mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
420 lines
13 KiB
Diff
420 lines
13 KiB
Diff
From ba450b20147db9af677e2388c7b3b43995967ce8 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?R=C3=A9mi=20Bernon?= <rbernon@codeweavers.com>
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Date: Fri, 21 Aug 2020 08:58:34 +0200
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Subject: [PATCH] windows.gaming.input: Implement IGamepadStatics stubs.
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Signed-off-by: RĂ©mi Bernon <rbernon@codeweavers.com>
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---
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.../windows.gaming.input_main.c | 358 ++++++++++++++++++
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loader/wine.inf.in | 1 +
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3 files changed, 370 insertions(+)
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diff --git a/dlls/windows.gaming.input.dll/windows.gaming.input_main.c b/dlls/windows.gaming.input.dll/windows.gaming.input_main.c
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index f345fbffb50..44ad92980e5 100644
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--- a/dlls/windows.gaming.input.dll/windows.gaming.input_main.c
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+++ b/dlls/windows.gaming.input.dll/windows.gaming.input_main.c
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@@ -20,9 +20,140 @@ static const char *debugstr_hstring(HSTRING hstr)
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return wine_dbgstr_wn(str, len);
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}
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+DEFINE_GUID(IID_IGamepadStatics,0x8bbce529,0xd49c,0x39e9,0x95,0x60,0xe4,0x7d,0xde,0x96,0xb7,0xc8);
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+
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+typedef struct EventRegistrationToken
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+{
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+ __int64 value;
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+} EventRegistrationToken;
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+
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+typedef struct IVectorView IVectorView;
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+
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+typedef struct IVectorViewVtbl
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+{
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+ /*** IUnknown methods ***/
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+ HRESULT (STDMETHODCALLTYPE *QueryInterface)(
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+ IVectorView *This,
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+ REFIID riid,
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+ void **ppvObject);
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+
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+ ULONG (STDMETHODCALLTYPE *AddRef)(
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+ IVectorView *This);
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+
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+ ULONG (STDMETHODCALLTYPE *Release)(
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+ IVectorView *This);
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+
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+ /*** IInspectable methods ***/
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+ HRESULT (STDMETHODCALLTYPE *GetIids)(
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+ IVectorView *This,
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+ ULONG *iidCount,
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+ IID **iids);
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+
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+ HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)(
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+ IVectorView *This,
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+ HSTRING *className);
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+
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+ HRESULT (STDMETHODCALLTYPE *GetTrustLevel)(
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+ IVectorView *This,
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+ TrustLevel *trustLevel);
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+
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+ /*** IVectorView<T> methods ***/
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+ HRESULT (STDMETHODCALLTYPE *GetAt)(
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+ IVectorView *This,
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+ ULONG index,
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+ /* T */ void *out_value);
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+
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+ HRESULT (STDMETHODCALLTYPE *get_Size)(
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+ IVectorView *This,
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+ ULONG *out_value);
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+
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+ HRESULT (STDMETHODCALLTYPE *IndexOf)(
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+ IVectorView *This,
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+ /* T */ void *value,
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+ ULONG *index,
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+ BOOLEAN *out_value);
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+
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+ HRESULT (STDMETHODCALLTYPE *GetMany)(
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+ IVectorView *This,
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+ ULONG start_index,
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+ /* T[] */ void **items,
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+ UINT *out_value);
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+} IVectorViewVtbl;
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+
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+struct IVectorView
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+{
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+ CONST_VTBL IVectorViewVtbl* lpVtbl;
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+};
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+
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+typedef struct IGamepadStatics IGamepadStatics;
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+
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+typedef struct IGamepadStaticsVtbl
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+{
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+ BEGIN_INTERFACE
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+
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+ /*** IUnknown methods ***/
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+ HRESULT (STDMETHODCALLTYPE *QueryInterface)(
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+ IGamepadStatics *This,
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+ REFIID riid,
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+ void **ppvObject);
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+
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+ ULONG (STDMETHODCALLTYPE *AddRef)(
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+ IGamepadStatics *This);
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+
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+ ULONG (STDMETHODCALLTYPE *Release)(
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+ IGamepadStatics *This);
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+
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+ /*** IInspectable methods ***/
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+ HRESULT (STDMETHODCALLTYPE *GetIids)(
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+ IGamepadStatics *This,
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+ ULONG *iidCount,
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+ IID **iids);
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+
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+ HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)(
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+ IGamepadStatics *This,
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+ HSTRING *className);
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+
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+ HRESULT (STDMETHODCALLTYPE *GetTrustLevel)(
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+ IGamepadStatics *This,
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+ TrustLevel *trustLevel);
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+
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+ /*** IGamepadStatics methods ***/
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+ HRESULT (STDMETHODCALLTYPE *eventadd_GamepadAdded)(
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+ IGamepadStatics *This,
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+ /* Windows.Foundation.EventHandler<Windows.Gaming.Input.Gamepad*> */
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+ void *value,
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+ EventRegistrationToken* token);
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+ HRESULT (STDMETHODCALLTYPE *eventremove_GamepadAdded)(
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+ IGamepadStatics *This,
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+ EventRegistrationToken token);
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+
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+ HRESULT (STDMETHODCALLTYPE *eventadd_GamepadRemoved)(
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+ IGamepadStatics *This,
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+ /* Windows.Foundation.EventHandler<Windows.Gaming.Input.Gamepad*> */
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+ void *value,
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+ EventRegistrationToken* token);
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+ HRESULT (STDMETHODCALLTYPE *eventremove_GamepadRemoved)(
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+ IGamepadStatics *This,
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+ EventRegistrationToken token);
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+
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+ HRESULT (STDMETHODCALLTYPE *get_Gamepads)(
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+ IGamepadStatics *This,
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+ /* Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.Gamepad*>* */
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+ void **value);
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+
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+ END_INTERFACE
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+} IGamepadStaticsVtbl;
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+
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+struct IGamepadStatics
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+{
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+ CONST_VTBL IGamepadStaticsVtbl* lpVtbl;
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+};
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+
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struct windows_gaming_input
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{
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IActivationFactory IActivationFactory_iface;
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+ IGamepadStatics IGamepadStatics_iface;
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+ IVectorView IVectorView_iface;
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LONG refcount;
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};
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@@ -31,10 +162,235 @@ static inline struct windows_gaming_input *impl_from_IActivationFactory(IActivat
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return CONTAINING_RECORD(iface, struct windows_gaming_input, IActivationFactory_iface);
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}
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+static inline struct windows_gaming_input *impl_from_IGamepadStatics(IGamepadStatics *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct windows_gaming_input, IGamepadStatics_iface);
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+}
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+
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+static inline struct windows_gaming_input *impl_from_IVectorView(IVectorView *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct windows_gaming_input, IVectorView_iface);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_QueryInterface(
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+ IVectorView *iface, REFIID iid, void **object)
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+{
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+ TRACE("iface %p, iid %s, object %p stub!\n", iface, debugstr_guid(iid), object);
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+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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+ *object = NULL;
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+ return E_NOINTERFACE;
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+}
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+
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+static ULONG STDMETHODCALLTYPE vector_view_AddRef(
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+ IVectorView *iface)
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+{
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+ struct windows_gaming_input *impl = impl_from_IVectorView(iface);
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+ ULONG rc = InterlockedIncrement(&impl->refcount);
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+ TRACE("%p increasing refcount to %u.\n", impl, rc);
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+ return rc;
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+}
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+
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+static ULONG STDMETHODCALLTYPE vector_view_Release(
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+ IVectorView *iface)
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+{
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+ struct windows_gaming_input *impl = impl_from_IVectorView(iface);
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+ ULONG rc = InterlockedDecrement(&impl->refcount);
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+ TRACE("%p decreasing refcount to %u.\n", impl, rc);
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+ return rc;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_GetIids(
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+ IVectorView *iface, ULONG *iid_count, IID **iids)
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+{
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+ FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_GetRuntimeClassName(
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+ IVectorView *iface, HSTRING *class_name)
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+{
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+ FIXME("iface %p, class_name %p stub!\n", iface, class_name);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_GetTrustLevel(
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+ IVectorView *iface, TrustLevel *trust_level)
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+{
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+ FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_GetAt(
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+ IVectorView *iface, ULONG index, void *out_value)
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+{
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+ FIXME("iface %p, index %#x, out_value %p stub!\n", iface, index, out_value);
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_get_Size(
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+ IVectorView *iface, ULONG *out_value)
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+{
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+ FIXME("iface %p, out_value %p stub!\n", iface, out_value);
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+ *out_value = 0;
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_IndexOf(
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+ IVectorView *iface, void *value, ULONG *index, BOOLEAN *out_value)
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+{
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+ FIXME("iface %p, value %p, index %p, out_value %p stub!\n", iface, value, index, out_value);
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+ *out_value = FALSE;
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE vector_view_GetMany(
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+ IVectorView *iface, ULONG start_index, void **items, UINT *out_value)
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+{
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+ FIXME("iface %p, start_index %#x, items %p, out_value %p stub!\n", iface, start_index, items, out_value);
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+ *out_value = 0;
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+ return S_OK;
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+}
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+
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+static const struct IVectorViewVtbl vector_view_vtbl =
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+{
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+ vector_view_QueryInterface,
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+ vector_view_AddRef,
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+ vector_view_Release,
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+ /* IInspectable methods */
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+ vector_view_GetIids,
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+ vector_view_GetRuntimeClassName,
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+ vector_view_GetTrustLevel,
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+ /*** IVectorView<T> methods ***/
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+ vector_view_GetAt,
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+ vector_view_get_Size,
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+ vector_view_IndexOf,
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+ vector_view_GetMany,
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+};
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_QueryInterface(
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+ IGamepadStatics *iface, REFIID iid, void **object)
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+{
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+ TRACE("iface %p, iid %s, object %p stub!\n", iface, debugstr_guid(iid), object);
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+
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+ if (IsEqualGUID(iid, &IID_IAgileObject))
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+ {
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+ IUnknown_AddRef(iface);
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+ *object = iface;
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+ return S_OK;
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+ }
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+
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+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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+ *object = NULL;
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+ return E_NOINTERFACE;
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+}
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+
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+static ULONG STDMETHODCALLTYPE gamepad_statics_AddRef(
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+ IGamepadStatics *iface)
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+{
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+ struct windows_gaming_input *impl = impl_from_IGamepadStatics(iface);
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+ ULONG rc = InterlockedIncrement(&impl->refcount);
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+ TRACE("%p increasing refcount to %u.\n", impl, rc);
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+ return rc;
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+}
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+
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+static ULONG STDMETHODCALLTYPE gamepad_statics_Release(
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+ IGamepadStatics *iface)
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+{
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+ struct windows_gaming_input *impl = impl_from_IGamepadStatics(iface);
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+ ULONG rc = InterlockedDecrement(&impl->refcount);
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+ TRACE("%p decreasing refcount to %u.\n", impl, rc);
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+ return rc;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_GetIids(
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+ IGamepadStatics *iface, ULONG *iid_count, IID **iids)
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+{
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+ FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_GetRuntimeClassName(
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+ IGamepadStatics *iface, HSTRING *class_name)
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+{
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+ FIXME("iface %p, class_name %p stub!\n", iface, class_name);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_GetTrustLevel(
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+ IGamepadStatics *iface, TrustLevel *trust_level)
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+{
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+ FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_eventadd_GamepadAdded(
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+ IGamepadStatics *iface, void *value, EventRegistrationToken* token)
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+{
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+ FIXME("iface %p, value %p, token %p stub!\n", iface, value, token);
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_eventremove_GamepadAdded(
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+ IGamepadStatics *iface, EventRegistrationToken token)
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+{
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+ FIXME("iface %p, token %#I64x stub!\n", iface, token.value);
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_eventadd_GamepadRemoved(
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+ IGamepadStatics *iface, void *value, EventRegistrationToken* token)
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+{
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+ FIXME("iface %p, value %p, token %p stub!\n", iface, value, token);
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_eventremove_GamepadRemoved(
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+ IGamepadStatics *iface, EventRegistrationToken token)
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+{
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+ FIXME("iface %p, token %#I64x stub!\n", iface, token.value);
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+ return S_OK;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE gamepad_statics_get_Gamepads(
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+ IGamepadStatics *iface, void **value)
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+{
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+ struct windows_gaming_input *impl = impl_from_IGamepadStatics(iface);
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+ FIXME("iface %p, value %p stub!\n", iface, value);
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+ *value = &impl->IVectorView_iface;
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+ return S_OK;
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+}
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+
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+static const struct IGamepadStaticsVtbl gamepad_statics_vtbl =
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+{
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+ gamepad_statics_QueryInterface,
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+ gamepad_statics_AddRef,
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+ gamepad_statics_Release,
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+ /* IInspectable methods */
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+ gamepad_statics_GetIids,
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+ gamepad_statics_GetRuntimeClassName,
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+ gamepad_statics_GetTrustLevel,
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+ /* IGamepadStatics methods */
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+ gamepad_statics_eventadd_GamepadAdded,
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+ gamepad_statics_eventremove_GamepadAdded,
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+ gamepad_statics_eventadd_GamepadRemoved,
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+ gamepad_statics_eventremove_GamepadRemoved,
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+ gamepad_statics_get_Gamepads,
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+};
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+
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static HRESULT STDMETHODCALLTYPE windows_gaming_input_QueryInterface(
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IActivationFactory *iface, REFIID iid, void **object)
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{
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+ struct windows_gaming_input *impl = impl_from_IActivationFactory(iface);
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TRACE("iface %p, iid %s, object %p stub!\n", iface, debugstr_guid(iid), object);
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+
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+ if (IsEqualGUID(iid, &IID_IGamepadStatics))
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+ {
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+ IUnknown_AddRef(iface);
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+ *object = &impl->IGamepadStatics_iface;
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+ return S_OK;
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+ }
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+
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+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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@@ -101,6 +457,8 @@ static const struct IActivationFactoryVtbl activation_factory_vtbl =
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static struct windows_gaming_input windows_gaming_input =
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{
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{&activation_factory_vtbl},
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+ {&gamepad_statics_vtbl},
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+ {&vector_view_vtbl},
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0
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};
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diff --git a/loader/wine.inf.in b/loader/wine.inf.in
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index f1f1563ac53..1d372f457ee 100644
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--- a/loader/wine.inf.in
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+++ b/loader/wine.inf.in
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@@ -717,6 +717,7 @@ HKLM,%MciExtStr%,"wmx",,"MPEGVideo"
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HKLM,%MciExtStr%,"wvx",,"MPEGVideo"
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[Misc]
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+HKLM,Software\Microsoft\WindowsRuntime\ActivatableClassId\Windows.Gaming.Input.Gamepad,"DllPath",2,"Windows.Gaming.Input.dll"
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HKLM,Software\Borland\Database Engine\Settings\SYSTEM\INIT,SHAREDMEMLOCATION,,9000
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HKLM,Software\Clients\Mail,,2,"Native Mail Client"
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HKLM,Software\Clients\Mail\Native Mail Client,,2,"Native Mail Client"
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--
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2.28.0
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