wine-staging/patches/d3d11-Depth_Bias
Zebediah Figura 84fb9656a1 d3d11-Depth_Bias: Rebase and re-enable.
Note: The current git tree has tests for depth bias which would obviate 0002,
but I've left it in since the current git has no tests for depth clipping or
depth bias clamping, and I don't know how to rewrite these tests to work like
the tests Józef added.
2018-02-22 12:28:35 -06:00
..
0002-d3d11-tests-Add-some-basic-depth-tests.patch d3d11-Depth_Bias: Rebase and re-enable. 2018-02-22 12:28:35 -06:00
0004-d3d11-Add-support-for-DepthClipEnable-in-RSSetState.patch d3d11-Depth_Bias: Rebase and re-enable. 2018-02-22 12:28:35 -06:00
0005-d3d11-tests-Add-basic-test-for-depth-bias-clamping.patch d3d11-Depth_Bias: Rebase and re-enable. 2018-02-22 12:28:35 -06:00
0006-wined3d-Add-support-for-depth-bias-clamping.patch d3d11-Depth_Bias: Rebase and re-enable. 2018-02-22 12:28:35 -06:00
definition d3d11-Depth_Bias: Rebase and re-enable. 2018-02-22 12:28:35 -06:00