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190 lines
6.9 KiB
Diff
190 lines
6.9 KiB
Diff
From a5f4ae0710b650be91c1b4e0e565fa8e816f75b0 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 25 Aug 2016 19:50:30 +0200
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Subject: d3d11/tests: Test 1d texture interfaces.
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---
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dlls/d3d11/tests/d3d11.c | 159 +++++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 159 insertions(+)
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diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
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index 02eeb88..861e3fc 100644
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--- a/dlls/d3d11/tests/d3d11.c
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+++ b/dlls/d3d11/tests/d3d11.c
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@@ -1801,6 +1801,164 @@ static void test_create_texture1d(void)
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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+static void test_texture1d_interfaces(void)
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+{
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+ ID3D10Texture1D *d3d10_texture;
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+ D3D11_TEXTURE1D_DESC desc;
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+ ID3D11Texture1D *texture;
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+ IDXGISurface *surface;
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+ ID3D11Device *device;
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+ unsigned int i;
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+ ULONG refcount;
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+ HRESULT hr;
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+
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+ static const struct test
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+ {
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+ BOOL implements_d3d10_interfaces;
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+ UINT bind_flags;
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+ UINT misc_flags;
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+ UINT expected_bind_flags;
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+ UINT expected_misc_flags;
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+ }
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+ desc_conversion_tests[] =
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+ {
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+ {
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+ TRUE,
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+ D3D11_BIND_SHADER_RESOURCE, 0,
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+ D3D10_BIND_SHADER_RESOURCE, 0
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+ },
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+ {
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+ TRUE,
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+ D3D11_BIND_UNORDERED_ACCESS, 0,
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+ D3D11_BIND_UNORDERED_ACCESS, 0
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+ },
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+ {
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+ FALSE,
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+ 0, D3D11_RESOURCE_MISC_RESOURCE_CLAMP,
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+ 0, 0
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+ },
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+ {
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+ TRUE,
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+ 0, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX,
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+ 0, D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX
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+ },
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+ /* Fails on WARP, needs to be verified using real hardware
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+ {
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+ TRUE,
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+ 0, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
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+ 0, D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX
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+ },
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+ */
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+ };
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+
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+ if (!(device = create_device(NULL)))
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+ {
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+ skip("Failed to create ID3D11Device, skipping tests.\n");
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+ return;
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+ }
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+
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+ desc.Width = 512;
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+ desc.MipLevels = 0;
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+ desc.ArraySize = 1;
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+ desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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+ desc.Usage = D3D11_USAGE_DEFAULT;
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+ desc.BindFlags = D3D11_BIND_RENDER_TARGET;
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+ desc.CPUAccessFlags = 0;
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+ desc.MiscFlags = 0;
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+
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+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
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+ ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x.\n", hr);
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+
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+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
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+ ok(hr == E_NOINTERFACE, "Texture should not implement IDXGISurface.\n");
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+
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+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_ID3D10Texture1D, (void **)&d3d10_texture);
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+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
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+ "Texture should implement ID3D10Texture1D.\n");
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+ if (SUCCEEDED(hr)) ID3D10Texture1D_Release(d3d10_texture);
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+ ID3D11Texture1D_Release(texture);
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+
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+ if (FAILED(hr))
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+ {
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+ win_skip("2D textures do not implement ID3D10Texture1D, skipping tests.\n");
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+ ID3D11Device_Release(device);
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+ return;
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+ }
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+
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+ for (i = 0; i < sizeof(desc_conversion_tests) / sizeof(*desc_conversion_tests); ++i)
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+ {
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+ const struct test *current = &desc_conversion_tests[i];
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+ D3D10_TEXTURE1D_DESC d3d10_desc;
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+ ID3D10Device *d3d10_device;
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+
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+ desc.Width = 512;
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+ desc.MipLevels = 1;
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+ desc.ArraySize = 1;
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+ desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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+ desc.Usage = D3D11_USAGE_DEFAULT;
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+ desc.BindFlags = current->bind_flags;
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+ desc.CPUAccessFlags = 0;
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+ desc.MiscFlags = current->misc_flags;
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+
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+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
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+ /* Shared resources are not supported by REF and WARP devices. */
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+ ok(SUCCEEDED(hr) || broken(hr == E_OUTOFMEMORY),
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+ "Test %u: Failed to create a 1d texture, hr %#x.\n", i, hr);
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+ if (FAILED(hr))
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+ {
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+ win_skip("Failed to create ID3D11Texture1D, skipping test %u.\n", i);
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+ continue;
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+ }
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+
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+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
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+ ok(SUCCEEDED(hr), "Test %u: Texture should implement IDXGISurface.\n", i);
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+ IDXGISurface_Release(surface);
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+
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+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_ID3D10Texture1D, (void **)&d3d10_texture);
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+ ID3D11Texture1D_Release(texture);
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+
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+ if (current->implements_d3d10_interfaces)
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+ {
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+ ok(SUCCEEDED(hr), "Test %u: Texture should implement ID3D10Texture1D.\n", i);
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+ }
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+ else
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+ {
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+ todo_wine ok(hr == E_NOINTERFACE, "Test %u: Texture should not implement ID3D10Texture1D.\n", i);
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+ if (SUCCEEDED(hr)) ID3D10Texture1D_Release(d3d10_texture);
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+ continue;
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+ }
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+
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+ ID3D10Texture1D_GetDesc(d3d10_texture, &d3d10_desc);
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+
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+ ok(d3d10_desc.Width == desc.Width,
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+ "Test %u: Got unexpected Width %u.\n", i, d3d10_desc.Width);
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+ ok(d3d10_desc.MipLevels == desc.MipLevels,
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+ "Test %u: Got unexpected MipLevels %u.\n", i, d3d10_desc.MipLevels);
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+ ok(d3d10_desc.ArraySize == desc.ArraySize,
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+ "Test %u: Got unexpected ArraySize %u.\n", i, d3d10_desc.ArraySize);
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+ ok(d3d10_desc.Format == desc.Format,
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+ "Test %u: Got unexpected Format %u.\n", i, d3d10_desc.Format);
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+ ok(d3d10_desc.Usage == (D3D10_USAGE)desc.Usage,
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+ "Test %u: Got unexpected Usage %u.\n", i, d3d10_desc.Usage);
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+ ok(d3d10_desc.BindFlags == current->expected_bind_flags,
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+ "Test %u: Got unexpected BindFlags %#x.\n", i, d3d10_desc.BindFlags);
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+ ok(d3d10_desc.CPUAccessFlags == desc.CPUAccessFlags,
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+ "Test %u: Got unexpected CPUAccessFlags %#x.\n", i, d3d10_desc.CPUAccessFlags);
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+ ok(d3d10_desc.MiscFlags == current->expected_misc_flags,
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+ "Test %u: Got unexpected MiscFlags %#x.\n", i, d3d10_desc.MiscFlags);
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+
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+ d3d10_device = (ID3D10Device *)0xdeadbeef;
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+ ID3D10Texture1D_GetDevice(d3d10_texture, &d3d10_device);
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+ todo_wine ok(!d3d10_device, "Test %u: Got unexpected device pointer %p, expected NULL.\n", i, d3d10_device);
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+ if (d3d10_device) ID3D10Device_Release(d3d10_device);
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+
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+ ID3D10Texture1D_Release(d3d10_texture);
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+ }
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+
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+ refcount = ID3D11Device_Release(device);
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+ ok(!refcount, "Device has %u references left.\n", refcount);
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+}
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+
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static void test_create_texture2d(void)
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{
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ULONG refcount, expected_refcount;
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@@ -10990,6 +11148,7 @@ START_TEST(d3d11)
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run_for_each_feature_level(test_device_interfaces);
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test_get_immediate_context();
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test_create_texture1d();
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+ test_texture1d_interfaces();
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test_create_texture2d();
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test_texture2d_interfaces();
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test_create_texture3d();
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--
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2.9.0
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