mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
288 lines
14 KiB
Diff
288 lines
14 KiB
Diff
From 8d4080e846b03a63494fb71f3890046143be85f5 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Tue, 28 Nov 2023 10:20:40 +1100
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Subject: [PATCH] Updated vkd3d to 6a4a9a4518689a7db5eff362cc5e0fff0994a7af.
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---
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 6 ++----
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 2 ++
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libs/vkd3d/libs/vkd3d-shader/hlsl.h | 3 ++-
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libs/vkd3d/libs/vkd3d-shader/hlsl.l | 1 +
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libs/vkd3d/libs/vkd3d-shader/hlsl.y | 5 +++++
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 10 +++++-----
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 3 ++-
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libs/vkd3d/libs/vkd3d/command.c | 4 ++--
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libs/vkd3d/libs/vkd3d/device.c | 20 +++++++++++++++-----
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libs/vkd3d/libs/vkd3d/state.c | 2 +-
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libs/vkd3d/libs/vkd3d/vkd3d_private.h | 4 +---
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11 files changed, 38 insertions(+), 22 deletions(-)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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index 1709212fa99..c03948aef53 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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@@ -4895,8 +4895,7 @@ static enum vkd3d_result sm6_parser_resources_init(struct sm6_parser *sm6)
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static void signature_element_read_additional_element_values(struct signature_element *e,
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const struct sm6_metadata_node *node, struct sm6_parser *sm6)
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{
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- unsigned int i, operand_count, value;
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- enum dxil_element_additional_tag tag;
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+ unsigned int i, operand_count, value, tag;
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if (node->operand_count < 11 || !node->operands[10])
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return;
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@@ -5254,8 +5253,7 @@ static enum vkd3d_result sm6_parser_entry_point_init(struct sm6_parser *sm6)
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{
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const struct sm6_metadata_value *m = sm6_parser_find_named_metadata(sm6, "dx.entryPoints");
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const struct sm6_metadata_node *node, *entry_node = m ? m->u.node : NULL;
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- enum dxil_shader_properties_tag tag;
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- unsigned int i, operand_count;
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+ unsigned int i, operand_count, tag;
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const struct sm6_value *value;
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enum vkd3d_result ret;
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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index 501bff8cfb8..da3bbda1bc3 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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@@ -2255,6 +2255,8 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsig
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if (modifiers & HLSL_STORAGE_EXTERN)
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vkd3d_string_buffer_printf(string, "extern ");
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+ if (modifiers & HLSL_STORAGE_LINEAR)
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+ vkd3d_string_buffer_printf(string, "linear ");
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if (modifiers & HLSL_STORAGE_NOINTERPOLATION)
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vkd3d_string_buffer_printf(string, "nointerpolation ");
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if (modifiers & HLSL_STORAGE_CENTROID)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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index a0065572539..bd6682be6ac 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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@@ -357,13 +357,14 @@ struct hlsl_attribute
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#define HLSL_MODIFIER_INLINE 0x00002000
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#define HLSL_STORAGE_CENTROID 0x00004000
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#define HLSL_STORAGE_NOPERSPECTIVE 0x00008000
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+#define HLSL_STORAGE_LINEAR 0x00010000
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#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_MODIFIER_VOLATILE | \
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HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \
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HLSL_MODIFIER_COLUMN_MAJOR)
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#define HLSL_INTERPOLATION_MODIFIERS_MASK (HLSL_STORAGE_NOINTERPOLATION | HLSL_STORAGE_CENTROID | \
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- HLSL_STORAGE_NOPERSPECTIVE)
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+ HLSL_STORAGE_NOPERSPECTIVE | HLSL_STORAGE_LINEAR)
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#define HLSL_MODIFIERS_MAJORITY_MASK (HLSL_MODIFIER_ROW_MAJOR | HLSL_MODIFIER_COLUMN_MAJOR)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.l b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
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index 401fba60422..fe838750747 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.l
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
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@@ -95,6 +95,7 @@ if {return KW_IF; }
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in {return KW_IN; }
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inline {return KW_INLINE; }
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inout {return KW_INOUT; }
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+linear {return KW_LINEAR; }
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matrix {return KW_MATRIX; }
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namespace {return KW_NAMESPACE; }
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nointerpolation {return KW_NOINTERPOLATION; }
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
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index 67b01293683..0dde4c18587 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
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@@ -4893,6 +4893,7 @@ static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hls
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%token KW_IN
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%token KW_INLINE
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%token KW_INOUT
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+%token KW_LINEAR
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%token KW_MATRIX
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%token KW_NAMESPACE
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%token KW_NOINTERPOLATION
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@@ -6262,6 +6263,10 @@ var_modifiers:
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{
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$$ = add_modifiers(ctx, $2, HLSL_STORAGE_CENTROID, &@1);
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}
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+ | KW_LINEAR var_modifiers
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+ {
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+ $$ = add_modifiers(ctx, $2, HLSL_STORAGE_LINEAR, &@1);
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+ }
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| KW_NOPERSPECTIVE var_modifiers
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{
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$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOPERSPECTIVE, &@1);
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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index 5a70878bca7..628de79676e 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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@@ -1304,12 +1304,10 @@ static struct copy_propagation_value *copy_propagation_get_value(const struct co
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{
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struct copy_propagation_var_def *var_def = RB_ENTRY_VALUE(entry, struct copy_propagation_var_def, entry);
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unsigned int component_count = hlsl_type_component_count(var->data_type);
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- enum copy_propagation_value_state state;
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assert(component < component_count);
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- state = var_def->values[component].state;
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- switch (state)
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+ switch (var_def->values[component].state)
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{
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case VALUE_STATE_STATICALLY_WRITTEN:
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return &var_def->values[component];
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@@ -4089,7 +4087,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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[VKD3D_SHADER_TYPE_COMPUTE] = "Compute",
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};
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- unsigned int type;
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+ enum vkd3d_shader_register_type type;
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uint32_t reg;
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bool builtin;
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@@ -4097,6 +4095,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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if (ctx->profile->major_version < 4)
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{
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+ D3DSHADER_PARAM_REGISTER_TYPE sm1_type;
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D3DDECLUSAGE usage;
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uint32_t usage_idx;
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@@ -4104,7 +4103,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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if (ctx->profile->major_version == 1 && output && ctx->profile->type == VKD3D_SHADER_TYPE_PIXEL)
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return;
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- builtin = hlsl_sm1_register_from_semantic(ctx, &var->semantic, output, &type, ®);
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+ builtin = hlsl_sm1_register_from_semantic(ctx, &var->semantic, output, &sm1_type, ®);
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if (!builtin && !hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx))
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{
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hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
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@@ -4114,6 +4113,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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if ((!output && !var->last_read) || (output && !var->first_write))
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return;
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+ type = (enum vkd3d_shader_register_type)sm1_type;
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}
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else
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{
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diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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index 61d14e30d3c..80f8ab98c08 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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@@ -3528,8 +3528,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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{
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const unsigned int var_size = (profile->major_version >= 5 ? 10 : 6);
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size_t var_offset = vars_start + j * var_size * sizeof(uint32_t);
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- size_t string_offset = put_string(&buffer, var->name);
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+ string_offset = put_string(&buffer, var->name);
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set_u32(&buffer, var_offset, string_offset);
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write_sm4_type(ctx, &buffer, var->data_type);
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set_u32(&buffer, var_offset + 4 * sizeof(uint32_t), var->data_type->bytecode_offset);
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@@ -4311,6 +4311,7 @@ static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hl
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{ HLSL_STORAGE_CENTROID | HLSL_STORAGE_NOPERSPECTIVE, VKD3DSIM_LINEAR_NOPERSPECTIVE_CENTROID },
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{ HLSL_STORAGE_NOPERSPECTIVE, VKD3DSIM_LINEAR_NOPERSPECTIVE },
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{ HLSL_STORAGE_CENTROID, VKD3DSIM_LINEAR_CENTROID },
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+ { HLSL_STORAGE_CENTROID | HLSL_STORAGE_LINEAR, VKD3DSIM_LINEAR_CENTROID },
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};
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unsigned int i;
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diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
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index 77d0f2751cf..15c8317b191 100644
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--- a/libs/vkd3d/libs/vkd3d/command.c
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+++ b/libs/vkd3d/libs/vkd3d/command.c
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@@ -6852,7 +6852,7 @@ fail:
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static HRESULT d3d12_command_queue_wait_binary_semaphore_locked(struct d3d12_command_queue *command_queue,
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struct d3d12_fence *fence, uint64_t value)
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{
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- static const VkPipelineStageFlagBits wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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+ static const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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const struct vkd3d_vk_device_procs *vk_procs;
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struct vkd3d_signaled_semaphore *semaphore;
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uint64_t completed_value = 0;
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@@ -6948,7 +6948,7 @@ fail:
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static HRESULT d3d12_command_queue_wait_locked(struct d3d12_command_queue *command_queue,
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struct d3d12_fence *fence, uint64_t value)
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{
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- static const VkPipelineStageFlagBits wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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+ static const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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VkTimelineSemaphoreSubmitInfoKHR timeline_submit_info;
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const struct vkd3d_vk_device_procs *vk_procs;
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struct vkd3d_queue *queue;
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diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
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index 79028fc3dd8..5c801ca4676 100644
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--- a/libs/vkd3d/libs/vkd3d/device.c
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+++ b/libs/vkd3d/libs/vkd3d/device.c
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@@ -3736,10 +3736,19 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic
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static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device5 *iface,
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UINT object_count, ID3D12Pageable * const *objects)
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{
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- FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
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- iface, object_count, objects);
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+ ID3D12Fence *fence;
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+ HRESULT hr;
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- return S_OK;
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+ TRACE("iface %p, object_count %u, objects %p.\n", iface, object_count, objects);
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+
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+ if (FAILED(hr = ID3D12Device5_CreateFence(iface, 0, 0, &IID_ID3D12Fence, (void **)&fence)))
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+ return hr;
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+
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+ hr = ID3D12Device5_EnqueueMakeResident(iface, 0, object_count, objects, fence, 1);
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+ if (SUCCEEDED(hr))
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+ ID3D12Fence_SetEventOnCompletion(fence, 1, NULL);
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+ ID3D12Fence_Release(fence);
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+ return hr;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device5 *iface,
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@@ -3994,10 +4003,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_EnqueueMakeResident(ID3D12Device5
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D3D12_RESIDENCY_FLAGS flags, UINT num_objects, ID3D12Pageable *const *objects,
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ID3D12Fence *fence, UINT64 fence_value)
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{
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- FIXME("iface %p, flags %#x, num_objects %u, objects %p, fence %p, fence_value %#"PRIx64" stub!\n",
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+ FIXME_ONCE("iface %p, flags %#x, num_objects %u, objects %p, fence %p, fence_value %#"PRIx64" stub!\n",
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iface, flags, num_objects, objects, fence, fence_value);
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- return E_NOTIMPL;
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+ ID3D12Fence_Signal(fence, fence_value);
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+ return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList1(ID3D12Device5 *iface,
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diff --git a/libs/vkd3d/libs/vkd3d/state.c b/libs/vkd3d/libs/vkd3d/state.c
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index de0e04ea1e6..6665a1fd6cb 100644
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--- a/libs/vkd3d/libs/vkd3d/state.c
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+++ b/libs/vkd3d/libs/vkd3d/state.c
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@@ -1839,7 +1839,7 @@ static HRESULT pipeline_state_desc_from_d3d12_stream_desc(struct d3d12_pipeline_
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT] = DCL_SUBOBJECT_INFO(D3D12_INPUT_LAYOUT_DESC, input_layout),
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE] = DCL_SUBOBJECT_INFO(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE, strip_cut_value),
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY] = DCL_SUBOBJECT_INFO(D3D12_PRIMITIVE_TOPOLOGY_TYPE, primitive_topology_type),
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- [D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS] = DCL_SUBOBJECT_INFO(D3D12_RT_FORMAT_ARRAY, rtv_formats),
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+ [D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS] = DCL_SUBOBJECT_INFO(struct D3D12_RT_FORMAT_ARRAY, rtv_formats),
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT] = DCL_SUBOBJECT_INFO(DXGI_FORMAT, dsv_format),
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC] = DCL_SUBOBJECT_INFO(DXGI_SAMPLE_DESC, sample_desc),
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[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK] = DCL_SUBOBJECT_INFO(UINT, node_mask),
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diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
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index 231bc615e5c..e0eb9f3d3fe 100644
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--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
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+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
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@@ -22,9 +22,7 @@
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#define COBJMACROS
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#define NONAMELESSUNION
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#define VK_NO_PROTOTYPES
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-#ifndef CONST_VTABLE
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#define CONST_VTABLE
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-#endif
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#ifdef _WIN32
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# define _WIN32_WINNT 0x0600 /* for condition variables */
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@@ -1336,7 +1334,7 @@ struct d3d12_pipeline_state_desc
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D3D12_INPUT_LAYOUT_DESC input_layout;
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D3D12_INDEX_BUFFER_STRIP_CUT_VALUE strip_cut_value;
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D3D12_PRIMITIVE_TOPOLOGY_TYPE primitive_topology_type;
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- D3D12_RT_FORMAT_ARRAY rtv_formats;
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+ struct D3D12_RT_FORMAT_ARRAY rtv_formats;
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DXGI_FORMAT dsv_format;
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DXGI_SAMPLE_DESC sample_desc;
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D3D12_VIEW_INSTANCING_DESC view_instancing_desc;
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--
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2.43.0
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