mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
1901 lines
80 KiB
Diff
1901 lines
80 KiB
Diff
From fd3eddf5f01b2e39fb95862099d0f8e0ed2f3e9a Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 12 Jun 2024 06:42:51 +1000
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Subject: [PATCH] Updated vkd3d to da1d96f7089655d0d6de1bbd5172261c1376ee8e.
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---
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libs/vkd3d/libs/vkd3d-shader/d3d_asm.c | 13 +-
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libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 69 ++++-
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 54 ++++
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libs/vkd3d/libs/vkd3d-shader/fx.c | 13 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 53 +++-
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libs/vkd3d/libs/vkd3d-shader/hlsl.h | 45 ++-
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libs/vkd3d/libs/vkd3d-shader/hlsl.y | 213 ++++++++++---
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 115 ++++---
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libs/vkd3d/libs/vkd3d-shader/spirv.c | 83 +++++
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 289 +++++++++++++-----
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.../libs/vkd3d-shader/vkd3d_shader_private.h | 5 +
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libs/vkd3d/libs/vkd3d/command.c | 8 +-
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libs/vkd3d/libs/vkd3d/device.c | 3 +-
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libs/vkd3d/libs/vkd3d/resource.c | 8 -
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14 files changed, 773 insertions(+), 198 deletions(-)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
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index 4747b2bb571..8a3eb5a367a 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
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@@ -254,6 +254,10 @@ static const char * const shader_opcode_names[] =
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[VKD3DSIH_PHASE ] = "phase",
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[VKD3DSIH_PHI ] = "phi",
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[VKD3DSIH_POW ] = "pow",
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+ [VKD3DSIH_QUAD_READ_ACROSS_D ] = "quad_read_across_d",
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+ [VKD3DSIH_QUAD_READ_ACROSS_X ] = "quad_read_across_x",
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+ [VKD3DSIH_QUAD_READ_ACROSS_Y ] = "quad_read_across_y",
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+ [VKD3DSIH_QUAD_READ_LANE_AT ] = "quad_read_lane_at",
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[VKD3DSIH_RCP ] = "rcp",
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[VKD3DSIH_REP ] = "rep",
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[VKD3DSIH_RESINFO ] = "resinfo",
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@@ -1853,8 +1857,13 @@ static void shader_dump_instruction_flags(struct vkd3d_d3d_asm_compiler *compile
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break;
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case VKD3DSIH_TEX:
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- if (vkd3d_shader_ver_ge(&compiler->shader_version, 2, 0) && (ins->flags & VKD3DSI_TEXLD_PROJECT))
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- vkd3d_string_buffer_printf(buffer, "p");
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+ if (vkd3d_shader_ver_ge(&compiler->shader_version, 2, 0))
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+ {
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+ if (ins->flags & VKD3DSI_TEXLD_PROJECT)
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+ vkd3d_string_buffer_printf(buffer, "p");
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+ else if (ins->flags & VKD3DSI_TEXLD_BIAS)
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+ vkd3d_string_buffer_printf(buffer, "b");
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+ }
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break;
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case VKD3DSIH_WAVE_OP_ADD:
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diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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index 8e26fd8e486..2290385da76 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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@@ -1739,11 +1739,11 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
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}
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else
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{
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- put_u32(buffer, vkd3d_make_u32(D3DXRS_SAMPLER, var->regs[r].id));
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+ put_u32(buffer, vkd3d_make_u32(D3DXRS_SAMPLER, var->regs[r].index));
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put_u32(buffer, var->bind_count[r]);
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}
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put_u32(buffer, 0); /* type */
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- put_u32(buffer, 0); /* FIXME: default value */
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+ put_u32(buffer, 0); /* default value */
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}
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}
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@@ -1767,6 +1767,62 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
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write_sm1_type(buffer, var->data_type, ctab_start);
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set_u32(buffer, var_offset + 3 * sizeof(uint32_t), var->data_type->bytecode_offset - ctab_start);
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+
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+ if (var->default_values)
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+ {
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+ unsigned int reg_size = var->data_type->reg_size[HLSL_REGSET_NUMERIC];
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+ unsigned int comp_count = hlsl_type_component_count(var->data_type);
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+ unsigned int default_value_offset;
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+ unsigned int k;
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+
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+ default_value_offset = bytecode_reserve_bytes(buffer, reg_size * sizeof(uint32_t));
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+ set_u32(buffer, var_offset + 4 * sizeof(uint32_t), default_value_offset - ctab_start);
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+
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+ for (k = 0; k < comp_count; ++k)
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+ {
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+ struct hlsl_type *comp_type = hlsl_type_get_component_type(ctx, var->data_type, k);
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+ unsigned int comp_offset;
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+ enum hlsl_regset regset;
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+
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+ comp_offset = hlsl_type_get_component_offset(ctx, var->data_type, k, ®set);
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+ if (regset == HLSL_REGSET_NUMERIC)
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+ {
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+ union
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+ {
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+ uint32_t u;
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+ float f;
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+ } uni;
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+
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+ switch (comp_type->e.numeric.type)
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+ {
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+ case HLSL_TYPE_DOUBLE:
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+ hlsl_fixme(ctx, &var->loc, "Write double default values.");
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+ uni.u = 0;
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+ break;
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+
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+ case HLSL_TYPE_INT:
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+ uni.f = var->default_values[k].value.i;
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+ break;
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+
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+ case HLSL_TYPE_UINT:
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+ case HLSL_TYPE_BOOL:
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+ uni.f = var->default_values[k].value.u;
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+ break;
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+
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+ case HLSL_TYPE_HALF:
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+ case HLSL_TYPE_FLOAT:
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+ uni.u = var->default_values[k].value.u;
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+ break;
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+
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+ default:
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+ vkd3d_unreachable();
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+ }
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+
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+ set_u32(buffer, default_value_offset + comp_offset * sizeof(uint32_t), uni.u);
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+ }
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+ }
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+ }
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+
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++uniform_count;
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}
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}
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@@ -2210,7 +2266,7 @@ static void write_sm1_sampler_dcls(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
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continue;
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}
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- reg_id = var->regs[HLSL_REGSET_SAMPLERS].id + i;
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+ reg_id = var->regs[HLSL_REGSET_SAMPLERS].index + i;
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write_sm1_sampler_dcl(ctx, buffer, reg_id, sampler_dim);
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}
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}
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@@ -2515,7 +2571,7 @@ static void write_sm1_resource_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
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struct sm1_instruction sm1_instr;
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sampler_offset = hlsl_offset_from_deref_safe(ctx, &load->resource);
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- reg_id = load->resource.var->regs[HLSL_REGSET_SAMPLERS].id + sampler_offset;
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+ reg_id = load->resource.var->regs[HLSL_REGSET_SAMPLERS].index + sampler_offset;
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sm1_instr = (struct sm1_instruction)
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{
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@@ -2546,6 +2602,11 @@ static void write_sm1_resource_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
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sm1_instr.opcode |= VKD3DSI_TEXLD_PROJECT << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
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break;
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+ case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
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+ sm1_instr.opcode = D3DSIO_TEX;
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+ sm1_instr.opcode |= VKD3DSI_TEXLD_BIAS << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
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+ break;
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+
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default:
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hlsl_fixme(ctx, &instr->loc, "Resource load type %u.", load->load_type);
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return;
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diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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index c08654aeac5..2176debc7d2 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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@@ -458,6 +458,8 @@ enum dx_intrinsic_opcode
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DX_WAVE_ACTIVE_OP = 119,
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DX_WAVE_ACTIVE_BIT = 120,
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DX_WAVE_PREFIX_OP = 121,
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+ DX_QUAD_READ_LANE_AT = 122,
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+ DX_QUAD_OP = 123,
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DX_LEGACY_F32TOF16 = 130,
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DX_LEGACY_F16TOF32 = 131,
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DX_WAVE_ALL_BIT_COUNT = 135,
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@@ -576,6 +578,13 @@ enum dxil_wave_op_kind
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WAVE_OP_MAX = 3,
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};
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+enum dxil_quad_op_kind
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+{
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+ QUAD_READ_ACROSS_X = 0,
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+ QUAD_READ_ACROSS_Y = 1,
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+ QUAD_READ_ACROSS_D = 2,
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+};
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+
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struct sm6_pointer_info
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{
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const struct sm6_type *type;
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@@ -4619,6 +4628,8 @@ static enum vkd3d_shader_opcode map_dx_binary_op(enum dx_intrinsic_opcode op, co
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return VKD3DSIH_IMAX;
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case DX_IMIN:
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return VKD3DSIH_IMIN;
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+ case DX_QUAD_READ_LANE_AT:
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+ return VKD3DSIH_QUAD_READ_LANE_AT;
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case DX_UMAX:
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return VKD3DSIH_UMAX;
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case DX_UMIN:
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@@ -5370,6 +5381,47 @@ static void sm6_parser_emit_dx_primitive_id(struct sm6_parser *sm6, enum dx_intr
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sm6_parser_emit_dx_input_register_mov(sm6, state->ins, VKD3DSPR_PRIMID, VKD3D_DATA_UINT);
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}
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+static enum vkd3d_shader_opcode dx_map_quad_op(enum dxil_quad_op_kind op)
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+{
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+ switch (op)
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+ {
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+ case QUAD_READ_ACROSS_X:
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+ return VKD3DSIH_QUAD_READ_ACROSS_X;
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+ case QUAD_READ_ACROSS_Y:
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+ return VKD3DSIH_QUAD_READ_ACROSS_Y;
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+ case QUAD_READ_ACROSS_D:
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+ return VKD3DSIH_QUAD_READ_ACROSS_D;
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+ default:
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+ return VKD3DSIH_INVALID;
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+ }
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+}
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+
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+static void sm6_parser_emit_dx_quad_op(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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+ const struct sm6_value **operands, struct function_emission_state *state)
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+{
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+ struct vkd3d_shader_instruction *ins = state->ins;
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+ struct vkd3d_shader_src_param *src_param;
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+ enum vkd3d_shader_opcode opcode;
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+ enum dxil_quad_op_kind quad_op;
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+
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+ quad_op = sm6_value_get_constant_uint(operands[1]);
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+ if ((opcode = dx_map_quad_op(quad_op)) == VKD3DSIH_INVALID)
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+ {
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+ FIXME("Unhandled quad op kind %u.\n", quad_op);
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+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC,
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+ "Quad op kind %u is unhandled.", quad_op);
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+ return;
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+ }
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+
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+ vsir_instruction_init(ins, &sm6->p.location, opcode);
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+
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+ if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
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+ return;
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+ src_param_init_from_value(src_param, operands[0]);
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+
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+ instruction_dst_param_init_ssa_scalar(ins, sm6);
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+}
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+
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static void sm6_parser_emit_dx_raw_buffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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const struct sm6_value **operands, struct function_emission_state *state)
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{
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@@ -6229,6 +6281,8 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
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[DX_MAKE_DOUBLE ] = {"d", "ii", sm6_parser_emit_dx_make_double},
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[DX_OUTPUT_CONTROL_POINT_ID ] = {"i", "", sm6_parser_emit_dx_output_control_point_id},
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[DX_PRIMITIVE_ID ] = {"i", "", sm6_parser_emit_dx_primitive_id},
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+ [DX_QUAD_OP ] = {"n", "Rc", sm6_parser_emit_dx_quad_op},
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+ [DX_QUAD_READ_LANE_AT ] = {"n", "Ri", sm6_parser_emit_dx_binary},
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[DX_RAW_BUFFER_LOAD ] = {"o", "Hii8i", sm6_parser_emit_dx_raw_buffer_load},
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[DX_RAW_BUFFER_STORE ] = {"v", "Hiioooocc", sm6_parser_emit_dx_raw_buffer_store},
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[DX_ROUND_NE ] = {"g", "R", sm6_parser_emit_dx_unary},
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diff --git a/libs/vkd3d/libs/vkd3d-shader/fx.c b/libs/vkd3d/libs/vkd3d-shader/fx.c
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index d8653dbf266..bd3bba6a3d5 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/fx.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/fx.c
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@@ -494,7 +494,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
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uint32_t semantic_offset, field_type_offset;
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name_offset = write_string(field->name, fx);
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- semantic_offset = write_string(field->semantic.name, fx);
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+ semantic_offset = write_string(field->semantic.raw_name, fx);
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field_type_offset = write_type(field->type, fx);
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put_u32_unaligned(buffer, name_offset);
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@@ -683,7 +683,7 @@ static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *n
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}
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name_offset = write_string(name, fx);
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- semantic_offset = write_string(semantic->name, fx);
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+ semantic_offset = write_string(semantic->raw_name, fx);
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offset = put_u32(buffer, hlsl_sm1_base_type(type));
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put_u32(buffer, hlsl_sm1_class(type));
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@@ -794,6 +794,9 @@ static uint32_t write_fx_2_initial_value(const struct hlsl_ir_var *var, struct f
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case HLSL_CLASS_MATRIX:
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case HLSL_CLASS_STRUCT:
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/* FIXME: write actual initial value */
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+ if (var->default_values)
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+ hlsl_fixme(fx->ctx, &var->loc, "Write default values.\n");
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+
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offset = put_u32(buffer, 0);
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for (uint32_t i = 1; i < size / sizeof(uint32_t); ++i)
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@@ -992,7 +995,7 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, st
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type_offset = write_type(var->data_type, fx);
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name_offset = write_string(var->name, fx);
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- semantic_offset = write_string(var->semantic.name, fx);
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+ semantic_offset = write_string(var->semantic.raw_name, fx);
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put_u32(buffer, name_offset);
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put_u32(buffer, type_offset);
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@@ -1010,6 +1013,8 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, st
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{
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/* FIXME: write default value */
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set_u32(buffer, value_offset, 0);
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+ if (var->default_values)
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+ hlsl_fixme(fx->ctx, &var->loc, "Write default values.\n");
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put_u32(buffer, 0); /* Annotations count */
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if (has_annotations(var))
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@@ -1344,7 +1349,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
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type_offset = write_type(var->data_type, fx);
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name_offset = write_string(var->name, fx);
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- semantic_offset = write_string(var->semantic.name, fx);
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+ semantic_offset = write_string(var->semantic.raw_name, fx);
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put_u32(buffer, name_offset);
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put_u32(buffer, type_offset);
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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index 99214fba6de..c69af4e94bb 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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@@ -167,6 +167,8 @@ void hlsl_free_var(struct hlsl_ir_var *decl)
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for (k = 0; k <= HLSL_REGSET_LAST_OBJECT; ++k)
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vkd3d_free((void *)decl->objects_usage[k]);
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+ vkd3d_free(decl->default_values);
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+
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for (i = 0; i < decl->state_block_count; ++i)
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hlsl_free_state_block(decl->state_blocks[i]);
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vkd3d_free(decl->state_blocks);
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@@ -556,12 +558,14 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
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switch (type->class)
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{
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- case HLSL_CLASS_SCALAR:
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case HLSL_CLASS_VECTOR:
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- case HLSL_CLASS_MATRIX:
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offset[HLSL_REGSET_NUMERIC] += idx;
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break;
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+ case HLSL_CLASS_MATRIX:
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+ offset[HLSL_REGSET_NUMERIC] += 4 * idx;
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+ break;
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+
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case HLSL_CLASS_STRUCT:
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for (r = 0; r <= HLSL_REGSET_LAST; ++r)
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offset[r] += type->e.record.fields[idx].reg_offset[r];
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@@ -592,6 +596,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
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case HLSL_CLASS_PASS:
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case HLSL_CLASS_TECHNIQUE:
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case HLSL_CLASS_VOID:
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+ case HLSL_CLASS_SCALAR:
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vkd3d_unreachable();
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}
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type = next_type;
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@@ -1247,6 +1252,7 @@ struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const cha
|
|
list_add_tail(&ctx->dummy_scope->vars, &var->scope_entry);
|
|
else
|
|
list_add_tail(&ctx->globals->vars, &var->scope_entry);
|
|
+ var->is_synthetic = true;
|
|
}
|
|
return var;
|
|
}
|
|
@@ -3086,6 +3092,33 @@ void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl
|
|
vkd3d_string_buffer_cleanup(&buffer);
|
|
}
|
|
|
|
+void hlsl_dump_var_default_values(const struct hlsl_ir_var *var)
|
|
+{
|
|
+ unsigned int k, component_count = hlsl_type_component_count(var->data_type);
|
|
+ struct vkd3d_string_buffer buffer;
|
|
+
|
|
+ vkd3d_string_buffer_init(&buffer);
|
|
+ if (!var->default_values)
|
|
+ {
|
|
+ vkd3d_string_buffer_printf(&buffer, "var \"%s\" has no default values.\n", var->name);
|
|
+ vkd3d_string_buffer_trace(&buffer);
|
|
+ vkd3d_string_buffer_cleanup(&buffer);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ vkd3d_string_buffer_printf(&buffer, "var \"%s\" default values:", var->name);
|
|
+ for (k = 0; k < component_count; ++k)
|
|
+ {
|
|
+ if (k % 4 == 0)
|
|
+ vkd3d_string_buffer_printf(&buffer, "\n ");
|
|
+ vkd3d_string_buffer_printf(&buffer, " 0x%08x", var->default_values[k].value.u);
|
|
+ }
|
|
+ vkd3d_string_buffer_printf(&buffer, "\n");
|
|
+
|
|
+ vkd3d_string_buffer_trace(&buffer);
|
|
+ vkd3d_string_buffer_cleanup(&buffer);
|
|
+}
|
|
+
|
|
void hlsl_replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new)
|
|
{
|
|
struct hlsl_src *src, *next;
|
|
@@ -3319,9 +3352,25 @@ void hlsl_free_attribute(struct hlsl_attribute *attr)
|
|
void hlsl_cleanup_semantic(struct hlsl_semantic *semantic)
|
|
{
|
|
vkd3d_free((void *)semantic->name);
|
|
+ vkd3d_free((void *)semantic->raw_name);
|
|
memset(semantic, 0, sizeof(*semantic));
|
|
}
|
|
|
|
+bool hlsl_clone_semantic(struct hlsl_ctx *ctx, struct hlsl_semantic *dst, const struct hlsl_semantic *src)
|
|
+{
|
|
+ *dst = *src;
|
|
+ dst->name = dst->raw_name = NULL;
|
|
+ if (src->name && !(dst->name = hlsl_strdup(ctx, src->name)))
|
|
+ return false;
|
|
+ if (src->raw_name && !(dst->raw_name = hlsl_strdup(ctx, src->raw_name)))
|
|
+ {
|
|
+ hlsl_cleanup_semantic(dst);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static void free_function_decl(struct hlsl_ir_function_decl *decl)
|
|
{
|
|
unsigned int i;
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
index 27814f3a56f..46042745f40 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
@@ -222,6 +222,8 @@ struct hlsl_semantic
|
|
const char *name;
|
|
uint32_t index;
|
|
|
|
+ /* Name exactly as it appears in the sources. */
|
|
+ const char *raw_name;
|
|
/* If the variable or field that stores this hlsl_semantic has already reported that it is missing. */
|
|
bool reported_missing;
|
|
/* In case the variable or field that stores this semantic has already reported to use a
|
|
@@ -259,8 +261,20 @@ struct hlsl_struct_field
|
|
* struct. */
|
|
struct hlsl_reg
|
|
{
|
|
- /* Index of the first register allocated. */
|
|
+ /* Register number of the first register allocated. */
|
|
uint32_t id;
|
|
+ /* For descriptors (buffer, texture, sampler, UAV) this is the base binding
|
|
+ * index of the descriptor.
|
|
+ * For 5.1 and above descriptors have space and may be arrayed, in which
|
|
+ * case the array shares a single register ID but has a range of register
|
|
+ * indices, and "id" and "index" are as a rule not equal.
|
|
+ * For versions below 5.1, the register number for descriptors is the same
|
|
+ * as its external binding index, so only "index" is used, and "id" is
|
|
+ * ignored.
|
|
+ * For numeric registers "index" is not used. */
|
|
+ uint32_t index;
|
|
+ /* Register space of a descriptor. Not used for numeric registers. */
|
|
+ uint32_t space;
|
|
/* Number of registers to be allocated.
|
|
* Unlike the variable's type's regsize, it is not expressed in register components, but rather
|
|
* in whole registers, and may depend on which components are used within the shader. */
|
|
@@ -396,6 +410,14 @@ struct hlsl_reg_reservation
|
|
unsigned int offset_index;
|
|
};
|
|
|
|
+union hlsl_constant_value_component
|
|
+{
|
|
+ uint32_t u;
|
|
+ int32_t i;
|
|
+ float f;
|
|
+ double d;
|
|
+};
|
|
+
|
|
struct hlsl_ir_var
|
|
{
|
|
struct hlsl_type *data_type;
|
|
@@ -418,6 +440,15 @@ struct hlsl_ir_var
|
|
/* Scope that contains annotations for this variable. */
|
|
struct hlsl_scope *annotations;
|
|
|
|
+ /* Array of default values the variable was initialized with, one for each component.
|
|
+ * Only for variables that need it, such as uniforms and variables inside constant buffers.
|
|
+ * This pointer is NULL for others. */
|
|
+ struct hlsl_default_value
|
|
+ {
|
|
+ /* Default value, in case the component is a numeric value. */
|
|
+ union hlsl_constant_value_component value;
|
|
+ } *default_values;
|
|
+
|
|
/* A dynamic array containing the state block on the variable's declaration, if any.
|
|
* An array variable may contain multiple state blocks.
|
|
* A technique pass will always contain one.
|
|
@@ -460,6 +491,7 @@ struct hlsl_ir_var
|
|
uint32_t is_uniform : 1;
|
|
uint32_t is_param : 1;
|
|
uint32_t is_separated_resource : 1;
|
|
+ uint32_t is_synthetic : 1;
|
|
};
|
|
|
|
/* This struct is used to represent assignments in state block entries:
|
|
@@ -775,13 +807,7 @@ struct hlsl_ir_constant
|
|
struct hlsl_ir_node node;
|
|
struct hlsl_constant_value
|
|
{
|
|
- union hlsl_constant_value_component
|
|
- {
|
|
- uint32_t u;
|
|
- int32_t i;
|
|
- float f;
|
|
- double d;
|
|
- } u[4];
|
|
+ union hlsl_constant_value_component u[4];
|
|
} value;
|
|
/* Constant register of type 'c' where the constant value is stored for SM1. */
|
|
struct hlsl_reg reg;
|
|
@@ -1249,6 +1275,7 @@ void hlsl_block_cleanup(struct hlsl_block *block);
|
|
bool hlsl_clone_block(struct hlsl_ctx *ctx, struct hlsl_block *dst_block, const struct hlsl_block *src_block);
|
|
|
|
void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *func);
|
|
+void hlsl_dump_var_default_values(const struct hlsl_ir_var *var);
|
|
|
|
void hlsl_run_const_passes(struct hlsl_ctx *ctx, struct hlsl_block *body);
|
|
int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
|
|
@@ -1259,7 +1286,9 @@ bool hlsl_init_deref_from_index_chain(struct hlsl_ctx *ctx, struct hlsl_deref *d
|
|
bool hlsl_copy_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, const struct hlsl_deref *other);
|
|
|
|
void hlsl_cleanup_deref(struct hlsl_deref *deref);
|
|
+
|
|
void hlsl_cleanup_semantic(struct hlsl_semantic *semantic);
|
|
+bool hlsl_clone_semantic(struct hlsl_ctx *ctx, struct hlsl_semantic *dst, const struct hlsl_semantic *src);
|
|
|
|
void hlsl_cleanup_ir_switch_cases(struct list *cases);
|
|
void hlsl_free_ir_switch_case(struct hlsl_ir_switch_case *c);
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
index 0b742f12f01..a2c89b15e4a 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
@@ -1013,6 +1013,10 @@ static bool gen_struct_fields(struct hlsl_ctx *ctx, struct parse_fields *fields,
|
|
field->type = hlsl_new_array_type(ctx, field->type, v->arrays.sizes[k]);
|
|
}
|
|
}
|
|
+
|
|
+ if (hlsl_version_ge(ctx, 5, 1) && field->type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(field->type))
|
|
+ hlsl_fixme(ctx, &v->loc, "Shader model 5.1+ resource array.");
|
|
+
|
|
vkd3d_free(v->arrays.sizes);
|
|
field->loc = v->loc;
|
|
field->name = v->name;
|
|
@@ -1286,13 +1290,13 @@ static struct hlsl_block *make_block(struct hlsl_ctx *ctx, struct hlsl_ir_node *
|
|
return block;
|
|
}
|
|
|
|
-static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
- const struct vkd3d_shader_location *loc)
|
|
+static union hlsl_constant_value_component evaluate_static_expression(struct hlsl_ctx *ctx,
|
|
+ struct hlsl_block *block, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
+ union hlsl_constant_value_component ret = {0};
|
|
struct hlsl_ir_constant *constant;
|
|
struct hlsl_ir_node *node;
|
|
struct hlsl_block expr;
|
|
- unsigned int ret = 0;
|
|
struct hlsl_src src;
|
|
|
|
LIST_FOR_EACH_ENTRY(node, &block->instrs, struct hlsl_ir_node, entry)
|
|
@@ -1305,29 +1309,32 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
|
|
case HLSL_IR_LOAD:
|
|
case HLSL_IR_INDEX:
|
|
continue;
|
|
+ case HLSL_IR_STORE:
|
|
+ if (hlsl_ir_store(node)->lhs.var->is_synthetic)
|
|
+ break;
|
|
+ /* fall-through */
|
|
case HLSL_IR_CALL:
|
|
case HLSL_IR_IF:
|
|
case HLSL_IR_LOOP:
|
|
case HLSL_IR_JUMP:
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
- case HLSL_IR_STORE:
|
|
case HLSL_IR_SWITCH:
|
|
case HLSL_IR_STATEBLOCK_CONSTANT:
|
|
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Expected literal expression.");
|
|
+ break;
|
|
}
|
|
}
|
|
|
|
if (!hlsl_clone_block(ctx, &expr, &ctx->static_initializers))
|
|
- return 0;
|
|
+ return ret;
|
|
hlsl_block_add_block(&expr, block);
|
|
|
|
- if (!add_implicit_conversion(ctx, &expr, node_from_block(&expr),
|
|
- hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
|
|
+ if (!add_implicit_conversion(ctx, &expr, node_from_block(&expr), dst_type, loc))
|
|
{
|
|
hlsl_block_cleanup(&expr);
|
|
- return 0;
|
|
+ return ret;
|
|
}
|
|
|
|
/* Wrap the node into a src to allow the reference to survive the multiple const passes. */
|
|
@@ -1339,7 +1346,7 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
|
|
if (node->type == HLSL_IR_CONSTANT)
|
|
{
|
|
constant = hlsl_ir_constant(node);
|
|
- ret = constant->value.u[0].u;
|
|
+ ret = constant->value.u[0];
|
|
}
|
|
else
|
|
{
|
|
@@ -1352,6 +1359,15 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
|
|
return ret;
|
|
}
|
|
|
|
+static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
+ const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ union hlsl_constant_value_component res;
|
|
+
|
|
+ res = evaluate_static_expression(ctx, block, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc);
|
|
+ return res.u;
|
|
+}
|
|
+
|
|
static bool expr_compatible_data_types(struct hlsl_type *t1, struct hlsl_type *t2)
|
|
{
|
|
/* Scalar vars can be converted to pretty much everything */
|
|
@@ -2067,6 +2083,50 @@ static bool add_increment(struct hlsl_ctx *ctx, struct hlsl_block *block, bool d
|
|
return true;
|
|
}
|
|
|
|
+/* For some reason, for matrices, values from default value initializers end up in different
|
|
+ * components than from regular initializers. Default value initializers fill the matrix in
|
|
+ * vertical reading order (left-to-right top-to-bottom) instead of regular reading order
|
|
+ * (top-to-bottom left-to-right), so they have to be adjusted. */
|
|
+static unsigned int get_component_index_from_default_initializer_index(struct hlsl_ctx *ctx,
|
|
+ struct hlsl_type *type, unsigned int index)
|
|
+{
|
|
+ unsigned int element_comp_count, element, x, y, i;
|
|
+ unsigned int base = 0;
|
|
+
|
|
+ if (ctx->profile->major_version < 4)
|
|
+ return index;
|
|
+
|
|
+ switch (type->class)
|
|
+ {
|
|
+ case HLSL_CLASS_MATRIX:
|
|
+ x = index / type->dimy;
|
|
+ y = index % type->dimy;
|
|
+ return y * type->dimx + x;
|
|
+
|
|
+ case HLSL_CLASS_ARRAY:
|
|
+ element_comp_count = hlsl_type_component_count(type->e.array.type);
|
|
+ element = index / element_comp_count;
|
|
+ base = element * element_comp_count;
|
|
+ return base + get_component_index_from_default_initializer_index(ctx, type->e.array.type, index - base);
|
|
+
|
|
+ case HLSL_CLASS_STRUCT:
|
|
+ for (i = 0; i < type->e.record.field_count; ++i)
|
|
+ {
|
|
+ struct hlsl_type *field_type = type->e.record.fields[i].type;
|
|
+
|
|
+ element_comp_count = hlsl_type_component_count(field_type);
|
|
+ if (index - base < element_comp_count)
|
|
+ return base + get_component_index_from_default_initializer_index(ctx, field_type, index - base);
|
|
+ base += element_comp_count;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ return index;
|
|
+ }
|
|
+ vkd3d_unreachable();
|
|
+}
|
|
+
|
|
static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src)
|
|
{
|
|
@@ -2087,12 +2147,29 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *i
|
|
|
|
dst_comp_type = hlsl_type_get_component_type(ctx, dst->data_type, *store_index);
|
|
|
|
- if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
|
|
- return;
|
|
+ if (dst->default_values)
|
|
+ {
|
|
+ struct hlsl_default_value default_value = {0};
|
|
+ unsigned int dst_index;
|
|
|
|
- if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
|
|
- return;
|
|
- hlsl_block_add_block(instrs, &block);
|
|
+ if (!hlsl_clone_block(ctx, &block, instrs))
|
|
+ return;
|
|
+ default_value.value = evaluate_static_expression(ctx, &block, dst_comp_type, &src->loc);
|
|
+
|
|
+ dst_index = get_component_index_from_default_initializer_index(ctx, dst->data_type, *store_index);
|
|
+ dst->default_values[dst_index] = default_value;
|
|
+
|
|
+ hlsl_block_cleanup(&block);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
|
|
+ return;
|
|
+
|
|
+ if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
|
|
+ return;
|
|
+ hlsl_block_add_block(instrs, &block);
|
|
+ }
|
|
|
|
++*store_index;
|
|
}
|
|
@@ -2246,17 +2323,22 @@ static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
|
|
}
|
|
}
|
|
|
|
+ if (hlsl_version_ge(ctx, 5, 1) && type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(type))
|
|
+ {
|
|
+ /* SM 5.1/6.x descriptor arrays act differently from previous versions.
|
|
+ * Not only are they treated as a single object in reflection, but they
|
|
+ * act as a single component for the purposes of assignment and
|
|
+ * initialization. */
|
|
+ hlsl_fixme(ctx, &v->loc, "Shader model 5.1+ resource array.");
|
|
+ }
|
|
+
|
|
if (!(var_name = vkd3d_strdup(v->name)))
|
|
return;
|
|
|
|
- new_semantic = v->semantic;
|
|
- if (v->semantic.name)
|
|
+ if (!hlsl_clone_semantic(ctx, &new_semantic, &v->semantic))
|
|
{
|
|
- if (!(new_semantic.name = vkd3d_strdup(v->semantic.name)))
|
|
- {
|
|
- vkd3d_free(var_name);
|
|
- return;
|
|
- }
|
|
+ vkd3d_free(var_name);
|
|
+ return;
|
|
}
|
|
|
|
if (!(var = hlsl_new_var(ctx, var_name, type, &v->loc, &new_semantic, modifiers, &v->reg_reservation)))
|
|
@@ -2348,6 +2430,7 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
struct hlsl_block *initializers;
|
|
+ unsigned int component_count;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
@@ -2371,6 +2454,7 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
|
|
}
|
|
|
|
type = var->data_type;
|
|
+ component_count = hlsl_type_component_count(type);
|
|
|
|
var->state_blocks = v->state_blocks;
|
|
var->state_block_count = v->state_block_count;
|
|
@@ -2379,51 +2463,70 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
|
|
v->state_block_capacity = 0;
|
|
v->state_blocks = NULL;
|
|
|
|
- if (var->state_blocks && hlsl_type_component_count(type) != var->state_block_count)
|
|
+ if (var->state_blocks && component_count != var->state_block_count)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
- "Expected %u state blocks, but got %u.",
|
|
- hlsl_type_component_count(type), var->state_block_count);
|
|
+ "Expected %u state blocks, but got %u.", component_count, var->state_block_count);
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (v->initializer.args_count)
|
|
{
|
|
- if (v->initializer.braces)
|
|
- {
|
|
- unsigned int size = initializer_size(&v->initializer);
|
|
- unsigned int store_index = 0;
|
|
- unsigned int k;
|
|
+ unsigned int store_index = 0;
|
|
+ bool is_default_values_initializer;
|
|
+ unsigned int size, k;
|
|
+
|
|
+ is_default_values_initializer = (ctx->cur_buffer != ctx->globals_buffer)
|
|
+ || (var->storage_modifiers & HLSL_STORAGE_UNIFORM);
|
|
|
|
- if (hlsl_type_component_count(type) != size)
|
|
+ if (is_default_values_initializer)
|
|
+ {
|
|
+ assert(!var->default_values);
|
|
+ if (!(var->default_values = hlsl_calloc(ctx, component_count, sizeof(*var->default_values))))
|
|
{
|
|
- hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
- "Expected %u components in initializer, but got %u.",
|
|
- hlsl_type_component_count(type), size);
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
+ }
|
|
|
|
- for (k = 0; k < v->initializer.args_count; ++k)
|
|
+ if (!v->initializer.braces)
|
|
+ {
|
|
+ if (!(add_implicit_conversion(ctx, v->initializer.instrs, v->initializer.args[0], type, &v->loc)))
|
|
{
|
|
- initialize_var_components(ctx, v->initializer.instrs, var,
|
|
- &store_index, v->initializer.args[k]);
|
|
+ free_parse_variable_def(v);
|
|
+ continue;
|
|
}
|
|
+
|
|
+ v->initializer.args[0] = node_from_block(v->initializer.instrs);
|
|
}
|
|
- else
|
|
+
|
|
+ size = initializer_size(&v->initializer);
|
|
+ if (component_count != size)
|
|
{
|
|
- struct hlsl_ir_load *load = hlsl_new_var_load(ctx, var, &var->loc);
|
|
+ hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
+ "Expected %u components in initializer, but got %u.", component_count, size);
|
|
+ free_parse_variable_def(v);
|
|
+ continue;
|
|
+ }
|
|
|
|
- assert(v->initializer.args_count == 1);
|
|
- hlsl_block_add_instr(v->initializer.instrs, &load->node);
|
|
- add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
|
|
+ for (k = 0; k < v->initializer.args_count; ++k)
|
|
+ {
|
|
+ initialize_var_components(ctx, v->initializer.instrs, var, &store_index, v->initializer.args[k]);
|
|
}
|
|
|
|
- if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
+ if (is_default_values_initializer)
|
|
+ {
|
|
+ hlsl_dump_var_default_values(var);
|
|
+ }
|
|
+ else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
+ {
|
|
hlsl_block_add_block(&ctx->static_initializers, v->initializer.instrs);
|
|
+ }
|
|
else
|
|
+ {
|
|
hlsl_block_add_block(initializers, v->initializer.instrs);
|
|
+ }
|
|
}
|
|
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
{
|
|
@@ -4061,11 +4164,15 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
- if (!strcmp(name, "tex2Dlod"))
|
|
+ if (!strcmp(name, "tex2Dbias")
|
|
+ || !strcmp(name, "tex2Dlod"))
|
|
{
|
|
struct hlsl_ir_node *lod, *c;
|
|
|
|
- load_params.type = HLSL_RESOURCE_SAMPLE_LOD;
|
|
+ if (!strcmp(name, "tex2Dlod"))
|
|
+ load_params.type = HLSL_RESOURCE_SAMPLE_LOD;
|
|
+ else
|
|
+ load_params.type = HLSL_RESOURCE_SAMPLE_LOD_BIAS;
|
|
|
|
if (!(c = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), hlsl_sampler_dim_count(dim), params->args[1], loc)))
|
|
return false;
|
|
@@ -4187,6 +4294,12 @@ static bool intrinsic_tex2D(struct hlsl_ctx *ctx,
|
|
return intrinsic_tex(ctx, params, loc, "tex2D", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
+static bool intrinsic_tex2Dbias(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ return intrinsic_tex(ctx, params, loc, "tex2Dbias", HLSL_SAMPLER_DIM_2D);
|
|
+}
|
|
+
|
|
static bool intrinsic_tex2Dlod(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -4407,6 +4520,7 @@ intrinsic_functions[] =
|
|
{"tanh", 1, true, intrinsic_tanh},
|
|
{"tex1D", -1, false, intrinsic_tex1D},
|
|
{"tex2D", -1, false, intrinsic_tex2D},
|
|
+ {"tex2Dbias", 2, false, intrinsic_tex2Dbias},
|
|
{"tex2Dlod", 2, false, intrinsic_tex2Dlod},
|
|
{"tex2Dproj", 2, false, intrinsic_tex2Dproj},
|
|
{"tex3D", -1, false, intrinsic_tex3D},
|
|
@@ -5718,8 +5832,7 @@ hlsl_prog:
|
|
| hlsl_prog buffer_declaration buffer_body
|
|
| hlsl_prog declaration_statement
|
|
{
|
|
- if (!list_empty(&$2->instrs))
|
|
- hlsl_fixme(ctx, &@2, "Uniform initializer.");
|
|
+ hlsl_block_add_block(&ctx->static_initializers, $2);
|
|
destroy_block($2);
|
|
}
|
|
| hlsl_prog preproc_directive
|
|
@@ -6316,6 +6429,9 @@ semantic:
|
|
{
|
|
char *p;
|
|
|
|
+ if (!($$.raw_name = hlsl_strdup(ctx, $2)))
|
|
+ YYABORT;
|
|
+
|
|
for (p = $2 + strlen($2); p > $2 && isdigit(p[-1]); --p)
|
|
;
|
|
$$.name = $2;
|
|
@@ -6452,6 +6568,9 @@ parameter:
|
|
}
|
|
$$.type = type;
|
|
|
|
+ if (hlsl_version_ge(ctx, 5, 1) && type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(type))
|
|
+ hlsl_fixme(ctx, &@2, "Shader model 5.1+ resource array.");
|
|
+
|
|
$$.name = $3;
|
|
$$.semantic = $5.semantic;
|
|
$$.reg_reservation = $5.reg_reservation;
|
|
@@ -7177,6 +7296,8 @@ var_modifiers:
|
|
}
|
|
| var_identifier var_modifiers
|
|
{
|
|
+ $$ = $2;
|
|
+
|
|
if (!strcmp($1, "precise"))
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_PRECISE, &@1);
|
|
else if (!strcmp($1, "single"))
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
index bdb72a1fab9..fb108ad939f 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
@@ -218,6 +218,14 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
uniform->is_uniform = 1;
|
|
uniform->is_param = temp->is_param;
|
|
uniform->buffer = temp->buffer;
|
|
+ if (temp->default_values)
|
|
+ {
|
|
+ /* Transfer default values from the temp to the uniform. */
|
|
+ assert(!uniform->default_values);
|
|
+ assert(hlsl_type_component_count(temp->data_type) == hlsl_type_component_count(uniform->data_type));
|
|
+ uniform->default_values = temp->default_values;
|
|
+ temp->default_values = NULL;
|
|
+ }
|
|
|
|
if (!(new_name = hlsl_sprintf_alloc(ctx, "<temp-%s>", temp->name)))
|
|
return;
|
|
@@ -312,7 +320,7 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
}
|
|
}
|
|
|
|
- if (!(new_semantic.name = hlsl_strdup(ctx, semantic->name)))
|
|
+ if (!(hlsl_clone_semantic(ctx, &new_semantic, semantic)))
|
|
{
|
|
vkd3d_free(new_name);
|
|
return NULL;
|
|
@@ -3815,15 +3823,16 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx)
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
+ const struct hlsl_reg_reservation *reservation = &var->reg_reservation;
|
|
unsigned int r;
|
|
|
|
- if (var->reg_reservation.reg_type)
|
|
+ if (reservation->reg_type)
|
|
{
|
|
for (r = 0; r <= HLSL_REGSET_LAST_OBJECT; ++r)
|
|
{
|
|
if (var->regs[r].allocation_size > 0)
|
|
{
|
|
- if (var->reg_reservation.reg_type != get_regset_name(r))
|
|
+ if (reservation->reg_type != get_regset_name(r))
|
|
{
|
|
struct vkd3d_string_buffer *type_string;
|
|
|
|
@@ -3839,10 +3848,8 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx)
|
|
else
|
|
{
|
|
var->regs[r].allocated = true;
|
|
- var->regs[r].id = var->reg_reservation.reg_index;
|
|
- TRACE("Allocated reserved %s to %c%u-%c%u.\n", var->name, var->reg_reservation.reg_type,
|
|
- var->reg_reservation.reg_index, var->reg_reservation.reg_type,
|
|
- var->reg_reservation.reg_index + var->regs[r].allocation_size);
|
|
+ var->regs[r].space = reservation->reg_space;
|
|
+ var->regs[r].index = reservation->reg_index;
|
|
}
|
|
}
|
|
}
|
|
@@ -4762,13 +4769,14 @@ static void allocate_semantic_registers(struct hlsl_ctx *ctx)
|
|
}
|
|
}
|
|
|
|
-static const struct hlsl_buffer *get_reserved_buffer(struct hlsl_ctx *ctx, uint32_t index)
|
|
+static const struct hlsl_buffer *get_reserved_buffer(struct hlsl_ctx *ctx, uint32_t space, uint32_t index)
|
|
{
|
|
const struct hlsl_buffer *buffer;
|
|
|
|
LIST_FOR_EACH_ENTRY(buffer, &ctx->buffers, const struct hlsl_buffer, entry)
|
|
{
|
|
- if (buffer->used_size && buffer->reservation.reg_type == 'b' && buffer->reservation.reg_index == index)
|
|
+ if (buffer->used_size && buffer->reservation.reg_type == 'b'
|
|
+ && buffer->reservation.reg_space == space && buffer->reservation.reg_index == index)
|
|
return buffer;
|
|
}
|
|
return NULL;
|
|
@@ -4916,8 +4924,8 @@ void hlsl_calculate_buffer_offsets(struct hlsl_ctx *ctx)
|
|
static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
{
|
|
struct hlsl_buffer *buffer;
|
|
+ uint32_t index = 0, id = 0;
|
|
struct hlsl_ir_var *var;
|
|
- uint32_t index = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
@@ -4938,32 +4946,48 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
|
|
if (buffer->type == HLSL_BUFFER_CONSTANT)
|
|
{
|
|
- if (buffer->reservation.reg_type == 'b')
|
|
+ const struct hlsl_reg_reservation *reservation = &buffer->reservation;
|
|
+
|
|
+ if (reservation->reg_type == 'b')
|
|
{
|
|
- const struct hlsl_buffer *reserved_buffer = get_reserved_buffer(ctx, buffer->reservation.reg_index);
|
|
+ const struct hlsl_buffer *reserved_buffer = get_reserved_buffer(ctx,
|
|
+ reservation->reg_space, reservation->reg_index);
|
|
|
|
if (reserved_buffer && reserved_buffer != buffer)
|
|
{
|
|
hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
|
- "Multiple buffers bound to cb%u.", buffer->reservation.reg_index);
|
|
+ "Multiple buffers bound to space %u, index %u.",
|
|
+ reservation->reg_space, reservation->reg_index);
|
|
hlsl_note(ctx, &reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR,
|
|
- "Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.reg_index);
|
|
+ "Buffer %s is already bound to space %u, index %u.",
|
|
+ reserved_buffer->name, reservation->reg_space, reservation->reg_index);
|
|
}
|
|
|
|
- buffer->reg.id = buffer->reservation.reg_index;
|
|
+ buffer->reg.space = reservation->reg_space;
|
|
+ buffer->reg.index = reservation->reg_index;
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ buffer->reg.id = id++;
|
|
+ else
|
|
+ buffer->reg.id = buffer->reg.index;
|
|
buffer->reg.allocation_size = 1;
|
|
buffer->reg.allocated = true;
|
|
- TRACE("Allocated reserved %s to cb%u.\n", buffer->name, index);
|
|
+ TRACE("Allocated reserved %s to space %u, index %u, id %u.\n",
|
|
+ buffer->name, buffer->reg.space, buffer->reg.index, buffer->reg.id);
|
|
}
|
|
- else if (!buffer->reservation.reg_type)
|
|
+ else if (!reservation->reg_type)
|
|
{
|
|
- while (get_reserved_buffer(ctx, index))
|
|
+ while (get_reserved_buffer(ctx, 0, index))
|
|
++index;
|
|
|
|
- buffer->reg.id = index;
|
|
+ buffer->reg.space = 0;
|
|
+ buffer->reg.index = index;
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ buffer->reg.id = id++;
|
|
+ else
|
|
+ buffer->reg.id = buffer->reg.index;
|
|
buffer->reg.allocation_size = 1;
|
|
buffer->reg.allocated = true;
|
|
- TRACE("Allocated %s to cb%u.\n", buffer->name, index);
|
|
+ TRACE("Allocated %s to space 0, index %u, id %u.\n", buffer->name, buffer->reg.index, buffer->reg.id);
|
|
++index;
|
|
}
|
|
else
|
|
@@ -4980,7 +5004,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
|
}
|
|
|
|
static const struct hlsl_ir_var *get_allocated_object(struct hlsl_ctx *ctx, enum hlsl_regset regset,
|
|
- uint32_t index, bool allocated_only)
|
|
+ uint32_t space, uint32_t index, bool allocated_only)
|
|
{
|
|
const struct hlsl_ir_var *var;
|
|
unsigned int start, count;
|
|
@@ -4995,12 +5019,18 @@ static const struct hlsl_ir_var *get_allocated_object(struct hlsl_ctx *ctx, enum
|
|
start = var->reg_reservation.reg_index;
|
|
count = var->data_type->reg_size[regset];
|
|
|
|
+ if (var->reg_reservation.reg_space != space)
|
|
+ continue;
|
|
+
|
|
if (!var->regs[regset].allocated && allocated_only)
|
|
continue;
|
|
}
|
|
else if (var->regs[regset].allocated)
|
|
{
|
|
- start = var->regs[regset].id;
|
|
+ if (var->regs[regset].space != space)
|
|
+ continue;
|
|
+
|
|
+ start = var->regs[regset].index;
|
|
count = var->regs[regset].allocation_size;
|
|
}
|
|
else
|
|
@@ -5017,8 +5047,8 @@ static const struct hlsl_ir_var *get_allocated_object(struct hlsl_ctx *ctx, enum
|
|
static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
{
|
|
char regset_name = get_regset_name(regset);
|
|
+ uint32_t min_index = 0, id = 0;
|
|
struct hlsl_ir_var *var;
|
|
- uint32_t min_index = 0;
|
|
|
|
if (regset == HLSL_REGSET_UAVS)
|
|
{
|
|
@@ -5041,35 +5071,44 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
if (var->regs[regset].allocated)
|
|
{
|
|
const struct hlsl_ir_var *reserved_object, *last_reported = NULL;
|
|
- unsigned int index, i;
|
|
+ unsigned int i;
|
|
|
|
- if (var->regs[regset].id < min_index)
|
|
+ if (var->regs[regset].index < min_index)
|
|
{
|
|
assert(regset == HLSL_REGSET_UAVS);
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
|
"UAV index (%u) must be higher than the maximum render target index (%u).",
|
|
- var->regs[regset].id, min_index - 1);
|
|
+ var->regs[regset].index, min_index - 1);
|
|
continue;
|
|
}
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
- index = var->regs[regset].id + i;
|
|
+ unsigned int space = var->regs[regset].space;
|
|
+ unsigned int index = var->regs[regset].index + i;
|
|
|
|
/* get_allocated_object() may return "var" itself, but we
|
|
* actually want that, otherwise we'll end up reporting the
|
|
* same conflict between the same two variables twice. */
|
|
- reserved_object = get_allocated_object(ctx, regset, index, true);
|
|
+ reserved_object = get_allocated_object(ctx, regset, space, index, true);
|
|
if (reserved_object && reserved_object != var && reserved_object != last_reported)
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
|
- "Multiple variables bound to %c%u.", regset_name, index);
|
|
+ "Multiple variables bound to space %u, %c%u.", regset_name, space, index);
|
|
hlsl_note(ctx, &reserved_object->loc, VKD3D_SHADER_LOG_ERROR,
|
|
- "Variable '%s' is already bound to %c%u.", reserved_object->name,
|
|
- regset_name, index);
|
|
+ "Variable '%s' is already bound to space %u, %c%u.",
|
|
+ reserved_object->name, regset_name, space, index);
|
|
last_reported = reserved_object;
|
|
}
|
|
}
|
|
+
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ var->regs[regset].id = id++;
|
|
+ else
|
|
+ var->regs[regset].id = var->regs[regset].index;
|
|
+ TRACE("Allocated reserved variable %s to space %u, indices %c%u-%c%u, id %u.\n",
|
|
+ var->name, var->regs[regset].space, regset_name, var->regs[regset].index,
|
|
+ regset_name, var->regs[regset].index + count, var->regs[regset].id);
|
|
}
|
|
else
|
|
{
|
|
@@ -5078,7 +5117,7 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
|
|
while (available < count)
|
|
{
|
|
- if (get_allocated_object(ctx, regset, index, false))
|
|
+ if (get_allocated_object(ctx, regset, 0, index, false))
|
|
available = 0;
|
|
else
|
|
++available;
|
|
@@ -5086,10 +5125,15 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset)
|
|
}
|
|
index -= count;
|
|
|
|
- var->regs[regset].id = index;
|
|
+ var->regs[regset].space = 0;
|
|
+ var->regs[regset].index = index;
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ var->regs[regset].id = id++;
|
|
+ else
|
|
+ var->regs[regset].id = var->regs[regset].index;
|
|
var->regs[regset].allocated = true;
|
|
- TRACE("Allocated variable %s to %c%u-%c%u.\n", var->name, regset_name, index, regset_name,
|
|
- index + count);
|
|
+ TRACE("Allocated variable %s to space 0, indices %c%u-%c%u, id %u.\n", var->name,
|
|
+ regset_name, index, regset_name, index + count, var->regs[regset].id);
|
|
++index;
|
|
}
|
|
}
|
|
@@ -5295,6 +5339,7 @@ struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_dere
|
|
assert(deref->data_type);
|
|
assert(hlsl_is_numeric_type(deref->data_type));
|
|
|
|
+ ret.index += offset / 4;
|
|
ret.id += offset / 4;
|
|
|
|
ret.writemask = 0xf & (0xf << (offset % 4));
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
index 5372a4668a7..524fb8e9b1f 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
@@ -1752,6 +1752,22 @@ static uint32_t vkd3d_spirv_get_op_scope_subgroup(struct vkd3d_spirv_builder *bu
|
|
return vkd3d_spirv_build_once(builder, &builder->scope_subgroup_id, vkd3d_spirv_build_op_scope_subgroup);
|
|
}
|
|
|
|
+static uint32_t vkd3d_spirv_build_op_group_nonuniform_quad_swap(struct vkd3d_spirv_builder *builder,
|
|
+ uint32_t result_type, uint32_t val_id, uint32_t op_id)
|
|
+{
|
|
+ vkd3d_spirv_enable_capability(builder, SpvCapabilityGroupNonUniformQuad);
|
|
+ return vkd3d_spirv_build_op_tr3(builder, &builder->function_stream, SpvOpGroupNonUniformQuadSwap, result_type,
|
|
+ vkd3d_spirv_get_op_scope_subgroup(builder), val_id, op_id);
|
|
+}
|
|
+
|
|
+static uint32_t vkd3d_spirv_build_op_group_nonuniform_quad_broadcast(struct vkd3d_spirv_builder *builder,
|
|
+ uint32_t result_type, uint32_t val_id, uint32_t index_id)
|
|
+{
|
|
+ vkd3d_spirv_enable_capability(builder, SpvCapabilityGroupNonUniformQuad);
|
|
+ return vkd3d_spirv_build_op_tr3(builder, &builder->function_stream, SpvOpGroupNonUniformQuadBroadcast, result_type,
|
|
+ vkd3d_spirv_get_op_scope_subgroup(builder), val_id, index_id);
|
|
+}
|
|
+
|
|
static uint32_t vkd3d_spirv_build_op_group_nonuniform_ballot(struct vkd3d_spirv_builder *builder,
|
|
uint32_t result_type, uint32_t val_id)
|
|
{
|
|
@@ -9805,6 +9821,65 @@ static void spirv_compiler_emit_cut_stream(struct spirv_compiler *compiler,
|
|
vkd3d_spirv_build_op_end_primitive(builder);
|
|
}
|
|
|
|
+static uint32_t map_quad_read_across_direction(enum vkd3d_shader_opcode opcode)
|
|
+{
|
|
+ switch (opcode)
|
|
+ {
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_X:
|
|
+ return 0;
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_Y:
|
|
+ return 1;
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_D:
|
|
+ return 2;
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+}
|
|
+
|
|
+static void spirv_compiler_emit_quad_read_across(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_instruction *instruction)
|
|
+{
|
|
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ const struct vkd3d_shader_dst_param *dst = instruction->dst;
|
|
+ const struct vkd3d_shader_src_param *src = instruction->src;
|
|
+ uint32_t type_id, direction_type_id, direction_id, val_id;
|
|
+
|
|
+ type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type,
|
|
+ vsir_write_mask_component_count(dst->write_mask));
|
|
+ direction_type_id = vkd3d_spirv_get_type_id_for_data_type(builder, VKD3D_DATA_UINT, 1);
|
|
+ val_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
|
|
+ direction_id = map_quad_read_across_direction(instruction->opcode);
|
|
+ direction_id = vkd3d_spirv_get_op_constant(builder, direction_type_id, direction_id);
|
|
+ val_id = vkd3d_spirv_build_op_group_nonuniform_quad_swap(builder, type_id, val_id, direction_id);
|
|
+
|
|
+ spirv_compiler_emit_store_dst(compiler, dst, val_id);
|
|
+}
|
|
+
|
|
+static void spirv_compiler_emit_quad_read_lane_at(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_instruction *instruction)
|
|
+{
|
|
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ const struct vkd3d_shader_dst_param *dst = instruction->dst;
|
|
+ const struct vkd3d_shader_src_param *src = instruction->src;
|
|
+ uint32_t type_id, val_id, lane_id;
|
|
+
|
|
+ if (!register_is_constant_or_undef(&src[1].reg))
|
|
+ {
|
|
+ FIXME("Unsupported non-constant quad read lane index.\n");
|
|
+ spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
|
|
+ "Non-constant quad read lane indices are not supported.");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type,
|
|
+ vsir_write_mask_component_count(dst->write_mask));
|
|
+ val_id = spirv_compiler_emit_load_src(compiler, &src[0], dst->write_mask);
|
|
+ lane_id = spirv_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0);
|
|
+ val_id = vkd3d_spirv_build_op_group_nonuniform_quad_broadcast(builder, type_id, val_id, lane_id);
|
|
+
|
|
+ spirv_compiler_emit_store_dst(compiler, dst, val_id);
|
|
+}
|
|
+
|
|
static SpvOp map_wave_bool_op(enum vkd3d_shader_opcode opcode)
|
|
{
|
|
switch (opcode)
|
|
@@ -10335,6 +10410,14 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
case VKD3DSIH_CUT_STREAM:
|
|
spirv_compiler_emit_cut_stream(compiler, instruction);
|
|
break;
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_D:
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_X:
|
|
+ case VKD3DSIH_QUAD_READ_ACROSS_Y:
|
|
+ spirv_compiler_emit_quad_read_across(compiler, instruction);
|
|
+ break;
|
|
+ case VKD3DSIH_QUAD_READ_LANE_AT:
|
|
+ spirv_compiler_emit_quad_read_lane_at(compiler, instruction);
|
|
+ break;
|
|
case VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL:
|
|
case VKD3DSIH_WAVE_ALL_TRUE:
|
|
case VKD3DSIH_WAVE_ANY_TRUE:
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
index 5df7bbe79c5..24206ae9a4d 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
@@ -3178,13 +3178,14 @@ struct extern_resource
|
|
/* var is only not NULL if this resource is a whole variable, so it may be responsible for more
|
|
* than one component. */
|
|
const struct hlsl_ir_var *var;
|
|
+ const struct hlsl_buffer *buffer;
|
|
|
|
char *name;
|
|
struct hlsl_type *data_type;
|
|
bool is_user_packed;
|
|
|
|
enum hlsl_regset regset;
|
|
- unsigned int id, bind_count;
|
|
+ unsigned int id, space, index, bind_count;
|
|
};
|
|
|
|
static int sm4_compare_extern_resources(const void *a, const void *b)
|
|
@@ -3196,7 +3197,10 @@ static int sm4_compare_extern_resources(const void *a, const void *b)
|
|
if ((r = vkd3d_u32_compare(aa->regset, bb->regset)))
|
|
return r;
|
|
|
|
- return vkd3d_u32_compare(aa->id, bb->id);
|
|
+ if ((r = vkd3d_u32_compare(aa->space, bb->space)))
|
|
+ return r;
|
|
+
|
|
+ return vkd3d_u32_compare(aa->index, bb->index);
|
|
}
|
|
|
|
static void sm4_free_extern_resources(struct extern_resource *extern_resources, unsigned int count)
|
|
@@ -3220,6 +3224,7 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
bool separate_components = ctx->profile->major_version == 5 && ctx->profile->minor_version == 0;
|
|
struct extern_resource *extern_resources = NULL;
|
|
const struct hlsl_ir_var *var;
|
|
+ struct hlsl_buffer *buffer;
|
|
enum hlsl_regset regset;
|
|
size_t capacity = 0;
|
|
char *name;
|
|
@@ -3272,13 +3277,16 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
hlsl_release_string_buffer(ctx, name_buffer);
|
|
|
|
extern_resources[*count].var = NULL;
|
|
+ extern_resources[*count].buffer = NULL;
|
|
|
|
extern_resources[*count].name = name;
|
|
extern_resources[*count].data_type = component_type;
|
|
extern_resources[*count].is_user_packed = !!var->reg_reservation.reg_type;
|
|
|
|
extern_resources[*count].regset = regset;
|
|
- extern_resources[*count].id = var->regs[regset].id + regset_offset;
|
|
+ extern_resources[*count].id = var->regs[regset].id;
|
|
+ extern_resources[*count].space = var->regs[regset].space;
|
|
+ extern_resources[*count].index = var->regs[regset].index + regset_offset;
|
|
extern_resources[*count].bind_count = 1;
|
|
|
|
++*count;
|
|
@@ -3313,13 +3321,19 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
}
|
|
|
|
extern_resources[*count].var = var;
|
|
+ extern_resources[*count].buffer = NULL;
|
|
|
|
extern_resources[*count].name = name;
|
|
extern_resources[*count].data_type = var->data_type;
|
|
- extern_resources[*count].is_user_packed = !!var->reg_reservation.reg_type;
|
|
+ /* For some reason 5.1 resources aren't marked as
|
|
+ * user-packed, but cbuffers still are. */
|
|
+ extern_resources[*count].is_user_packed = hlsl_version_lt(ctx, 5, 1)
|
|
+ && !!var->reg_reservation.reg_type;
|
|
|
|
extern_resources[*count].regset = r;
|
|
extern_resources[*count].id = var->regs[r].id;
|
|
+ extern_resources[*count].space = var->regs[r].space;
|
|
+ extern_resources[*count].index = var->regs[r].index;
|
|
extern_resources[*count].bind_count = var->bind_count[r];
|
|
|
|
++*count;
|
|
@@ -3327,14 +3341,51 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
}
|
|
}
|
|
|
|
+ LIST_FOR_EACH_ENTRY(buffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
+ {
|
|
+ if (!buffer->reg.allocated)
|
|
+ continue;
|
|
+
|
|
+ if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
+ sizeof(*extern_resources))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ if (!(name = hlsl_strdup(ctx, buffer->name)))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ extern_resources[*count].var = NULL;
|
|
+ extern_resources[*count].buffer = buffer;
|
|
+
|
|
+ extern_resources[*count].name = name;
|
|
+ extern_resources[*count].data_type = NULL;
|
|
+ extern_resources[*count].is_user_packed = !!buffer->reservation.reg_type;
|
|
+
|
|
+ extern_resources[*count].regset = HLSL_REGSET_NUMERIC;
|
|
+ extern_resources[*count].id = buffer->reg.id;
|
|
+ extern_resources[*count].space = buffer->reg.space;
|
|
+ extern_resources[*count].index = buffer->reg.index;
|
|
+ extern_resources[*count].bind_count = 1;
|
|
+
|
|
+ ++*count;
|
|
+ }
|
|
+
|
|
qsort(extern_resources, *count, sizeof(*extern_resources), sm4_compare_extern_resources);
|
|
return extern_resources;
|
|
}
|
|
|
|
static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
{
|
|
- unsigned int cbuffer_count = 0, resource_count = 0, extern_resources_count, i, j;
|
|
+ uint32_t binding_desc_size = (hlsl_version_ge(ctx, 5, 1) ? 10 : 8) * sizeof(uint32_t);
|
|
size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
|
|
+ unsigned int cbuffer_count = 0, extern_resources_count, i, j;
|
|
size_t cbuffer_position, resource_position, creator_position;
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
|
@@ -3354,19 +3405,15 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
|
|
extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
|
|
|
|
- resource_count += extern_resources_count;
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
{
|
|
if (cbuffer->reg.allocated)
|
|
- {
|
|
++cbuffer_count;
|
|
- ++resource_count;
|
|
- }
|
|
}
|
|
|
|
put_u32(&buffer, cbuffer_count);
|
|
cbuffer_position = put_u32(&buffer, 0);
|
|
- put_u32(&buffer, resource_count);
|
|
+ put_u32(&buffer, extern_resources_count);
|
|
resource_position = put_u32(&buffer, 0);
|
|
put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version),
|
|
target_types[profile->type]));
|
|
@@ -3378,7 +3425,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
put_u32(&buffer, hlsl_version_ge(ctx, 5, 1) ? TAG_RD11_REVERSE : TAG_RD11);
|
|
put_u32(&buffer, 15 * sizeof(uint32_t)); /* size of RDEF header including this header */
|
|
put_u32(&buffer, 6 * sizeof(uint32_t)); /* size of buffer desc */
|
|
- put_u32(&buffer, (hlsl_version_ge(ctx, 5, 1) ? 10 : 8) * sizeof(uint32_t)); /* size of binding desc */
|
|
+ put_u32(&buffer, binding_desc_size); /* size of binding desc */
|
|
put_u32(&buffer, 10 * sizeof(uint32_t)); /* size of variable desc */
|
|
put_u32(&buffer, 9 * sizeof(uint32_t)); /* size of type desc */
|
|
put_u32(&buffer, 3 * sizeof(uint32_t)); /* size of member desc */
|
|
@@ -3395,21 +3442,15 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
const struct extern_resource *resource = &extern_resources[i];
|
|
uint32_t flags = 0;
|
|
|
|
- if (hlsl_version_ge(ctx, 5, 1))
|
|
- hlsl_fixme(ctx, &resource->var->loc, "Shader model 5.1 resource reflection.");
|
|
-
|
|
if (resource->is_user_packed)
|
|
flags |= D3D_SIF_USERPACKED;
|
|
|
|
put_u32(&buffer, 0); /* name */
|
|
- put_u32(&buffer, sm4_resource_type(resource->data_type));
|
|
- if (resource->regset == HLSL_REGSET_SAMPLERS)
|
|
- {
|
|
- put_u32(&buffer, 0);
|
|
- put_u32(&buffer, 0);
|
|
- put_u32(&buffer, 0);
|
|
- }
|
|
+ if (resource->buffer)
|
|
+ put_u32(&buffer, resource->buffer->type == HLSL_BUFFER_CONSTANT ? D3D_SIT_CBUFFER : D3D_SIT_TBUFFER);
|
|
else
|
|
+ put_u32(&buffer, sm4_resource_type(resource->data_type));
|
|
+ if (resource->regset == HLSL_REGSET_TEXTURES || resource->regset == HLSL_REGSET_UAVS)
|
|
{
|
|
unsigned int dimx = hlsl_type_get_component_type(ctx, resource->data_type, 0)->e.resource.format->dimx;
|
|
|
|
@@ -3418,32 +3459,21 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
put_u32(&buffer, ~0u); /* FIXME: multisample count */
|
|
flags |= (dimx - 1) << VKD3D_SM4_SIF_TEXTURE_COMPONENTS_SHIFT;
|
|
}
|
|
- put_u32(&buffer, resource->id);
|
|
+ else
|
|
+ {
|
|
+ put_u32(&buffer, 0);
|
|
+ put_u32(&buffer, 0);
|
|
+ put_u32(&buffer, 0);
|
|
+ }
|
|
+ put_u32(&buffer, resource->index);
|
|
put_u32(&buffer, resource->bind_count);
|
|
put_u32(&buffer, flags);
|
|
- }
|
|
-
|
|
- LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
- {
|
|
- uint32_t flags = 0;
|
|
-
|
|
- if (!cbuffer->reg.allocated)
|
|
- continue;
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1))
|
|
- hlsl_fixme(ctx, &cbuffer->loc, "Shader model 5.1 resource reflection.");
|
|
-
|
|
- if (cbuffer->reservation.reg_type)
|
|
- flags |= D3D_SIF_USERPACKED;
|
|
-
|
|
- put_u32(&buffer, 0); /* name */
|
|
- put_u32(&buffer, cbuffer->type == HLSL_BUFFER_CONSTANT ? D3D_SIT_CBUFFER : D3D_SIT_TBUFFER);
|
|
- put_u32(&buffer, 0); /* return type */
|
|
- put_u32(&buffer, 0); /* dimension */
|
|
- put_u32(&buffer, 0); /* multisample count */
|
|
- put_u32(&buffer, cbuffer->reg.id); /* bind point */
|
|
- put_u32(&buffer, 1); /* bind count */
|
|
- put_u32(&buffer, flags); /* flags */
|
|
+ {
|
|
+ put_u32(&buffer, resource->space);
|
|
+ put_u32(&buffer, resource->id);
|
|
+ }
|
|
}
|
|
|
|
for (i = 0; i < extern_resources_count; ++i)
|
|
@@ -3451,16 +3481,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
const struct extern_resource *resource = &extern_resources[i];
|
|
|
|
string_offset = put_string(&buffer, resource->name);
|
|
- set_u32(&buffer, resources_offset + i * 8 * sizeof(uint32_t), string_offset);
|
|
- }
|
|
-
|
|
- LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
- {
|
|
- if (!cbuffer->reg.allocated)
|
|
- continue;
|
|
-
|
|
- string_offset = put_string(&buffer, cbuffer->name);
|
|
- set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
|
|
+ set_u32(&buffer, resources_offset + i * binding_desc_size, string_offset);
|
|
}
|
|
|
|
/* Buffers. */
|
|
@@ -3522,7 +3543,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
put_u32(&buffer, var->data_type->reg_size[HLSL_REGSET_NUMERIC] * sizeof(float));
|
|
put_u32(&buffer, flags);
|
|
put_u32(&buffer, 0); /* type */
|
|
- put_u32(&buffer, 0); /* FIXME: default value */
|
|
+ put_u32(&buffer, 0); /* default value */
|
|
|
|
if (profile->major_version >= 5)
|
|
{
|
|
@@ -3546,6 +3567,34 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
set_u32(&buffer, var_offset, string_offset);
|
|
write_sm4_type(ctx, &buffer, var->data_type);
|
|
set_u32(&buffer, var_offset + 4 * sizeof(uint32_t), var->data_type->bytecode_offset);
|
|
+
|
|
+ if (var->default_values)
|
|
+ {
|
|
+ unsigned int reg_size = var->data_type->reg_size[HLSL_REGSET_NUMERIC];
|
|
+ unsigned int comp_count = hlsl_type_component_count(var->data_type);
|
|
+ unsigned int default_value_offset;
|
|
+ unsigned int k;
|
|
+
|
|
+ default_value_offset = bytecode_reserve_bytes(&buffer, reg_size * sizeof(uint32_t));
|
|
+ set_u32(&buffer, var_offset + 5 * sizeof(uint32_t), default_value_offset);
|
|
+
|
|
+ for (k = 0; k < comp_count; ++k)
|
|
+ {
|
|
+ struct hlsl_type *comp_type = hlsl_type_get_component_type(ctx, var->data_type, k);
|
|
+ unsigned int comp_offset;
|
|
+ enum hlsl_regset regset;
|
|
+
|
|
+ comp_offset = hlsl_type_get_component_offset(ctx, var->data_type, k, ®set);
|
|
+ if (regset == HLSL_REGSET_NUMERIC)
|
|
+ {
|
|
+ if (comp_type->e.numeric.type == HLSL_TYPE_DOUBLE)
|
|
+ hlsl_fixme(ctx, &var->loc, "Write double default values.");
|
|
+
|
|
+ set_u32(&buffer, default_value_offset + comp_offset * sizeof(uint32_t),
|
|
+ var->default_values[k].value.u);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
++j;
|
|
}
|
|
}
|
|
@@ -3720,30 +3769,57 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
|
|
{
|
|
reg->type = VKD3DSPR_RESOURCE;
|
|
reg->dimension = VSIR_DIMENSION_VEC4;
|
|
- reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].id;
|
|
- reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].id;
|
|
+ reg->idx[1].offset = var->regs[HLSL_REGSET_TEXTURES].index; /* FIXME: array index */
|
|
+ reg->idx_count = 2;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].index;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ reg->idx_count = 1;
|
|
+ }
|
|
assert(regset == HLSL_REGSET_TEXTURES);
|
|
- reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
else if (regset == HLSL_REGSET_UAVS)
|
|
{
|
|
reg->type = VKD3DSPR_UAV;
|
|
reg->dimension = VSIR_DIMENSION_VEC4;
|
|
- reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].id;
|
|
- reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].id;
|
|
+ reg->idx[1].offset = var->regs[HLSL_REGSET_UAVS].index; /* FIXME: array index */
|
|
+ reg->idx_count = 2;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].index;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ reg->idx_count = 1;
|
|
+ }
|
|
assert(regset == HLSL_REGSET_UAVS);
|
|
- reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
else if (regset == HLSL_REGSET_SAMPLERS)
|
|
{
|
|
reg->type = VKD3DSPR_SAMPLER;
|
|
reg->dimension = VSIR_DIMENSION_NONE;
|
|
- reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].id;
|
|
- reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].id;
|
|
+ reg->idx[1].offset = var->regs[HLSL_REGSET_SAMPLERS].index; /* FIXME: array index */
|
|
+ reg->idx_count = 2;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].index;
|
|
+ reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
+ reg->idx_count = 1;
|
|
+ }
|
|
assert(regset == HLSL_REGSET_SAMPLERS);
|
|
- reg->idx_count = 1;
|
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
|
}
|
|
else
|
|
@@ -3753,9 +3829,19 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re
|
|
assert(data_type->class <= HLSL_CLASS_VECTOR);
|
|
reg->type = VKD3DSPR_CONSTBUFFER;
|
|
reg->dimension = VSIR_DIMENSION_VEC4;
|
|
- reg->idx[0].offset = var->buffer->reg.id;
|
|
- reg->idx[1].offset = offset / 4;
|
|
- reg->idx_count = 2;
|
|
+ if (hlsl_version_ge(ctx, 5, 1))
|
|
+ {
|
|
+ reg->idx[0].offset = var->buffer->reg.id;
|
|
+ reg->idx[1].offset = var->buffer->reg.index; /* FIXME: array index */
|
|
+ reg->idx[2].offset = offset / 4;
|
|
+ reg->idx_count = 3;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ reg->idx[0].offset = var->buffer->reg.index;
|
|
+ reg->idx[1].offset = offset / 4;
|
|
+ reg->idx_count = 2;
|
|
+ }
|
|
*writemask = ((1u << data_type->dimx) - 1) << (offset & 3);
|
|
}
|
|
}
|
|
@@ -4139,18 +4225,36 @@ static bool encode_texel_offset_as_aoffimmi(struct sm4_instruction *instr,
|
|
|
|
static void write_sm4_dcl_constant_buffer(const struct tpf_writer *tpf, const struct hlsl_buffer *cbuffer)
|
|
{
|
|
- const struct sm4_instruction instr =
|
|
+ size_t size = (cbuffer->used_size + 3) / 4;
|
|
+
|
|
+ struct sm4_instruction instr =
|
|
{
|
|
.opcode = VKD3D_SM4_OP_DCL_CONSTANT_BUFFER,
|
|
|
|
.srcs[0].reg.dimension = VSIR_DIMENSION_VEC4,
|
|
.srcs[0].reg.type = VKD3DSPR_CONSTBUFFER,
|
|
- .srcs[0].reg.idx[0].offset = cbuffer->reg.id,
|
|
- .srcs[0].reg.idx[1].offset = (cbuffer->used_size + 3) / 4,
|
|
- .srcs[0].reg.idx_count = 2,
|
|
.srcs[0].swizzle = VKD3D_SHADER_NO_SWIZZLE,
|
|
.src_count = 1,
|
|
};
|
|
+
|
|
+ if (hlsl_version_ge(tpf->ctx, 5, 1))
|
|
+ {
|
|
+ instr.srcs[0].reg.idx[0].offset = cbuffer->reg.id;
|
|
+ instr.srcs[0].reg.idx[1].offset = cbuffer->reg.index;
|
|
+ instr.srcs[0].reg.idx[2].offset = cbuffer->reg.index; /* FIXME: array end */
|
|
+ instr.srcs[0].reg.idx_count = 3;
|
|
+
|
|
+ instr.idx[0] = size;
|
|
+ instr.idx[1] = cbuffer->reg.space;
|
|
+ instr.idx_count = 2;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ instr.srcs[0].reg.idx[0].offset = cbuffer->reg.index;
|
|
+ instr.srcs[0].reg.idx[1].offset = size;
|
|
+ instr.srcs[0].reg.idx_count = 2;
|
|
+ }
|
|
+
|
|
write_sm4_instruction(tpf, &instr);
|
|
}
|
|
|
|
@@ -4163,7 +4267,6 @@ static void write_sm4_dcl_samplers(const struct tpf_writer *tpf, const struct ex
|
|
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
|
|
|
|
.dsts[0].reg.type = VKD3DSPR_SAMPLER,
|
|
- .dsts[0].reg.idx_count = 1,
|
|
.dst_count = 1,
|
|
};
|
|
|
|
@@ -4179,7 +4282,22 @@ static void write_sm4_dcl_samplers(const struct tpf_writer *tpf, const struct ex
|
|
if (resource->var && !resource->var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
|
|
continue;
|
|
|
|
- instr.dsts[0].reg.idx[0].offset = resource->id + i;
|
|
+ if (hlsl_version_ge(tpf->ctx, 5, 1))
|
|
+ {
|
|
+ assert(!i);
|
|
+ instr.dsts[0].reg.idx[0].offset = resource->id;
|
|
+ instr.dsts[0].reg.idx[1].offset = resource->index;
|
|
+ instr.dsts[0].reg.idx[2].offset = resource->index; /* FIXME: array end */
|
|
+ instr.dsts[0].reg.idx_count = 3;
|
|
+
|
|
+ instr.idx[0] = resource->space;
|
|
+ instr.idx_count = 1;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ instr.dsts[0].reg.idx[0].offset = resource->index + i;
|
|
+ instr.dsts[0].reg.idx_count = 1;
|
|
+ }
|
|
write_sm4_instruction(tpf, &instr);
|
|
}
|
|
}
|
|
@@ -4212,6 +4330,23 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
|
|
.idx_count = 1,
|
|
};
|
|
|
|
+ if (hlsl_version_ge(tpf->ctx, 5, 1))
|
|
+ {
|
|
+ assert(!i);
|
|
+ instr.dsts[0].reg.idx[0].offset = resource->id;
|
|
+ instr.dsts[0].reg.idx[1].offset = resource->index;
|
|
+ instr.dsts[0].reg.idx[2].offset = resource->index; /* FIXME: array end */
|
|
+ instr.dsts[0].reg.idx_count = 3;
|
|
+
|
|
+ instr.idx[1] = resource->space;
|
|
+ instr.idx_count = 2;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ instr.dsts[0].reg.idx[0].offset = resource->index + i;
|
|
+ instr.dsts[0].reg.idx_count = 1;
|
|
+ }
|
|
+
|
|
if (uav)
|
|
{
|
|
switch (resource->data_type->sampler_dim)
|
|
@@ -5799,21 +5934,13 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
{
|
|
if (cbuffer->reg.allocated)
|
|
- {
|
|
- if (hlsl_version_ge(ctx, 5, 1))
|
|
- hlsl_fixme(ctx, &cbuffer->loc, "Shader model 5.1 resource definition.");
|
|
-
|
|
write_sm4_dcl_constant_buffer(&tpf, cbuffer);
|
|
- }
|
|
}
|
|
|
|
for (i = 0; i < extern_resources_count; ++i)
|
|
{
|
|
const struct extern_resource *resource = &extern_resources[i];
|
|
|
|
- if (hlsl_version_ge(ctx, 5, 1))
|
|
- hlsl_fixme(ctx, &resource->var->loc, "Shader model 5.1 resource declaration.");
|
|
-
|
|
if (resource->regset == HLSL_REGSET_SAMPLERS)
|
|
write_sm4_dcl_samplers(&tpf, resource);
|
|
else if (resource->regset == HLSL_REGSET_TEXTURES)
|
|
@@ -5875,7 +6002,7 @@ static void write_sm4_sfi0(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
|
|
for (unsigned int i = 0; i < extern_resources_count; ++i)
|
|
{
|
|
- if (extern_resources[i].data_type->e.resource.rasteriser_ordered)
|
|
+ if (extern_resources[i].data_type && extern_resources[i].data_type->e.resource.rasteriser_ordered)
|
|
*flags |= VKD3D_SM4_REQUIRES_ROVS;
|
|
}
|
|
sm4_free_extern_resources(extern_resources, extern_resources_count);
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
index 87bcf2f688b..37e3d31c995 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
@@ -455,6 +455,10 @@ enum vkd3d_shader_opcode
|
|
VKD3DSIH_PHASE,
|
|
VKD3DSIH_PHI,
|
|
VKD3DSIH_POW,
|
|
+ VKD3DSIH_QUAD_READ_ACROSS_D,
|
|
+ VKD3DSIH_QUAD_READ_ACROSS_X,
|
|
+ VKD3DSIH_QUAD_READ_ACROSS_Y,
|
|
+ VKD3DSIH_QUAD_READ_LANE_AT,
|
|
VKD3DSIH_RCP,
|
|
VKD3DSIH_REP,
|
|
VKD3DSIH_RESINFO,
|
|
@@ -805,6 +809,7 @@ enum vkd3d_tessellator_domain
|
|
|
|
#define VKD3DSI_NONE 0x0
|
|
#define VKD3DSI_TEXLD_PROJECT 0x1
|
|
+#define VKD3DSI_TEXLD_BIAS 0x2
|
|
#define VKD3DSI_INDEXED_DYNAMIC 0x4
|
|
#define VKD3DSI_RESINFO_RCP_FLOAT 0x1
|
|
#define VKD3DSI_RESINFO_UINT 0x2
|
|
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
|
|
index 95366d3441b..6e37209cb1a 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/command.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/command.c
|
|
@@ -4814,15 +4814,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
|
|
return;
|
|
}
|
|
|
|
- if (!views)
|
|
- {
|
|
- WARN("NULL \"views\" pointer specified.\n");
|
|
- return;
|
|
- }
|
|
-
|
|
for (i = 0; i < view_count; ++i)
|
|
{
|
|
- if (views[i].BufferLocation)
|
|
+ if (views && views[i].BufferLocation)
|
|
{
|
|
resource = vkd3d_gpu_va_allocator_dereference(gpu_va_allocator, views[i].BufferLocation);
|
|
buffers[i] = resource->u.vk_buffer;
|
|
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
|
index cfc9c5f5ed3..c27a96e2df8 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/device.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
|
@@ -3806,7 +3806,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device9
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
- data->UnalignedBlockTexturesSupported = FALSE;
|
|
+ /* Vulkan does not restrict block texture alignment. */
|
|
+ data->UnalignedBlockTexturesSupported = TRUE;
|
|
|
|
TRACE("Unaligned block texture support %#x.\n", data->UnalignedBlockTexturesSupported);
|
|
return S_OK;
|
|
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
|
index c897d9f2c5a..db2d87428bb 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
|
@@ -1809,14 +1809,6 @@ static bool d3d12_resource_validate_texture_format(const D3D12_RESOURCE_DESC1 *d
|
|
return false;
|
|
}
|
|
|
|
- if (align(desc->Width, format->block_width) != desc->Width
|
|
- || align(desc->Height, format->block_height) != desc->Height)
|
|
- {
|
|
- WARN("Invalid size %"PRIu64"x%u for block compressed format %#x.\n",
|
|
- desc->Width, desc->Height, desc->Format);
|
|
- return false;
|
|
- }
|
|
-
|
|
return true;
|
|
}
|
|
|
|
--
|
|
2.43.0
|
|
|