->name, index);
|
|
++index;
|
|
@@ -3618,7 +3949,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
}
|
|
|
|
static const struct hlsl_ir_var *get_allocated_object(struct hlsl_ctx *ctx, enum hlsl_regset regset,
|
|
- uint32_t index)
|
|
+ uint32_t index, bool allocated_only)
|
|
{
|
|
const struct hlsl_ir_var *var;
|
|
unsigned int start, count;
|
|
@@ -3632,11 +3963,14 @@ static const struct hlsl_ir_var *get_allocated_object(struct hlsl_ctx *ctx, enum
|
|
* bound there even if the reserved vars aren't used. */
|
|
start = var->reg_reservation.reg_index;
|
|
count = var->data_type->reg_size[regset];
|
|
+
|
|
+ if (!var->regs[regset].allocated && allocated_only)
|
|
+ continue;
|
|
}
|
|
else if (var->regs[regset].allocated)
|
|
{
|
|
start = var->regs[regset].id;
|
|
- count = var->regs[regset].bind_count;
|
|
+ count = var->regs[regset].allocation_size;
|
|
}
|
|
else
|
|
{
|
|
@@ -3667,11 +4001,12 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- unsigned int count = var->regs[regset].bind_count;
|
|
+ unsigned int count = var->regs[regset].allocation_size;
|
|
|
|
if (count == 0)
|
|
continue;
|
|
|
|
+ /* The variable was already allocated if it has a reservation. */
|
|
if (var->regs[regset].allocated)
|
|
{
|
|
const struct hlsl_ir_var *reserved_object, *last_reported = NULL;
|
|
@@ -3690,7 +4025,10 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
{
|
|
index = var->regs[regset].id + i;
|
|
|
|
- reserved_object = get_allocated_object(ctx, regset, index);
|
|
+ /* get_allocated_object() may return "var" itself, but we
|
|
+ * actually want that, otherwise we'll end up reporting the
|
|
+ * same conflict between the same two variables twice. */
|
|
+ reserved_object = get_allocated_object(ctx, regset, index, true);
|
|
if (reserved_object && reserved_object != var && reserved_object != last_reported)
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
|
@@ -3709,7 +4047,7 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
|
|
while (available < count)
|
|
{
|
|
- if (get_allocated_object(ctx, regset, index))
|
|
+ if (get_allocated_object(ctx, regset, index, false))
|
|
available = 0;
|
|
else
|
|
++available;
|
|
@@ -3853,6 +4191,7 @@ bool hlsl_regset_index_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref
|
|
bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref, unsigned int *offset)
|
|
{
|
|
struct hlsl_ir_node *offset_node = deref->offset.node;
|
|
+ enum hlsl_regset regset;
|
|
unsigned int size;
|
|
|
|
if (!offset_node)
|
|
@@ -3869,8 +4208,9 @@ bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref
|
|
return false;
|
|
|
|
*offset = hlsl_ir_constant(offset_node)->value.u[0].u;
|
|
+ regset = hlsl_type_get_regset(deref->data_type);
|
|
|
|
- size = deref->var->data_type->reg_size[deref->offset_regset];
|
|
+ size = deref->var->data_type->reg_size[regset];
|
|
if (*offset >= size)
|
|
{
|
|
hlsl_error(ctx, &deref->offset.node->loc, VKD3D_SHADER_ERROR_HLSL_OFFSET_OUT_OF_BOUNDS,
|
|
@@ -3900,7 +4240,8 @@ struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_dere
|
|
struct hlsl_reg ret = var->regs[HLSL_REGSET_NUMERIC];
|
|
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
|
|
|
|
- assert(deref->offset_regset == HLSL_REGSET_NUMERIC);
|
|
+ assert(deref->data_type);
|
|
+ assert(deref->data_type->class <= HLSL_CLASS_LAST_NUMERIC);
|
|
|
|
ret.id += offset / 4;
|
|
|
|
@@ -4003,12 +4344,13 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
|
|
while (hlsl_transform_ir(ctx, lower_calls, body, NULL));
|
|
|
|
+ lower_ir(ctx, lower_matrix_swizzles, body);
|
|
hlsl_transform_ir(ctx, lower_index_loads, body, NULL);
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
|
|
{
|
|
if (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
|
|
- prepend_uniform_copy(ctx, &body->instrs, var);
|
|
+ prepend_uniform_copy(ctx, body, var);
|
|
}
|
|
|
|
for (i = 0; i < entry_func->parameters.count; ++i)
|
|
@@ -4017,7 +4359,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
|
|
if (hlsl_type_is_resource(var->data_type) || (var->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
{
|
|
- prepend_uniform_copy(ctx, &body->instrs, var);
|
|
+ prepend_uniform_copy(ctx, body, var);
|
|
}
|
|
else
|
|
{
|
|
@@ -4033,9 +4375,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
}
|
|
|
|
if (var->storage_modifiers & HLSL_STORAGE_IN)
|
|
- prepend_input_var_copy(ctx, &body->instrs, var);
|
|
+ prepend_input_var_copy(ctx, body, var);
|
|
if (var->storage_modifiers & HLSL_STORAGE_OUT)
|
|
- append_output_var_copy(ctx, &body->instrs, var);
|
|
+ append_output_var_copy(ctx, body, var);
|
|
}
|
|
}
|
|
if (entry_func->return_var)
|
|
@@ -4044,7 +4386,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
hlsl_error(ctx, &entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
|
"Entry point \"%s\" is missing a return value semantic.", entry_func->func->name);
|
|
|
|
- append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
|
|
+ append_output_var_copy(ctx, body, entry_func->return_var);
|
|
}
|
|
|
|
for (i = 0; i < entry_func->attr_count; ++i)
|
|
@@ -4062,6 +4404,10 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
hlsl_error(ctx, &entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE,
|
|
"Entry point \"%s\" is missing a [numthreads] attribute.", entry_func->func->name);
|
|
|
|
+ if (profile->major_version >= 4)
|
|
+ {
|
|
+ hlsl_transform_ir(ctx, lower_discard_neg, body, NULL);
|
|
+ }
|
|
hlsl_transform_ir(ctx, lower_broadcasts, body, NULL);
|
|
while (hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL));
|
|
do
|
|
@@ -4075,10 +4421,10 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
hlsl_transform_ir(ctx, lower_narrowing_casts, body, NULL);
|
|
hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL);
|
|
hlsl_transform_ir(ctx, lower_int_dot, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_int_division, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_int_modulus, body, NULL);
|
|
+ lower_ir(ctx, lower_int_division, body);
|
|
+ lower_ir(ctx, lower_int_modulus, body);
|
|
hlsl_transform_ir(ctx, lower_int_abs, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_float_modulus, body, NULL);
|
|
+ lower_ir(ctx, lower_float_modulus, body);
|
|
hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL);
|
|
do
|
|
{
|
|
@@ -4094,6 +4440,15 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL);
|
|
hlsl_transform_ir(ctx, lower_int_dot, body, NULL);
|
|
|
|
+ hlsl_transform_ir(ctx, validate_static_object_references, body, NULL);
|
|
+ hlsl_transform_ir(ctx, track_object_components_sampler_dim, body, NULL);
|
|
+ if (profile->major_version >= 4)
|
|
+ hlsl_transform_ir(ctx, lower_combined_samples, body, NULL);
|
|
+ hlsl_transform_ir(ctx, track_object_components_usage, body, NULL);
|
|
+ sort_synthetic_separated_samplers_first(ctx);
|
|
+
|
|
+ if (profile->major_version >= 4)
|
|
+ hlsl_transform_ir(ctx, lower_ternary, body, NULL);
|
|
if (profile->major_version < 4)
|
|
{
|
|
hlsl_transform_ir(ctx, lower_division, body, NULL);
|
|
@@ -4107,9 +4462,6 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
hlsl_transform_ir(ctx, lower_abs, body, NULL);
|
|
}
|
|
|
|
- hlsl_transform_ir(ctx, validate_static_object_references, body, NULL);
|
|
- hlsl_transform_ir(ctx, track_object_components_usage, body, NULL);
|
|
-
|
|
/* TODO: move forward, remove when no longer needed */
|
|
transform_derefs(ctx, replace_deref_path_with_offset, body);
|
|
while (hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL));
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
index 301113c8477..41a72ab6c0d 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
@@ -80,7 +80,7 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return false;
|
|
}
|
|
|
|
- for (k = 0; k < 4; ++k)
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
switch (src->node.data_type->base_type)
|
|
{
|
|
@@ -152,6 +152,51 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_log2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ if (ctx->profile->major_version >= 4 && src->value.u[k].f < 0.0f)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_NON_FINITE_RESULT,
|
|
+ "Indefinite logarithm result.");
|
|
+ }
|
|
+ dst->u[k].f = log2f(src->value.u[k].f);
|
|
+ if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT,
|
|
+ "Infinities and NaNs are not allowed by the shader model.");
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ if (src->value.u[k].d < 0.0)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_NON_FINITE_RESULT,
|
|
+ "Indefinite logarithm result.");
|
|
+ }
|
|
+ dst->u[k].d = log2(src->value.u[k].d);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'log2' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
{
|
|
@@ -160,7 +205,7 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
|
|
assert(type == src->node.data_type->base_type);
|
|
|
|
- for (k = 0; k < 4; ++k)
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
switch (type)
|
|
{
|
|
@@ -186,6 +231,96 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ if (ctx->profile->major_version >= 4 && src->value.u[k].f == 0.0f)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
|
|
+ "Floating point division by zero.");
|
|
+ }
|
|
+ dst->u[k].f = 1.0f / src->value.u[k].f;
|
|
+ if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO,
|
|
+ "Infinities and NaNs are not allowed by the shader model.");
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ if (src->value.u[k].d == 0.0)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
|
|
+ "Floating point division by zero.");
|
|
+ }
|
|
+ dst->u[k].d = 1.0 / src->value.u[k].d;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'rcp' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_sqrt(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ if (ctx->profile->major_version >= 4 && src->value.u[k].f < 0.0f)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
|
|
+ "Imaginary square root result.");
|
|
+ }
|
|
+ dst->u[k].f = sqrtf(src->value.u[k].f);
|
|
+ if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT,
|
|
+ "Infinities and NaNs are not allowed by the shader model.");
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ if (src->value.u[k].d < 0.0)
|
|
+ {
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
|
|
+ "Imaginary square root result.");
|
|
+ }
|
|
+ dst->u[k].d = sqrt(src->value.u[k].d);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'sqrt' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
@@ -195,7 +330,7 @@ static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
assert(type == src1->node.data_type->base_type);
|
|
assert(type == src2->node.data_type->base_type);
|
|
|
|
- for (k = 0; k < 4; ++k)
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
switch (type)
|
|
{
|
|
@@ -223,7 +358,7 @@ static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+static bool fold_and(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
enum hlsl_base_type type = dst_type->base_type;
|
|
@@ -232,65 +367,132 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
assert(type == src1->node.data_type->base_type);
|
|
assert(type == src2->node.data_type->base_type);
|
|
|
|
- for (k = 0; k < 4; ++k)
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
switch (type)
|
|
{
|
|
- case HLSL_TYPE_FLOAT:
|
|
- case HLSL_TYPE_HALF:
|
|
- dst->u[k].f = src1->value.u[k].f * src2->value.u[k].f;
|
|
+ case HLSL_TYPE_INT:
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u & src2->value.u[k].u;
|
|
break;
|
|
|
|
- case HLSL_TYPE_DOUBLE:
|
|
- dst->u[k].d = src1->value.u[k].d * src2->value.u[k].d;
|
|
+ default:
|
|
+ FIXME("Fold bit/logic and for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_or(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src1->node.data_type->base_type);
|
|
+ assert(type == src2->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_INT:
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u | src2->value.u[k].u;
|
|
break;
|
|
|
|
+ default:
|
|
+ FIXME("Fold bit/logic or for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_bit_xor(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src1->node.data_type->base_type);
|
|
+ assert(type == src2->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- dst->u[k].u = src1->value.u[k].u * src2->value.u[k].u;
|
|
+ dst->u[k].u = src1->value.u[k].u ^ src2->value.u[k].u;
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Fold multiplication for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ FIXME("Fold bit xor for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+static bool fold_dot(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
unsigned int k;
|
|
|
|
- assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
- assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
|
|
+ assert(type == src1->node.data_type->base_type);
|
|
+ assert(type == src2->node.data_type->base_type);
|
|
+ assert(src1->node.data_type->dimx == src2->node.data_type->dimx);
|
|
|
|
- for (k = 0; k < 4; ++k)
|
|
+ dst->u[0].f = 0.0f;
|
|
+ for (k = 0; k < src1->node.data_type->dimx; ++k)
|
|
{
|
|
- switch (src1->node.data_type->base_type)
|
|
+ switch (type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
case HLSL_TYPE_HALF:
|
|
- dst->u[k].u = src1->value.u[k].f != src2->value.u[k].f;
|
|
+ dst->u[0].f += src1->value.u[k].f * src2->value.u[k].f;
|
|
break;
|
|
+ default:
|
|
+ FIXME("Fold 'dot' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
|
|
- case HLSL_TYPE_DOUBLE:
|
|
- dst->u[k].u = src1->value.u[k].d != src2->value.u[k].d;
|
|
- break;
|
|
+ return true;
|
|
+}
|
|
|
|
- case HLSL_TYPE_INT:
|
|
- case HLSL_TYPE_UINT:
|
|
- case HLSL_TYPE_BOOL:
|
|
- dst->u[k].u = src1->value.u[k].u != src2->value.u[k].u;
|
|
- break;
|
|
+static bool fold_dp2add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2, const struct hlsl_ir_constant *src3)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
|
|
+ assert(type == src1->node.data_type->base_type);
|
|
+ assert(type == src2->node.data_type->base_type);
|
|
+ assert(type == src3->node.data_type->base_type);
|
|
+ assert(src1->node.data_type->dimx == src2->node.data_type->dimx);
|
|
+ assert(src3->node.data_type->dimx == 1);
|
|
+
|
|
+ dst->u[0].f = src3->value.u[0].f;
|
|
+ for (k = 0; k < src1->node.data_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[0].f += src1->value.u[k].f * src2->value.u[k].f;
|
|
+ break;
|
|
default:
|
|
- vkd3d_unreachable();
|
|
+ FIXME("Fold 'dp2add' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
}
|
|
-
|
|
- dst->u[k].u *= ~0u;
|
|
}
|
|
+
|
|
return true;
|
|
}
|
|
|
|
@@ -363,45 +565,116 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_mod(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
- const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2,
|
|
- const struct vkd3d_shader_location *loc)
|
|
+static bool fold_equal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
- enum hlsl_base_type type = dst_type->base_type;
|
|
unsigned int k;
|
|
|
|
- assert(type == src1->node.data_type->base_type);
|
|
- assert(type == src2->node.data_type->base_type);
|
|
+ assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
+ assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
|
|
|
|
for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
- switch (type)
|
|
+ switch (src1->node.data_type->base_type)
|
|
{
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].u = src1->value.u[k].f == src2->value.u[k].f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].u = src1->value.u[k].d == src2->value.u[k].d;
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_INT:
|
|
- if (src2->value.u[k].i == 0)
|
|
- {
|
|
- hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO, "Division by zero.");
|
|
- return false;
|
|
- }
|
|
- if (src1->value.u[k].i == INT_MIN && src2->value.u[k].i == -1)
|
|
- dst->u[k].i = 0;
|
|
- else
|
|
- dst->u[k].i = src1->value.u[k].i % src2->value.u[k].i;
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u == src2->value.u[k].u;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+
|
|
+ dst->u[k].u *= ~0u;
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_gequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
+ assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (src1->node.data_type->base_type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].u = src1->value.u[k].f >= src2->value.u[k].f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].u = src1->value.u[k].d >= src2->value.u[k].d;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_INT:
|
|
+ dst->u[k].u = src1->value.u[k].i >= src2->value.u[k].i;
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
- if (src2->value.u[k].u == 0)
|
|
- {
|
|
- hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO, "Division by zero.");
|
|
- return false;
|
|
- }
|
|
- dst->u[k].u = src1->value.u[k].u % src2->value.u[k].u;
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u >= src2->value.u[k].u;
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Fold modulus for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
- return false;
|
|
+ vkd3d_unreachable();
|
|
}
|
|
+
|
|
+ dst->u[k].u *= ~0u;
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_less(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
+ assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (src1->node.data_type->base_type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].u = src1->value.u[k].f < src2->value.u[k].f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].u = src1->value.u[k].d < src2->value.u[k].d;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_INT:
|
|
+ dst->u[k].u = src1->value.u[k].i < src2->value.u[k].i;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u < src2->value.u[k].u;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+
|
|
+ dst->u[k].u *= ~0u;
|
|
}
|
|
return true;
|
|
}
|
|
@@ -419,6 +692,15 @@ static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
{
|
|
switch (type)
|
|
{
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = fmaxf(src1->value.u[k].f, src2->value.u[k].f);
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].d = fmax(src1->value.u[k].d, src2->value.u[k].d);
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_INT:
|
|
dst->u[k].i = max(src1->value.u[k].i, src2->value.u[k].i);
|
|
break;
|
|
@@ -448,6 +730,15 @@ static bool fold_min(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
{
|
|
switch (type)
|
|
{
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = fminf(src1->value.u[k].f, src2->value.u[k].f);
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].d = fmin(src1->value.u[k].d, src2->value.u[k].d);
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_INT:
|
|
dst->u[k].i = min(src1->value.u[k].i, src2->value.u[k].i);
|
|
break;
|
|
@@ -464,8 +755,9 @@ static bool fold_min(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_bit_xor(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
- const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+static bool fold_mod(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2,
|
|
+ const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type type = dst_type->base_type;
|
|
unsigned int k;
|
|
@@ -478,19 +770,35 @@ static bool fold_bit_xor(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
switch (type)
|
|
{
|
|
case HLSL_TYPE_INT:
|
|
+ if (src2->value.u[k].i == 0)
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO, "Division by zero.");
|
|
+ return false;
|
|
+ }
|
|
+ if (src1->value.u[k].i == INT_MIN && src2->value.u[k].i == -1)
|
|
+ dst->u[k].i = 0;
|
|
+ else
|
|
+ dst->u[k].i = src1->value.u[k].i % src2->value.u[k].i;
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_UINT:
|
|
- dst->u[k].u = src1->value.u[k].u ^ src2->value.u[k].u;
|
|
+ if (src2->value.u[k].u == 0)
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO, "Division by zero.");
|
|
+ return false;
|
|
+ }
|
|
+ dst->u[k].u = src1->value.u[k].u % src2->value.u[k].u;
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Fold bit xor for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ FIXME("Fold modulus for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_bit_and(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
enum hlsl_base_type type = dst_type->base_type;
|
|
@@ -503,48 +811,67 @@ static bool fold_bit_and(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
{
|
|
switch (type)
|
|
{
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = src1->value.u[k].f * src2->value.u[k].f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].d = src1->value.u[k].d * src2->value.u[k].d;
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- dst->u[k].u = src1->value.u[k].u & src2->value.u[k].u;
|
|
+ dst->u[k].u = src1->value.u[k].u * src2->value.u[k].u;
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Fold bit and for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ FIXME("Fold multiplication for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
-static bool fold_bit_or(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
- enum hlsl_base_type type = dst_type->base_type;
|
|
unsigned int k;
|
|
|
|
- assert(type == src1->node.data_type->base_type);
|
|
- assert(type == src2->node.data_type->base_type);
|
|
+ assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
+ assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
|
|
|
|
for (k = 0; k < dst_type->dimx; ++k)
|
|
{
|
|
- switch (type)
|
|
+ switch (src1->node.data_type->base_type)
|
|
{
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].u = src1->value.u[k].f != src2->value.u[k].f;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k].u = src1->value.u[k].d != src2->value.u[k].d;
|
|
+ break;
|
|
+
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- dst->u[k].u = src1->value.u[k].u | src2->value.u[k].u;
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = src1->value.u[k].u != src2->value.u[k].u;
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Fold bit or for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
- return false;
|
|
+ vkd3d_unreachable();
|
|
}
|
|
+
|
|
+ dst->u[k].u *= ~0u;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
- struct hlsl_ir_constant *arg1, *arg2 = NULL;
|
|
+ struct hlsl_ir_constant *arg1, *arg2 = NULL, *arg3 = NULL;
|
|
struct hlsl_constant_value res = {0};
|
|
struct hlsl_ir_node *res_node;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -572,6 +899,8 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
arg1 = hlsl_ir_constant(expr->operands[0].node);
|
|
if (expr->operands[1].node)
|
|
arg2 = hlsl_ir_constant(expr->operands[1].node);
|
|
+ if (expr->operands[2].node)
|
|
+ arg3 = hlsl_ir_constant(expr->operands[2].node);
|
|
|
|
switch (expr->op)
|
|
{
|
|
@@ -583,28 +912,58 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_cast(ctx, &res, instr->data_type, arg1);
|
|
break;
|
|
|
|
+ case HLSL_OP1_LOG2:
|
|
+ success = fold_log2(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
+ break;
|
|
+
|
|
case HLSL_OP1_NEG:
|
|
success = fold_neg(ctx, &res, instr->data_type, arg1);
|
|
break;
|
|
|
|
+ case HLSL_OP1_RCP:
|
|
+ success = fold_rcp(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_SQRT:
|
|
+ success = fold_sqrt(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
+ break;
|
|
+
|
|
case HLSL_OP2_ADD:
|
|
success = fold_add(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
- case HLSL_OP2_MUL:
|
|
- success = fold_mul(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ case HLSL_OP2_BIT_AND:
|
|
+ case HLSL_OP2_LOGIC_AND:
|
|
+ success = fold_and(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
- case HLSL_OP2_NEQUAL:
|
|
- success = fold_nequal(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ case HLSL_OP2_BIT_OR:
|
|
+ case HLSL_OP2_LOGIC_OR:
|
|
+ success = fold_or(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_BIT_XOR:
|
|
+ success = fold_bit_xor(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_DOT:
|
|
+ success = fold_dot(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_DIV:
|
|
success = fold_div(ctx, &res, instr->data_type, arg1, arg2, &instr->loc);
|
|
break;
|
|
|
|
- case HLSL_OP2_MOD:
|
|
- success = fold_mod(ctx, &res, instr->data_type, arg1, arg2, &instr->loc);
|
|
+ case HLSL_OP2_EQUAL:
|
|
+ success = fold_equal(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_GEQUAL:
|
|
+ success = fold_gequal(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP2_LESS:
|
|
+ success = fold_less(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_MAX:
|
|
@@ -615,16 +974,20 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_min(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
- case HLSL_OP2_BIT_XOR:
|
|
- success = fold_bit_xor(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ case HLSL_OP2_MOD:
|
|
+ success = fold_mod(ctx, &res, instr->data_type, arg1, arg2, &instr->loc);
|
|
break;
|
|
|
|
- case HLSL_OP2_BIT_AND:
|
|
- success = fold_bit_and(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ case HLSL_OP2_MUL:
|
|
+ success = fold_mul(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
- case HLSL_OP2_BIT_OR:
|
|
- success = fold_bit_or(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ case HLSL_OP2_NEQUAL:
|
|
+ success = fold_nequal(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP3_DP2ADD:
|
|
+ success = fold_dp2add(ctx, &res, instr->data_type, arg1, arg2, arg3);
|
|
break;
|
|
|
|
default:
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
index 9eefb82c226..6d7c89653e3 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
@@ -85,6 +85,72 @@ static void shader_instruction_eliminate_phase_instance_id(struct vkd3d_shader_i
|
|
shader_register_eliminate_phase_addressing((struct vkd3d_shader_register *)&ins->dst[i].reg, instance_id);
|
|
}
|
|
|
|
+static const struct vkd3d_shader_varying_map *find_varying_map(
|
|
+ const struct vkd3d_shader_next_stage_info *next_stage, unsigned int signature_idx)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < next_stage->varying_count; ++i)
|
|
+ {
|
|
+ if (next_stage->varying_map[i].output_signature_index == signature_idx)
|
|
+ return &next_stage->varying_map[i];
|
|
+ }
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result remap_output_signature(struct vkd3d_shader_parser *parser,
|
|
+ const struct vkd3d_shader_compile_info *compile_info)
|
|
+{
|
|
+ struct shader_signature *signature = &parser->shader_desc.output_signature;
|
|
+ const struct vkd3d_shader_next_stage_info *next_stage;
|
|
+ unsigned int i;
|
|
+
|
|
+ if (!(next_stage = vkd3d_find_struct(compile_info->next, NEXT_STAGE_INFO)))
|
|
+ return VKD3D_OK;
|
|
+
|
|
+ for (i = 0; i < signature->element_count; ++i)
|
|
+ {
|
|
+ const struct vkd3d_shader_varying_map *map = find_varying_map(next_stage, i);
|
|
+ struct signature_element *e = &signature->elements[i];
|
|
+
|
|
+ if (map)
|
|
+ {
|
|
+ unsigned int input_mask = map->input_mask;
|
|
+
|
|
+ e->target_location = map->input_register_index;
|
|
+
|
|
+ /* It is illegal in Vulkan if the next shader uses the same varying
|
|
+ * location with a different mask. */
|
|
+ if (input_mask && input_mask != e->mask)
|
|
+ {
|
|
+ vkd3d_shader_parser_error(parser, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED,
|
|
+ "Aborting due to not yet implemented feature: "
|
|
+ "Output mask %#x does not match input mask %#x.",
|
|
+ e->mask, input_mask);
|
|
+ return VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ e->target_location = SIGNATURE_TARGET_LOCATION_UNUSED;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < next_stage->varying_count; ++i)
|
|
+ {
|
|
+ if (next_stage->varying_map[i].output_signature_index >= signature->element_count)
|
|
+ {
|
|
+ vkd3d_shader_parser_error(parser, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED,
|
|
+ "Aborting due to not yet implemented feature: "
|
|
+ "The next stage consumes varyings not written by this stage.");
|
|
+ return VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
struct hull_flattener
|
|
{
|
|
struct vkd3d_shader_instruction_array instructions;
|
|
@@ -230,7 +296,7 @@ static enum vkd3d_result flattener_flatten_phases(struct hull_flattener *normali
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
-static void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
+void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
enum vkd3d_data_type data_type, unsigned int idx_count)
|
|
{
|
|
reg->type = reg_type;
|
|
@@ -247,13 +313,13 @@ static void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_s
|
|
reg->immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
}
|
|
|
|
-static void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx)
|
|
+void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx)
|
|
{
|
|
memset(ins, 0, sizeof(*ins));
|
|
ins->handler_idx = handler_idx;
|
|
}
|
|
|
|
-enum vkd3d_result instruction_array_flatten_hull_shader_phases(struct vkd3d_shader_instruction_array *src_instructions)
|
|
+static enum vkd3d_result instruction_array_flatten_hull_shader_phases(struct vkd3d_shader_instruction_array *src_instructions)
|
|
{
|
|
struct hull_flattener flattener = {*src_instructions};
|
|
struct vkd3d_shader_instruction_array *instructions;
|
|
@@ -388,7 +454,7 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
-enum vkd3d_result instruction_array_normalise_hull_shader_control_point_io(
|
|
+static enum vkd3d_result instruction_array_normalise_hull_shader_control_point_io(
|
|
struct vkd3d_shader_instruction_array *src_instructions, const struct shader_signature *input_signature)
|
|
{
|
|
struct vkd3d_shader_instruction_array *instructions;
|
|
@@ -999,7 +1065,7 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi
|
|
shader_instruction_init(ins, VKD3DSIH_NOP);
|
|
}
|
|
|
|
-enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_instruction_array *instructions,
|
|
+static enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_instruction_array *instructions,
|
|
enum vkd3d_shader_type shader_type, struct shader_signature *input_signature,
|
|
struct shader_signature *output_signature, struct shader_signature *patch_constant_signature)
|
|
{
|
|
@@ -1070,3 +1136,159 @@ enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_i
|
|
*instructions = normaliser.instructions;
|
|
return VKD3D_OK;
|
|
}
|
|
+
|
|
+struct flat_constant_def
|
|
+{
|
|
+ enum vkd3d_shader_d3dbc_constant_register set;
|
|
+ uint32_t index;
|
|
+ uint32_t value[4];
|
|
+};
|
|
+
|
|
+struct flat_constants_normaliser
|
|
+{
|
|
+ struct vkd3d_shader_parser *parser;
|
|
+ struct flat_constant_def *defs;
|
|
+ size_t def_count, defs_capacity;
|
|
+};
|
|
+
|
|
+static bool get_flat_constant_register_type(const struct vkd3d_shader_register *reg,
|
|
+ enum vkd3d_shader_d3dbc_constant_register *set, uint32_t *index)
|
|
+{
|
|
+ static const struct
|
|
+ {
|
|
+ enum vkd3d_shader_register_type type;
|
|
+ enum vkd3d_shader_d3dbc_constant_register set;
|
|
+ uint32_t offset;
|
|
+ }
|
|
+ regs[] =
|
|
+ {
|
|
+ {VKD3DSPR_CONST, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 0},
|
|
+ {VKD3DSPR_CONST2, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 2048},
|
|
+ {VKD3DSPR_CONST3, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 4096},
|
|
+ {VKD3DSPR_CONST4, VKD3D_SHADER_D3DBC_FLOAT_CONSTANT_REGISTER, 6144},
|
|
+ {VKD3DSPR_CONSTINT, VKD3D_SHADER_D3DBC_INT_CONSTANT_REGISTER, 0},
|
|
+ {VKD3DSPR_CONSTBOOL, VKD3D_SHADER_D3DBC_BOOL_CONSTANT_REGISTER, 0},
|
|
+ };
|
|
+
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < ARRAY_SIZE(regs); ++i)
|
|
+ {
|
|
+ if (reg->type == regs[i].type)
|
|
+ {
|
|
+ if (reg->idx[0].rel_addr)
|
|
+ {
|
|
+ FIXME("Unhandled relative address.\n");
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ *set = regs[i].set;
|
|
+ *index = regs[i].offset + reg->idx[0].offset;
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return false;
|
|
+}
|
|
+
|
|
+static void shader_register_normalise_flat_constants(struct vkd3d_shader_src_param *param,
|
|
+ const struct flat_constants_normaliser *normaliser)
|
|
+{
|
|
+ enum vkd3d_shader_d3dbc_constant_register set;
|
|
+ uint32_t index;
|
|
+ size_t i, j;
|
|
+
|
|
+ if (!get_flat_constant_register_type(¶m->reg, &set, &index))
|
|
+ return;
|
|
+
|
|
+ for (i = 0; i < normaliser->def_count; ++i)
|
|
+ {
|
|
+ if (normaliser->defs[i].set == set && normaliser->defs[i].index == index)
|
|
+ {
|
|
+ param->reg.type = VKD3DSPR_IMMCONST;
|
|
+ param->reg.idx_count = 0;
|
|
+ param->reg.immconst_type = VKD3D_IMMCONST_VEC4;
|
|
+ for (j = 0; j < 4; ++j)
|
|
+ param->reg.u.immconst_uint[j] = normaliser->defs[i].value[j];
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ param->reg.type = VKD3DSPR_CONSTBUFFER;
|
|
+ param->reg.idx[0].offset = set; /* register ID */
|
|
+ param->reg.idx[1].offset = set; /* register index */
|
|
+ param->reg.idx[2].offset = index; /* buffer index */
|
|
+ param->reg.idx_count = 3;
|
|
+}
|
|
+
|
|
+static enum vkd3d_result instruction_array_normalise_flat_constants(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ struct flat_constants_normaliser normaliser = {.parser = parser};
|
|
+ unsigned int i, j;
|
|
+
|
|
+ for (i = 0; i < parser->instructions.count; ++i)
|
|
+ {
|
|
+ struct vkd3d_shader_instruction *ins = &parser->instructions.elements[i];
|
|
+
|
|
+ if (ins->handler_idx == VKD3DSIH_DEF || ins->handler_idx == VKD3DSIH_DEFI || ins->handler_idx == VKD3DSIH_DEFB)
|
|
+ {
|
|
+ struct flat_constant_def *def;
|
|
+
|
|
+ if (!vkd3d_array_reserve((void **)&normaliser.defs, &normaliser.defs_capacity,
|
|
+ normaliser.def_count + 1, sizeof(*normaliser.defs)))
|
|
+ {
|
|
+ vkd3d_free(normaliser.defs);
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+
|
|
+ def = &normaliser.defs[normaliser.def_count++];
|
|
+
|
|
+ get_flat_constant_register_type((struct vkd3d_shader_register *)&ins->dst[0].reg, &def->set, &def->index);
|
|
+ for (j = 0; j < 4; ++j)
|
|
+ def->value[j] = ins->src[0].reg.u.immconst_uint[j];
|
|
+
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ for (j = 0; j < ins->src_count; ++j)
|
|
+ shader_register_normalise_flat_constants((struct vkd3d_shader_src_param *)&ins->src[j], &normaliser);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ vkd3d_free(normaliser.defs);
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
|
|
+ const struct vkd3d_shader_compile_info *compile_info)
|
|
+{
|
|
+ struct vkd3d_shader_instruction_array *instructions = &parser->instructions;
|
|
+ enum vkd3d_result result = VKD3D_OK;
|
|
+
|
|
+ if (parser->shader_desc.is_dxil)
|
|
+ return result;
|
|
+
|
|
+ if (parser->shader_version.type != VKD3D_SHADER_TYPE_PIXEL
|
|
+ && (result = remap_output_signature(parser, compile_info)) < 0)
|
|
+ return result;
|
|
+
|
|
+ if (parser->shader_version.type == VKD3D_SHADER_TYPE_HULL
|
|
+ && (result = instruction_array_flatten_hull_shader_phases(instructions)) >= 0)
|
|
+ {
|
|
+ result = instruction_array_normalise_hull_shader_control_point_io(instructions,
|
|
+ &parser->shader_desc.input_signature);
|
|
+ }
|
|
+ if (result >= 0)
|
|
+ result = instruction_array_normalise_io_registers(instructions, parser->shader_version.type,
|
|
+ &parser->shader_desc.input_signature, &parser->shader_desc.output_signature,
|
|
+ &parser->shader_desc.patch_constant_signature);
|
|
+
|
|
+ if (result >= 0)
|
|
+ result = instruction_array_normalise_flat_constants(parser);
|
|
+
|
|
+ if (result >= 0 && TRACE_ON())
|
|
+ vkd3d_shader_trace(instructions, &parser->shader_version);
|
|
+
|
|
+ return result;
|
|
+}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/preproc.l b/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
|
index 94079696280..6fb61eff6c3 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
|
@@ -30,6 +30,13 @@
|
|
|
|
#define YY_DECL static int preproc_lexer_lex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, yyscan_t yyscanner)
|
|
|
|
+static struct preproc_macro *preproc_get_top_macro(struct preproc_ctx *ctx)
|
|
+{
|
|
+ if (!ctx->expansion_count)
|
|
+ return NULL;
|
|
+ return ctx->expansion_stack[ctx->expansion_count - 1].macro;
|
|
+}
|
|
+
|
|
static void update_location(struct preproc_ctx *ctx);
|
|
|
|
#define YY_USER_ACTION update_location(yyget_extra(yyscanner));
|
|
@@ -125,7 +132,20 @@ INT_SUFFIX [uUlL]{0,2}
|
|
const char *p;
|
|
|
|
if (!ctx->last_was_newline)
|
|
- return T_HASHSTRING;
|
|
+ {
|
|
+ struct preproc_macro *macro;
|
|
+
|
|
+ /* Stringification is only done for function-like macro bodies.
|
|
+ * Anywhere else, we need to parse it as two separate tokens.
|
|
+ * We could use a state for this, but yyless() is easier and cheap.
|
|
+ */
|
|
+
|
|
+ if ((macro = preproc_get_top_macro(ctx)) && macro->arg_count)
|
|
+ return T_HASHSTRING;
|
|
+
|
|
+ yyless(1);
|
|
+ return T_TEXT;
|
|
+ }
|
|
|
|
for (p = yytext + 1; strchr(" \t", *p); ++p)
|
|
;
|
|
@@ -219,13 +239,6 @@ static bool preproc_is_writing(struct preproc_ctx *ctx)
|
|
return file->if_stack[file->if_count - 1].current_true;
|
|
}
|
|
|
|
-static struct preproc_macro *preproc_get_top_macro(struct preproc_ctx *ctx)
|
|
-{
|
|
- if (!ctx->expansion_count)
|
|
- return NULL;
|
|
- return ctx->expansion_stack[ctx->expansion_count - 1].macro;
|
|
-}
|
|
-
|
|
/* Concatenation is not done for object-like macros, but is done for both
|
|
* function-like macro bodies and their arguments. */
|
|
static bool should_concat(struct preproc_ctx *ctx)
|
|
@@ -334,6 +347,43 @@ static bool preproc_push_expansion(struct preproc_ctx *ctx,
|
|
return true;
|
|
}
|
|
|
|
+static void preproc_stringify(struct preproc_ctx *ctx, struct vkd3d_string_buffer *buffer, const char *text)
|
|
+{
|
|
+ const struct preproc_text *expansion;
|
|
+ const char *p = text + 1;
|
|
+ unsigned int i;
|
|
+
|
|
+ while (*p == ' ' || *p == '\t')
|
|
+ ++p;
|
|
+
|
|
+ vkd3d_string_buffer_printf(buffer, "\"");
|
|
+ if ((expansion = find_arg_expansion(ctx, p)))
|
|
+ {
|
|
+ size_t len = expansion->text.content_size;
|
|
+ size_t start = 0;
|
|
+
|
|
+ while (len && strchr(" \t\r\n", expansion->text.buffer[len - 1]))
|
|
+ --len;
|
|
+
|
|
+ while (start < len && strchr(" \t\r\n", expansion->text.buffer[start]))
|
|
+ ++start;
|
|
+
|
|
+ for (i = start; i < len; ++i)
|
|
+ {
|
|
+ char c = expansion->text.buffer[i];
|
|
+
|
|
+ if (c == '\\' || c == '"')
|
|
+ vkd3d_string_buffer_printf(buffer, "\\");
|
|
+ vkd3d_string_buffer_printf(buffer, "%c", c);
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ vkd3d_string_buffer_printf(buffer, "%s", p);
|
|
+ }
|
|
+ vkd3d_string_buffer_printf(buffer, "\"");
|
|
+}
|
|
+
|
|
int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
{
|
|
struct preproc_ctx *ctx = yyget_extra(scanner);
|
|
@@ -441,9 +491,6 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
switch (func_state->state)
|
|
{
|
|
case STATE_NONE:
|
|
- {
|
|
- struct preproc_macro *macro;
|
|
-
|
|
if (token == T_CONCAT && should_concat(ctx))
|
|
{
|
|
while (ctx->buffer.content_size
|
|
@@ -452,37 +499,17 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
break;
|
|
}
|
|
|
|
- /* Stringification, however, is only done for function-like
|
|
- * macro bodies. */
|
|
- if (token == T_HASHSTRING && (macro = preproc_get_top_macro(ctx)) && macro->arg_count)
|
|
+ if (token == T_HASHSTRING)
|
|
{
|
|
- const struct preproc_text *expansion;
|
|
- const char *p = text + 1;
|
|
- unsigned int i;
|
|
+ struct vkd3d_string_buffer buffer;
|
|
|
|
if (ctx->current_directive)
|
|
return return_token(token, lval, text);
|
|
|
|
- while (*p == ' ' || *p == '\t')
|
|
- ++p;
|
|
-
|
|
- vkd3d_string_buffer_printf(&ctx->buffer, "\"");
|
|
- if ((expansion = find_arg_expansion(ctx, p)))
|
|
- {
|
|
- for (i = 0; i < expansion->text.content_size; ++i)
|
|
- {
|
|
- char c = expansion->text.buffer[i];
|
|
-
|
|
- if (c == '\\' || c == '"')
|
|
- vkd3d_string_buffer_printf(&ctx->buffer, "\\");
|
|
- vkd3d_string_buffer_printf(&ctx->buffer, "%c", c);
|
|
- }
|
|
- }
|
|
- else
|
|
- {
|
|
- vkd3d_string_buffer_printf(&ctx->buffer, "%s", p);
|
|
- }
|
|
- vkd3d_string_buffer_printf(&ctx->buffer, "\"");
|
|
+ vkd3d_string_buffer_init(&buffer);
|
|
+ preproc_stringify(ctx, &buffer, text);
|
|
+ vkd3d_string_buffer_printf(&ctx->buffer, "%s", buffer.buffer);
|
|
+ vkd3d_string_buffer_cleanup(&buffer);
|
|
break;
|
|
}
|
|
|
|
@@ -586,7 +613,6 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
else
|
|
vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text);
|
|
break;
|
|
- }
|
|
|
|
case STATE_IDENTIFIER:
|
|
if (token == '(')
|
|
@@ -628,6 +654,41 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
|
|
switch (token)
|
|
{
|
|
+ /* Most text gets left alone (e.g. if it contains macros,
|
|
+ * the macros should be evaluated later).
|
|
+ * Arguments are a special case, and are replaced with
|
|
+ * their values immediately. */
|
|
+ case T_IDENTIFIER:
|
|
+ case T_IDENTIFIER_PAREN:
|
|
+ {
|
|
+ const struct preproc_text *expansion;
|
|
+
|
|
+ if ((expansion = find_arg_expansion(ctx, text)))
|
|
+ {
|
|
+ preproc_push_expansion(ctx, expansion, NULL);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (current_arg)
|
|
+ preproc_text_add(current_arg, text);
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ /* Stringification is another special case. Unsurprisingly,
|
|
+ * we need to stringify if this is an argument. More
|
|
+ * surprisingly, we need to stringify even if it's not. */
|
|
+ case T_HASHSTRING:
|
|
+ {
|
|
+ struct vkd3d_string_buffer buffer;
|
|
+
|
|
+ vkd3d_string_buffer_init(&buffer);
|
|
+ preproc_stringify(ctx, &buffer, text);
|
|
+ if (current_arg)
|
|
+ preproc_text_add(current_arg, buffer.buffer);
|
|
+ vkd3d_string_buffer_cleanup(&buffer);
|
|
+ break;
|
|
+ }
|
|
+
|
|
case T_NEWLINE:
|
|
if (current_arg)
|
|
preproc_text_add(current_arg, " ");
|
|
@@ -686,6 +747,9 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
|
|
if (current_arg)
|
|
preproc_text_add(current_arg, text);
|
|
}
|
|
+
|
|
+ if (current_arg)
|
|
+ preproc_text_add(current_arg, " ");
|
|
break;
|
|
}
|
|
}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
index 3542b5fac51..95f6914acb7 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
@@ -199,6 +199,16 @@ enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d
|
|
}
|
|
}
|
|
|
|
+static inline bool register_is_undef(const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ return reg->type == VKD3DSPR_UNDEF;
|
|
+}
|
|
+
|
|
+static inline bool register_is_constant_or_undef(const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ return register_is_constant(reg) || register_is_undef(reg);
|
|
+}
|
|
+
|
|
#define VKD3D_SPIRV_VERSION 0x00010000
|
|
#define VKD3D_SPIRV_GENERATOR_ID 18
|
|
#define VKD3D_SPIRV_GENERATOR_VERSION 8
|
|
@@ -1746,6 +1756,38 @@ static uint32_t vkd3d_spirv_get_type_id(struct vkd3d_spirv_builder *builder,
|
|
}
|
|
}
|
|
|
|
+static uint32_t vkd3d_spirv_get_type_id_for_data_type(struct vkd3d_spirv_builder *builder,
|
|
+ enum vkd3d_data_type data_type, unsigned int component_count)
|
|
+{
|
|
+ uint32_t scalar_id;
|
|
+
|
|
+ if (component_count == 1)
|
|
+ {
|
|
+ switch (data_type)
|
|
+ {
|
|
+ case VKD3D_DATA_FLOAT:
|
|
+ case VKD3D_DATA_SNORM:
|
|
+ case VKD3D_DATA_UNORM:
|
|
+ return vkd3d_spirv_get_op_type_float(builder, 32);
|
|
+ break;
|
|
+ case VKD3D_DATA_INT:
|
|
+ case VKD3D_DATA_UINT:
|
|
+ return vkd3d_spirv_get_op_type_int(builder, 32, data_type == VKD3D_DATA_INT);
|
|
+ break;
|
|
+ case VKD3D_DATA_DOUBLE:
|
|
+ return vkd3d_spirv_get_op_type_float(builder, 64);
|
|
+ default:
|
|
+ FIXME("Unhandled data type %#x.\n", data_type);
|
|
+ return 0;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ scalar_id = vkd3d_spirv_get_type_id_for_data_type(builder, data_type, 1);
|
|
+ return vkd3d_spirv_get_op_type_vector(builder, scalar_id, component_count);
|
|
+ }
|
|
+}
|
|
+
|
|
static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder, const char *entry_point)
|
|
{
|
|
vkd3d_spirv_stream_init(&builder->debug_stream);
|
|
@@ -2263,7 +2305,7 @@ struct spirv_compiler
|
|
|
|
uint32_t binding_idx;
|
|
|
|
- const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info;
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info;
|
|
unsigned int input_control_point_count;
|
|
unsigned int output_control_point_count;
|
|
bool use_vocp;
|
|
@@ -2333,7 +2375,7 @@ static void spirv_compiler_destroy(struct spirv_compiler *compiler)
|
|
|
|
static struct spirv_compiler *spirv_compiler_create(const struct vkd3d_shader_version *shader_version,
|
|
struct vkd3d_shader_desc *shader_desc, const struct vkd3d_shader_compile_info *compile_info,
|
|
- const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info,
|
|
struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_location *location)
|
|
{
|
|
const struct shader_signature *patch_constant_signature = &shader_desc->patch_constant_signature;
|
|
@@ -2429,13 +2471,6 @@ static struct spirv_compiler *spirv_compiler_create(const struct vkd3d_shader_ve
|
|
|
|
compiler->shader_type = shader_version->type;
|
|
|
|
- compiler->input_signature = shader_desc->input_signature;
|
|
- compiler->output_signature = shader_desc->output_signature;
|
|
- compiler->patch_constant_signature = shader_desc->patch_constant_signature;
|
|
- memset(&shader_desc->input_signature, 0, sizeof(shader_desc->input_signature));
|
|
- memset(&shader_desc->output_signature, 0, sizeof(shader_desc->output_signature));
|
|
- memset(&shader_desc->patch_constant_signature, 0, sizeof(shader_desc->patch_constant_signature));
|
|
-
|
|
if ((shader_interface = vkd3d_find_struct(compile_info->next, INTERFACE_INFO)))
|
|
{
|
|
compiler->xfb_info = vkd3d_find_struct(compile_info->next, TRANSFORM_FEEDBACK_INFO);
|
|
@@ -2536,13 +2571,13 @@ static bool spirv_compiler_check_shader_visibility(const struct spirv_compiler *
|
|
}
|
|
|
|
static struct vkd3d_push_constant_buffer_binding *spirv_compiler_find_push_constant_buffer(
|
|
- const struct spirv_compiler *compiler, const struct vkd3d_shader_constant_buffer *cb)
|
|
+ const struct spirv_compiler *compiler, const struct vkd3d_shader_register_range *range)
|
|
{
|
|
- unsigned int register_space = cb->range.space;
|
|
- unsigned int reg_idx = cb->range.first;
|
|
+ unsigned int register_space = range->space;
|
|
+ unsigned int reg_idx = range->first;
|
|
unsigned int i;
|
|
|
|
- if (cb->range.first != cb->range.last)
|
|
+ if (range->first != range->last)
|
|
return NULL;
|
|
|
|
for (i = 0; i < compiler->shader_interface.push_constant_buffer_count; ++i)
|
|
@@ -2559,8 +2594,8 @@ static struct vkd3d_push_constant_buffer_binding *spirv_compiler_find_push_const
|
|
return NULL;
|
|
}
|
|
|
|
-static bool spirv_compiler_has_combined_sampler(const struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_resource *resource, const struct vkd3d_shader_sampler *sampler)
|
|
+static bool spirv_compiler_has_combined_sampler_for_resource(const struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register_range *range)
|
|
{
|
|
const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface;
|
|
const struct vkd3d_shader_combined_resource_sampler *combined_sampler;
|
|
@@ -2569,10 +2604,35 @@ static bool spirv_compiler_has_combined_sampler(const struct spirv_compiler *com
|
|
if (!shader_interface->combined_sampler_count)
|
|
return false;
|
|
|
|
- if (resource && (resource->reg.reg.type == VKD3DSPR_UAV || resource->range.last != resource->range.first))
|
|
+ if (range->last != range->first)
|
|
return false;
|
|
|
|
- if (sampler && sampler->range.first != sampler->range.last)
|
|
+ for (i = 0; i < shader_interface->combined_sampler_count; ++i)
|
|
+ {
|
|
+ combined_sampler = &shader_interface->combined_samplers[i];
|
|
+
|
|
+ if (!spirv_compiler_check_shader_visibility(compiler, combined_sampler->shader_visibility))
|
|
+ continue;
|
|
+
|
|
+ if ((combined_sampler->resource_space == range->space
|
|
+ && combined_sampler->resource_index == range->first))
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ return false;
|
|
+}
|
|
+
|
|
+static bool spirv_compiler_has_combined_sampler_for_sampler(const struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register_range *range)
|
|
+{
|
|
+ const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface;
|
|
+ const struct vkd3d_shader_combined_resource_sampler *combined_sampler;
|
|
+ unsigned int i;
|
|
+
|
|
+ if (!shader_interface->combined_sampler_count)
|
|
+ return false;
|
|
+
|
|
+ if (range->last != range->first)
|
|
return false;
|
|
|
|
for (i = 0; i < shader_interface->combined_sampler_count; ++i)
|
|
@@ -2582,10 +2642,8 @@ static bool spirv_compiler_has_combined_sampler(const struct spirv_compiler *com
|
|
if (!spirv_compiler_check_shader_visibility(compiler, combined_sampler->shader_visibility))
|
|
continue;
|
|
|
|
- if ((!resource || (combined_sampler->resource_space == resource->range.space
|
|
- && combined_sampler->resource_index == resource->range.first))
|
|
- && (!sampler || (combined_sampler->sampler_space == sampler->range.space
|
|
- && combined_sampler->sampler_index == sampler->range.first)))
|
|
+ if (combined_sampler->sampler_space == range->space
|
|
+ && combined_sampler->sampler_index == range->first)
|
|
return true;
|
|
}
|
|
|
|
@@ -2603,6 +2661,16 @@ static void VKD3D_PRINTF_FUNC(3, 4) spirv_compiler_error(struct spirv_compiler *
|
|
compiler->failed = true;
|
|
}
|
|
|
|
+static void VKD3D_PRINTF_FUNC(3, 4) spirv_compiler_warning(struct spirv_compiler *compiler,
|
|
+ enum vkd3d_shader_error error, const char *format, ...)
|
|
+{
|
|
+ va_list args;
|
|
+
|
|
+ va_start(args, format);
|
|
+ vkd3d_shader_vwarning(compiler->message_context, &compiler->location, error, format, args);
|
|
+ va_end(args);
|
|
+}
|
|
+
|
|
static struct vkd3d_string_buffer *vkd3d_shader_register_range_string(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_register_range *range)
|
|
{
|
|
@@ -3211,13 +3279,13 @@ static bool spirv_compiler_get_register_info(const struct spirv_compiler *compil
|
|
struct vkd3d_symbol reg_symbol, *symbol;
|
|
struct rb_entry *entry;
|
|
|
|
- assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64);
|
|
+ assert(!register_is_constant_or_undef(reg));
|
|
|
|
if (reg->type == VKD3DSPR_TEMP)
|
|
{
|
|
assert(reg->idx[0].offset < compiler->temp_count);
|
|
register_info->id = compiler->temp_id + reg->idx[0].offset;
|
|
- register_info->storage_class = SpvStorageClassFunction;
|
|
+ register_info->storage_class = SpvStorageClassPrivate;
|
|
register_info->descriptor_array = NULL;
|
|
register_info->member_idx = 0;
|
|
register_info->component_type = VKD3D_SHADER_COMPONENT_FLOAT;
|
|
@@ -3553,6 +3621,19 @@ static uint32_t spirv_compiler_emit_load_constant64(struct spirv_compiler *compi
|
|
vkd3d_component_type_from_data_type(reg->data_type), component_count, values);
|
|
}
|
|
|
|
+static uint32_t spirv_compiler_emit_load_undef(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register *reg, DWORD write_mask)
|
|
+{
|
|
+ unsigned int component_count = vkd3d_write_mask_component_count(write_mask);
|
|
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ uint32_t type_id;
|
|
+
|
|
+ assert(reg->type == VKD3DSPR_UNDEF);
|
|
+
|
|
+ type_id = vkd3d_spirv_get_type_id_for_data_type(builder, reg->data_type, component_count);
|
|
+ return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id);
|
|
+}
|
|
+
|
|
static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_register *reg, DWORD swizzle, DWORD write_mask,
|
|
const struct vkd3d_shader_register_info *reg_info)
|
|
@@ -3563,7 +3644,7 @@ static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler,
|
|
enum vkd3d_shader_component_type component_type;
|
|
unsigned int skipped_component_mask;
|
|
|
|
- assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64);
|
|
+ assert(!register_is_constant_or_undef(reg));
|
|
assert(vkd3d_write_mask_component_count(write_mask) == 1);
|
|
|
|
component_idx = vkd3d_write_mask_get_component_idx(write_mask);
|
|
@@ -3615,6 +3696,8 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler,
|
|
return spirv_compiler_emit_load_constant(compiler, reg, swizzle, write_mask);
|
|
else if (reg->type == VKD3DSPR_IMMCONST64)
|
|
return spirv_compiler_emit_load_constant64(compiler, reg, swizzle, write_mask);
|
|
+ else if (reg->type == VKD3DSPR_UNDEF)
|
|
+ return spirv_compiler_emit_load_undef(compiler, reg, write_mask);
|
|
|
|
component_count = vkd3d_write_mask_component_count(write_mask);
|
|
component_type = vkd3d_component_type_from_data_type(reg->data_type);
|
|
@@ -3827,7 +3910,7 @@ static void spirv_compiler_emit_store_reg(struct spirv_compiler *compiler,
|
|
unsigned int src_write_mask = write_mask;
|
|
uint32_t type_id;
|
|
|
|
- assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64);
|
|
+ assert(!register_is_constant_or_undef(reg));
|
|
|
|
if (!spirv_compiler_get_register_info(compiler, reg, ®_info))
|
|
return;
|
|
@@ -3998,6 +4081,11 @@ static void spirv_compiler_emit_interpolation_decorations(struct spirv_compiler
|
|
vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading);
|
|
vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0);
|
|
break;
|
|
+ case VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE:
|
|
+ vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationNoPerspective, NULL, 0);
|
|
+ vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading);
|
|
+ vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0);
|
|
+ break;
|
|
default:
|
|
FIXME("Unhandled interpolation mode %#x.\n", mode);
|
|
break;
|
|
@@ -4542,7 +4630,7 @@ static uint32_t spirv_compiler_emit_input(struct spirv_compiler *compiler,
|
|
}
|
|
else
|
|
{
|
|
- unsigned int location = signature_element->register_index;
|
|
+ unsigned int location = signature_element->target_location;
|
|
|
|
input_id = spirv_compiler_emit_array_variable(compiler, &builder->global_stream,
|
|
storage_class, component_type, input_component_count, array_sizes, 2);
|
|
@@ -4704,13 +4792,16 @@ static bool is_dual_source_blending(const struct spirv_compiler *compiler)
|
|
|
|
static void calculate_clip_or_cull_distance_mask(const struct signature_element *e, uint32_t *mask)
|
|
{
|
|
+ unsigned int write_mask;
|
|
+
|
|
if (e->semantic_index >= sizeof(*mask) * CHAR_BIT / VKD3D_VEC4_SIZE)
|
|
{
|
|
FIXME("Invalid semantic index %u for clip/cull distance.\n", e->semantic_index);
|
|
return;
|
|
}
|
|
|
|
- *mask |= (e->mask & VKD3DSP_WRITEMASK_ALL) << (VKD3D_VEC4_SIZE * e->semantic_index);
|
|
+ write_mask = e->mask >> vkd3d_write_mask_get_component_idx(e->mask);
|
|
+ *mask |= (write_mask & VKD3DSP_WRITEMASK_ALL) << (VKD3D_VEC4_SIZE * e->semantic_index);
|
|
}
|
|
|
|
/* Emits arrayed SPIR-V built-in variables. */
|
|
@@ -4874,7 +4965,6 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
|
component_type = builtin->component_type;
|
|
if (!builtin->spirv_array_size)
|
|
output_component_count = builtin->component_count;
|
|
- component_idx = 0;
|
|
}
|
|
else
|
|
{
|
|
@@ -4888,14 +4978,9 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
|
|| needs_private_io_variable(builtin))
|
|
{
|
|
use_private_variable = true;
|
|
- reg_write_mask = write_mask;
|
|
- }
|
|
- else
|
|
- {
|
|
- component_idx = vkd3d_write_mask_get_component_idx(write_mask);
|
|
- reg_write_mask = write_mask >> component_idx;
|
|
}
|
|
|
|
+ reg_write_mask = write_mask >> component_idx;
|
|
vkd3d_symbol_make_register(®_symbol, reg);
|
|
|
|
if (rb_get(&compiler->symbol_table, ®_symbol))
|
|
@@ -4918,9 +5003,15 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
|
|
|
spirv_compiler_emit_register_execution_mode(compiler, &dst->reg);
|
|
}
|
|
+ else if (signature_element->target_location == SIGNATURE_TARGET_LOCATION_UNUSED)
|
|
+ {
|
|
+ storage_class = SpvStorageClassPrivate;
|
|
+ id = spirv_compiler_emit_array_variable(compiler, &builder->global_stream,
|
|
+ storage_class, component_type, output_component_count, array_sizes, 2);
|
|
+ }
|
|
else
|
|
{
|
|
- unsigned int location = signature_element->register_index;
|
|
+ unsigned int location = signature_element->target_location;
|
|
|
|
if (is_patch_constant)
|
|
location += shader_signature_next_location(&compiler->output_signature);
|
|
@@ -4929,10 +5020,10 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
|
storage_class, component_type, output_component_count, array_sizes, 2);
|
|
vkd3d_spirv_add_iface_variable(builder, id);
|
|
|
|
- if (is_dual_source_blending(compiler) && signature_element->register_index < 2)
|
|
+ if (is_dual_source_blending(compiler) && location < 2)
|
|
{
|
|
vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, 0);
|
|
- vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationIndex, signature_element->register_index);
|
|
+ vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationIndex, location);
|
|
}
|
|
else
|
|
{
|
|
@@ -5258,8 +5349,7 @@ static void spirv_compiler_emit_dcl_global_flags(struct spirv_compiler *compiler
|
|
WARN("Unhandled global flags %#x.\n", flags);
|
|
}
|
|
|
|
-static void spirv_compiler_emit_dcl_temps(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
+static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t count)
|
|
{
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
size_t function_location;
|
|
@@ -5270,11 +5360,11 @@ static void spirv_compiler_emit_dcl_temps(struct spirv_compiler *compiler,
|
|
vkd3d_spirv_begin_function_stream_insertion(builder, function_location);
|
|
|
|
assert(!compiler->temp_count);
|
|
- compiler->temp_count = instruction->declaration.count;
|
|
+ compiler->temp_count = count;
|
|
for (i = 0; i < compiler->temp_count; ++i)
|
|
{
|
|
- id = spirv_compiler_emit_variable(compiler, &builder->function_stream,
|
|
- SpvStorageClassFunction, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
|
|
+ id = spirv_compiler_emit_variable(compiler, &builder->global_stream,
|
|
+ SpvStorageClassPrivate, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
|
|
if (!i)
|
|
compiler->temp_id = id;
|
|
assert(id == compiler->temp_id + i);
|
|
@@ -5473,50 +5563,55 @@ static uint32_t spirv_compiler_build_descriptor_variable(struct spirv_compiler *
|
|
return var_id;
|
|
}
|
|
|
|
-static void spirv_compiler_emit_dcl_constant_buffer(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
+static void spirv_compiler_emit_cbv_declaration(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register_range *range, unsigned int register_id, unsigned int size_in_bytes)
|
|
{
|
|
- const struct vkd3d_shader_constant_buffer *cb = &instruction->declaration.cb;
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
uint32_t vec4_id, array_type_id, length_id, struct_id, var_id;
|
|
const SpvStorageClass storage_class = SpvStorageClassUniform;
|
|
- const struct vkd3d_shader_register *reg = &cb->src.reg;
|
|
struct vkd3d_push_constant_buffer_binding *push_cb;
|
|
struct vkd3d_descriptor_variable_info var_info;
|
|
struct vkd3d_symbol reg_symbol;
|
|
+ unsigned int size;
|
|
+
|
|
+ struct vkd3d_shader_register reg =
|
|
+ {
|
|
+ .type = VKD3DSPR_CONSTBUFFER,
|
|
+ .idx[0].offset = register_id,
|
|
+ .idx_count = 1,
|
|
+ };
|
|
|
|
- assert(!(instruction->flags & ~VKD3DSI_INDEXED_DYNAMIC));
|
|
+ size = size_in_bytes / (VKD3D_VEC4_SIZE * sizeof(uint32_t));
|
|
|
|
- if ((push_cb = spirv_compiler_find_push_constant_buffer(compiler, cb)))
|
|
+ if ((push_cb = spirv_compiler_find_push_constant_buffer(compiler, range)))
|
|
{
|
|
/* Push constant buffers are handled in
|
|
* spirv_compiler_emit_push_constant_buffers().
|
|
*/
|
|
- unsigned int cb_size_in_bytes = cb->size * VKD3D_VEC4_SIZE * sizeof(uint32_t);
|
|
- push_cb->reg = *reg;
|
|
- push_cb->size = cb->size;
|
|
- if (cb_size_in_bytes > push_cb->pc.size)
|
|
+ push_cb->reg = reg;
|
|
+ push_cb->size = size;
|
|
+ if (size_in_bytes > push_cb->pc.size)
|
|
{
|
|
WARN("Constant buffer size %u exceeds push constant size %u.\n",
|
|
- cb_size_in_bytes, push_cb->pc.size);
|
|
+ size_in_bytes, push_cb->pc.size);
|
|
}
|
|
return;
|
|
}
|
|
|
|
vec4_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
|
|
- length_id = spirv_compiler_get_constant_uint(compiler, cb->size);
|
|
+ length_id = spirv_compiler_get_constant_uint(compiler, size);
|
|
array_type_id = vkd3d_spirv_build_op_type_array(builder, vec4_id, length_id);
|
|
vkd3d_spirv_build_op_decorate1(builder, array_type_id, SpvDecorationArrayStride, 16);
|
|
|
|
struct_id = vkd3d_spirv_build_op_type_struct(builder, &array_type_id, 1);
|
|
vkd3d_spirv_build_op_decorate(builder, struct_id, SpvDecorationBlock, NULL, 0);
|
|
vkd3d_spirv_build_op_member_decorate1(builder, struct_id, 0, SpvDecorationOffset, 0);
|
|
- vkd3d_spirv_build_op_name(builder, struct_id, "cb%u_struct", cb->size);
|
|
+ vkd3d_spirv_build_op_name(builder, struct_id, "cb%u_struct", size);
|
|
|
|
var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, struct_id,
|
|
- reg, &cb->range, VKD3D_SHADER_RESOURCE_BUFFER, false, &var_info);
|
|
+ ®, range, VKD3D_SHADER_RESOURCE_BUFFER, false, &var_info);
|
|
|
|
- vkd3d_symbol_make_register(®_symbol, reg);
|
|
+ vkd3d_symbol_make_register(®_symbol, ®);
|
|
vkd3d_symbol_set_register_info(®_symbol, var_id, storage_class,
|
|
VKD3D_SHADER_COMPONENT_FLOAT, VKD3DSP_WRITEMASK_ALL);
|
|
reg_symbol.descriptor_array = var_info.array_symbol;
|
|
@@ -5557,29 +5652,34 @@ static void spirv_compiler_emit_dcl_immediate_constant_buffer(struct spirv_compi
|
|
spirv_compiler_put_symbol(compiler, ®_symbol);
|
|
}
|
|
|
|
-static void spirv_compiler_emit_dcl_sampler(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
+static void spirv_compiler_emit_sampler_declaration(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register_range *range, unsigned int register_id)
|
|
{
|
|
- const struct vkd3d_shader_sampler *sampler = &instruction->declaration.sampler;
|
|
const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
- const struct vkd3d_shader_register *reg = &sampler->src.reg;
|
|
struct vkd3d_descriptor_variable_info var_info;
|
|
struct vkd3d_symbol reg_symbol;
|
|
uint32_t type_id, var_id;
|
|
|
|
- vkd3d_symbol_make_sampler(®_symbol, reg);
|
|
- reg_symbol.info.sampler.range = sampler->range;
|
|
+ const struct vkd3d_shader_register reg =
|
|
+ {
|
|
+ .type = VKD3DSPR_SAMPLER,
|
|
+ .idx[0].offset = register_id,
|
|
+ .idx_count = 1,
|
|
+ };
|
|
+
|
|
+ vkd3d_symbol_make_sampler(®_symbol, ®);
|
|
+ reg_symbol.info.sampler.range = *range;
|
|
spirv_compiler_put_symbol(compiler, ®_symbol);
|
|
|
|
- if (spirv_compiler_has_combined_sampler(compiler, NULL, sampler))
|
|
+ if (spirv_compiler_has_combined_sampler_for_sampler(compiler, range))
|
|
return;
|
|
|
|
type_id = vkd3d_spirv_get_op_type_sampler(builder);
|
|
- var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg,
|
|
- &sampler->range, VKD3D_SHADER_RESOURCE_NONE, false, &var_info);
|
|
+ var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, type_id, ®,
|
|
+ range, VKD3D_SHADER_RESOURCE_NONE, false, &var_info);
|
|
|
|
- vkd3d_symbol_make_register(®_symbol, reg);
|
|
+ vkd3d_symbol_make_register(®_symbol, ®);
|
|
vkd3d_symbol_set_register_info(®_symbol, var_id, storage_class,
|
|
VKD3D_SHADER_COMPONENT_FLOAT, VKD3DSP_WRITEMASK_ALL);
|
|
reg_symbol.descriptor_array = var_info.array_symbol;
|
|
@@ -5624,13 +5724,13 @@ static SpvImageFormat image_format_for_image_read(enum vkd3d_shader_component_ty
|
|
}
|
|
}
|
|
|
|
-static const struct vkd3d_shader_descriptor_info *spirv_compiler_get_descriptor_info(
|
|
+static const struct vkd3d_shader_descriptor_info1 *spirv_compiler_get_descriptor_info(
|
|
struct spirv_compiler *compiler, enum vkd3d_shader_descriptor_type type,
|
|
const struct vkd3d_shader_register_range *range)
|
|
{
|
|
- const struct vkd3d_shader_scan_descriptor_info *descriptor_info = compiler->scan_descriptor_info;
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *descriptor_info = compiler->scan_descriptor_info;
|
|
unsigned int register_last = (range->last == ~0u) ? range->first : range->last;
|
|
- const struct vkd3d_shader_descriptor_info *d;
|
|
+ const struct vkd3d_shader_descriptor_info1 *d;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < descriptor_info->descriptor_count; ++i)
|
|
@@ -5650,7 +5750,7 @@ static uint32_t spirv_compiler_get_image_type_id(struct spirv_compiler *compiler
|
|
bool raw_structured, uint32_t depth)
|
|
{
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
- const struct vkd3d_shader_descriptor_info *d;
|
|
+ const struct vkd3d_shader_descriptor_info1 *d;
|
|
bool uav_read, uav_atomics;
|
|
uint32_t sampled_type_id;
|
|
SpvImageFormat format;
|
|
@@ -5685,7 +5785,7 @@ static void spirv_compiler_emit_combined_sampler_declarations(struct spirv_compi
|
|
const struct vkd3d_shader_combined_resource_sampler *current;
|
|
uint32_t image_type_id, type_id, ptr_type_id, var_id;
|
|
enum vkd3d_shader_binding_flag resource_type_flag;
|
|
- const struct vkd3d_shader_descriptor_info *d;
|
|
+ const struct vkd3d_shader_descriptor_info1 *d;
|
|
struct vkd3d_symbol symbol;
|
|
unsigned int i;
|
|
bool depth;
|
|
@@ -5761,20 +5861,30 @@ static void spirv_compiler_emit_combined_sampler_declarations(struct spirv_compi
|
|
}
|
|
|
|
static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type,
|
|
- enum vkd3d_data_type resource_data_type, unsigned int structure_stride, bool raw)
|
|
+ const struct vkd3d_shader_register_range *range, unsigned int register_id,
|
|
+ unsigned int sample_count, bool is_uav, enum vkd3d_shader_resource_type resource_type,
|
|
+ enum vkd3d_shader_resource_data_type resource_data_type, unsigned int structure_stride, bool raw)
|
|
{
|
|
struct vkd3d_descriptor_variable_info var_info, counter_var_info = {0};
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
SpvStorageClass storage_class = SpvStorageClassUniformConstant;
|
|
uint32_t counter_type_id, type_id, var_id, counter_var_id = 0;
|
|
- const struct vkd3d_shader_register *reg = &resource->reg.reg;
|
|
const struct vkd3d_spirv_resource_type *resource_type_info;
|
|
enum vkd3d_shader_component_type sampled_type;
|
|
struct vkd3d_symbol resource_symbol;
|
|
- bool is_uav;
|
|
|
|
- is_uav = reg->type == VKD3DSPR_UAV;
|
|
+ struct vkd3d_shader_register reg =
|
|
+ {
|
|
+ .type = is_uav ? VKD3DSPR_UAV : VKD3DSPR_RESOURCE,
|
|
+ .idx[0].offset = register_id,
|
|
+ .idx_count = 1,
|
|
+ };
|
|
+
|
|
+ if (resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMS && sample_count == 1)
|
|
+ resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2D;
|
|
+ else if (resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY && sample_count == 1)
|
|
+ resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY;
|
|
+
|
|
if (!(resource_type_info = spirv_compiler_enable_resource_type(compiler,
|
|
resource_type, is_uav)))
|
|
{
|
|
@@ -5782,11 +5892,11 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
|
return;
|
|
}
|
|
|
|
- sampled_type = vkd3d_component_type_from_data_type(resource_data_type);
|
|
+ sampled_type = vkd3d_component_type_from_resource_data_type(resource_data_type);
|
|
|
|
- if (spirv_compiler_has_combined_sampler(compiler, resource, NULL))
|
|
+ if (!is_uav && spirv_compiler_has_combined_sampler_for_resource(compiler, range))
|
|
{
|
|
- spirv_compiler_emit_combined_sampler_declarations(compiler, reg, &resource->range,
|
|
+ spirv_compiler_emit_combined_sampler_declarations(compiler, ®, range,
|
|
resource_type, sampled_type, structure_stride, raw, resource_type_info);
|
|
return;
|
|
}
|
|
@@ -5809,19 +5919,18 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
|
}
|
|
else
|
|
{
|
|
- type_id = spirv_compiler_get_image_type_id(compiler, reg, &resource->range,
|
|
+ type_id = spirv_compiler_get_image_type_id(compiler, ®, range,
|
|
resource_type_info, sampled_type, structure_stride || raw, 0);
|
|
}
|
|
|
|
- var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg,
|
|
- &resource->range, resource_type, false, &var_info);
|
|
+ var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, type_id, ®,
|
|
+ range, resource_type, false, &var_info);
|
|
|
|
if (is_uav)
|
|
{
|
|
- const struct vkd3d_shader_descriptor_info *d;
|
|
+ const struct vkd3d_shader_descriptor_info1 *d;
|
|
|
|
- d = spirv_compiler_get_descriptor_info(compiler,
|
|
- VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, &resource->range);
|
|
+ d = spirv_compiler_get_descriptor_info(compiler, VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range);
|
|
|
|
if (!(d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ))
|
|
vkd3d_spirv_build_op_decorate(builder, var_id, SpvDecorationNonReadable, NULL, 0);
|
|
@@ -5853,15 +5962,15 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
|
type_id = struct_id;
|
|
}
|
|
|
|
- counter_var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg,
|
|
- &resource->range, resource_type, true, &counter_var_info);
|
|
+ counter_var_id = spirv_compiler_build_descriptor_variable(compiler, storage_class,
|
|
+ type_id, ®, range, resource_type, true, &counter_var_info);
|
|
}
|
|
}
|
|
|
|
- vkd3d_symbol_make_resource(&resource_symbol, reg);
|
|
+ vkd3d_symbol_make_resource(&resource_symbol, ®);
|
|
resource_symbol.id = var_id;
|
|
resource_symbol.descriptor_array = var_info.array_symbol;
|
|
- resource_symbol.info.resource.range = resource->range;
|
|
+ resource_symbol.info.resource.range = *range;
|
|
resource_symbol.info.resource.sampled_type = sampled_type;
|
|
resource_symbol.info.resource.type_id = type_id;
|
|
resource_symbol.info.resource.resource_type_info = resource_type_info;
|
|
@@ -5874,58 +5983,6 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
|
spirv_compiler_put_symbol(compiler, &resource_symbol);
|
|
}
|
|
|
|
-static void spirv_compiler_emit_dcl_resource(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
-{
|
|
- const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic;
|
|
- enum vkd3d_shader_resource_type resource_type = semantic->resource_type;
|
|
- uint32_t flags = instruction->flags;
|
|
-
|
|
- /* We don't distinguish between APPEND and COUNTER UAVs. */
|
|
- flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
|
|
- if (flags)
|
|
- FIXME("Unhandled UAV flags %#x.\n", flags);
|
|
-
|
|
- if (resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMS && semantic->sample_count == 1)
|
|
- resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2D;
|
|
- else if (resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY && semantic->sample_count == 1)
|
|
- resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY;
|
|
-
|
|
- spirv_compiler_emit_resource_declaration(compiler, &semantic->resource,
|
|
- resource_type, semantic->resource_data_type[0], 0, false);
|
|
-}
|
|
-
|
|
-static void spirv_compiler_emit_dcl_resource_raw(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
-{
|
|
- const struct vkd3d_shader_raw_resource *resource = &instruction->declaration.raw_resource;
|
|
- uint32_t flags = instruction->flags;
|
|
-
|
|
- /* We don't distinguish between APPEND and COUNTER UAVs. */
|
|
- flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
|
|
- if (flags)
|
|
- FIXME("Unhandled UAV flags %#x.\n", flags);
|
|
-
|
|
- spirv_compiler_emit_resource_declaration(compiler, &resource->resource,
|
|
- VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true);
|
|
-}
|
|
-
|
|
-static void spirv_compiler_emit_dcl_resource_structured(struct spirv_compiler *compiler,
|
|
- const struct vkd3d_shader_instruction *instruction)
|
|
-{
|
|
- const struct vkd3d_shader_structured_resource *resource = &instruction->declaration.structured_resource;
|
|
- unsigned int stride = resource->byte_stride;
|
|
- uint32_t flags = instruction->flags;
|
|
-
|
|
- /* We don't distinguish between APPEND and COUNTER UAVs. */
|
|
- flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
|
|
- if (flags)
|
|
- FIXME("Unhandled UAV flags %#x.\n", flags);
|
|
-
|
|
- spirv_compiler_emit_resource_declaration(compiler, &resource->resource,
|
|
- VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false);
|
|
-}
|
|
-
|
|
static void spirv_compiler_emit_workgroup_memory(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_register *reg, unsigned int size, unsigned int structure_stride)
|
|
{
|
|
@@ -6236,9 +6293,6 @@ static void spirv_compiler_leave_shader_phase(struct spirv_compiler *compiler)
|
|
|
|
vkd3d_spirv_build_op_function_end(builder);
|
|
|
|
- compiler->temp_id = 0;
|
|
- compiler->temp_count = 0;
|
|
-
|
|
if (is_in_control_point_phase(compiler))
|
|
{
|
|
if (compiler->epilogue_function_id)
|
|
@@ -6640,7 +6694,7 @@ static void spirv_compiler_emit_mov(struct spirv_compiler *compiler,
|
|
uint32_t components[VKD3D_VEC4_SIZE];
|
|
unsigned int i, component_count;
|
|
|
|
- if (src->reg.type == VKD3DSPR_IMMCONST || src->reg.type == VKD3DSPR_IMMCONST64 || dst->modifiers || src->modifiers)
|
|
+ if (register_is_constant_or_undef(&src->reg) || dst->modifiers || src->modifiers)
|
|
goto general_implementation;
|
|
|
|
spirv_compiler_get_register_info(compiler, &dst->reg, &dst_reg_info);
|
|
@@ -7398,7 +7452,13 @@ static int spirv_compiler_emit_control_flow_instruction(struct spirv_compiler *c
|
|
assert(compiler->control_flow_depth);
|
|
assert(cf_info->current_block == VKD3D_BLOCK_SWITCH);
|
|
|
|
- assert(src->swizzle == VKD3D_SHADER_NO_SWIZZLE && src->reg.type == VKD3DSPR_IMMCONST);
|
|
+ if (src->swizzle != VKD3D_SHADER_SWIZZLE(X, X, X, X))
|
|
+ {
|
|
+ WARN("Unexpected src swizzle %#x.\n", src->swizzle);
|
|
+ spirv_compiler_warning(compiler, VKD3D_SHADER_WARNING_SPV_INVALID_SWIZZLE,
|
|
+ "The swizzle for a switch case value is not scalar.");
|
|
+ }
|
|
+ assert(src->reg.type == VKD3DSPR_IMMCONST);
|
|
value = *src->reg.u.immconst_uint;
|
|
|
|
if (!vkd3d_array_reserve((void **)&cf_info->u.switch_.case_blocks, &cf_info->u.switch_.case_blocks_size,
|
|
@@ -9103,33 +9163,12 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
case VKD3DSIH_DCL_GLOBAL_FLAGS:
|
|
spirv_compiler_emit_dcl_global_flags(compiler, instruction);
|
|
break;
|
|
- case VKD3DSIH_DCL_TEMPS:
|
|
- spirv_compiler_emit_dcl_temps(compiler, instruction);
|
|
- break;
|
|
case VKD3DSIH_DCL_INDEXABLE_TEMP:
|
|
spirv_compiler_emit_dcl_indexable_temp(compiler, instruction);
|
|
break;
|
|
- case VKD3DSIH_DCL_CONSTANT_BUFFER:
|
|
- spirv_compiler_emit_dcl_constant_buffer(compiler, instruction);
|
|
- break;
|
|
case VKD3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER:
|
|
spirv_compiler_emit_dcl_immediate_constant_buffer(compiler, instruction);
|
|
break;
|
|
- case VKD3DSIH_DCL_SAMPLER:
|
|
- spirv_compiler_emit_dcl_sampler(compiler, instruction);
|
|
- break;
|
|
- case VKD3DSIH_DCL:
|
|
- case VKD3DSIH_DCL_UAV_TYPED:
|
|
- spirv_compiler_emit_dcl_resource(compiler, instruction);
|
|
- break;
|
|
- case VKD3DSIH_DCL_RESOURCE_RAW:
|
|
- case VKD3DSIH_DCL_UAV_RAW:
|
|
- spirv_compiler_emit_dcl_resource_raw(compiler, instruction);
|
|
- break;
|
|
- case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
|
|
- case VKD3DSIH_DCL_UAV_STRUCTURED:
|
|
- spirv_compiler_emit_dcl_resource_structured(compiler, instruction);
|
|
- break;
|
|
case VKD3DSIH_DCL_TGSM_RAW:
|
|
spirv_compiler_emit_dcl_tgsm_raw(compiler, instruction);
|
|
break;
|
|
@@ -9425,7 +9464,16 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
case VKD3DSIH_CUT_STREAM:
|
|
spirv_compiler_emit_cut_stream(compiler, instruction);
|
|
break;
|
|
+ case VKD3DSIH_DCL:
|
|
+ case VKD3DSIH_DCL_CONSTANT_BUFFER:
|
|
case VKD3DSIH_DCL_HS_MAX_TESSFACTOR:
|
|
+ case VKD3DSIH_DCL_RESOURCE_RAW:
|
|
+ case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
|
|
+ case VKD3DSIH_DCL_SAMPLER:
|
|
+ case VKD3DSIH_DCL_TEMPS:
|
|
+ case VKD3DSIH_DCL_UAV_RAW:
|
|
+ case VKD3DSIH_DCL_UAV_STRUCTURED:
|
|
+ case VKD3DSIH_DCL_UAV_TYPED:
|
|
case VKD3DSIH_HS_DECLS:
|
|
case VKD3DSIH_NOP:
|
|
/* nothing to do */
|
|
@@ -9437,6 +9485,50 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
return ret;
|
|
}
|
|
|
|
+static void spirv_compiler_emit_descriptor_declarations(struct spirv_compiler *compiler)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < compiler->scan_descriptor_info->descriptor_count; ++i)
|
|
+ {
|
|
+ const struct vkd3d_shader_descriptor_info1 *descriptor = &compiler->scan_descriptor_info->descriptors[i];
|
|
+ struct vkd3d_shader_register_range range;
|
|
+
|
|
+ range.first = descriptor->register_index;
|
|
+ if (descriptor->count == ~0u)
|
|
+ range.last = ~0u;
|
|
+ else
|
|
+ range.last = descriptor->register_index + descriptor->count - 1;
|
|
+ range.space = descriptor->register_space;
|
|
+
|
|
+ switch (descriptor->type)
|
|
+ {
|
|
+ case VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER:
|
|
+ spirv_compiler_emit_sampler_declaration(compiler, &range, descriptor->register_id);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SHADER_DESCRIPTOR_TYPE_CBV:
|
|
+ spirv_compiler_emit_cbv_declaration(compiler, &range, descriptor->register_id, descriptor->buffer_size);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SHADER_DESCRIPTOR_TYPE_SRV:
|
|
+ spirv_compiler_emit_resource_declaration(compiler, &range, descriptor->register_id,
|
|
+ descriptor->sample_count, false, descriptor->resource_type, descriptor->resource_data_type,
|
|
+ descriptor->structure_stride / 4, descriptor->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SHADER_DESCRIPTOR_TYPE_UAV:
|
|
+ spirv_compiler_emit_resource_declaration(compiler, &range, descriptor->register_id,
|
|
+ descriptor->sample_count, true, descriptor->resource_type, descriptor->resource_data_type,
|
|
+ descriptor->structure_stride / 4, descriptor->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ }
|
|
+}
|
|
+
|
|
static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_parser *parser,
|
|
struct vkd3d_shader_code *spirv)
|
|
@@ -9444,28 +9536,31 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_spirv_target_info *info = compiler->spirv_target_info;
|
|
const struct vkd3d_shader_spirv_domain_shader_target_info *ds_info;
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ struct vkd3d_shader_desc *shader_desc = &parser->shader_desc;
|
|
struct vkd3d_shader_instruction_array instructions;
|
|
enum vkd3d_result result = VKD3D_OK;
|
|
unsigned int i;
|
|
|
|
+ if (parser->shader_desc.temp_count)
|
|
+ spirv_compiler_emit_temps(compiler, parser->shader_desc.temp_count);
|
|
+
|
|
+ spirv_compiler_emit_descriptor_declarations(compiler);
|
|
+
|
|
compiler->location.column = 0;
|
|
compiler->location.line = 1;
|
|
|
|
+ if ((result = vkd3d_shader_normalise(parser, compile_info)) < 0)
|
|
+ return result;
|
|
+
|
|
instructions = parser->instructions;
|
|
memset(&parser->instructions, 0, sizeof(parser->instructions));
|
|
|
|
- if (compiler->shader_type == VKD3D_SHADER_TYPE_HULL
|
|
- && (result = instruction_array_flatten_hull_shader_phases(&instructions)) >= 0)
|
|
- {
|
|
- result = instruction_array_normalise_hull_shader_control_point_io(&instructions,
|
|
- &compiler->input_signature);
|
|
- }
|
|
- if (result >= 0)
|
|
- result = instruction_array_normalise_io_registers(&instructions, parser->shader_version.type,
|
|
- &compiler->input_signature, &compiler->output_signature, &compiler->patch_constant_signature);
|
|
-
|
|
- if (result >= 0 && TRACE_ON())
|
|
- vkd3d_shader_trace(&instructions, &parser->shader_version);
|
|
+ compiler->input_signature = shader_desc->input_signature;
|
|
+ compiler->output_signature = shader_desc->output_signature;
|
|
+ compiler->patch_constant_signature = shader_desc->patch_constant_signature;
|
|
+ memset(&shader_desc->input_signature, 0, sizeof(shader_desc->input_signature));
|
|
+ memset(&shader_desc->output_signature, 0, sizeof(shader_desc->output_signature));
|
|
+ memset(&shader_desc->patch_constant_signature, 0, sizeof(shader_desc->patch_constant_signature));
|
|
|
|
if (compiler->shader_type != VKD3D_SHADER_TYPE_HULL)
|
|
spirv_compiler_emit_shader_signature_outputs(compiler);
|
|
@@ -9541,7 +9636,7 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
|
|
}
|
|
|
|
int spirv_compile(struct vkd3d_shader_parser *parser,
|
|
- const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info,
|
|
const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
index d066b13ee4e..045fb6c5f64 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
@@ -430,6 +430,8 @@ enum vkd3d_sm4_register_type
|
|
VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL = 0x26,
|
|
VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL = 0x27,
|
|
VKD3D_SM5_RT_OUTPUT_STENCIL_REF = 0x29,
|
|
+
|
|
+ VKD3D_SM4_REGISTER_TYPE_COUNT,
|
|
};
|
|
|
|
enum vkd3d_sm4_extended_operand_type
|
|
@@ -505,7 +507,7 @@ enum vkd3d_sm4_input_primitive_type
|
|
|
|
enum vkd3d_sm4_swizzle_type
|
|
{
|
|
- VKD3D_SM4_SWIZZLE_NONE = 0x0,
|
|
+ VKD3D_SM4_SWIZZLE_NONE = 0x0, /* swizzle bitfield contains a mask */
|
|
VKD3D_SM4_SWIZZLE_VEC4 = 0x1,
|
|
VKD3D_SM4_SWIZZLE_SCALAR = 0x2,
|
|
};
|
|
@@ -571,6 +573,12 @@ struct sm4_index_range_array
|
|
struct sm4_index_range ranges[MAX_REG_OUTPUT * 2];
|
|
};
|
|
|
|
+struct vkd3d_sm4_lookup_tables
|
|
+{
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info_from_sm4[VKD3D_SM4_REGISTER_TYPE_COUNT];
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info_from_vkd3d[VKD3DSPR_COUNT];
|
|
+};
|
|
+
|
|
struct vkd3d_shader_sm4_parser
|
|
{
|
|
const uint32_t *start, *end, *ptr;
|
|
@@ -587,6 +595,8 @@ struct vkd3d_shader_sm4_parser
|
|
struct sm4_index_range_array output_index_ranges;
|
|
struct sm4_index_range_array patch_constant_index_ranges;
|
|
|
|
+ struct vkd3d_sm4_lookup_tables lookup;
|
|
+
|
|
struct vkd3d_shader_parser p;
|
|
};
|
|
|
|
@@ -697,6 +707,19 @@ static void shader_sm4_read_conditional_op(struct vkd3d_shader_instruction *ins,
|
|
VKD3D_SHADER_CONDITIONAL_OP_NZ : VKD3D_SHADER_CONDITIONAL_OP_Z;
|
|
}
|
|
|
|
+static void shader_sm4_read_case_condition(struct vkd3d_shader_instruction *ins, uint32_t opcode,
|
|
+ uint32_t opcode_token, const uint32_t *tokens, unsigned int token_count, struct vkd3d_shader_sm4_parser *priv)
|
|
+{
|
|
+ shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], VKD3D_DATA_UINT,
|
|
+ (struct vkd3d_shader_src_param *)&ins->src[0]);
|
|
+ if (ins->src[0].reg.type != VKD3DSPR_IMMCONST)
|
|
+ {
|
|
+ FIXME("Switch case value is not a 32-bit constant.\n");
|
|
+ vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_CASE_VALUE,
|
|
+ "Switch case value is not a 32-bit immediate constant register.");
|
|
+ }
|
|
+}
|
|
+
|
|
static void shader_sm4_read_shader_data(struct vkd3d_shader_instruction *ins, uint32_t opcode, uint32_t opcode_token,
|
|
const uint32_t *tokens, unsigned int token_count, struct vkd3d_shader_sm4_parser *priv)
|
|
{
|
|
@@ -989,6 +1012,8 @@ static void shader_sm4_read_declaration_count(struct vkd3d_shader_instruction *i
|
|
uint32_t opcode_token, const uint32_t *tokens, unsigned int token_count, struct vkd3d_shader_sm4_parser *priv)
|
|
{
|
|
ins->declaration.count = *tokens;
|
|
+ if (opcode == VKD3D_SM4_OP_DCL_TEMPS)
|
|
+ priv->p.shader_desc.temp_count = max(priv->p.shader_desc.temp_count, *tokens);
|
|
}
|
|
|
|
static void shader_sm4_read_declaration_dst(struct vkd3d_shader_instruction *ins, uint32_t opcode,
|
|
@@ -1203,7 +1228,8 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
|
|
{VKD3D_SM4_OP_BREAK, VKD3DSIH_BREAK, "", ""},
|
|
{VKD3D_SM4_OP_BREAKC, VKD3DSIH_BREAKP, "", "u",
|
|
shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_CASE, VKD3DSIH_CASE, "", "u"},
|
|
+ {VKD3D_SM4_OP_CASE, VKD3DSIH_CASE, "", "u",
|
|
+ shader_sm4_read_case_condition},
|
|
{VKD3D_SM4_OP_CONTINUE, VKD3DSIH_CONTINUE, "", ""},
|
|
{VKD3D_SM4_OP_CONTINUEC, VKD3DSIH_CONTINUEP, "", "u",
|
|
shader_sm4_read_conditional_op},
|
|
@@ -1466,50 +1492,10 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
|
|
{VKD3D_SM5_OP_CHECK_ACCESS_FULLY_MAPPED, VKD3DSIH_CHECK_ACCESS_FULLY_MAPPED, "u", "u"},
|
|
};
|
|
|
|
-static const enum vkd3d_shader_register_type register_type_table[] =
|
|
-{
|
|
- /* VKD3D_SM4_RT_TEMP */ VKD3DSPR_TEMP,
|
|
- /* VKD3D_SM4_RT_INPUT */ VKD3DSPR_INPUT,
|
|
- /* VKD3D_SM4_RT_OUTPUT */ VKD3DSPR_OUTPUT,
|
|
- /* VKD3D_SM4_RT_INDEXABLE_TEMP */ VKD3DSPR_IDXTEMP,
|
|
- /* VKD3D_SM4_RT_IMMCONST */ VKD3DSPR_IMMCONST,
|
|
- /* VKD3D_SM4_RT_IMMCONST64 */ VKD3DSPR_IMMCONST64,
|
|
- /* VKD3D_SM4_RT_SAMPLER */ VKD3DSPR_SAMPLER,
|
|
- /* VKD3D_SM4_RT_RESOURCE */ VKD3DSPR_RESOURCE,
|
|
- /* VKD3D_SM4_RT_CONSTBUFFER */ VKD3DSPR_CONSTBUFFER,
|
|
- /* VKD3D_SM4_RT_IMMCONSTBUFFER */ VKD3DSPR_IMMCONSTBUFFER,
|
|
- /* UNKNOWN */ ~0u,
|
|
- /* VKD3D_SM4_RT_PRIMID */ VKD3DSPR_PRIMID,
|
|
- /* VKD3D_SM4_RT_DEPTHOUT */ VKD3DSPR_DEPTHOUT,
|
|
- /* VKD3D_SM4_RT_NULL */ VKD3DSPR_NULL,
|
|
- /* VKD3D_SM4_RT_RASTERIZER */ VKD3DSPR_RASTERIZER,
|
|
- /* VKD3D_SM4_RT_OMASK */ VKD3DSPR_SAMPLEMASK,
|
|
- /* VKD3D_SM5_RT_STREAM */ VKD3DSPR_STREAM,
|
|
- /* VKD3D_SM5_RT_FUNCTION_BODY */ VKD3DSPR_FUNCTIONBODY,
|
|
- /* UNKNOWN */ ~0u,
|
|
- /* VKD3D_SM5_RT_FUNCTION_POINTER */ VKD3DSPR_FUNCTIONPOINTER,
|
|
- /* UNKNOWN */ ~0u,
|
|
- /* UNKNOWN */ ~0u,
|
|
- /* VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID */ VKD3DSPR_OUTPOINTID,
|
|
- /* VKD3D_SM5_RT_FORK_INSTANCE_ID */ VKD3DSPR_FORKINSTID,
|
|
- /* VKD3D_SM5_RT_JOIN_INSTANCE_ID */ VKD3DSPR_JOININSTID,
|
|
- /* VKD3D_SM5_RT_INPUT_CONTROL_POINT */ VKD3DSPR_INCONTROLPOINT,
|
|
- /* VKD3D_SM5_RT_OUTPUT_CONTROL_POINT */ VKD3DSPR_OUTCONTROLPOINT,
|
|
- /* VKD3D_SM5_RT_PATCH_CONSTANT_DATA */ VKD3DSPR_PATCHCONST,
|
|
- /* VKD3D_SM5_RT_DOMAIN_LOCATION */ VKD3DSPR_TESSCOORD,
|
|
- /* UNKNOWN */ ~0u,
|
|
- /* VKD3D_SM5_RT_UAV */ VKD3DSPR_UAV,
|
|
- /* VKD3D_SM5_RT_SHARED_MEMORY */ VKD3DSPR_GROUPSHAREDMEM,
|
|
- /* VKD3D_SM5_RT_THREAD_ID */ VKD3DSPR_THREADID,
|
|
- /* VKD3D_SM5_RT_THREAD_GROUP_ID */ VKD3DSPR_THREADGROUPID,
|
|
- /* VKD3D_SM5_RT_LOCAL_THREAD_ID */ VKD3DSPR_LOCALTHREADID,
|
|
- /* VKD3D_SM5_RT_COVERAGE */ VKD3DSPR_COVERAGE,
|
|
- /* VKD3D_SM5_RT_LOCAL_THREAD_INDEX */ VKD3DSPR_LOCALTHREADINDEX,
|
|
- /* VKD3D_SM5_RT_GS_INSTANCE_ID */ VKD3DSPR_GSINSTID,
|
|
- /* VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL */ VKD3DSPR_DEPTHOUTGE,
|
|
- /* VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL */ VKD3DSPR_DEPTHOUTLE,
|
|
- /* VKD3D_SM5_RT_CYCLE_COUNTER */ ~0u,
|
|
- /* VKD3D_SM5_RT_OUTPUT_STENCIL_REF */ VKD3DSPR_OUTSTENCILREF,
|
|
+struct vkd3d_sm4_register_type_info
|
|
+{
|
|
+ enum vkd3d_sm4_register_type sm4_type;
|
|
+ enum vkd3d_shader_register_type vkd3d_type;
|
|
};
|
|
|
|
static const enum vkd3d_shader_register_precision register_precision_table[] =
|
|
@@ -1522,18 +1508,104 @@ static const enum vkd3d_shader_register_precision register_precision_table[] =
|
|
/* VKD3D_SM4_REGISTER_PRECISION_MIN_UINT_16 */ VKD3D_SHADER_REGISTER_PRECISION_MIN_UINT_16,
|
|
};
|
|
|
|
+struct tpf_writer
|
|
+{
|
|
+ struct hlsl_ctx *ctx;
|
|
+ struct vkd3d_bytecode_buffer *buffer;
|
|
+ struct vkd3d_sm4_lookup_tables lookup;
|
|
+};
|
|
+
|
|
static const struct vkd3d_sm4_opcode_info *get_opcode_info(enum vkd3d_sm4_opcode opcode)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < sizeof(opcode_table) / sizeof(*opcode_table); ++i)
|
|
{
|
|
- if (opcode == opcode_table[i].opcode) return &opcode_table[i];
|
|
+ if (opcode == opcode_table[i].opcode)
|
|
+ return &opcode_table[i];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
+static void init_sm4_lookup_tables(struct vkd3d_sm4_lookup_tables *lookup)
|
|
+{
|
|
+ const struct vkd3d_sm4_register_type_info *info;
|
|
+ unsigned int i;
|
|
+
|
|
+ static const struct vkd3d_sm4_register_type_info register_type_table[] =
|
|
+ {
|
|
+ {VKD3D_SM4_RT_TEMP, VKD3DSPR_TEMP},
|
|
+ {VKD3D_SM4_RT_INPUT, VKD3DSPR_INPUT},
|
|
+ {VKD3D_SM4_RT_OUTPUT, VKD3DSPR_OUTPUT},
|
|
+ {VKD3D_SM4_RT_INDEXABLE_TEMP, VKD3DSPR_IDXTEMP},
|
|
+ {VKD3D_SM4_RT_IMMCONST, VKD3DSPR_IMMCONST},
|
|
+ {VKD3D_SM4_RT_IMMCONST64, VKD3DSPR_IMMCONST64},
|
|
+ {VKD3D_SM4_RT_SAMPLER, VKD3DSPR_SAMPLER},
|
|
+ {VKD3D_SM4_RT_RESOURCE, VKD3DSPR_RESOURCE},
|
|
+ {VKD3D_SM4_RT_CONSTBUFFER, VKD3DSPR_CONSTBUFFER},
|
|
+ {VKD3D_SM4_RT_IMMCONSTBUFFER, VKD3DSPR_IMMCONSTBUFFER},
|
|
+ {VKD3D_SM4_RT_PRIMID, VKD3DSPR_PRIMID},
|
|
+ {VKD3D_SM4_RT_DEPTHOUT, VKD3DSPR_DEPTHOUT},
|
|
+ {VKD3D_SM4_RT_NULL, VKD3DSPR_NULL},
|
|
+ {VKD3D_SM4_RT_RASTERIZER, VKD3DSPR_RASTERIZER},
|
|
+ {VKD3D_SM4_RT_OMASK, VKD3DSPR_SAMPLEMASK},
|
|
+ {VKD3D_SM5_RT_STREAM, VKD3DSPR_STREAM},
|
|
+ {VKD3D_SM5_RT_FUNCTION_BODY, VKD3DSPR_FUNCTIONBODY},
|
|
+ {VKD3D_SM5_RT_FUNCTION_POINTER, VKD3DSPR_FUNCTIONPOINTER},
|
|
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID, VKD3DSPR_OUTPOINTID},
|
|
+ {VKD3D_SM5_RT_FORK_INSTANCE_ID, VKD3DSPR_FORKINSTID},
|
|
+ {VKD3D_SM5_RT_JOIN_INSTANCE_ID, VKD3DSPR_JOININSTID},
|
|
+ {VKD3D_SM5_RT_INPUT_CONTROL_POINT, VKD3DSPR_INCONTROLPOINT},
|
|
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT, VKD3DSPR_OUTCONTROLPOINT},
|
|
+ {VKD3D_SM5_RT_PATCH_CONSTANT_DATA, VKD3DSPR_PATCHCONST},
|
|
+ {VKD3D_SM5_RT_DOMAIN_LOCATION, VKD3DSPR_TESSCOORD},
|
|
+ {VKD3D_SM5_RT_UAV, VKD3DSPR_UAV},
|
|
+ {VKD3D_SM5_RT_SHARED_MEMORY, VKD3DSPR_GROUPSHAREDMEM},
|
|
+ {VKD3D_SM5_RT_THREAD_ID, VKD3DSPR_THREADID},
|
|
+ {VKD3D_SM5_RT_THREAD_GROUP_ID, VKD3DSPR_THREADGROUPID},
|
|
+ {VKD3D_SM5_RT_LOCAL_THREAD_ID, VKD3DSPR_LOCALTHREADID},
|
|
+ {VKD3D_SM5_RT_COVERAGE, VKD3DSPR_COVERAGE},
|
|
+ {VKD3D_SM5_RT_LOCAL_THREAD_INDEX, VKD3DSPR_LOCALTHREADINDEX},
|
|
+ {VKD3D_SM5_RT_GS_INSTANCE_ID, VKD3DSPR_GSINSTID},
|
|
+ {VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL, VKD3DSPR_DEPTHOUTGE},
|
|
+ {VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL, VKD3DSPR_DEPTHOUTLE},
|
|
+ {VKD3D_SM5_RT_OUTPUT_STENCIL_REF, VKD3DSPR_OUTSTENCILREF},
|
|
+ };
|
|
+
|
|
+ memset(lookup, 0, sizeof(*lookup));
|
|
+
|
|
+ for (i = 0; i < ARRAY_SIZE(register_type_table); ++i)
|
|
+ {
|
|
+ info = ®ister_type_table[i];
|
|
+ lookup->register_type_info_from_sm4[info->sm4_type] = info;
|
|
+ lookup->register_type_info_from_vkd3d[info->vkd3d_type] = info;
|
|
+ }
|
|
+}
|
|
+
|
|
+static void tpf_writer_init(struct tpf_writer *tpf, struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer)
|
|
+{
|
|
+ tpf->ctx = ctx;
|
|
+ tpf->buffer = buffer;
|
|
+ init_sm4_lookup_tables(&tpf->lookup);
|
|
+}
|
|
+
|
|
+static const struct vkd3d_sm4_register_type_info *get_info_from_sm4_register_type(
|
|
+ const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_sm4_register_type sm4_type)
|
|
+{
|
|
+ if (sm4_type >= VKD3D_SM4_REGISTER_TYPE_COUNT)
|
|
+ return NULL;
|
|
+ return lookup->register_type_info_from_sm4[sm4_type];
|
|
+}
|
|
+
|
|
+static const struct vkd3d_sm4_register_type_info *get_info_from_vkd3d_register_type(
|
|
+ const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_shader_register_type vkd3d_type)
|
|
+{
|
|
+ if (vkd3d_type >= VKD3DSPR_COUNT)
|
|
+ return NULL;
|
|
+ return lookup->register_type_info_from_vkd3d[vkd3d_type];
|
|
+}
|
|
+
|
|
static void map_register(const struct vkd3d_shader_sm4_parser *sm4, struct vkd3d_shader_register *reg)
|
|
{
|
|
switch (sm4->p.shader_version.type)
|
|
@@ -1640,6 +1712,7 @@ static bool sm4_register_is_descriptor(enum vkd3d_sm4_register_type register_typ
|
|
static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end,
|
|
enum vkd3d_data_type data_type, struct vkd3d_shader_register *param, enum vkd3d_shader_src_modifier *modifier)
|
|
{
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
enum vkd3d_sm4_register_precision precision;
|
|
enum vkd3d_sm4_register_type register_type;
|
|
enum vkd3d_sm4_extended_operand_type type;
|
|
@@ -1654,15 +1727,15 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
token = *(*ptr)++;
|
|
|
|
register_type = (token & VKD3D_SM4_REGISTER_TYPE_MASK) >> VKD3D_SM4_REGISTER_TYPE_SHIFT;
|
|
- if (register_type >= ARRAY_SIZE(register_type_table)
|
|
- || register_type_table[register_type] == VKD3DSPR_INVALID)
|
|
+ register_type_info = get_info_from_sm4_register_type(&priv->lookup, register_type);
|
|
+ if (!register_type_info)
|
|
{
|
|
FIXME("Unhandled register type %#x.\n", register_type);
|
|
param->type = VKD3DSPR_TEMP;
|
|
}
|
|
else
|
|
{
|
|
- param->type = register_type_table[register_type];
|
|
+ param->type = register_type_info->vkd3d_type;
|
|
}
|
|
param->precision = VKD3D_SHADER_REGISTER_PRECISION_DEFAULT;
|
|
param->non_uniform = false;
|
|
@@ -1953,6 +2026,7 @@ static bool shader_sm4_validate_input_output_register(struct vkd3d_shader_sm4_pa
|
|
static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr,
|
|
const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_src_param *src_param)
|
|
{
|
|
+ unsigned int dimension, mask;
|
|
DWORD token;
|
|
|
|
if (*ptr >= end)
|
|
@@ -1968,37 +2042,63 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons
|
|
return false;
|
|
}
|
|
|
|
- if (src_param->reg.type == VKD3DSPR_IMMCONST || src_param->reg.type == VKD3DSPR_IMMCONST64)
|
|
+ switch ((dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT))
|
|
{
|
|
- src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
- }
|
|
- else
|
|
- {
|
|
- enum vkd3d_sm4_swizzle_type swizzle_type =
|
|
- (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
+ case VKD3D_SM4_DIMENSION_NONE:
|
|
+ case VKD3D_SM4_DIMENSION_SCALAR:
|
|
+ src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
|
|
+ break;
|
|
|
|
- switch (swizzle_type)
|
|
+ case VKD3D_SM4_DIMENSION_VEC4:
|
|
{
|
|
- case VKD3D_SM4_SWIZZLE_NONE:
|
|
- if (shader_sm4_is_scalar_register(&src_param->reg))
|
|
- src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
|
|
- else
|
|
+ enum vkd3d_sm4_swizzle_type swizzle_type =
|
|
+ (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
+
|
|
+ switch (swizzle_type)
|
|
+ {
|
|
+ case VKD3D_SM4_SWIZZLE_NONE:
|
|
src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
- break;
|
|
|
|
- case VKD3D_SM4_SWIZZLE_SCALAR:
|
|
- src_param->swizzle = (token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT;
|
|
- src_param->swizzle = (src_param->swizzle & 0x3) * 0x01010101;
|
|
- break;
|
|
+ mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT;
|
|
+ /* Mask seems only to be used for vec4 constants and is always zero. */
|
|
+ if (!register_is_constant(&src_param->reg))
|
|
+ {
|
|
+ FIXME("Source mask %#x is not for a constant.\n", mask);
|
|
+ vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK,
|
|
+ "Unhandled mask %#x for a non-constant source register.", mask);
|
|
+ }
|
|
+ else if (mask)
|
|
+ {
|
|
+ FIXME("Unhandled mask %#x.\n", mask);
|
|
+ vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK,
|
|
+ "Unhandled source register mask %#x.", mask);
|
|
+ }
|
|
|
|
- case VKD3D_SM4_SWIZZLE_VEC4:
|
|
- src_param->swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT);
|
|
- break;
|
|
+ break;
|
|
|
|
- default:
|
|
- FIXME("Unhandled swizzle type %#x.\n", swizzle_type);
|
|
- break;
|
|
+ case VKD3D_SM4_SWIZZLE_SCALAR:
|
|
+ src_param->swizzle = (token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT;
|
|
+ src_param->swizzle = (src_param->swizzle & 0x3) * 0x01010101;
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SM4_SWIZZLE_VEC4:
|
|
+ src_param->swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled swizzle type %#x.\n", swizzle_type);
|
|
+ vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE,
|
|
+ "Source register swizzle type %#x is invalid.", swizzle_type);
|
|
+ break;
|
|
+ }
|
|
+ break;
|
|
}
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled dimension %#x.\n", dimension);
|
|
+ vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION,
|
|
+ "Source register dimension %#x is invalid.", dimension);
|
|
+ break;
|
|
}
|
|
|
|
if (register_is_input_output(&src_param->reg) && !shader_sm4_validate_input_output_register(priv,
|
|
@@ -2011,7 +2111,9 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons
|
|
static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr,
|
|
const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_dst_param *dst_param)
|
|
{
|
|
+ enum vkd3d_sm4_swizzle_type swizzle_type;
|
|
enum vkd3d_shader_src_modifier modifier;
|
|
+ unsigned int dimension, swizzle;
|
|
DWORD token;
|
|
|
|
if (*ptr >= end)
|
|
@@ -2033,10 +2135,53 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons
|
|
return false;
|
|
}
|
|
|
|
- dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT;
|
|
+ switch ((dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT))
|
|
+ {
|
|
+ case VKD3D_SM4_DIMENSION_NONE:
|
|
+ dst_param->write_mask = 0;
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SM4_DIMENSION_SCALAR:
|
|
+ dst_param->write_mask = VKD3DSP_WRITEMASK_0;
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SM4_DIMENSION_VEC4:
|
|
+ swizzle_type = (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
+ switch (swizzle_type)
|
|
+ {
|
|
+ case VKD3D_SM4_SWIZZLE_NONE:
|
|
+ dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT;
|
|
+ break;
|
|
+
|
|
+ case VKD3D_SM4_SWIZZLE_VEC4:
|
|
+ swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT);
|
|
+ if (swizzle != VKD3D_SHADER_NO_SWIZZLE)
|
|
+ {
|
|
+ FIXME("Unhandled swizzle %#x.\n", swizzle);
|
|
+ vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_SWIZZLE,
|
|
+ "Unhandled destination register swizzle %#x.", swizzle);
|
|
+ }
|
|
+ dst_param->write_mask = VKD3DSP_WRITEMASK_ALL;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled swizzle type %#x.\n", swizzle_type);
|
|
+ vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE,
|
|
+ "Destination register swizzle type %#x is invalid.", swizzle_type);
|
|
+ break;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Unhandled dimension %#x.\n", dimension);
|
|
+ vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION,
|
|
+ "Destination register dimension %#x is invalid.", dimension);
|
|
+ break;
|
|
+ }
|
|
+
|
|
if (data_type == VKD3D_DATA_DOUBLE)
|
|
dst_param->write_mask = vkd3d_write_mask_64_from_32(dst_param->write_mask);
|
|
- /* Scalar registers are declared with no write mask in shader bytecode. */
|
|
+ /* Some scalar registers are declared with no write mask in shader bytecode. */
|
|
if (!dst_param->write_mask && shader_sm4_is_scalar_register(&dst_param->reg))
|
|
dst_param->write_mask = VKD3DSP_WRITEMASK_0;
|
|
dst_param->modifiers = 0;
|
|
@@ -2362,6 +2507,8 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t
|
|
sm4->output_map[e->register_index] = e->semantic_index;
|
|
}
|
|
|
|
+ init_sm4_lookup_tables(&sm4->lookup);
|
|
+
|
|
return true;
|
|
}
|
|
|
|
@@ -2442,6 +2589,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
}
|
|
|
|
shader_desc = &sm4->p.shader_desc;
|
|
+ shader_desc->is_dxil = false;
|
|
if ((ret = shader_extract_from_dxbc(&compile_info->source,
|
|
message_context, compile_info->source_name, shader_desc)) < 0)
|
|
{
|
|
@@ -2499,7 +2647,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
return sm4->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
|
|
}
|
|
|
|
-static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_block *block);
|
|
+static void write_sm4_block(const struct tpf_writer *tpf, const struct hlsl_block *block);
|
|
|
|
static bool type_is_integer(const struct hlsl_type *type)
|
|
{
|
|
@@ -2516,7 +2664,7 @@ static bool type_is_integer(const struct hlsl_type *type)
|
|
}
|
|
|
|
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
|
|
- bool output, unsigned int *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx)
|
|
+ bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx)
|
|
{
|
|
unsigned int i;
|
|
|
|
@@ -2526,24 +2674,24 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
|
|
bool output;
|
|
enum vkd3d_shader_type shader_type;
|
|
enum vkd3d_sm4_swizzle_type swizzle_type;
|
|
- enum vkd3d_sm4_register_type type;
|
|
+ enum vkd3d_shader_register_type type;
|
|
bool has_idx;
|
|
}
|
|
register_table[] =
|
|
{
|
|
- {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM5_RT_THREAD_ID, false},
|
|
- {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM5_RT_THREAD_GROUP_ID, false},
|
|
- {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM5_RT_LOCAL_THREAD_ID, false},
|
|
+ {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADID, false},
|
|
+ {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADGROUPID, false},
|
|
+ {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_LOCALTHREADID, false},
|
|
|
|
- {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3D_SM4_SWIZZLE_NONE, VKD3D_SM4_RT_PRIMID, false},
|
|
+ {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3D_SM4_SWIZZLE_NONE, VKD3DSPR_PRIMID, false},
|
|
|
|
/* Put sv_target in this table, instead of letting it fall through to
|
|
* default varying allocation, so that the register index matches the
|
|
* usage index. */
|
|
- {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM4_RT_OUTPUT, true},
|
|
- {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM4_RT_DEPTHOUT, false},
|
|
- {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM4_RT_DEPTHOUT, false},
|
|
- {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3D_SM4_RT_OUTPUT, true},
|
|
+ {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
|
|
+ {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
|
|
+ {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
|
|
+ {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
|
|
};
|
|
|
|
for (i = 0; i < ARRAY_SIZE(register_table); ++i)
|
|
@@ -2552,7 +2700,8 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
|
|
&& output == register_table[i].output
|
|
&& ctx->profile->type == register_table[i].shader_type)
|
|
{
|
|
- *type = register_table[i].type;
|
|
+ if (type)
|
|
+ *type = register_table[i].type;
|
|
if (swizzle_type)
|
|
*swizzle_type = register_table[i].swizzle_type;
|
|
*has_idx = register_table[i].has_idx;
|
|
@@ -2624,7 +2773,8 @@ bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semant
|
|
return true;
|
|
}
|
|
|
|
-static void add_section(struct dxbc_writer *dxbc, uint32_t tag, struct vkd3d_bytecode_buffer *buffer)
|
|
+static void add_section(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
|
+ uint32_t tag, struct vkd3d_bytecode_buffer *buffer)
|
|
{
|
|
/* Native D3DDisassemble() expects at least the sizes of the ISGN and OSGN
|
|
* sections to be aligned. Without this, the sections themselves will be
|
|
@@ -2632,6 +2782,9 @@ static void add_section(struct dxbc_writer *dxbc, uint32_t tag, struct vkd3d_byt
|
|
size_t size = bytecode_align(buffer);
|
|
|
|
dxbc_writer_add_section(dxbc, tag, buffer->data, size);
|
|
+
|
|
+ if (buffer->status < 0)
|
|
+ ctx->result = buffer->status;
|
|
}
|
|
|
|
static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc, bool output)
|
|
@@ -2649,7 +2802,6 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
unsigned int width = (1u << var->data_type->dimx) - 1, use_mask;
|
|
- enum vkd3d_sm4_register_type type;
|
|
uint32_t usage_idx, reg_idx;
|
|
D3D_NAME usage;
|
|
bool has_idx;
|
|
@@ -2663,14 +2815,13 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
|
continue;
|
|
usage_idx = var->semantic.index;
|
|
|
|
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, NULL, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, NULL, NULL, &has_idx))
|
|
{
|
|
reg_idx = has_idx ? var->semantic.index : ~0u;
|
|
}
|
|
else
|
|
{
|
|
assert(var->regs[HLSL_REGSET_NUMERIC].allocated);
|
|
- type = VKD3D_SM4_RT_INPUT;
|
|
reg_idx = var->regs[HLSL_REGSET_NUMERIC].id;
|
|
}
|
|
|
|
@@ -2739,7 +2890,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
|
|
|
set_u32(&buffer, count_position, i);
|
|
|
|
- add_section(dxbc, output ? TAG_OSGN : TAG_ISGN, &buffer);
|
|
+ add_section(ctx, dxbc, output ? TAG_OSGN : TAG_ISGN, &buffer);
|
|
}
|
|
|
|
static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
|
|
@@ -2827,6 +2978,22 @@ static D3D_SHADER_VARIABLE_TYPE sm4_base_type(const struct hlsl_type *type)
|
|
return D3D_SVT_VERTEXSHADER;
|
|
case HLSL_TYPE_VOID:
|
|
return D3D_SVT_VOID;
|
|
+ case HLSL_TYPE_UAV:
|
|
+ switch (type->sampler_dim)
|
|
+ {
|
|
+ case HLSL_SAMPLER_DIM_1D:
|
|
+ return D3D_SVT_RWTEXTURE1D;
|
|
+ case HLSL_SAMPLER_DIM_2D:
|
|
+ return D3D_SVT_RWTEXTURE2D;
|
|
+ case HLSL_SAMPLER_DIM_3D:
|
|
+ return D3D_SVT_RWTEXTURE3D;
|
|
+ case HLSL_SAMPLER_DIM_1DARRAY:
|
|
+ return D3D_SVT_RWTEXTURE1DARRAY;
|
|
+ case HLSL_SAMPLER_DIM_2DARRAY:
|
|
+ return D3D_SVT_RWTEXTURE2DARRAY;
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
@@ -2967,47 +3134,154 @@ static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *typ
|
|
}
|
|
}
|
|
|
|
+struct extern_resource
|
|
+{
|
|
+ /* var is only not NULL if this resource is a whole variable, so it may be responsible for more
|
|
+ * than one component. */
|
|
+ const struct hlsl_ir_var *var;
|
|
+
|
|
+ char *name;
|
|
+ struct hlsl_type *data_type;
|
|
+ bool is_user_packed;
|
|
+
|
|
+ enum hlsl_regset regset;
|
|
+ unsigned int id, bind_count;
|
|
+};
|
|
+
|
|
static int sm4_compare_extern_resources(const void *a, const void *b)
|
|
{
|
|
- const struct hlsl_ir_var *aa = *(const struct hlsl_ir_var **)a;
|
|
- const struct hlsl_ir_var *bb = *(const struct hlsl_ir_var **)b;
|
|
- enum hlsl_regset aa_regset, bb_regset;
|
|
+ const struct extern_resource *aa = (const struct extern_resource *)a;
|
|
+ const struct extern_resource *bb = (const struct extern_resource *)b;
|
|
+ int r;
|
|
|
|
- aa_regset = hlsl_type_get_regset(aa->data_type);
|
|
- bb_regset = hlsl_type_get_regset(bb->data_type);
|
|
+ if ((r = vkd3d_u32_compare(aa->regset, bb->regset)))
|
|
+ return r;
|
|
|
|
- if (aa_regset != bb_regset)
|
|
- return aa_regset - bb_regset;
|
|
+ return vkd3d_u32_compare(aa->id, bb->id);
|
|
+}
|
|
|
|
- return aa->regs[aa_regset].id - bb->regs[bb_regset].id;
|
|
+static void sm4_free_extern_resources(struct extern_resource *extern_resources, unsigned int count)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ vkd3d_free(extern_resources[i].name);
|
|
+ vkd3d_free(extern_resources);
|
|
}
|
|
|
|
-static const struct hlsl_ir_var **sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count)
|
|
+static const char *string_skip_tag(const char *string)
|
|
{
|
|
- const struct hlsl_ir_var **extern_resources = NULL;
|
|
+ if (!strncmp(string, "<resource>", strlen("<resource>")))
|
|
+ return string + strlen("<resource>");
|
|
+ return string;
|
|
+}
|
|
+
|
|
+static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count)
|
|
+{
|
|
+ bool separate_components = ctx->profile->major_version == 5 && ctx->profile->minor_version == 0;
|
|
+ struct extern_resource *extern_resources = NULL;
|
|
const struct hlsl_ir_var *var;
|
|
enum hlsl_regset regset;
|
|
size_t capacity = 0;
|
|
+ char *name;
|
|
|
|
*count = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- if (!hlsl_type_is_resource(var->data_type))
|
|
- continue;
|
|
- regset = hlsl_type_get_regset(var->data_type);
|
|
- if (!var->regs[regset].allocated)
|
|
- continue;
|
|
-
|
|
- if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
- sizeof(*extern_resources))))
|
|
+ if (separate_components)
|
|
{
|
|
- *count = 0;
|
|
- return NULL;
|
|
+ unsigned int component_count = hlsl_type_component_count(var->data_type);
|
|
+ unsigned int k, regset_offset;
|
|
+
|
|
+ for (k = 0; k < component_count; ++k)
|
|
+ {
|
|
+ struct hlsl_type *component_type = hlsl_type_get_component_type(ctx, var->data_type, k);
|
|
+ struct vkd3d_string_buffer *name_buffer;
|
|
+
|
|
+ if (!hlsl_type_is_resource(component_type))
|
|
+ continue;
|
|
+
|
|
+ regset = hlsl_type_get_regset(component_type);
|
|
+ regset_offset = hlsl_type_get_component_offset(ctx, var->data_type, regset, k);
|
|
+
|
|
+ if (regset_offset > var->regs[regset].allocation_size)
|
|
+ continue;
|
|
+
|
|
+ if (var->objects_usage[regset][regset_offset].used)
|
|
+ {
|
|
+ if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
+ sizeof(*extern_resources))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ if (!(name_buffer = hlsl_component_to_string(ctx, var, k)))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+ if (!(name = hlsl_strdup(ctx, string_skip_tag(name_buffer->buffer))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ hlsl_release_string_buffer(ctx, name_buffer);
|
|
+ return NULL;
|
|
+ }
|
|
+ hlsl_release_string_buffer(ctx, name_buffer);
|
|
+
|
|
+ extern_resources[*count].var = NULL;
|
|
+
|
|
+ extern_resources[*count].name = name;
|
|
+ extern_resources[*count].data_type = component_type;
|
|
+ extern_resources[*count].is_user_packed = false;
|
|
+
|
|
+ extern_resources[*count].regset = regset;
|
|
+ extern_resources[*count].id = var->regs[regset].id + regset_offset;
|
|
+ extern_resources[*count].bind_count = 1;
|
|
+
|
|
+ ++*count;
|
|
+ }
|
|
+ }
|
|
}
|
|
+ else
|
|
+ {
|
|
+ if (!hlsl_type_is_resource(var->data_type))
|
|
+ continue;
|
|
+ regset = hlsl_type_get_regset(var->data_type);
|
|
+ if (!var->regs[regset].allocated)
|
|
+ continue;
|
|
+
|
|
+ if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
+ sizeof(*extern_resources))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ if (!(name = hlsl_strdup(ctx, string_skip_tag(var->name))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ extern_resources[*count].var = var;
|
|
|
|
- extern_resources[*count] = var;
|
|
- ++*count;
|
|
+ extern_resources[*count].name = name;
|
|
+ extern_resources[*count].data_type = var->data_type;
|
|
+ extern_resources[*count].is_user_packed = !!var->reg_reservation.reg_type;
|
|
+
|
|
+ extern_resources[*count].regset = regset;
|
|
+ extern_resources[*count].id = var->regs[regset].id;
|
|
+ extern_resources[*count].bind_count = var->bind_count[regset];
|
|
+
|
|
+ ++*count;
|
|
+ }
|
|
}
|
|
|
|
qsort(extern_resources, *count, sizeof(*extern_resources), sm4_compare_extern_resources);
|
|
@@ -3020,8 +3294,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
|
|
size_t cbuffer_position, resource_position, creator_position;
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
|
- const struct hlsl_ir_var **extern_resources;
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
|
+ struct extern_resource *extern_resources;
|
|
const struct hlsl_buffer *cbuffer;
|
|
const struct hlsl_ir_var *var;
|
|
|
|
@@ -3075,18 +3349,15 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
|
|
for (i = 0; i < extern_resources_count; ++i)
|
|
{
|
|
- enum hlsl_regset regset;
|
|
+ const struct extern_resource *resource = &extern_resources[i];
|
|
uint32_t flags = 0;
|
|
|
|
- var = extern_resources[i];
|
|
- regset = hlsl_type_get_regset(var->data_type);
|
|
-
|
|
- if (var->reg_reservation.reg_type)
|
|
+ if (resource->is_user_packed)
|
|
flags |= D3D_SIF_USERPACKED;
|
|
|
|
put_u32(&buffer, 0); /* name */
|
|
- put_u32(&buffer, sm4_resource_type(var->data_type));
|
|
- if (regset == HLSL_REGSET_SAMPLERS)
|
|
+ put_u32(&buffer, sm4_resource_type(resource->data_type));
|
|
+ if (resource->regset == HLSL_REGSET_SAMPLERS)
|
|
{
|
|
put_u32(&buffer, 0);
|
|
put_u32(&buffer, 0);
|
|
@@ -3094,15 +3365,15 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
}
|
|
else
|
|
{
|
|
- unsigned int dimx = hlsl_type_get_component_type(ctx, var->data_type, 0)->e.resource_format->dimx;
|
|
+ unsigned int dimx = hlsl_type_get_component_type(ctx, resource->data_type, 0)->e.resource_format->dimx;
|
|
|
|
- put_u32(&buffer, sm4_resource_format(var->data_type));
|
|
- put_u32(&buffer, sm4_rdef_resource_dimension(var->data_type));
|
|
+ put_u32(&buffer, sm4_resource_format(resource->data_type));
|
|
+ put_u32(&buffer, sm4_rdef_resource_dimension(resource->data_type));
|
|
put_u32(&buffer, ~0u); /* FIXME: multisample count */
|
|
flags |= (dimx - 1) << VKD3D_SM4_SIF_TEXTURE_COMPONENTS_SHIFT;
|
|
}
|
|
- put_u32(&buffer, var->regs[regset].id);
|
|
- put_u32(&buffer, var->regs[regset].bind_count);
|
|
+ put_u32(&buffer, resource->id);
|
|
+ put_u32(&buffer, resource->bind_count);
|
|
put_u32(&buffer, flags);
|
|
}
|
|
|
|
@@ -3128,9 +3399,9 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
|
|
for (i = 0; i < extern_resources_count; ++i)
|
|
{
|
|
- var = extern_resources[i];
|
|
+ const struct extern_resource *resource = &extern_resources[i];
|
|
|
|
- string_offset = put_string(&buffer, var->name);
|
|
+ string_offset = put_string(&buffer, resource->name);
|
|
set_u32(&buffer, resources_offset + i * 8 * sizeof(uint32_t), string_offset);
|
|
}
|
|
|
|
@@ -3234,9 +3505,9 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
creator_offset = put_string(&buffer, vkd3d_shader_get_version(NULL, NULL));
|
|
set_u32(&buffer, creator_position, creator_offset);
|
|
|
|
- add_section(dxbc, TAG_RDEF, &buffer);
|
|
+ add_section(ctx, dxbc, TAG_RDEF, &buffer);
|
|
|
|
- vkd3d_free(extern_resources);
|
|
+ sm4_free_extern_resources(extern_resources, extern_resources_count);
|
|
}
|
|
|
|
static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_type *type)
|
|
@@ -3308,8 +3579,8 @@ static uint32_t sm4_encode_instruction_modifier(const struct sm4_instruction_mod
|
|
|
|
struct sm4_register
|
|
{
|
|
- enum vkd3d_sm4_register_type type;
|
|
- uint32_t idx[2];
|
|
+ enum vkd3d_shader_register_type type;
|
|
+ struct vkd3d_shader_register_index idx[2];
|
|
unsigned int idx_count;
|
|
enum vkd3d_sm4_dimension dim;
|
|
uint32_t immconst_uint[4];
|
|
@@ -3346,8 +3617,9 @@ struct sm4_instruction
|
|
|
|
static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *reg,
|
|
unsigned int *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type,
|
|
- const struct hlsl_deref *deref, const struct hlsl_type *data_type)
|
|
+ const struct hlsl_deref *deref)
|
|
{
|
|
+ const struct hlsl_type *data_type = hlsl_deref_get_type(ctx, deref);
|
|
const struct hlsl_ir_var *var = deref->var;
|
|
|
|
if (var->is_uniform)
|
|
@@ -3356,37 +3628,37 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
if (regset == HLSL_REGSET_TEXTURES)
|
|
{
|
|
- reg->type = VKD3D_SM4_RT_RESOURCE;
|
|
+ reg->type = VKD3DSPR_RESOURCE;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = var->regs[HLSL_REGSET_TEXTURES].id;
|
|
- reg->idx[0] += hlsl_offset_from_deref_safe(ctx, deref);
|
|
- assert(deref->offset_regset == HLSL_REGSET_TEXTURES);
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].id;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ assert(regset == HLSL_REGSET_TEXTURES);
|
|
reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
else if (regset == HLSL_REGSET_UAVS)
|
|
{
|
|
- reg->type = VKD3D_SM5_RT_UAV;
|
|
+ reg->type = VKD3DSPR_UAV;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = var->regs[HLSL_REGSET_UAVS].id;
|
|
- reg->idx[0] += hlsl_offset_from_deref_safe(ctx, deref);
|
|
- assert(deref->offset_regset == HLSL_REGSET_UAVS);
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].id;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ assert(regset == HLSL_REGSET_UAVS);
|
|
reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
else if (regset == HLSL_REGSET_SAMPLERS)
|
|
{
|
|
- reg->type = VKD3D_SM4_RT_SAMPLER;
|
|
+ reg->type = VKD3DSPR_SAMPLER;
|
|
reg->dim = VKD3D_SM4_DIMENSION_NONE;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
- reg->idx[0] = var->regs[HLSL_REGSET_SAMPLERS].id;
|
|
- reg->idx[0] += hlsl_offset_from_deref_safe(ctx, deref);
|
|
- assert(deref->offset_regset == HLSL_REGSET_SAMPLERS);
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].id;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ assert(regset == HLSL_REGSET_SAMPLERS);
|
|
reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
@@ -3395,12 +3667,12 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref) + var->buffer_offset;
|
|
|
|
assert(data_type->class <= HLSL_CLASS_VECTOR);
|
|
- reg->type = VKD3D_SM4_RT_CONSTBUFFER;
|
|
+ reg->type = VKD3DSPR_CONSTBUFFER;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = var->buffer->reg.id;
|
|
- reg->idx[1] = offset / 4;
|
|
+ reg->idx[0].offset = var->buffer->reg.id;
|
|
+ reg->idx[1].offset = offset / 4;
|
|
reg->idx_count = 2;
|
|
*writemask = ((1u << data_type->dimx) - 1) << (offset & 3);
|
|
}
|
|
@@ -3415,7 +3687,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
if (has_idx)
|
|
{
|
|
- reg->idx[0] = var->semantic.index + offset / 4;
|
|
+ reg->idx[0].offset = var->semantic.index + offset / 4;
|
|
reg->idx_count = 1;
|
|
}
|
|
|
|
@@ -3427,11 +3699,11 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
|
|
|
|
assert(hlsl_reg.allocated);
|
|
- reg->type = VKD3D_SM4_RT_INPUT;
|
|
+ reg->type = VKD3DSPR_INPUT;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = hlsl_reg.id;
|
|
+ reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
}
|
|
@@ -3446,11 +3718,11 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
if (has_idx)
|
|
{
|
|
- reg->idx[0] = var->semantic.index + offset / 4;
|
|
+ reg->idx[0].offset = var->semantic.index + offset / 4;
|
|
reg->idx_count = 1;
|
|
}
|
|
|
|
- if (reg->type == VKD3D_SM4_RT_DEPTHOUT)
|
|
+ if (reg->type == VKD3DSPR_DEPTHOUT)
|
|
reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
else
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
@@ -3461,9 +3733,9 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
|
|
|
|
assert(hlsl_reg.allocated);
|
|
- reg->type = VKD3D_SM4_RT_OUTPUT;
|
|
+ reg->type = VKD3DSPR_OUTPUT;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- reg->idx[0] = hlsl_reg.id;
|
|
+ reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
}
|
|
@@ -3473,22 +3745,22 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
|
|
|
|
assert(hlsl_reg.allocated);
|
|
- reg->type = VKD3D_SM4_RT_TEMP;
|
|
+ reg->type = VKD3DSPR_TEMP;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
if (swizzle_type)
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = hlsl_reg.id;
|
|
+ reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
}
|
|
}
|
|
|
|
static void sm4_src_from_deref(struct hlsl_ctx *ctx, struct sm4_src_register *src,
|
|
- const struct hlsl_deref *deref, const struct hlsl_type *data_type, unsigned int map_writemask)
|
|
+ const struct hlsl_deref *deref, unsigned int map_writemask)
|
|
{
|
|
unsigned int writemask;
|
|
|
|
- sm4_register_from_deref(ctx, &src->reg, &writemask, &src->swizzle_type, deref, data_type);
|
|
+ sm4_register_from_deref(ctx, &src->reg, &writemask, &src->swizzle_type, deref);
|
|
if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
|
|
src->swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
}
|
|
@@ -3497,10 +3769,10 @@ static void sm4_register_from_node(struct sm4_register *reg, unsigned int *write
|
|
enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_ir_node *instr)
|
|
{
|
|
assert(instr->reg.allocated);
|
|
- reg->type = VKD3D_SM4_RT_TEMP;
|
|
+ reg->type = VKD3DSPR_TEMP;
|
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
- reg->idx[0] = instr->reg.id;
|
|
+ reg->idx[0].offset = instr->reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = instr->reg.writemask;
|
|
}
|
|
@@ -3516,7 +3788,7 @@ static void sm4_src_from_constant_value(struct sm4_src_register *src,
|
|
const struct hlsl_constant_value *value, unsigned int width, unsigned int map_writemask)
|
|
{
|
|
src->swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
- src->reg.type = VKD3D_SM4_RT_IMMCONST;
|
|
+ src->reg.type = VKD3DSPR_IMMCONST;
|
|
if (width == 1)
|
|
{
|
|
src->reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
@@ -3529,8 +3801,10 @@ static void sm4_src_from_constant_value(struct sm4_src_register *src,
|
|
src->reg.dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
- if (map_writemask & (1u << i))
|
|
+ if ((map_writemask & (1u << i)) && (j < width))
|
|
src->reg.immconst_uint[i] = value->u[j++].u;
|
|
+ else
|
|
+ src->reg.immconst_uint[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
@@ -3553,17 +3827,100 @@ static void sm4_src_from_node(struct sm4_src_register *src,
|
|
src->swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
}
|
|
|
|
-static uint32_t sm4_encode_register(const struct sm4_register *reg)
|
|
+static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct sm4_dst_register *dst)
|
|
{
|
|
- return (reg->type << VKD3D_SM4_REGISTER_TYPE_SHIFT)
|
|
- | (reg->idx_count << VKD3D_SM4_REGISTER_ORDER_SHIFT)
|
|
- | (reg->dim << VKD3D_SM4_DIMENSION_SHIFT);
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
+ struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
+ uint32_t sm4_reg_type, reg_dim;
|
|
+ uint32_t token = 0;
|
|
+ unsigned int j;
|
|
+
|
|
+ register_type_info = get_info_from_vkd3d_register_type(&tpf->lookup, dst->reg.type);
|
|
+ if (!register_type_info)
|
|
+ {
|
|
+ FIXME("Unhandled vkd3d-shader register type %#x.\n", dst->reg.type);
|
|
+ sm4_reg_type = VKD3D_SM4_RT_TEMP;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ sm4_reg_type = register_type_info->sm4_type;
|
|
+ }
|
|
+
|
|
+ reg_dim = dst->reg.dim;
|
|
+
|
|
+ token |= sm4_reg_type << VKD3D_SM4_REGISTER_TYPE_SHIFT;
|
|
+ token |= dst->reg.idx_count << VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
+ token |= reg_dim << VKD3D_SM4_DIMENSION_SHIFT;
|
|
+ if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
+ token |= dst->writemask << VKD3D_SM4_WRITEMASK_SHIFT;
|
|
+ put_u32(buffer, token);
|
|
+
|
|
+ for (j = 0; j < dst->reg.idx_count; ++j)
|
|
+ {
|
|
+ put_u32(buffer, dst->reg.idx[j].offset);
|
|
+ assert(!dst->reg.idx[j].rel_addr);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm4_src_register *src)
|
|
+{
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
+ struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
+ uint32_t sm4_reg_type, reg_dim;
|
|
+ uint32_t token = 0;
|
|
+ unsigned int j;
|
|
+
|
|
+ register_type_info = get_info_from_vkd3d_register_type(&tpf->lookup, src->reg.type);
|
|
+ if (!register_type_info)
|
|
+ {
|
|
+ FIXME("Unhandled vkd3d-shader register type %#x.\n", src->reg.type);
|
|
+ sm4_reg_type = VKD3D_SM4_RT_TEMP;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ sm4_reg_type = register_type_info->sm4_type;
|
|
+ }
|
|
+
|
|
+ reg_dim = src->reg.dim;
|
|
+
|
|
+ token |= sm4_reg_type << VKD3D_SM4_REGISTER_TYPE_SHIFT;
|
|
+ token |= src->reg.idx_count << VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
+ token |= reg_dim << VKD3D_SM4_DIMENSION_SHIFT;
|
|
+ if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
+ {
|
|
+ token |= (uint32_t)src->swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
+ token |= src->swizzle << VKD3D_SM4_SWIZZLE_SHIFT;
|
|
+ }
|
|
+ if (src->reg.mod)
|
|
+ token |= VKD3D_SM4_EXTENDED_OPERAND;
|
|
+ put_u32(buffer, token);
|
|
+
|
|
+ if (src->reg.mod)
|
|
+ put_u32(buffer, (src->reg.mod << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER);
|
|
+
|
|
+ for (j = 0; j < src->reg.idx_count; ++j)
|
|
+ {
|
|
+ put_u32(buffer, src->reg.idx[j].offset);
|
|
+ assert(!src->reg.idx[j].rel_addr);
|
|
+ }
|
|
+
|
|
+ if (src->reg.type == VKD3DSPR_IMMCONST)
|
|
+ {
|
|
+ put_u32(buffer, src->reg.immconst_uint[0]);
|
|
+ if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
+ {
|
|
+ put_u32(buffer, src->reg.immconst_uint[1]);
|
|
+ put_u32(buffer, src->reg.immconst_uint[2]);
|
|
+ put_u32(buffer, src->reg.immconst_uint[3]);
|
|
+ }
|
|
+ }
|
|
}
|
|
|
|
static uint32_t sm4_register_order(const struct sm4_register *reg)
|
|
{
|
|
uint32_t order = 1;
|
|
- if (reg->type == VKD3D_SM4_RT_IMMCONST)
|
|
+ if (reg->type == VKD3DSPR_IMMCONST)
|
|
order += reg->dim == VKD3D_SM4_DIMENSION_VEC4 ? 4 : 1;
|
|
order += reg->idx_count;
|
|
if (reg->mod)
|
|
@@ -3571,8 +3928,9 @@ static uint32_t sm4_register_order(const struct sm4_register *reg)
|
|
return order;
|
|
}
|
|
|
|
-static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const struct sm4_instruction *instr)
|
|
+static void write_sm4_instruction(const struct tpf_writer *tpf, const struct sm4_instruction *instr)
|
|
{
|
|
+ struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
uint32_t token = instr->opcode;
|
|
unsigned int size = 1, i, j;
|
|
|
|
@@ -3600,43 +3958,10 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st
|
|
}
|
|
|
|
for (i = 0; i < instr->dst_count; ++i)
|
|
- {
|
|
- token = sm4_encode_register(&instr->dsts[i].reg);
|
|
- if (instr->dsts[i].reg.dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
- token |= instr->dsts[i].writemask << VKD3D_SM4_WRITEMASK_SHIFT;
|
|
- put_u32(buffer, token);
|
|
-
|
|
- for (j = 0; j < instr->dsts[i].reg.idx_count; ++j)
|
|
- put_u32(buffer, instr->dsts[i].reg.idx[j]);
|
|
- }
|
|
+ sm4_write_dst_register(tpf, &instr->dsts[i]);
|
|
|
|
for (i = 0; i < instr->src_count; ++i)
|
|
- {
|
|
- token = sm4_encode_register(&instr->srcs[i].reg);
|
|
- token |= (uint32_t)instr->srcs[i].swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
- token |= instr->srcs[i].swizzle << VKD3D_SM4_SWIZZLE_SHIFT;
|
|
- if (instr->srcs[i].reg.mod)
|
|
- token |= VKD3D_SM4_EXTENDED_OPERAND;
|
|
- put_u32(buffer, token);
|
|
-
|
|
- if (instr->srcs[i].reg.mod)
|
|
- put_u32(buffer, (instr->srcs[i].reg.mod << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
- | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER);
|
|
-
|
|
- for (j = 0; j < instr->srcs[i].reg.idx_count; ++j)
|
|
- put_u32(buffer, instr->srcs[i].reg.idx[j]);
|
|
-
|
|
- if (instr->srcs[i].reg.type == VKD3D_SM4_RT_IMMCONST)
|
|
- {
|
|
- put_u32(buffer, instr->srcs[i].reg.immconst_uint[0]);
|
|
- if (instr->srcs[i].reg.dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
- {
|
|
- put_u32(buffer, instr->srcs[i].reg.immconst_uint[1]);
|
|
- put_u32(buffer, instr->srcs[i].reg.immconst_uint[2]);
|
|
- put_u32(buffer, instr->srcs[i].reg.immconst_uint[3]);
|
|
- }
|
|
- }
|
|
- }
|
|
+ sm4_write_src_register(tpf, &instr->srcs[i]);
|
|
|
|
if (instr->byte_stride)
|
|
put_u32(buffer, instr->byte_stride);
|
|
@@ -3672,67 +3997,75 @@ static bool encode_texel_offset_as_aoffimmi(struct sm4_instruction *instr,
|
|
return true;
|
|
}
|
|
|
|
-static void write_sm4_dcl_constant_buffer(struct vkd3d_bytecode_buffer *buffer, const struct hlsl_buffer *cbuffer)
|
|
+static void write_sm4_dcl_constant_buffer(const struct tpf_writer *tpf, const struct hlsl_buffer *cbuffer)
|
|
{
|
|
const struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM4_OP_DCL_CONSTANT_BUFFER,
|
|
|
|
.srcs[0].reg.dim = VKD3D_SM4_DIMENSION_VEC4,
|
|
- .srcs[0].reg.type = VKD3D_SM4_RT_CONSTBUFFER,
|
|
- .srcs[0].reg.idx = {cbuffer->reg.id, (cbuffer->used_size + 3) / 4},
|
|
+ .srcs[0].reg.type = VKD3DSPR_CONSTBUFFER,
|
|
+ .srcs[0].reg.idx[0].offset = cbuffer->reg.id,
|
|
+ .srcs[0].reg.idx[1].offset = (cbuffer->used_size + 3) / 4,
|
|
.srcs[0].reg.idx_count = 2,
|
|
.srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_VEC4,
|
|
.srcs[0].swizzle = HLSL_SWIZZLE(X, Y, Z, W),
|
|
.src_count = 1,
|
|
};
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_dcl_samplers(struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var)
|
|
+static void write_sm4_dcl_samplers(const struct tpf_writer *tpf, const struct extern_resource *resource)
|
|
{
|
|
- unsigned int i, count = var->data_type->reg_size[HLSL_REGSET_SAMPLERS];
|
|
+ struct hlsl_type *component_type;
|
|
+ unsigned int i;
|
|
struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
|
|
|
|
- .dsts[0].reg.type = VKD3D_SM4_RT_SAMPLER,
|
|
+ .dsts[0].reg.type = VKD3DSPR_SAMPLER,
|
|
.dsts[0].reg.idx_count = 1,
|
|
.dst_count = 1,
|
|
};
|
|
|
|
- if (var->data_type->sampler_dim == HLSL_SAMPLER_DIM_COMPARISON)
|
|
+ component_type = hlsl_type_get_component_type(tpf->ctx, resource->data_type, 0);
|
|
+
|
|
+ if (component_type->sampler_dim == HLSL_SAMPLER_DIM_COMPARISON)
|
|
instr.opcode |= VKD3D_SM4_SAMPLER_COMPARISON << VKD3D_SM4_SAMPLER_MODE_SHIFT;
|
|
|
|
- for (i = 0; i < count; ++i)
|
|
+ assert(resource->regset == HLSL_REGSET_SAMPLERS);
|
|
+
|
|
+ for (i = 0; i < resource->bind_count; ++i)
|
|
{
|
|
- if (!var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
|
|
+ if (resource->var && !resource->var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
|
|
continue;
|
|
|
|
- instr.dsts[0].reg.idx[0] = var->regs[HLSL_REGSET_SAMPLERS].id + i;
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ instr.dsts[0].reg.idx[0].offset = resource->id + i;
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
}
|
|
|
|
-static void write_sm4_dcl_textures(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_ir_var *var, bool uav)
|
|
+static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct extern_resource *resource,
|
|
+ bool uav)
|
|
{
|
|
enum hlsl_regset regset = uav ? HLSL_REGSET_UAVS : HLSL_REGSET_TEXTURES;
|
|
- unsigned int i, count = var->data_type->reg_size[regset];
|
|
struct hlsl_type *component_type;
|
|
struct sm4_instruction instr;
|
|
+ unsigned int i;
|
|
|
|
- component_type = hlsl_type_get_component_type(ctx, var->data_type, 0);
|
|
+ assert(resource->regset == regset);
|
|
|
|
- for (i = 0; i < count; ++i)
|
|
+ component_type = hlsl_type_get_component_type(tpf->ctx, resource->data_type, 0);
|
|
+
|
|
+ for (i = 0; i < resource->bind_count; ++i)
|
|
{
|
|
- if (!var->objects_usage[regset][i].used)
|
|
+ if (resource->var && !resource->var->objects_usage[regset][i].used)
|
|
continue;
|
|
|
|
instr = (struct sm4_instruction)
|
|
{
|
|
- .dsts[0].reg.type = uav ? VKD3D_SM5_RT_UAV : VKD3D_SM4_RT_RESOURCE,
|
|
- .dsts[0].reg.idx = {var->regs[regset].id + i},
|
|
+ .dsts[0].reg.type = uav ? VKD3DSPR_UAV : VKD3DSPR_RESOURCE,
|
|
+ .dsts[0].reg.idx[0].offset = resource->id + i,
|
|
.dsts[0].reg.idx_count = 1,
|
|
.dst_count = 1,
|
|
|
|
@@ -3742,11 +4075,11 @@ static void write_sm4_dcl_textures(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
|
|
if (uav)
|
|
{
|
|
- switch (var->data_type->sampler_dim)
|
|
+ switch (resource->data_type->sampler_dim)
|
|
{
|
|
case HLSL_SAMPLER_DIM_STRUCTURED_BUFFER:
|
|
instr.opcode = VKD3D_SM5_OP_DCL_UAV_STRUCTURED;
|
|
- instr.byte_stride = var->data_type->e.resource_format->reg_size[HLSL_REGSET_NUMERIC] * 4;
|
|
+ instr.byte_stride = resource->data_type->e.resource_format->reg_size[HLSL_REGSET_NUMERIC] * 4;
|
|
break;
|
|
default:
|
|
instr.opcode = VKD3D_SM5_OP_DCL_UAV_TYPED;
|
|
@@ -3765,13 +4098,13 @@ static void write_sm4_dcl_textures(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
instr.opcode |= component_type->sample_count << VKD3D_SM4_RESOURCE_SAMPLE_COUNT_SHIFT;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
}
|
|
|
|
-static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var)
|
|
+static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hlsl_ir_var *var)
|
|
{
|
|
- const struct hlsl_profile_info *profile = ctx->profile;
|
|
+ const struct hlsl_profile_info *profile = tpf->ctx->profile;
|
|
const bool output = var->is_output_semantic;
|
|
D3D_NAME usage;
|
|
bool has_idx;
|
|
@@ -3782,11 +4115,11 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
.dst_count = 1,
|
|
};
|
|
|
|
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &instr.dsts[0].reg.type, NULL, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(tpf->ctx, &var->semantic, output, &instr.dsts[0].reg.type, NULL, &has_idx))
|
|
{
|
|
if (has_idx)
|
|
{
|
|
- instr.dsts[0].reg.idx[0] = var->semantic.index;
|
|
+ instr.dsts[0].reg.idx[0].offset = var->semantic.index;
|
|
instr.dsts[0].reg.idx_count = 1;
|
|
}
|
|
else
|
|
@@ -3797,16 +4130,16 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
}
|
|
else
|
|
{
|
|
- instr.dsts[0].reg.type = output ? VKD3D_SM4_RT_OUTPUT : VKD3D_SM4_RT_INPUT;
|
|
- instr.dsts[0].reg.idx[0] = var->regs[HLSL_REGSET_NUMERIC].id;
|
|
+ instr.dsts[0].reg.type = output ? VKD3DSPR_OUTPUT : VKD3DSPR_INPUT;
|
|
+ instr.dsts[0].reg.idx[0].offset = var->regs[HLSL_REGSET_NUMERIC].id;
|
|
instr.dsts[0].reg.idx_count = 1;
|
|
instr.dsts[0].writemask = var->regs[HLSL_REGSET_NUMERIC].writemask;
|
|
}
|
|
|
|
- if (instr.dsts[0].reg.type == VKD3D_SM4_RT_DEPTHOUT)
|
|
+ if (instr.dsts[0].reg.type == VKD3DSPR_DEPTHOUT)
|
|
instr.dsts[0].reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
|
|
- hlsl_sm4_usage_from_semantic(ctx, &var->semantic, output, &usage);
|
|
+ hlsl_sm4_usage_from_semantic(tpf->ctx, &var->semantic, output, &usage);
|
|
if (usage == ~0u)
|
|
usage = D3D_NAME_UNDEFINED;
|
|
|
|
@@ -3866,10 +4199,10 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|
break;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_dcl_temps(struct vkd3d_bytecode_buffer *buffer, uint32_t temp_count)
|
|
+static void write_sm4_dcl_temps(const struct tpf_writer *tpf, uint32_t temp_count)
|
|
{
|
|
struct sm4_instruction instr =
|
|
{
|
|
@@ -3879,33 +4212,35 @@ static void write_sm4_dcl_temps(struct vkd3d_bytecode_buffer *buffer, uint32_t t
|
|
.idx_count = 1,
|
|
};
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_dcl_thread_group(struct vkd3d_bytecode_buffer *buffer, const uint32_t thread_count[3])
|
|
+static void write_sm4_dcl_thread_group(const struct tpf_writer *tpf, const uint32_t thread_count[3])
|
|
{
|
|
struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM5_OP_DCL_THREAD_GROUP,
|
|
|
|
- .idx = {thread_count[0], thread_count[1], thread_count[2]},
|
|
+ .idx[0] = thread_count[0],
|
|
+ .idx[1] = thread_count[1],
|
|
+ .idx[2] = thread_count[2],
|
|
.idx_count = 3,
|
|
};
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_ret(struct vkd3d_bytecode_buffer *buffer)
|
|
+static void write_sm4_ret(const struct tpf_writer *tpf)
|
|
{
|
|
struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM4_OP_RET,
|
|
};
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_sm4_opcode opcode,
|
|
+static void write_sm4_unary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, unsigned int src_mod)
|
|
{
|
|
struct sm4_instruction instr;
|
|
@@ -3920,12 +4255,11 @@ static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_
|
|
instr.srcs[0].reg.mod = src_mod;
|
|
instr.src_count = 1;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_unary_op_with_two_destinations(struct vkd3d_bytecode_buffer *buffer,
|
|
- enum vkd3d_sm4_opcode opcode, const struct hlsl_ir_node *dst, unsigned dst_idx,
|
|
- const struct hlsl_ir_node *src)
|
|
+static void write_sm4_unary_op_with_two_destinations(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
+ const struct hlsl_ir_node *dst, unsigned dst_idx, const struct hlsl_ir_node *src)
|
|
{
|
|
struct sm4_instruction instr;
|
|
|
|
@@ -3935,7 +4269,7 @@ static void write_sm4_unary_op_with_two_destinations(struct vkd3d_bytecode_buffe
|
|
assert(dst_idx < ARRAY_SIZE(instr.dsts));
|
|
sm4_dst_from_node(&instr.dsts[dst_idx], dst);
|
|
assert(1 - dst_idx >= 0);
|
|
- instr.dsts[1 - dst_idx].reg.type = VKD3D_SM4_RT_NULL;
|
|
+ instr.dsts[1 - dst_idx].reg.type = VKD3DSPR_NULL;
|
|
instr.dsts[1 - dst_idx].reg.dim = VKD3D_SM4_DIMENSION_NONE;
|
|
instr.dsts[1 - dst_idx].reg.idx_count = 0;
|
|
instr.dst_count = 2;
|
|
@@ -3943,10 +4277,10 @@ static void write_sm4_unary_op_with_two_destinations(struct vkd3d_bytecode_buffe
|
|
sm4_src_from_node(&instr.srcs[0], src, instr.dsts[dst_idx].writemask);
|
|
instr.src_count = 1;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_sm4_opcode opcode,
|
|
+static void write_sm4_binary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
|
|
{
|
|
struct sm4_instruction instr;
|
|
@@ -3961,11 +4295,11 @@ static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d
|
|
sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
|
|
instr.src_count = 2;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
/* dp# instructions don't map the swizzle. */
|
|
-static void write_sm4_binary_op_dot(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_sm4_opcode opcode,
|
|
+static void write_sm4_binary_op_dot(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
|
|
{
|
|
struct sm4_instruction instr;
|
|
@@ -3980,10 +4314,10 @@ static void write_sm4_binary_op_dot(struct vkd3d_bytecode_buffer *buffer, enum v
|
|
sm4_src_from_node(&instr.srcs[1], src2, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 2;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_binary_op_with_two_destinations(struct vkd3d_bytecode_buffer *buffer,
|
|
+static void write_sm4_binary_op_with_two_destinations(const struct tpf_writer *tpf,
|
|
enum vkd3d_sm4_opcode opcode, const struct hlsl_ir_node *dst, unsigned dst_idx,
|
|
const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
|
|
{
|
|
@@ -3995,7 +4329,7 @@ static void write_sm4_binary_op_with_two_destinations(struct vkd3d_bytecode_buff
|
|
assert(dst_idx < ARRAY_SIZE(instr.dsts));
|
|
sm4_dst_from_node(&instr.dsts[dst_idx], dst);
|
|
assert(1 - dst_idx >= 0);
|
|
- instr.dsts[1 - dst_idx].reg.type = VKD3D_SM4_RT_NULL;
|
|
+ instr.dsts[1 - dst_idx].reg.type = VKD3DSPR_NULL;
|
|
instr.dsts[1 - dst_idx].reg.dim = VKD3D_SM4_DIMENSION_NONE;
|
|
instr.dsts[1 - dst_idx].reg.idx_count = 0;
|
|
instr.dst_count = 2;
|
|
@@ -4004,15 +4338,35 @@ static void write_sm4_binary_op_with_two_destinations(struct vkd3d_bytecode_buff
|
|
sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[dst_idx].writemask);
|
|
instr.src_count = 2;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
+}
|
|
+
|
|
+static void write_sm4_ternary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
+ const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2,
|
|
+ const struct hlsl_ir_node *src3)
|
|
+{
|
|
+ struct sm4_instruction instr;
|
|
+
|
|
+ memset(&instr, 0, sizeof(instr));
|
|
+ instr.opcode = opcode;
|
|
+
|
|
+ sm4_dst_from_node(&instr.dsts[0], dst);
|
|
+ instr.dst_count = 1;
|
|
+
|
|
+ sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(&instr.srcs[2], src3, instr.dsts[0].writemask);
|
|
+ instr.src_count = 3;
|
|
+
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst,
|
|
+static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node *dst,
|
|
const struct hlsl_deref *resource, const struct hlsl_ir_node *coords,
|
|
const struct hlsl_ir_node *sample_index, const struct hlsl_ir_node *texel_offset,
|
|
enum hlsl_sampler_dim dim)
|
|
{
|
|
+ const struct hlsl_type *resource_type = hlsl_deref_get_type(tpf->ctx, resource);
|
|
bool multisampled = resource_type->base_type == HLSL_TYPE_TEXTURE
|
|
&& (resource_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS || resource_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY);
|
|
bool uav = (hlsl_type_get_regset(resource_type) == HLSL_REGSET_UAVS);
|
|
@@ -4029,7 +4383,7 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
|
{
|
|
if (!encode_texel_offset_as_aoffimmi(&instr, texel_offset))
|
|
{
|
|
- hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
+ hlsl_error(tpf->ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
"Offset must resolve to integer literal in the range -8 to 7.");
|
|
return;
|
|
}
|
|
@@ -4052,7 +4406,7 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
|
|
|
sm4_src_from_node(&instr.srcs[0], coords, coords_writemask);
|
|
|
|
- sm4_src_from_deref(ctx, &instr.srcs[1], resource, resource_type, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
|
|
instr.src_count = 2;
|
|
|
|
@@ -4067,13 +4421,13 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
|
|
|
memset(&instr.srcs[2], 0, sizeof(instr.srcs[2]));
|
|
instr.srcs[2].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
- reg->type = VKD3D_SM4_RT_IMMCONST;
|
|
+ reg->type = VKD3DSPR_IMMCONST;
|
|
reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
reg->immconst_uint[0] = index->value.u[0].u;
|
|
}
|
|
- else if (ctx->profile->major_version == 4 && ctx->profile->minor_version == 0)
|
|
+ else if (tpf->ctx->profile->major_version == 4 && tpf->ctx->profile->minor_version == 0)
|
|
{
|
|
- hlsl_error(ctx, &sample_index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Expected literal sample index.");
|
|
+ hlsl_error(tpf->ctx, &sample_index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Expected literal sample index.");
|
|
}
|
|
else
|
|
{
|
|
@@ -4083,13 +4437,11 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
|
++instr.src_count;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_ir_resource_load *load)
|
|
+static void write_sm4_sample(const struct tpf_writer *tpf, const struct hlsl_ir_resource_load *load)
|
|
{
|
|
- const struct hlsl_type *resource_type = load->resource.var->data_type;
|
|
const struct hlsl_ir_node *texel_offset = load->texel_offset.node;
|
|
const struct hlsl_ir_node *coords = load->coords.node;
|
|
const struct hlsl_deref *resource = &load->resource;
|
|
@@ -4132,7 +4484,7 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
|
{
|
|
if (!encode_texel_offset_as_aoffimmi(&instr, texel_offset))
|
|
{
|
|
- hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
+ hlsl_error(tpf->ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
"Offset must resolve to integer literal in the range -8 to 7.");
|
|
return;
|
|
}
|
|
@@ -4142,8 +4494,8 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
|
instr.dst_count = 1;
|
|
|
|
sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_deref(ctx, &instr.srcs[1], resource, resource_type, instr.dsts[0].writemask);
|
|
- sm4_src_from_deref(ctx, &instr.srcs[2], sampler, sampler->var->data_type, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[2], sampler, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 3;
|
|
|
|
if (load->load_type == HLSL_RESOURCE_SAMPLE_LOD
|
|
@@ -4165,7 +4517,52 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
|
++instr.src_count;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
+}
|
|
+
|
|
+static void write_sm4_sampleinfo(const struct tpf_writer *tpf, const struct hlsl_ir_resource_load *load)
|
|
+{
|
|
+ const struct hlsl_deref *resource = &load->resource;
|
|
+ const struct hlsl_ir_node *dst = &load->node;
|
|
+ struct sm4_instruction instr;
|
|
+
|
|
+ assert(dst->data_type->base_type == HLSL_TYPE_UINT || dst->data_type->base_type == HLSL_TYPE_FLOAT);
|
|
+
|
|
+ memset(&instr, 0, sizeof(instr));
|
|
+ instr.opcode = VKD3D_SM4_OP_SAMPLE_INFO;
|
|
+ if (dst->data_type->base_type == HLSL_TYPE_UINT)
|
|
+ instr.opcode |= VKD3DSI_SAMPLE_INFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
+
|
|
+ sm4_dst_from_node(&instr.dsts[0], dst);
|
|
+ instr.dst_count = 1;
|
|
+
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[0], resource, instr.dsts[0].writemask);
|
|
+ instr.src_count = 1;
|
|
+
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
+}
|
|
+
|
|
+static void write_sm4_resinfo(const struct tpf_writer *tpf, const struct hlsl_ir_resource_load *load)
|
|
+{
|
|
+ const struct hlsl_deref *resource = &load->resource;
|
|
+ const struct hlsl_ir_node *dst = &load->node;
|
|
+ struct sm4_instruction instr;
|
|
+
|
|
+ assert(dst->data_type->base_type == HLSL_TYPE_UINT || dst->data_type->base_type == HLSL_TYPE_FLOAT);
|
|
+
|
|
+ memset(&instr, 0, sizeof(instr));
|
|
+ instr.opcode = VKD3D_SM4_OP_RESINFO;
|
|
+ if (dst->data_type->base_type == HLSL_TYPE_UINT)
|
|
+ instr.opcode |= VKD3DSI_RESINFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
+
|
|
+ sm4_dst_from_node(&instr.dsts[0], dst);
|
|
+ instr.dst_count = 1;
|
|
+
|
|
+ sm4_src_from_node(&instr.srcs[0], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
+ instr.src_count = 2;
|
|
+
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
static bool type_is_float(const struct hlsl_type *type)
|
|
@@ -4173,8 +4570,7 @@ static bool type_is_float(const struct hlsl_type *type)
|
|
return type->base_type == HLSL_TYPE_FLOAT || type->base_type == HLSL_TYPE_HALF;
|
|
}
|
|
|
|
-static void write_sm4_cast_from_bool(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr,
|
|
+static void write_sm4_cast_from_bool(const struct tpf_writer *tpf, const struct hlsl_ir_expr *expr,
|
|
const struct hlsl_ir_node *arg, uint32_t mask)
|
|
{
|
|
struct sm4_instruction instr;
|
|
@@ -4187,16 +4583,15 @@ static void write_sm4_cast_from_bool(struct hlsl_ctx *ctx,
|
|
|
|
sm4_src_from_node(&instr.srcs[0], arg, instr.dsts[0].writemask);
|
|
instr.srcs[1].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
- instr.srcs[1].reg.type = VKD3D_SM4_RT_IMMCONST;
|
|
+ instr.srcs[1].reg.type = VKD3DSPR_IMMCONST;
|
|
instr.srcs[1].reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
instr.srcs[1].reg.immconst_uint[0] = mask;
|
|
instr.src_count = 2;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr)
|
|
+static void write_sm4_cast(const struct tpf_writer *tpf, const struct hlsl_ir_expr *expr)
|
|
{
|
|
static const union
|
|
{
|
|
@@ -4218,23 +4613,23 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
{
|
|
case HLSL_TYPE_HALF:
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_ITOF, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_ITOF, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_UTOF, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_UTOF, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
- write_sm4_cast_from_bool(ctx, buffer, expr, arg1, one.u);
|
|
+ write_sm4_cast_from_bool(tpf, expr, arg1, one.u);
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to float.");
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 cast from double to float.");
|
|
break;
|
|
|
|
default:
|
|
@@ -4247,20 +4642,20 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
{
|
|
case HLSL_TYPE_HALF:
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_FTOI, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_FTOI, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
- write_sm4_cast_from_bool(ctx, buffer, expr, arg1, 1);
|
|
+ write_sm4_cast_from_bool(tpf, expr, arg1, 1);
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to int.");
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 cast from double to int.");
|
|
break;
|
|
|
|
default:
|
|
@@ -4273,20 +4668,20 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
{
|
|
case HLSL_TYPE_HALF:
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_FTOU, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_FTOU, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
- write_sm4_cast_from_bool(ctx, buffer, expr, arg1, 1);
|
|
+ write_sm4_cast_from_bool(tpf, expr, arg1, 1);
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to uint.");
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 cast from double to uint.");
|
|
break;
|
|
|
|
default:
|
|
@@ -4295,7 +4690,7 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 cast to double.");
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 cast to double.");
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
@@ -4305,35 +4700,35 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
|
|
}
|
|
}
|
|
|
|
-static void write_sm4_store_uav_typed(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_deref *dst, const struct hlsl_ir_node *coords, const struct hlsl_ir_node *value)
|
|
+static void write_sm4_store_uav_typed(const struct tpf_writer *tpf, const struct hlsl_deref *dst,
|
|
+ const struct hlsl_ir_node *coords, const struct hlsl_ir_node *value)
|
|
{
|
|
struct sm4_instruction instr;
|
|
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM5_OP_STORE_UAV_TYPED;
|
|
|
|
- sm4_register_from_deref(ctx, &instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst, dst->var->data_type);
|
|
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
|
|
instr.dst_count = 1;
|
|
|
|
sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
sm4_src_from_node(&instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 2;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr)
|
|
+static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_expr *expr)
|
|
{
|
|
const struct hlsl_ir_node *arg1 = expr->operands[0].node;
|
|
const struct hlsl_ir_node *arg2 = expr->operands[1].node;
|
|
+ const struct hlsl_ir_node *arg3 = expr->operands[2].node;
|
|
const struct hlsl_type *dst_type = expr->node.data_type;
|
|
struct vkd3d_string_buffer *dst_type_string;
|
|
|
|
assert(expr->node.reg.allocated);
|
|
|
|
- if (!(dst_type_string = hlsl_type_to_string(ctx, dst_type)))
|
|
+ if (!(dst_type_string = hlsl_type_to_string(tpf->ctx, dst_type)))
|
|
return;
|
|
|
|
switch (expr->op)
|
|
@@ -4342,161 +4737,181 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_ABS);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_ABS);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s absolute value expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s absolute value expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
case HLSL_OP1_BIT_NOT:
|
|
assert(type_is_integer(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_CAST:
|
|
- write_sm4_cast(ctx, buffer, expr);
|
|
+ write_sm4_cast(tpf, expr);
|
|
break;
|
|
|
|
case HLSL_OP1_COS:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op_with_two_destinations(buffer, VKD3D_SM4_OP_SINCOS, &expr->node, 1, arg1);
|
|
+ write_sm4_unary_op_with_two_destinations(tpf, VKD3D_SM4_OP_SINCOS, &expr->node, 1, arg1);
|
|
break;
|
|
|
|
case HLSL_OP1_DSX:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTX, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_DERIV_RTX, &expr->node, arg1, 0);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_DSX_COARSE:
|
|
+ assert(type_is_float(dst_type));
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM5_OP_DERIV_RTX_COARSE, &expr->node, arg1, 0);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_DSX_FINE:
|
|
+ assert(type_is_float(dst_type));
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM5_OP_DERIV_RTX_FINE, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_DSY:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTY, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_DERIV_RTY, &expr->node, arg1, 0);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_DSY_COARSE:
|
|
+ assert(type_is_float(dst_type));
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM5_OP_DERIV_RTY_COARSE, &expr->node, arg1, 0);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_DSY_FINE:
|
|
+ assert(type_is_float(dst_type));
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM5_OP_DERIV_RTY_FINE, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_EXP2:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_EXP, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_EXP, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_FLOOR:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_ROUND_NI, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_ROUND_NI, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_FRACT:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_FRC, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_FRC, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_LOG2:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_LOGIC_NOT:
|
|
assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_NEG:
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_INEG, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_INEG, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s negation expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s negation expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
case HLSL_OP1_REINTERPRET:
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_ROUND:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_ROUND_NE, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_ROUND_NE, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_RSQ:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_RSQ, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_RSQ, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_SAT:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV
|
|
| (VKD3D_SM4_INSTRUCTION_FLAG_SATURATE << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT),
|
|
&expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_SIN:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op_with_two_destinations(buffer, VKD3D_SM4_OP_SINCOS, &expr->node, 0, arg1);
|
|
+ write_sm4_unary_op_with_two_destinations(tpf, VKD3D_SM4_OP_SINCOS, &expr->node, 0, arg1);
|
|
break;
|
|
|
|
case HLSL_OP1_SQRT:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_SQRT, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_SQRT, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP1_TRUNC:
|
|
assert(type_is_float(dst_type));
|
|
- write_sm4_unary_op(buffer, VKD3D_SM4_OP_ROUND_Z, &expr->node, arg1, 0);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_ROUND_Z, &expr->node, arg1, 0);
|
|
break;
|
|
|
|
case HLSL_OP2_ADD:
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_IADD, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_IADD, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s addition expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s addition expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
case HLSL_OP2_BIT_AND:
|
|
assert(type_is_integer(dst_type));
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_AND, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_AND, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_BIT_OR:
|
|
assert(type_is_integer(dst_type));
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_OR, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_OR, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_BIT_XOR:
|
|
assert(type_is_integer(dst_type));
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_XOR, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_XOR, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_DIV:
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op_with_two_destinations(buffer, VKD3D_SM4_OP_UDIV, &expr->node, 0, arg1, arg2);
|
|
+ write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_UDIV, &expr->node, 0, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4507,15 +4922,15 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (arg1->data_type->dimx)
|
|
{
|
|
case 4:
|
|
- write_sm4_binary_op_dot(buffer, VKD3D_SM4_OP_DP4, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op_dot(tpf, VKD3D_SM4_OP_DP4, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case 3:
|
|
- write_sm4_binary_op_dot(buffer, VKD3D_SM4_OP_DP3, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op_dot(tpf, VKD3D_SM4_OP_DP3, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case 2:
|
|
- write_sm4_binary_op_dot(buffer, VKD3D_SM4_OP_DP2, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op_dot(tpf, VKD3D_SM4_OP_DP2, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case 1:
|
|
@@ -4525,7 +4940,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s dot expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s dot expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4538,18 +4953,18 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (src_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_EQ, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_EQ, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_IEQ, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_IEQ, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 equality between \"%s\" operands.",
|
|
- debug_hlsl_type(ctx, src_type));
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 equality between \"%s\" operands.",
|
|
+ debug_hlsl_type(tpf->ctx, src_type));
|
|
break;
|
|
}
|
|
break;
|
|
@@ -4564,21 +4979,21 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (src_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_GE, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_GE, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_IGE, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_IGE, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_UGE, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_UGE, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 greater-than-or-equal between \"%s\" operands.",
|
|
- debug_hlsl_type(ctx, src_type));
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 greater-than-or-equal between \"%s\" operands.",
|
|
+ debug_hlsl_type(tpf->ctx, src_type));
|
|
break;
|
|
}
|
|
break;
|
|
@@ -4593,21 +5008,21 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (src_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_LT, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_LT, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_ILT, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_ILT, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_ULT, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_ULT, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 less-than between \"%s\" operands.",
|
|
- debug_hlsl_type(ctx, src_type));
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 less-than between \"%s\" operands.",
|
|
+ debug_hlsl_type(tpf->ctx, src_type));
|
|
break;
|
|
}
|
|
break;
|
|
@@ -4615,37 +5030,37 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
|
|
case HLSL_OP2_LOGIC_AND:
|
|
assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_AND, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_AND, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_LOGIC_OR:
|
|
assert(dst_type->base_type == HLSL_TYPE_BOOL);
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_OR, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_OR, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_LSHIFT:
|
|
assert(type_is_integer(dst_type));
|
|
assert(dst_type->base_type != HLSL_TYPE_BOOL);
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_ISHL, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_ISHL, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_OP2_MAX:
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_MAX, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_MAX, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_IMAX, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_IMAX, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_UMAX, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_UMAX, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s maximum expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s maximum expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4653,19 +5068,19 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_MIN, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_MIN, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_IMIN, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_IMIN, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_UMIN, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_UMIN, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s minimum expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s minimum expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4673,11 +5088,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op_with_two_destinations(buffer, VKD3D_SM4_OP_UDIV, &expr->node, 1, arg1, arg2);
|
|
+ write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_UDIV, &expr->node, 1, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s modulus expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s modulus expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4685,18 +5100,18 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
/* Using IMUL instead of UMUL because we're taking the low
|
|
* bits, and the native compiler generates IMUL. */
|
|
- write_sm4_binary_op_with_two_destinations(buffer, VKD3D_SM4_OP_IMUL, &expr->node, 1, arg1, arg2);
|
|
+ write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_IMUL, &expr->node, 1, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s multiplication expression.", dst_type_string->buffer);
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s multiplication expression.", dst_type_string->buffer);
|
|
}
|
|
break;
|
|
|
|
@@ -4709,18 +5124,18 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
switch (src_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_NE, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_NE, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
- write_sm4_binary_op(buffer, VKD3D_SM4_OP_INE, &expr->node, arg1, arg2);
|
|
+ write_sm4_binary_op(tpf, VKD3D_SM4_OP_INE, &expr->node, arg1, arg2);
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 inequality between \"%s\" operands.",
|
|
- debug_hlsl_type(ctx, src_type));
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 inequality between \"%s\" operands.",
|
|
+ debug_hlsl_type(tpf->ctx, src_type));
|
|
break;
|
|
}
|
|
break;
|
|
@@ -4729,18 +5144,22 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
|
case HLSL_OP2_RSHIFT:
|
|
assert(type_is_integer(dst_type));
|
|
assert(dst_type->base_type != HLSL_TYPE_BOOL);
|
|
- write_sm4_binary_op(buffer, dst_type->base_type == HLSL_TYPE_INT ? VKD3D_SM4_OP_ISHR : VKD3D_SM4_OP_USHR,
|
|
+ write_sm4_binary_op(tpf, dst_type->base_type == HLSL_TYPE_INT ? VKD3D_SM4_OP_ISHR : VKD3D_SM4_OP_USHR,
|
|
&expr->node, arg1, arg2);
|
|
break;
|
|
|
|
+ case HLSL_OP3_MOVC:
|
|
+ write_sm4_ternary_op(tpf, VKD3D_SM4_OP_MOVC, &expr->node, arg1, arg2, arg3);
|
|
+ break;
|
|
+
|
|
default:
|
|
- hlsl_fixme(ctx, &expr->node.loc, "SM4 %s expression.", debug_hlsl_expr_op(expr->op));
|
|
+ hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s expression.", debug_hlsl_expr_op(expr->op));
|
|
}
|
|
|
|
- hlsl_release_string_buffer(ctx, dst_type_string);
|
|
+ hlsl_release_string_buffer(tpf->ctx, dst_type_string);
|
|
}
|
|
|
|
-static void write_sm4_if(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_if *iff)
|
|
+static void write_sm4_if(const struct tpf_writer *tpf, const struct hlsl_ir_if *iff)
|
|
{
|
|
struct sm4_instruction instr =
|
|
{
|
|
@@ -4751,26 +5170,25 @@ static void write_sm4_if(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
|
assert(iff->condition.node->data_type->dimx == 1);
|
|
|
|
sm4_src_from_node(&instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
|
|
- write_sm4_block(ctx, buffer, &iff->then_block);
|
|
+ write_sm4_block(tpf, &iff->then_block);
|
|
|
|
if (!list_empty(&iff->else_block.instrs))
|
|
{
|
|
instr.opcode = VKD3D_SM4_OP_ELSE;
|
|
instr.src_count = 0;
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
|
|
- write_sm4_block(ctx, buffer, &iff->else_block);
|
|
+ write_sm4_block(tpf, &iff->else_block);
|
|
}
|
|
|
|
instr.opcode = VKD3D_SM4_OP_ENDIF;
|
|
instr.src_count = 0;
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_jump(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_jump *jump)
|
|
+static void write_sm4_jump(const struct tpf_writer *tpf, const struct hlsl_ir_jump *jump)
|
|
{
|
|
struct sm4_instruction instr = {0};
|
|
|
|
@@ -4780,19 +5198,13 @@ static void write_sm4_jump(struct hlsl_ctx *ctx,
|
|
instr.opcode = VKD3D_SM4_OP_BREAK;
|
|
break;
|
|
|
|
- case HLSL_IR_JUMP_DISCARD:
|
|
+ case HLSL_IR_JUMP_DISCARD_NZ:
|
|
{
|
|
- struct sm4_register *reg = &instr.srcs[0].reg;
|
|
-
|
|
instr.opcode = VKD3D_SM4_OP_DISCARD | VKD3D_SM4_CONDITIONAL_NZ;
|
|
|
|
memset(&instr.srcs[0], 0, sizeof(*instr.srcs));
|
|
- instr.srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
instr.src_count = 1;
|
|
- reg->type = VKD3D_SM4_RT_IMMCONST;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
- reg->immconst_uint[0] = ~0u;
|
|
-
|
|
+ sm4_src_from_node(&instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
break;
|
|
}
|
|
|
|
@@ -4800,11 +5212,11 @@ static void write_sm4_jump(struct hlsl_ctx *ctx,
|
|
vkd3d_unreachable();
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.\n", hlsl_jump_type_to_string(jump->type));
|
|
+ hlsl_fixme(tpf->ctx, &jump->node.loc, "Jump type %s.", hlsl_jump_type_to_string(jump->type));
|
|
return;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
/* Does this variable's data come directly from the API user, rather than being
|
|
@@ -4818,8 +5230,7 @@ static bool var_is_user_input(struct hlsl_ctx *ctx, const struct hlsl_ir_var *va
|
|
return var->is_input_semantic && ctx->profile->type == VKD3D_SHADER_TYPE_VERTEX;
|
|
}
|
|
|
|
-static void write_sm4_load(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_load *load)
|
|
+static void write_sm4_load(const struct tpf_writer *tpf, const struct hlsl_ir_load *load)
|
|
{
|
|
const struct hlsl_type *type = load->node.data_type;
|
|
struct sm4_instruction instr;
|
|
@@ -4830,7 +5241,7 @@ static void write_sm4_load(struct hlsl_ctx *ctx,
|
|
instr.dst_count = 1;
|
|
|
|
assert(type->class <= HLSL_CLASS_LAST_NUMERIC);
|
|
- if (type->base_type == HLSL_TYPE_BOOL && var_is_user_input(ctx, load->src.var))
|
|
+ if (type->base_type == HLSL_TYPE_BOOL && var_is_user_input(tpf->ctx, load->src.var))
|
|
{
|
|
struct hlsl_constant_value value;
|
|
|
|
@@ -4839,7 +5250,7 @@ static void write_sm4_load(struct hlsl_ctx *ctx,
|
|
|
|
instr.opcode = VKD3D_SM4_OP_MOVC;
|
|
|
|
- sm4_src_from_deref(ctx, &instr.srcs[0], &load->src, type, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].writemask);
|
|
|
|
memset(&value, 0xff, sizeof(value));
|
|
sm4_src_from_constant_value(&instr.srcs[1], &value, type->dimx, instr.dsts[0].writemask);
|
|
@@ -4851,33 +5262,31 @@ static void write_sm4_load(struct hlsl_ctx *ctx,
|
|
{
|
|
instr.opcode = VKD3D_SM4_OP_MOV;
|
|
|
|
- sm4_src_from_deref(ctx, &instr.srcs[0], &load->src, type, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].writemask);
|
|
instr.src_count = 1;
|
|
}
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_loop(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_loop *loop)
|
|
+static void write_sm4_loop(const struct tpf_writer *tpf, const struct hlsl_ir_loop *loop)
|
|
{
|
|
struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM4_OP_LOOP,
|
|
};
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
|
|
- write_sm4_block(ctx, buffer, &loop->body);
|
|
+ write_sm4_block(tpf, &loop->body);
|
|
|
|
instr.opcode = VKD3D_SM4_OP_ENDLOOP;
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_gather(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst,
|
|
- const struct hlsl_deref *resource, const struct hlsl_deref *sampler,
|
|
- const struct hlsl_ir_node *coords, unsigned int swizzle, const struct hlsl_ir_node *texel_offset)
|
|
+static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_node *dst,
|
|
+ const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords,
|
|
+ unsigned int swizzle, const struct hlsl_ir_node *texel_offset)
|
|
{
|
|
struct sm4_src_register *src;
|
|
struct sm4_instruction instr;
|
|
@@ -4895,9 +5304,9 @@ static void write_sm4_gather(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
|
{
|
|
if (!encode_texel_offset_as_aoffimmi(&instr, texel_offset))
|
|
{
|
|
- if (ctx->profile->major_version < 5)
|
|
+ if (tpf->ctx->profile->major_version < 5)
|
|
{
|
|
- hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
+ hlsl_error(tpf->ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET,
|
|
"Offset must resolve to integer literal in the range -8 to 7 for profiles < 5.");
|
|
return;
|
|
}
|
|
@@ -4906,58 +5315,39 @@ static void write_sm4_gather(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
|
}
|
|
}
|
|
|
|
- sm4_src_from_deref(ctx, &instr.srcs[instr.src_count++], resource, resource_type, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf->ctx, &instr.srcs[instr.src_count++], resource, instr.dsts[0].writemask);
|
|
|
|
src = &instr.srcs[instr.src_count++];
|
|
- sm4_src_from_deref(ctx, src, sampler, sampler->var->data_type, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_deref(tpf->ctx, src, sampler, VKD3DSP_WRITEMASK_ALL);
|
|
src->reg.dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
src->swizzle_type = VKD3D_SM4_SWIZZLE_SCALAR;
|
|
src->swizzle = swizzle;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_resource_load(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_resource_load *load)
|
|
+static void write_sm4_resource_load(const struct tpf_writer *tpf, const struct hlsl_ir_resource_load *load)
|
|
{
|
|
- const struct hlsl_type *resource_type = load->resource.var->data_type;
|
|
const struct hlsl_ir_node *texel_offset = load->texel_offset.node;
|
|
const struct hlsl_ir_node *sample_index = load->sample_index.node;
|
|
const struct hlsl_ir_node *coords = load->coords.node;
|
|
|
|
- if (!hlsl_type_is_resource(resource_type))
|
|
+ if (load->sampler.var && !load->sampler.var->is_uniform)
|
|
{
|
|
- hlsl_fixme(ctx, &load->node.loc, "Separate object fields as new variables.");
|
|
+ hlsl_fixme(tpf->ctx, &load->node.loc, "Sample using non-uniform sampler variable.");
|
|
return;
|
|
}
|
|
|
|
- if (load->sampler.var)
|
|
- {
|
|
- const struct hlsl_type *sampler_type = load->sampler.var->data_type;
|
|
-
|
|
- if (!hlsl_type_is_resource(sampler_type))
|
|
- {
|
|
- hlsl_fixme(ctx, &load->node.loc, "Separate object fields as new variables.");
|
|
- return;
|
|
- }
|
|
-
|
|
- if (!load->sampler.var->is_uniform)
|
|
- {
|
|
- hlsl_fixme(ctx, &load->node.loc, "Sample using non-uniform sampler variable.");
|
|
- return;
|
|
- }
|
|
- }
|
|
-
|
|
if (!load->resource.var->is_uniform)
|
|
{
|
|
- hlsl_fixme(ctx, &load->node.loc, "Load from non-uniform resource variable.");
|
|
+ hlsl_fixme(tpf->ctx, &load->node.loc, "Load from non-uniform resource variable.");
|
|
return;
|
|
}
|
|
|
|
switch (load->load_type)
|
|
{
|
|
case HLSL_RESOURCE_LOAD:
|
|
- write_sm4_ld(ctx, buffer, resource_type, &load->node, &load->resource,
|
|
+ write_sm4_ld(tpf, &load->node, &load->resource,
|
|
coords, sample_index, texel_offset, load->sampling_dim);
|
|
break;
|
|
|
|
@@ -4967,64 +5357,61 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
|
|
case HLSL_RESOURCE_SAMPLE_LOD:
|
|
case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
|
|
case HLSL_RESOURCE_SAMPLE_GRAD:
|
|
- if (!load->sampler.var)
|
|
- {
|
|
- hlsl_fixme(ctx, &load->node.loc, "SM4 combined sample expression.");
|
|
- return;
|
|
- }
|
|
- write_sm4_sample(ctx, buffer, load);
|
|
+ /* Combined sample expressions were lowered. */
|
|
+ assert(load->sampler.var);
|
|
+ write_sm4_sample(tpf, load);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_RED:
|
|
- write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
|
|
- &load->sampler, coords, HLSL_SWIZZLE(X, X, X, X), texel_offset);
|
|
+ write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
+ HLSL_SWIZZLE(X, X, X, X), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_GREEN:
|
|
- write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
|
|
- &load->sampler, coords, HLSL_SWIZZLE(Y, Y, Y, Y), texel_offset);
|
|
+ write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
+ HLSL_SWIZZLE(Y, Y, Y, Y), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_BLUE:
|
|
- write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
|
|
- &load->sampler, coords, HLSL_SWIZZLE(Z, Z, Z, Z), texel_offset);
|
|
+ write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
+ HLSL_SWIZZLE(Z, Z, Z, Z), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_ALPHA:
|
|
- write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
|
|
- &load->sampler, coords, HLSL_SWIZZLE(W, W, W, W), texel_offset);
|
|
+ write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
+ HLSL_SWIZZLE(W, W, W, W), texel_offset);
|
|
+ break;
|
|
+
|
|
+ case HLSL_RESOURCE_SAMPLE_INFO:
|
|
+ write_sm4_sampleinfo(tpf, load);
|
|
+ break;
|
|
+
|
|
+ case HLSL_RESOURCE_RESINFO:
|
|
+ write_sm4_resinfo(tpf, load);
|
|
break;
|
|
}
|
|
}
|
|
|
|
-static void write_sm4_resource_store(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_resource_store *store)
|
|
+static void write_sm4_resource_store(const struct tpf_writer *tpf, const struct hlsl_ir_resource_store *store)
|
|
{
|
|
- const struct hlsl_type *resource_type = store->resource.var->data_type;
|
|
-
|
|
- if (!hlsl_type_is_resource(resource_type))
|
|
- {
|
|
- hlsl_fixme(ctx, &store->node.loc, "Separate object fields as new variables.");
|
|
- return;
|
|
- }
|
|
+ struct hlsl_type *resource_type = hlsl_deref_get_type(tpf->ctx, &store->resource);
|
|
|
|
if (!store->resource.var->is_uniform)
|
|
{
|
|
- hlsl_fixme(ctx, &store->node.loc, "Store to non-uniform resource variable.");
|
|
+ hlsl_fixme(tpf->ctx, &store->node.loc, "Store to non-uniform resource variable.");
|
|
return;
|
|
}
|
|
|
|
if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
|
|
{
|
|
- hlsl_fixme(ctx, &store->node.loc, "Structured buffers store is not implemented.\n");
|
|
+ hlsl_fixme(tpf->ctx, &store->node.loc, "Structured buffers store is not implemented.");
|
|
return;
|
|
}
|
|
|
|
- write_sm4_store_uav_typed(ctx, buffer, &store->resource, store->coords.node, store->value.node);
|
|
+ write_sm4_store_uav_typed(tpf, &store->resource, store->coords.node, store->value.node);
|
|
}
|
|
|
|
-static void write_sm4_store(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_store *store)
|
|
+static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_store *store)
|
|
{
|
|
const struct hlsl_ir_node *rhs = store->rhs.node;
|
|
struct sm4_instruction instr;
|
|
@@ -5033,18 +5420,17 @@ static void write_sm4_store(struct hlsl_ctx *ctx,
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM4_OP_MOV;
|
|
|
|
- sm4_register_from_deref(ctx, &instr.dsts[0].reg, &writemask, NULL, &store->lhs, rhs->data_type);
|
|
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &writemask, NULL, &store->lhs);
|
|
instr.dsts[0].writemask = hlsl_combine_writemasks(writemask, store->writemask);
|
|
instr.dst_count = 1;
|
|
|
|
sm4_src_from_node(&instr.srcs[0], rhs, instr.dsts[0].writemask);
|
|
instr.src_count = 1;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_swizzle(struct hlsl_ctx *ctx,
|
|
- struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_swizzle *swizzle)
|
|
+static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir_swizzle *swizzle)
|
|
{
|
|
struct sm4_instruction instr;
|
|
unsigned int writemask;
|
|
@@ -5060,11 +5446,10 @@ static void write_sm4_swizzle(struct hlsl_ctx *ctx,
|
|
swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].writemask);
|
|
instr.src_count = 1;
|
|
|
|
- write_sm4_instruction(buffer, &instr);
|
|
+ write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
-static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
|
- const struct hlsl_block *block)
|
|
+static void write_sm4_block(const struct tpf_writer *tpf, const struct hlsl_block *block)
|
|
{
|
|
const struct hlsl_ir_node *instr;
|
|
|
|
@@ -5074,12 +5459,12 @@ static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
|
|
{
|
|
if (instr->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
- hlsl_fixme(ctx, &instr->loc, "Matrix operations need to be lowered.");
|
|
+ hlsl_fixme(tpf->ctx, &instr->loc, "Matrix operations need to be lowered.");
|
|
break;
|
|
}
|
|
else if (instr->data_type->class == HLSL_CLASS_OBJECT)
|
|
{
|
|
- hlsl_fixme(ctx, &instr->loc, "Object copy.");
|
|
+ hlsl_fixme(tpf->ctx, &instr->loc, "Object copy.");
|
|
break;
|
|
}
|
|
|
|
@@ -5099,43 +5484,43 @@ static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
|
|
vkd3d_unreachable();
|
|
|
|
case HLSL_IR_EXPR:
|
|
- write_sm4_expr(ctx, buffer, hlsl_ir_expr(instr));
|
|
+ write_sm4_expr(tpf, hlsl_ir_expr(instr));
|
|
break;
|
|
|
|
case HLSL_IR_IF:
|
|
- write_sm4_if(ctx, buffer, hlsl_ir_if(instr));
|
|
+ write_sm4_if(tpf, hlsl_ir_if(instr));
|
|
break;
|
|
|
|
case HLSL_IR_JUMP:
|
|
- write_sm4_jump(ctx, buffer, hlsl_ir_jump(instr));
|
|
+ write_sm4_jump(tpf, hlsl_ir_jump(instr));
|
|
break;
|
|
|
|
case HLSL_IR_LOAD:
|
|
- write_sm4_load(ctx, buffer, hlsl_ir_load(instr));
|
|
+ write_sm4_load(tpf, hlsl_ir_load(instr));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
- write_sm4_resource_load(ctx, buffer, hlsl_ir_resource_load(instr));
|
|
+ write_sm4_resource_load(tpf, hlsl_ir_resource_load(instr));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
- write_sm4_resource_store(ctx, buffer, hlsl_ir_resource_store(instr));
|
|
+ write_sm4_resource_store(tpf, hlsl_ir_resource_store(instr));
|
|
break;
|
|
|
|
case HLSL_IR_LOOP:
|
|
- write_sm4_loop(ctx, buffer, hlsl_ir_loop(instr));
|
|
+ write_sm4_loop(tpf, hlsl_ir_loop(instr));
|
|
break;
|
|
|
|
case HLSL_IR_STORE:
|
|
- write_sm4_store(ctx, buffer, hlsl_ir_store(instr));
|
|
+ write_sm4_store(tpf, hlsl_ir_store(instr));
|
|
break;
|
|
|
|
case HLSL_IR_SWIZZLE:
|
|
- write_sm4_swizzle(ctx, buffer, hlsl_ir_swizzle(instr));
|
|
+ write_sm4_swizzle(tpf, hlsl_ir_swizzle(instr));
|
|
break;
|
|
|
|
default:
|
|
- hlsl_fixme(ctx, &instr->loc, "Instruction type %s.", hlsl_node_type_to_string(instr->type));
|
|
+ hlsl_fixme(tpf->ctx, &instr->loc, "Instruction type %s.", hlsl_node_type_to_string(instr->type));
|
|
}
|
|
}
|
|
}
|
|
@@ -5144,12 +5529,13 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
|
|
const struct hlsl_ir_function_decl *entry_func, struct dxbc_writer *dxbc)
|
|
{
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
|
- const struct hlsl_ir_var **extern_resources;
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
|
+ struct extern_resource *extern_resources;
|
|
unsigned int extern_resources_count, i;
|
|
const struct hlsl_buffer *cbuffer;
|
|
const struct hlsl_ir_var *var;
|
|
size_t token_count_position;
|
|
+ struct tpf_writer tpf;
|
|
|
|
static const uint16_t shader_types[VKD3D_SHADER_TYPE_COUNT] =
|
|
{
|
|
@@ -5164,6 +5550,8 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
|
|
VKD3D_SM4_LIB,
|
|
};
|
|
|
|
+ tpf_writer_init(&tpf, ctx, &buffer);
|
|
+
|
|
extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
|
|
|
|
put_u32(&buffer, vkd3d_make_u32((profile->major_version << 4) | profile->minor_version, shader_types[profile->type]));
|
|
@@ -5172,45 +5560,42 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
{
|
|
if (cbuffer->reg.allocated)
|
|
- write_sm4_dcl_constant_buffer(&buffer, cbuffer);
|
|
+ write_sm4_dcl_constant_buffer(&tpf, cbuffer);
|
|
}
|
|
|
|
for (i = 0; i < extern_resources_count; ++i)
|
|
{
|
|
- enum hlsl_regset regset;
|
|
-
|
|
- var = extern_resources[i];
|
|
- regset = hlsl_type_get_regset(var->data_type);
|
|
+ const struct extern_resource *resource = &extern_resources[i];
|
|
|
|
- if (regset == HLSL_REGSET_SAMPLERS)
|
|
- write_sm4_dcl_samplers(&buffer, var);
|
|
- else if (regset == HLSL_REGSET_TEXTURES)
|
|
- write_sm4_dcl_textures(ctx, &buffer, var, false);
|
|
- else if (regset == HLSL_REGSET_UAVS)
|
|
- write_sm4_dcl_textures(ctx, &buffer, var, true);
|
|
+ if (resource->regset == HLSL_REGSET_SAMPLERS)
|
|
+ write_sm4_dcl_samplers(&tpf, resource);
|
|
+ else if (resource->regset == HLSL_REGSET_TEXTURES)
|
|
+ write_sm4_dcl_textures(&tpf, resource, false);
|
|
+ else if (resource->regset == HLSL_REGSET_UAVS)
|
|
+ write_sm4_dcl_textures(&tpf, resource, true);
|
|
}
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
if ((var->is_input_semantic && var->last_read) || (var->is_output_semantic && var->first_write))
|
|
- write_sm4_dcl_semantic(ctx, &buffer, var);
|
|
+ write_sm4_dcl_semantic(&tpf, var);
|
|
}
|
|
|
|
if (profile->type == VKD3D_SHADER_TYPE_COMPUTE)
|
|
- write_sm4_dcl_thread_group(&buffer, ctx->thread_count);
|
|
+ write_sm4_dcl_thread_group(&tpf, ctx->thread_count);
|
|
|
|
if (ctx->temp_count)
|
|
- write_sm4_dcl_temps(&buffer, ctx->temp_count);
|
|
+ write_sm4_dcl_temps(&tpf, ctx->temp_count);
|
|
|
|
- write_sm4_block(ctx, &buffer, &entry_func->body);
|
|
+ write_sm4_block(&tpf, &entry_func->body);
|
|
|
|
- write_sm4_ret(&buffer);
|
|
+ write_sm4_ret(&tpf);
|
|
|
|
set_u32(&buffer, token_count_position, bytecode_get_size(&buffer) / sizeof(uint32_t));
|
|
|
|
- add_section(dxbc, TAG_SHDR, &buffer);
|
|
+ add_section(ctx, dxbc, TAG_SHDR, &buffer);
|
|
|
|
- vkd3d_free(extern_resources);
|
|
+ sm4_free_extern_resources(extern_resources, extern_resources_count);
|
|
}
|
|
|
|
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
index 343fdb2252e..0245d83a10b 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
@@ -415,6 +415,8 @@ static const char *shader_get_source_type_suffix(enum vkd3d_shader_source_type t
|
|
return "hlsl";
|
|
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
|
|
return "d3dbc";
|
|
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
|
|
+ return "dxil";
|
|
default:
|
|
FIXME("Unhandled source type %#x.\n", type);
|
|
return "bin";
|
|
@@ -440,6 +442,18 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
|
|
shader_get_source_type_suffix(source_type), shader->code, shader->size);
|
|
}
|
|
|
|
+static void init_scan_signature_info(const struct vkd3d_shader_compile_info *info)
|
|
+{
|
|
+ struct vkd3d_shader_scan_signature_info *signature_info;
|
|
+
|
|
+ if ((signature_info = vkd3d_find_struct(info->next, SCAN_SIGNATURE_INFO)))
|
|
+ {
|
|
+ memset(&signature_info->input, 0, sizeof(signature_info->input));
|
|
+ memset(&signature_info->output, 0, sizeof(signature_info->output));
|
|
+ memset(&signature_info->patch_constant, 0, sizeof(signature_info->patch_constant));
|
|
+ }
|
|
+}
|
|
+
|
|
bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
|
|
struct vkd3d_shader_message_context *message_context, const char *source_name,
|
|
const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops,
|
|
@@ -526,9 +540,46 @@ void vkd3d_shader_free_messages(char *messages)
|
|
vkd3d_free(messages);
|
|
}
|
|
|
|
+static bool vkd3d_shader_signature_from_shader_signature(struct vkd3d_shader_signature *signature,
|
|
+ const struct shader_signature *src)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ signature->element_count = src->element_count;
|
|
+ if (!src->elements)
|
|
+ {
|
|
+ assert(!signature->element_count);
|
|
+ signature->elements = NULL;
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!(signature->elements = vkd3d_calloc(signature->element_count, sizeof(*signature->elements))))
|
|
+ return false;
|
|
+
|
|
+ for (i = 0; i < signature->element_count; ++i)
|
|
+ {
|
|
+ struct vkd3d_shader_signature_element *d = &signature->elements[i];
|
|
+ struct signature_element *e = &src->elements[i];
|
|
+
|
|
+ d->semantic_name = e->semantic_name;
|
|
+ d->semantic_index = e->semantic_index;
|
|
+ d->stream_index = e->stream_index;
|
|
+ d->sysval_semantic = e->sysval_semantic;
|
|
+ d->component_type = e->component_type;
|
|
+ d->register_index = e->register_index;
|
|
+ if (e->register_count > 1)
|
|
+ FIXME("Arrayed elements are not supported yet.\n");
|
|
+ d->mask = e->mask;
|
|
+ d->used_mask = e->used_mask;
|
|
+ d->min_precision = e->min_precision;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
struct vkd3d_shader_scan_context
|
|
{
|
|
- struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info;
|
|
+ struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info;
|
|
size_t descriptors_size;
|
|
|
|
struct vkd3d_shader_message_context *message_context;
|
|
@@ -548,20 +599,12 @@ struct vkd3d_shader_scan_context
|
|
size_t cf_info_size;
|
|
size_t cf_info_count;
|
|
|
|
- struct
|
|
- {
|
|
- unsigned int id;
|
|
- unsigned int descriptor_idx;
|
|
- } *uav_ranges;
|
|
- size_t uav_ranges_size;
|
|
- size_t uav_range_count;
|
|
-
|
|
enum vkd3d_shader_api_version api_version;
|
|
};
|
|
|
|
static void vkd3d_shader_scan_context_init(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_compile_info *compile_info,
|
|
- struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
|
|
+ struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info,
|
|
struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
unsigned int i;
|
|
@@ -584,7 +627,6 @@ static void vkd3d_shader_scan_context_init(struct vkd3d_shader_scan_context *con
|
|
|
|
static void vkd3d_shader_scan_context_cleanup(struct vkd3d_shader_scan_context *context)
|
|
{
|
|
- vkd3d_free(context->uav_ranges);
|
|
vkd3d_free(context->cf_info);
|
|
}
|
|
|
|
@@ -652,18 +694,24 @@ static struct vkd3d_shader_cf_info *vkd3d_shader_scan_find_innermost_loop_cf_inf
|
|
return NULL;
|
|
}
|
|
|
|
-static struct vkd3d_shader_descriptor_info *vkd3d_shader_scan_get_uav_descriptor_info(
|
|
- const struct vkd3d_shader_scan_context *context, unsigned int range_id)
|
|
+static void vkd3d_shader_scan_add_uav_flag(const struct vkd3d_shader_scan_context *context,
|
|
+ const struct vkd3d_shader_register *reg, uint32_t flag)
|
|
{
|
|
+ unsigned int range_id = reg->idx[0].offset;
|
|
unsigned int i;
|
|
|
|
- for (i = 0; i < context->uav_range_count; ++i)
|
|
+ if (!context->scan_descriptor_info)
|
|
+ return;
|
|
+
|
|
+ for (i = 0; i < context->scan_descriptor_info->descriptor_count; ++i)
|
|
{
|
|
- if (context->uav_ranges[i].id == range_id)
|
|
- return &context->scan_descriptor_info->descriptors[context->uav_ranges[i].descriptor_idx];
|
|
+ if (context->scan_descriptor_info->descriptors[i].type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV
|
|
+ && context->scan_descriptor_info->descriptors[i].register_id == range_id)
|
|
+ {
|
|
+ context->scan_descriptor_info->descriptors[i].flags |= flag;
|
|
+ break;
|
|
+ }
|
|
}
|
|
-
|
|
- return NULL;
|
|
}
|
|
|
|
static bool vkd3d_shader_instruction_is_uav_read(const struct vkd3d_shader_instruction *instruction)
|
|
@@ -679,13 +727,7 @@ static bool vkd3d_shader_instruction_is_uav_read(const struct vkd3d_shader_instr
|
|
static void vkd3d_shader_scan_record_uav_read(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_register *reg)
|
|
{
|
|
- struct vkd3d_shader_descriptor_info *d;
|
|
-
|
|
- if (!context->scan_descriptor_info)
|
|
- return;
|
|
-
|
|
- d = vkd3d_shader_scan_get_uav_descriptor_info(context, reg->idx[0].offset);
|
|
- d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ;
|
|
+ vkd3d_shader_scan_add_uav_flag(context, reg, VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ);
|
|
}
|
|
|
|
static bool vkd3d_shader_instruction_is_uav_counter(const struct vkd3d_shader_instruction *instruction)
|
|
@@ -698,13 +740,7 @@ static bool vkd3d_shader_instruction_is_uav_counter(const struct vkd3d_shader_in
|
|
static void vkd3d_shader_scan_record_uav_counter(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_register *reg)
|
|
{
|
|
- struct vkd3d_shader_descriptor_info *d;
|
|
-
|
|
- if (!context->scan_descriptor_info)
|
|
- return;
|
|
-
|
|
- d = vkd3d_shader_scan_get_uav_descriptor_info(context, reg->idx[0].offset);
|
|
- d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_COUNTER;
|
|
+ vkd3d_shader_scan_add_uav_flag(context, reg, VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_COUNTER);
|
|
}
|
|
|
|
static bool vkd3d_shader_instruction_is_uav_atomic_op(const struct vkd3d_shader_instruction *instruction)
|
|
@@ -717,93 +753,76 @@ static bool vkd3d_shader_instruction_is_uav_atomic_op(const struct vkd3d_shader_
|
|
static void vkd3d_shader_scan_record_uav_atomic_op(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_register *reg)
|
|
{
|
|
- struct vkd3d_shader_descriptor_info *d;
|
|
-
|
|
- if (!context->scan_descriptor_info)
|
|
- return;
|
|
-
|
|
- d = vkd3d_shader_scan_get_uav_descriptor_info(context, reg->idx[0].offset);
|
|
- d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS;
|
|
+ vkd3d_shader_scan_add_uav_flag(context, reg, VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS);
|
|
}
|
|
|
|
-static bool vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context,
|
|
- enum vkd3d_shader_descriptor_type type, const struct vkd3d_shader_register_range *range,
|
|
- enum vkd3d_shader_resource_type resource_type, enum vkd3d_shader_resource_data_type resource_data_type,
|
|
- unsigned int flags)
|
|
+static struct vkd3d_shader_descriptor_info1 *vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context,
|
|
+ enum vkd3d_shader_descriptor_type type, const struct vkd3d_shader_register *reg,
|
|
+ const struct vkd3d_shader_register_range *range, enum vkd3d_shader_resource_type resource_type,
|
|
+ enum vkd3d_shader_resource_data_type resource_data_type)
|
|
{
|
|
- struct vkd3d_shader_scan_descriptor_info *info = context->scan_descriptor_info;
|
|
- struct vkd3d_shader_descriptor_info *d;
|
|
+ struct vkd3d_shader_scan_descriptor_info1 *info = context->scan_descriptor_info;
|
|
+ struct vkd3d_shader_descriptor_info1 *d;
|
|
|
|
if (!vkd3d_array_reserve((void **)&info->descriptors, &context->descriptors_size,
|
|
info->descriptor_count + 1, sizeof(*info->descriptors)))
|
|
{
|
|
ERR("Failed to allocate descriptor info.\n");
|
|
- return false;
|
|
+ return NULL;
|
|
}
|
|
|
|
d = &info->descriptors[info->descriptor_count];
|
|
+ memset(d, 0, sizeof(*d));
|
|
d->type = type;
|
|
+ d->register_id = reg->idx[0].offset;
|
|
d->register_space = range->space;
|
|
d->register_index = range->first;
|
|
d->resource_type = resource_type;
|
|
d->resource_data_type = resource_data_type;
|
|
- d->flags = flags;
|
|
d->count = (range->last == ~0u) ? ~0u : range->last - range->first + 1;
|
|
++info->descriptor_count;
|
|
|
|
- return true;
|
|
-}
|
|
-
|
|
-static bool vkd3d_shader_scan_add_uav_range(struct vkd3d_shader_scan_context *context,
|
|
- unsigned int id, unsigned int descriptor_idx)
|
|
-{
|
|
- if (!vkd3d_array_reserve((void **)&context->uav_ranges, &context->uav_ranges_size,
|
|
- context->uav_range_count + 1, sizeof(*context->uav_ranges)))
|
|
- {
|
|
- ERR("Failed to allocate UAV range.\n");
|
|
- return false;
|
|
- }
|
|
-
|
|
- context->uav_ranges[context->uav_range_count].id = id;
|
|
- context->uav_ranges[context->uav_range_count].descriptor_idx = descriptor_idx;
|
|
- ++context->uav_range_count;
|
|
-
|
|
- return true;
|
|
+ return d;
|
|
}
|
|
|
|
static void vkd3d_shader_scan_constant_buffer_declaration(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_instruction *instruction)
|
|
{
|
|
const struct vkd3d_shader_constant_buffer *cb = &instruction->declaration.cb;
|
|
+ struct vkd3d_shader_descriptor_info1 *d;
|
|
|
|
if (!context->scan_descriptor_info)
|
|
return;
|
|
|
|
- vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, &cb->range,
|
|
- VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0);
|
|
+ if (!(d = vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV,
|
|
+ &cb->src.reg, &cb->range, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT)))
|
|
+ return;
|
|
+ d->buffer_size = cb->size * 16;
|
|
}
|
|
|
|
static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_instruction *instruction)
|
|
{
|
|
const struct vkd3d_shader_sampler *sampler = &instruction->declaration.sampler;
|
|
- unsigned int flags;
|
|
+ struct vkd3d_shader_descriptor_info1 *d;
|
|
|
|
if (!context->scan_descriptor_info)
|
|
return;
|
|
|
|
+ if (!(d = vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER,
|
|
+ &sampler->src.reg, &sampler->range, VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT)))
|
|
+ return;
|
|
+
|
|
if (instruction->flags & VKD3DSI_SAMPLER_COMPARISON_MODE)
|
|
- flags = VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE;
|
|
- else
|
|
- flags = 0;
|
|
- vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &sampler->range,
|
|
- VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT, flags);
|
|
+ d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE;
|
|
}
|
|
|
|
static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type,
|
|
- enum vkd3d_shader_resource_data_type resource_data_type)
|
|
+ enum vkd3d_shader_resource_data_type resource_data_type,
|
|
+ unsigned int sample_count, unsigned int structure_stride, bool raw)
|
|
{
|
|
+ struct vkd3d_shader_descriptor_info1 *d;
|
|
enum vkd3d_shader_descriptor_type type;
|
|
|
|
if (!context->scan_descriptor_info)
|
|
@@ -813,10 +832,13 @@ static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_cont
|
|
type = VKD3D_SHADER_DESCRIPTOR_TYPE_UAV;
|
|
else
|
|
type = VKD3D_SHADER_DESCRIPTOR_TYPE_SRV;
|
|
- vkd3d_shader_scan_add_descriptor(context, type, &resource->range, resource_type, resource_data_type, 0);
|
|
- if (type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV)
|
|
- vkd3d_shader_scan_add_uav_range(context, resource->reg.reg.idx[0].offset,
|
|
- context->scan_descriptor_info->descriptor_count - 1);
|
|
+ if (!(d = vkd3d_shader_scan_add_descriptor(context, type, &resource->reg.reg,
|
|
+ &resource->range, resource_type, resource_data_type)))
|
|
+ return;
|
|
+ d->sample_count = sample_count;
|
|
+ d->structure_stride = structure_stride;
|
|
+ if (raw)
|
|
+ d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER;
|
|
}
|
|
|
|
static void vkd3d_shader_scan_typed_resource_declaration(struct vkd3d_shader_scan_context *context,
|
|
@@ -875,7 +897,7 @@ static void vkd3d_shader_scan_typed_resource_declaration(struct vkd3d_shader_sca
|
|
}
|
|
|
|
vkd3d_shader_scan_resource_declaration(context, &semantic->resource,
|
|
- semantic->resource_type, resource_data_type);
|
|
+ semantic->resource_type, resource_data_type, semantic->sample_count, 0, false);
|
|
}
|
|
|
|
static void vkd3d_shader_scan_error(struct vkd3d_shader_scan_context *context,
|
|
@@ -909,12 +931,13 @@ static int vkd3d_shader_scan_instruction(struct vkd3d_shader_scan_context *conte
|
|
case VKD3DSIH_DCL_RESOURCE_RAW:
|
|
case VKD3DSIH_DCL_UAV_RAW:
|
|
vkd3d_shader_scan_resource_declaration(context, &instruction->declaration.raw_resource.resource,
|
|
- VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT);
|
|
+ VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0, 0, true);
|
|
break;
|
|
case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
|
|
case VKD3DSIH_DCL_UAV_STRUCTURED:
|
|
vkd3d_shader_scan_resource_declaration(context, &instruction->declaration.structured_resource.resource,
|
|
- VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT);
|
|
+ VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0,
|
|
+ instruction->declaration.structured_resource.byte_stride, false);
|
|
break;
|
|
case VKD3DSIH_IF:
|
|
cf_info = vkd3d_shader_scan_push_cf_info(context);
|
|
@@ -1066,22 +1089,64 @@ static int vkd3d_shader_scan_instruction(struct vkd3d_shader_scan_context *conte
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
+static enum vkd3d_result convert_descriptor_info(struct vkd3d_shader_scan_descriptor_info *info,
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *info1)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ if (!(info->descriptors = vkd3d_calloc(info1->descriptor_count, sizeof(*info->descriptors))))
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+
|
|
+ for (i = 0; i < info1->descriptor_count; ++i)
|
|
+ {
|
|
+ const struct vkd3d_shader_descriptor_info1 *src = &info1->descriptors[i];
|
|
+ struct vkd3d_shader_descriptor_info *dst = &info->descriptors[i];
|
|
+
|
|
+ dst->type = src->type;
|
|
+ dst->register_space = src->register_space;
|
|
+ dst->register_index = src->register_index;
|
|
+ dst->resource_type = src->resource_type;
|
|
+ dst->resource_data_type = src->resource_data_type;
|
|
+ dst->flags = src->flags;
|
|
+ dst->count = src->count;
|
|
+ }
|
|
+ info->descriptor_count = info1->descriptor_count;
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
+static void vkd3d_shader_free_scan_descriptor_info1(struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info)
|
|
+{
|
|
+ TRACE("scan_descriptor_info %p.\n", scan_descriptor_info);
|
|
+
|
|
+ vkd3d_free(scan_descriptor_info->descriptors);
|
|
+}
|
|
+
|
|
static int scan_with_parser(const struct vkd3d_shader_compile_info *compile_info,
|
|
- struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser *parser)
|
|
+ struct vkd3d_shader_message_context *message_context,
|
|
+ struct vkd3d_shader_scan_descriptor_info1 *descriptor_info1, struct vkd3d_shader_parser *parser)
|
|
{
|
|
- struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info;
|
|
+ struct vkd3d_shader_scan_descriptor_info1 local_descriptor_info1 = {0};
|
|
+ struct vkd3d_shader_scan_descriptor_info *descriptor_info;
|
|
+ struct vkd3d_shader_scan_signature_info *signature_info;
|
|
struct vkd3d_shader_instruction *instruction;
|
|
struct vkd3d_shader_scan_context context;
|
|
int ret = VKD3D_OK;
|
|
unsigned int i;
|
|
|
|
- if ((scan_descriptor_info = vkd3d_find_struct(compile_info->next, SCAN_DESCRIPTOR_INFO)))
|
|
+ descriptor_info = vkd3d_find_struct(compile_info->next, SCAN_DESCRIPTOR_INFO);
|
|
+ if (descriptor_info1)
|
|
{
|
|
- scan_descriptor_info->descriptors = NULL;
|
|
- scan_descriptor_info->descriptor_count = 0;
|
|
+ descriptor_info1->descriptors = NULL;
|
|
+ descriptor_info1->descriptor_count = 0;
|
|
}
|
|
+ else if (descriptor_info)
|
|
+ {
|
|
+ descriptor_info1 = &local_descriptor_info1;
|
|
+ }
|
|
+ signature_info = vkd3d_find_struct(compile_info->next, SCAN_SIGNATURE_INFO);
|
|
|
|
- vkd3d_shader_scan_context_init(&context, compile_info, scan_descriptor_info, message_context);
|
|
+ vkd3d_shader_scan_context_init(&context, compile_info, descriptor_info1, message_context);
|
|
|
|
if (TRACE_ON())
|
|
{
|
|
@@ -1092,13 +1157,52 @@ static int scan_with_parser(const struct vkd3d_shader_compile_info *compile_info
|
|
{
|
|
instruction = &parser->instructions.elements[i];
|
|
if ((ret = vkd3d_shader_scan_instruction(&context, instruction)) < 0)
|
|
- {
|
|
- if (scan_descriptor_info)
|
|
- vkd3d_shader_free_scan_descriptor_info(scan_descriptor_info);
|
|
break;
|
|
+ }
|
|
+
|
|
+ for (i = 0; i < ARRAY_SIZE(parser->shader_desc.flat_constant_count); ++i)
|
|
+ {
|
|
+ unsigned int size = parser->shader_desc.flat_constant_count[i].external;
|
|
+ struct vkd3d_shader_register_range range = {.space = 0, .first = i, .last = i};
|
|
+ struct vkd3d_shader_register reg = {.idx[0].offset = i, .idx_count = 1};
|
|
+ struct vkd3d_shader_descriptor_info1 *d;
|
|
+
|
|
+ if (parser->shader_desc.flat_constant_count[i].external)
|
|
+ {
|
|
+ if ((d = vkd3d_shader_scan_add_descriptor(&context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, ®,
|
|
+ &range, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT)))
|
|
+ d->buffer_size = size * 16;
|
|
}
|
|
}
|
|
|
|
+ if (!ret && signature_info)
|
|
+ {
|
|
+ if (!vkd3d_shader_signature_from_shader_signature(&signature_info->input, &parser->shader_desc.input_signature)
|
|
+ || !vkd3d_shader_signature_from_shader_signature(&signature_info->output,
|
|
+ &parser->shader_desc.output_signature)
|
|
+ || !vkd3d_shader_signature_from_shader_signature(&signature_info->patch_constant,
|
|
+ &parser->shader_desc.patch_constant_signature))
|
|
+ {
|
|
+ ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!ret && descriptor_info)
|
|
+ ret = convert_descriptor_info(descriptor_info, descriptor_info1);
|
|
+
|
|
+ if (ret < 0)
|
|
+ {
|
|
+ if (descriptor_info)
|
|
+ vkd3d_shader_free_scan_descriptor_info(descriptor_info);
|
|
+ if (descriptor_info1)
|
|
+ vkd3d_shader_free_scan_descriptor_info1(descriptor_info1);
|
|
+ if (signature_info)
|
|
+ vkd3d_shader_free_scan_signature_info(signature_info);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ vkd3d_shader_free_scan_descriptor_info1(&local_descriptor_info1);
|
|
+ }
|
|
vkd3d_shader_scan_context_cleanup(&context);
|
|
return ret;
|
|
}
|
|
@@ -1115,7 +1219,7 @@ static int scan_dxbc(const struct vkd3d_shader_compile_info *compile_info,
|
|
return ret;
|
|
}
|
|
|
|
- ret = scan_with_parser(compile_info, message_context, parser);
|
|
+ ret = scan_with_parser(compile_info, message_context, NULL, parser);
|
|
vkd3d_shader_parser_destroy(parser);
|
|
|
|
return ret;
|
|
@@ -1133,7 +1237,25 @@ static int scan_d3dbc(const struct vkd3d_shader_compile_info *compile_info,
|
|
return ret;
|
|
}
|
|
|
|
- ret = scan_with_parser(compile_info, message_context, parser);
|
|
+ ret = scan_with_parser(compile_info, message_context, NULL, parser);
|
|
+ vkd3d_shader_parser_destroy(parser);
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+static int scan_dxil(const struct vkd3d_shader_compile_info *compile_info,
|
|
+ struct vkd3d_shader_message_context *message_context)
|
|
+{
|
|
+ struct vkd3d_shader_parser *parser;
|
|
+ int ret;
|
|
+
|
|
+ if ((ret = vkd3d_shader_sm6_parser_create(compile_info, message_context, &parser)) < 0)
|
|
+ {
|
|
+ WARN("Failed to initialise shader parser.\n");
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ ret = scan_with_parser(compile_info, message_context, NULL, parser);
|
|
vkd3d_shader_parser_destroy(parser);
|
|
|
|
return ret;
|
|
@@ -1152,6 +1274,8 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
|
|
if ((ret = vkd3d_shader_validate_compile_info(compile_info, false)) < 0)
|
|
return ret;
|
|
|
|
+ init_scan_signature_info(compile_info);
|
|
+
|
|
vkd3d_shader_message_context_init(&message_context, compile_info->log_level);
|
|
|
|
switch (compile_info->source_type)
|
|
@@ -1169,6 +1293,10 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
|
|
ret = scan_d3dbc(compile_info, &message_context);
|
|
break;
|
|
|
|
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
|
|
+ ret = scan_dxil(compile_info, &message_context);
|
|
+ break;
|
|
+
|
|
default:
|
|
ERR("Unsupported source type %#x.\n", compile_info->source_type);
|
|
ret = VKD3D_ERROR_INVALID_ARGUMENT;
|
|
@@ -1186,7 +1314,7 @@ static int vkd3d_shader_parser_compile(struct vkd3d_shader_parser *parser,
|
|
const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
- struct vkd3d_shader_scan_descriptor_info scan_descriptor_info;
|
|
+ struct vkd3d_shader_scan_descriptor_info1 scan_descriptor_info;
|
|
struct vkd3d_glsl_generator *glsl_generator;
|
|
struct vkd3d_shader_compile_info scan_info;
|
|
int ret;
|
|
@@ -1194,11 +1322,8 @@ static int vkd3d_shader_parser_compile(struct vkd3d_shader_parser *parser,
|
|
vkd3d_shader_dump_shader(compile_info->source_type, parser->shader_version.type, &compile_info->source);
|
|
|
|
scan_info = *compile_info;
|
|
- scan_descriptor_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_DESCRIPTOR_INFO;
|
|
- scan_descriptor_info.next = scan_info.next;
|
|
- scan_info.next = &scan_descriptor_info;
|
|
|
|
- if ((ret = scan_with_parser(&scan_info, message_context, parser)) < 0)
|
|
+ if ((ret = scan_with_parser(&scan_info, message_context, &scan_descriptor_info, parser)) < 0)
|
|
return ret;
|
|
|
|
switch (compile_info->target_type)
|
|
@@ -1212,7 +1337,7 @@ static int vkd3d_shader_parser_compile(struct vkd3d_shader_parser *parser,
|
|
message_context, &parser->location)))
|
|
{
|
|
ERR("Failed to create GLSL generator.\n");
|
|
- vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
|
+ vkd3d_shader_free_scan_descriptor_info1(&scan_descriptor_info);
|
|
return VKD3D_ERROR;
|
|
}
|
|
|
|
@@ -1230,7 +1355,7 @@ static int vkd3d_shader_parser_compile(struct vkd3d_shader_parser *parser,
|
|
assert(0);
|
|
}
|
|
|
|
- vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
|
+ vkd3d_shader_free_scan_descriptor_info1(&scan_descriptor_info);
|
|
return ret;
|
|
}
|
|
|
|
@@ -1291,6 +1416,24 @@ static int compile_d3d_bytecode(const struct vkd3d_shader_compile_info *compile_
|
|
return VKD3D_ERROR;
|
|
}
|
|
|
|
+static int compile_dxbc_dxil(const struct vkd3d_shader_compile_info *compile_info,
|
|
+ struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
|
+{
|
|
+ struct vkd3d_shader_parser *parser;
|
|
+ int ret;
|
|
+
|
|
+ if ((ret = vkd3d_shader_sm6_parser_create(compile_info, message_context, &parser)) < 0)
|
|
+ {
|
|
+ WARN("Failed to initialise shader parser.\n");
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ ret = vkd3d_shader_parser_compile(parser, compile_info, out, message_context);
|
|
+
|
|
+ vkd3d_shader_parser_destroy(parser);
|
|
+ return ret;
|
|
+}
|
|
+
|
|
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, char **messages)
|
|
{
|
|
@@ -1305,6 +1448,8 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
|
if ((ret = vkd3d_shader_validate_compile_info(compile_info, true)) < 0)
|
|
return ret;
|
|
|
|
+ init_scan_signature_info(compile_info);
|
|
+
|
|
vkd3d_shader_message_context_init(&message_context, compile_info->log_level);
|
|
|
|
switch (compile_info->source_type)
|
|
@@ -1321,6 +1466,10 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
|
ret = compile_d3d_bytecode(compile_info, out, &message_context);
|
|
break;
|
|
|
|
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
|
|
+ ret = compile_dxbc_dxil(compile_info, out, &message_context);
|
|
+ break;
|
|
+
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
@@ -1339,6 +1488,15 @@ void vkd3d_shader_free_scan_descriptor_info(struct vkd3d_shader_scan_descriptor_
|
|
vkd3d_free(scan_descriptor_info->descriptors);
|
|
}
|
|
|
|
+void vkd3d_shader_free_scan_signature_info(struct vkd3d_shader_scan_signature_info *info)
|
|
+{
|
|
+ TRACE("info %p.\n", info);
|
|
+
|
|
+ vkd3d_shader_free_shader_signature(&info->input);
|
|
+ vkd3d_shader_free_shader_signature(&info->output);
|
|
+ vkd3d_shader_free_shader_signature(&info->patch_constant);
|
|
+}
|
|
+
|
|
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *shader_code)
|
|
{
|
|
TRACE("shader_code %p.\n", shader_code);
|
|
@@ -1401,43 +1559,6 @@ void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signatu
|
|
desc->version = 0;
|
|
}
|
|
|
|
-static bool vkd3d_shader_signature_from_shader_signature(struct vkd3d_shader_signature *signature,
|
|
- const struct shader_signature *src)
|
|
-{
|
|
- unsigned int i;
|
|
-
|
|
- signature->element_count = src->element_count;
|
|
- if (!src->elements)
|
|
- {
|
|
- assert(!signature->element_count);
|
|
- signature->elements = NULL;
|
|
- return true;
|
|
- }
|
|
-
|
|
- if (!(signature->elements = vkd3d_calloc(signature->element_count, sizeof(*signature->elements))))
|
|
- return false;
|
|
-
|
|
- for (i = 0; i < signature->element_count; ++i)
|
|
- {
|
|
- struct vkd3d_shader_signature_element *d = &signature->elements[i];
|
|
- struct signature_element *e = &src->elements[i];
|
|
-
|
|
- d->semantic_name = e->semantic_name;
|
|
- d->semantic_index = e->semantic_index;
|
|
- d->stream_index = e->stream_index;
|
|
- d->sysval_semantic = e->sysval_semantic;
|
|
- d->component_type = e->component_type;
|
|
- d->register_index = e->register_index;
|
|
- if (e->register_count > 1)
|
|
- FIXME("Arrayed elements are not supported yet.\n");
|
|
- d->mask = e->mask;
|
|
- d->used_mask = e->used_mask;
|
|
- d->min_precision = e->min_precision;
|
|
- }
|
|
-
|
|
- return true;
|
|
-}
|
|
-
|
|
void shader_signature_cleanup(struct shader_signature *signature)
|
|
{
|
|
vkd3d_free(signature->elements);
|
|
@@ -1526,6 +1647,9 @@ const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(uns
|
|
VKD3D_SHADER_SOURCE_DXBC_TPF,
|
|
VKD3D_SHADER_SOURCE_HLSL,
|
|
VKD3D_SHADER_SOURCE_D3D_BYTECODE,
|
|
+#ifdef VKD3D_SHADER_UNSUPPORTED_DXIL
|
|
+ VKD3D_SHADER_SOURCE_DXBC_DXIL,
|
|
+#endif
|
|
};
|
|
|
|
TRACE("count %p.\n", count);
|
|
@@ -1564,6 +1688,9 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
|
|
|
switch (source_type)
|
|
{
|
|
+#ifdef VKD3D_SHADER_UNSUPPORTED_DXIL
|
|
+ case VKD3D_SHADER_SOURCE_DXBC_DXIL:
|
|
+#endif
|
|
case VKD3D_SHADER_SOURCE_DXBC_TPF:
|
|
*count = ARRAY_SIZE(dxbc_tpf_types);
|
|
return dxbc_tpf_types;
|
|
@@ -1649,9 +1776,6 @@ void *shader_param_allocator_get(struct vkd3d_shader_param_allocator *allocator,
|
|
{
|
|
void *params;
|
|
|
|
- if (!count)
|
|
- return NULL;
|
|
-
|
|
if (count > allocator->count - allocator->index)
|
|
{
|
|
struct vkd3d_shader_param_node *next = shader_param_allocator_node_create(allocator);
|
|
@@ -1792,3 +1916,41 @@ void shader_instruction_array_destroy(struct vkd3d_shader_instruction_array *ins
|
|
vkd3d_free(instructions->icbs[i]);
|
|
vkd3d_free(instructions->icbs);
|
|
}
|
|
+
|
|
+void vkd3d_shader_build_varying_map(const struct vkd3d_shader_signature *output_signature,
|
|
+ const struct vkd3d_shader_signature *input_signature,
|
|
+ unsigned int *ret_count, struct vkd3d_shader_varying_map *varyings)
|
|
+{
|
|
+ unsigned int count = 0;
|
|
+ unsigned int i;
|
|
+
|
|
+ TRACE("output_signature %p, input_signature %p, ret_count %p, varyings %p.\n",
|
|
+ output_signature, input_signature, ret_count, varyings);
|
|
+
|
|
+ for (i = 0; i < input_signature->element_count; ++i)
|
|
+ {
|
|
+ const struct vkd3d_shader_signature_element *input_element, *output_element;
|
|
+
|
|
+ input_element = &input_signature->elements[i];
|
|
+
|
|
+ if (input_element->sysval_semantic != VKD3D_SHADER_SV_NONE)
|
|
+ continue;
|
|
+
|
|
+ varyings[count].input_register_index = input_element->register_index;
|
|
+ varyings[count].input_mask = input_element->mask;
|
|
+
|
|
+ if ((output_element = vkd3d_shader_find_signature_element(output_signature,
|
|
+ input_element->semantic_name, input_element->semantic_index, 0)))
|
|
+ {
|
|
+ varyings[count].output_signature_index = output_element - output_signature->elements;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ varyings[count].output_signature_index = output_signature->element_count;
|
|
+ }
|
|
+
|
|
+ ++count;
|
|
+ }
|
|
+
|
|
+ *ret_count = count;
|
|
+}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
index 406d53a3391..eab1c730ae9 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
@@ -78,9 +78,14 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_TPF_TOO_MANY_REGISTERS = 1004,
|
|
VKD3D_SHADER_ERROR_TPF_INVALID_IO_REGISTER = 1005,
|
|
VKD3D_SHADER_ERROR_TPF_INVALID_INDEX_RANGE_DCL = 1006,
|
|
+ VKD3D_SHADER_ERROR_TPF_INVALID_CASE_VALUE = 1007,
|
|
+ VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION = 1008,
|
|
+ VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE = 1009,
|
|
|
|
VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS = 1300,
|
|
VKD3D_SHADER_WARNING_TPF_UNHANDLED_INDEX_RANGE_MASK = 1301,
|
|
+ VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK = 1302,
|
|
+ VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_SWIZZLE = 1303,
|
|
|
|
VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND = 2000,
|
|
VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE = 2001,
|
|
@@ -88,6 +93,8 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_IDX_UNSUPPORTED = 2003,
|
|
VKD3D_SHADER_ERROR_SPV_STENCIL_EXPORT_UNSUPPORTED = 2004,
|
|
|
|
+ VKD3D_SHADER_WARNING_SPV_INVALID_SWIZZLE = 2300,
|
|
+
|
|
VKD3D_SHADER_ERROR_RS_OUT_OF_MEMORY = 3000,
|
|
VKD3D_SHADER_ERROR_RS_INVALID_VERSION = 3001,
|
|
VKD3D_SHADER_ERROR_RS_INVALID_ROOT_PARAMETER_TYPE = 3002,
|
|
@@ -133,10 +140,14 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE = 5024,
|
|
VKD3D_SHADER_ERROR_HLSL_RECURSIVE_CALL = 5025,
|
|
VKD3D_SHADER_ERROR_HLSL_INCONSISTENT_SAMPLER = 5026,
|
|
+ VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT = 5027,
|
|
|
|
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
|
|
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,
|
|
VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE = 5302,
|
|
+ VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT = 5303,
|
|
+ VKD3D_SHADER_WARNING_HLSL_NON_FINITE_RESULT = 5304,
|
|
+ VKD3D_SHADER_WARNING_HLSL_IGNORED_ATTRIBUTE = 5305,
|
|
|
|
VKD3D_SHADER_ERROR_GLSL_INTERNAL = 6000,
|
|
|
|
@@ -145,8 +156,33 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_D3DBC_INVALID_OPCODE = 7002,
|
|
VKD3D_SHADER_ERROR_D3DBC_INVALID_RESOURCE_TYPE = 7003,
|
|
VKD3D_SHADER_ERROR_D3DBC_OUT_OF_MEMORY = 7004,
|
|
+ VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_INDEX = 7005,
|
|
+ VKD3D_SHADER_ERROR_D3DBC_UNDECLARED_SEMANTIC = 7006,
|
|
|
|
VKD3D_SHADER_WARNING_D3DBC_IGNORED_INSTRUCTION_FLAGS= 7300,
|
|
+
|
|
+ VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY = 8000,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_SIZE = 8001,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_OFFSET = 8002,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE = 8003,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE = 8004,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT = 8005,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_TYPE_TABLE = 8006,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_VALUE_SYMTAB = 8007,
|
|
+ VKD3D_SHADER_ERROR_DXIL_UNSUPPORTED_BITCODE_FORMAT = 8008,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_FUNCTION_DCL = 8009,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_TYPE_ID = 8010,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE = 8011,
|
|
+ VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND = 8012,
|
|
+
|
|
+ VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
|
|
+ VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
|
|
+ VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH = 8302,
|
|
+ VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH = 8303,
|
|
+ VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS = 8304,
|
|
+ VKD3D_SHADER_WARNING_DXIL_UNHANDLED_INTRINSIC = 8305,
|
|
+
|
|
+ VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000,
|
|
};
|
|
|
|
enum vkd3d_shader_opcode
|
|
@@ -486,6 +522,9 @@ enum vkd3d_shader_register_type
|
|
VKD3DSPR_DEPTHOUTLE,
|
|
VKD3DSPR_RASTERIZER,
|
|
VKD3DSPR_OUTSTENCILREF,
|
|
+ VKD3DSPR_UNDEF,
|
|
+
|
|
+ VKD3DSPR_COUNT,
|
|
|
|
VKD3DSPR_INVALID = ~0u,
|
|
};
|
|
@@ -516,8 +555,14 @@ enum vkd3d_data_type
|
|
VKD3D_DATA_DOUBLE,
|
|
VKD3D_DATA_CONTINUED,
|
|
VKD3D_DATA_UNUSED,
|
|
+ VKD3D_DATA_UINT8,
|
|
};
|
|
|
|
+static inline bool data_type_is_integer(enum vkd3d_data_type data_type)
|
|
+{
|
|
+ return data_type == VKD3D_DATA_INT || data_type == VKD3D_DATA_UINT8 || data_type == VKD3D_DATA_UINT;
|
|
+}
|
|
+
|
|
enum vkd3d_immconst_type
|
|
{
|
|
VKD3D_IMMCONST_SCALAR,
|
|
@@ -696,6 +741,9 @@ struct vkd3d_shader_register
|
|
} u;
|
|
};
|
|
|
|
+void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
+ enum vkd3d_data_type data_type, unsigned int idx_count);
|
|
+
|
|
struct vkd3d_shader_dst_param
|
|
{
|
|
struct vkd3d_shader_register reg;
|
|
@@ -784,6 +832,8 @@ enum vkd3d_shader_input_sysval_semantic
|
|
VKD3D_SIV_LINE_DENSITY_TESS_FACTOR = 22,
|
|
};
|
|
|
|
+#define SIGNATURE_TARGET_LOCATION_UNUSED (~0u)
|
|
+
|
|
struct signature_element
|
|
{
|
|
unsigned int sort_index;
|
|
@@ -792,16 +842,21 @@ struct signature_element
|
|
unsigned int stream_index;
|
|
enum vkd3d_shader_sysval_semantic sysval_semantic;
|
|
enum vkd3d_shader_component_type component_type;
|
|
+ /* Register index in the source shader. */
|
|
unsigned int register_index;
|
|
unsigned int register_count;
|
|
unsigned int mask;
|
|
unsigned int used_mask;
|
|
enum vkd3d_shader_minimum_precision min_precision;
|
|
+ /* Register index / location in the target shader.
|
|
+ * If SIGNATURE_TARGET_LOCATION_UNUSED, this element should not be written. */
|
|
+ unsigned int target_location;
|
|
};
|
|
|
|
struct shader_signature
|
|
{
|
|
struct signature_element *elements;
|
|
+ size_t elements_capacity;
|
|
unsigned int element_count;
|
|
};
|
|
|
|
@@ -811,9 +866,17 @@ struct vkd3d_shader_desc
|
|
{
|
|
const uint32_t *byte_code;
|
|
size_t byte_code_size;
|
|
+ bool is_dxil;
|
|
struct shader_signature input_signature;
|
|
struct shader_signature output_signature;
|
|
struct shader_signature patch_constant_signature;
|
|
+
|
|
+ uint32_t temp_count;
|
|
+
|
|
+ struct
|
|
+ {
|
|
+ uint32_t used, external;
|
|
+ } flat_constant_count[3];
|
|
};
|
|
|
|
struct vkd3d_shader_register_semantic
|
|
@@ -945,6 +1008,8 @@ struct vkd3d_shader_instruction
|
|
} declaration;
|
|
};
|
|
|
|
+void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
|
|
+
|
|
static inline bool vkd3d_shader_instruction_has_texel_offset(const struct vkd3d_shader_instruction *ins)
|
|
{
|
|
return ins->texel_offset.u || ins->texel_offset.v || ins->texel_offset.w;
|
|
@@ -965,6 +1030,11 @@ static inline bool vkd3d_shader_register_is_patch_constant(const struct vkd3d_sh
|
|
return reg->type == VKD3DSPR_PATCHCONST;
|
|
}
|
|
|
|
+static inline bool register_is_constant(const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64);
|
|
+}
|
|
+
|
|
struct vkd3d_shader_location
|
|
{
|
|
const char *source_name;
|
|
@@ -1066,6 +1136,27 @@ static inline void vkd3d_shader_parser_destroy(struct vkd3d_shader_parser *parse
|
|
parser->ops->parser_destroy(parser);
|
|
}
|
|
|
|
+struct vkd3d_shader_descriptor_info1
|
|
+{
|
|
+ enum vkd3d_shader_descriptor_type type;
|
|
+ unsigned int register_space;
|
|
+ unsigned int register_index;
|
|
+ unsigned int register_id;
|
|
+ enum vkd3d_shader_resource_type resource_type;
|
|
+ enum vkd3d_shader_resource_data_type resource_data_type;
|
|
+ unsigned int flags;
|
|
+ unsigned int sample_count;
|
|
+ unsigned int buffer_size;
|
|
+ unsigned int structure_stride;
|
|
+ unsigned int count;
|
|
+};
|
|
+
|
|
+struct vkd3d_shader_scan_descriptor_info1
|
|
+{
|
|
+ struct vkd3d_shader_descriptor_info1 *descriptors;
|
|
+ unsigned int descriptor_count;
|
|
+};
|
|
+
|
|
void vkd3d_shader_trace(const struct vkd3d_shader_instruction_array *instructions,
|
|
const struct vkd3d_shader_version *shader_version);
|
|
|
|
@@ -1167,6 +1258,8 @@ int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
|
|
int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
|
|
+int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info,
|
|
+ struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
|
|
|
|
void free_shader_desc(struct vkd3d_shader_desc *desc);
|
|
|
|
@@ -1186,7 +1279,7 @@ void vkd3d_glsl_generator_destroy(struct vkd3d_glsl_generator *generator);
|
|
#define SPIRV_MAX_SRC_COUNT 6
|
|
|
|
int spirv_compile(struct vkd3d_shader_parser *parser,
|
|
- const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
|
|
+ const struct vkd3d_shader_scan_descriptor_info1 *scan_descriptor_info,
|
|
const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
|
|
|
|
@@ -1240,6 +1333,30 @@ static inline enum vkd3d_data_type vkd3d_data_type_from_component_type(
|
|
}
|
|
}
|
|
|
|
+static inline enum vkd3d_shader_component_type vkd3d_component_type_from_resource_data_type(
|
|
+ enum vkd3d_shader_resource_data_type data_type)
|
|
+{
|
|
+ switch (data_type)
|
|
+ {
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_FLOAT:
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_UNORM:
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_SNORM:
|
|
+ return VKD3D_SHADER_COMPONENT_FLOAT;
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_UINT:
|
|
+ return VKD3D_SHADER_COMPONENT_UINT;
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_INT:
|
|
+ return VKD3D_SHADER_COMPONENT_INT;
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_DOUBLE:
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_CONTINUED:
|
|
+ return VKD3D_SHADER_COMPONENT_DOUBLE;
|
|
+ default:
|
|
+ FIXME("Unhandled data type %#x.\n", data_type);
|
|
+ /* fall-through */
|
|
+ case VKD3D_SHADER_RESOURCE_DATA_MIXED:
|
|
+ return VKD3D_SHADER_COMPONENT_UINT;
|
|
+ }
|
|
+}
|
|
+
|
|
enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d_shader_sysval_semantic sysval,
|
|
unsigned int index);
|
|
|
|
@@ -1339,6 +1456,7 @@ static inline void *vkd3d_find_struct_(const struct vkd3d_struct *chain,
|
|
}
|
|
|
|
#define VKD3D_DXBC_HEADER_SIZE (8 * sizeof(uint32_t))
|
|
+#define VKD3D_DXBC_CHUNK_ALIGNMENT sizeof(uint32_t)
|
|
|
|
#define TAG_AON9 VKD3D_MAKE_TAG('A', 'o', 'n', '9')
|
|
#define TAG_DXBC VKD3D_MAKE_TAG('D', 'X', 'B', 'C')
|
|
@@ -1369,11 +1487,7 @@ void dxbc_writer_add_section(struct dxbc_writer *dxbc, uint32_t tag, const void
|
|
void dxbc_writer_init(struct dxbc_writer *dxbc);
|
|
int dxbc_writer_write(struct dxbc_writer *dxbc, struct vkd3d_shader_code *code);
|
|
|
|
-enum vkd3d_result instruction_array_flatten_hull_shader_phases(struct vkd3d_shader_instruction_array *instructions);
|
|
-enum vkd3d_result instruction_array_normalise_hull_shader_control_point_io(
|
|
- struct vkd3d_shader_instruction_array *instructions, const struct shader_signature *input_signature);
|
|
-enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_instruction_array *instructions,
|
|
- enum vkd3d_shader_type shader_type, struct shader_signature *input_signature,
|
|
- struct shader_signature *output_signature, struct shader_signature *patch_constant_signature);
|
|
+enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
|
|
+ const struct vkd3d_shader_compile_info *compile_info);
|
|
|
|
#endif /* __VKD3D_SHADER_PRIVATE_H */
|
|
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
|
|
index c5bd687bd69..42a98763438 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/command.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/command.c
|
|
@@ -26,6 +26,7 @@ static HRESULT d3d12_fence_signal(struct d3d12_fence *fence, uint64_t value, VkF
|
|
static void d3d12_fence_signal_timeline_semaphore(struct d3d12_fence *fence, uint64_t timeline_value);
|
|
static HRESULT d3d12_command_queue_signal(struct d3d12_command_queue *command_queue,
|
|
struct d3d12_fence *fence, uint64_t value);
|
|
+static void d3d12_command_queue_submit_locked(struct d3d12_command_queue *queue);
|
|
static HRESULT d3d12_command_queue_flush_ops(struct d3d12_command_queue *queue, bool *flushed_any);
|
|
static HRESULT d3d12_command_queue_flush_ops_locked(struct d3d12_command_queue *queue, bool *flushed_any);
|
|
|
|
@@ -453,9 +454,9 @@ static const struct d3d12_root_parameter *root_signature_get_root_descriptor(
|
|
}
|
|
|
|
/* ID3D12Fence */
|
|
-static struct d3d12_fence *impl_from_ID3D12Fence(ID3D12Fence *iface)
|
|
+static struct d3d12_fence *impl_from_ID3D12Fence1(ID3D12Fence1 *iface)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_fence, ID3D12Fence_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_fence, ID3D12Fence1_iface);
|
|
}
|
|
|
|
static VkResult d3d12_fence_create_vk_fence(struct d3d12_fence *fence, VkFence *vk_fence)
|
|
@@ -899,18 +900,19 @@ static void d3d12_fence_signal_timeline_semaphore(struct d3d12_fence *fence, uin
|
|
vkd3d_mutex_unlock(&fence->mutex);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_QueryInterface(ID3D12Fence *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_QueryInterface(ID3D12Fence1 *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
- if (IsEqualGUID(riid, &IID_ID3D12Fence)
|
|
+ if (IsEqualGUID(riid, &IID_ID3D12Fence1)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Fence)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Pageable)
|
|
|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
- ID3D12Fence_AddRef(iface);
|
|
+ ID3D12Fence1_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
@@ -921,9 +923,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_fence_QueryInterface(ID3D12Fence *iface,
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_fence_AddRef(ID3D12Fence *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_fence_AddRef(ID3D12Fence1 *iface)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
ULONG refcount = InterlockedIncrement(&fence->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", fence, refcount);
|
|
@@ -936,9 +938,9 @@ static void d3d12_fence_incref(struct d3d12_fence *fence)
|
|
InterlockedIncrement(&fence->internal_refcount);
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_fence_Release(ID3D12Fence *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_fence_Release(ID3D12Fence1 *iface)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
ULONG refcount = InterlockedDecrement(&fence->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", fence, refcount);
|
|
@@ -971,10 +973,10 @@ static void d3d12_fence_decref(struct d3d12_fence *fence)
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_GetPrivateData(ID3D12Fence *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_GetPrivateData(ID3D12Fence1 *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -982,10 +984,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_fence_GetPrivateData(ID3D12Fence *iface,
|
|
return vkd3d_get_private_data(&fence->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateData(ID3D12Fence *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateData(ID3D12Fence1 *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -993,37 +995,37 @@ static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateData(ID3D12Fence *iface,
|
|
return vkd3d_set_private_data(&fence->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateDataInterface(ID3D12Fence *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateDataInterface(ID3D12Fence1 *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return vkd3d_set_private_data_interface(&fence->private_store, guid, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_SetName(ID3D12Fence *iface, const WCHAR *name)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_SetName(ID3D12Fence1 *iface, const WCHAR *name)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, fence->device->wchar_size));
|
|
|
|
return name ? S_OK : E_INVALIDARG;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_GetDevice(ID3D12Fence *iface, REFIID iid, void **device)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_GetDevice(ID3D12Fence1 *iface, REFIID iid, void **device)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
|
|
|
|
return d3d12_device_query_interface(fence->device, iid, device);
|
|
}
|
|
|
|
-static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence *iface)
|
|
+static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence1 *iface)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
uint64_t completed_value;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
@@ -1034,10 +1036,10 @@ static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence *iface
|
|
return completed_value;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_SetEventOnCompletion(ID3D12Fence *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_SetEventOnCompletion(ID3D12Fence1 *iface,
|
|
UINT64 value, HANDLE event)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
unsigned int i;
|
|
bool latch = false;
|
|
|
|
@@ -1105,9 +1107,9 @@ static HRESULT d3d12_fence_signal_cpu_timeline_semaphore(struct d3d12_fence *fen
|
|
return d3d12_device_flush_blocked_queues(fence->device);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_fence_Signal(ID3D12Fence *iface, UINT64 value)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_fence_Signal(ID3D12Fence1 *iface, UINT64 value)
|
|
{
|
|
- struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
|
|
TRACE("iface %p, value %#"PRIx64".\n", iface, value);
|
|
|
|
@@ -1116,7 +1118,16 @@ static HRESULT STDMETHODCALLTYPE d3d12_fence_Signal(ID3D12Fence *iface, UINT64 v
|
|
return d3d12_fence_signal(fence, value, VK_NULL_HANDLE, true);
|
|
}
|
|
|
|
-static const struct ID3D12FenceVtbl d3d12_fence_vtbl =
|
|
+static D3D12_FENCE_FLAGS STDMETHODCALLTYPE d3d12_fence_GetCreationFlags(ID3D12Fence1 *iface)
|
|
+{
|
|
+ struct d3d12_fence *fence = impl_from_ID3D12Fence1(iface);
|
|
+
|
|
+ TRACE("iface %p.\n", iface);
|
|
+
|
|
+ return fence->flags;
|
|
+}
|
|
+
|
|
+static const struct ID3D12Fence1Vtbl d3d12_fence_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_fence_QueryInterface,
|
|
@@ -1133,14 +1144,18 @@ static const struct ID3D12FenceVtbl d3d12_fence_vtbl =
|
|
d3d12_fence_GetCompletedValue,
|
|
d3d12_fence_SetEventOnCompletion,
|
|
d3d12_fence_Signal,
|
|
+ /* ID3D12Fence1 methods */
|
|
+ d3d12_fence_GetCreationFlags,
|
|
};
|
|
|
|
static struct d3d12_fence *unsafe_impl_from_ID3D12Fence(ID3D12Fence *iface)
|
|
{
|
|
- if (!iface)
|
|
+ ID3D12Fence1 *iface1;
|
|
+
|
|
+ if (!(iface1 = (ID3D12Fence1 *)iface))
|
|
return NULL;
|
|
- assert(iface->lpVtbl == &d3d12_fence_vtbl);
|
|
- return impl_from_ID3D12Fence(iface);
|
|
+ assert(iface1->lpVtbl == &d3d12_fence_vtbl);
|
|
+ return impl_from_ID3D12Fence1(iface1);
|
|
}
|
|
|
|
static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *device,
|
|
@@ -1150,7 +1165,7 @@ static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *
|
|
VkResult vr;
|
|
HRESULT hr;
|
|
|
|
- fence->ID3D12Fence_iface.lpVtbl = &d3d12_fence_vtbl;
|
|
+ fence->ID3D12Fence1_iface.lpVtbl = &d3d12_fence_vtbl;
|
|
fence->internal_refcount = 1;
|
|
fence->refcount = 1;
|
|
|
|
@@ -1161,7 +1176,7 @@ static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *
|
|
|
|
vkd3d_cond_init(&fence->null_event_cond);
|
|
|
|
- if (flags)
|
|
+ if ((fence->flags = flags))
|
|
FIXME("Ignoring flags %#x.\n", flags);
|
|
|
|
fence->events = NULL;
|
|
@@ -1315,32 +1330,26 @@ static HRESULT d3d12_command_allocator_allocate_command_buffer(struct d3d12_comm
|
|
return hr;
|
|
}
|
|
|
|
- allocator->current_command_list = list;
|
|
-
|
|
- return S_OK;
|
|
-}
|
|
-
|
|
-static void d3d12_command_allocator_free_command_buffer(struct d3d12_command_allocator *allocator,
|
|
- struct d3d12_command_list *list)
|
|
-{
|
|
- struct d3d12_device *device = allocator->device;
|
|
- const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
-
|
|
- TRACE("allocator %p, list %p.\n", allocator, list);
|
|
-
|
|
- if (allocator->current_command_list == list)
|
|
- allocator->current_command_list = NULL;
|
|
-
|
|
if (!vkd3d_array_reserve((void **)&allocator->command_buffers, &allocator->command_buffers_size,
|
|
allocator->command_buffer_count + 1, sizeof(*allocator->command_buffers)))
|
|
{
|
|
WARN("Failed to add command buffer.\n");
|
|
VK_CALL(vkFreeCommandBuffers(device->vk_device, allocator->vk_command_pool,
|
|
1, &list->vk_command_buffer));
|
|
- return;
|
|
+ return E_OUTOFMEMORY;
|
|
}
|
|
-
|
|
allocator->command_buffers[allocator->command_buffer_count++] = list->vk_command_buffer;
|
|
+
|
|
+ allocator->current_command_list = list;
|
|
+
|
|
+ return S_OK;
|
|
+}
|
|
+
|
|
+static void d3d12_command_allocator_remove_command_list(struct d3d12_command_allocator *allocator,
|
|
+ const struct d3d12_command_list *list)
|
|
+{
|
|
+ if (allocator->current_command_list == list)
|
|
+ allocator->current_command_list = NULL;
|
|
}
|
|
|
|
static bool d3d12_command_allocator_add_render_pass(struct d3d12_command_allocator *allocator, VkRenderPass pass)
|
|
@@ -1910,10 +1919,32 @@ HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
|
|
return S_OK;
|
|
}
|
|
|
|
+static void d3d12_command_signature_incref(struct d3d12_command_signature *signature)
|
|
+{
|
|
+ vkd3d_atomic_increment(&signature->internal_refcount);
|
|
+}
|
|
+
|
|
+static void d3d12_command_signature_decref(struct d3d12_command_signature *signature)
|
|
+{
|
|
+ unsigned int refcount = vkd3d_atomic_decrement(&signature->internal_refcount);
|
|
+
|
|
+ if (!refcount)
|
|
+ {
|
|
+ struct d3d12_device *device = signature->device;
|
|
+
|
|
+ vkd3d_private_store_destroy(&signature->private_store);
|
|
+
|
|
+ vkd3d_free((void *)signature->desc.pArgumentDescs);
|
|
+ vkd3d_free(signature);
|
|
+
|
|
+ d3d12_device_release(device);
|
|
+ }
|
|
+}
|
|
+
|
|
/* ID3D12CommandList */
|
|
-static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList2(ID3D12GraphicsCommandList2 *iface)
|
|
+static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList3(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList2_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
|
|
}
|
|
|
|
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list)
|
|
@@ -2259,12 +2290,13 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList2 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList3 *iface,
|
|
REFIID iid, void **object)
|
|
{
|
|
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
|
|
|
|
- if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
|
|
+ if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
|
|
+ || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
|
|
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1)
|
|
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList)
|
|
|| IsEqualGUID(iid, &IID_ID3D12CommandList)
|
|
@@ -2272,7 +2304,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|
|
|| IsEqualGUID(iid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(iid, &IID_IUnknown))
|
|
{
|
|
- ID3D12GraphicsCommandList2_AddRef(iface);
|
|
+ ID3D12GraphicsCommandList3_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
@@ -2283,9 +2315,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList2 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
ULONG refcount = InterlockedIncrement(&list->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", list, refcount);
|
|
@@ -2298,9 +2330,9 @@ static void vkd3d_pipeline_bindings_cleanup(struct vkd3d_pipeline_bindings *bind
|
|
vkd3d_free(bindings->vk_uav_counter_views);
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList2 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
ULONG refcount = InterlockedDecrement(&list->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", list, refcount);
|
|
@@ -2313,7 +2345,7 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
|
|
|
|
/* When command pool is destroyed, all command buffers are implicitly freed. */
|
|
if (list->allocator)
|
|
- d3d12_command_allocator_free_command_buffer(list->allocator, list);
|
|
+ d3d12_command_allocator_remove_command_list(list->allocator, list);
|
|
|
|
vkd3d_pipeline_bindings_cleanup(&list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COMPUTE]);
|
|
vkd3d_pipeline_bindings_cleanup(&list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_GRAPHICS]);
|
|
@@ -2326,66 +2358,66 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
|
|
return refcount;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList2 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList3 *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList2 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList3 *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList2 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList3 *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return vkd3d_set_private_data_interface(&list->private_store, guid, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList2 *iface, const WCHAR *name)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList3 *iface, const WCHAR *name)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
|
|
|
|
return name ? S_OK : E_INVALIDARG;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList2 *iface, REFIID iid, void **device)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList3 *iface, REFIID iid, void **device)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
|
|
|
|
return d3d12_device_query_interface(list->device, iid, device);
|
|
}
|
|
|
|
-static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList2 *iface)
|
|
+static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return list->type;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList2 *iface)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkResult vr;
|
|
|
|
@@ -2411,7 +2443,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
|
|
|
|
if (list->allocator)
|
|
{
|
|
- d3d12_command_allocator_free_command_buffer(list->allocator, list);
|
|
+ d3d12_command_allocator_remove_command_list(list->allocator, list);
|
|
list->allocator = NULL;
|
|
}
|
|
|
|
@@ -2429,7 +2461,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
|
|
static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
|
|
ID3D12PipelineState *initial_pipeline_state)
|
|
{
|
|
- ID3D12GraphicsCommandList2 *iface = &list->ID3D12GraphicsCommandList2_iface;
|
|
+ ID3D12GraphicsCommandList3 *iface = &list->ID3D12GraphicsCommandList3_iface;
|
|
|
|
memset(list->strides, 0, sizeof(list->strides));
|
|
list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
|
|
@@ -2465,14 +2497,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
|
|
|
|
list->descriptor_heap_count = 0;
|
|
|
|
- ID3D12GraphicsCommandList2_SetPipelineState(iface, initial_pipeline_state);
|
|
+ ID3D12GraphicsCommandList3_SetPipelineState(iface, initial_pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList2 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state)
|
|
{
|
|
struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n",
|
|
@@ -2499,7 +2531,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
|
|
return hr;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12PipelineState *pipeline_state)
|
|
{
|
|
FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state);
|
|
@@ -3185,6 +3217,23 @@ static void command_list_flush_vk_heap_updates(struct d3d12_command_list *list)
|
|
}
|
|
}
|
|
|
|
+static void command_list_add_descriptor_heap(struct d3d12_command_list *list, struct d3d12_descriptor_heap *heap)
|
|
+{
|
|
+ if (!contains_heap(list->descriptor_heaps, list->descriptor_heap_count, heap))
|
|
+ {
|
|
+ if (list->descriptor_heap_count == ARRAY_SIZE(list->descriptor_heaps))
|
|
+ {
|
|
+ /* Descriptors can be written after binding. */
|
|
+ FIXME("Flushing descriptor updates while list %p is not closed.\n", list);
|
|
+ vkd3d_mutex_lock(&heap->vk_sets_mutex);
|
|
+ d3d12_desc_flush_vk_heap_updates_locked(heap, list->device);
|
|
+ vkd3d_mutex_unlock(&heap->vk_sets_mutex);
|
|
+ return;
|
|
+ }
|
|
+ list->descriptor_heaps[list->descriptor_heap_count++] = heap;
|
|
+ }
|
|
+}
|
|
+
|
|
static void d3d12_command_list_bind_descriptor_heap(struct d3d12_command_list *list,
|
|
enum vkd3d_pipeline_bind_point bind_point, struct d3d12_descriptor_heap *heap)
|
|
{
|
|
@@ -3209,18 +3258,6 @@ static void d3d12_command_list_bind_descriptor_heap(struct d3d12_command_list *l
|
|
bindings->sampler_heap_id = heap->serial_id;
|
|
}
|
|
|
|
- if (!contains_heap(list->descriptor_heaps, list->descriptor_heap_count, heap))
|
|
- {
|
|
- if (list->descriptor_heap_count == ARRAY_SIZE(list->descriptor_heaps))
|
|
- {
|
|
- /* Descriptors can be written after binding. */
|
|
- FIXME("Flushing descriptor updates while list %p is not closed.\n", list);
|
|
- command_list_flush_vk_heap_updates(list);
|
|
- list->descriptor_heap_count = 0;
|
|
- }
|
|
- list->descriptor_heaps[list->descriptor_heap_count++] = heap;
|
|
- }
|
|
-
|
|
vkd3d_mutex_lock(&heap->vk_sets_mutex);
|
|
|
|
for (set = 0; set < ARRAY_SIZE(heap->vk_descriptor_sets); ++set)
|
|
@@ -3353,11 +3390,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList3 *iface,
|
|
UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location,
|
|
UINT start_instance_location)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, "
|
|
@@ -3377,11 +3414,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom
|
|
instance_count, start_vertex_location, start_instance_location));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList3 *iface,
|
|
UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location,
|
|
INT base_vertex_location, UINT start_instance_location)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, "
|
|
@@ -3403,10 +3440,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap
|
|
instance_count, start_vertex_location, base_vertex_location, start_instance_location));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList3 *iface,
|
|
UINT x, UINT y, UINT z)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z);
|
|
@@ -3422,10 +3459,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
|
|
VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkBufferCopy buffer_copy;
|
|
@@ -3624,7 +3661,7 @@ static HRESULT d3d12_command_list_allocate_transfer_buffer(struct d3d12_command_
|
|
static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_command_list *list,
|
|
struct d3d12_resource *dst_resource, unsigned int dst_sub_resource_idx,
|
|
const struct vkd3d_format *dst_format, struct d3d12_resource *src_resource,
|
|
- unsigned int src_sub_resource_idx, const struct vkd3d_format *src_format)
|
|
+ unsigned int src_sub_resource_idx, const struct vkd3d_format *src_format, unsigned int layer_count)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
|
|
const D3D12_RESOURCE_DESC *dst_desc = &dst_resource->desc;
|
|
@@ -3651,6 +3688,7 @@ static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_com
|
|
buffer_image_copy.bufferImageHeight = 0;
|
|
vk_image_subresource_layers_from_d3d12(&buffer_image_copy.imageSubresource,
|
|
src_format, src_sub_resource_idx, src_desc->MipLevels);
|
|
+ buffer_image_copy.imageSubresource.layerCount = layer_count;
|
|
src_miplevel_idx = buffer_image_copy.imageSubresource.mipLevel;
|
|
buffer_image_copy.imageOffset.x = 0;
|
|
buffer_image_copy.imageOffset.y = 0;
|
|
@@ -3658,7 +3696,7 @@ static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_com
|
|
vk_extent_3d_from_d3d12_miplevel(&buffer_image_copy.imageExtent, src_desc, src_miplevel_idx);
|
|
|
|
buffer_size = src_format->byte_count * buffer_image_copy.imageExtent.width *
|
|
- buffer_image_copy.imageExtent.height * buffer_image_copy.imageExtent.depth;
|
|
+ buffer_image_copy.imageExtent.height * buffer_image_copy.imageExtent.depth * layer_count;
|
|
if (FAILED(hr = d3d12_command_list_allocate_transfer_buffer(list, buffer_size, &transfer_buffer)))
|
|
{
|
|
ERR("Failed to allocate transfer buffer, hr %#x.\n", hr);
|
|
@@ -3684,6 +3722,7 @@ static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_com
|
|
|
|
vk_image_subresource_layers_from_d3d12(&buffer_image_copy.imageSubresource,
|
|
dst_format, dst_sub_resource_idx, dst_desc->MipLevels);
|
|
+ buffer_image_copy.imageSubresource.layerCount = layer_count;
|
|
dst_miplevel_idx = buffer_image_copy.imageSubresource.mipLevel;
|
|
|
|
assert(d3d12_resource_desc_get_width(src_desc, src_miplevel_idx) ==
|
|
@@ -3705,11 +3744,11 @@ static bool validate_d3d12_box(const D3D12_BOX *box)
|
|
&& box->back > box->front;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList3 *iface,
|
|
const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
|
|
const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_format *src_format, *dst_format;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -3813,7 +3852,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
|
|
{
|
|
d3d12_command_list_copy_incompatible_texture_region(list,
|
|
dst_resource, dst->u.SubresourceIndex, dst_format,
|
|
- src_resource, src->u.SubresourceIndex, src_format);
|
|
+ src_resource, src->u.SubresourceIndex, src_format, 1);
|
|
return;
|
|
}
|
|
|
|
@@ -3830,11 +3869,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst, ID3D12Resource *src)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
+ const struct vkd3d_format *dst_format, *src_format;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkBufferCopy vk_buffer_copy;
|
|
VkImageCopy vk_image_copy;
|
|
@@ -3867,16 +3907,29 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
|
|
else
|
|
{
|
|
layer_count = d3d12_resource_desc_get_layer_count(&dst_resource->desc);
|
|
+ dst_format = dst_resource->format;
|
|
+ src_format = src_resource->format;
|
|
|
|
assert(d3d12_resource_is_texture(dst_resource));
|
|
assert(d3d12_resource_is_texture(src_resource));
|
|
assert(dst_resource->desc.MipLevels == src_resource->desc.MipLevels);
|
|
assert(layer_count == d3d12_resource_desc_get_layer_count(&src_resource->desc));
|
|
|
|
+ if (src_format->vk_aspect_mask != dst_format->vk_aspect_mask)
|
|
+ {
|
|
+ for (i = 0; i < dst_resource->desc.MipLevels; ++i)
|
|
+ {
|
|
+ d3d12_command_list_copy_incompatible_texture_region(list,
|
|
+ dst_resource, i, dst_format,
|
|
+ src_resource, i, src_format, layer_count);
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
for (i = 0; i < dst_resource->desc.MipLevels; ++i)
|
|
{
|
|
vk_image_copy_from_d3d12(&vk_image_copy, i, i, &src_resource->desc, &dst_resource->desc,
|
|
- src_resource->format, dst_resource->format, NULL, 0, 0, 0);
|
|
+ src_format, dst_format, NULL, 0, 0, 0);
|
|
vk_image_copy.dstSubresource.layerCount = layer_count;
|
|
vk_image_copy.srcSubresource.layerCount = layer_count;
|
|
VK_CALL(vkCmdCopyImage(list->vk_command_buffer, src_resource->u.vk_image,
|
|
@@ -3886,7 +3939,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
|
|
const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset,
|
|
D3D12_TILE_COPY_FLAGS flags)
|
|
@@ -3897,11 +3950,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand
|
|
buffer, buffer_offset, flags);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst, UINT dst_sub_resource_idx,
|
|
ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_format *src_format, *dst_format, *vk_format;
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -3964,10 +4017,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList3 *iface,
|
|
D3D12_PRIMITIVE_TOPOLOGY topology)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, topology %#x.\n", iface, topology);
|
|
|
|
@@ -3978,11 +4031,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
|
|
d3d12_command_list_invalidate_current_pipeline(list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList3 *iface,
|
|
UINT viewport_count, const D3D12_VIEWPORT *viewports)
|
|
{
|
|
VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
|
|
@@ -4016,10 +4069,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
|
|
VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList3 *iface,
|
|
UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
@@ -4044,10 +4097,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
|
|
VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList3 *iface,
|
|
const FLOAT blend_factor[4])
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor);
|
|
@@ -4056,10 +4109,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics
|
|
VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList3 *iface,
|
|
UINT stencil_ref)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref);
|
|
@@ -4068,11 +4121,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
|
|
VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12PipelineState *pipeline_state)
|
|
{
|
|
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
|
|
|
|
@@ -4123,10 +4176,10 @@ static unsigned int d3d12_find_ds_multiplanar_transition(const D3D12_RESOURCE_BA
|
|
return 0;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList3 *iface,
|
|
UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
bool have_aliasing_barriers = false, have_split_barriers = false;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
const struct vkd3d_vulkan_info *vk_info;
|
|
@@ -4349,13 +4402,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
|
|
WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n");
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12GraphicsCommandList *command_list)
|
|
{
|
|
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList3 *iface,
|
|
UINT heap_count, ID3D12DescriptorHeap *const *heaps)
|
|
{
|
|
TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps);
|
|
@@ -4381,10 +4434,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
|
|
d3d12_command_list_invalidate_root_parameters(list, bind_point);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12RootSignature *root_signature)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
|
|
|
|
@@ -4392,10 +4445,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G
|
|
unsafe_impl_from_ID3D12RootSignature(root_signature));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12RootSignature *root_signature)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
|
|
|
|
@@ -4408,6 +4461,7 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
|
|
{
|
|
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
|
|
const struct d3d12_root_signature *root_signature = bindings->root_signature;
|
|
+ struct d3d12_descriptor_heap *descriptor_heap;
|
|
struct d3d12_desc *desc;
|
|
|
|
assert(root_signature_get_descriptor_table(root_signature, index));
|
|
@@ -4418,15 +4472,25 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
|
|
if (bindings->descriptor_tables[index] == desc)
|
|
return;
|
|
|
|
+ descriptor_heap = d3d12_desc_get_descriptor_heap(desc);
|
|
+ if (!(descriptor_heap->desc.Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE))
|
|
+ {
|
|
+ /* GetGPUDescriptorHandleForHeapStart() returns a null handle in this case,
|
|
+ * but a CPU handle could be passed. */
|
|
+ WARN("Descriptor heap %p is not shader visible.\n", descriptor_heap);
|
|
+ return;
|
|
+ }
|
|
+ command_list_add_descriptor_heap(list, descriptor_heap);
|
|
+
|
|
bindings->descriptor_tables[index] = desc;
|
|
bindings->descriptor_table_dirty_mask |= (uint64_t)1 << index;
|
|
bindings->descriptor_table_active_mask |= (uint64_t)1 << index;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
|
|
iface, root_parameter_index, base_descriptor.ptr);
|
|
@@ -4435,10 +4499,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
|
|
root_parameter_index, base_descriptor);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
|
|
iface, root_parameter_index, base_descriptor.ptr);
|
|
@@ -4460,10 +4524,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
|
|
c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, UINT data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
|
|
iface, root_parameter_index, data, dst_offset);
|
|
@@ -4472,10 +4536,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3
|
|
root_parameter_index, dst_offset, 1, &data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, UINT data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
|
|
iface, root_parameter_index, data, dst_offset);
|
|
@@ -4484,10 +4548,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID
|
|
root_parameter_index, dst_offset, 1, &data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
|
|
iface, root_parameter_index, constant_count, data, dst_offset);
|
|
@@ -4496,10 +4560,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID
|
|
root_parameter_index, dst_offset, constant_count, data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
|
|
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
|
|
iface, root_parameter_index, constant_count, data, dst_offset);
|
|
@@ -4561,9 +4625,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4572,9 +4636,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4633,9 +4697,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4645,9 +4709,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4657,9 +4721,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4669,9 +4733,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView(
|
|
- ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4680,10 +4744,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV
|
|
root_parameter_index, address);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList3 *iface,
|
|
const D3D12_INDEX_BUFFER_VIEW *view)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
struct d3d12_resource *resource;
|
|
enum VkIndexType index_type;
|
|
@@ -4723,10 +4787,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics
|
|
view->BufferLocation - resource->gpu_address, index_type));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList3 *iface,
|
|
UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct vkd3d_null_resources *null_resources;
|
|
struct vkd3d_gpu_va_allocator *gpu_va_allocator;
|
|
VkDeviceSize offsets[ARRAY_SIZE(list->strides)];
|
|
@@ -4781,10 +4845,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
|
|
d3d12_command_list_invalidate_current_pipeline(list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList3 *iface,
|
|
UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)];
|
|
VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)];
|
|
VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)];
|
|
@@ -4846,11 +4910,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm
|
|
VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList3 *iface,
|
|
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
|
|
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct d3d12_rtv_desc *rtv_desc;
|
|
const struct d3d12_dsv_desc *dsv_desc;
|
|
VkFormat prev_dsv_format;
|
|
@@ -5051,12 +5115,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList3 *iface,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil,
|
|
UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
const union VkClearValue clear_value = {.depthStencil = {depth, stencil}};
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv);
|
|
struct VkAttachmentDescription attachment_desc;
|
|
struct VkAttachmentReference ds_reference;
|
|
@@ -5100,10 +5164,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
|
|
&clear_value, rect_count, rects);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList3 *iface,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv);
|
|
struct VkAttachmentDescription attachment_desc;
|
|
struct VkAttachmentReference color_reference;
|
|
@@ -5348,11 +5412,11 @@ static const struct vkd3d_format *vkd3d_fixup_clear_uav_uint_colour(struct d3d12
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3 *iface,
|
|
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
|
|
const UINT values[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct vkd3d_view *descriptor, *uint_view = NULL;
|
|
struct d3d12_device *device = list->device;
|
|
struct vkd3d_texture_view_desc view_desc;
|
|
@@ -5414,11 +5478,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
|
vkd3d_view_decref(uint_view, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3 *iface,
|
|
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
|
|
const float values[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *resource_impl;
|
|
VkClearColorValue colour;
|
|
struct vkd3d_view *view;
|
|
@@ -5434,16 +5498,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
|
|
d3d12_command_list_clear_uav(list, resource_impl, view, &colour, rect_count, rects);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
|
|
{
|
|
FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkQueryControlFlags flags = 0;
|
|
@@ -5470,10 +5534,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman
|
|
VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
@@ -5515,12 +5579,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type)
|
|
return sizeof(uint64_t);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
|
|
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
|
|
{
|
|
const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i, first, count;
|
|
@@ -5596,10 +5660,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *resource = unsafe_impl_from_ID3D12Resource(buffer);
|
|
const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -5668,19 +5732,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCo
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList3 *iface,
|
|
UINT metadata, const void *data, UINT size)
|
|
{
|
|
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList3 *iface,
|
|
UINT metadata, const void *data, UINT size)
|
|
{
|
|
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList2 *iface)
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
}
|
|
@@ -5689,14 +5753,14 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN
|
|
STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS));
|
|
STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
|
|
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
|
|
{
|
|
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
|
|
struct d3d12_resource *count_impl = unsafe_impl_from_ID3D12Resource(count_buffer);
|
|
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
@@ -5714,6 +5778,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
|
|
return;
|
|
}
|
|
|
|
+ d3d12_command_signature_incref(sig_impl);
|
|
+
|
|
signature_desc = &sig_impl->desc;
|
|
for (i = 0; i < signature_desc->NumArgumentDescs; ++i)
|
|
{
|
|
@@ -5776,6 +5842,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
|
|
if (!d3d12_command_list_update_compute_state(list))
|
|
{
|
|
WARN("Failed to update compute state, ignoring dispatch.\n");
|
|
+ d3d12_command_signature_decref(sig_impl);
|
|
return;
|
|
}
|
|
|
|
@@ -5788,9 +5855,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
|
|
break;
|
|
}
|
|
}
|
|
+
|
|
+ d3d12_command_signature_decref(sig_impl);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst_buffer, UINT64 dst_offset,
|
|
ID3D12Resource *src_buffer, UINT64 src_offset,
|
|
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
|
|
@@ -5803,7 +5872,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12Grap
|
|
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst_buffer, UINT64 dst_offset,
|
|
ID3D12Resource *src_buffer, UINT64 src_offset,
|
|
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
|
|
@@ -5816,20 +5885,20 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12Gr
|
|
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList3 *iface,
|
|
FLOAT min, FLOAT max)
|
|
{
|
|
FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList3 *iface,
|
|
UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions)
|
|
{
|
|
FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n",
|
|
iface, sample_count, pixel_count, sample_positions);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList3 *iface,
|
|
ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
|
|
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
|
|
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
|
|
@@ -5841,16 +5910,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12
|
|
src_resource, src_sub_resource_idx, src_rect, format, mode);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList2 *iface, UINT mask)
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList3 *iface, UINT mask)
|
|
{
|
|
FIXME("iface %p, mask %#x stub!\n", iface, mask);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList2 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList3 *iface,
|
|
UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
|
|
const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
struct d3d12_resource *resource;
|
|
unsigned int i;
|
|
|
|
@@ -5863,7 +5932,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12Grap
|
|
}
|
|
}
|
|
|
|
-static const struct ID3D12GraphicsCommandList2Vtbl d3d12_command_list_vtbl =
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList3 *iface,
|
|
+ ID3D12ProtectedResourceSession *protected_session)
|
|
+{
|
|
+ FIXME("iface %p, protected_session %p stub!\n", iface, protected_session);
|
|
+}
|
|
+
|
|
+static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_command_list_QueryInterface,
|
|
@@ -5939,6 +6014,8 @@ static const struct ID3D12GraphicsCommandList2Vtbl d3d12_command_list_vtbl =
|
|
d3d12_command_list_SetViewInstanceMask,
|
|
/* ID3D12GraphicsCommandList2 methods */
|
|
d3d12_command_list_WriteBufferImmediate,
|
|
+ /* ID3D12GraphicsCommandList3 methods */
|
|
+ d3d12_command_list_SetProtectedResourceSession,
|
|
};
|
|
|
|
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface)
|
|
@@ -5946,7 +6023,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl);
|
|
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList2_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
|
|
}
|
|
|
|
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device,
|
|
@@ -5955,7 +6032,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
|
|
{
|
|
HRESULT hr;
|
|
|
|
- list->ID3D12GraphicsCommandList2_iface.lpVtbl = &d3d12_command_list_vtbl;
|
|
+ list->ID3D12GraphicsCommandList3_iface.lpVtbl = &d3d12_command_list_vtbl;
|
|
list->refcount = 1;
|
|
|
|
list->type = type;
|
|
@@ -6063,8 +6140,35 @@ static ULONG STDMETHODCALLTYPE d3d12_command_queue_AddRef(ID3D12CommandQueue *if
|
|
return refcount;
|
|
}
|
|
|
|
+static void d3d12_command_queue_destroy_op(struct vkd3d_cs_op_data *op)
|
|
+{
|
|
+ switch (op->opcode)
|
|
+ {
|
|
+ case VKD3D_CS_OP_WAIT:
|
|
+ d3d12_fence_decref(op->u.wait.fence);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_CS_OP_SIGNAL:
|
|
+ d3d12_fence_decref(op->u.signal.fence);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_CS_OP_EXECUTE:
|
|
+ vkd3d_free(op->u.execute.buffers);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_CS_OP_UPDATE_MAPPINGS:
|
|
+ case VKD3D_CS_OP_COPY_MAPPINGS:
|
|
+ break;
|
|
+ }
|
|
+}
|
|
+
|
|
static void d3d12_command_queue_op_array_destroy(struct d3d12_command_queue_op_array *array)
|
|
{
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < array->count; ++i)
|
|
+ d3d12_command_queue_destroy_op(&array->ops[i]);
|
|
+
|
|
vkd3d_free(array->ops);
|
|
}
|
|
|
|
@@ -6162,17 +6266,131 @@ static struct vkd3d_cs_op_data *d3d12_command_queue_op_array_require_space(struc
|
|
return &array->ops[array->count++];
|
|
}
|
|
|
|
+static bool clone_array_parameter(void **dst, const void *src, size_t elem_size, unsigned int count)
|
|
+{
|
|
+ void *buffer;
|
|
+
|
|
+ *dst = NULL;
|
|
+ if (src)
|
|
+ {
|
|
+ if (!(buffer = vkd3d_calloc(count, elem_size)))
|
|
+ return false;
|
|
+ memcpy(buffer, src, count * elem_size);
|
|
+ *dst = buffer;
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static void update_mappings_cleanup(struct vkd3d_cs_update_mappings *update_mappings)
|
|
+{
|
|
+ vkd3d_free(update_mappings->region_start_coordinates);
|
|
+ vkd3d_free(update_mappings->region_sizes);
|
|
+ vkd3d_free(update_mappings->range_flags);
|
|
+ vkd3d_free(update_mappings->heap_range_offsets);
|
|
+ vkd3d_free(update_mappings->range_tile_counts);
|
|
+}
|
|
+
|
|
static void STDMETHODCALLTYPE d3d12_command_queue_UpdateTileMappings(ID3D12CommandQueue *iface,
|
|
ID3D12Resource *resource, UINT region_count,
|
|
const D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates, const D3D12_TILE_REGION_SIZE *region_sizes,
|
|
ID3D12Heap *heap, UINT range_count, const D3D12_TILE_RANGE_FLAGS *range_flags,
|
|
const UINT *heap_range_offsets, const UINT *range_tile_counts, D3D12_TILE_MAPPING_FLAGS flags)
|
|
{
|
|
- FIXME("iface %p, resource %p, region_count %u, region_start_coordinates %p, "
|
|
+ struct d3d12_resource *resource_impl = unsafe_impl_from_ID3D12Resource(resource);
|
|
+ struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
|
|
+ struct d3d12_heap *heap_impl = unsafe_impl_from_ID3D12Heap(heap);
|
|
+ struct vkd3d_cs_update_mappings update_mappings = {0};
|
|
+ struct vkd3d_cs_op_data *op;
|
|
+
|
|
+ TRACE("iface %p, resource %p, region_count %u, region_start_coordinates %p, "
|
|
"region_sizes %p, heap %p, range_count %u, range_flags %p, heap_range_offsets %p, "
|
|
- "range_tile_counts %p, flags %#x stub!\n",
|
|
+ "range_tile_counts %p, flags %#x.\n",
|
|
iface, resource, region_count, region_start_coordinates, region_sizes, heap, range_count,
|
|
range_flags, heap_range_offsets, range_tile_counts, flags);
|
|
+
|
|
+ if (!region_count || !range_count)
|
|
+ return;
|
|
+
|
|
+ if (!command_queue->supports_sparse_binding)
|
|
+ {
|
|
+ FIXME("Command queue %p does not support sparse binding.\n", command_queue);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!resource_impl->tiles.subresource_count)
|
|
+ {
|
|
+ WARN("Resource %p is not a tiled resource.\n", resource_impl);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (region_count > 1 && !region_start_coordinates)
|
|
+ {
|
|
+ WARN("Region start coordinates must not be NULL when region count is > 1.\n");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (range_count > 1 && !range_tile_counts)
|
|
+ {
|
|
+ WARN("Range tile counts must not be NULL when range count is > 1.\n");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ update_mappings.resource = resource_impl;
|
|
+ update_mappings.heap = heap_impl;
|
|
+ if (!clone_array_parameter((void **)&update_mappings.region_start_coordinates,
|
|
+ region_start_coordinates, sizeof(*region_start_coordinates), region_count))
|
|
+ {
|
|
+ ERR("Failed to allocate region start coordinates.\n");
|
|
+ return;
|
|
+ }
|
|
+ if (!clone_array_parameter((void **)&update_mappings.region_sizes,
|
|
+ region_sizes, sizeof(*region_sizes), region_count))
|
|
+ {
|
|
+ ERR("Failed to allocate region sizes.\n");
|
|
+ goto free_clones;
|
|
+ }
|
|
+ if (!clone_array_parameter((void **)&update_mappings.range_flags,
|
|
+ range_flags, sizeof(*range_flags), range_count))
|
|
+ {
|
|
+ ERR("Failed to allocate range flags.\n");
|
|
+ goto free_clones;
|
|
+ }
|
|
+ if (!clone_array_parameter((void **)&update_mappings.heap_range_offsets,
|
|
+ heap_range_offsets, sizeof(*heap_range_offsets), range_count))
|
|
+ {
|
|
+ ERR("Failed to allocate heap range offsets.\n");
|
|
+ goto free_clones;
|
|
+ }
|
|
+ if (!clone_array_parameter((void **)&update_mappings.range_tile_counts,
|
|
+ range_tile_counts, sizeof(*range_tile_counts), range_count))
|
|
+ {
|
|
+ ERR("Failed to allocate range tile counts.\n");
|
|
+ goto free_clones;
|
|
+ }
|
|
+ update_mappings.region_count = region_count;
|
|
+ update_mappings.range_count = range_count;
|
|
+ update_mappings.flags = flags;
|
|
+
|
|
+ vkd3d_mutex_lock(&command_queue->op_mutex);
|
|
+
|
|
+ if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
|
|
+ {
|
|
+ ERR("Failed to add op.\n");
|
|
+ goto unlock_mutex;
|
|
+ }
|
|
+
|
|
+ op->opcode = VKD3D_CS_OP_UPDATE_MAPPINGS;
|
|
+ op->u.update_mappings = update_mappings;
|
|
+
|
|
+ d3d12_command_queue_submit_locked(command_queue);
|
|
+
|
|
+ vkd3d_mutex_unlock(&command_queue->op_mutex);
|
|
+ return;
|
|
+
|
|
+unlock_mutex:
|
|
+ vkd3d_mutex_unlock(&command_queue->op_mutex);
|
|
+free_clones:
|
|
+ update_mappings_cleanup(&update_mappings);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_queue_CopyTileMappings(ID3D12CommandQueue *iface,
|
|
@@ -6183,10 +6401,34 @@ static void STDMETHODCALLTYPE d3d12_command_queue_CopyTileMappings(ID3D12Command
|
|
const D3D12_TILE_REGION_SIZE *region_size,
|
|
D3D12_TILE_MAPPING_FLAGS flags)
|
|
{
|
|
- FIXME("iface %p, dst_resource %p, dst_region_start_coordinate %p, "
|
|
- "src_resource %p, src_region_start_coordinate %p, region_size %p, flags %#x stub!\n",
|
|
+ struct d3d12_resource *dst_resource_impl = impl_from_ID3D12Resource(dst_resource);
|
|
+ struct d3d12_resource *src_resource_impl = impl_from_ID3D12Resource(src_resource);
|
|
+ struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
|
|
+ struct vkd3d_cs_op_data *op;
|
|
+
|
|
+ TRACE("iface %p, dst_resource %p, dst_region_start_coordinate %p, "
|
|
+ "src_resource %p, src_region_start_coordinate %p, region_size %p, flags %#x.\n",
|
|
iface, dst_resource, dst_region_start_coordinate, src_resource,
|
|
src_region_start_coordinate, region_size, flags);
|
|
+
|
|
+ vkd3d_mutex_lock(&command_queue->op_mutex);
|
|
+
|
|
+ if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
|
|
+ {
|
|
+ ERR("Failed to add op.\n");
|
|
+ return;
|
|
+ }
|
|
+ op->opcode = VKD3D_CS_OP_COPY_MAPPINGS;
|
|
+ op->u.copy_mappings.dst_resource = dst_resource_impl;
|
|
+ op->u.copy_mappings.src_resource = src_resource_impl;
|
|
+ op->u.copy_mappings.dst_region_start_coordinate = *dst_region_start_coordinate;
|
|
+ op->u.copy_mappings.src_region_start_coordinate = *src_region_start_coordinate;
|
|
+ op->u.copy_mappings.region_size = *region_size;
|
|
+ op->u.copy_mappings.flags = flags;
|
|
+
|
|
+ d3d12_command_queue_submit_locked(command_queue);
|
|
+
|
|
+ vkd3d_mutex_unlock(&command_queue->op_mutex);
|
|
}
|
|
|
|
static void d3d12_command_queue_execute(struct d3d12_command_queue *command_queue,
|
|
@@ -6214,8 +6456,6 @@ static void d3d12_command_queue_execute(struct d3d12_command_queue *command_queu
|
|
ERR("Failed to submit queue(s), vr %d.\n", vr);
|
|
|
|
vkd3d_queue_release(vkd3d_queue);
|
|
-
|
|
- vkd3d_free(buffers);
|
|
}
|
|
|
|
static void d3d12_command_queue_submit_locked(struct d3d12_command_queue *queue)
|
|
@@ -6273,7 +6513,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_ExecuteCommandLists(ID3D12Comm
|
|
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
|
|
{
|
|
ERR("Failed to add op.\n");
|
|
- return;
|
|
+ goto done;
|
|
}
|
|
op->opcode = VKD3D_CS_OP_EXECUTE;
|
|
op->u.execute.buffers = buffers;
|
|
@@ -6281,6 +6521,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_ExecuteCommandLists(ID3D12Comm
|
|
|
|
d3d12_command_queue_submit_locked(command_queue);
|
|
|
|
+done:
|
|
vkd3d_mutex_unlock(&command_queue->op_mutex);
|
|
return;
|
|
}
|
|
@@ -6348,6 +6589,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Signal(ID3D12CommandQueue *
|
|
|
|
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
|
|
{
|
|
+ ERR("Failed to add op.\n");
|
|
hr = E_OUTOFMEMORY;
|
|
goto done;
|
|
}
|
|
@@ -6686,6 +6928,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Wait(ID3D12CommandQueue *if
|
|
|
|
if (!(op = d3d12_command_queue_op_array_require_space(&command_queue->op_queue)))
|
|
{
|
|
+ ERR("Failed to add op.\n");
|
|
hr = E_OUTOFMEMORY;
|
|
goto done;
|
|
}
|
|
@@ -6922,22 +7165,31 @@ static HRESULT d3d12_command_queue_flush_ops_locked(struct d3d12_command_queue *
|
|
return d3d12_command_queue_fixup_after_flush_locked(queue);
|
|
}
|
|
d3d12_command_queue_wait_locked(queue, fence, op->u.wait.value);
|
|
- d3d12_fence_decref(fence);
|
|
break;
|
|
|
|
case VKD3D_CS_OP_SIGNAL:
|
|
d3d12_command_queue_signal(queue, op->u.signal.fence, op->u.signal.value);
|
|
- d3d12_fence_decref(op->u.signal.fence);
|
|
break;
|
|
|
|
case VKD3D_CS_OP_EXECUTE:
|
|
d3d12_command_queue_execute(queue, op->u.execute.buffers, op->u.execute.buffer_count);
|
|
break;
|
|
|
|
+ case VKD3D_CS_OP_UPDATE_MAPPINGS:
|
|
+ FIXME("Tiled resource binding is not supported yet.\n");
|
|
+ update_mappings_cleanup(&op->u.update_mappings);
|
|
+ break;
|
|
+
|
|
+ case VKD3D_CS_OP_COPY_MAPPINGS:
|
|
+ FIXME("Tiled resource mapping copying is not supported yet.\n");
|
|
+ break;
|
|
+
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
+ d3d12_command_queue_destroy_op(op);
|
|
+
|
|
*flushed_any |= true;
|
|
}
|
|
|
|
@@ -7000,6 +7252,8 @@ static HRESULT d3d12_command_queue_init(struct d3d12_command_queue *queue,
|
|
if (FAILED(hr = vkd3d_fence_worker_start(&queue->fence_worker, queue->vkd3d_queue, device)))
|
|
goto fail_destroy_op_mutex;
|
|
|
|
+ queue->supports_sparse_binding = !!(queue->vkd3d_queue->vk_queue_flags & VK_QUEUE_SPARSE_BINDING_BIT);
|
|
+
|
|
d3d12_device_add_ref(queue->device = device);
|
|
|
|
return S_OK;
|
|
@@ -7105,16 +7359,7 @@ static ULONG STDMETHODCALLTYPE d3d12_command_signature_Release(ID3D12CommandSign
|
|
TRACE("%p decreasing refcount to %u.\n", signature, refcount);
|
|
|
|
if (!refcount)
|
|
- {
|
|
- struct d3d12_device *device = signature->device;
|
|
-
|
|
- vkd3d_private_store_destroy(&signature->private_store);
|
|
-
|
|
- vkd3d_free((void *)signature->desc.pArgumentDescs);
|
|
- vkd3d_free(signature);
|
|
-
|
|
- d3d12_device_release(device);
|
|
- }
|
|
+ d3d12_command_signature_decref(signature);
|
|
|
|
return refcount;
|
|
}
|
|
@@ -7221,6 +7466,7 @@ HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_
|
|
|
|
object->ID3D12CommandSignature_iface.lpVtbl = &d3d12_command_signature_vtbl;
|
|
object->refcount = 1;
|
|
+ object->internal_refcount = 1;
|
|
|
|
object->desc = *desc;
|
|
if (!(object->desc.pArgumentDescs = vkd3d_calloc(desc->NumArgumentDescs, sizeof(*desc->pArgumentDescs))))
|
|
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
|
index 4263dcf4184..c33061073a3 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/device.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
|
@@ -1464,6 +1464,8 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
|
|
|
|
vulkan_info->device_limits = physical_device_info->properties2.properties.limits;
|
|
vulkan_info->sparse_properties = physical_device_info->properties2.properties.sparseProperties;
|
|
+ vulkan_info->sparse_binding = features->sparseBinding;
|
|
+ vulkan_info->sparse_residency_3d = features->sparseResidencyImage3D;
|
|
vulkan_info->rasterization_stream = physical_device_info->xfb_properties.transformFeedbackRasterizationStreamSelect;
|
|
vulkan_info->transform_feedback_queries = physical_device_info->xfb_properties.transformFeedbackQueries;
|
|
vulkan_info->uav_read_without_format = features->shaderStorageImageReadWithoutFormat;
|
|
@@ -2433,34 +2435,39 @@ static void device_init_descriptor_pool_sizes(struct d3d12_device *device)
|
|
|
|
static void vkd3d_desc_object_cache_init(struct vkd3d_desc_object_cache *cache, size_t size)
|
|
{
|
|
- cache->head = NULL;
|
|
+ memset(cache, 0, sizeof(*cache));
|
|
cache->size = size;
|
|
}
|
|
|
|
static void vkd3d_desc_object_cache_cleanup(struct vkd3d_desc_object_cache *cache)
|
|
{
|
|
union d3d12_desc_object u;
|
|
+ unsigned int i;
|
|
void *next;
|
|
|
|
- for (u.object = cache->head; u.object; u.object = next)
|
|
+ for (i = 0; i < ARRAY_SIZE(cache->heads); ++i)
|
|
{
|
|
- next = u.header->next;
|
|
- vkd3d_free(u.object);
|
|
+ for (u.object = cache->heads[i].head; u.object; u.object = next)
|
|
+ {
|
|
+ next = u.header->next;
|
|
+ vkd3d_free(u.object);
|
|
+ }
|
|
}
|
|
}
|
|
|
|
/* ID3D12Device */
|
|
-static inline struct d3d12_device *impl_from_ID3D12Device(ID3D12Device *iface)
|
|
+static inline struct d3d12_device *impl_from_ID3D12Device1(ID3D12Device1 *iface)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device1_iface);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device1 *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
- if (IsEqualGUID(riid, &IID_ID3D12Device)
|
|
+ if (IsEqualGUID(riid, &IID_ID3D12Device1)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Device)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
@@ -2475,9 +2482,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device *iface
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device1 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
ULONG refcount = InterlockedIncrement(&device->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", device, refcount);
|
|
@@ -2485,9 +2492,9 @@ static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device *iface)
|
|
return refcount;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device1 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
ULONG refcount = InterlockedDecrement(&device->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", device, refcount);
|
|
@@ -2521,10 +2528,10 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
|
|
return refcount;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device1 *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -2532,10 +2539,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device *iface
|
|
return vkd3d_get_private_data(&device->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device1 *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -2543,19 +2550,19 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device *iface
|
|
return vkd3d_set_private_data(&device->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device1 *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return vkd3d_set_private_data_interface(&device->private_store, guid, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device *iface, const WCHAR *name)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device1 *iface, const WCHAR *name)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, device->wchar_size));
|
|
|
|
@@ -2563,17 +2570,17 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device *iface, const
|
|
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, name);
|
|
}
|
|
|
|
-static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device *iface)
|
|
+static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device1 *iface)
|
|
{
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return 1;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device1 *iface,
|
|
const D3D12_COMMAND_QUEUE_DESC *desc, REFIID riid, void **command_queue)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_command_queue *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2587,10 +2594,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device *i
|
|
riid, command_queue);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device1 *iface,
|
|
D3D12_COMMAND_LIST_TYPE type, REFIID riid, void **command_allocator)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_command_allocator *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2604,10 +2611,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Devic
|
|
riid, command_allocator);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device1 *iface,
|
|
const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2621,10 +2628,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device1 *iface,
|
|
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2638,11 +2645,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12D
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device1 *iface,
|
|
UINT node_mask, D3D12_COMMAND_LIST_TYPE type, ID3D12CommandAllocator *command_allocator,
|
|
ID3D12PipelineState *initial_pipeline_state, REFIID riid, void **command_list)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_command_list *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2655,8 +2662,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
|
|
initial_pipeline_state, &object)))
|
|
return hr;
|
|
|
|
- return return_interface(&object->ID3D12GraphicsCommandList2_iface,
|
|
- &IID_ID3D12GraphicsCommandList2, riid, command_list);
|
|
+ return return_interface(&object->ID3D12GraphicsCommandList3_iface,
|
|
+ &IID_ID3D12GraphicsCommandList3, riid, command_list);
|
|
}
|
|
|
|
/* Direct3D feature levels restrict which formats can be optionally supported. */
|
|
@@ -2765,10 +2772,10 @@ bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent)
|
|
return true;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device1 *iface,
|
|
D3D12_FEATURE feature, void *feature_data, UINT feature_data_size)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n",
|
|
iface, feature, feature_data, feature_data_size);
|
|
@@ -3267,10 +3274,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device1 *iface,
|
|
const D3D12_DESCRIPTOR_HEAP_DESC *desc, REFIID riid, void **descriptor_heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_descriptor_heap *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3284,7 +3291,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device
|
|
&IID_ID3D12DescriptorHeap, riid, descriptor_heap);
|
|
}
|
|
|
|
-static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device *iface,
|
|
+static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device1 *iface,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
TRACE("iface %p, descriptor_heap_type %#x.\n", iface, descriptor_heap_type);
|
|
@@ -3307,11 +3314,11 @@ static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device1 *iface,
|
|
UINT node_mask, const void *bytecode, SIZE_T bytecode_length,
|
|
REFIID riid, void **root_signature)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_root_signature *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3327,10 +3334,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *
|
|
&IID_ID3D12RootSignature, riid, root_signature);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device1 *iface,
|
|
const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr);
|
|
@@ -3339,11 +3346,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device1 *iface,
|
|
ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
|
|
@@ -3353,11 +3360,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device1 *iface,
|
|
ID3D12Resource *resource, ID3D12Resource *counter_resource,
|
|
const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx.\n",
|
|
@@ -3368,7 +3375,7 @@ static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Devic
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device1 *iface,
|
|
ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
@@ -3376,10 +3383,10 @@ static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *
|
|
iface, resource, desc, descriptor.ptr);
|
|
|
|
d3d12_rtv_desc_create_rtv(d3d12_rtv_desc_from_cpu_handle(descriptor),
|
|
- impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
+ impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device1 *iface,
|
|
ID3D12Resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
@@ -3387,13 +3394,13 @@ static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *
|
|
iface, resource, desc, descriptor.ptr);
|
|
|
|
d3d12_dsv_desc_create_dsv(d3d12_dsv_desc_from_cpu_handle(descriptor),
|
|
- impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
+ impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device1 *iface,
|
|
const D3D12_SAMPLER_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr);
|
|
@@ -3402,16 +3409,17 @@ static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface,
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device1 *iface,
|
|
UINT dst_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,
|
|
const UINT *dst_descriptor_range_sizes,
|
|
UINT src_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,
|
|
const UINT *src_descriptor_range_sizes,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
unsigned int dst_range_idx, dst_idx, src_range_idx, src_idx;
|
|
unsigned int dst_range_size, src_range_size;
|
|
+ struct d3d12_descriptor_heap *dst_heap;
|
|
const struct d3d12_desc *src;
|
|
struct d3d12_desc *dst;
|
|
|
|
@@ -3441,13 +3449,14 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface,
|
|
src_range_size = src_descriptor_range_sizes ? src_descriptor_range_sizes[src_range_idx] : 1;
|
|
|
|
dst = d3d12_desc_from_cpu_handle(dst_descriptor_range_offsets[dst_range_idx]);
|
|
+ dst_heap = d3d12_desc_get_descriptor_heap(dst);
|
|
src = d3d12_desc_from_cpu_handle(src_descriptor_range_offsets[src_range_idx]);
|
|
|
|
for (; dst_idx < dst_range_size && src_idx < src_range_size; ++dst_idx, ++src_idx)
|
|
{
|
|
if (dst[dst_idx].s.u.object == src[src_idx].s.u.object)
|
|
continue;
|
|
- d3d12_desc_copy(&dst[dst_idx], &src[src_idx], device);
|
|
+ d3d12_desc_copy(&dst[dst_idx], &src[src_idx], dst_heap, device);
|
|
}
|
|
|
|
if (dst_idx >= dst_range_size)
|
|
@@ -3463,7 +3472,7 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface,
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device1 *iface,
|
|
UINT descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,
|
|
const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
@@ -3478,10 +3487,10 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *i
|
|
}
|
|
|
|
static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo(
|
|
- ID3D12Device *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask,
|
|
+ ID3D12Device1 *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask,
|
|
UINT count, const D3D12_RESOURCE_DESC *resource_descs)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
const D3D12_RESOURCE_DESC *desc;
|
|
uint64_t requested_alignment;
|
|
|
|
@@ -3554,10 +3563,10 @@ invalid:
|
|
return info;
|
|
}
|
|
|
|
-static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device *iface,
|
|
+static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device1 *iface,
|
|
D3D12_HEAP_PROPERTIES *heap_properties, UINT node_mask, D3D12_HEAP_TYPE heap_type)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
bool coherent;
|
|
|
|
TRACE("iface %p, heap_properties %p, node_mask 0x%08x, heap_type %#x.\n",
|
|
@@ -3597,12 +3606,12 @@ static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapPrope
|
|
return heap_properties;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device1 *iface,
|
|
const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3621,10 +3630,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device1 *iface,
|
|
const D3D12_HEAP_DESC *desc, REFIID iid, void **heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_heap *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3640,12 +3649,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface,
|
|
return return_interface(&object->ID3D12Heap_iface, &IID_ID3D12Heap, iid, heap);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device1 *iface,
|
|
ID3D12Heap *heap, UINT64 heap_offset,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_heap *heap_object;
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
@@ -3664,11 +3673,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device1 *iface,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3682,11 +3691,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Devic
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device1 *iface,
|
|
ID3D12DeviceChild *object, const SECURITY_ATTRIBUTES *attributes, DWORD access,
|
|
const WCHAR *name, HANDLE *handle)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
FIXME("iface %p, object %p, attributes %p, access %#x, name %s, handle %p stub!\n",
|
|
iface, object, attributes, access, debugstr_w(name, device->wchar_size), handle);
|
|
@@ -3694,7 +3703,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device *i
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device1 *iface,
|
|
HANDLE handle, REFIID riid, void **object)
|
|
{
|
|
FIXME("iface %p, handle %p, riid %s, object %p stub!\n",
|
|
@@ -3703,10 +3712,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device *ifa
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device1 *iface,
|
|
const WCHAR *name, DWORD access, HANDLE *handle)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
FIXME("iface %p, name %s, access %#x, handle %p stub!\n",
|
|
iface, debugstr_w(name, device->wchar_size), access, handle);
|
|
@@ -3714,7 +3723,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device1 *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
|
|
@@ -3723,7 +3732,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
|
|
return S_OK;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device1 *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
|
|
@@ -3732,10 +3741,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
|
|
return S_OK;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device1 *iface,
|
|
UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_fence *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3745,24 +3754,24 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
|
|
if (FAILED(hr = d3d12_fence_create(device, initial_value, flags, &object)))
|
|
return hr;
|
|
|
|
- return return_interface(&object->ID3D12Fence_iface, &IID_ID3D12Fence, riid, fence);
|
|
+ return return_interface(&object->ID3D12Fence1_iface, &IID_ID3D12Fence1, riid, fence);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device1 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return device->removed_reason;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device1 *iface,
|
|
const D3D12_RESOURCE_DESC *desc, UINT first_sub_resource, UINT sub_resource_count,
|
|
UINT64 base_offset, D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,
|
|
UINT *row_counts, UINT64 *row_sizes, UINT64 *total_bytes)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
unsigned int i, sub_resource_idx, miplevel_idx, row_count, row_size, row_pitch;
|
|
unsigned int width, height, depth, plane_count, sub_resources_per_plane;
|
|
@@ -3842,10 +3851,10 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *i
|
|
*total_bytes = total;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device1 *iface,
|
|
const D3D12_QUERY_HEAP_DESC *desc, REFIID iid, void **heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_query_heap *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3858,18 +3867,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device *ifac
|
|
return return_interface(&object->ID3D12QueryHeap_iface, &IID_ID3D12QueryHeap, iid, heap);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device *iface, BOOL enable)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device1 *iface, BOOL enable)
|
|
{
|
|
FIXME("iface %p, enable %#x stub!\n", iface, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device1 *iface,
|
|
const D3D12_COMMAND_SIGNATURE_DESC *desc, ID3D12RootSignature *root_signature,
|
|
REFIID iid, void **command_signature)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
struct d3d12_command_signature *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3883,23 +3892,29 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Devic
|
|
&IID_ID3D12CommandSignature, iid, command_signature);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device1 *iface,
|
|
ID3D12Resource *resource, UINT *total_tile_count,
|
|
D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape,
|
|
UINT *sub_resource_tiling_count, UINT first_sub_resource_tiling,
|
|
D3D12_SUBRESOURCE_TILING *sub_resource_tilings)
|
|
{
|
|
- FIXME("iface %p, resource %p, total_tile_count %p, packed_mip_info %p, "
|
|
+ const struct d3d12_resource *resource_impl = impl_from_ID3D12Resource(resource);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+
|
|
+ TRACE("iface %p, resource %p, total_tile_count %p, packed_mip_info %p, "
|
|
"standard_title_shape %p, sub_resource_tiling_count %p, "
|
|
- "first_sub_resource_tiling %u, sub_resource_tilings %p stub!\n",
|
|
+ "first_sub_resource_tiling %u, sub_resource_tilings %p.\n",
|
|
iface, resource, total_tile_count, packed_mip_info, standard_tile_shape,
|
|
sub_resource_tiling_count, first_sub_resource_tiling,
|
|
sub_resource_tilings);
|
|
+
|
|
+ d3d12_resource_get_tiling(device, resource_impl, total_tile_count, packed_mip_info, standard_tile_shape,
|
|
+ sub_resource_tiling_count, first_sub_resource_tiling, sub_resource_tilings);
|
|
}
|
|
|
|
-static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device *iface, LUID *luid)
|
|
+static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device1 *iface, LUID *luid)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
|
|
TRACE("iface %p, luid %p.\n", iface, luid);
|
|
|
|
@@ -3908,7 +3923,33 @@ static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device *iface,
|
|
return luid;
|
|
}
|
|
|
|
-static const struct ID3D12DeviceVtbl d3d12_device_vtbl =
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device1 *iface,
|
|
+ const void *blob, SIZE_T blob_size, REFIID iid, void **lib)
|
|
+{
|
|
+ FIXME("iface %p, blob %p, blob_size %lu, iid %s, lib %p stub!\n", iface, blob, blob_size, debugstr_guid(iid), lib);
|
|
+
|
|
+ return DXGI_ERROR_UNSUPPORTED;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device1 *iface,
|
|
+ ID3D12Fence *const *fences, const UINT64 *values, UINT fence_count,
|
|
+ D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event)
|
|
+{
|
|
+ FIXME("iface %p, fences %p, values %p, fence_count %u, flags %#x, event %p stub!\n",
|
|
+ iface, fences, values, fence_count, flags, event);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device1 *iface,
|
|
+ UINT object_count, ID3D12Pageable *const *objects, const D3D12_RESIDENCY_PRIORITY *priorities)
|
|
+{
|
|
+ FIXME_ONCE("iface %p, object_count %u, objects %p, priorities %p stub!\n", iface, object_count, objects, priorities);
|
|
+
|
|
+ return S_OK;
|
|
+}
|
|
+
|
|
+static const struct ID3D12Device1Vtbl d3d12_device_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_device_QueryInterface,
|
|
@@ -3957,14 +3998,18 @@ static const struct ID3D12DeviceVtbl d3d12_device_vtbl =
|
|
d3d12_device_CreateCommandSignature,
|
|
d3d12_device_GetResourceTiling,
|
|
d3d12_device_GetAdapterLuid,
|
|
+ /* ID3D12Device1 methods */
|
|
+ d3d12_device_CreatePipelineLibrary,
|
|
+ d3d12_device_SetEventOnMultipleFenceCompletion,
|
|
+ d3d12_device_SetResidencyPriority,
|
|
};
|
|
|
|
-struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface)
|
|
+struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d12_device_vtbl);
|
|
- return impl_from_ID3D12Device(iface);
|
|
+ return impl_from_ID3D12Device1(iface);
|
|
}
|
|
|
|
static HRESULT d3d12_device_init(struct d3d12_device *device,
|
|
@@ -3973,7 +4018,7 @@ static HRESULT d3d12_device_init(struct d3d12_device *device,
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
HRESULT hr;
|
|
|
|
- device->ID3D12Device_iface.lpVtbl = &d3d12_device_vtbl;
|
|
+ device->ID3D12Device1_iface.lpVtbl = &d3d12_device_vtbl;
|
|
device->refcount = 1;
|
|
|
|
vkd3d_instance_incref(device->vkd3d_instance = instance);
|
|
@@ -4170,28 +4215,28 @@ HRESULT vkd3d_join_thread(struct vkd3d_instance *instance, union vkd3d_thread_ha
|
|
|
|
IUnknown *vkd3d_get_device_parent(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
|
|
return d3d12_device->parent;
|
|
}
|
|
|
|
VkDevice vkd3d_get_vk_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
|
|
return d3d12_device->vk_device;
|
|
}
|
|
|
|
VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
|
|
return d3d12_device->vk_physical_device;
|
|
}
|
|
|
|
struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
|
|
return d3d12_device->vkd3d_instance;
|
|
}
|
|
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
|
index ea7b6859cc1..f3842958d96 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
|
@@ -779,6 +779,7 @@ static HRESULT vkd3d_create_image(struct d3d12_device *device,
|
|
VkImageFormatListCreateInfoKHR format_list;
|
|
const struct vkd3d_format *format;
|
|
VkImageCreateInfo image_info;
|
|
+ uint32_t count;
|
|
VkResult vr;
|
|
|
|
if (resource)
|
|
@@ -914,6 +915,20 @@ static HRESULT vkd3d_create_image(struct d3d12_device *device,
|
|
if (resource && image_info.tiling == VK_IMAGE_TILING_LINEAR)
|
|
resource->flags |= VKD3D_RESOURCE_LINEAR_TILING;
|
|
|
|
+ if (sparse_resource)
|
|
+ {
|
|
+ count = 0;
|
|
+ VK_CALL(vkGetPhysicalDeviceSparseImageFormatProperties(device->vk_physical_device, image_info.format,
|
|
+ image_info.imageType, image_info.samples, image_info.usage, image_info.tiling, &count, NULL));
|
|
+
|
|
+ if (!count)
|
|
+ {
|
|
+ FIXME("Sparse images are not supported with format %u, type %u, samples %u, usage %#x.\n",
|
|
+ image_info.format, image_info.imageType, image_info.samples, image_info.usage);
|
|
+ return E_INVALIDARG;
|
|
+ }
|
|
+ }
|
|
+
|
|
if ((vr = VK_CALL(vkCreateImage(device->vk_device, &image_info, NULL, vk_image))) < 0)
|
|
WARN("Failed to create Vulkan image, vr %d.\n", vr);
|
|
|
|
@@ -928,6 +943,7 @@ HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device,
|
|
D3D12_RESOURCE_DESC validated_desc;
|
|
VkMemoryRequirements requirements;
|
|
VkImage vk_image;
|
|
+ bool tiled;
|
|
HRESULT hr;
|
|
|
|
assert(desc->Dimension != D3D12_RESOURCE_DIMENSION_BUFFER);
|
|
@@ -940,8 +956,10 @@ HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device,
|
|
desc = &validated_desc;
|
|
}
|
|
|
|
+ tiled = desc->Layout == D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE;
|
|
+
|
|
/* XXX: We have to create an image to get its memory requirements. */
|
|
- if (SUCCEEDED(hr = vkd3d_create_image(device, &heap_properties, 0, desc, NULL, &vk_image)))
|
|
+ if (SUCCEEDED(hr = vkd3d_create_image(device, tiled ? NULL : &heap_properties, 0, desc, NULL, &vk_image)))
|
|
{
|
|
VK_CALL(vkGetImageMemoryRequirements(device->vk_device, vk_image, &requirements));
|
|
VK_CALL(vkDestroyImage(device->vk_device, vk_image, NULL));
|
|
@@ -953,6 +971,11 @@ HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device,
|
|
return hr;
|
|
}
|
|
|
|
+static void d3d12_resource_tile_info_cleanup(struct d3d12_resource *resource)
|
|
+{
|
|
+ vkd3d_free(resource->tiles.subresources);
|
|
+}
|
|
+
|
|
static void d3d12_resource_destroy(struct d3d12_resource *resource, struct d3d12_device *device)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
@@ -968,6 +991,8 @@ static void d3d12_resource_destroy(struct d3d12_resource *resource, struct d3d12
|
|
else
|
|
VK_CALL(vkDestroyImage(device->vk_device, resource->u.vk_image, NULL));
|
|
|
|
+ d3d12_resource_tile_info_cleanup(resource);
|
|
+
|
|
if (resource->heap)
|
|
d3d12_heap_resource_destroyed(resource->heap);
|
|
}
|
|
@@ -1039,12 +1064,196 @@ static void d3d12_resource_get_level_box(const struct d3d12_resource *resource,
|
|
box->back = d3d12_resource_desc_get_depth(&resource->desc, level);
|
|
}
|
|
|
|
-/* ID3D12Resource */
|
|
-static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface)
|
|
+static void compute_image_subresource_size_in_tiles(const VkExtent3D *tile_extent,
|
|
+ const struct D3D12_RESOURCE_DESC *desc, unsigned int miplevel_idx,
|
|
+ struct vkd3d_tiled_region_extent *size)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_resource, ID3D12Resource_iface);
|
|
+ unsigned int width, height, depth;
|
|
+
|
|
+ width = d3d12_resource_desc_get_width(desc, miplevel_idx);
|
|
+ height = d3d12_resource_desc_get_height(desc, miplevel_idx);
|
|
+ depth = d3d12_resource_desc_get_depth(desc, miplevel_idx);
|
|
+ size->width = (width + tile_extent->width - 1) / tile_extent->width;
|
|
+ size->height = (height + tile_extent->height - 1) / tile_extent->height;
|
|
+ size->depth = (depth + tile_extent->depth - 1) / tile_extent->depth;
|
|
+}
|
|
+
|
|
+void d3d12_resource_get_tiling(struct d3d12_device *device, const struct d3d12_resource *resource,
|
|
+ UINT *total_tile_count, D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape,
|
|
+ UINT *subresource_tiling_count, UINT first_subresource_tiling,
|
|
+ D3D12_SUBRESOURCE_TILING *subresource_tilings)
|
|
+{
|
|
+ unsigned int i, subresource, subresource_count, miplevel_idx, count;
|
|
+ const struct vkd3d_subresource_tile_info *tile_info;
|
|
+ const VkExtent3D *tile_extent;
|
|
+
|
|
+ tile_extent = &resource->tiles.tile_extent;
|
|
+
|
|
+ if (packed_mip_info)
|
|
+ {
|
|
+ packed_mip_info->NumStandardMips = resource->tiles.standard_mip_count;
|
|
+ packed_mip_info->NumPackedMips = resource->desc.MipLevels - packed_mip_info->NumStandardMips;
|
|
+ packed_mip_info->NumTilesForPackedMips = !!resource->tiles.packed_mip_tile_count; /* non-zero dummy value */
|
|
+ packed_mip_info->StartTileIndexInOverallResource = packed_mip_info->NumPackedMips
|
|
+ ? resource->tiles.subresources[resource->tiles.standard_mip_count].offset : 0;
|
|
+ }
|
|
+
|
|
+ if (standard_tile_shape)
|
|
+ {
|
|
+ /* D3D12 docs say tile shape is cleared to zero if there is no standard mip, but drivers don't to do this. */
|
|
+ standard_tile_shape->WidthInTexels = tile_extent->width;
|
|
+ standard_tile_shape->HeightInTexels = tile_extent->height;
|
|
+ standard_tile_shape->DepthInTexels = tile_extent->depth;
|
|
+ }
|
|
+
|
|
+ if (total_tile_count)
|
|
+ *total_tile_count = resource->tiles.total_count;
|
|
+
|
|
+ if (!subresource_tiling_count)
|
|
+ return;
|
|
+
|
|
+ subresource_count = resource->tiles.subresource_count;
|
|
+
|
|
+ count = subresource_count - min(first_subresource_tiling, subresource_count);
|
|
+ count = min(count, *subresource_tiling_count);
|
|
+
|
|
+ for (i = 0; i < count; ++i)
|
|
+ {
|
|
+ subresource = i + first_subresource_tiling;
|
|
+ miplevel_idx = subresource % resource->desc.MipLevels;
|
|
+ if (miplevel_idx >= resource->tiles.standard_mip_count)
|
|
+ {
|
|
+ memset(&subresource_tilings[i], 0, sizeof(subresource_tilings[i]));
|
|
+ subresource_tilings[i].StartTileIndexInOverallResource = D3D12_PACKED_TILE;
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ tile_info = &resource->tiles.subresources[subresource];
|
|
+ subresource_tilings[i].StartTileIndexInOverallResource = tile_info->offset;
|
|
+ subresource_tilings[i].WidthInTiles = tile_info->extent.width;
|
|
+ subresource_tilings[i].HeightInTiles = tile_info->extent.height;
|
|
+ subresource_tilings[i].DepthInTiles = tile_info->extent.depth;
|
|
+ }
|
|
+ *subresource_tiling_count = i;
|
|
}
|
|
|
|
+static bool d3d12_resource_init_tiles(struct d3d12_resource *resource, struct d3d12_device *device)
|
|
+{
|
|
+ unsigned int i, start_idx, subresource_count, tile_count, miplevel_idx;
|
|
+ const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
+ VkSparseImageMemoryRequirements *sparse_requirements_array;
|
|
+ VkSparseImageMemoryRequirements sparse_requirements = {0};
|
|
+ struct vkd3d_subresource_tile_info *tile_info;
|
|
+ VkMemoryRequirements requirements;
|
|
+ const VkExtent3D *tile_extent;
|
|
+ uint32_t requirement_count;
|
|
+
|
|
+ subresource_count = d3d12_resource_desc_get_sub_resource_count(&resource->desc);
|
|
+
|
|
+ if (!(resource->tiles.subresources = vkd3d_calloc(subresource_count, sizeof(*resource->tiles.subresources))))
|
|
+ {
|
|
+ ERR("Failed to allocate subresource info array.\n");
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (d3d12_resource_is_buffer(resource))
|
|
+ {
|
|
+ assert(subresource_count == 1);
|
|
+
|
|
+ VK_CALL(vkGetBufferMemoryRequirements(device->vk_device, resource->u.vk_buffer, &requirements));
|
|
+ if (requirements.alignment > D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES)
|
|
+ FIXME("Vulkan device tile size is greater than the standard D3D12 tile size.\n");
|
|
+
|
|
+ tile_info = &resource->tiles.subresources[0];
|
|
+ tile_info->offset = 0;
|
|
+ tile_info->extent.width = align(resource->desc.Width, D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES)
|
|
+ / D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES;
|
|
+ tile_info->extent.height = 1;
|
|
+ tile_info->extent.depth = 1;
|
|
+ tile_info->count = tile_info->extent.width;
|
|
+
|
|
+ resource->tiles.tile_extent.width = D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES;
|
|
+ resource->tiles.tile_extent.height = 1;
|
|
+ resource->tiles.tile_extent.depth = 1;
|
|
+ resource->tiles.total_count = tile_info->extent.width;
|
|
+ resource->tiles.subresource_count = 1;
|
|
+ resource->tiles.standard_mip_count = 1;
|
|
+ resource->tiles.packed_mip_tile_count = 0;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ VK_CALL(vkGetImageMemoryRequirements(device->vk_device, resource->u.vk_image, &requirements));
|
|
+ if (requirements.alignment > D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES)
|
|
+ FIXME("Vulkan device tile size is greater than the standard D3D12 tile size.\n");
|
|
+
|
|
+ requirement_count = 0;
|
|
+ VK_CALL(vkGetImageSparseMemoryRequirements(device->vk_device, resource->u.vk_image, &requirement_count, NULL));
|
|
+ if (!(sparse_requirements_array = vkd3d_calloc(requirement_count, sizeof(*sparse_requirements_array))))
|
|
+ {
|
|
+ ERR("Failed to allocate sparse requirements array.\n");
|
|
+ return false;
|
|
+ }
|
|
+ VK_CALL(vkGetImageSparseMemoryRequirements(device->vk_device, resource->u.vk_image,
|
|
+ &requirement_count, sparse_requirements_array));
|
|
+
|
|
+ for (i = 0; i < requirement_count; ++i)
|
|
+ {
|
|
+ if (sparse_requirements_array[i].formatProperties.aspectMask & resource->format->vk_aspect_mask)
|
|
+ {
|
|
+ if (sparse_requirements.formatProperties.aspectMask)
|
|
+ {
|
|
+ WARN("Ignoring properties for aspect mask %#x.\n",
|
|
+ sparse_requirements_array[i].formatProperties.aspectMask);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ sparse_requirements = sparse_requirements_array[i];
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ vkd3d_free(sparse_requirements_array);
|
|
+ if (!sparse_requirements.formatProperties.aspectMask)
|
|
+ {
|
|
+ WARN("Failed to get sparse requirements.\n");
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ resource->tiles.tile_extent = sparse_requirements.formatProperties.imageGranularity;
|
|
+ resource->tiles.subresource_count = subresource_count;
|
|
+ resource->tiles.standard_mip_count = sparse_requirements.imageMipTailSize
|
|
+ ? sparse_requirements.imageMipTailFirstLod : resource->desc.MipLevels;
|
|
+ resource->tiles.packed_mip_tile_count = (resource->tiles.standard_mip_count < resource->desc.MipLevels)
|
|
+ ? sparse_requirements.imageMipTailSize / requirements.alignment : 0;
|
|
+
|
|
+ for (i = 0, start_idx = 0; i < subresource_count; ++i)
|
|
+ {
|
|
+ miplevel_idx = i % resource->desc.MipLevels;
|
|
+
|
|
+ tile_extent = &sparse_requirements.formatProperties.imageGranularity;
|
|
+ tile_info = &resource->tiles.subresources[i];
|
|
+ compute_image_subresource_size_in_tiles(tile_extent, &resource->desc, miplevel_idx, &tile_info->extent);
|
|
+ tile_info->offset = start_idx;
|
|
+ tile_info->count = 0;
|
|
+
|
|
+ if (miplevel_idx < resource->tiles.standard_mip_count)
|
|
+ {
|
|
+ tile_count = tile_info->extent.width * tile_info->extent.height * tile_info->extent.depth;
|
|
+ start_idx += tile_count;
|
|
+ tile_info->count = tile_count;
|
|
+ }
|
|
+ else if (miplevel_idx == resource->tiles.standard_mip_count)
|
|
+ {
|
|
+ tile_info->count = 1; /* Non-zero dummy value */
|
|
+ start_idx += 1;
|
|
+ }
|
|
+ }
|
|
+ resource->tiles.total_count = start_idx;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+/* ID3D12Resource */
|
|
static HRESULT STDMETHODCALLTYPE d3d12_resource_QueryInterface(ID3D12Resource *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
@@ -1661,6 +1870,21 @@ HRESULT d3d12_resource_validate_desc(const D3D12_RESOURCE_DESC *desc, struct d3d
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
+ if (desc->Layout == D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE)
|
|
+ {
|
|
+ if (desc->Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D && !device->vk_info.sparse_residency_3d)
|
|
+ {
|
|
+ WARN("The device does not support tiled 3D images.\n");
|
|
+ return E_INVALIDARG;
|
|
+ }
|
|
+ if (format->plane_count > 1)
|
|
+ {
|
|
+ WARN("Invalid format %#x. D3D12 does not support multiplanar formats for tiled resources.\n",
|
|
+ format->dxgi_format);
|
|
+ return E_INVALIDARG;
|
|
+ }
|
|
+ }
|
|
+
|
|
if (!d3d12_resource_validate_texture_format(desc, format)
|
|
|| !d3d12_resource_validate_texture_alignment(desc, format))
|
|
return E_INVALIDARG;
|
|
@@ -1722,6 +1946,12 @@ static HRESULT d3d12_resource_init(struct d3d12_resource *resource, struct d3d12
|
|
|
|
resource->desc = *desc;
|
|
|
|
+ if (!heap_properties && !device->vk_info.sparse_binding)
|
|
+ {
|
|
+ WARN("The device does not support tiled images.\n");
|
|
+ return E_INVALIDARG;
|
|
+ }
|
|
+
|
|
if (heap_properties && !d3d12_resource_validate_heap_properties(resource, heap_properties, initial_state))
|
|
return E_INVALIDARG;
|
|
|
|
@@ -1787,6 +2017,8 @@ static HRESULT d3d12_resource_init(struct d3d12_resource *resource, struct d3d12
|
|
resource->heap = NULL;
|
|
resource->heap_offset = 0;
|
|
|
|
+ memset(&resource->tiles, 0, sizeof(resource->tiles));
|
|
+
|
|
if (FAILED(hr = vkd3d_private_store_init(&resource->private_store)))
|
|
{
|
|
d3d12_resource_destroy(resource, device);
|
|
@@ -1972,6 +2204,12 @@ HRESULT d3d12_reserved_resource_create(struct d3d12_device *device,
|
|
desc, initial_state, optimized_clear_value, &object)))
|
|
return hr;
|
|
|
|
+ if (!d3d12_resource_init_tiles(object, device))
|
|
+ {
|
|
+ d3d12_resource_Release(&object->ID3D12Resource_iface);
|
|
+ return E_OUTOFMEMORY;
|
|
+ }
|
|
+
|
|
TRACE("Created reserved resource %p.\n", object);
|
|
|
|
*resource = object;
|
|
@@ -1982,7 +2220,7 @@ HRESULT d3d12_reserved_resource_create(struct d3d12_device *device,
|
|
HRESULT vkd3d_create_image_resource(ID3D12Device *device,
|
|
const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource)
|
|
{
|
|
- struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device(device);
|
|
+ struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2044,38 +2282,67 @@ ULONG vkd3d_resource_decref(ID3D12Resource *resource)
|
|
return d3d12_resource_decref(impl_from_ID3D12Resource(resource));
|
|
}
|
|
|
|
-/* Objects are cached so that vkd3d_view_incref() can safely check the refcount
|
|
- * of an object freed by another thread. */
|
|
+#define HEAD_INDEX_MASK (ARRAY_SIZE(cache->heads) - 1)
|
|
+
|
|
+/* Objects are cached so that vkd3d_view_incref() can safely check the refcount of an
|
|
+ * object freed by another thread. This could be implemented as a single atomic linked
|
|
+ * list, but it requires handling the ABA problem, which brings issues with cross-platform
|
|
+ * support, compiler support, and non-universal x86-64 support for 128-bit CAS. */
|
|
static void *vkd3d_desc_object_cache_get(struct vkd3d_desc_object_cache *cache)
|
|
{
|
|
union d3d12_desc_object u;
|
|
- void *next;
|
|
+ unsigned int i;
|
|
|
|
- do
|
|
+ STATIC_ASSERT(!(ARRAY_SIZE(cache->heads) & HEAD_INDEX_MASK));
|
|
+
|
|
+ i = (vkd3d_atomic_increment(&cache->next_index)) & HEAD_INDEX_MASK;
|
|
+ for (;;)
|
|
{
|
|
- u.object = cache->head;
|
|
- if (!u.object)
|
|
+ if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1))
|
|
+ {
|
|
+ if ((u.object = cache->heads[i].head))
|
|
+ {
|
|
+ vkd3d_atomic_decrement(&cache->free_count);
|
|
+ cache->heads[i].head = u.header->next;
|
|
+ vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
|
+ return u.object;
|
|
+ }
|
|
+ vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
|
+ }
|
|
+ /* Keeping a free count avoids uncertainty over when this loop should terminate,
|
|
+ * which could result in excess allocations gradually increasing without limit. */
|
|
+ if (cache->free_count < ARRAY_SIZE(cache->heads))
|
|
return vkd3d_malloc(cache->size);
|
|
- next = u.header->next;
|
|
- }
|
|
- while (!vkd3d_atomic_compare_exchange_pointer(&cache->head, u.object, next));
|
|
|
|
- return u.object;
|
|
+ i = (i + 1) & HEAD_INDEX_MASK;
|
|
+ }
|
|
}
|
|
|
|
static void vkd3d_desc_object_cache_push(struct vkd3d_desc_object_cache *cache, void *object)
|
|
{
|
|
union d3d12_desc_object u = {object};
|
|
+ unsigned int i;
|
|
void *head;
|
|
|
|
- do
|
|
+ /* Using the same index as above may result in a somewhat uneven distribution,
|
|
+ * but the main objective is to avoid costly spinlock contention. */
|
|
+ i = (vkd3d_atomic_increment(&cache->next_index)) & HEAD_INDEX_MASK;
|
|
+ for (;;)
|
|
{
|
|
- head = cache->head;
|
|
- u.header->next = head;
|
|
+ if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1))
|
|
+ break;
|
|
+ i = (i + 1) & HEAD_INDEX_MASK;
|
|
}
|
|
- while (!vkd3d_atomic_compare_exchange_pointer(&cache->head, head, u.object));
|
|
+
|
|
+ head = cache->heads[i].head;
|
|
+ u.header->next = head;
|
|
+ cache->heads[i].head = u.object;
|
|
+ vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
|
+ vkd3d_atomic_increment(&cache->free_count);
|
|
}
|
|
|
|
+#undef HEAD_INDEX_MASK
|
|
+
|
|
static struct vkd3d_cbuffer_desc *vkd3d_cbuffer_desc_create(struct d3d12_device *device)
|
|
{
|
|
struct vkd3d_cbuffer_desc *desc;
|
|
@@ -2368,13 +2635,11 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr
|
|
descriptor_writes_free_object_refs(&writes, device);
|
|
}
|
|
|
|
-static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst)
|
|
+static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst, struct d3d12_descriptor_heap *descriptor_heap)
|
|
{
|
|
- struct d3d12_descriptor_heap *descriptor_heap;
|
|
unsigned int i, head;
|
|
|
|
i = dst->index;
|
|
- descriptor_heap = d3d12_desc_get_descriptor_heap(dst);
|
|
head = descriptor_heap->dirty_list_head;
|
|
|
|
/* Only one thread can swap the value away from zero. */
|
|
@@ -2388,14 +2653,20 @@ static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst)
|
|
}
|
|
}
|
|
|
|
-void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src,
|
|
- struct d3d12_device *device)
|
|
+static inline void descriptor_heap_write_atomic(struct d3d12_descriptor_heap *descriptor_heap, struct d3d12_desc *dst,
|
|
+ const struct d3d12_desc *src, struct d3d12_device *device)
|
|
{
|
|
void *object = src->s.u.object;
|
|
|
|
d3d12_desc_replace(dst, object, device);
|
|
- if (device->use_vk_heaps && object && !dst->next)
|
|
- d3d12_desc_mark_as_modified(dst);
|
|
+ if (descriptor_heap->use_vk_heaps && object && !dst->next)
|
|
+ d3d12_desc_mark_as_modified(dst, descriptor_heap);
|
|
+}
|
|
+
|
|
+void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src,
|
|
+ struct d3d12_device *device)
|
|
+{
|
|
+ descriptor_heap_write_atomic(d3d12_desc_get_descriptor_heap(dst), dst, src, device);
|
|
}
|
|
|
|
static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_device *device)
|
|
@@ -2403,7 +2674,9 @@ static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_devic
|
|
d3d12_desc_replace(descriptor, NULL, device);
|
|
}
|
|
|
|
-void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src,
|
|
+/* This is a major performance bottleneck for some games, so do not load the device
|
|
+ * pointer from dst_heap. In some cases device will not be used. */
|
|
+void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_descriptor_heap *dst_heap,
|
|
struct d3d12_device *device)
|
|
{
|
|
struct d3d12_desc tmp;
|
|
@@ -2411,7 +2684,7 @@ void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src,
|
|
assert(dst != src);
|
|
|
|
tmp.s.u.object = d3d12_desc_get_object_ref(src, device);
|
|
- d3d12_desc_write_atomic(dst, &tmp, device);
|
|
+ descriptor_heap_write_atomic(dst_heap, dst, &tmp, device);
|
|
}
|
|
|
|
static VkDeviceSize vkd3d_get_required_texel_buffer_alignment(const struct d3d12_device *device,
|
|
@@ -3810,7 +4083,15 @@ static D3D12_GPU_DESCRIPTOR_HANDLE * STDMETHODCALLTYPE d3d12_descriptor_heap_Get
|
|
|
|
TRACE("iface %p, descriptor %p.\n", iface, descriptor);
|
|
|
|
- descriptor->ptr = (uint64_t)(intptr_t)heap->descriptors;
|
|
+ if (heap->desc.Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE)
|
|
+ {
|
|
+ descriptor->ptr = (uint64_t)(intptr_t)heap->descriptors;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ WARN("Heap %p is not shader-visible.\n", iface);
|
|
+ descriptor->ptr = 0;
|
|
+ }
|
|
|
|
return descriptor;
|
|
}
|
|
@@ -3913,7 +4194,7 @@ static HRESULT d3d12_descriptor_heap_vk_descriptor_sets_init(struct d3d12_descri
|
|
descriptor_heap->vk_descriptor_pool = VK_NULL_HANDLE;
|
|
memset(descriptor_heap->vk_descriptor_sets, 0, sizeof(descriptor_heap->vk_descriptor_sets));
|
|
|
|
- if (!device->use_vk_heaps || (desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV
|
|
+ if (!descriptor_heap->use_vk_heaps || (desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV
|
|
&& desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER))
|
|
return S_OK;
|
|
|
|
@@ -3944,6 +4225,7 @@ static HRESULT d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descript
|
|
if (FAILED(hr = vkd3d_private_store_init(&descriptor_heap->private_store)))
|
|
return hr;
|
|
|
|
+ descriptor_heap->use_vk_heaps = device->use_vk_heaps && (desc->Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE);
|
|
d3d12_descriptor_heap_vk_descriptor_sets_init(descriptor_heap, device, desc);
|
|
vkd3d_mutex_init(&descriptor_heap->vk_sets_mutex);
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d/state.c b/libs/vkd3d/libs/vkd3d/state.c
|
|
index 5e46b467252..7ae46c862cc 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/state.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/state.c
|
|
@@ -20,6 +20,7 @@
|
|
|
|
#include "vkd3d_private.h"
|
|
#include "vkd3d_shaders.h"
|
|
+#include "vkd3d_shader_utils.h"
|
|
|
|
/* ID3D12RootSignature */
|
|
static inline struct d3d12_root_signature *impl_from_ID3D12RootSignature(ID3D12RootSignature *iface)
|
|
@@ -374,8 +375,8 @@ static HRESULT d3d12_root_signature_info_count_descriptors(struct d3d12_root_sig
|
|
|
|
if (unbounded && range->OffsetInDescriptorsFromTableStart == D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND)
|
|
{
|
|
- WARN("An unbounded range with offset D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND occurs after "
|
|
- "another unbounded range.\n");
|
|
+ WARN("A range with offset D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND occurs after "
|
|
+ "an unbounded range.\n");
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
@@ -1978,14 +1979,14 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
|
|
compile_info.next = shader_interface;
|
|
compile_info.source.code = code->pShaderBytecode;
|
|
compile_info.source.size = code->BytecodeLength;
|
|
- compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
|
|
compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
|
|
compile_info.options = options;
|
|
compile_info.option_count = ARRAY_SIZE(options);
|
|
compile_info.log_level = VKD3D_SHADER_LOG_NONE;
|
|
compile_info.source_name = NULL;
|
|
|
|
- if ((ret = vkd3d_shader_compile(&compile_info, &spirv, NULL)) < 0)
|
|
+ if ((ret = vkd3d_shader_parse_dxbc_source_type(&compile_info.source, &compile_info.source_type, NULL)) < 0
|
|
+ || (ret = vkd3d_shader_compile(&compile_info, &spirv, NULL)) < 0)
|
|
{
|
|
WARN("Failed to compile shader, vkd3d result %d.\n", ret);
|
|
return hresult_from_vkd3d_result(ret);
|
|
@@ -2008,6 +2009,7 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
|
|
struct vkd3d_shader_scan_descriptor_info *descriptor_info)
|
|
{
|
|
struct vkd3d_shader_compile_info compile_info;
|
|
+ enum vkd3d_result ret;
|
|
|
|
const struct vkd3d_shader_compile_option options[] =
|
|
{
|
|
@@ -2019,13 +2021,15 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
|
|
compile_info.next = descriptor_info;
|
|
compile_info.source.code = code->pShaderBytecode;
|
|
compile_info.source.size = code->BytecodeLength;
|
|
- compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
|
|
compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
|
|
compile_info.options = options;
|
|
compile_info.option_count = ARRAY_SIZE(options);
|
|
compile_info.log_level = VKD3D_SHADER_LOG_NONE;
|
|
compile_info.source_name = NULL;
|
|
|
|
+ if ((ret = vkd3d_shader_parse_dxbc_source_type(&compile_info.source, &compile_info.source_type, NULL)) < 0)
|
|
+ return ret;
|
|
+
|
|
return vkd3d_shader_scan(&compile_info, NULL);
|
|
}
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
index 88301fbb313..159560afd8e 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
@@ -71,11 +71,11 @@ HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
|
|
|
|
if (!device)
|
|
{
|
|
- ID3D12Device_Release(&object->ID3D12Device_iface);
|
|
+ ID3D12Device_Release(&object->ID3D12Device1_iface);
|
|
return S_FALSE;
|
|
}
|
|
|
|
- return return_interface(&object->ID3D12Device_iface, &IID_ID3D12Device, iid, device);
|
|
+ return return_interface(&object->ID3D12Device1_iface, &IID_ID3D12Device, iid, device);
|
|
}
|
|
|
|
/* ID3D12RootSignatureDeserializer */
|
|
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
index b0150754434..a18287b4cd4 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
@@ -147,9 +147,12 @@ struct vkd3d_vulkan_info
|
|
unsigned int max_vertex_attrib_divisor;
|
|
|
|
VkPhysicalDeviceLimits device_limits;
|
|
- VkPhysicalDeviceSparseProperties sparse_properties;
|
|
struct vkd3d_device_descriptor_limits descriptor_limits;
|
|
|
|
+ VkPhysicalDeviceSparseProperties sparse_properties;
|
|
+ bool sparse_binding;
|
|
+ bool sparse_residency_3d;
|
|
+
|
|
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT texel_buffer_alignment_properties;
|
|
|
|
unsigned int shader_extension_count;
|
|
@@ -250,6 +253,11 @@ static inline void vkd3d_cond_destroy(struct vkd3d_cond *cond)
|
|
{
|
|
}
|
|
|
|
+static inline unsigned int vkd3d_atomic_increment(unsigned int volatile *x)
|
|
+{
|
|
+ return InterlockedIncrement((LONG volatile *)x);
|
|
+}
|
|
+
|
|
static inline unsigned int vkd3d_atomic_decrement(unsigned int volatile *x)
|
|
{
|
|
return InterlockedDecrement((LONG volatile *)x);
|
|
@@ -384,6 +392,15 @@ static inline unsigned int vkd3d_atomic_decrement(unsigned int volatile *x)
|
|
}
|
|
# else
|
|
# error "vkd3d_atomic_decrement() not implemented for this platform"
|
|
+# endif /* HAVE_SYNC_SUB_AND_FETCH */
|
|
+
|
|
+# if HAVE_SYNC_ADD_AND_FETCH
|
|
+static inline unsigned int vkd3d_atomic_increment(unsigned int volatile *x)
|
|
+{
|
|
+ return __sync_add_and_fetch(x, 1);
|
|
+}
|
|
+# else
|
|
+# error "vkd3d_atomic_increment() not implemented for this platform"
|
|
# endif /* HAVE_SYNC_ADD_AND_FETCH */
|
|
|
|
# if HAVE_SYNC_BOOL_COMPARE_AND_SWAP
|
|
@@ -599,10 +616,12 @@ struct vkd3d_signaled_semaphore
|
|
/* ID3D12Fence */
|
|
struct d3d12_fence
|
|
{
|
|
- ID3D12Fence ID3D12Fence_iface;
|
|
+ ID3D12Fence1 ID3D12Fence1_iface;
|
|
LONG internal_refcount;
|
|
LONG refcount;
|
|
|
|
+ D3D12_FENCE_FLAGS flags;
|
|
+
|
|
uint64_t value;
|
|
uint64_t max_pending_value;
|
|
struct vkd3d_mutex mutex;
|
|
@@ -670,6 +689,30 @@ struct d3d12_heap *unsafe_impl_from_ID3D12Heap(ID3D12Heap *iface);
|
|
#define VKD3D_RESOURCE_DEDICATED_HEAP 0x00000008
|
|
#define VKD3D_RESOURCE_LINEAR_TILING 0x00000010
|
|
|
|
+struct vkd3d_tiled_region_extent
|
|
+{
|
|
+ unsigned int width;
|
|
+ unsigned int height;
|
|
+ unsigned int depth;
|
|
+};
|
|
+
|
|
+struct vkd3d_subresource_tile_info
|
|
+{
|
|
+ unsigned int offset;
|
|
+ unsigned int count;
|
|
+ struct vkd3d_tiled_region_extent extent;
|
|
+};
|
|
+
|
|
+struct d3d12_resource_tile_info
|
|
+{
|
|
+ VkExtent3D tile_extent;
|
|
+ unsigned int total_count;
|
|
+ unsigned int standard_mip_count;
|
|
+ unsigned int packed_mip_tile_count;
|
|
+ unsigned int subresource_count;
|
|
+ struct vkd3d_subresource_tile_info *subresources;
|
|
+};
|
|
+
|
|
/* ID3D12Resource */
|
|
struct d3d12_resource
|
|
{
|
|
@@ -698,9 +741,16 @@ struct d3d12_resource
|
|
|
|
struct d3d12_device *device;
|
|
|
|
+ struct d3d12_resource_tile_info tiles;
|
|
+
|
|
struct vkd3d_private_store private_store;
|
|
};
|
|
|
|
+static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface)
|
|
+{
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_resource, ID3D12Resource_iface);
|
|
+}
|
|
+
|
|
static inline bool d3d12_resource_is_buffer(const struct d3d12_resource *resource)
|
|
{
|
|
return resource->desc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER;
|
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@@ -713,6 +763,10 @@ static inline bool d3d12_resource_is_texture(const struct d3d12_resource *resour
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bool d3d12_resource_is_cpu_accessible(const struct d3d12_resource *resource);
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HRESULT d3d12_resource_validate_desc(const D3D12_RESOURCE_DESC *desc, struct d3d12_device *device);
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+void d3d12_resource_get_tiling(struct d3d12_device *device, const struct d3d12_resource *resource,
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+ UINT *total_tile_count, D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape,
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+ UINT *sub_resource_tiling_count, UINT first_sub_resource_tiling,
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+ D3D12_SUBRESOURCE_TILING *sub_resource_tilings);
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|
|
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HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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@@ -853,8 +907,9 @@ static inline void *d3d12_desc_get_object_ref(const volatile struct d3d12_desc *
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{
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do
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{
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- view = src->s.u.object;
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- } while (view && !vkd3d_view_incref(view));
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+ if (!(view = src->s.u.object))
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+ return NULL;
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+ } while (!vkd3d_view_incref(view));
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|
|
|
/* Check if the object is still in src to handle the case where it was
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|
* already freed and reused elsewhere when the refcount was incremented. */
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@@ -880,7 +935,10 @@ static inline void d3d12_desc_copy_raw(struct d3d12_desc *dst, const struct d3d1
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|
dst->s = src->s;
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}
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|
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-void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_device *device);
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+struct d3d12_descriptor_heap;
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+
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+void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_descriptor_heap *dst_heap,
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+ struct d3d12_device *device);
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void d3d12_desc_create_cbv(struct d3d12_desc *descriptor,
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struct d3d12_device *device, const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc);
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void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
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@@ -983,6 +1041,7 @@ struct d3d12_descriptor_heap
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D3D12_DESCRIPTOR_HEAP_DESC desc;
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|
|
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struct d3d12_device *device;
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+ bool use_vk_heaps;
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|
|
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struct vkd3d_private_store private_store;
|
|
|
|
@@ -1367,7 +1426,7 @@ enum vkd3d_pipeline_bind_point
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|
/* ID3D12CommandList */
|
|
struct d3d12_command_list
|
|
{
|
|
- ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2_iface;
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|
+ ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
|
|
LONG refcount;
|
|
|
|
D3D12_COMMAND_LIST_TYPE type;
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|
@@ -1454,6 +1513,8 @@ enum vkd3d_cs_op
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|
VKD3D_CS_OP_WAIT,
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|
VKD3D_CS_OP_SIGNAL,
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|
VKD3D_CS_OP_EXECUTE,
|
|
+ VKD3D_CS_OP_UPDATE_MAPPINGS,
|
|
+ VKD3D_CS_OP_COPY_MAPPINGS,
|
|
};
|
|
|
|
struct vkd3d_cs_wait
|
|
@@ -1474,6 +1535,30 @@ struct vkd3d_cs_execute
|
|
unsigned int buffer_count;
|
|
};
|
|
|
|
+struct vkd3d_cs_update_mappings
|
|
+{
|
|
+ struct d3d12_resource *resource;
|
|
+ struct d3d12_heap *heap;
|
|
+ D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates;
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|
+ D3D12_TILE_REGION_SIZE *region_sizes;
|
|
+ D3D12_TILE_RANGE_FLAGS *range_flags;
|
|
+ UINT *heap_range_offsets;
|
|
+ UINT *range_tile_counts;
|
|
+ UINT region_count;
|
|
+ UINT range_count;
|
|
+ D3D12_TILE_MAPPING_FLAGS flags;
|
|
+};
|
|
+
|
|
+struct vkd3d_cs_copy_mappings
|
|
+{
|
|
+ struct d3d12_resource *dst_resource;
|
|
+ struct d3d12_resource *src_resource;
|
|
+ D3D12_TILED_RESOURCE_COORDINATE dst_region_start_coordinate;
|
|
+ D3D12_TILED_RESOURCE_COORDINATE src_region_start_coordinate;
|
|
+ D3D12_TILE_REGION_SIZE region_size;
|
|
+ D3D12_TILE_MAPPING_FLAGS flags;
|
|
+};
|
|
+
|
|
struct vkd3d_cs_op_data
|
|
{
|
|
enum vkd3d_cs_op opcode;
|
|
@@ -1482,6 +1567,8 @@ struct vkd3d_cs_op_data
|
|
struct vkd3d_cs_wait wait;
|
|
struct vkd3d_cs_signal signal;
|
|
struct vkd3d_cs_execute execute;
|
|
+ struct vkd3d_cs_update_mappings update_mappings;
|
|
+ struct vkd3d_cs_copy_mappings copy_mappings;
|
|
} u;
|
|
};
|
|
|
|
@@ -1519,6 +1606,8 @@ struct d3d12_command_queue
|
|
* set, aux_op_queue.count must be zero. */
|
|
struct d3d12_command_queue_op_array aux_op_queue;
|
|
|
|
+ bool supports_sparse_binding;
|
|
+
|
|
struct vkd3d_private_store private_store;
|
|
};
|
|
|
|
@@ -1530,6 +1619,7 @@ struct d3d12_command_signature
|
|
{
|
|
ID3D12CommandSignature ID3D12CommandSignature_iface;
|
|
LONG refcount;
|
|
+ unsigned int internal_refcount;
|
|
|
|
D3D12_COMMAND_SIGNATURE_DESC desc;
|
|
|
|
@@ -1600,9 +1690,17 @@ struct vkd3d_uav_clear_state
|
|
HRESULT vkd3d_uav_clear_state_init(struct vkd3d_uav_clear_state *state, struct d3d12_device *device);
|
|
void vkd3d_uav_clear_state_cleanup(struct vkd3d_uav_clear_state *state, struct d3d12_device *device);
|
|
|
|
+struct desc_object_cache_head
|
|
+{
|
|
+ void *head;
|
|
+ unsigned int spinlock;
|
|
+};
|
|
+
|
|
struct vkd3d_desc_object_cache
|
|
{
|
|
- void * volatile head;
|
|
+ struct desc_object_cache_head heads[16];
|
|
+ unsigned int next_index;
|
|
+ unsigned int free_count;
|
|
size_t size;
|
|
};
|
|
|
|
@@ -1611,7 +1709,7 @@ struct vkd3d_desc_object_cache
|
|
/* ID3D12Device */
|
|
struct d3d12_device
|
|
{
|
|
- ID3D12Device ID3D12Device_iface;
|
|
+ ID3D12Device1 ID3D12Device1_iface;
|
|
LONG refcount;
|
|
|
|
VkDevice vk_device;
|
|
@@ -1677,27 +1775,27 @@ struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device, D3
|
|
bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent);
|
|
void d3d12_device_mark_as_removed(struct d3d12_device *device, HRESULT reason,
|
|
const char *message, ...) VKD3D_PRINTF_FUNC(3, 4);
|
|
-struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface);
|
|
+struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface);
|
|
|
|
static inline HRESULT d3d12_device_query_interface(struct d3d12_device *device, REFIID iid, void **object)
|
|
{
|
|
- return ID3D12Device_QueryInterface(&device->ID3D12Device_iface, iid, object);
|
|
+ return ID3D12Device1_QueryInterface(&device->ID3D12Device1_iface, iid, object);
|
|
}
|
|
|
|
static inline ULONG d3d12_device_add_ref(struct d3d12_device *device)
|
|
{
|
|
- return ID3D12Device_AddRef(&device->ID3D12Device_iface);
|
|
+ return ID3D12Device1_AddRef(&device->ID3D12Device1_iface);
|
|
}
|
|
|
|
static inline ULONG d3d12_device_release(struct d3d12_device *device)
|
|
{
|
|
- return ID3D12Device_Release(&device->ID3D12Device_iface);
|
|
+ return ID3D12Device1_Release(&device->ID3D12Device1_iface);
|
|
}
|
|
|
|
static inline unsigned int d3d12_device_get_descriptor_handle_increment_size(struct d3d12_device *device,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_type)
|
|
{
|
|
- return ID3D12Device_GetDescriptorHandleIncrementSize(&device->ID3D12Device_iface, descriptor_type);
|
|
+ return ID3D12Device1_GetDescriptorHandleIncrementSize(&device->ID3D12Device1_iface, descriptor_type);
|
|
}
|
|
|
|
/* utils */
|
|
--
|
|
2.40.1
|
|
|