wine-staging/patches/wined3d-CSMT_Main
2018-03-09 20:14:22 -06:00
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0001-wined3d-Add-additional-synchronization-CS-ops.patch wined3d-CSMT_Main: Properly fix patchset and regenerate IfDefined. 2018-02-24 19:14:06 -06:00
0008-wined3d-Send-blits-through-the-command-stream.patch Rebase against b8a8e1bde9382897927945ec0b58b8a2fcfcfe59. 2017-05-24 23:55:00 +02:00
0019-wined3d-Wrap-GL-BOs-in-a-structure.patch Rebase against 813ab925abd45d48c811898028fddc1047b0c250 2018-03-07 22:39:23 -06:00
0034-wined3d-Don-t-call-glFinish-before-swapping.patch wined3d-CSMT_Main: Properly fix patchset and regenerate IfDefined. 2018-02-24 19:14:06 -06:00
0042-wined3d-Reset-context-before-destruction.patch Rebase against b47487af999f48ba2700b4dd5ff6cd47891d4787. 2017-02-28 04:53:10 +01:00
0045-wined3d-Improve-wined3d_cs_emit_update_sub_resource.patch wined3d-CSMT_Main: Properly fix patchset and regenerate IfDefined. 2018-02-24 19:14:06 -06:00
9999-IfDefined.patch Rebase against dfde1195385df5ddb11f1104a0e744596b99477f 2018-03-09 20:14:22 -06:00
definition wined3d-CSMT_Main: Reenable patchset. 2017-04-19 01:34:24 +02:00