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wine-staging
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nvapi-Stub_DLL
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Zebediah Figura
85d7293a41
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00
..
0001-nvapi-First-implementation.patch
Rebase against 3c2db20f66806074b047b0b3c76aa86ad79e3175.
2021-03-01 16:31:44 -06:00
0002-nvapi-Add-stubs-for-NvAPI_EnumLogicalGPUs-and-undocu.patch
…
0003-nvapi-Add-NvAPI_GetPhysicalGPUsFromLogicalGPU.patch
…
0004-nvapi-Add-stub-for-NvAPI_EnumPhysicalGPUs.patch
…
0005-nvapi-Add-stubs-for-NvAPI_GPU_GetFullName.patch
…
0006-nvapi-Explicity-return-NULL-for-0x33c7358c-and-0x593.patch
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0007-nvapi-Add-stub-for-NvAPI_DISP_GetGDIPrimaryDisplayId.patch
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0008-nvapi-Add-stub-for-EnumNvidiaDisplayHandle.patch
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0009-nvapi-Add-stub-for-NvAPI_SYS_GetDriverAndBranchVersi.patch
…
0010-nvapi-Add-stub-for-NvAPI_Unload.patch
…
0011-nvapi-Add-stub-for-NvAPI_D3D_GetCurrentSLIState.patch
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0012-nvapi-tests-Use-structure-to-list-imports.patch
…
0013-nvapi-Add-stub-for-NvAPI_GetLogicalGPUFromDisplay.patch
…
0014-nvapi-Add-stub-for-NvAPI_D3D_GetObjectHandleForResou.patch
…
0015-nvapi-Add-stub-for-NvAPI_D3D9_RegisterResource.patch
…
0016-nvapi-Improve-NvAPI_D3D_GetCurrentSLIState.patch
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0017-nvapi-Implement-NvAPI_GPU_Get-Physical-Virtual-Frame.patch
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0018-nvapi-Add-stub-for-NvAPI_GPU_GetGpuCoreCount.patch
…
0019-wined3d-Make-depth-bounds-test-into-a-proper-state.patch
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00
0020-d3d11-Introduce-a-COM-interface-to-retrieve-the-wine.patch
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00
0021-nvapi-Implement-NvAPI_D3D11_SetDepthBoundsTest.patch
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00
0022-nvapi-Implement-NvAPI_D3D11_CreateDevice-and-NvAPI_D.patch
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00
definition
nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent.
2021-05-22 18:48:41 -05:00