Files
wine-staging/patches/d3drm-starwars/0008-d3drm-IDirect3DRMFrame2-Move.patch
Alistair Leslie-Hughes 31b114a4e3 Added d3drm-starwars patchset
This stops the crash but doesn't show the battle at all.

Patchset shows what is needed (as a minimum), to be
implemented in order for it to work correctly.
2025-10-16 17:40:42 +11:00

43 lines
1.3 KiB
Diff

From fd8a5b167eee739e678b7d306bc70ccab1e33e33 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Fri, 13 May 2022 15:21:26 +1000
Subject: [PATCH] d3drm: IDirect3DRMFrame2 Move
---
dlls/d3drm/frame.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c
index 2044ba8a2cb..375413af1d7 100644
--- a/dlls/d3drm/frame.c
+++ b/dlls/d3drm/frame.c
@@ -1815,14 +1815,14 @@ static HRESULT WINAPI d3drm_frame3_Move(IDirect3DRMFrame3 *iface, D3DVALUE delta
{
FIXME("iface %p, delta %.8e stub!\n", iface, delta);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT WINAPI d3drm_frame2_Move(IDirect3DRMFrame2 *iface, D3DVALUE delta)
{
FIXME("iface %p, delta %.8e stub!\n", iface, delta);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT WINAPI d3drm_frame1_Move(IDirect3DRMFrame *iface, D3DVALUE delta)
@@ -2483,7 +2483,7 @@ static HRESULT WINAPI d3drm_frame3_SetRotation(IDirect3DRMFrame3 *iface,
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
iface, reference, x, y, z, theta);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT WINAPI d3drm_frame2_SetRotation(IDirect3DRMFrame2 *iface,
--
2.45.2