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wine-staging
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patches
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wined3d-CSMT_Main
History
Sebastian Lackner
e28edf1951
Rebase against 2d9e894d285937716a4541c7fab9152fdf0b495f.
2017-08-03 13:41:34 +02:00
..
0001-wined3d-Add-additional-synchronization-CS-ops.patch
wined3d-CSMT_Main: Get rid of unnecessary wait.
2017-05-12 03:47:26 +02:00
0008-wined3d-Send-blits-through-the-command-stream.patch
Rebase against b8a8e1bde9382897927945ec0b58b8a2fcfcfe59.
2017-05-24 23:55:00 +02:00
0019-wined3d-Wrap-GL-BOs-in-a-structure.patch
Rebase against 9e35dd15454be28c487b0f1bebefbbe530b2aca4.
2017-04-12 09:52:27 +02:00
0034-wined3d-Don-t-call-glFinish-before-swapping.patch
…
0042-wined3d-Reset-context-before-destruction.patch
…
0045-wined3d-Improve-wined3d_cs_emit_update_sub_resource.patch
Added patch to implement copying structure count of UAV.
2017-07-24 16:22:58 +02:00
0046-wined3d-Discard-buffer-during-upload-when-replacing-.patch
…
9999-IfDefined.patch
Rebase against 2d9e894d285937716a4541c7fab9152fdf0b495f.
2017-08-03 13:41:34 +02:00
definition
wined3d-CSMT_Main: Reenable patchset.
2017-04-19 01:34:24 +02:00