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227 lines
7.5 KiB
Diff
227 lines
7.5 KiB
Diff
From 364510214da84841cbf9b8cb4546ab7c84824115 Mon Sep 17 00:00:00 2001
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From: Louis Lenders <xerox.xerox2000x@gmail.com>
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Date: Mon, 17 Dec 2018 15:44:49 +1100
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Subject: [PATCH] uianimation: Implement IUIAnimationManager
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CreateAnimationVariable
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---
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dlls/uianimation/main.c | 195 +++++++++++++++++++++++++++++++++++++++++++++++-
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1 file changed, 193 insertions(+), 2 deletions(-)
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diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
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index 7a6c68c..3dc9e30 100644
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--- a/dlls/uianimation/main.c
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+++ b/dlls/uianimation/main.c
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@@ -325,6 +325,197 @@ static HRESULT animation_storyboard_create( IUIAnimationStoryboard **obj )
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}
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/***********************************************************************
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+ * IUIAnimationVariable
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+ */
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+struct animation_var
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+{
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+ IUIAnimationVariable IUIAnimationVariable_iface;
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+ LONG ref;
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+ DOUBLE initial;
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+};
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+
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+struct animation_var *impl_from_IUIAnimationVariable( IUIAnimationVariable *iface )
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+{
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+ return CONTAINING_RECORD( iface, struct animation_var, IUIAnimationVariable_iface );
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+}
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+
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+static HRESULT WINAPI WINAPI animation_var_QueryInterface( IUIAnimationVariable *iface,
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+ REFIID iid, void **obj )
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+
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+ TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj );
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+
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+ if (IsEqualIID( iid, &IID_IUnknown ) ||
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+ IsEqualIID( iid, &IID_IUIAnimationVariable ))
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+ {
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+ IUIAnimationVariable_AddRef( iface );
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+ *obj = iface;
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+ return S_OK;
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+ }
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+
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+ FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
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+ *obj = NULL;
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+ return E_NOINTERFACE;
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+}
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+
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+static ULONG WINAPI animation_var_AddRef( IUIAnimationVariable *iface )
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ ULONG ref = InterlockedIncrement( &This->ref );
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+
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+ TRACE( "(%p) ref = %u\n", This, ref );
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+ return ref;
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+}
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+
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+static ULONG WINAPI animation_var_Release( IUIAnimationVariable *iface )
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ ULONG ref = InterlockedDecrement(&This->ref);
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+
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+ TRACE( "(%p) ref = %u\n", This, ref );
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+
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+ if (!ref)
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+ heap_free( This );
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+
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+ return ref;
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+}
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+
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+static HRESULT WINAPI animation_var_GetValue ( IUIAnimationVariable *iface, DOUBLE *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This);
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetFinalValue ( IUIAnimationVariable *iface, DOUBLE *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetPreviousValue ( IUIAnimationVariable *iface, DOUBLE *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetIntegerValue ( IUIAnimationVariable *iface, INT32 *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetFinalIntegerValue ( IUIAnimationVariable *iface, INT32 *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetPreviousIntegerValue ( IUIAnimationVariable *iface, INT32 *value)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetCurrentStoryboard ( IUIAnimationVariable *iface, IUIAnimationStoryboard **storyboard)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_SetLowerBound ( IUIAnimationVariable *iface, DOUBLE bound)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_SetUpperBound ( IUIAnimationVariable *iface, DOUBLE bound)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_SetRoundingMode ( IUIAnimationVariable *iface,UI_ANIMATION_ROUNDING_MODE mode)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return S_OK;
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+}
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+
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+static HRESULT WINAPI animation_var_SetTag ( IUIAnimationVariable *iface, IUnknown *object, UINT32 id)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_GetTag ( IUIAnimationVariable *iface, IUnknown **object, UINT32 *id)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return E_NOTIMPL;
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+}
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+
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+static HRESULT WINAPI animation_var_SetVariableChangeHandler ( IUIAnimationVariable *iface, IUIAnimationVariableChangeHandler *handler)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return S_OK;
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+}
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+
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+static HRESULT WINAPI animation_var_SetVariableIntegerChangeHandler ( IUIAnimationVariable *iface,
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+ IUIAnimationVariableIntegerChangeHandler *handler)
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+{
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+ struct animation_var *This = impl_from_IUIAnimationVariable( iface );
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+ FIXME( "stub (%p)->( )\n", This );
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+ return S_OK;
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+}
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+
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+const struct IUIAnimationVariableVtbl animation_var_vtbl =
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+{
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+ animation_var_QueryInterface,
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+ animation_var_AddRef,
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+ animation_var_Release,
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+ animation_var_GetValue,
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+ animation_var_GetFinalValue,
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+ animation_var_GetPreviousValue,
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+ animation_var_GetIntegerValue,
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+ animation_var_GetFinalIntegerValue,
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+ animation_var_GetPreviousIntegerValue,
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+ animation_var_GetCurrentStoryboard,
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+ animation_var_SetLowerBound,
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+ animation_var_SetUpperBound,
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+ animation_var_SetRoundingMode,
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+ animation_var_SetTag,
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+ animation_var_GetTag,
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+ animation_var_SetVariableChangeHandler,
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+ animation_var_SetVariableIntegerChangeHandler,
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+};
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+
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+static HRESULT animation_var_create(DOUBLE initial, IUIAnimationVariable **obj )
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+{
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+ struct animation_var *This = heap_alloc( sizeof(*This) );
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+
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+ if (!This) return E_OUTOFMEMORY;
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+ This->IUIAnimationVariable_iface.lpVtbl = &animation_var_vtbl;
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+ This->ref = 1;
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+ This->initial = initial;
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+
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+ *obj = &This->IUIAnimationVariable_iface;
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+
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+ return S_OK;
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+}
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+
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+/***********************************************************************
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* IUIAnimationManager
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*/
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struct manager
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@@ -384,8 +575,8 @@ static ULONG WINAPI manager_Release( IUIAnimationManager *iface )
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static HRESULT WINAPI manager_CreateAnimationVariable( IUIAnimationManager *iface, DOUBLE initial_value, IUIAnimationVariable **variable )
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{
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struct manager *This = impl_from_IUIAnimationManager( iface );
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- FIXME( "stub (%p)->( )\n", This );
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- return E_NOTIMPL;
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+ TRACE( "(%p)->(%p)\n", This, variable );
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+ return animation_var_create(initial_value, variable);
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}
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static HRESULT WINAPI manager_ScheduleTransition( IUIAnimationManager *iface, IUIAnimationVariable *variable, IUIAnimationTransition *transition, UI_ANIMATION_SECONDS current_time )
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--
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1.9.1
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