mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
10224 lines
448 KiB
Diff
10224 lines
448 KiB
Diff
From bd12bfc20c592fba43050f99c0e6fe547f49f08c Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 17 May 2023 08:35:40 +1000
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Subject: [PATCH 1/2] Updated vkd3d to
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6a942581db3093a2e5b5a76334601868e217a60d.
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---
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libs/vkd3d/include/list.h | 270 ++++
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libs/vkd3d/include/private/list.h | 270 ++++
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libs/vkd3d/include/private/rbtree.h | 378 +++++
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libs/vkd3d/include/private/vkd3d_common.h | 2 +-
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libs/vkd3d/include/private/vkd3d_test.h | 432 ++++++
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libs/vkd3d/include/vkd3d_d3d9types.h | 237 +++
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libs/vkd3d/include/vkd3d_d3dcompiler.h | 74 +
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libs/vkd3d/include/vkd3d_shader.h | 34 +-
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libs/vkd3d/include/vkd3d_utils.h | 108 ++
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libs/vkd3d/include/vkd3d_windows.h | 289 ++++
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libs/vkd3d/libs/vkd3d-common/blob.c | 2 +
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libs/vkd3d/libs/vkd3d-shader/d3d_asm.c | 42 +-
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libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 74 +-
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libs/vkd3d/libs/vkd3d-shader/dxbc.c | 2 +-
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 146 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 54 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.h | 22 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl.l | 2 +
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libs/vkd3d/libs/vkd3d-shader/hlsl.y | 172 ++-
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 319 ++--
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.../libs/vkd3d-shader/hlsl_constant_ops.c | 357 ++++-
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libs/vkd3d/libs/vkd3d-shader/ir.c | 326 +++-
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libs/vkd3d/libs/vkd3d-shader/preproc.h | 2 +-
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libs/vkd3d/libs/vkd3d-shader/spirv.c | 248 ++-
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 1335 +++++++++--------
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.../libs/vkd3d-shader/vkd3d_shader_main.c | 39 +-
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.../libs/vkd3d-shader/vkd3d_shader_private.h | 56 +-
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libs/vkd3d/libs/vkd3d/command.c | 350 +++--
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libs/vkd3d/libs/vkd3d/device.c | 400 +++--
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libs/vkd3d/libs/vkd3d/resource.c | 28 +-
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libs/vkd3d/libs/vkd3d/vkd3d_main.c | 4 +-
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libs/vkd3d/libs/vkd3d/vkd3d_private.h | 23 +-
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32 files changed, 4846 insertions(+), 1251 deletions(-)
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create mode 100644 libs/vkd3d/include/list.h
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create mode 100644 libs/vkd3d/include/private/list.h
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create mode 100644 libs/vkd3d/include/private/rbtree.h
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create mode 100644 libs/vkd3d/include/private/vkd3d_test.h
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create mode 100644 libs/vkd3d/include/vkd3d_d3d9types.h
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create mode 100644 libs/vkd3d/include/vkd3d_d3dcompiler.h
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create mode 100644 libs/vkd3d/include/vkd3d_utils.h
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create mode 100644 libs/vkd3d/include/vkd3d_windows.h
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diff --git a/libs/vkd3d/include/list.h b/libs/vkd3d/include/list.h
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new file mode 100644
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index 00000000000..2e1d95f3fd4
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--- /dev/null
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+++ b/libs/vkd3d/include/list.h
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@@ -0,0 +1,270 @@
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+/*
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+ * Linked lists support
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+ *
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+ * Copyright (C) 2002 Alexandre Julliard
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+ *
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+ * This library is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU Lesser General Public
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+ * License as published by the Free Software Foundation; either
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+ * version 2.1 of the License, or (at your option) any later version.
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+ *
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+ * This library is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * Lesser General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Lesser General Public
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+ * License along with this library; if not, write to the Free Software
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+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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+ */
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+
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+#ifndef __WINE_SERVER_LIST_H
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+#define __WINE_SERVER_LIST_H
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+
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+#include <stddef.h>
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+
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+struct list
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+{
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+ struct list *next;
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+ struct list *prev;
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+};
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+
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+/* Define a list like so:
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+ *
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+ * struct gadget
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+ * {
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+ * struct list entry; <-- doesn't have to be the first item in the struct
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+ * int a, b;
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+ * };
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+ *
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+ * static struct list global_gadgets = LIST_INIT( global_gadgets );
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+ *
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+ * or
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+ *
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+ * struct some_global_thing
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+ * {
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+ * struct list gadgets;
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+ * };
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+ *
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+ * list_init( &some_global_thing->gadgets );
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+ *
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+ * Manipulate it like this:
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+ *
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+ * list_add_head( &global_gadgets, &new_gadget->entry );
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+ * list_remove( &new_gadget->entry );
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+ * list_add_after( &some_random_gadget->entry, &new_gadget->entry );
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+ *
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+ * And to iterate over it:
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+ *
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+ * struct gadget *gadget;
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+ * LIST_FOR_EACH_ENTRY( gadget, &global_gadgets, struct gadget, entry )
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+ * {
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+ * ...
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+ * }
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+ *
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+ */
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+
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+/* add an element after the specified one */
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+static inline void list_add_after( struct list *elem, struct list *to_add )
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+{
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+ to_add->next = elem->next;
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+ to_add->prev = elem;
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+ elem->next->prev = to_add;
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+ elem->next = to_add;
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+}
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+
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+/* add an element before the specified one */
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+static inline void list_add_before( struct list *elem, struct list *to_add )
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+{
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+ to_add->next = elem;
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+ to_add->prev = elem->prev;
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+ elem->prev->next = to_add;
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+ elem->prev = to_add;
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+}
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+
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+/* add element at the head of the list */
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+static inline void list_add_head( struct list *list, struct list *elem )
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+{
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+ list_add_after( list, elem );
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+}
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+
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+/* add element at the tail of the list */
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+static inline void list_add_tail( struct list *list, struct list *elem )
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+{
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+ list_add_before( list, elem );
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+}
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+
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+/* remove an element from its list */
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+static inline void list_remove( struct list *elem )
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+{
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+ elem->next->prev = elem->prev;
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+ elem->prev->next = elem->next;
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+}
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+
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+/* get the next element */
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+static inline struct list *list_next( const struct list *list, const struct list *elem )
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+{
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+ struct list *ret = elem->next;
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+ if (elem->next == list) ret = NULL;
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+ return ret;
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+}
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+
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+/* get the previous element */
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+static inline struct list *list_prev( const struct list *list, const struct list *elem )
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+{
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+ struct list *ret = elem->prev;
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+ if (elem->prev == list) ret = NULL;
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+ return ret;
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+}
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+
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+/* get the first element */
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+static inline struct list *list_head( const struct list *list )
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+{
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+ return list_next( list, list );
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+}
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+
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+/* get the last element */
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+static inline struct list *list_tail( const struct list *list )
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+{
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+ return list_prev( list, list );
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+}
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+
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+/* check if a list is empty */
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+static inline int list_empty( const struct list *list )
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+{
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+ return list->next == list;
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+}
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+
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+/* initialize a list */
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+static inline void list_init( struct list *list )
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+{
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+ list->next = list->prev = list;
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+}
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+
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+/* count the elements of a list */
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+static inline unsigned int list_count( const struct list *list )
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+{
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+ unsigned count = 0;
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+ const struct list *ptr;
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+ for (ptr = list->next; ptr != list; ptr = ptr->next) count++;
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+ return count;
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+}
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+
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+/* move all elements from src to before the specified element */
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+static inline void list_move_before( struct list *dst, struct list *src )
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+{
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+ if (list_empty(src)) return;
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+
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+ dst->prev->next = src->next;
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+ src->next->prev = dst->prev;
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+ dst->prev = src->prev;
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+ src->prev->next = dst;
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+ list_init(src);
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+}
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+
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+/* move all elements from src to after the specified element */
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+static inline void list_move_after( struct list *dst, struct list *src )
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+{
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+ if (list_empty(src)) return;
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+
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+ dst->next->prev = src->prev;
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+ src->prev->next = dst->next;
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+ dst->next = src->next;
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+ src->next->prev = dst;
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+ list_init(src);
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+}
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+
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+/* move all elements from src to the head of dst */
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+static inline void list_move_head( struct list *dst, struct list *src )
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+{
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+ list_move_after( dst, src );
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+}
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+
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+/* move all elements from src to the tail of dst */
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+static inline void list_move_tail( struct list *dst, struct list *src )
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+{
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+ list_move_before( dst, src );
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+}
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+
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+/* move the slice of elements from begin to end inclusive to the head of dst */
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+static inline void list_move_slice_head( struct list *dst, struct list *begin, struct list *end )
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+{
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+ struct list *dst_next = dst->next;
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+ begin->prev->next = end->next;
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+ end->next->prev = begin->prev;
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+ dst->next = begin;
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+ dst_next->prev = end;
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+ begin->prev = dst;
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+ end->next = dst_next;
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+}
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+
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+/* move the slice of elements from begin to end inclusive to the tail of dst */
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+static inline void list_move_slice_tail( struct list *dst, struct list *begin, struct list *end )
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+{
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+ struct list *dst_prev = dst->prev;
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+ begin->prev->next = end->next;
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+ end->next->prev = begin->prev;
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+ dst_prev->next = begin;
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+ dst->prev = end;
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+ begin->prev = dst_prev;
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+ end->next = dst;
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+}
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+
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+/* iterate through the list */
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+#define LIST_FOR_EACH(cursor,list) \
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+ for ((cursor) = (list)->next; (cursor) != (list); (cursor) = (cursor)->next)
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+
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+/* iterate through the list, with safety against removal */
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+#define LIST_FOR_EACH_SAFE(cursor, cursor2, list) \
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+ for ((cursor) = (list)->next, (cursor2) = (cursor)->next; \
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+ (cursor) != (list); \
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+ (cursor) = (cursor2), (cursor2) = (cursor)->next)
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+
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+/* iterate through the list using a list entry */
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+#define LIST_FOR_EACH_ENTRY(elem, list, type, field) \
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+ for ((elem) = LIST_ENTRY((list)->next, type, field); \
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+ &(elem)->field != (list); \
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+ (elem) = LIST_ENTRY((elem)->field.next, type, field))
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+
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+/* iterate through the list using a list entry, with safety against removal */
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+#define LIST_FOR_EACH_ENTRY_SAFE(cursor, cursor2, list, type, field) \
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+ for ((cursor) = LIST_ENTRY((list)->next, type, field), \
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+ (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \
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+ &(cursor)->field != (list); \
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+ (cursor) = (cursor2), \
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+ (cursor2) = LIST_ENTRY((cursor)->field.next, type, field))
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+
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+/* iterate through the list in reverse order */
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+#define LIST_FOR_EACH_REV(cursor,list) \
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+ for ((cursor) = (list)->prev; (cursor) != (list); (cursor) = (cursor)->prev)
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+
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+/* iterate through the list in reverse order, with safety against removal */
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+#define LIST_FOR_EACH_SAFE_REV(cursor, cursor2, list) \
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+ for ((cursor) = (list)->prev, (cursor2) = (cursor)->prev; \
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+ (cursor) != (list); \
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+ (cursor) = (cursor2), (cursor2) = (cursor)->prev)
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+
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+/* iterate through the list in reverse order using a list entry */
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+#define LIST_FOR_EACH_ENTRY_REV(elem, list, type, field) \
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+ for ((elem) = LIST_ENTRY((list)->prev, type, field); \
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+ &(elem)->field != (list); \
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+ (elem) = LIST_ENTRY((elem)->field.prev, type, field))
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+
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+/* iterate through the list in reverse order using a list entry, with safety against removal */
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+#define LIST_FOR_EACH_ENTRY_SAFE_REV(cursor, cursor2, list, type, field) \
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+ for ((cursor) = LIST_ENTRY((list)->prev, type, field), \
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+ (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \
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+ &(cursor)->field != (list); \
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+ (cursor) = (cursor2), \
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+ (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field))
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+
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+/* macros for statically initialized lists */
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+#undef LIST_INIT
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+#define LIST_INIT(list) { &(list), &(list) }
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+
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+/* get pointer to object containing list element */
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+#undef LIST_ENTRY
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+#define LIST_ENTRY(elem, type, field) \
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+ ((type *)((char *)(elem) - offsetof(type, field)))
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+
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+#endif /* __WINE_SERVER_LIST_H */
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diff --git a/libs/vkd3d/include/private/list.h b/libs/vkd3d/include/private/list.h
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new file mode 100644
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index 00000000000..2e1d95f3fd4
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--- /dev/null
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+++ b/libs/vkd3d/include/private/list.h
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@@ -0,0 +1,270 @@
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+/*
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+ * Linked lists support
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|
+ *
|
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+ * Copyright (C) 2002 Alexandre Julliard
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
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+
|
|
+#ifndef __WINE_SERVER_LIST_H
|
|
+#define __WINE_SERVER_LIST_H
|
|
+
|
|
+#include <stddef.h>
|
|
+
|
|
+struct list
|
|
+{
|
|
+ struct list *next;
|
|
+ struct list *prev;
|
|
+};
|
|
+
|
|
+/* Define a list like so:
|
|
+ *
|
|
+ * struct gadget
|
|
+ * {
|
|
+ * struct list entry; <-- doesn't have to be the first item in the struct
|
|
+ * int a, b;
|
|
+ * };
|
|
+ *
|
|
+ * static struct list global_gadgets = LIST_INIT( global_gadgets );
|
|
+ *
|
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+ * or
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+ *
|
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+ * struct some_global_thing
|
|
+ * {
|
|
+ * struct list gadgets;
|
|
+ * };
|
|
+ *
|
|
+ * list_init( &some_global_thing->gadgets );
|
|
+ *
|
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+ * Manipulate it like this:
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+ *
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+ * list_add_head( &global_gadgets, &new_gadget->entry );
|
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+ * list_remove( &new_gadget->entry );
|
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+ * list_add_after( &some_random_gadget->entry, &new_gadget->entry );
|
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+ *
|
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+ * And to iterate over it:
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+ *
|
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+ * struct gadget *gadget;
|
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+ * LIST_FOR_EACH_ENTRY( gadget, &global_gadgets, struct gadget, entry )
|
|
+ * {
|
|
+ * ...
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+ * }
|
|
+ *
|
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+ */
|
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+
|
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+/* add an element after the specified one */
|
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+static inline void list_add_after( struct list *elem, struct list *to_add )
|
|
+{
|
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+ to_add->next = elem->next;
|
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+ to_add->prev = elem;
|
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+ elem->next->prev = to_add;
|
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+ elem->next = to_add;
|
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+}
|
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+
|
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+/* add an element before the specified one */
|
|
+static inline void list_add_before( struct list *elem, struct list *to_add )
|
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+{
|
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+ to_add->next = elem;
|
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+ to_add->prev = elem->prev;
|
|
+ elem->prev->next = to_add;
|
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+ elem->prev = to_add;
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+}
|
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+
|
|
+/* add element at the head of the list */
|
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+static inline void list_add_head( struct list *list, struct list *elem )
|
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+{
|
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+ list_add_after( list, elem );
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+}
|
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+
|
|
+/* add element at the tail of the list */
|
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+static inline void list_add_tail( struct list *list, struct list *elem )
|
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+{
|
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+ list_add_before( list, elem );
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+}
|
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+
|
|
+/* remove an element from its list */
|
|
+static inline void list_remove( struct list *elem )
|
|
+{
|
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+ elem->next->prev = elem->prev;
|
|
+ elem->prev->next = elem->next;
|
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+}
|
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+
|
|
+/* get the next element */
|
|
+static inline struct list *list_next( const struct list *list, const struct list *elem )
|
|
+{
|
|
+ struct list *ret = elem->next;
|
|
+ if (elem->next == list) ret = NULL;
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+/* get the previous element */
|
|
+static inline struct list *list_prev( const struct list *list, const struct list *elem )
|
|
+{
|
|
+ struct list *ret = elem->prev;
|
|
+ if (elem->prev == list) ret = NULL;
|
|
+ return ret;
|
|
+}
|
|
+
|
|
+/* get the first element */
|
|
+static inline struct list *list_head( const struct list *list )
|
|
+{
|
|
+ return list_next( list, list );
|
|
+}
|
|
+
|
|
+/* get the last element */
|
|
+static inline struct list *list_tail( const struct list *list )
|
|
+{
|
|
+ return list_prev( list, list );
|
|
+}
|
|
+
|
|
+/* check if a list is empty */
|
|
+static inline int list_empty( const struct list *list )
|
|
+{
|
|
+ return list->next == list;
|
|
+}
|
|
+
|
|
+/* initialize a list */
|
|
+static inline void list_init( struct list *list )
|
|
+{
|
|
+ list->next = list->prev = list;
|
|
+}
|
|
+
|
|
+/* count the elements of a list */
|
|
+static inline unsigned int list_count( const struct list *list )
|
|
+{
|
|
+ unsigned count = 0;
|
|
+ const struct list *ptr;
|
|
+ for (ptr = list->next; ptr != list; ptr = ptr->next) count++;
|
|
+ return count;
|
|
+}
|
|
+
|
|
+/* move all elements from src to before the specified element */
|
|
+static inline void list_move_before( struct list *dst, struct list *src )
|
|
+{
|
|
+ if (list_empty(src)) return;
|
|
+
|
|
+ dst->prev->next = src->next;
|
|
+ src->next->prev = dst->prev;
|
|
+ dst->prev = src->prev;
|
|
+ src->prev->next = dst;
|
|
+ list_init(src);
|
|
+}
|
|
+
|
|
+/* move all elements from src to after the specified element */
|
|
+static inline void list_move_after( struct list *dst, struct list *src )
|
|
+{
|
|
+ if (list_empty(src)) return;
|
|
+
|
|
+ dst->next->prev = src->prev;
|
|
+ src->prev->next = dst->next;
|
|
+ dst->next = src->next;
|
|
+ src->next->prev = dst;
|
|
+ list_init(src);
|
|
+}
|
|
+
|
|
+/* move all elements from src to the head of dst */
|
|
+static inline void list_move_head( struct list *dst, struct list *src )
|
|
+{
|
|
+ list_move_after( dst, src );
|
|
+}
|
|
+
|
|
+/* move all elements from src to the tail of dst */
|
|
+static inline void list_move_tail( struct list *dst, struct list *src )
|
|
+{
|
|
+ list_move_before( dst, src );
|
|
+}
|
|
+
|
|
+/* move the slice of elements from begin to end inclusive to the head of dst */
|
|
+static inline void list_move_slice_head( struct list *dst, struct list *begin, struct list *end )
|
|
+{
|
|
+ struct list *dst_next = dst->next;
|
|
+ begin->prev->next = end->next;
|
|
+ end->next->prev = begin->prev;
|
|
+ dst->next = begin;
|
|
+ dst_next->prev = end;
|
|
+ begin->prev = dst;
|
|
+ end->next = dst_next;
|
|
+}
|
|
+
|
|
+/* move the slice of elements from begin to end inclusive to the tail of dst */
|
|
+static inline void list_move_slice_tail( struct list *dst, struct list *begin, struct list *end )
|
|
+{
|
|
+ struct list *dst_prev = dst->prev;
|
|
+ begin->prev->next = end->next;
|
|
+ end->next->prev = begin->prev;
|
|
+ dst_prev->next = begin;
|
|
+ dst->prev = end;
|
|
+ begin->prev = dst_prev;
|
|
+ end->next = dst;
|
|
+}
|
|
+
|
|
+/* iterate through the list */
|
|
+#define LIST_FOR_EACH(cursor,list) \
|
|
+ for ((cursor) = (list)->next; (cursor) != (list); (cursor) = (cursor)->next)
|
|
+
|
|
+/* iterate through the list, with safety against removal */
|
|
+#define LIST_FOR_EACH_SAFE(cursor, cursor2, list) \
|
|
+ for ((cursor) = (list)->next, (cursor2) = (cursor)->next; \
|
|
+ (cursor) != (list); \
|
|
+ (cursor) = (cursor2), (cursor2) = (cursor)->next)
|
|
+
|
|
+/* iterate through the list using a list entry */
|
|
+#define LIST_FOR_EACH_ENTRY(elem, list, type, field) \
|
|
+ for ((elem) = LIST_ENTRY((list)->next, type, field); \
|
|
+ &(elem)->field != (list); \
|
|
+ (elem) = LIST_ENTRY((elem)->field.next, type, field))
|
|
+
|
|
+/* iterate through the list using a list entry, with safety against removal */
|
|
+#define LIST_FOR_EACH_ENTRY_SAFE(cursor, cursor2, list, type, field) \
|
|
+ for ((cursor) = LIST_ENTRY((list)->next, type, field), \
|
|
+ (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \
|
|
+ &(cursor)->field != (list); \
|
|
+ (cursor) = (cursor2), \
|
|
+ (cursor2) = LIST_ENTRY((cursor)->field.next, type, field))
|
|
+
|
|
+/* iterate through the list in reverse order */
|
|
+#define LIST_FOR_EACH_REV(cursor,list) \
|
|
+ for ((cursor) = (list)->prev; (cursor) != (list); (cursor) = (cursor)->prev)
|
|
+
|
|
+/* iterate through the list in reverse order, with safety against removal */
|
|
+#define LIST_FOR_EACH_SAFE_REV(cursor, cursor2, list) \
|
|
+ for ((cursor) = (list)->prev, (cursor2) = (cursor)->prev; \
|
|
+ (cursor) != (list); \
|
|
+ (cursor) = (cursor2), (cursor2) = (cursor)->prev)
|
|
+
|
|
+/* iterate through the list in reverse order using a list entry */
|
|
+#define LIST_FOR_EACH_ENTRY_REV(elem, list, type, field) \
|
|
+ for ((elem) = LIST_ENTRY((list)->prev, type, field); \
|
|
+ &(elem)->field != (list); \
|
|
+ (elem) = LIST_ENTRY((elem)->field.prev, type, field))
|
|
+
|
|
+/* iterate through the list in reverse order using a list entry, with safety against removal */
|
|
+#define LIST_FOR_EACH_ENTRY_SAFE_REV(cursor, cursor2, list, type, field) \
|
|
+ for ((cursor) = LIST_ENTRY((list)->prev, type, field), \
|
|
+ (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \
|
|
+ &(cursor)->field != (list); \
|
|
+ (cursor) = (cursor2), \
|
|
+ (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field))
|
|
+
|
|
+/* macros for statically initialized lists */
|
|
+#undef LIST_INIT
|
|
+#define LIST_INIT(list) { &(list), &(list) }
|
|
+
|
|
+/* get pointer to object containing list element */
|
|
+#undef LIST_ENTRY
|
|
+#define LIST_ENTRY(elem, type, field) \
|
|
+ ((type *)((char *)(elem) - offsetof(type, field)))
|
|
+
|
|
+#endif /* __WINE_SERVER_LIST_H */
|
|
diff --git a/libs/vkd3d/include/private/rbtree.h b/libs/vkd3d/include/private/rbtree.h
|
|
new file mode 100644
|
|
index 00000000000..b5d38bca54c
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/private/rbtree.h
|
|
@@ -0,0 +1,378 @@
|
|
+/*
|
|
+ * Red-black search tree support
|
|
+ *
|
|
+ * Copyright 2009 Henri Verbeet
|
|
+ * Copyright 2009 Andrew Riedi
|
|
+ * Copyright 2016 Jacek Caban for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __WINE_WINE_RBTREE_H
|
|
+#define __WINE_WINE_RBTREE_H
|
|
+
|
|
+#define RB_ENTRY_VALUE(element, type, field) \
|
|
+ ((type *)((char *)(element) - offsetof(type, field)))
|
|
+
|
|
+struct rb_entry
|
|
+{
|
|
+ struct rb_entry *parent;
|
|
+ struct rb_entry *left;
|
|
+ struct rb_entry *right;
|
|
+ unsigned int flags;
|
|
+};
|
|
+
|
|
+typedef int (*rb_compare_func)(const void *key, const struct rb_entry *entry);
|
|
+
|
|
+struct rb_tree
|
|
+{
|
|
+ rb_compare_func compare;
|
|
+ struct rb_entry *root;
|
|
+};
|
|
+
|
|
+typedef void (rb_traverse_func)(struct rb_entry *entry, void *context);
|
|
+
|
|
+#define RB_FLAG_RED 0x1
|
|
+
|
|
+static inline int rb_is_red(struct rb_entry *entry)
|
|
+{
|
|
+ return entry && (entry->flags & RB_FLAG_RED);
|
|
+}
|
|
+
|
|
+static inline void rb_rotate_left(struct rb_tree *tree, struct rb_entry *e)
|
|
+{
|
|
+ struct rb_entry *right = e->right;
|
|
+
|
|
+ if (!e->parent)
|
|
+ tree->root = right;
|
|
+ else if (e->parent->left == e)
|
|
+ e->parent->left = right;
|
|
+ else
|
|
+ e->parent->right = right;
|
|
+
|
|
+ e->right = right->left;
|
|
+ if (e->right) e->right->parent = e;
|
|
+ right->left = e;
|
|
+ right->parent = e->parent;
|
|
+ e->parent = right;
|
|
+}
|
|
+
|
|
+static inline void rb_rotate_right(struct rb_tree *tree, struct rb_entry *e)
|
|
+{
|
|
+ struct rb_entry *left = e->left;
|
|
+
|
|
+ if (!e->parent)
|
|
+ tree->root = left;
|
|
+ else if (e->parent->left == e)
|
|
+ e->parent->left = left;
|
|
+ else
|
|
+ e->parent->right = left;
|
|
+
|
|
+ e->left = left->right;
|
|
+ if (e->left) e->left->parent = e;
|
|
+ left->right = e;
|
|
+ left->parent = e->parent;
|
|
+ e->parent = left;
|
|
+}
|
|
+
|
|
+static inline void rb_flip_color(struct rb_entry *entry)
|
|
+{
|
|
+ entry->flags ^= RB_FLAG_RED;
|
|
+ entry->left->flags ^= RB_FLAG_RED;
|
|
+ entry->right->flags ^= RB_FLAG_RED;
|
|
+}
|
|
+
|
|
+static inline struct rb_entry *rb_head(struct rb_entry *iter)
|
|
+{
|
|
+ if (!iter) return NULL;
|
|
+ while (iter->left) iter = iter->left;
|
|
+ return iter;
|
|
+}
|
|
+
|
|
+static inline struct rb_entry *rb_next(struct rb_entry *iter)
|
|
+{
|
|
+ if (iter->right) return rb_head(iter->right);
|
|
+ while (iter->parent && iter->parent->right == iter) iter = iter->parent;
|
|
+ return iter->parent;
|
|
+}
|
|
+
|
|
+static inline struct rb_entry *rb_postorder_head(struct rb_entry *iter)
|
|
+{
|
|
+ if (!iter) return NULL;
|
|
+
|
|
+ for (;;) {
|
|
+ while (iter->left) iter = iter->left;
|
|
+ if (!iter->right) return iter;
|
|
+ iter = iter->right;
|
|
+ }
|
|
+}
|
|
+
|
|
+static inline struct rb_entry *rb_postorder_next(struct rb_entry *iter)
|
|
+{
|
|
+ if (!iter->parent) return NULL;
|
|
+ if (iter == iter->parent->right || !iter->parent->right) return iter->parent;
|
|
+ return rb_postorder_head(iter->parent->right);
|
|
+}
|
|
+
|
|
+/* iterate through the tree */
|
|
+#define RB_FOR_EACH(cursor, tree) \
|
|
+ for ((cursor) = rb_head((tree)->root); (cursor); (cursor) = rb_next(cursor))
|
|
+
|
|
+/* iterate through the tree using a tree entry */
|
|
+#define RB_FOR_EACH_ENTRY(elem, tree, type, field) \
|
|
+ for ((elem) = RB_ENTRY_VALUE(rb_head((tree)->root), type, field); \
|
|
+ (elem) != RB_ENTRY_VALUE(0, type, field); \
|
|
+ (elem) = RB_ENTRY_VALUE(rb_next(&elem->field), type, field))
|
|
+
|
|
+/* iterate through the tree using using postorder, making it safe to free the entry */
|
|
+#define RB_FOR_EACH_DESTRUCTOR(cursor, cursor2, tree) \
|
|
+ for ((cursor) = rb_postorder_head((tree)->root); \
|
|
+ (cursor) && (((cursor2) = rb_postorder_next(cursor)) || 1); \
|
|
+ (cursor) = (cursor2))
|
|
+
|
|
+/* iterate through the tree using a tree entry and postorder, making it safe to free the entry */
|
|
+#define RB_FOR_EACH_ENTRY_DESTRUCTOR(elem, elem2, tree, type, field) \
|
|
+ for ((elem) = RB_ENTRY_VALUE(rb_postorder_head((tree)->root), type, field); \
|
|
+ (elem) != WINE_RB_ENTRY_VALUE(0, type, field) \
|
|
+ && (((elem2) = RB_ENTRY_VALUE(rb_postorder_next(&(elem)->field), type, field)) || 1); \
|
|
+ (elem) = (elem2))
|
|
+
|
|
+
|
|
+static inline void rb_postorder(struct rb_tree *tree, rb_traverse_func *callback, void *context)
|
|
+{
|
|
+ struct rb_entry *iter, *next;
|
|
+ RB_FOR_EACH_DESTRUCTOR(iter, next, tree) callback(iter, context);
|
|
+}
|
|
+
|
|
+static inline void rb_init(struct rb_tree *tree, rb_compare_func compare)
|
|
+{
|
|
+ tree->compare = compare;
|
|
+ tree->root = NULL;
|
|
+}
|
|
+
|
|
+static inline void rb_for_each_entry(struct rb_tree *tree, rb_traverse_func *callback, void *context)
|
|
+{
|
|
+ struct rb_entry *iter;
|
|
+ RB_FOR_EACH(iter, tree) callback(iter, context);
|
|
+}
|
|
+
|
|
+static inline void rb_clear(struct rb_tree *tree, rb_traverse_func *callback, void *context)
|
|
+{
|
|
+ /* Note that we use postorder here because the callback will likely free the entry. */
|
|
+ if (callback) rb_postorder(tree, callback, context);
|
|
+ tree->root = NULL;
|
|
+}
|
|
+
|
|
+static inline void rb_destroy(struct rb_tree *tree, rb_traverse_func *callback, void *context)
|
|
+{
|
|
+ rb_clear(tree, callback, context);
|
|
+}
|
|
+
|
|
+static inline struct rb_entry *rb_get(const struct rb_tree *tree, const void *key)
|
|
+{
|
|
+ struct rb_entry *entry = tree->root;
|
|
+ while (entry)
|
|
+ {
|
|
+ int c = tree->compare(key, entry);
|
|
+ if (!c) return entry;
|
|
+ entry = c < 0 ? entry->left : entry->right;
|
|
+ }
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+static inline int rb_put(struct rb_tree *tree, const void *key, struct rb_entry *entry)
|
|
+{
|
|
+ struct rb_entry **iter = &tree->root, *parent = tree->root;
|
|
+
|
|
+ while (*iter)
|
|
+ {
|
|
+ int c;
|
|
+
|
|
+ parent = *iter;
|
|
+ c = tree->compare(key, parent);
|
|
+ if (!c) return -1;
|
|
+ else if (c < 0) iter = &parent->left;
|
|
+ else iter = &parent->right;
|
|
+ }
|
|
+
|
|
+ entry->flags = RB_FLAG_RED;
|
|
+ entry->parent = parent;
|
|
+ entry->left = NULL;
|
|
+ entry->right = NULL;
|
|
+ *iter = entry;
|
|
+
|
|
+ while (rb_is_red(entry->parent))
|
|
+ {
|
|
+ if (entry->parent == entry->parent->parent->left)
|
|
+ {
|
|
+ if (rb_is_red(entry->parent->parent->right))
|
|
+ {
|
|
+ rb_flip_color(entry->parent->parent);
|
|
+ entry = entry->parent->parent;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if (entry == entry->parent->right)
|
|
+ {
|
|
+ entry = entry->parent;
|
|
+ rb_rotate_left(tree, entry);
|
|
+ }
|
|
+ entry->parent->flags &= ~RB_FLAG_RED;
|
|
+ entry->parent->parent->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_right(tree, entry->parent->parent);
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if (rb_is_red(entry->parent->parent->left))
|
|
+ {
|
|
+ rb_flip_color(entry->parent->parent);
|
|
+ entry = entry->parent->parent;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if (entry == entry->parent->left)
|
|
+ {
|
|
+ entry = entry->parent;
|
|
+ rb_rotate_right(tree, entry);
|
|
+ }
|
|
+ entry->parent->flags &= ~RB_FLAG_RED;
|
|
+ entry->parent->parent->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_left(tree, entry->parent->parent);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ tree->root->flags &= ~RB_FLAG_RED;
|
|
+
|
|
+ return 0;
|
|
+}
|
|
+
|
|
+static inline void rb_remove(struct rb_tree *tree, struct rb_entry *entry)
|
|
+{
|
|
+ struct rb_entry *iter, *child, *parent, *w;
|
|
+ int need_fixup;
|
|
+
|
|
+ if (entry->right && entry->left)
|
|
+ for(iter = entry->right; iter->left; iter = iter->left);
|
|
+ else
|
|
+ iter = entry;
|
|
+
|
|
+ child = iter->left ? iter->left : iter->right;
|
|
+
|
|
+ if (!iter->parent)
|
|
+ tree->root = child;
|
|
+ else if (iter == iter->parent->left)
|
|
+ iter->parent->left = child;
|
|
+ else
|
|
+ iter->parent->right = child;
|
|
+
|
|
+ if (child) child->parent = iter->parent;
|
|
+ parent = iter->parent;
|
|
+
|
|
+ need_fixup = !rb_is_red(iter);
|
|
+
|
|
+ if (entry != iter)
|
|
+ {
|
|
+ *iter = *entry;
|
|
+ if (!iter->parent)
|
|
+ tree->root = iter;
|
|
+ else if (entry == iter->parent->left)
|
|
+ iter->parent->left = iter;
|
|
+ else
|
|
+ iter->parent->right = iter;
|
|
+
|
|
+ if (iter->right) iter->right->parent = iter;
|
|
+ if (iter->left) iter->left->parent = iter;
|
|
+ if (parent == entry) parent = iter;
|
|
+ }
|
|
+
|
|
+ if (need_fixup)
|
|
+ {
|
|
+ while (parent && !rb_is_red(child))
|
|
+ {
|
|
+ if (child == parent->left)
|
|
+ {
|
|
+ w = parent->right;
|
|
+ if (rb_is_red(w))
|
|
+ {
|
|
+ w->flags &= ~RB_FLAG_RED;
|
|
+ parent->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_left(tree, parent);
|
|
+ w = parent->right;
|
|
+ }
|
|
+ if (rb_is_red(w->left) || rb_is_red(w->right))
|
|
+ {
|
|
+ if (!rb_is_red(w->right))
|
|
+ {
|
|
+ w->left->flags &= ~RB_FLAG_RED;
|
|
+ w->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_right(tree, w);
|
|
+ w = parent->right;
|
|
+ }
|
|
+ w->flags = (w->flags & ~RB_FLAG_RED) | (parent->flags & RB_FLAG_RED);
|
|
+ parent->flags &= ~RB_FLAG_RED;
|
|
+ if (w->right)
|
|
+ w->right->flags &= ~RB_FLAG_RED;
|
|
+ rb_rotate_left(tree, parent);
|
|
+ child = NULL;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ w = parent->left;
|
|
+ if (rb_is_red(w))
|
|
+ {
|
|
+ w->flags &= ~RB_FLAG_RED;
|
|
+ parent->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_right(tree, parent);
|
|
+ w = parent->left;
|
|
+ }
|
|
+ if (rb_is_red(w->left) || rb_is_red(w->right))
|
|
+ {
|
|
+ if (!rb_is_red(w->left))
|
|
+ {
|
|
+ w->right->flags &= ~RB_FLAG_RED;
|
|
+ w->flags |= RB_FLAG_RED;
|
|
+ rb_rotate_left(tree, w);
|
|
+ w = parent->left;
|
|
+ }
|
|
+ w->flags = (w->flags & ~RB_FLAG_RED) | (parent->flags & RB_FLAG_RED);
|
|
+ parent->flags &= ~RB_FLAG_RED;
|
|
+ if (w->left)
|
|
+ w->left->flags &= ~RB_FLAG_RED;
|
|
+ rb_rotate_right(tree, parent);
|
|
+ child = NULL;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ w->flags |= RB_FLAG_RED;
|
|
+ child = parent;
|
|
+ parent = child->parent;
|
|
+ }
|
|
+ if (child) child->flags &= ~RB_FLAG_RED;
|
|
+ }
|
|
+
|
|
+ if (tree->root) tree->root->flags &= ~RB_FLAG_RED;
|
|
+}
|
|
+
|
|
+static inline void rb_remove_key(struct rb_tree *tree, const void *key)
|
|
+{
|
|
+ struct rb_entry *entry = rb_get(tree, key);
|
|
+ if (entry) rb_remove(tree, entry);
|
|
+}
|
|
+
|
|
+#endif /* __WINE_WINE_RBTREE_H */
|
|
diff --git a/libs/vkd3d/include/private/vkd3d_common.h b/libs/vkd3d/include/private/vkd3d_common.h
|
|
index ee733ee0d76..f7d98f327f1 100644
|
|
--- a/libs/vkd3d/include/private/vkd3d_common.h
|
|
+++ b/libs/vkd3d/include/private/vkd3d_common.h
|
|
@@ -86,7 +86,7 @@ static inline unsigned int vkd3d_popcount(unsigned int v)
|
|
{
|
|
#ifdef _MSC_VER
|
|
return __popcnt(v);
|
|
-#elif defined(__MINGW32__)
|
|
+#elif defined(HAVE_BUILTIN_POPCOUNT)
|
|
return __builtin_popcount(v);
|
|
#else
|
|
v -= (v >> 1) & 0x55555555;
|
|
diff --git a/libs/vkd3d/include/private/vkd3d_test.h b/libs/vkd3d/include/private/vkd3d_test.h
|
|
new file mode 100644
|
|
index 00000000000..081443c4fa6
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/private/vkd3d_test.h
|
|
@@ -0,0 +1,432 @@
|
|
+/*
|
|
+ * Copyright 2016 Józef Kucia for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __VKD3D_TEST_H
|
|
+#define __VKD3D_TEST_H
|
|
+
|
|
+#include "vkd3d_common.h"
|
|
+#include <assert.h>
|
|
+#include <inttypes.h>
|
|
+#include <stdarg.h>
|
|
+#include <stdbool.h>
|
|
+#include <stdio.h>
|
|
+#include <stdlib.h>
|
|
+#include <string.h>
|
|
+
|
|
+extern const char *vkd3d_test_name;
|
|
+extern const char *vkd3d_test_platform;
|
|
+
|
|
+static void vkd3d_test_start_todo(bool is_todo);
|
|
+static int vkd3d_test_loop_todo(void);
|
|
+static void vkd3d_test_end_todo(void);
|
|
+
|
|
+#define START_TEST(name) \
|
|
+ const char *vkd3d_test_name = #name; \
|
|
+ static void vkd3d_test_main(int argc, char **argv)
|
|
+
|
|
+/*
|
|
+ * Use assert_that() for conditions that should always be true.
|
|
+ * todo_if() and bug_if() do not influence assert_that().
|
|
+ */
|
|
+#define assert_that assert_that_(__LINE__)
|
|
+
|
|
+#define ok ok_(__LINE__)
|
|
+
|
|
+#define skip skip_(__LINE__)
|
|
+
|
|
+#define trace trace_(__LINE__)
|
|
+
|
|
+#define assert_that_(line) \
|
|
+ do { \
|
|
+ unsigned int vkd3d_line = line; \
|
|
+ VKD3D_TEST_ASSERT_THAT
|
|
+
|
|
+#define VKD3D_TEST_ASSERT_THAT(...) \
|
|
+ vkd3d_test_assert_that(vkd3d_line, __VA_ARGS__); } while (0)
|
|
+
|
|
+#define ok_(line) \
|
|
+ do { \
|
|
+ unsigned int vkd3d_line = line; \
|
|
+ VKD3D_TEST_OK
|
|
+
|
|
+#define VKD3D_TEST_OK(...) \
|
|
+ vkd3d_test_ok(vkd3d_line, __VA_ARGS__); } while (0)
|
|
+
|
|
+#define todo_(line) \
|
|
+ do { \
|
|
+ unsigned int vkd3d_line = line; \
|
|
+ VKD3D_TEST_TODO
|
|
+
|
|
+#define VKD3D_TEST_TODO(...) \
|
|
+ vkd3d_test_todo(vkd3d_line, __VA_ARGS__); } while (0)
|
|
+
|
|
+#define skip_(line) \
|
|
+ do { \
|
|
+ unsigned int vkd3d_line = line; \
|
|
+ VKD3D_TEST_SKIP
|
|
+
|
|
+#define VKD3D_TEST_SKIP(...) \
|
|
+ vkd3d_test_skip(vkd3d_line, __VA_ARGS__); } while (0)
|
|
+
|
|
+#define trace_(line) \
|
|
+ do { \
|
|
+ unsigned int vkd3d_line = line; \
|
|
+ VKD3D_TEST_TRACE
|
|
+
|
|
+#define VKD3D_TEST_TRACE(...) \
|
|
+ vkd3d_test_trace(vkd3d_line, __VA_ARGS__); } while (0)
|
|
+
|
|
+#define todo_if(is_todo) \
|
|
+ for (vkd3d_test_start_todo(is_todo); vkd3d_test_loop_todo(); vkd3d_test_end_todo())
|
|
+
|
|
+#define bug_if(is_bug) \
|
|
+ for (vkd3d_test_start_bug(is_bug); vkd3d_test_loop_bug(); vkd3d_test_end_bug())
|
|
+
|
|
+#define todo todo_if(true)
|
|
+
|
|
+struct vkd3d_test_state
|
|
+{
|
|
+ LONG success_count;
|
|
+ LONG failure_count;
|
|
+ LONG skip_count;
|
|
+ LONG todo_count;
|
|
+ LONG todo_success_count;
|
|
+ LONG bug_count;
|
|
+
|
|
+ unsigned int debug_level;
|
|
+
|
|
+ unsigned int todo_level;
|
|
+ bool todo_do_loop;
|
|
+
|
|
+ unsigned int bug_level;
|
|
+ bool bug_do_loop;
|
|
+ bool bug_enabled;
|
|
+
|
|
+ const char *test_name_filter;
|
|
+ char context[8][128];
|
|
+ unsigned int context_count;
|
|
+};
|
|
+extern struct vkd3d_test_state vkd3d_test_state;
|
|
+
|
|
+static bool
|
|
+vkd3d_test_platform_is_windows(void)
|
|
+{
|
|
+ return !strcmp(vkd3d_test_platform, "windows");
|
|
+}
|
|
+
|
|
+static inline bool
|
|
+broken(bool condition)
|
|
+{
|
|
+ return condition && vkd3d_test_platform_is_windows();
|
|
+}
|
|
+
|
|
+static void vkd3d_test_printf(unsigned int line, const char *msg)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ printf("%s:%u: ", vkd3d_test_name, line);
|
|
+ for (i = 0; i < vkd3d_test_state.context_count; ++i)
|
|
+ printf("%s: ", vkd3d_test_state.context[i]);
|
|
+ printf("%s", msg);
|
|
+}
|
|
+
|
|
+static void
|
|
+vkd3d_test_check_assert_that(unsigned int line, bool result, const char *fmt, va_list args)
|
|
+{
|
|
+ if (result)
|
|
+ {
|
|
+ InterlockedIncrement(&vkd3d_test_state.success_count);
|
|
+ if (vkd3d_test_state.debug_level > 1)
|
|
+ vkd3d_test_printf(line, "Test succeeded.\n");
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ InterlockedIncrement(&vkd3d_test_state.failure_count);
|
|
+ vkd3d_test_printf(line, "Test failed: ");
|
|
+ vprintf(fmt, args);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
|
|
+vkd3d_test_assert_that(unsigned int line, bool result, const char *fmt, ...)
|
|
+{
|
|
+ va_list args;
|
|
+
|
|
+ va_start(args, fmt);
|
|
+ vkd3d_test_check_assert_that(line, result, fmt, args);
|
|
+ va_end(args);
|
|
+}
|
|
+
|
|
+static void
|
|
+vkd3d_test_check_ok(unsigned int line, bool result, const char *fmt, va_list args)
|
|
+{
|
|
+ bool is_todo = vkd3d_test_state.todo_level && !vkd3d_test_platform_is_windows();
|
|
+ bool is_bug = vkd3d_test_state.bug_level && !vkd3d_test_platform_is_windows();
|
|
+
|
|
+ if (is_bug && vkd3d_test_state.bug_enabled)
|
|
+ {
|
|
+ InterlockedIncrement(&vkd3d_test_state.bug_count);
|
|
+ if (is_todo)
|
|
+ result = !result;
|
|
+ if (result)
|
|
+ vkd3d_test_printf(line, "Fixed bug: ");
|
|
+ else
|
|
+ vkd3d_test_printf(line, "Bug: ");
|
|
+ vprintf(fmt, args);
|
|
+ }
|
|
+ else if (is_todo)
|
|
+ {
|
|
+ if (result)
|
|
+ {
|
|
+ InterlockedIncrement(&vkd3d_test_state.todo_success_count);
|
|
+ vkd3d_test_printf(line, "Todo succeeded: ");
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ InterlockedIncrement(&vkd3d_test_state.todo_count);
|
|
+ vkd3d_test_printf(line, "Todo: ");
|
|
+ }
|
|
+ vprintf(fmt, args);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ vkd3d_test_check_assert_that(line, result, fmt, args);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
|
|
+vkd3d_test_ok(unsigned int line, bool result, const char *fmt, ...)
|
|
+{
|
|
+ va_list args;
|
|
+
|
|
+ va_start(args, fmt);
|
|
+ vkd3d_test_check_ok(line, result, fmt, args);
|
|
+ va_end(args);
|
|
+}
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
|
|
+vkd3d_test_skip(unsigned int line, const char *fmt, ...)
|
|
+{
|
|
+ va_list args;
|
|
+ va_start(args, fmt);
|
|
+ vkd3d_test_printf(line, "Test skipped: ");
|
|
+ vprintf(fmt, args);
|
|
+ va_end(args);
|
|
+ InterlockedIncrement(&vkd3d_test_state.skip_count);
|
|
+}
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
|
|
+vkd3d_test_trace(unsigned int line, const char *fmt, ...)
|
|
+{
|
|
+ va_list args;
|
|
+ va_start(args, fmt);
|
|
+ vkd3d_test_printf(line, "");
|
|
+ vprintf(fmt, args);
|
|
+ va_end(args);
|
|
+}
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(1, 2) VKD3D_UNUSED
|
|
+vkd3d_test_debug(const char *fmt, ...)
|
|
+{
|
|
+ char buffer[512];
|
|
+ va_list args;
|
|
+ int size;
|
|
+
|
|
+ size = snprintf(buffer, sizeof(buffer), "%s: ", vkd3d_test_name);
|
|
+ if (0 < size && size < sizeof(buffer))
|
|
+ {
|
|
+ va_start(args, fmt);
|
|
+ vsnprintf(buffer + size, sizeof(buffer) - size, fmt, args);
|
|
+ va_end(args);
|
|
+ }
|
|
+ buffer[sizeof(buffer) - 1] = '\0';
|
|
+
|
|
+#ifdef _WIN32
|
|
+ OutputDebugStringA(buffer);
|
|
+#endif
|
|
+
|
|
+ if (vkd3d_test_state.debug_level > 0)
|
|
+ printf("%s\n", buffer);
|
|
+}
|
|
+
|
|
+#ifndef VKD3D_TEST_NO_DEFS
|
|
+const char *vkd3d_test_platform = "other";
|
|
+struct vkd3d_test_state vkd3d_test_state;
|
|
+
|
|
+static void vkd3d_test_main(int argc, char **argv);
|
|
+
|
|
+int main(int argc, char **argv)
|
|
+{
|
|
+ const char *test_filter = getenv("VKD3D_TEST_FILTER");
|
|
+ const char *debug_level = getenv("VKD3D_TEST_DEBUG");
|
|
+ char *test_platform = getenv("VKD3D_TEST_PLATFORM");
|
|
+ const char *bug = getenv("VKD3D_TEST_BUG");
|
|
+
|
|
+ memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state));
|
|
+ vkd3d_test_state.debug_level = debug_level ? atoi(debug_level) : 0;
|
|
+ vkd3d_test_state.bug_enabled = bug ? atoi(bug) : true;
|
|
+ vkd3d_test_state.test_name_filter = test_filter;
|
|
+
|
|
+ if (test_platform)
|
|
+ {
|
|
+ test_platform = strdup(test_platform);
|
|
+ vkd3d_test_platform = test_platform;
|
|
+ }
|
|
+
|
|
+ if (vkd3d_test_state.debug_level > 1)
|
|
+ printf("Test platform: '%s'.\n", vkd3d_test_platform);
|
|
+
|
|
+ vkd3d_test_main(argc, argv);
|
|
+
|
|
+ printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo, %lu bugs).\n",
|
|
+ vkd3d_test_name,
|
|
+ (unsigned long)(vkd3d_test_state.success_count
|
|
+ + vkd3d_test_state.failure_count + vkd3d_test_state.todo_count
|
|
+ + vkd3d_test_state.todo_success_count),
|
|
+ (unsigned long)(vkd3d_test_state.failure_count
|
|
+ + vkd3d_test_state.todo_success_count),
|
|
+ (unsigned long)vkd3d_test_state.skip_count,
|
|
+ (unsigned long)vkd3d_test_state.todo_count,
|
|
+ (unsigned long)vkd3d_test_state.bug_count);
|
|
+
|
|
+ if (test_platform)
|
|
+ free(test_platform);
|
|
+
|
|
+ return vkd3d_test_state.failure_count || vkd3d_test_state.todo_success_count;
|
|
+}
|
|
+
|
|
+#ifdef _WIN32
|
|
+static char *vkd3d_test_strdupWtoA(WCHAR *str)
|
|
+{
|
|
+ char *out;
|
|
+ int len;
|
|
+
|
|
+ if (!(len = WideCharToMultiByte(CP_ACP, 0, str, -1, NULL, 0, NULL, NULL)))
|
|
+ return NULL;
|
|
+ if (!(out = malloc(len)))
|
|
+ return NULL;
|
|
+ WideCharToMultiByte(CP_ACP, 0, str, -1, out, len, NULL, NULL);
|
|
+
|
|
+ return out;
|
|
+}
|
|
+
|
|
+static bool running_under_wine(void)
|
|
+{
|
|
+ HMODULE module = GetModuleHandleA("ntdll.dll");
|
|
+ return module && GetProcAddress(module, "wine_server_call");
|
|
+}
|
|
+
|
|
+int wmain(int argc, WCHAR **wargv)
|
|
+{
|
|
+ char **argv;
|
|
+ int i, ret;
|
|
+
|
|
+ argv = malloc(argc * sizeof(*argv));
|
|
+ assert(argv);
|
|
+ for (i = 0; i < argc; ++i)
|
|
+ {
|
|
+ if (!(argv[i] = vkd3d_test_strdupWtoA(wargv[i])))
|
|
+ break;
|
|
+ }
|
|
+ assert(i == argc);
|
|
+
|
|
+ vkd3d_test_platform = running_under_wine() ? "wine" : "windows";
|
|
+
|
|
+ ret = main(argc, argv);
|
|
+
|
|
+ for (i = 0; i < argc; ++i)
|
|
+ free(argv[i]);
|
|
+ free(argv);
|
|
+
|
|
+ return ret;
|
|
+}
|
|
+#endif /* _WIN32 */
|
|
+#endif /* VKD3D_TEST_NO_DEFS */
|
|
+
|
|
+typedef void (*vkd3d_test_pfn)(void);
|
|
+
|
|
+static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn)
|
|
+{
|
|
+ if (vkd3d_test_state.test_name_filter && !strstr(name, vkd3d_test_state.test_name_filter))
|
|
+ return;
|
|
+
|
|
+ vkd3d_test_debug("%s", name);
|
|
+ test_pfn();
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_start_todo(bool is_todo)
|
|
+{
|
|
+ vkd3d_test_state.todo_level = (vkd3d_test_state.todo_level << 1) | is_todo;
|
|
+ vkd3d_test_state.todo_do_loop = true;
|
|
+}
|
|
+
|
|
+static inline int vkd3d_test_loop_todo(void)
|
|
+{
|
|
+ bool do_loop = vkd3d_test_state.todo_do_loop;
|
|
+ vkd3d_test_state.todo_do_loop = false;
|
|
+ return do_loop;
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_end_todo(void)
|
|
+{
|
|
+ vkd3d_test_state.todo_level >>= 1;
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_start_bug(bool is_bug)
|
|
+{
|
|
+ vkd3d_test_state.bug_level = (vkd3d_test_state.bug_level << 1) | is_bug;
|
|
+ vkd3d_test_state.bug_do_loop = true;
|
|
+}
|
|
+
|
|
+static inline int vkd3d_test_loop_bug(void)
|
|
+{
|
|
+ bool do_loop = vkd3d_test_state.bug_do_loop;
|
|
+ vkd3d_test_state.bug_do_loop = false;
|
|
+ return do_loop;
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_end_bug(void)
|
|
+{
|
|
+ vkd3d_test_state.bug_level >>= 1;
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_push_context(const char *fmt, ...)
|
|
+{
|
|
+ va_list args;
|
|
+
|
|
+ if (vkd3d_test_state.context_count < ARRAY_SIZE(vkd3d_test_state.context))
|
|
+ {
|
|
+ va_start(args, fmt);
|
|
+ vsnprintf(vkd3d_test_state.context[vkd3d_test_state.context_count],
|
|
+ sizeof(vkd3d_test_state.context), fmt, args);
|
|
+ va_end(args);
|
|
+ vkd3d_test_state.context[vkd3d_test_state.context_count][sizeof(vkd3d_test_state.context[0]) - 1] = '\0';
|
|
+ }
|
|
+ ++vkd3d_test_state.context_count;
|
|
+}
|
|
+
|
|
+static inline void vkd3d_test_pop_context(void)
|
|
+{
|
|
+ if (vkd3d_test_state.context_count)
|
|
+ --vkd3d_test_state.context_count;
|
|
+}
|
|
+
|
|
+#define run_test(test_pfn) \
|
|
+ vkd3d_run_test(#test_pfn, test_pfn)
|
|
+
|
|
+#endif /* __VKD3D_TEST_H */
|
|
diff --git a/libs/vkd3d/include/vkd3d_d3d9types.h b/libs/vkd3d/include/vkd3d_d3d9types.h
|
|
new file mode 100644
|
|
index 00000000000..75d0461409d
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/vkd3d_d3d9types.h
|
|
@@ -0,0 +1,237 @@
|
|
+/*
|
|
+ * Copyright 2002-2003 Jason Edmeades
|
|
+ * Copyright 2002-2003 Raphael Junqueira
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __VKD3D_D3D9TYPES_H
|
|
+#define __VKD3D_D3D9TYPES_H
|
|
+#ifndef _d3d9TYPES_H_
|
|
+
|
|
+#ifndef MAKEFOURCC
|
|
+#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
|
+ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
|
|
+ ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
|
|
+#endif
|
|
+
|
|
+#define D3DSI_INSTLENGTH_SHIFT 24
|
|
+
|
|
+#define D3DSP_DCL_USAGE_SHIFT 0
|
|
+#define D3DSP_DCL_USAGEINDEX_SHIFT 16
|
|
+#define D3DSP_DSTMOD_SHIFT 20
|
|
+
|
|
+#define D3DSP_SRCMOD_SHIFT 24
|
|
+
|
|
+#define D3DSP_REGTYPE_SHIFT 28
|
|
+#define D3DSP_REGTYPE_SHIFT2 8
|
|
+#define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
|
|
+#define D3DSP_REGTYPE_MASK2 0x00001800
|
|
+
|
|
+#define D3DSP_WRITEMASK_0 0x00010000
|
|
+#define D3DSP_WRITEMASK_1 0x00020000
|
|
+#define D3DSP_WRITEMASK_2 0x00040000
|
|
+#define D3DSP_WRITEMASK_3 0x00080000
|
|
+#define D3DSP_WRITEMASK_ALL 0x000f0000
|
|
+
|
|
+#define D3DPS_VERSION(major, minor) (0xffff0000 | ((major) << 8) | (minor))
|
|
+#define D3DVS_VERSION(major, minor) (0xfffe0000 | ((major) << 8) | (minor))
|
|
+
|
|
+typedef enum _D3DDECLUSAGE
|
|
+{
|
|
+ D3DDECLUSAGE_POSITION = 0x0,
|
|
+ D3DDECLUSAGE_BLENDWEIGHT = 0x1,
|
|
+ D3DDECLUSAGE_BLENDINDICES = 0x2,
|
|
+ D3DDECLUSAGE_NORMAL = 0x3,
|
|
+ D3DDECLUSAGE_PSIZE = 0x4,
|
|
+ D3DDECLUSAGE_TEXCOORD = 0x5,
|
|
+ D3DDECLUSAGE_TANGENT = 0x6,
|
|
+ D3DDECLUSAGE_BINORMAL = 0x7,
|
|
+ D3DDECLUSAGE_TESSFACTOR = 0x8,
|
|
+ D3DDECLUSAGE_POSITIONT = 0x9,
|
|
+ D3DDECLUSAGE_COLOR = 0xa,
|
|
+ D3DDECLUSAGE_FOG = 0xb,
|
|
+ D3DDECLUSAGE_DEPTH = 0xc,
|
|
+ D3DDECLUSAGE_SAMPLE = 0xd,
|
|
+} D3DDECLUSAGE;
|
|
+
|
|
+typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE
|
|
+{
|
|
+ D3DSIO_NOP = 0x00,
|
|
+ D3DSIO_MOV = 0x01,
|
|
+ D3DSIO_ADD = 0x02,
|
|
+ D3DSIO_SUB = 0x03,
|
|
+ D3DSIO_MAD = 0x04,
|
|
+ D3DSIO_MUL = 0x05,
|
|
+ D3DSIO_RCP = 0x06,
|
|
+ D3DSIO_RSQ = 0x07,
|
|
+ D3DSIO_DP3 = 0x08,
|
|
+ D3DSIO_DP4 = 0x09,
|
|
+ D3DSIO_MIN = 0x0a,
|
|
+ D3DSIO_MAX = 0x0b,
|
|
+ D3DSIO_SLT = 0x0c,
|
|
+ D3DSIO_SGE = 0x0d,
|
|
+ D3DSIO_EXP = 0x0e,
|
|
+ D3DSIO_LOG = 0x0f,
|
|
+ D3DSIO_LIT = 0x10,
|
|
+ D3DSIO_DST = 0x11,
|
|
+ D3DSIO_LRP = 0x12,
|
|
+ D3DSIO_FRC = 0x13,
|
|
+ D3DSIO_M4x4 = 0x14,
|
|
+ D3DSIO_M4x3 = 0x15,
|
|
+ D3DSIO_M3x4 = 0x16,
|
|
+ D3DSIO_M3x3 = 0x17,
|
|
+ D3DSIO_M3x2 = 0x18,
|
|
+ D3DSIO_CALL = 0x19,
|
|
+ D3DSIO_CALLNZ = 0x1a,
|
|
+ D3DSIO_LOOP = 0x1b,
|
|
+ D3DSIO_RET = 0x1c,
|
|
+ D3DSIO_ENDLOOP = 0x1d,
|
|
+ D3DSIO_LABEL = 0x1e,
|
|
+ D3DSIO_DCL = 0x1f,
|
|
+ D3DSIO_POW = 0x20,
|
|
+ D3DSIO_CRS = 0x21,
|
|
+ D3DSIO_SGN = 0x22,
|
|
+ D3DSIO_ABS = 0x23,
|
|
+ D3DSIO_NRM = 0x24,
|
|
+ D3DSIO_SINCOS = 0x25,
|
|
+ D3DSIO_REP = 0x26,
|
|
+ D3DSIO_ENDREP = 0x27,
|
|
+ D3DSIO_IF = 0x28,
|
|
+ D3DSIO_IFC = 0x29,
|
|
+ D3DSIO_ELSE = 0x2a,
|
|
+ D3DSIO_ENDIF = 0x2b,
|
|
+ D3DSIO_BREAK = 0x2c,
|
|
+ D3DSIO_BREAKC = 0x2d,
|
|
+ D3DSIO_MOVA = 0x2e,
|
|
+ D3DSIO_DEFB = 0x2f,
|
|
+ D3DSIO_DEFI = 0x30,
|
|
+
|
|
+ D3DSIO_TEXCOORD = 0x40,
|
|
+ D3DSIO_TEXKILL = 0x41,
|
|
+ D3DSIO_TEX = 0x42,
|
|
+ D3DSIO_TEXBEM = 0x43,
|
|
+ D3DSIO_TEXBEML = 0x44,
|
|
+ D3DSIO_TEXREG2AR = 0x45,
|
|
+ D3DSIO_TEXREG2GB = 0x46,
|
|
+ D3DSIO_TEXM3x2PAD = 0x47,
|
|
+ D3DSIO_TEXM3x2TEX = 0x48,
|
|
+ D3DSIO_TEXM3x3PAD = 0x49,
|
|
+ D3DSIO_TEXM3x3TEX = 0x4a,
|
|
+ D3DSIO_TEXM3x3DIFF = 0x4b,
|
|
+ D3DSIO_TEXM3x3SPEC = 0x4c,
|
|
+ D3DSIO_TEXM3x3VSPEC = 0x4d,
|
|
+ D3DSIO_EXPP = 0x4e,
|
|
+ D3DSIO_LOGP = 0x4f,
|
|
+ D3DSIO_CND = 0x50,
|
|
+ D3DSIO_DEF = 0x51,
|
|
+ D3DSIO_TEXREG2RGB = 0x52,
|
|
+ D3DSIO_TEXDP3TEX = 0x53,
|
|
+ D3DSIO_TEXM3x2DEPTH = 0x54,
|
|
+ D3DSIO_TEXDP3 = 0x55,
|
|
+ D3DSIO_TEXM3x3 = 0x56,
|
|
+ D3DSIO_TEXDEPTH = 0x57,
|
|
+ D3DSIO_CMP = 0x58,
|
|
+ D3DSIO_BEM = 0x59,
|
|
+ D3DSIO_DP2ADD = 0x5a,
|
|
+ D3DSIO_DSX = 0x5b,
|
|
+ D3DSIO_DSY = 0x5c,
|
|
+ D3DSIO_TEXLDD = 0x5d,
|
|
+ D3DSIO_SETP = 0x5e,
|
|
+ D3DSIO_TEXLDL = 0x5f,
|
|
+ D3DSIO_BREAKP = 0x60,
|
|
+
|
|
+ D3DSIO_PHASE = 0xfffd,
|
|
+ D3DSIO_COMMENT = 0xfffe,
|
|
+ D3DSIO_END = 0xffff,
|
|
+
|
|
+ D3DSIO_FORCE_DWORD = 0x7fffffff,
|
|
+} D3DSHADER_INSTRUCTION_OPCODE_TYPE;
|
|
+
|
|
+typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE
|
|
+{
|
|
+ D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
|
|
+ D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
|
|
+ D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
|
|
+ D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
|
|
+
|
|
+ D3DSPDM_FORCE_DWORD = 0x7fffffff,
|
|
+} D3DSHADER_PARAM_DSTMOD_TYPE;
|
|
+
|
|
+typedef enum _D3DSHADER_PARAM_REGISTER_TYPE
|
|
+{
|
|
+ D3DSPR_TEMP = 0x00,
|
|
+ D3DSPR_INPUT = 0x01,
|
|
+ D3DSPR_CONST = 0x02,
|
|
+ D3DSPR_ADDR = 0x03,
|
|
+ D3DSPR_TEXTURE = 0x03,
|
|
+ D3DSPR_RASTOUT = 0x04,
|
|
+ D3DSPR_ATTROUT = 0x05,
|
|
+ D3DSPR_TEXCRDOUT = 0x06,
|
|
+ D3DSPR_OUTPUT = 0x06,
|
|
+ D3DSPR_CONSTINT = 0x07,
|
|
+ D3DSPR_COLOROUT = 0x08,
|
|
+ D3DSPR_DEPTHOUT = 0x09,
|
|
+ D3DSPR_SAMPLER = 0x0a,
|
|
+ D3DSPR_CONST2 = 0x0b,
|
|
+ D3DSPR_CONST3 = 0x0c,
|
|
+ D3DSPR_CONST4 = 0x0d,
|
|
+ D3DSPR_CONSTBOOL = 0x0e,
|
|
+ D3DSPR_LOOP = 0x0f,
|
|
+ D3DSPR_TEMPFLOAT16 = 0x10,
|
|
+ D3DSPR_MISCTYPE = 0x11,
|
|
+ D3DSPR_LABEL = 0x12,
|
|
+ D3DSPR_PREDICATE = 0x13,
|
|
+
|
|
+ D3DSPR_FORCE_DWORD = 0x7fffffff,
|
|
+} D3DSHADER_PARAM_REGISTER_TYPE;
|
|
+
|
|
+typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE
|
|
+{
|
|
+ D3DSPSM_NONE = 0x0 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_NEG = 0x1 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_BIAS = 0x2 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_BIASNEG = 0x3 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_SIGN = 0x4 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_SIGNNEG = 0x5 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_COMP = 0x6 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_X2 = 0x7 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_X2NEG = 0x8 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_DZ = 0x9 << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_DW = 0xa << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_ABS = 0xb << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_ABSNEG = 0xc << D3DSP_SRCMOD_SHIFT,
|
|
+ D3DSPSM_NOT = 0xd << D3DSP_SRCMOD_SHIFT,
|
|
+
|
|
+ D3DSPSM_FORCE_DWORD = 0x7fffffff,
|
|
+} D3DSHADER_PARAM_SRCMOD_TYPE;
|
|
+
|
|
+typedef enum _D3DSHADER_MISCTYPE_OFFSETS
|
|
+{
|
|
+ D3DSMO_POSITION = 0x0,
|
|
+ D3DSMO_FACE = 0x1,
|
|
+} D3DSHADER_MISCTYPE_OFFSETS;
|
|
+
|
|
+typedef enum _D3DVS_RASTOUT_OFFSETS
|
|
+{
|
|
+ D3DSRO_POSITION = 0x0,
|
|
+ D3DSRO_FOG = 0x1,
|
|
+ D3DSRO_POINT_SIZE = 0x2,
|
|
+
|
|
+ D3DSRO_FORCE_DWORD = 0x7fffffff,
|
|
+} D3DVS_RASTOUT_OFFSETS;
|
|
+
|
|
+#endif /* _d3d9TYPES_H_ */
|
|
+#endif /* __VKD3D_D3D9TYPES_H */
|
|
diff --git a/libs/vkd3d/include/vkd3d_d3dcompiler.h b/libs/vkd3d/include/vkd3d_d3dcompiler.h
|
|
new file mode 100644
|
|
index 00000000000..c934835dc0a
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/vkd3d_d3dcompiler.h
|
|
@@ -0,0 +1,74 @@
|
|
+/*
|
|
+ * Copyright 2010 Matteo Bruni for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __VKD3D_D3DCOMPILER_H
|
|
+#define __VKD3D_D3DCOMPILER_H
|
|
+#ifndef __D3DCOMPILER_H__
|
|
+
|
|
+#define D3DCOMPILE_DEBUG 0x00000001
|
|
+#define D3DCOMPILE_SKIP_VALIDATION 0x00000002
|
|
+#define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
|
|
+#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008
|
|
+#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010
|
|
+#define D3DCOMPILE_PARTIAL_PRECISION 0x00000020
|
|
+#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040
|
|
+#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080
|
|
+#define D3DCOMPILE_NO_PRESHADER 0x00000100
|
|
+#define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200
|
|
+#define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400
|
|
+#define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800
|
|
+#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000
|
|
+#define D3DCOMPILE_IEEE_STRICTNESS 0x00002000
|
|
+#define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000
|
|
+#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
|
|
+#define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
|
|
+#define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
|
|
+#define D3DCOMPILE_RESERVED16 0x00010000
|
|
+#define D3DCOMPILE_RESERVED17 0x00020000
|
|
+#define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
|
|
+#define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
|
|
+#define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES 0x00100000
|
|
+#define D3DCOMPILE_ALL_RESOURCES_BOUND 0x00200000
|
|
+#define D3DCOMPILE_DEBUG_NAME_FOR_SOURCE 0x00400000
|
|
+#define D3DCOMPILE_DEBUG_NAME_FOR_BINARY 0x00800000
|
|
+
|
|
+#define D3DCOMPILE_EFFECT_CHILD_EFFECT 0x00000001
|
|
+#define D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS 0x00000002
|
|
+
|
|
+#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST 0x00000000
|
|
+#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0 0x00000010
|
|
+#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1 0x00000020
|
|
+
|
|
+#define D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS 0x00000001
|
|
+#define D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS 0x00000002
|
|
+#define D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH 0x00000004
|
|
+
|
|
+HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
|
|
+ const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entrypoint,
|
|
+ const char *profile, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages);
|
|
+HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename,
|
|
+ const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entrypoint,
|
|
+ const char *profile, UINT flags, UINT effect_flags, UINT secondary_flags,
|
|
+ const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
|
|
+ ID3DBlob **error_messages);
|
|
+HRESULT WINAPI D3DCreateBlob(SIZE_T size, ID3DBlob **blob);
|
|
+HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *macros,
|
|
+ ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages);
|
|
+
|
|
+#endif /* __D3DCOMPILER_H__ */
|
|
+#endif /* __VKD3D_D3DCOMPILER_H */
|
|
diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h
|
|
index 01356ce3931..9d0d768b43d 100644
|
|
--- a/libs/vkd3d/include/vkd3d_shader.h
|
|
+++ b/libs/vkd3d/include/vkd3d_shader.h
|
|
@@ -1383,16 +1383,30 @@ struct vkd3d_shader_descriptor_info
|
|
*
|
|
* This structure extends vkd3d_shader_compile_info.
|
|
*
|
|
- * When scanning a legacy Direct3D shader, vkd3d-shader enumerates each
|
|
- * constant register set used by the shader as a single constant buffer
|
|
- * descriptor, as follows:
|
|
- * - The \ref vkd3d_shader_descriptor_info.type field is set to
|
|
- * VKD3D_SHADER_DESCRIPTOR_TYPE_CBV.
|
|
- * - The \ref vkd3d_shader_descriptor_info.register_space field is set to zero.
|
|
- * - The \ref vkd3d_shader_descriptor_info.register_index field is set to a
|
|
- * member of enum vkd3d_shader_d3dbc_constant_register denoting which set
|
|
- * is used.
|
|
- * - The \ref vkd3d_shader_descriptor_info.count field is set to one.
|
|
+ * When scanning a legacy Direct3D shader, vkd3d-shader enumerates descriptors
|
|
+ * as follows:
|
|
+ *
|
|
+ * - Each constant register set used by the shader is scanned as a single
|
|
+ * constant buffer descriptor, as follows:
|
|
+ * * The \ref vkd3d_shader_descriptor_info.type field is set to
|
|
+ * VKD3D_SHADER_DESCRIPTOR_TYPE_CBV.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.register_space field is set to zero.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.register_index field is set to a
|
|
+ * member of enum vkd3d_shader_d3dbc_constant_register denoting which set
|
|
+ * is used.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.count field is set to one.
|
|
+ * - Each sampler used by the shader is scanned as two separate descriptors,
|
|
+ * one representing the texture, and one representing the sampler state.
|
|
+ * If desired, these may be mapped back into a single combined sampler using
|
|
+ * struct vkd3d_shader_combined_resource_sampler.
|
|
+ * The fields are set as follows:
|
|
+ * * The \ref vkd3d_shader_descriptor_info.type field is set to
|
|
+ * VKD3D_SHADER_DESCRIPTOR_TYPE_SRV and VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER
|
|
+ * respectively.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.register_space field is set to zero.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.register_index field is set to the
|
|
+ * binding index of the original sampler, for both descriptors.
|
|
+ * * The \ref vkd3d_shader_descriptor_info.count field is set to one.
|
|
*
|
|
* In summary, there may be up to three such descriptors, one for each register
|
|
* set used by the shader: float, integer, and boolean.
|
|
diff --git a/libs/vkd3d/include/vkd3d_utils.h b/libs/vkd3d/include/vkd3d_utils.h
|
|
new file mode 100644
|
|
index 00000000000..e8462563576
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/vkd3d_utils.h
|
|
@@ -0,0 +1,108 @@
|
|
+/*
|
|
+ * Copyright 2016 Józef Kucia for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __VKD3D_UTILS_H
|
|
+#define __VKD3D_UTILS_H
|
|
+
|
|
+#include <vkd3d.h>
|
|
+
|
|
+#ifndef VKD3D_UTILS_API_VERSION
|
|
+#define VKD3D_UTILS_API_VERSION VKD3D_API_VERSION_1_0
|
|
+#endif
|
|
+
|
|
+#ifdef __cplusplus
|
|
+extern "C" {
|
|
+#endif /* __cplusplus */
|
|
+
|
|
+/**
|
|
+ * \file vkd3d_utils.h
|
|
+ *
|
|
+ * This file contains definitions for the vkd3d-utils library.
|
|
+ *
|
|
+ * The vkd3d-utils library is a collections of routines to ease the
|
|
+ * porting of a Direct3D 12 application to vkd3d.
|
|
+ *
|
|
+ * \since 1.0
|
|
+ */
|
|
+
|
|
+#define VKD3D_WAIT_OBJECT_0 (0)
|
|
+#define VKD3D_WAIT_TIMEOUT (1)
|
|
+#define VKD3D_WAIT_FAILED (~0u)
|
|
+#define VKD3D_INFINITE (~0u)
|
|
+
|
|
+#ifdef LIBVKD3D_UTILS_SOURCE
|
|
+# define VKD3D_UTILS_API VKD3D_EXPORT
|
|
+#else
|
|
+# define VKD3D_UTILS_API VKD3D_IMPORT
|
|
+#endif
|
|
+
|
|
+/* 1.0 */
|
|
+VKD3D_UTILS_API HANDLE vkd3d_create_event(void);
|
|
+VKD3D_UTILS_API HRESULT vkd3d_signal_event(HANDLE event);
|
|
+VKD3D_UTILS_API unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds);
|
|
+VKD3D_UTILS_API void vkd3d_destroy_event(HANDLE event);
|
|
+
|
|
+#define D3D12CreateDevice(a, b, c, d) D3D12CreateDeviceVKD3D(a, b, c, d, VKD3D_UTILS_API_VERSION)
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12CreateRootSignatureDeserializer(
|
|
+ const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *desc,
|
|
+ D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
|
|
+
|
|
+/* 1.2 */
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12CreateDeviceVKD3D(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level,
|
|
+ REFIID iid, void **device, enum vkd3d_api_version api_version);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data,
|
|
+ SIZE_T data_size, REFIID iid, void **deserializer);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
|
|
+ ID3DBlob **blob, ID3DBlob **error_blob);
|
|
+
|
|
+/* 1.3 */
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
|
|
+ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
|
+ const char *target, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename,
|
|
+ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
|
+ const char *target, UINT flags, UINT effect_flags, UINT secondary_flags,
|
|
+ const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
|
|
+ ID3DBlob **error_messages);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
|
|
+VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
|
|
+ const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
|
+ ID3DBlob **shader, ID3DBlob **error_messages);
|
|
+
|
|
+/**
|
|
+ * Set a callback to be called when vkd3d-utils outputs debug logging.
|
|
+ *
|
|
+ * If NULL, or if this function has not been called, libvkd3d-utils will print
|
|
+ * all enabled log output to stderr.
|
|
+ *
|
|
+ * Calling this function will also set the log callback for libvkd3d and
|
|
+ * libvkd3d-shader.
|
|
+ *
|
|
+ * \param callback Callback function to set.
|
|
+ *
|
|
+ * \since 1.4
|
|
+ */
|
|
+VKD3D_UTILS_API void vkd3d_utils_set_log_callback(PFN_vkd3d_log callback);
|
|
+
|
|
+#ifdef __cplusplus
|
|
+}
|
|
+#endif /* __cplusplus */
|
|
+
|
|
+#endif /* __VKD3D_UTILS_H */
|
|
diff --git a/libs/vkd3d/include/vkd3d_windows.h b/libs/vkd3d/include/vkd3d_windows.h
|
|
new file mode 100644
|
|
index 00000000000..7b0e972d828
|
|
--- /dev/null
|
|
+++ b/libs/vkd3d/include/vkd3d_windows.h
|
|
@@ -0,0 +1,289 @@
|
|
+/*
|
|
+ * Copyright 2016 Józef Kucia for CodeWeavers
|
|
+ *
|
|
+ * This library is free software; you can redistribute it and/or
|
|
+ * modify it under the terms of the GNU Lesser General Public
|
|
+ * License as published by the Free Software Foundation; either
|
|
+ * version 2.1 of the License, or (at your option) any later version.
|
|
+ *
|
|
+ * This library is distributed in the hope that it will be useful,
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
+ * Lesser General Public License for more details.
|
|
+ *
|
|
+ * You should have received a copy of the GNU Lesser General Public
|
|
+ * License along with this library; if not, write to the Free Software
|
|
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
+ */
|
|
+
|
|
+#ifndef __VKD3D_WINDOWS_H
|
|
+#define __VKD3D_WINDOWS_H
|
|
+#ifndef _INC_WINDOWS
|
|
+
|
|
+/* Nameless unions */
|
|
+#ifndef __C89_NAMELESS
|
|
+# ifdef NONAMELESSUNION
|
|
+# define __C89_NAMELESS
|
|
+# define __C89_NAMELESSUNIONNAME u
|
|
+# else
|
|
+# define __C89_NAMELESS
|
|
+# define __C89_NAMELESSUNIONNAME
|
|
+# endif /* NONAMELESSUNION */
|
|
+#endif /* __C89_NAMELESS */
|
|
+
|
|
+#if !defined(_WIN32) || defined(__WIDL__)
|
|
+
|
|
+# if !defined(__WIDL__)
|
|
+# if !defined(VKD3D_WIN32_WCHAR)
|
|
+# include <wchar.h>
|
|
+# endif
|
|
+# include <stdint.h>
|
|
+# endif
|
|
+
|
|
+# ifdef __GNUC__
|
|
+# define DECLSPEC_ALIGN(x) __attribute__((aligned(x)))
|
|
+# endif
|
|
+
|
|
+/* HRESULT */
|
|
+typedef int HRESULT;
|
|
+# define SUCCEEDED(hr) ((HRESULT)(hr) >= 0)
|
|
+# define FAILED(hr) ((HRESULT)(hr) < 0)
|
|
+
|
|
+# define _HRESULT_TYPEDEF_(x) ((HRESULT)x)
|
|
+
|
|
+# define S_OK _HRESULT_TYPEDEF_(0)
|
|
+# define S_FALSE _HRESULT_TYPEDEF_(1)
|
|
+
|
|
+# define E_NOTIMPL _HRESULT_TYPEDEF_(0x80004001)
|
|
+# define E_NOINTERFACE _HRESULT_TYPEDEF_(0x80004002)
|
|
+# define E_POINTER _HRESULT_TYPEDEF_(0x80004003)
|
|
+# define E_ABORT _HRESULT_TYPEDEF_(0x80004004)
|
|
+# define E_FAIL _HRESULT_TYPEDEF_(0x80004005)
|
|
+# define E_OUTOFMEMORY _HRESULT_TYPEDEF_(0x8007000E)
|
|
+# define E_INVALIDARG _HRESULT_TYPEDEF_(0x80070057)
|
|
+
|
|
+# define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
|
|
+# define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003)
|
|
+# define DXGI_ERROR_UNSUPPORTED _HRESULT_TYPEDEF_(0x887a0004)
|
|
+
|
|
+# define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c)
|
|
+
|
|
+/* Basic types */
|
|
+typedef unsigned char BYTE;
|
|
+typedef unsigned int DWORD;
|
|
+typedef int INT;
|
|
+typedef unsigned int UINT;
|
|
+typedef int LONG;
|
|
+typedef unsigned int ULONG;
|
|
+typedef float FLOAT;
|
|
+typedef LONG BOOL;
|
|
+
|
|
+/* Assuming LP64 model */
|
|
+typedef char INT8;
|
|
+typedef unsigned char UINT8;
|
|
+typedef short INT16;
|
|
+typedef unsigned short UINT16;
|
|
+typedef int INT32;
|
|
+typedef unsigned int UINT32;
|
|
+# if defined(__WIDL__)
|
|
+typedef __int64 INT64;
|
|
+typedef unsigned __int64 UINT64;
|
|
+# else
|
|
+typedef int64_t DECLSPEC_ALIGN(8) INT64;
|
|
+typedef uint64_t DECLSPEC_ALIGN(8) UINT64;
|
|
+# endif
|
|
+typedef INT64 LONG64;
|
|
+typedef long LONG_PTR;
|
|
+typedef unsigned long ULONG_PTR;
|
|
+
|
|
+typedef ULONG_PTR SIZE_T;
|
|
+
|
|
+# ifdef VKD3D_WIN32_WCHAR
|
|
+typedef unsigned short WCHAR;
|
|
+# else
|
|
+typedef wchar_t WCHAR;
|
|
+# endif /* VKD3D_WIN32_WCHAR */
|
|
+typedef void *HANDLE;
|
|
+
|
|
+/* GUID */
|
|
+# ifdef __WIDL__
|
|
+typedef struct
|
|
+{
|
|
+ unsigned long Data1;
|
|
+ unsigned short Data2;
|
|
+ unsigned short Data3;
|
|
+ unsigned char Data4[8];
|
|
+} GUID;
|
|
+# else
|
|
+typedef struct _GUID
|
|
+{
|
|
+ unsigned int Data1;
|
|
+ unsigned short Data2;
|
|
+ unsigned short Data3;
|
|
+ unsigned char Data4[8];
|
|
+} GUID;
|
|
+# endif
|
|
+
|
|
+typedef GUID IID;
|
|
+typedef GUID CLSID;
|
|
+typedef GUID UUID;
|
|
+
|
|
+# ifdef INITGUID
|
|
+# ifndef __cplusplus
|
|
+# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
+ const GUID name DECLSPEC_HIDDEN; \
|
|
+ const GUID name = \
|
|
+ { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
|
|
+# else
|
|
+# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
+ EXTERN_C const GUID name DECLSPEC_HIDDEN; \
|
|
+ EXTERN_C const GUID name = \
|
|
+ { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
|
|
+# endif
|
|
+# else
|
|
+# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
+ EXTERN_C const GUID name DECLSPEC_HIDDEN;
|
|
+# endif /* INITGUID */
|
|
+
|
|
+/* __uuidof emulation */
|
|
+#if defined(__cplusplus) && !defined(_MSC_VER)
|
|
+
|
|
+extern "C++"
|
|
+{
|
|
+ template<typename T> const GUID &__vkd3d_uuidof();
|
|
+}
|
|
+
|
|
+# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
+ extern "C++" \
|
|
+ { \
|
|
+ template<> inline const GUID &__vkd3d_uuidof<type>() \
|
|
+ { \
|
|
+ static const IID __uuid_inst = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}; \
|
|
+ return __uuid_inst; \
|
|
+ } \
|
|
+ template<> inline const GUID &__vkd3d_uuidof<type *>() \
|
|
+ { \
|
|
+ return __vkd3d_uuidof<type>(); \
|
|
+ } \
|
|
+ }
|
|
+
|
|
+# define __uuidof(type) __vkd3d_uuidof<typeof(type)>()
|
|
+#else
|
|
+# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
|
|
+#endif /* defined(__cplusplus) && !defined(_MSC_VER) */
|
|
+
|
|
+typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
|
|
+#endif /* !defined(_WIN32) || defined(__WIDL__) */
|
|
+
|
|
+
|
|
+#ifndef _WIN32
|
|
+# include <stddef.h>
|
|
+# include <stdlib.h>
|
|
+# include <string.h>
|
|
+
|
|
+# define COM_NO_WINDOWS_H
|
|
+
|
|
+# define FORCEINLINE inline
|
|
+
|
|
+# define CONTAINING_RECORD(address, type, field) \
|
|
+ ((type *)((char *)(address) - offsetof(type, field)))
|
|
+
|
|
+# ifdef __x86_64__
|
|
+# define __stdcall __attribute__((ms_abi))
|
|
+# else
|
|
+# if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 2)) || defined(__APPLE__)
|
|
+# define __stdcall __attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
|
|
+# else
|
|
+# define __stdcall __attribute__((__stdcall__))
|
|
+# endif
|
|
+# endif
|
|
+
|
|
+# define WINAPI __stdcall
|
|
+# define STDMETHODCALLTYPE __stdcall
|
|
+
|
|
+# ifdef __GNUC__
|
|
+# define DECLSPEC_SELECTANY __attribute__((weak))
|
|
+# endif
|
|
+
|
|
+/* Macros for COM interfaces */
|
|
+# define interface struct
|
|
+# define BEGIN_INTERFACE
|
|
+# define END_INTERFACE
|
|
+# define MIDL_INTERFACE(x) struct
|
|
+
|
|
+# ifdef __cplusplus
|
|
+# define EXTERN_C extern "C"
|
|
+# else
|
|
+# define EXTERN_C extern
|
|
+# endif
|
|
+
|
|
+# define CONST_VTBL const
|
|
+
|
|
+# define TRUE 1
|
|
+# define FALSE 0
|
|
+
|
|
+# if defined(__cplusplus) && !defined(CINTERFACE)
|
|
+# define REFIID const IID &
|
|
+# define REFGUID const GUID &
|
|
+# define REFCLSID const CLSID &
|
|
+# else
|
|
+# define REFIID const IID * const
|
|
+# define REFGUID const GUID * const
|
|
+# define REFCLSID const CLSID * const
|
|
+# endif
|
|
+
|
|
+#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
+# define IsEqualGUID(guid1, guid2) (!memcmp(&(guid1), &(guid2), sizeof(GUID)))
|
|
+#else
|
|
+# define IsEqualGUID(guid1, guid2) (!memcmp(guid1, guid2, sizeof(GUID)))
|
|
+#endif
|
|
+
|
|
+#elif !defined(__WIDL__)
|
|
+
|
|
+# include <windows.h>
|
|
+
|
|
+#endif /* _WIN32 */
|
|
+
|
|
+
|
|
+/* Define DECLSPEC_HIDDEN */
|
|
+#ifndef DECLSPEC_HIDDEN
|
|
+# if defined(__MINGW32__)
|
|
+# define DECLSPEC_HIDDEN
|
|
+# elif defined(__GNUC__)
|
|
+# define DECLSPEC_HIDDEN __attribute__((visibility("hidden")))
|
|
+# else
|
|
+# define DECLSPEC_HIDDEN
|
|
+# endif
|
|
+#endif /* DECLSPEC_HIDDEN */
|
|
+
|
|
+/* Define min() & max() macros */
|
|
+#ifndef NOMINMAX
|
|
+# ifndef min
|
|
+# define min(a, b) (((a) <= (b)) ? (a) : (b))
|
|
+# endif
|
|
+
|
|
+# ifndef max
|
|
+# define max(a, b) (((a) >= (b)) ? (a) : (b))
|
|
+# endif
|
|
+#endif /* NOMINMAX */
|
|
+
|
|
+#ifndef DEFINE_ENUM_FLAG_OPERATORS
|
|
+#ifdef __cplusplus
|
|
+# define DEFINE_ENUM_FLAG_OPERATORS(type) \
|
|
+extern "C++" \
|
|
+{ \
|
|
+ inline type operator &(type x, type y) { return (type)((int)x & (int)y); } \
|
|
+ inline type operator &=(type &x, type y) { return (type &)((int &)x &= (int)y); } \
|
|
+ inline type operator ~(type x) { return (type)~(int)x; } \
|
|
+ inline type operator |(type x, type y) { return (type)((int)x | (int)y); } \
|
|
+ inline type operator |=(type &x, type y) { return (type &)((int &)x |= (int)y); } \
|
|
+ inline type operator ^(type x, type y) { return (type)((int)x ^ (int)y); } \
|
|
+ inline type operator ^=(type &x, type y) { return (type &)((int &)x ^= (int)y); } \
|
|
+}
|
|
+#else
|
|
+# define DEFINE_ENUM_FLAG_OPERATORS(type)
|
|
+#endif
|
|
+#endif /* DEFINE_ENUM_FLAG_OPERATORS */
|
|
+
|
|
+#endif /* _INC_WINDOWS */
|
|
+#endif /* __VKD3D_WINDOWS_H */
|
|
diff --git a/libs/vkd3d/libs/vkd3d-common/blob.c b/libs/vkd3d/libs/vkd3d-common/blob.c
|
|
index 30205088b1b..fa2812619ac 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-common/blob.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-common/blob.c
|
|
@@ -17,6 +17,8 @@
|
|
*/
|
|
|
|
#define COBJMACROS
|
|
+
|
|
+#define CONST_VTABLE
|
|
#include "vkd3d.h"
|
|
#include "vkd3d_blob.h"
|
|
#include "vkd3d_debug.h"
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
index f0c386f1b3a..38a607351fe 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/d3d_asm.c
|
|
@@ -637,7 +637,7 @@ static void shader_dump_decl_usage(struct vkd3d_d3d_asm_compiler *compiler,
|
|
{
|
|
struct vkd3d_string_buffer *buffer = &compiler->buffer;
|
|
|
|
- if (semantic->resource.reg.reg.type == VKD3DSPR_SAMPLER)
|
|
+ if (semantic->resource.reg.reg.type == VKD3DSPR_COMBINED_SAMPLER)
|
|
{
|
|
switch (semantic->resource_type)
|
|
{
|
|
@@ -880,9 +880,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
break;
|
|
|
|
case VKD3DSPR_COLOROUT:
|
|
- shader_addline(buffer, "o");
|
|
- if (!shader_ver_ge(&compiler->shader_version, 4, 0))
|
|
- shader_addline(buffer, "C");
|
|
+ shader_addline(buffer, "oC");
|
|
break;
|
|
|
|
case VKD3DSPR_DEPTHOUT:
|
|
@@ -926,6 +924,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
shader_addline(buffer, "aL");
|
|
break;
|
|
|
|
+ case VKD3DSPR_COMBINED_SAMPLER:
|
|
case VKD3DSPR_SAMPLER:
|
|
shader_addline(buffer, "s");
|
|
is_descriptor = true;
|
|
@@ -1066,6 +1065,14 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
shader_addline(buffer, "oStencilRef");
|
|
break;
|
|
|
|
+ case VKD3DSPR_UNDEF:
|
|
+ shader_addline(buffer, "undef");
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPR_SSA:
|
|
+ shader_addline(buffer, "sr");
|
|
+ break;
|
|
+
|
|
default:
|
|
shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type);
|
|
break;
|
|
@@ -1074,9 +1081,9 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
if (reg->type == VKD3DSPR_IMMCONST)
|
|
{
|
|
shader_addline(buffer, "%s(", compiler->colours.reset);
|
|
- switch (reg->immconst_type)
|
|
+ switch (reg->dimension)
|
|
{
|
|
- case VKD3D_IMMCONST_SCALAR:
|
|
+ case VSIR_DIMENSION_SCALAR:
|
|
switch (reg->data_type)
|
|
{
|
|
case VKD3D_DATA_FLOAT:
|
|
@@ -1096,7 +1103,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
}
|
|
break;
|
|
|
|
- case VKD3D_IMMCONST_VEC4:
|
|
+ case VSIR_DIMENSION_VEC4:
|
|
switch (reg->data_type)
|
|
{
|
|
case VKD3D_DATA_FLOAT:
|
|
@@ -1126,7 +1133,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
break;
|
|
|
|
default:
|
|
- shader_addline(buffer, "<unhandled immconst_type %#x>", reg->immconst_type);
|
|
+ shader_addline(buffer, "<unhandled immconst dimension %#x>", reg->dimension);
|
|
break;
|
|
}
|
|
shader_addline(buffer, ")");
|
|
@@ -1134,13 +1141,13 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
else if (reg->type == VKD3DSPR_IMMCONST64)
|
|
{
|
|
shader_addline(buffer, "%s(", compiler->colours.reset);
|
|
- /* A double2 vector is treated as a float4 vector in enum vkd3d_immconst_type. */
|
|
- if (reg->immconst_type == VKD3D_IMMCONST_SCALAR || reg->immconst_type == VKD3D_IMMCONST_VEC4)
|
|
+ /* A double2 vector is treated as a float4 vector in enum vsir_dimension. */
|
|
+ if (reg->dimension == VSIR_DIMENSION_SCALAR || reg->dimension == VSIR_DIMENSION_VEC4)
|
|
{
|
|
if (reg->data_type == VKD3D_DATA_DOUBLE)
|
|
{
|
|
shader_print_double_literal(compiler, "", reg->u.immconst_double[0], "");
|
|
- if (reg->immconst_type == VKD3D_IMMCONST_VEC4)
|
|
+ if (reg->dimension == VSIR_DIMENSION_VEC4)
|
|
shader_print_double_literal(compiler, ", ", reg->u.immconst_double[1], "");
|
|
}
|
|
else
|
|
@@ -1150,13 +1157,14 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
}
|
|
else
|
|
{
|
|
- shader_addline(buffer, "<unhandled immconst_type %#x>", reg->immconst_type);
|
|
+ shader_addline(buffer, "<unhandled immconst64 dimension %#x>", reg->dimension);
|
|
}
|
|
shader_addline(buffer, ")");
|
|
}
|
|
else if (reg->type != VKD3DSPR_RASTOUT
|
|
&& reg->type != VKD3DSPR_MISCTYPE
|
|
- && reg->type != VKD3DSPR_NULL)
|
|
+ && reg->type != VKD3DSPR_NULL
|
|
+ && reg->type != VKD3DSPR_DEPTHOUT)
|
|
{
|
|
if (offset != ~0u)
|
|
{
|
|
@@ -1181,7 +1189,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
|
{
|
|
shader_print_subscript_range(compiler, reg->idx[1].offset, reg->idx[2].offset);
|
|
}
|
|
- else
|
|
+ else if (reg->type != VKD3DSPR_SSA)
|
|
{
|
|
/* For descriptors in sm < 5.1 we move the reg->idx values up one slot
|
|
* to normalise with 5.1.
|
|
@@ -1256,7 +1264,7 @@ static void shader_dump_dst_param(struct vkd3d_d3d_asm_compiler *compiler,
|
|
|
|
shader_dump_register(compiler, ¶m->reg, is_declaration);
|
|
|
|
- if (write_mask)
|
|
+ if (write_mask && param->reg.dimension == VSIR_DIMENSION_VEC4)
|
|
{
|
|
static const char write_mask_chars[] = "xyzw";
|
|
|
|
@@ -1322,7 +1330,7 @@ static void shader_dump_src_param(struct vkd3d_d3d_asm_compiler *compiler,
|
|
}
|
|
|
|
if (param->reg.type != VKD3DSPR_IMMCONST && param->reg.type != VKD3DSPR_IMMCONST64
|
|
- && param->reg.type != VKD3DSPR_SAMPLER)
|
|
+ && param->reg.dimension == VSIR_DIMENSION_VEC4)
|
|
{
|
|
unsigned int swizzle_x = vkd3d_swizzle_get_component(swizzle, 0);
|
|
unsigned int swizzle_y = vkd3d_swizzle_get_component(swizzle, 1);
|
|
@@ -1374,7 +1382,7 @@ static void shader_dump_ins_modifiers(struct vkd3d_d3d_asm_compiler *compiler,
|
|
if (mmask & VKD3DSPDM_PARTIALPRECISION) shader_addline(buffer, "_pp");
|
|
if (mmask & VKD3DSPDM_MSAMPCENTROID) shader_addline(buffer, "_centroid");
|
|
|
|
- mmask &= ~(VKD3DSPDM_SATURATE | VKD3DSPDM_PARTIALPRECISION | VKD3DSPDM_MSAMPCENTROID);
|
|
+ mmask &= ~VKD3DSPDM_MASK;
|
|
if (mmask) FIXME("Unrecognised modifier %#x.\n", mmask);
|
|
}
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
index 1fd5ab2446d..598b7518394 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
|
@@ -261,7 +261,7 @@ static const struct vkd3d_sm1_opcode_info vs_opcode_table[] =
|
|
{VKD3D_SM1_OP_M3x3, 1, 2, VKD3DSIH_M3x3},
|
|
{VKD3D_SM1_OP_M3x2, 1, 2, VKD3DSIH_M3x2},
|
|
/* Declarations */
|
|
- {VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
|
|
+ {VKD3D_SM1_OP_DCL, 0, 0, VKD3DSIH_DCL},
|
|
/* Constant definitions */
|
|
{VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
|
|
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
|
|
@@ -328,7 +328,7 @@ static const struct vkd3d_sm1_opcode_info ps_opcode_table[] =
|
|
{VKD3D_SM1_OP_M3x3, 1, 2, VKD3DSIH_M3x3},
|
|
{VKD3D_SM1_OP_M3x2, 1, 2, VKD3DSIH_M3x2},
|
|
/* Declarations */
|
|
- {VKD3D_SM1_OP_DCL, 0, 2, VKD3DSIH_DCL},
|
|
+ {VKD3D_SM1_OP_DCL, 0, 0, VKD3DSIH_DCL},
|
|
/* Constant definitions */
|
|
{VKD3D_SM1_OP_DEF, 1, 1, VKD3DSIH_DEF},
|
|
{VKD3D_SM1_OP_DEFB, 1, 1, VKD3DSIH_DEFB},
|
|
@@ -457,18 +457,20 @@ static uint32_t swizzle_from_sm1(uint32_t swizzle)
|
|
static void shader_sm1_parse_src_param(uint32_t param, const struct vkd3d_shader_src_param *rel_addr,
|
|
struct vkd3d_shader_src_param *src)
|
|
{
|
|
- src->reg.type = ((param & VKD3D_SM1_REGISTER_TYPE_MASK) >> VKD3D_SM1_REGISTER_TYPE_SHIFT)
|
|
+ enum vkd3d_shader_register_type reg_type = ((param & VKD3D_SM1_REGISTER_TYPE_MASK) >> VKD3D_SM1_REGISTER_TYPE_SHIFT)
|
|
| ((param & VKD3D_SM1_REGISTER_TYPE_MASK2) >> VKD3D_SM1_REGISTER_TYPE_SHIFT2);
|
|
+
|
|
+ vsir_register_init(&src->reg, reg_type, VKD3D_DATA_FLOAT, 1);
|
|
src->reg.precision = VKD3D_SHADER_REGISTER_PRECISION_DEFAULT;
|
|
src->reg.non_uniform = false;
|
|
- src->reg.data_type = VKD3D_DATA_FLOAT;
|
|
src->reg.idx[0].offset = param & VKD3D_SM1_REGISTER_NUMBER_MASK;
|
|
src->reg.idx[0].rel_addr = rel_addr;
|
|
- src->reg.idx[1].offset = ~0u;
|
|
- src->reg.idx[1].rel_addr = NULL;
|
|
- src->reg.idx[2].offset = ~0u;
|
|
- src->reg.idx[2].rel_addr = NULL;
|
|
- src->reg.idx_count = 1;
|
|
+ if (src->reg.type == VKD3DSPR_SAMPLER)
|
|
+ src->reg.dimension = VSIR_DIMENSION_NONE;
|
|
+ else if (src->reg.type == VKD3DSPR_DEPTHOUT)
|
|
+ src->reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
+ else
|
|
+ src->reg.dimension = VSIR_DIMENSION_VEC4;
|
|
src->swizzle = swizzle_from_sm1((param & VKD3D_SM1_SWIZZLE_MASK) >> VKD3D_SM1_SWIZZLE_SHIFT);
|
|
src->modifiers = (param & VKD3D_SM1_SRC_MODIFIER_MASK) >> VKD3D_SM1_SRC_MODIFIER_SHIFT;
|
|
}
|
|
@@ -476,18 +478,20 @@ static void shader_sm1_parse_src_param(uint32_t param, const struct vkd3d_shader
|
|
static void shader_sm1_parse_dst_param(uint32_t param, const struct vkd3d_shader_src_param *rel_addr,
|
|
struct vkd3d_shader_dst_param *dst)
|
|
{
|
|
- dst->reg.type = ((param & VKD3D_SM1_REGISTER_TYPE_MASK) >> VKD3D_SM1_REGISTER_TYPE_SHIFT)
|
|
+ enum vkd3d_shader_register_type reg_type = ((param & VKD3D_SM1_REGISTER_TYPE_MASK) >> VKD3D_SM1_REGISTER_TYPE_SHIFT)
|
|
| ((param & VKD3D_SM1_REGISTER_TYPE_MASK2) >> VKD3D_SM1_REGISTER_TYPE_SHIFT2);
|
|
+
|
|
+ vsir_register_init(&dst->reg, reg_type, VKD3D_DATA_FLOAT, 1);
|
|
dst->reg.precision = VKD3D_SHADER_REGISTER_PRECISION_DEFAULT;
|
|
dst->reg.non_uniform = false;
|
|
- dst->reg.data_type = VKD3D_DATA_FLOAT;
|
|
dst->reg.idx[0].offset = param & VKD3D_SM1_REGISTER_NUMBER_MASK;
|
|
dst->reg.idx[0].rel_addr = rel_addr;
|
|
- dst->reg.idx[1].offset = ~0u;
|
|
- dst->reg.idx[1].rel_addr = NULL;
|
|
- dst->reg.idx[2].offset = ~0u;
|
|
- dst->reg.idx[2].rel_addr = NULL;
|
|
- dst->reg.idx_count = 1;
|
|
+ if (dst->reg.type == VKD3DSPR_SAMPLER)
|
|
+ dst->reg.dimension = VSIR_DIMENSION_NONE;
|
|
+ else if (dst->reg.type == VKD3DSPR_DEPTHOUT)
|
|
+ dst->reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
+ else
|
|
+ dst->reg.dimension = VSIR_DIMENSION_VEC4;
|
|
dst->write_mask = (param & VKD3D_SM1_WRITEMASK_MASK) >> VKD3D_SM1_WRITEMASK_SHIFT;
|
|
dst->modifiers = (param & VKD3D_SM1_DST_MODIFIER_MASK) >> VKD3D_SM1_DST_MODIFIER_SHIFT;
|
|
dst->shift = (param & VKD3D_SM1_DSTSHIFT_MASK) >> VKD3D_SM1_DSTSHIFT_SHIFT;
|
|
@@ -853,6 +857,14 @@ static void shader_sm1_skip_opcode(const struct vkd3d_shader_sm1_parser *sm1, co
|
|
return;
|
|
}
|
|
|
|
+ /* DCL instructions do not have sources or destinations, but they
|
|
+ * read two tokens to a semantic. See
|
|
+ * shader_sm1_read_semantic(). */
|
|
+ if (opcode_info->vkd3d_opcode == VKD3DSIH_DCL)
|
|
+ {
|
|
+ *ptr += 2;
|
|
+ }
|
|
+
|
|
*ptr += (opcode_info->dst_count + opcode_info->src_count);
|
|
}
|
|
|
|
@@ -951,9 +963,9 @@ static void shader_sm1_read_semantic(struct vkd3d_shader_sm1_parser *sm1,
|
|
}
|
|
|
|
static void shader_sm1_read_immconst(struct vkd3d_shader_sm1_parser *sm1, const uint32_t **ptr,
|
|
- struct vkd3d_shader_src_param *src_param, enum vkd3d_immconst_type type, enum vkd3d_data_type data_type)
|
|
+ struct vkd3d_shader_src_param *src_param, enum vsir_dimension dimension, enum vkd3d_data_type data_type)
|
|
{
|
|
- unsigned int count = type == VKD3D_IMMCONST_VEC4 ? 4 : 1;
|
|
+ unsigned int count = dimension == VSIR_DIMENSION_VEC4 ? 4 : 1;
|
|
|
|
if (*ptr >= sm1->end || sm1->end - *ptr < count)
|
|
{
|
|
@@ -975,7 +987,7 @@ static void shader_sm1_read_immconst(struct vkd3d_shader_sm1_parser *sm1, const
|
|
src_param->reg.idx[2].offset = ~0u;
|
|
src_param->reg.idx[2].rel_addr = NULL;
|
|
src_param->reg.idx_count = 0;
|
|
- src_param->reg.immconst_type = type;
|
|
+ src_param->reg.dimension = dimension;
|
|
memcpy(src_param->reg.u.immconst_uint, *ptr, count * sizeof(uint32_t));
|
|
src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
src_param->modifiers = 0;
|
|
@@ -1090,7 +1102,7 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
|
|
goto fail;
|
|
}
|
|
|
|
- ins->handler_idx = opcode_info->vkd3d_opcode;
|
|
+ vsir_instruction_init(ins, &sm1->p.location, opcode_info->vkd3d_opcode);
|
|
ins->flags = (opcode_token & VKD3D_SM1_INSTRUCTION_FLAGS_MASK) >> VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
|
|
ins->coissue = opcode_token & VKD3D_SM1_COISSUE;
|
|
ins->raw = false;
|
|
@@ -1132,19 +1144,19 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
|
|
else if (ins->handler_idx == VKD3DSIH_DEF)
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
- shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_VEC4, VKD3D_DATA_FLOAT);
|
|
+ shader_sm1_read_immconst(sm1, &p, &src_params[0], VSIR_DIMENSION_VEC4, VKD3D_DATA_FLOAT);
|
|
shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else if (ins->handler_idx == VKD3DSIH_DEFB)
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
- shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_SCALAR, VKD3D_DATA_UINT);
|
|
+ shader_sm1_read_immconst(sm1, &p, &src_params[0], VSIR_DIMENSION_SCALAR, VKD3D_DATA_UINT);
|
|
shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else if (ins->handler_idx == VKD3DSIH_DEFI)
|
|
{
|
|
shader_sm1_read_dst_param(sm1, &p, dst_param);
|
|
- shader_sm1_read_immconst(sm1, &p, &src_params[0], VKD3D_IMMCONST_VEC4, VKD3D_DATA_INT);
|
|
+ shader_sm1_read_immconst(sm1, &p, &src_params[0], VSIR_DIMENSION_VEC4, VKD3D_DATA_INT);
|
|
shader_sm1_scan_register(sm1, &dst_param->reg, dst_param->write_mask, true);
|
|
}
|
|
else
|
|
@@ -1333,12 +1345,22 @@ int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
++instructions->count;
|
|
}
|
|
|
|
- *parser = &sm1->p;
|
|
-
|
|
for (i = 0; i < ARRAY_SIZE(sm1->p.shader_desc.flat_constant_count); ++i)
|
|
sm1->p.shader_desc.flat_constant_count[i].external = get_external_constant_count(sm1, i);
|
|
|
|
- return sm1->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
|
|
+ if (!sm1->p.failed)
|
|
+ vsir_validate(&sm1->p);
|
|
+
|
|
+ if (sm1->p.failed)
|
|
+ {
|
|
+ WARN("Failed to parse shader.\n");
|
|
+ shader_sm1_destroy(&sm1->p);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
+ *parser = &sm1->p;
|
|
+
|
|
+ return VKD3D_OK;
|
|
}
|
|
|
|
bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxbc.c b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
index 1cb00688c76..dbbf8a5c458 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
|
@@ -452,7 +452,7 @@ static int isgn_handler(const struct vkd3d_shader_dxbc_section_desc *section,
|
|
{
|
|
struct shader_signature *is = ctx;
|
|
|
|
- if (section->tag != TAG_ISGN)
|
|
+ if (section->tag != TAG_ISGN && section->tag != TAG_ISG1)
|
|
return VKD3D_OK;
|
|
|
|
if (is->elements)
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
|
index b78c78d34a7..bb50ad62b68 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
|
@@ -141,6 +141,7 @@ enum bitcode_value_symtab_code
|
|
|
|
enum dx_intrinsic_opcode
|
|
{
|
|
+ DX_LOAD_INPUT = 4,
|
|
DX_STORE_OUTPUT = 5,
|
|
};
|
|
|
|
@@ -296,6 +297,7 @@ struct sm6_parser
|
|
size_t global_symbol_count;
|
|
|
|
struct vkd3d_shader_dst_param *output_params;
|
|
+ struct vkd3d_shader_dst_param *input_params;
|
|
|
|
struct sm6_function *functions;
|
|
size_t function_count;
|
|
@@ -304,6 +306,7 @@ struct sm6_parser
|
|
size_t value_count;
|
|
size_t value_capacity;
|
|
size_t cur_max_value;
|
|
+ unsigned int ssa_next_id;
|
|
|
|
struct vkd3d_shader_parser p;
|
|
};
|
|
@@ -1495,7 +1498,7 @@ static unsigned int register_get_uint_value(const struct vkd3d_shader_register *
|
|
if (!register_is_constant(reg) || !data_type_is_integer(reg->data_type))
|
|
return UINT_MAX;
|
|
|
|
- if (reg->immconst_type == VKD3D_IMMCONST_VEC4)
|
|
+ if (reg->dimension == VSIR_DIMENSION_VEC4)
|
|
WARN("Returning vec4.x.\n");
|
|
|
|
if (reg->type == VKD3DSPR_IMMCONST64)
|
|
@@ -1547,6 +1550,11 @@ static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *v
|
|
return register_get_uint_value(&value->u.reg);
|
|
}
|
|
|
|
+static unsigned int sm6_parser_alloc_ssa_id(struct sm6_parser *sm6)
|
|
+{
|
|
+ return sm6->ssa_next_id++;
|
|
+}
|
|
+
|
|
static struct vkd3d_shader_src_param *instruction_src_params_alloc(struct vkd3d_shader_instruction *ins,
|
|
unsigned int count, struct sm6_parser *sm6)
|
|
{
|
|
@@ -1579,6 +1587,13 @@ static struct vkd3d_shader_dst_param *instruction_dst_params_alloc(struct vkd3d_
|
|
return params;
|
|
}
|
|
|
|
+static void register_init_with_id(struct vkd3d_shader_register *reg,
|
|
+ enum vkd3d_shader_register_type reg_type, enum vkd3d_data_type data_type, unsigned int id)
|
|
+{
|
|
+ vsir_register_init(reg, reg_type, data_type, 1);
|
|
+ reg->idx[0].offset = id;
|
|
+}
|
|
+
|
|
static enum vkd3d_data_type vkd3d_data_type_from_sm6_type(const struct sm6_type *type)
|
|
{
|
|
if (type->class == TYPE_CLASS_INTEGER)
|
|
@@ -1612,6 +1627,24 @@ static enum vkd3d_data_type vkd3d_data_type_from_sm6_type(const struct sm6_type
|
|
return VKD3D_DATA_UINT;
|
|
}
|
|
|
|
+static void register_init_ssa_scalar(struct vkd3d_shader_register *reg, const struct sm6_type *type,
|
|
+ struct sm6_parser *sm6)
|
|
+{
|
|
+ enum vkd3d_data_type data_type;
|
|
+ unsigned int id;
|
|
+
|
|
+ id = sm6_parser_alloc_ssa_id(sm6);
|
|
+ data_type = vkd3d_data_type_from_sm6_type(sm6_type_get_scalar_type(type, 0));
|
|
+ register_init_with_id(reg, VKD3DSPR_SSA, data_type, id);
|
|
+}
|
|
+
|
|
+static void dst_param_init(struct vkd3d_shader_dst_param *param)
|
|
+{
|
|
+ param->write_mask = VKD3DSP_WRITEMASK_0;
|
|
+ param->modifiers = 0;
|
|
+ param->shift = 0;
|
|
+}
|
|
+
|
|
static inline void dst_param_init_scalar(struct vkd3d_shader_dst_param *param, unsigned int component_idx)
|
|
{
|
|
param->write_mask = 1u << component_idx;
|
|
@@ -1619,12 +1652,25 @@ static inline void dst_param_init_scalar(struct vkd3d_shader_dst_param *param, u
|
|
param->shift = 0;
|
|
}
|
|
|
|
+static void dst_param_init_ssa_scalar(struct vkd3d_shader_dst_param *param, const struct sm6_type *type,
|
|
+ struct sm6_parser *sm6)
|
|
+{
|
|
+ dst_param_init(param);
|
|
+ register_init_ssa_scalar(¶m->reg, type, sm6);
|
|
+}
|
|
+
|
|
static inline void src_param_init(struct vkd3d_shader_src_param *param)
|
|
{
|
|
param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
|
|
param->modifiers = VKD3DSPSM_NONE;
|
|
}
|
|
|
|
+static void src_param_init_scalar(struct vkd3d_shader_src_param *param, unsigned int component_idx)
|
|
+{
|
|
+ param->swizzle = vkd3d_shader_create_swizzle(component_idx, component_idx, component_idx, component_idx);
|
|
+ param->modifiers = VKD3DSPSM_NONE;
|
|
+}
|
|
+
|
|
static void src_param_init_from_value(struct vkd3d_shader_src_param *param, const struct sm6_value *src)
|
|
{
|
|
src_param_init(param);
|
|
@@ -1653,6 +1699,16 @@ static void register_address_init(struct vkd3d_shader_register *reg, const struc
|
|
}
|
|
}
|
|
|
|
+static void instruction_dst_param_init_ssa_scalar(struct vkd3d_shader_instruction *ins, struct sm6_parser *sm6)
|
|
+{
|
|
+ struct vkd3d_shader_dst_param *param = instruction_dst_params_alloc(ins, 1, sm6);
|
|
+ struct sm6_value *dst = sm6_parser_get_current_value(sm6);
|
|
+
|
|
+ dst_param_init_ssa_scalar(param, dst->type, sm6);
|
|
+ param->write_mask = VKD3DSP_WRITEMASK_0;
|
|
+ dst->u.reg = param->reg;
|
|
+}
|
|
+
|
|
/* Recurse through the block tree while maintaining a current value count. The current
|
|
* count is the sum of the global count plus all declarations within the current function.
|
|
* Store into value_capacity the highest count seen. */
|
|
@@ -1912,7 +1968,7 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
|
|
dst->type = type;
|
|
dst->value_type = VALUE_TYPE_REG;
|
|
dst->u.reg.type = reg_type;
|
|
- dst->u.reg.immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
+ dst->u.reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
dst->u.reg.data_type = reg_data_type;
|
|
|
|
switch (record->code)
|
|
@@ -1999,7 +2055,7 @@ static struct vkd3d_shader_instruction *sm6_parser_add_instruction(struct sm6_pa
|
|
{
|
|
struct vkd3d_shader_instruction *ins = sm6_parser_require_space(sm6, 1);
|
|
assert(ins);
|
|
- shader_instruction_init(ins, handler_idx);
|
|
+ vsir_instruction_init(ins, &sm6->p.location, handler_idx);
|
|
++sm6->p.instructions.count;
|
|
return ins;
|
|
}
|
|
@@ -2063,7 +2119,7 @@ static void dst_param_io_init(struct vkd3d_shader_dst_param *param,
|
|
param->shift = 0;
|
|
/* DXIL types do not have signedness. Load signed elements as unsigned. */
|
|
component_type = e->component_type == VKD3D_SHADER_COMPONENT_INT ? VKD3D_SHADER_COMPONENT_UINT : e->component_type;
|
|
- shader_register_init(¶m->reg, reg_type, vkd3d_data_type_from_component_type(component_type), 0);
|
|
+ vsir_register_init(¶m->reg, reg_type, vkd3d_data_type_from_component_type(component_type), 0);
|
|
}
|
|
|
|
static void sm6_parser_init_signature(struct sm6_parser *sm6, const struct shader_signature *s,
|
|
@@ -2112,6 +2168,8 @@ static void sm6_parser_emit_signature(struct sm6_parser *sm6, const struct shade
|
|
param = &ins->declaration.dst;
|
|
}
|
|
|
|
+ /* TODO: set the interpolation mode when signatures are loaded from DXIL metadata. */
|
|
+ ins->flags = (handler_idx == VKD3DSIH_DCL_INPUT_PS) ? VKD3DSIM_LINEAR_NOPERSPECTIVE : 0;
|
|
*param = params[i];
|
|
}
|
|
}
|
|
@@ -2123,11 +2181,24 @@ static void sm6_parser_init_output_signature(struct sm6_parser *sm6, const struc
|
|
sm6->output_params);
|
|
}
|
|
|
|
+static void sm6_parser_init_input_signature(struct sm6_parser *sm6, const struct shader_signature *input_signature)
|
|
+{
|
|
+ sm6_parser_init_signature(sm6, input_signature, VKD3DSPR_INPUT, sm6->input_params);
|
|
+}
|
|
+
|
|
static void sm6_parser_emit_output_signature(struct sm6_parser *sm6, const struct shader_signature *output_signature)
|
|
{
|
|
sm6_parser_emit_signature(sm6, output_signature, VKD3DSIH_DCL_OUTPUT, VKD3DSIH_DCL_OUTPUT_SIV, sm6->output_params);
|
|
}
|
|
|
|
+static void sm6_parser_emit_input_signature(struct sm6_parser *sm6, const struct shader_signature *input_signature)
|
|
+{
|
|
+ sm6_parser_emit_signature(sm6, input_signature,
|
|
+ (sm6->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL) ? VKD3DSIH_DCL_INPUT_PS : VKD3DSIH_DCL_INPUT,
|
|
+ (sm6->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL) ? VKD3DSIH_DCL_INPUT_PS_SIV : VKD3DSIH_DCL_INPUT_SIV,
|
|
+ sm6->input_params);
|
|
+}
|
|
+
|
|
static const struct sm6_value *sm6_parser_next_function_definition(struct sm6_parser *sm6)
|
|
{
|
|
size_t i, count = sm6->function_count;
|
|
@@ -2150,6 +2221,38 @@ static struct sm6_block *sm6_block_create()
|
|
return block;
|
|
}
|
|
|
|
+static void sm6_parser_emit_dx_load_input(struct sm6_parser *sm6, struct sm6_block *code_block,
|
|
+ enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct vkd3d_shader_instruction *ins)
|
|
+{
|
|
+ struct vkd3d_shader_src_param *src_param;
|
|
+ const struct shader_signature *signature;
|
|
+ unsigned int row_index, column_index;
|
|
+ const struct signature_element *e;
|
|
+
|
|
+ row_index = sm6_value_get_constant_uint(operands[0]);
|
|
+ column_index = sm6_value_get_constant_uint(operands[2]);
|
|
+
|
|
+ vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_MOV);
|
|
+
|
|
+ signature = &sm6->p.shader_desc.input_signature;
|
|
+ if (row_index >= signature->element_count)
|
|
+ {
|
|
+ WARN("Invalid row index %u.\n", row_index);
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
|
|
+ "Invalid input row index %u.", row_index);
|
|
+ return;
|
|
+ }
|
|
+ e = &signature->elements[row_index];
|
|
+
|
|
+ src_param = instruction_src_params_alloc(ins, 1, sm6);
|
|
+ src_param->reg = sm6->input_params[row_index].reg;
|
|
+ src_param_init_scalar(src_param, column_index);
|
|
+ if (e->register_count > 1)
|
|
+ register_address_init(&src_param->reg, operands[1], 0, sm6);
|
|
+
|
|
+ instruction_dst_param_init_ssa_scalar(ins, sm6);
|
|
+}
|
|
+
|
|
static void sm6_parser_emit_dx_store_output(struct sm6_parser *sm6, struct sm6_block *code_block,
|
|
enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct vkd3d_shader_instruction *ins)
|
|
{
|
|
@@ -2190,7 +2293,7 @@ static void sm6_parser_emit_dx_store_output(struct sm6_parser *sm6, struct sm6_b
|
|
return;
|
|
}
|
|
|
|
- shader_instruction_init(ins, VKD3DSIH_MOV);
|
|
+ vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_MOV);
|
|
|
|
if (!(dst_param = instruction_dst_params_alloc(ins, 1, sm6)))
|
|
return;
|
|
@@ -2219,6 +2322,7 @@ struct sm6_dx_opcode_info
|
|
*/
|
|
static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
|
|
{
|
|
+ [DX_LOAD_INPUT ] = {'o', "ii8i", sm6_parser_emit_dx_load_input},
|
|
[DX_STORE_OUTPUT ] = {'v', "ii8o", sm6_parser_emit_dx_store_output},
|
|
};
|
|
|
|
@@ -2292,7 +2396,7 @@ static void sm6_parser_emit_unhandled(struct sm6_parser *sm6, struct vkd3d_shade
|
|
return;
|
|
|
|
type = sm6_type_get_scalar_type(dst->type, 0);
|
|
- shader_register_init(&dst->u.reg, VKD3DSPR_UNDEF, vkd3d_data_type_from_sm6_type(type), 0);
|
|
+ vsir_register_init(&dst->u.reg, VKD3DSPR_UNDEF, vkd3d_data_type_from_sm6_type(type), 0);
|
|
/* dst->is_undefined is not set here because it flags only explicitly undefined values. */
|
|
}
|
|
|
|
@@ -2303,7 +2407,7 @@ static void sm6_parser_decode_dx_op(struct sm6_parser *sm6, struct sm6_block *co
|
|
if (op >= ARRAY_SIZE(sm6_dx_op_table) || !sm6_dx_op_table[op].operand_info)
|
|
{
|
|
FIXME("Unhandled dx intrinsic function id %u, '%s'.\n", op, name);
|
|
- vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNHANDLED_INTRINSIC,
|
|
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC,
|
|
"Call to intrinsic function %s is unhandled.", name);
|
|
sm6_parser_emit_unhandled(sm6, ins, dst);
|
|
return;
|
|
@@ -2418,11 +2522,11 @@ static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const
|
|
struct sm6_function *function)
|
|
{
|
|
struct vkd3d_shader_instruction *ins;
|
|
+ size_t i, block_idx, block_count;
|
|
const struct dxil_record *record;
|
|
bool ret_found, is_terminator;
|
|
struct sm6_block *code_block;
|
|
struct sm6_value *dst;
|
|
- size_t i, block_idx;
|
|
|
|
if (sm6->function_count)
|
|
{
|
|
@@ -2448,12 +2552,12 @@ static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
- if (!(function->block_count = block->records[0]->operands[0]))
|
|
+ if (!(block_count = block->records[0]->operands[0]))
|
|
{
|
|
WARN("Function contains no blocks.\n");
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
- if (function->block_count > 1)
|
|
+ if (block_count > 1)
|
|
{
|
|
FIXME("Branched shaders are not supported yet.\n");
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
@@ -2464,6 +2568,7 @@ static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const
|
|
ERR("Failed to allocate code block.\n");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
+ function->block_count = block_count;
|
|
code_block = function->blocks[0];
|
|
|
|
sm6->cur_max_value = function->value_count;
|
|
@@ -2683,6 +2788,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
|
|
const char *source_name, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
const struct shader_signature *output_signature = &sm6->p.shader_desc.output_signature;
|
|
+ const struct shader_signature *input_signature = &sm6->p.shader_desc.input_signature;
|
|
const struct vkd3d_shader_location location = {.source_name = source_name};
|
|
uint32_t version_token, dxil_version, token_count, magic;
|
|
unsigned int chunk_offset, chunk_size;
|
|
@@ -2838,11 +2944,12 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
|
|
return ret;
|
|
}
|
|
|
|
- if (!(sm6->output_params = shader_parser_get_dst_params(&sm6->p, output_signature->element_count)))
|
|
+ if (!(sm6->output_params = shader_parser_get_dst_params(&sm6->p, output_signature->element_count))
|
|
+ || !(sm6->input_params = shader_parser_get_dst_params(&sm6->p, input_signature->element_count)))
|
|
{
|
|
- ERR("Failed to allocate output parameters.\n");
|
|
+ ERR("Failed to allocate input/output parameters.\n");
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
- "Out of memory allocating output parameters.");
|
|
+ "Out of memory allocating input/output parameters.");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
@@ -2869,6 +2976,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
|
|
"Out of memory allocating DXIL value array.");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
+ sm6->ssa_next_id = 1;
|
|
|
|
if ((ret = sm6_parser_globals_init(sm6)) < 0)
|
|
{
|
|
@@ -2877,6 +2985,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
|
|
}
|
|
|
|
sm6_parser_init_output_signature(sm6, output_signature);
|
|
+ sm6_parser_init_input_signature(sm6, input_signature);
|
|
|
|
if ((ret = sm6_parser_module_init(sm6, &sm6->root_block, 0)) < 0)
|
|
{
|
|
@@ -2889,13 +2998,16 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
|
|
return ret;
|
|
}
|
|
|
|
- if (!sm6_parser_require_space(sm6, output_signature->element_count))
|
|
+ if (!sm6_parser_require_space(sm6, output_signature->element_count + input_signature->element_count))
|
|
{
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
"Out of memory emitting shader signature declarations.");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
sm6_parser_emit_output_signature(sm6, output_signature);
|
|
+ sm6_parser_emit_input_signature(sm6, input_signature);
|
|
+
|
|
+ sm6->p.shader_desc.ssa_count = sm6->ssa_next_id;
|
|
|
|
for (i = 0; i < sm6->function_count; ++i)
|
|
{
|
|
@@ -2955,6 +3067,12 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
compile_info->source_name, message_context);
|
|
vkd3d_free(byte_code);
|
|
|
|
+ if (!sm6->p.failed && ret >= 0)
|
|
+ vsir_validate(&sm6->p);
|
|
+
|
|
+ if (sm6->p.failed && ret >= 0)
|
|
+ ret = VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
if (ret < 0)
|
|
{
|
|
WARN("Failed to initialise shader parser.\n");
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
index 5fe9047bf25..b42e30888a9 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
|
|
@@ -216,13 +216,15 @@ bool hlsl_type_is_resource(const struct hlsl_type *type)
|
|
return false;
|
|
}
|
|
|
|
-enum hlsl_regset hlsl_type_get_regset(const struct hlsl_type *type)
|
|
+/* Only intended to be used for derefs (after copies have been lowered to components or vectors) or
|
|
+ * resources, since for both their data types span across a single regset. */
|
|
+static enum hlsl_regset type_get_regset(const struct hlsl_type *type)
|
|
{
|
|
if (type->class <= HLSL_CLASS_LAST_NUMERIC)
|
|
return HLSL_REGSET_NUMERIC;
|
|
|
|
if (type->class == HLSL_CLASS_ARRAY)
|
|
- return hlsl_type_get_regset(type->e.array.type);
|
|
+ return type_get_regset(type->e.array.type);
|
|
|
|
if (type->class == HLSL_CLASS_OBJECT)
|
|
{
|
|
@@ -245,6 +247,18 @@ enum hlsl_regset hlsl_type_get_regset(const struct hlsl_type *type)
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
+enum hlsl_regset hlsl_deref_get_regset(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
|
|
+{
|
|
+ struct hlsl_type *type;
|
|
+
|
|
+ if (deref->data_type)
|
|
+ type = deref->data_type;
|
|
+ else
|
|
+ type = hlsl_deref_get_type(ctx, deref);
|
|
+
|
|
+ return type_get_regset(type);
|
|
+}
|
|
+
|
|
unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset)
|
|
{
|
|
/* Align to the next vec4 boundary if:
|
|
@@ -324,7 +338,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
|
|
{
|
|
if (hlsl_type_is_resource(type))
|
|
{
|
|
- enum hlsl_regset regset = hlsl_type_get_regset(type);
|
|
+ enum hlsl_regset regset = type_get_regset(type);
|
|
|
|
type->reg_size[regset] = 1;
|
|
}
|
|
@@ -452,11 +466,11 @@ struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl
|
|
}
|
|
|
|
unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
- enum hlsl_regset regset, unsigned int index)
|
|
+ unsigned int index, enum hlsl_regset *regset)
|
|
{
|
|
+ unsigned int offset[HLSL_REGSET_LAST + 1] = {0};
|
|
struct hlsl_type *next_type;
|
|
- unsigned int offset = 0;
|
|
- unsigned int idx;
|
|
+ unsigned int idx, r;
|
|
|
|
while (!type_is_single_component(type))
|
|
{
|
|
@@ -468,19 +482,22 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
|
|
case HLSL_CLASS_SCALAR:
|
|
case HLSL_CLASS_VECTOR:
|
|
case HLSL_CLASS_MATRIX:
|
|
- if (regset == HLSL_REGSET_NUMERIC)
|
|
- offset += idx;
|
|
+ offset[HLSL_REGSET_NUMERIC] += idx;
|
|
break;
|
|
|
|
case HLSL_CLASS_STRUCT:
|
|
- offset += type->e.record.fields[idx].reg_offset[regset];
|
|
+ for (r = 0; r <= HLSL_REGSET_LAST; ++r)
|
|
+ offset[r] += type->e.record.fields[idx].reg_offset[r];
|
|
break;
|
|
|
|
case HLSL_CLASS_ARRAY:
|
|
- if (regset == HLSL_REGSET_NUMERIC)
|
|
- offset += idx * align(type->e.array.type->reg_size[regset], 4);
|
|
- else
|
|
- offset += idx * type->e.array.type->reg_size[regset];
|
|
+ for (r = 0; r <= HLSL_REGSET_LAST; ++r)
|
|
+ {
|
|
+ if (r == HLSL_REGSET_NUMERIC)
|
|
+ offset[r] += idx * align(type->e.array.type->reg_size[r], 4);
|
|
+ else
|
|
+ offset[r] += idx * type->e.array.type->reg_size[r];
|
|
+ }
|
|
break;
|
|
|
|
case HLSL_CLASS_OBJECT:
|
|
@@ -493,7 +510,8 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
|
|
type = next_type;
|
|
}
|
|
|
|
- return offset;
|
|
+ *regset = type_get_regset(type);
|
|
+ return offset[*regset];
|
|
}
|
|
|
|
static bool init_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_var *var,
|
|
@@ -2193,6 +2211,10 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsig
|
|
vkd3d_string_buffer_printf(string, "extern ");
|
|
if (modifiers & HLSL_STORAGE_NOINTERPOLATION)
|
|
vkd3d_string_buffer_printf(string, "nointerpolation ");
|
|
+ if (modifiers & HLSL_STORAGE_CENTROID)
|
|
+ vkd3d_string_buffer_printf(string, "centroid ");
|
|
+ if (modifiers & HLSL_STORAGE_NOPERSPECTIVE)
|
|
+ vkd3d_string_buffer_printf(string, "noperspective ");
|
|
if (modifiers & HLSL_MODIFIER_PRECISE)
|
|
vkd3d_string_buffer_printf(string, "precise ");
|
|
if (modifiers & HLSL_STORAGE_SHARED)
|
|
@@ -2540,6 +2562,10 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
|
|
case HLSL_IR_JUMP_RETURN:
|
|
vkd3d_string_buffer_printf(buffer, "return");
|
|
break;
|
|
+
|
|
+ case HLSL_IR_JUMP_UNRESOLVED_CONTINUE:
|
|
+ vkd3d_string_buffer_printf(buffer, "unresolved_continue");
|
|
+ break;
|
|
}
|
|
}
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
index 743a746f2bf..29259767104 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
|
|
@@ -21,13 +21,10 @@
|
|
#define __VKD3D_SHADER_HLSL_H
|
|
|
|
#include "vkd3d_shader_private.h"
|
|
-#include "wine/rbtree.h"
|
|
+#include "rbtree.h"
|
|
#include "d3dcommon.h"
|
|
#include "d3dx9shader.h"
|
|
|
|
-enum vkd3d_sm4_register_type;
|
|
-enum vkd3d_sm4_swizzle_type;
|
|
-
|
|
/* The general IR structure is inspired by Mesa GLSL hir, even though the code
|
|
* ends up being quite different in practice. Anyway, here comes the relevant
|
|
* licensing information.
|
|
@@ -357,11 +354,16 @@ struct hlsl_attribute
|
|
#define HLSL_STORAGE_IN 0x00000800
|
|
#define HLSL_STORAGE_OUT 0x00001000
|
|
#define HLSL_MODIFIER_INLINE 0x00002000
|
|
+#define HLSL_STORAGE_CENTROID 0x00004000
|
|
+#define HLSL_STORAGE_NOPERSPECTIVE 0x00008000
|
|
|
|
#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_MODIFIER_VOLATILE | \
|
|
HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \
|
|
HLSL_MODIFIER_COLUMN_MAJOR)
|
|
|
|
+#define HLSL_INTERPOLATION_MODIFIERS_MASK (HLSL_STORAGE_NOINTERPOLATION | HLSL_STORAGE_CENTROID | \
|
|
+ HLSL_STORAGE_NOPERSPECTIVE)
|
|
+
|
|
#define HLSL_MODIFIERS_MAJORITY_MASK (HLSL_MODIFIER_ROW_MAJOR | HLSL_MODIFIER_COLUMN_MAJOR)
|
|
|
|
#define HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT 0
|
|
@@ -577,6 +579,10 @@ enum hlsl_ir_jump_type
|
|
HLSL_IR_JUMP_DISCARD_NEG,
|
|
HLSL_IR_JUMP_DISCARD_NZ,
|
|
HLSL_IR_JUMP_RETURN,
|
|
+ /* UNRESOLVED_CONTINUE type is used by the parser when 'continue' statement is found,
|
|
+ it never reaches code generation, and is resolved to CONTINUE type once iteration
|
|
+ and loop exit logic was properly applied. */
|
|
+ HLSL_IR_JUMP_UNRESOLVED_CONTINUE,
|
|
};
|
|
|
|
struct hlsl_ir_jump
|
|
@@ -702,6 +708,8 @@ struct hlsl_scope
|
|
struct rb_tree types;
|
|
/* Scope containing this scope. This value is NULL for the global scope. */
|
|
struct hlsl_scope *upper;
|
|
+ /* The scope was created for the loop statement. */
|
|
+ bool loop;
|
|
};
|
|
|
|
struct hlsl_profile_info
|
|
@@ -1232,13 +1240,12 @@ unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type,
|
|
struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
unsigned int index);
|
|
unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
- enum hlsl_regset regset, unsigned int index);
|
|
+ unsigned int index, enum hlsl_regset *regset);
|
|
bool hlsl_type_is_row_major(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_major_size(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_element_count(const struct hlsl_type *type);
|
|
bool hlsl_type_is_resource(const struct hlsl_type *type);
|
|
-enum hlsl_regset hlsl_type_get_regset(const struct hlsl_type *type);
|
|
unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset);
|
|
bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2);
|
|
|
|
@@ -1251,6 +1258,7 @@ unsigned int hlsl_map_swizzle(unsigned int swizzle, unsigned int writemask);
|
|
unsigned int hlsl_swizzle_from_writemask(unsigned int writemask);
|
|
|
|
struct hlsl_type *hlsl_deref_get_type(struct hlsl_ctx *ctx, const struct hlsl_deref *deref);
|
|
+enum hlsl_regset hlsl_deref_get_regset(struct hlsl_ctx *ctx, const struct hlsl_deref *deref);
|
|
bool hlsl_component_index_range_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
|
|
unsigned int *start, unsigned int *count);
|
|
bool hlsl_regset_index_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
|
|
@@ -1273,7 +1281,7 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
|
bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx,
|
|
const struct hlsl_semantic *semantic, bool output, D3D_NAME *usage);
|
|
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
|
|
- bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx);
|
|
+ bool output, enum vkd3d_shader_register_type *type, bool *has_idx);
|
|
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out);
|
|
|
|
struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ctx, const char *name, const char *hlsl);
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.l b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
|
index e9ae3ccf3d3..90abd64a3c6 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
|
@@ -74,6 +74,7 @@ BlendState {return KW_BLENDSTATE; }
|
|
break {return KW_BREAK; }
|
|
Buffer {return KW_BUFFER; }
|
|
cbuffer {return KW_CBUFFER; }
|
|
+centroid {return KW_CENTROID; }
|
|
compile {return KW_COMPILE; }
|
|
const {return KW_CONST; }
|
|
continue {return KW_CONTINUE; }
|
|
@@ -95,6 +96,7 @@ inout {return KW_INOUT; }
|
|
matrix {return KW_MATRIX; }
|
|
namespace {return KW_NAMESPACE; }
|
|
nointerpolation {return KW_NOINTERPOLATION; }
|
|
+noperspective {return KW_NOPERSPECTIVE; }
|
|
out {return KW_OUT; }
|
|
packoffset {return KW_PACKOFFSET; }
|
|
pass {return KW_PASS; }
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
index fb6d485ea69..ba738473ffd 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
|
|
@@ -464,6 +464,50 @@ static bool attribute_list_has_duplicates(const struct parse_attribute_list *att
|
|
return false;
|
|
}
|
|
|
|
+static void resolve_loop_continue(struct hlsl_ctx *ctx, struct hlsl_block *block, enum loop_type type,
|
|
+ struct hlsl_block *cond, struct hlsl_block *iter)
|
|
+{
|
|
+ struct hlsl_ir_node *instr, *next;
|
|
+
|
|
+ LIST_FOR_EACH_ENTRY_SAFE(instr, next, &block->instrs, struct hlsl_ir_node, entry)
|
|
+ {
|
|
+ if (instr->type == HLSL_IR_IF)
|
|
+ {
|
|
+ struct hlsl_ir_if *iff = hlsl_ir_if(instr);
|
|
+
|
|
+ resolve_loop_continue(ctx, &iff->then_block, type, cond, iter);
|
|
+ resolve_loop_continue(ctx, &iff->else_block, type, cond, iter);
|
|
+ }
|
|
+ else if (instr->type == HLSL_IR_JUMP)
|
|
+ {
|
|
+ struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
|
|
+ struct hlsl_block block;
|
|
+
|
|
+ if (jump->type != HLSL_IR_JUMP_UNRESOLVED_CONTINUE)
|
|
+ continue;
|
|
+
|
|
+ if (type == LOOP_DO_WHILE)
|
|
+ {
|
|
+ if (!hlsl_clone_block(ctx, &block, cond))
|
|
+ return;
|
|
+ if (!append_conditional_break(ctx, &block))
|
|
+ {
|
|
+ hlsl_block_cleanup(&block);
|
|
+ return;
|
|
+ }
|
|
+ list_move_before(&instr->entry, &block.instrs);
|
|
+ }
|
|
+ else if (type == LOOP_FOR)
|
|
+ {
|
|
+ if (!hlsl_clone_block(ctx, &block, iter))
|
|
+ return;
|
|
+ list_move_before(&instr->entry, &block.instrs);
|
|
+ }
|
|
+ jump->type = HLSL_IR_JUMP_CONTINUE;
|
|
+ }
|
|
+ }
|
|
+}
|
|
+
|
|
static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
|
|
const struct parse_attribute_list *attributes, struct hlsl_block *init, struct hlsl_block *cond,
|
|
struct hlsl_block *iter, struct hlsl_block *body, const struct vkd3d_shader_location *loc)
|
|
@@ -501,6 +545,8 @@ static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
|
|
}
|
|
}
|
|
|
|
+ resolve_loop_continue(ctx, body, type, cond, iter);
|
|
+
|
|
if (!init && !(init = make_empty_block(ctx)))
|
|
goto oom;
|
|
|
|
@@ -2961,6 +3007,33 @@ static bool intrinsic_frac(struct hlsl_ctx *ctx,
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FRACT, arg, loc);
|
|
}
|
|
|
|
+static bool intrinsic_fwidth(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_function_decl *func;
|
|
+ struct hlsl_type *type;
|
|
+ char *body;
|
|
+
|
|
+ static const char template[] =
|
|
+ "%s fwidth(%s x)\n"
|
|
+ "{\n"
|
|
+ " return abs(ddx(x)) + abs(ddy(x));\n"
|
|
+ "}";
|
|
+
|
|
+ if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
+ return false;
|
|
+ type = params->args[0]->data_type;
|
|
+
|
|
+ if (!(body = hlsl_sprintf_alloc(ctx, template, type->name, type->name)))
|
|
+ return false;
|
|
+ func = hlsl_compile_internal_function(ctx, "fwidth", body);
|
|
+ vkd3d_free(body);
|
|
+ if (!func)
|
|
+ return false;
|
|
+
|
|
+ return add_user_call(ctx, func, params, loc);
|
|
+}
|
|
+
|
|
static bool intrinsic_ldexp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -3423,6 +3496,20 @@ static bool intrinsic_step(struct hlsl_ctx *ctx,
|
|
return !!add_implicit_conversion(ctx, params->instrs, ge, type, loc);
|
|
}
|
|
|
|
+static bool intrinsic_tan(struct hlsl_ctx *ctx,
|
|
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ struct hlsl_ir_node *arg = params->args[0], *sin, *cos;
|
|
+
|
|
+ if (!(sin = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SIN, arg, loc)))
|
|
+ return false;
|
|
+
|
|
+ if (!(cos = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_COS, arg, loc)))
|
|
+ return false;
|
|
+
|
|
+ return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, sin, cos, loc);
|
|
+}
|
|
+
|
|
static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc, const char *name, enum hlsl_sampler_dim dim)
|
|
{
|
|
@@ -3676,6 +3763,7 @@ intrinsic_functions[] =
|
|
{"floor", 1, true, intrinsic_floor},
|
|
{"fmod", 2, true, intrinsic_fmod},
|
|
{"frac", 1, true, intrinsic_frac},
|
|
+ {"fwidth", 1, true, intrinsic_fwidth},
|
|
{"ldexp", 2, true, intrinsic_ldexp},
|
|
{"length", 1, true, intrinsic_length},
|
|
{"lerp", 3, true, intrinsic_lerp},
|
|
@@ -3697,6 +3785,7 @@ intrinsic_functions[] =
|
|
{"smoothstep", 3, true, intrinsic_smoothstep},
|
|
{"sqrt", 1, true, intrinsic_sqrt},
|
|
{"step", 2, true, intrinsic_step},
|
|
+ {"tan", 1, true, intrinsic_tan},
|
|
{"tex1D", -1, false, intrinsic_tex1D},
|
|
{"tex2D", -1, false, intrinsic_tex2D},
|
|
{"tex3D", -1, false, intrinsic_tex3D},
|
|
@@ -4544,6 +4633,14 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
}
|
|
}
|
|
|
|
+static struct hlsl_scope *get_loop_scope(struct hlsl_scope *scope)
|
|
+{
|
|
+ if (scope->loop)
|
|
+ return scope;
|
|
+
|
|
+ return scope->upper ? get_loop_scope(scope->upper) : NULL;
|
|
+}
|
|
+
|
|
}
|
|
|
|
%locations
|
|
@@ -4588,6 +4685,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
%token KW_BREAK
|
|
%token KW_BUFFER
|
|
%token KW_CBUFFER
|
|
+%token KW_CENTROID
|
|
%token KW_COLUMN_MAJOR
|
|
%token KW_COMPILE
|
|
%token KW_CONST
|
|
@@ -4610,6 +4708,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
|
|
%token KW_MATRIX
|
|
%token KW_NAMESPACE
|
|
%token KW_NOINTERPOLATION
|
|
+%token KW_NOPERSPECTIVE
|
|
%token KW_OUT
|
|
%token KW_PACKOFFSET
|
|
%token KW_PASS
|
|
@@ -4952,7 +5051,7 @@ field:
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
- if (modifiers & ~HLSL_STORAGE_NOINTERPOLATION)
|
|
+ if (modifiers & ~HLSL_INTERPOLATION_MODIFIERS_MASK)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
@@ -5249,6 +5348,13 @@ scope_start:
|
|
hlsl_push_scope(ctx);
|
|
}
|
|
|
|
+loop_scope_start:
|
|
+ %empty
|
|
+ {
|
|
+ hlsl_push_scope(ctx);
|
|
+ ctx->cur_scope->loop = true;
|
|
+ }
|
|
+
|
|
var_identifier:
|
|
VAR_IDENTIFIER
|
|
| NEW_IDENTIFIER
|
|
@@ -5901,6 +6007,14 @@ var_modifiers:
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOINTERPOLATION, &@1);
|
|
}
|
|
+ | KW_CENTROID var_modifiers
|
|
+ {
|
|
+ $$ = add_modifiers(ctx, $2, HLSL_STORAGE_CENTROID, &@1);
|
|
+ }
|
|
+ | KW_NOPERSPECTIVE var_modifiers
|
|
+ {
|
|
+ $$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOPERSPECTIVE, &@1);
|
|
+ }
|
|
| KW_PRECISE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_PRECISE, &@1);
|
|
@@ -6061,7 +6175,43 @@ statement:
|
|
| loop_statement
|
|
|
|
jump_statement:
|
|
- KW_RETURN expr ';'
|
|
+ KW_BREAK ';'
|
|
+ {
|
|
+ struct hlsl_ir_node *jump;
|
|
+
|
|
+ /* TODO: allow 'break' in the 'switch' statements. */
|
|
+
|
|
+ if (!get_loop_scope(ctx->cur_scope))
|
|
+ {
|
|
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
+ "The 'break' statement must be used inside of a loop.");
|
|
+ }
|
|
+
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
+ YYABORT;
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &@1)))
|
|
+ YYABORT;
|
|
+ hlsl_block_add_instr($$, jump);
|
|
+ }
|
|
+ | KW_CONTINUE ';'
|
|
+ {
|
|
+ struct hlsl_ir_node *jump;
|
|
+ struct hlsl_scope *scope;
|
|
+
|
|
+ if (!(scope = get_loop_scope(ctx->cur_scope)))
|
|
+ {
|
|
+ hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
+ "The 'continue' statement must be used inside of a loop.");
|
|
+ }
|
|
+
|
|
+ if (!($$ = make_empty_block(ctx)))
|
|
+ YYABORT;
|
|
+
|
|
+ if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_UNRESOLVED_CONTINUE, NULL, &@1)))
|
|
+ YYABORT;
|
|
+ hlsl_block_add_instr($$, jump);
|
|
+ }
|
|
+ | KW_RETURN expr ';'
|
|
{
|
|
$$ = $2;
|
|
if (!add_return(ctx, $$, node_from_block($$), &@1))
|
|
@@ -6150,22 +6300,24 @@ if_body:
|
|
}
|
|
|
|
loop_statement:
|
|
- attribute_list_optional KW_WHILE '(' expr ')' statement
|
|
+ attribute_list_optional loop_scope_start KW_WHILE '(' expr ')' statement
|
|
{
|
|
- $$ = create_loop(ctx, LOOP_WHILE, &$1, NULL, $4, NULL, $6, &@2);
|
|
+ $$ = create_loop(ctx, LOOP_WHILE, &$1, NULL, $5, NULL, $7, &@3);
|
|
+ hlsl_pop_scope(ctx);
|
|
}
|
|
- | attribute_list_optional KW_DO statement KW_WHILE '(' expr ')' ';'
|
|
+ | attribute_list_optional loop_scope_start KW_DO statement KW_WHILE '(' expr ')' ';'
|
|
{
|
|
- $$ = create_loop(ctx, LOOP_DO_WHILE, &$1, NULL, $6, NULL, $3, &@2);
|
|
+ $$ = create_loop(ctx, LOOP_DO_WHILE, &$1, NULL, $7, NULL, $4, &@3);
|
|
+ hlsl_pop_scope(ctx);
|
|
}
|
|
- | attribute_list_optional KW_FOR '(' scope_start expr_statement expr_statement expr_optional ')' statement
|
|
+ | attribute_list_optional loop_scope_start KW_FOR '(' expr_statement expr_statement expr_optional ')' statement
|
|
{
|
|
- $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@2);
|
|
+ $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
- | attribute_list_optional KW_FOR '(' scope_start declaration expr_statement expr_optional ')' statement
|
|
+ | attribute_list_optional loop_scope_start KW_FOR '(' declaration expr_statement expr_optional ')' statement
|
|
{
|
|
- $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@2);
|
|
+ $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
index be024842164..5c816e89523 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
|
@@ -97,7 +97,7 @@ static struct hlsl_ir_node *new_offset_from_path_index(struct hlsl_ctx *ctx, str
|
|
static struct hlsl_ir_node *new_offset_instr_from_deref(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct hlsl_deref *deref, const struct vkd3d_shader_location *loc)
|
|
{
|
|
- enum hlsl_regset regset = hlsl_type_get_regset(deref->data_type);
|
|
+ enum hlsl_regset regset = hlsl_deref_get_regset(ctx, deref);
|
|
struct hlsl_ir_node *offset = NULL;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
@@ -377,6 +377,8 @@ static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *
|
|
|
|
for (i = 0; i < hlsl_type_element_count(type); ++i)
|
|
{
|
|
+ unsigned int element_modifiers = modifiers;
|
|
+
|
|
if (type->class == HLSL_CLASS_ARRAY)
|
|
{
|
|
elem_semantic_index = semantic_index
|
|
@@ -391,6 +393,17 @@ static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *
|
|
semantic = &field->semantic;
|
|
elem_semantic_index = semantic->index;
|
|
loc = &field->loc;
|
|
+ element_modifiers |= field->storage_modifiers;
|
|
+
|
|
+ /* TODO: 'sample' modifier is not supported yet */
|
|
+
|
|
+ /* 'nointerpolation' always takes precedence, next the same is done for 'sample',
|
|
+ remaining modifiers are combined. */
|
|
+ if (element_modifiers & HLSL_STORAGE_NOINTERPOLATION)
|
|
+ {
|
|
+ element_modifiers &= ~HLSL_INTERPOLATION_MODIFIERS_MASK;
|
|
+ element_modifiers |= HLSL_STORAGE_NOINTERPOLATION;
|
|
+ }
|
|
}
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
|
|
@@ -402,7 +415,7 @@ static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *
|
|
return;
|
|
list_add_after(&c->entry, &element_load->node.entry);
|
|
|
|
- prepend_input_copy_recurse(ctx, block, element_load, modifiers, semantic, elem_semantic_index);
|
|
+ prepend_input_copy_recurse(ctx, block, element_load, element_modifiers, semantic, elem_semantic_index);
|
|
}
|
|
}
|
|
else
|
|
@@ -989,7 +1002,7 @@ static bool lower_matrix_swizzles(struct hlsl_ctx *ctx, struct hlsl_ir_node *ins
|
|
* For the latter case, this pass takes care of lowering hlsl_ir_indexes into individual
|
|
* hlsl_ir_loads, or individual hlsl_ir_resource_loads, in case the indexing is a
|
|
* resource access. */
|
|
-static bool lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *val, *store;
|
|
struct hlsl_deref var_deref;
|
|
@@ -1023,8 +1036,7 @@ static bool lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, ¶ms, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &load->entry);
|
|
- hlsl_replace_node(instr, load);
|
|
+ hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
@@ -1034,7 +1046,7 @@ static bool lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, val)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
|
|
if (hlsl_index_is_noncontiguous(index))
|
|
{
|
|
@@ -1054,38 +1066,36 @@ static bool lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
if (!(load = hlsl_new_load_index(ctx, &var_deref, c, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
|
|
if (!(load = hlsl_new_load_index(ctx, &load->src, index->idx.node, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &load->node.entry);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &row_deref, c, &load->node, 0, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &store->entry);
|
|
+ hlsl_block_add_instr(block, store);
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &load->node.entry);
|
|
- hlsl_replace_node(instr, &load->node);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
}
|
|
else
|
|
{
|
|
if (!(load = hlsl_new_load_index(ctx, &var_deref, index->idx.node, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &load->node.entry);
|
|
- hlsl_replace_node(instr, &load->node);
|
|
+ hlsl_block_add_instr(block, &load->node);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Lower casts from vec1 to vecN to swizzles. */
|
|
-static bool lower_broadcasts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_broadcasts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
const struct hlsl_type *src_type, *dst_type;
|
|
struct hlsl_type *dst_scalar_type;
|
|
@@ -1101,25 +1111,22 @@ static bool lower_broadcasts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, v
|
|
|
|
if (src_type->class <= HLSL_CLASS_VECTOR && dst_type->class <= HLSL_CLASS_VECTOR && src_type->dimx == 1)
|
|
{
|
|
- struct hlsl_ir_node *replacement, *new_cast, *swizzle;
|
|
+ struct hlsl_ir_node *new_cast, *swizzle;
|
|
|
|
dst_scalar_type = hlsl_get_scalar_type(ctx, dst_type->base_type);
|
|
/* We need to preserve the cast since it might be doing more than just
|
|
* turning the scalar into a vector. */
|
|
if (!(new_cast = hlsl_new_cast(ctx, cast->operands[0].node, dst_scalar_type, &cast->node.loc)))
|
|
return false;
|
|
- list_add_after(&cast->node.entry, &new_cast->entry);
|
|
- replacement = new_cast;
|
|
+ hlsl_block_add_instr(block, new_cast);
|
|
|
|
if (dst_type->dimx != 1)
|
|
{
|
|
- if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), dst_type->dimx, replacement, &cast->node.loc)))
|
|
+ if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), dst_type->dimx, new_cast, &cast->node.loc)))
|
|
return false;
|
|
- list_add_after(&new_cast->entry, &swizzle->entry);
|
|
- replacement = swizzle;
|
|
+ hlsl_block_add_instr(block, swizzle);
|
|
}
|
|
|
|
- hlsl_replace_node(&cast->node, replacement);
|
|
return true;
|
|
}
|
|
|
|
@@ -1981,7 +1988,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
return true;
|
|
}
|
|
|
|
-static bool lower_narrowing_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_narrowing_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
const struct hlsl_type *src_type, *dst_type;
|
|
struct hlsl_type *dst_vector_type;
|
|
@@ -2004,12 +2011,12 @@ static bool lower_narrowing_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *ins
|
|
* narrowing the vector. */
|
|
if (!(new_cast = hlsl_new_cast(ctx, cast->operands[0].node, dst_vector_type, &cast->node.loc)))
|
|
return false;
|
|
- list_add_after(&cast->node.entry, &new_cast->entry);
|
|
+ hlsl_block_add_instr(block, new_cast);
|
|
+
|
|
if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), dst_type->dimx, new_cast, &cast->node.loc)))
|
|
return false;
|
|
- list_add_after(&new_cast->entry, &swizzle->entry);
|
|
+ hlsl_block_add_instr(block, swizzle);
|
|
|
|
- hlsl_replace_node(&cast->node, swizzle);
|
|
return true;
|
|
}
|
|
|
|
@@ -2068,7 +2075,26 @@ static bool remove_trivial_swizzles(struct hlsl_ctx *ctx, struct hlsl_ir_node *i
|
|
return true;
|
|
}
|
|
|
|
-static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool remove_trivial_conditional_branches(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+{
|
|
+ struct hlsl_ir_constant *condition;
|
|
+ struct hlsl_ir_if *iff;
|
|
+
|
|
+ if (instr->type != HLSL_IR_IF)
|
|
+ return false;
|
|
+ iff = hlsl_ir_if(instr);
|
|
+ if (iff->condition.node->type != HLSL_IR_CONSTANT)
|
|
+ return false;
|
|
+ condition = hlsl_ir_constant(iff->condition.node);
|
|
+
|
|
+ list_move_before(&instr->entry, condition->value.u[0].u ? &iff->then_block.instrs : &iff->else_block.instrs);
|
|
+ list_remove(&instr->entry);
|
|
+ hlsl_free_instr(instr);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *idx;
|
|
struct hlsl_deref *deref;
|
|
@@ -2099,11 +2125,11 @@ static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
|
|
if (!(vector_load = hlsl_new_load_parent(ctx, deref, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &vector_load->node.entry);
|
|
+ hlsl_block_add_instr(block, &vector_load->node);
|
|
|
|
if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), type->dimx, idx, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &swizzle->entry);
|
|
+ hlsl_block_add_instr(block, swizzle);
|
|
|
|
value.u[0].u = 0;
|
|
value.u[1].u = 1;
|
|
@@ -2111,18 +2137,18 @@ static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
value.u[3].u = 3;
|
|
if (!(c = hlsl_new_constant(ctx, hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, type->dimx), &value, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &c->entry);
|
|
+ hlsl_block_add_instr(block, c);
|
|
|
|
operands[0] = swizzle;
|
|
operands[1] = c;
|
|
if (!(eq = hlsl_new_expr(ctx, HLSL_OP2_EQUAL, operands,
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_BOOL, type->dimx), &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &eq->entry);
|
|
+ hlsl_block_add_instr(block, eq);
|
|
|
|
if (!(eq = hlsl_new_cast(ctx, eq, type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &eq->entry);
|
|
+ hlsl_block_add_instr(block, eq);
|
|
|
|
op = HLSL_OP2_DOT;
|
|
if (type->dimx == 1)
|
|
@@ -2134,8 +2160,7 @@ static bool lower_nonconstant_vector_derefs(struct hlsl_ctx *ctx, struct hlsl_ir
|
|
operands[1] = eq;
|
|
if (!(dot = hlsl_new_expr(ctx, op, operands, instr->data_type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &dot->entry);
|
|
- hlsl_replace_node(instr, dot);
|
|
+ hlsl_block_add_instr(block, dot);
|
|
|
|
return true;
|
|
}
|
|
@@ -2184,7 +2209,7 @@ static bool lower_combined_samples(struct hlsl_ctx *ctx, struct hlsl_ir_node *in
|
|
return false;
|
|
}
|
|
|
|
- assert(hlsl_type_get_regset(load->resource.var->data_type) == HLSL_REGSET_SAMPLERS);
|
|
+ assert(hlsl_deref_get_regset(ctx, &load->resource) == HLSL_REGSET_SAMPLERS);
|
|
|
|
if (!(name = hlsl_get_string_buffer(ctx)))
|
|
return false;
|
|
@@ -2275,10 +2300,10 @@ static bool sort_synthetic_separated_samplers_first(struct hlsl_ctx *ctx)
|
|
}
|
|
|
|
/* Lower DIV to RCP + MUL. */
|
|
-static bool lower_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
+ struct hlsl_ir_node *rcp, *mul;
|
|
struct hlsl_ir_expr *expr;
|
|
- struct hlsl_ir_node *rcp;
|
|
|
|
if (instr->type != HLSL_IR_EXPR)
|
|
return false;
|
|
@@ -2288,18 +2313,20 @@ static bool lower_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, voi
|
|
|
|
if (!(rcp = hlsl_new_unary_expr(ctx, HLSL_OP1_RCP, expr->operands[1].node, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&expr->node.entry, &rcp->entry);
|
|
- expr->op = HLSL_OP2_MUL;
|
|
- hlsl_src_remove(&expr->operands[1]);
|
|
- hlsl_src_from_node(&expr->operands[1], rcp);
|
|
+ hlsl_block_add_instr(block, rcp);
|
|
+
|
|
+ if (!(mul = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, expr->operands[0].node, rcp)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, mul);
|
|
+
|
|
return true;
|
|
}
|
|
|
|
/* Lower SQRT to RSQ + RCP. */
|
|
-static bool lower_sqrt(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_sqrt(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
+ struct hlsl_ir_node *rsq, *rcp;
|
|
struct hlsl_ir_expr *expr;
|
|
- struct hlsl_ir_node *rsq;
|
|
|
|
if (instr->type != HLSL_IR_EXPR)
|
|
return false;
|
|
@@ -2309,15 +2336,16 @@ static bool lower_sqrt(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *c
|
|
|
|
if (!(rsq = hlsl_new_unary_expr(ctx, HLSL_OP1_RSQ, expr->operands[0].node, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&expr->node.entry, &rsq->entry);
|
|
- expr->op = HLSL_OP1_RCP;
|
|
- hlsl_src_remove(&expr->operands[0]);
|
|
- hlsl_src_from_node(&expr->operands[0], rsq);
|
|
+ hlsl_block_add_instr(block, rsq);
|
|
+
|
|
+ if (!(rcp = hlsl_new_unary_expr(ctx, HLSL_OP1_RCP, rsq, &instr->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, rcp);
|
|
return true;
|
|
}
|
|
|
|
/* Lower DP2 to MUL + ADD */
|
|
-static bool lower_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *arg1, *arg2, *mul, *replacement, *zero, *add_x, *add_y;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -2338,7 +2366,7 @@ static bool lower_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *co
|
|
|
|
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, &expr->node.loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &zero->entry);
|
|
+ hlsl_block_add_instr(block, zero);
|
|
|
|
operands[0] = arg1;
|
|
operands[1] = arg2;
|
|
@@ -2351,27 +2379,26 @@ static bool lower_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *co
|
|
{
|
|
if (!(mul = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, expr->operands[0].node, expr->operands[1].node)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &mul->entry);
|
|
+ hlsl_block_add_instr(block, mul);
|
|
|
|
if (!(add_x = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), instr->data_type->dimx, mul, &expr->node.loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &add_x->entry);
|
|
+ hlsl_block_add_instr(block, add_x);
|
|
|
|
if (!(add_y = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Y, Y, Y), instr->data_type->dimx, mul, &expr->node.loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &add_y->entry);
|
|
+ hlsl_block_add_instr(block, add_y);
|
|
|
|
if (!(replacement = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, add_x, add_y)))
|
|
return false;
|
|
}
|
|
- list_add_before(&instr->entry, &replacement->entry);
|
|
+ hlsl_block_add_instr(block, replacement);
|
|
|
|
- hlsl_replace_node(instr, replacement);
|
|
return true;
|
|
}
|
|
|
|
/* Lower ABS to MAX */
|
|
-static bool lower_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *arg, *neg, *replacement;
|
|
struct hlsl_ir_expr *expr;
|
|
@@ -2385,18 +2412,17 @@ static bool lower_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *co
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, arg, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg->entry);
|
|
+ hlsl_block_add_instr(block, neg);
|
|
|
|
if (!(replacement = hlsl_new_binary_expr(ctx, HLSL_OP2_MAX, neg, arg)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &replacement->entry);
|
|
+ hlsl_block_add_instr(block, replacement);
|
|
|
|
- hlsl_replace_node(instr, replacement);
|
|
return true;
|
|
}
|
|
|
|
/* Lower ROUND using FRC, ROUND(x) -> ((x + 0.5) - FRC(x + 0.5)). */
|
|
-static bool lower_round(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_round(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *arg, *neg, *sum, *frc, *half, *replacement;
|
|
struct hlsl_type *type = instr->data_type;
|
|
@@ -2417,31 +2443,29 @@ static bool lower_round(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *
|
|
half_value.u[i].f = 0.5f;
|
|
if (!(half = hlsl_new_constant(ctx, type, &half_value, &expr->node.loc)))
|
|
return false;
|
|
-
|
|
- list_add_before(&instr->entry, &half->entry);
|
|
+ hlsl_block_add_instr(block, half);
|
|
|
|
if (!(sum = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, arg, half)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &sum->entry);
|
|
+ hlsl_block_add_instr(block, sum);
|
|
|
|
if (!(frc = hlsl_new_unary_expr(ctx, HLSL_OP1_FRACT, sum, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &frc->entry);
|
|
+ hlsl_block_add_instr(block, frc);
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, frc, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg->entry);
|
|
+ hlsl_block_add_instr(block, neg);
|
|
|
|
if (!(replacement = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, sum, neg)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &replacement->entry);
|
|
+ hlsl_block_add_instr(block, replacement);
|
|
|
|
- hlsl_replace_node(instr, replacement);
|
|
return true;
|
|
}
|
|
|
|
/* Use 'movc' for the ternary operator. */
|
|
-static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS], *replacement;
|
|
struct hlsl_ir_node *zero, *cond, *first, *second;
|
|
@@ -2464,7 +2488,7 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
{
|
|
if (!(zero = hlsl_new_constant(ctx, cond->data_type, &zero_value, &instr->loc)))
|
|
return false;
|
|
- list_add_tail(&instr->entry, &zero->entry);
|
|
+ hlsl_block_add_instr(block, zero);
|
|
|
|
memset(operands, 0, sizeof(operands));
|
|
operands[0] = zero;
|
|
@@ -2473,7 +2497,7 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_BOOL, type->dimx, type->dimy);
|
|
if (!(cond = hlsl_new_expr(ctx, HLSL_OP2_NEQUAL, operands, type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &cond->entry);
|
|
+ hlsl_block_add_instr(block, cond);
|
|
}
|
|
|
|
memset(operands, 0, sizeof(operands));
|
|
@@ -2482,17 +2506,15 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
operands[2] = second;
|
|
if (!(replacement = hlsl_new_expr(ctx, HLSL_OP3_MOVC, operands, first->data_type, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &replacement->entry);
|
|
-
|
|
- hlsl_replace_node(instr, replacement);
|
|
+ hlsl_block_add_instr(block, replacement);
|
|
return true;
|
|
}
|
|
|
|
-static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_type *type = instr->data_type, *arg_type;
|
|
static const struct hlsl_constant_value zero_value;
|
|
- struct hlsl_ir_node *zero;
|
|
+ struct hlsl_ir_node *zero, *neq;
|
|
struct hlsl_ir_expr *expr;
|
|
|
|
if (instr->type != HLSL_IR_EXPR)
|
|
@@ -2512,10 +2534,12 @@ static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
zero = hlsl_new_constant(ctx, arg_type, &zero_value, &instr->loc);
|
|
if (!zero)
|
|
return false;
|
|
- list_add_before(&instr->entry, &zero->entry);
|
|
+ hlsl_block_add_instr(block, zero);
|
|
|
|
- expr->op = HLSL_OP2_NEQUAL;
|
|
- hlsl_src_from_node(&expr->operands[1], zero);
|
|
+ if (!(neq = hlsl_new_binary_expr(ctx, HLSL_OP2_NEQUAL, expr->operands[0].node, zero)))
|
|
+ return false;
|
|
+ neq->data_type = expr->node.data_type;
|
|
+ hlsl_block_add_instr(block, neq);
|
|
|
|
return true;
|
|
}
|
|
@@ -2523,36 +2547,19 @@ static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
|
|
struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_node *condition, struct hlsl_ir_node *if_true, struct hlsl_ir_node *if_false)
|
|
{
|
|
- struct hlsl_block then_block, else_block;
|
|
- struct hlsl_ir_node *iff, *store;
|
|
- struct hlsl_ir_load *load;
|
|
- struct hlsl_ir_var *var;
|
|
+ struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS];
|
|
+ struct hlsl_ir_node *cond;
|
|
|
|
assert(hlsl_types_are_equal(if_true->data_type, if_false->data_type));
|
|
|
|
- if (!(var = hlsl_new_synthetic_var(ctx, "conditional", if_true->data_type, &condition->loc)))
|
|
- return NULL;
|
|
-
|
|
- hlsl_block_init(&then_block);
|
|
- hlsl_block_init(&else_block);
|
|
-
|
|
- if (!(store = hlsl_new_simple_store(ctx, var, if_true)))
|
|
- return NULL;
|
|
- hlsl_block_add_instr(&then_block, store);
|
|
-
|
|
- if (!(store = hlsl_new_simple_store(ctx, var, if_false)))
|
|
- return NULL;
|
|
- hlsl_block_add_instr(&else_block, store);
|
|
-
|
|
- if (!(iff = hlsl_new_if(ctx, condition, &then_block, &else_block, &condition->loc)))
|
|
- return NULL;
|
|
- hlsl_block_add_instr(instrs, iff);
|
|
-
|
|
- if (!(load = hlsl_new_var_load(ctx, var, &condition->loc)))
|
|
- return NULL;
|
|
- hlsl_block_add_instr(instrs, &load->node);
|
|
+ operands[0] = condition;
|
|
+ operands[1] = if_true;
|
|
+ operands[2] = if_false;
|
|
+ if (!(cond = hlsl_new_expr(ctx, HLSL_OP3_TERNARY, operands, if_true->data_type, &condition->loc)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(instrs, cond);
|
|
|
|
- return &load->node;
|
|
+ return cond;
|
|
}
|
|
|
|
static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
@@ -2683,10 +2690,10 @@ static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
return hlsl_add_conditional(ctx, block, and, neg, cast3);
|
|
}
|
|
|
|
-static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_type *type = instr->data_type;
|
|
- struct hlsl_ir_node *arg, *neg;
|
|
+ struct hlsl_ir_node *arg, *neg, *max;
|
|
struct hlsl_ir_expr *expr;
|
|
|
|
if (instr->type != HLSL_IR_EXPR)
|
|
@@ -2704,15 +2711,16 @@ static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, arg, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &neg->entry);
|
|
+ hlsl_block_add_instr(block, neg);
|
|
|
|
- expr->op = HLSL_OP2_MAX;
|
|
- hlsl_src_from_node(&expr->operands[1], neg);
|
|
+ if (!(max = hlsl_new_binary_expr(ctx, HLSL_OP2_MAX, arg, neg)))
|
|
+ return false;
|
|
+ hlsl_block_add_instr(block, max);
|
|
|
|
return true;
|
|
}
|
|
|
|
-static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
+static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
|
|
{
|
|
struct hlsl_ir_node *arg1, *arg2, *mult, *comps[4] = {0}, *res;
|
|
struct hlsl_type *type = instr->data_type;
|
|
@@ -2738,7 +2746,7 @@ static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
|
|
if (!(mult = hlsl_new_binary_expr(ctx, is_bool ? HLSL_OP2_LOGIC_AND : HLSL_OP2_MUL, arg1, arg2)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &mult->entry);
|
|
+ hlsl_block_add_instr(block, mult);
|
|
|
|
for (i = 0; i < dimx; ++i)
|
|
{
|
|
@@ -2746,7 +2754,7 @@ static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
|
|
if (!(comps[i] = hlsl_new_swizzle(ctx, s, 1, mult, &instr->loc)))
|
|
return false;
|
|
- list_add_before(&instr->entry, &comps[i]->entry);
|
|
+ hlsl_block_add_instr(block, comps[i]);
|
|
}
|
|
|
|
res = comps[0];
|
|
@@ -2754,10 +2762,9 @@ static bool lower_int_dot(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
|
|
{
|
|
if (!(res = hlsl_new_binary_expr(ctx, is_bool ? HLSL_OP2_LOGIC_OR : HLSL_OP2_ADD, res, comps[i])))
|
|
return false;
|
|
- list_add_before(&instr->entry, &res->entry);
|
|
+ hlsl_block_add_instr(block, res);
|
|
}
|
|
|
|
- hlsl_replace_node(instr, res);
|
|
return true;
|
|
}
|
|
|
|
@@ -2993,31 +3000,39 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx)
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
{
|
|
- enum hlsl_regset regset;
|
|
+ unsigned int r;
|
|
|
|
if (!hlsl_type_is_resource(var->data_type))
|
|
continue;
|
|
- regset = hlsl_type_get_regset(var->data_type);
|
|
|
|
- if (var->reg_reservation.reg_type && var->regs[regset].allocation_size)
|
|
+ if (var->reg_reservation.reg_type)
|
|
{
|
|
- if (var->reg_reservation.reg_type != get_regset_name(regset))
|
|
- {
|
|
- struct vkd3d_string_buffer *type_string;
|
|
-
|
|
- type_string = hlsl_type_to_string(ctx, var->data_type);
|
|
- hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
- "Object of type '%s' must be bound to register type '%c'.",
|
|
- type_string->buffer, get_regset_name(regset));
|
|
- hlsl_release_string_buffer(ctx, type_string);
|
|
- }
|
|
- else
|
|
+ for (r = 0; r <= HLSL_REGSET_LAST_OBJECT; ++r)
|
|
{
|
|
- var->regs[regset].allocated = true;
|
|
- var->regs[regset].id = var->reg_reservation.reg_index;
|
|
- TRACE("Allocated reserved %s to %c%u-%c%u.\n", var->name, var->reg_reservation.reg_type,
|
|
- var->reg_reservation.reg_index, var->reg_reservation.reg_type,
|
|
- var->reg_reservation.reg_index + var->regs[regset].allocation_size);
|
|
+ if (var->regs[r].allocation_size > 0)
|
|
+ {
|
|
+ if (var->reg_reservation.reg_type != get_regset_name(r))
|
|
+ {
|
|
+ struct vkd3d_string_buffer *type_string;
|
|
+
|
|
+ /* We can throw this error because resources can only span across a single
|
|
+ * regset, but we have to check for multiple regsets if we support register
|
|
+ * reservations for structs for SM5. */
|
|
+ type_string = hlsl_type_to_string(ctx, var->data_type);
|
|
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
+ "Object of type '%s' must be bound to register type '%c'.",
|
|
+ type_string->buffer, get_regset_name(r));
|
|
+ hlsl_release_string_buffer(ctx, type_string);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ var->regs[r].allocated = true;
|
|
+ var->regs[r].id = var->reg_reservation.reg_index;
|
|
+ TRACE("Allocated reserved %s to %c%u-%c%u.\n", var->name, var->reg_reservation.reg_type,
|
|
+ var->reg_reservation.reg_index, var->reg_reservation.reg_type,
|
|
+ var->reg_reservation.reg_index + var->regs[r].allocation_size);
|
|
+ }
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
@@ -3356,7 +3371,7 @@ static bool track_object_components_sampler_dim(struct hlsl_ctx *ctx, struct hls
|
|
load = hlsl_ir_resource_load(instr);
|
|
var = load->resource.var;
|
|
|
|
- regset = hlsl_type_get_regset(hlsl_deref_get_type(ctx, &load->resource));
|
|
+ regset = hlsl_deref_get_regset(ctx, &load->resource);
|
|
if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
return false;
|
|
|
|
@@ -3401,7 +3416,8 @@ static bool track_object_components_usage(struct hlsl_ctx *ctx, struct hlsl_ir_n
|
|
load = hlsl_ir_resource_load(instr);
|
|
var = load->resource.var;
|
|
|
|
- regset = hlsl_type_get_regset(hlsl_deref_get_type(ctx, &load->resource));
|
|
+ regset = hlsl_deref_get_regset(ctx, &load->resource);
|
|
+
|
|
if (!hlsl_regset_index_from_deref(ctx, &load->resource, regset, &index))
|
|
return false;
|
|
|
|
@@ -3728,7 +3744,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
|
|
"Invalid semantic '%s'.", var->semantic.name);
|
|
return;
|
|
}
|
|
- if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, NULL, &has_idx)))
|
|
+ if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, &has_idx)))
|
|
reg = has_idx ? var->semantic.index : 0;
|
|
}
|
|
|
|
@@ -4208,7 +4224,7 @@ bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref
|
|
return false;
|
|
|
|
*offset = hlsl_ir_constant(offset_node)->value.u[0].u;
|
|
- regset = hlsl_type_get_regset(deref->data_type);
|
|
+ regset = hlsl_deref_get_regset(ctx, deref);
|
|
|
|
size = deref->var->data_type->reg_size[regset];
|
|
if (*offset >= size)
|
|
@@ -4345,7 +4361,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
while (hlsl_transform_ir(ctx, lower_calls, body, NULL));
|
|
|
|
lower_ir(ctx, lower_matrix_swizzles, body);
|
|
- hlsl_transform_ir(ctx, lower_index_loads, body, NULL);
|
|
+ lower_ir(ctx, lower_index_loads, body);
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
|
|
{
|
|
@@ -4408,7 +4424,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
{
|
|
hlsl_transform_ir(ctx, lower_discard_neg, body, NULL);
|
|
}
|
|
- hlsl_transform_ir(ctx, lower_broadcasts, body, NULL);
|
|
+ lower_ir(ctx, lower_broadcasts, body);
|
|
while (hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL));
|
|
do
|
|
{
|
|
@@ -4418,12 +4434,12 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
while (progress);
|
|
hlsl_transform_ir(ctx, split_matrix_copies, body, NULL);
|
|
|
|
- hlsl_transform_ir(ctx, lower_narrowing_casts, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_int_dot, body, NULL);
|
|
+ lower_ir(ctx, lower_narrowing_casts, body);
|
|
+ lower_ir(ctx, lower_casts_to_bool, body);
|
|
+ lower_ir(ctx, lower_int_dot, body);
|
|
lower_ir(ctx, lower_int_division, body);
|
|
lower_ir(ctx, lower_int_modulus, body);
|
|
- hlsl_transform_ir(ctx, lower_int_abs, body, NULL);
|
|
+ lower_ir(ctx, lower_int_abs, body);
|
|
lower_ir(ctx, lower_float_modulus, body);
|
|
hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL);
|
|
do
|
|
@@ -4433,12 +4449,13 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
progress |= hlsl_copy_propagation_execute(ctx, body);
|
|
progress |= hlsl_transform_ir(ctx, fold_swizzle_chains, body, NULL);
|
|
progress |= hlsl_transform_ir(ctx, remove_trivial_swizzles, body, NULL);
|
|
+ progress |= hlsl_transform_ir(ctx, remove_trivial_conditional_branches, body, NULL);
|
|
}
|
|
while (progress);
|
|
|
|
- hlsl_transform_ir(ctx, lower_nonconstant_vector_derefs, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_int_dot, body, NULL);
|
|
+ lower_ir(ctx, lower_nonconstant_vector_derefs, body);
|
|
+ lower_ir(ctx, lower_casts_to_bool, body);
|
|
+ lower_ir(ctx, lower_int_dot, body);
|
|
|
|
hlsl_transform_ir(ctx, validate_static_object_references, body, NULL);
|
|
hlsl_transform_ir(ctx, track_object_components_sampler_dim, body, NULL);
|
|
@@ -4448,18 +4465,18 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
|
sort_synthetic_separated_samplers_first(ctx);
|
|
|
|
if (profile->major_version >= 4)
|
|
- hlsl_transform_ir(ctx, lower_ternary, body, NULL);
|
|
+ lower_ir(ctx, lower_ternary, body);
|
|
if (profile->major_version < 4)
|
|
{
|
|
- hlsl_transform_ir(ctx, lower_division, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_sqrt, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_dot, body, NULL);
|
|
- hlsl_transform_ir(ctx, lower_round, body, NULL);
|
|
+ lower_ir(ctx, lower_division, body);
|
|
+ lower_ir(ctx, lower_sqrt, body);
|
|
+ lower_ir(ctx, lower_dot, body);
|
|
+ lower_ir(ctx, lower_round, body);
|
|
}
|
|
|
|
if (profile->major_version < 2)
|
|
{
|
|
- hlsl_transform_ir(ctx, lower_abs, body, NULL);
|
|
+ lower_ir(ctx, lower_abs, body);
|
|
}
|
|
|
|
/* TODO: move forward, remove when no longer needed */
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
index 41a72ab6c0d..64629dc2959 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_constant_ops.c
|
|
@@ -63,6 +63,82 @@ static bool fold_abs(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return true;
|
|
}
|
|
|
|
+static uint32_t float_to_uint(float x)
|
|
+{
|
|
+ if (isnan(x) || x <= 0)
|
|
+ return 0;
|
|
+
|
|
+ if (x >= 4294967296.0f)
|
|
+ return UINT32_MAX;
|
|
+
|
|
+ return x;
|
|
+}
|
|
+
|
|
+static int32_t float_to_int(float x)
|
|
+{
|
|
+ if (isnan(x))
|
|
+ return 0;
|
|
+
|
|
+ if (x <= -2147483648.0f)
|
|
+ return INT32_MIN;
|
|
+
|
|
+ if (x >= 2147483648.0f)
|
|
+ return INT32_MAX;
|
|
+
|
|
+ return x;
|
|
+}
|
|
+
|
|
+static uint32_t double_to_uint(double x)
|
|
+{
|
|
+ if (isnan(x) || x <= 0)
|
|
+ return 0;
|
|
+
|
|
+ if (x >= 4294967296.0)
|
|
+ return UINT32_MAX;
|
|
+
|
|
+ return x;
|
|
+}
|
|
+
|
|
+static int32_t double_to_int(double x)
|
|
+{
|
|
+ if (isnan(x))
|
|
+ return 0;
|
|
+
|
|
+ if (x <= -2147483648.0)
|
|
+ return INT32_MIN;
|
|
+
|
|
+ if (x >= 2147483648.0)
|
|
+ return INT32_MAX;
|
|
+
|
|
+ return x;
|
|
+}
|
|
+
|
|
+static bool fold_bit_not(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
+ const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_INT:
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = ~src->value.u[k].u;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
{
|
|
@@ -86,15 +162,15 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
case HLSL_TYPE_HALF:
|
|
- u = src->value.u[k].f;
|
|
- i = src->value.u[k].f;
|
|
+ u = float_to_uint(src->value.u[k].f);
|
|
+ i = float_to_int(src->value.u[k].f);
|
|
f = src->value.u[k].f;
|
|
d = src->value.u[k].f;
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
- u = src->value.u[k].d;
|
|
- i = src->value.u[k].d;
|
|
+ u = double_to_uint(src->value.u[k].d);
|
|
+ i = double_to_int(src->value.u[k].d);
|
|
f = src->value.u[k].d;
|
|
d = src->value.u[k].d;
|
|
break;
|
|
@@ -152,6 +228,59 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_exp2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
+ const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = exp2f(src->value.u[k].f);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'exp2' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_fract(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
+ const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+ float i;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = modff(src->value.u[k].f, &i);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'fract' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_log2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -231,6 +360,30 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_not(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
|
|
+ const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k].u = ~src->value.u[k].u;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold logic 'not' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -276,6 +429,72 @@ static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_rsq(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ if (ctx->profile->major_version >= 4)
|
|
+ {
|
|
+ if (src->value.u[k].f < 0.0f)
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
|
|
+ "Imaginary square root result.");
|
|
+ else if (src->value.u[k].f == 0.0f)
|
|
+ hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
|
|
+ "Floating point division by zero.");
|
|
+ }
|
|
+ dst->u[k].f = 1.0f / sqrtf(src->value.u[k].f);
|
|
+ if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
|
|
+ {
|
|
+ hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT,
|
|
+ "Infinities and NaNs are not allowed by the shader model.");
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'rsq' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_sat(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src)
|
|
+{
|
|
+ enum hlsl_base_type type = dst_type->base_type;
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(type == src->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k].f = min(max(0.0f, src->value.u[k].f), 1.0f);
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ FIXME("Fold 'sat' for type %s.\n", debug_hlsl_type(ctx, dst_type));
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_sqrt(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
|
|
{
|
|
@@ -679,6 +898,36 @@ static bool fold_less(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, con
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_lshift(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(dst_type->base_type == src1->node.data_type->base_type);
|
|
+ assert(src2->node.data_type->base_type == HLSL_TYPE_INT);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ unsigned int shift = src2->value.u[k].u % 32;
|
|
+
|
|
+ switch (src1->node.data_type->base_type)
|
|
+ {
|
|
+ case HLSL_TYPE_INT:
|
|
+ dst->u[k].i = src1->value.u[k].i << shift;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_UINT:
|
|
+ dst->u[k].u = src1->value.u[k].u << shift;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
{
|
|
@@ -869,6 +1118,70 @@ static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
|
|
return true;
|
|
}
|
|
|
|
+static bool fold_ternary(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2, const struct hlsl_ir_constant *src3)
|
|
+{
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(dst_type->base_type == src2->node.data_type->base_type);
|
|
+ assert(dst_type->base_type == src3->node.data_type->base_type);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ switch (src1->node.data_type->base_type)
|
|
+ {
|
|
+ case HLSL_TYPE_FLOAT:
|
|
+ case HLSL_TYPE_HALF:
|
|
+ dst->u[k] = src1->value.u[k].f != 0.0f ? src2->value.u[k] : src3->value.u[k];
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_DOUBLE:
|
|
+ dst->u[k] = src1->value.u[k].d != 0.0 ? src2->value.u[k] : src3->value.u[k];
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_INT:
|
|
+ case HLSL_TYPE_UINT:
|
|
+ case HLSL_TYPE_BOOL:
|
|
+ dst->u[k] = src1->value.u[k].u ? src2->value.u[k] : src3->value.u[k];
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ }
|
|
+ return true;
|
|
+}
|
|
+
|
|
+static bool fold_rshift(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
|
|
+ const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
|
|
+{
|
|
+ unsigned int k;
|
|
+
|
|
+ assert(dst_type->base_type == src1->node.data_type->base_type);
|
|
+ assert(src2->node.data_type->base_type == HLSL_TYPE_INT);
|
|
+
|
|
+ for (k = 0; k < dst_type->dimx; ++k)
|
|
+ {
|
|
+ unsigned int shift = src2->value.u[k].u % 32;
|
|
+
|
|
+ switch (src1->node.data_type->base_type)
|
|
+ {
|
|
+ case HLSL_TYPE_INT:
|
|
+ dst->u[k].i = src1->value.u[k].i >> shift;
|
|
+ break;
|
|
+
|
|
+ case HLSL_TYPE_UINT:
|
|
+ dst->u[k].u = src1->value.u[k].u >> shift;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ vkd3d_unreachable();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
|
{
|
|
struct hlsl_ir_constant *arg1, *arg2 = NULL, *arg3 = NULL;
|
|
@@ -908,10 +1221,22 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_abs(ctx, &res, instr->data_type, arg1);
|
|
break;
|
|
|
|
+ case HLSL_OP1_BIT_NOT:
|
|
+ success = fold_bit_not(ctx, &res, instr->data_type, arg1);
|
|
+ break;
|
|
+
|
|
case HLSL_OP1_CAST:
|
|
success = fold_cast(ctx, &res, instr->data_type, arg1);
|
|
break;
|
|
|
|
+ case HLSL_OP1_EXP2:
|
|
+ success = fold_exp2(ctx, &res, instr->data_type, arg1);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_FRACT:
|
|
+ success = fold_fract(ctx, &res, instr->data_type, arg1);
|
|
+ break;
|
|
+
|
|
case HLSL_OP1_LOG2:
|
|
success = fold_log2(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
break;
|
|
@@ -920,10 +1245,22 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_neg(ctx, &res, instr->data_type, arg1);
|
|
break;
|
|
|
|
+ case HLSL_OP1_LOGIC_NOT:
|
|
+ success = fold_not(ctx, &res, instr->data_type, arg1);
|
|
+ break;
|
|
+
|
|
case HLSL_OP1_RCP:
|
|
success = fold_rcp(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
break;
|
|
|
|
+ case HLSL_OP1_RSQ:
|
|
+ success = fold_rsq(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
+ break;
|
|
+
|
|
+ case HLSL_OP1_SAT:
|
|
+ success = fold_sat(ctx, &res, instr->data_type, arg1);
|
|
+ break;
|
|
+
|
|
case HLSL_OP1_SQRT:
|
|
success = fold_sqrt(ctx, &res, instr->data_type, arg1, &instr->loc);
|
|
break;
|
|
@@ -966,6 +1303,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_less(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
+ case HLSL_OP2_LSHIFT:
|
|
+ success = fold_lshift(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
case HLSL_OP2_MAX:
|
|
success = fold_max(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
@@ -986,10 +1327,18 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
|
|
success = fold_nequal(ctx, &res, instr->data_type, arg1, arg2);
|
|
break;
|
|
|
|
+ case HLSL_OP2_RSHIFT:
|
|
+ success = fold_rshift(ctx, &res, instr->data_type, arg1, arg2);
|
|
+ break;
|
|
+
|
|
case HLSL_OP3_DP2ADD:
|
|
success = fold_dp2add(ctx, &res, instr->data_type, arg1, arg2, arg3);
|
|
break;
|
|
|
|
+ case HLSL_OP3_TERNARY:
|
|
+ success = fold_ternary(ctx, &res, instr->data_type, arg1, arg2, arg3);
|
|
+ break;
|
|
+
|
|
default:
|
|
FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
|
|
success = false;
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
index d2bfb933edc..511b0e8faf9 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
|
@@ -31,11 +31,9 @@ static bool shader_instruction_is_dcl(const struct vkd3d_shader_instruction *ins
|
|
|
|
static void vkd3d_shader_instruction_make_nop(struct vkd3d_shader_instruction *ins)
|
|
{
|
|
- ins->handler_idx = VKD3DSIH_NOP;
|
|
- ins->dst_count = 0;
|
|
- ins->src_count = 0;
|
|
- ins->dst = NULL;
|
|
- ins->src = NULL;
|
|
+ struct vkd3d_shader_location location = ins->location;
|
|
+
|
|
+ vsir_instruction_init(ins, &location, VKD3DSIH_NOP);
|
|
}
|
|
|
|
static void shader_register_eliminate_phase_addressing(struct vkd3d_shader_register *reg,
|
|
@@ -74,7 +72,7 @@ static void shader_instruction_eliminate_phase_instance_id(struct vkd3d_shader_i
|
|
reg->idx[2].offset = ~0u;
|
|
reg->idx[2].rel_addr = NULL;
|
|
reg->idx_count = 0;
|
|
- reg->immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
+ reg->dimension = VSIR_DIMENSION_SCALAR;
|
|
reg->u.immconst_uint[0] = instance_id;
|
|
continue;
|
|
}
|
|
@@ -161,6 +159,7 @@ struct hull_flattener
|
|
unsigned int instance_count;
|
|
unsigned int phase_body_idx;
|
|
enum vkd3d_shader_opcode phase;
|
|
+ struct vkd3d_shader_location last_ret_location;
|
|
};
|
|
|
|
static bool flattener_is_in_fork_or_join_phase(const struct hull_flattener *flattener)
|
|
@@ -233,6 +232,7 @@ static void flattener_eliminate_phase_related_dcls(struct hull_flattener *normal
|
|
|
|
if (ins->handler_idx == VKD3DSIH_RET)
|
|
{
|
|
+ normaliser->last_ret_location = ins->location;
|
|
vkd3d_shader_instruction_make_nop(ins);
|
|
if (locations->count >= ARRAY_SIZE(locations->locations))
|
|
{
|
|
@@ -296,7 +296,7 @@ static enum vkd3d_result flattener_flatten_phases(struct hull_flattener *normali
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
-void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
+void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
enum vkd3d_data_type data_type, unsigned int idx_count)
|
|
{
|
|
reg->type = reg_type;
|
|
@@ -310,12 +310,14 @@ void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_r
|
|
reg->idx[2].offset = ~0u;
|
|
reg->idx[2].rel_addr = NULL;
|
|
reg->idx_count = idx_count;
|
|
- reg->immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
+ reg->dimension = VSIR_DIMENSION_SCALAR;
|
|
}
|
|
|
|
-void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx)
|
|
+void vsir_instruction_init(struct vkd3d_shader_instruction *ins, const struct vkd3d_shader_location *location,
|
|
+ enum vkd3d_shader_opcode handler_idx)
|
|
{
|
|
memset(ins, 0, sizeof(*ins));
|
|
+ ins->location = *location;
|
|
ins->handler_idx = handler_idx;
|
|
}
|
|
|
|
@@ -343,7 +345,7 @@ static enum vkd3d_result instruction_array_flatten_hull_shader_phases(struct vkd
|
|
|
|
if (!shader_instruction_array_reserve(&flattener.instructions, flattener.instructions.count + 1))
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
- shader_instruction_init(&instructions->elements[instructions->count++], VKD3DSIH_RET);
|
|
+ vsir_instruction_init(&instructions->elements[instructions->count++], &flattener.last_ret_location, VKD3DSIH_RET);
|
|
}
|
|
|
|
*src_instructions = flattener.instructions;
|
|
@@ -370,7 +372,7 @@ static struct vkd3d_shader_src_param *instruction_array_create_outpointid_param(
|
|
if (!(rel_addr = shader_src_param_allocator_get(&instructions->src_params, 1)))
|
|
return NULL;
|
|
|
|
- shader_register_init(&rel_addr->reg, VKD3DSPR_OUTPOINTID, VKD3D_DATA_UINT, 0);
|
|
+ vsir_register_init(&rel_addr->reg, VKD3DSPR_OUTPOINTID, VKD3D_DATA_UINT, 0);
|
|
rel_addr->swizzle = 0;
|
|
rel_addr->modifiers = 0;
|
|
|
|
@@ -400,11 +402,12 @@ static void shader_dst_param_io_init(struct vkd3d_shader_dst_param *param, const
|
|
param->write_mask = e->mask;
|
|
param->modifiers = 0;
|
|
param->shift = 0;
|
|
- shader_register_init(¶m->reg, reg_type, vkd3d_data_type_from_component_type(e->component_type), idx_count);
|
|
+ vsir_register_init(¶m->reg, reg_type, vkd3d_data_type_from_component_type(e->component_type), idx_count);
|
|
}
|
|
|
|
static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_point_normaliser *normaliser,
|
|
- const struct shader_signature *s, unsigned int input_control_point_count, unsigned int dst)
|
|
+ const struct shader_signature *s, unsigned int input_control_point_count, unsigned int dst,
|
|
+ const struct vkd3d_shader_location *location)
|
|
{
|
|
struct vkd3d_shader_instruction *ins;
|
|
struct vkd3d_shader_dst_param *param;
|
|
@@ -422,7 +425,7 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
|
|
normaliser->instructions.count += count;
|
|
|
|
ins = &normaliser->instructions.elements[dst];
|
|
- shader_instruction_init(ins, VKD3DSIH_HS_CONTROL_POINT_PHASE);
|
|
+ vsir_instruction_init(ins, location, VKD3DSIH_HS_CONTROL_POINT_PHASE);
|
|
ins->flags = 1;
|
|
++ins;
|
|
|
|
@@ -434,13 +437,13 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
|
|
|
|
if (e->sysval_semantic != VKD3D_SHADER_SV_NONE)
|
|
{
|
|
- shader_instruction_init(ins, VKD3DSIH_DCL_INPUT_SIV);
|
|
+ vsir_instruction_init(ins, location, VKD3DSIH_DCL_INPUT_SIV);
|
|
param = &ins->declaration.register_semantic.reg;
|
|
ins->declaration.register_semantic.sysval_semantic = vkd3d_siv_from_sysval(e->sysval_semantic);
|
|
}
|
|
else
|
|
{
|
|
- shader_instruction_init(ins, VKD3DSIH_DCL_INPUT);
|
|
+ vsir_instruction_init(ins, location, VKD3DSIH_DCL_INPUT);
|
|
param = &ins->declaration.dst;
|
|
}
|
|
|
|
@@ -511,7 +514,7 @@ static enum vkd3d_result instruction_array_normalise_hull_shader_control_point_i
|
|
case VKD3DSIH_HS_FORK_PHASE:
|
|
case VKD3DSIH_HS_JOIN_PHASE:
|
|
ret = control_point_normaliser_emit_hs_input(&normaliser, input_signature,
|
|
- input_control_point_count, i);
|
|
+ input_control_point_count, i, &ins->location);
|
|
*src_instructions = normaliser.instructions;
|
|
return ret;
|
|
default:
|
|
@@ -1014,7 +1017,6 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi
|
|
struct io_normaliser *normaliser)
|
|
{
|
|
struct vkd3d_shader_register *reg;
|
|
- bool keep = true;
|
|
unsigned int i;
|
|
|
|
switch (ins->handler_idx)
|
|
@@ -1033,15 +1035,16 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi
|
|
/* fall through */
|
|
case VKD3DSIH_DCL_INPUT_PS:
|
|
case VKD3DSIH_DCL_OUTPUT:
|
|
- keep = shader_dst_param_io_normalise(&ins->declaration.dst, true, normaliser);
|
|
+ if (!shader_dst_param_io_normalise(&ins->declaration.dst, true, normaliser))
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
break;
|
|
case VKD3DSIH_DCL_INPUT_SGV:
|
|
case VKD3DSIH_DCL_INPUT_SIV:
|
|
case VKD3DSIH_DCL_INPUT_PS_SGV:
|
|
case VKD3DSIH_DCL_INPUT_PS_SIV:
|
|
case VKD3DSIH_DCL_OUTPUT_SIV:
|
|
- keep = shader_dst_param_io_normalise(&ins->declaration.register_semantic.reg, true,
|
|
- normaliser);
|
|
+ if (!shader_dst_param_io_normalise(&ins->declaration.register_semantic.reg, true, normaliser))
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
break;
|
|
case VKD3DSIH_HS_CONTROL_POINT_PHASE:
|
|
case VKD3DSIH_HS_FORK_PHASE:
|
|
@@ -1060,9 +1063,6 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi
|
|
shader_src_param_io_normalise((struct vkd3d_shader_src_param *)&ins->src[i], normaliser);
|
|
break;
|
|
}
|
|
-
|
|
- if (!keep)
|
|
- shader_instruction_init(ins, VKD3DSIH_NOP);
|
|
}
|
|
|
|
static enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_instruction_array *instructions,
|
|
@@ -1207,7 +1207,7 @@ static void shader_register_normalise_flat_constants(struct vkd3d_shader_src_par
|
|
{
|
|
param->reg.type = VKD3DSPR_IMMCONST;
|
|
param->reg.idx_count = 0;
|
|
- param->reg.immconst_type = VKD3D_IMMCONST_VEC4;
|
|
+ param->reg.dimension = VSIR_DIMENSION_VEC4;
|
|
for (j = 0; j < 4; ++j)
|
|
param->reg.u.immconst_uint[j] = normaliser->defs[i].value[j];
|
|
return;
|
|
@@ -1260,6 +1260,164 @@ static enum vkd3d_result instruction_array_normalise_flat_constants(struct vkd3d
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
+static void remove_dead_code(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ size_t i, depth = 0;
|
|
+ bool dead = false;
|
|
+
|
|
+ for (i = 0; i < parser->instructions.count; ++i)
|
|
+ {
|
|
+ struct vkd3d_shader_instruction *ins = &parser->instructions.elements[i];
|
|
+
|
|
+ switch (ins->handler_idx)
|
|
+ {
|
|
+ case VKD3DSIH_IF:
|
|
+ case VKD3DSIH_LOOP:
|
|
+ case VKD3DSIH_SWITCH:
|
|
+ if (dead)
|
|
+ {
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ ++depth;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case VKD3DSIH_ENDIF:
|
|
+ case VKD3DSIH_ENDLOOP:
|
|
+ case VKD3DSIH_ENDSWITCH:
|
|
+ case VKD3DSIH_ELSE:
|
|
+ if (dead)
|
|
+ {
|
|
+ if (depth > 0)
|
|
+ {
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ if (ins->handler_idx != VKD3DSIH_ELSE)
|
|
+ --depth;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ dead = false;
|
|
+ }
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ /* `depth' is counted with respect to where the dead code
|
|
+ * segment began. So it starts at zero and it signals the
|
|
+ * termination of the dead code segment when it would
|
|
+ * become negative. */
|
|
+ case VKD3DSIH_BREAK:
|
|
+ case VKD3DSIH_RET:
|
|
+ case VKD3DSIH_CONTINUE:
|
|
+ if (dead)
|
|
+ {
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ dead = true;
|
|
+ depth = 0;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ /* If `case' or `default' appears at zero depth, it means
|
|
+ * that they are a possible target for the corresponding
|
|
+ * switch, so the code is live again. */
|
|
+ case VKD3DSIH_CASE:
|
|
+ case VKD3DSIH_DEFAULT:
|
|
+ if (dead)
|
|
+ {
|
|
+ if (depth == 0)
|
|
+ dead = false;
|
|
+ else
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ /* Phase instructions can only appear in hull shaders and
|
|
+ * outside of any block. When a phase returns, control is
|
|
+ * moved to the following phase, so they make code live
|
|
+ * again. */
|
|
+ case VKD3DSIH_HS_CONTROL_POINT_PHASE:
|
|
+ case VKD3DSIH_HS_FORK_PHASE:
|
|
+ case VKD3DSIH_HS_JOIN_PHASE:
|
|
+ dead = false;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ if (dead)
|
|
+ vkd3d_shader_instruction_make_nop(ins);
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+}
|
|
+
|
|
+static enum vkd3d_result normalise_combined_samplers(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < parser->instructions.count; ++i)
|
|
+ {
|
|
+ struct vkd3d_shader_instruction *ins = &parser->instructions.elements[i];
|
|
+ struct vkd3d_shader_src_param *srcs;
|
|
+
|
|
+ switch (ins->handler_idx)
|
|
+ {
|
|
+ case VKD3DSIH_TEX:
|
|
+ if (!(srcs = shader_src_param_allocator_get(&parser->instructions.src_params, 3)))
|
|
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
+ memset(srcs, 0, sizeof(*srcs) * 3);
|
|
+
|
|
+ ins->handler_idx = VKD3DSIH_SAMPLE;
|
|
+
|
|
+ srcs[0] = ins->src[0];
|
|
+
|
|
+ srcs[1].reg.type = VKD3DSPR_RESOURCE;
|
|
+ srcs[1].reg.idx[0] = ins->src[1].reg.idx[0];
|
|
+ srcs[1].reg.idx[1] = ins->src[1].reg.idx[0];
|
|
+ srcs[1].reg.idx_count = 2;
|
|
+ srcs[1].reg.data_type = VKD3D_DATA_RESOURCE;
|
|
+ srcs[1].swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
+
|
|
+ srcs[2].reg.type = VKD3DSPR_SAMPLER;
|
|
+ srcs[2].reg.idx[0] = ins->src[1].reg.idx[0];
|
|
+ srcs[2].reg.idx[1] = ins->src[1].reg.idx[0];
|
|
+ srcs[2].reg.idx_count = 2;
|
|
+ srcs[2].reg.data_type = VKD3D_DATA_SAMPLER;
|
|
+
|
|
+ ins->src = srcs;
|
|
+ ins->src_count = 3;
|
|
+ break;
|
|
+
|
|
+ case VKD3DSIH_TEXBEM:
|
|
+ case VKD3DSIH_TEXBEML:
|
|
+ case VKD3DSIH_TEXCOORD:
|
|
+ case VKD3DSIH_TEXDEPTH:
|
|
+ case VKD3DSIH_TEXDP3:
|
|
+ case VKD3DSIH_TEXDP3TEX:
|
|
+ case VKD3DSIH_TEXLDD:
|
|
+ case VKD3DSIH_TEXLDL:
|
|
+ case VKD3DSIH_TEXM3x2PAD:
|
|
+ case VKD3DSIH_TEXM3x2TEX:
|
|
+ case VKD3DSIH_TEXM3x3DIFF:
|
|
+ case VKD3DSIH_TEXM3x3PAD:
|
|
+ case VKD3DSIH_TEXM3x3SPEC:
|
|
+ case VKD3DSIH_TEXM3x3TEX:
|
|
+ case VKD3DSIH_TEXM3x3VSPEC:
|
|
+ case VKD3DSIH_TEXREG2AR:
|
|
+ case VKD3DSIH_TEXREG2GB:
|
|
+ case VKD3DSIH_TEXREG2RGB:
|
|
+ vkd3d_shader_parser_error(parser, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED,
|
|
+ "Aborting due to not yet implemented feature: "
|
|
+ "Combined sampler instruction %#x.", ins->handler_idx);
|
|
+ return VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
+
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return VKD3D_OK;
|
|
+}
|
|
+
|
|
enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
|
|
const struct vkd3d_shader_compile_info *compile_info)
|
|
{
|
|
@@ -1287,8 +1445,126 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
|
|
if (result >= 0)
|
|
result = instruction_array_normalise_flat_constants(parser);
|
|
|
|
+ if (result >= 0)
|
|
+ remove_dead_code(parser);
|
|
+
|
|
+ if (result >= 0)
|
|
+ result = normalise_combined_samplers(parser);
|
|
+
|
|
if (result >= 0 && TRACE_ON())
|
|
vkd3d_shader_trace(instructions, &parser->shader_version);
|
|
|
|
+ if (result >= 0 && !parser->failed)
|
|
+ vsir_validate(parser);
|
|
+
|
|
+ if (result >= 0 && parser->failed)
|
|
+ result = VKD3D_ERROR_INVALID_SHADER;
|
|
+
|
|
return result;
|
|
}
|
|
+
|
|
+struct validation_context
|
|
+{
|
|
+ struct vkd3d_shader_parser *parser;
|
|
+ size_t instruction_idx;
|
|
+};
|
|
+
|
|
+static void VKD3D_PRINTF_FUNC(3, 4) validator_error(struct validation_context *ctx,
|
|
+ enum vkd3d_shader_error error, const char *format, ...)
|
|
+{
|
|
+ struct vkd3d_string_buffer buf;
|
|
+ va_list args;
|
|
+
|
|
+ vkd3d_string_buffer_init(&buf);
|
|
+
|
|
+ va_start(args, format);
|
|
+ vkd3d_string_buffer_vprintf(&buf, format, args);
|
|
+ va_end(args);
|
|
+
|
|
+ vkd3d_shader_parser_error(ctx->parser, error, "instruction %zu: %s", ctx->instruction_idx + 1, buf.buffer);
|
|
+
|
|
+ vkd3d_string_buffer_cleanup(&buf);
|
|
+}
|
|
+
|
|
+static void vsir_validate_register(struct validation_context *ctx,
|
|
+ const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ if (reg->type >= VKD3DSPR_COUNT)
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_REGISTER_TYPE, "Invalid register type %#x.",
|
|
+ reg->type);
|
|
+}
|
|
+
|
|
+static void vsir_validate_dst_param(struct validation_context *ctx,
|
|
+ const struct vkd3d_shader_dst_param *dst)
|
|
+{
|
|
+ vsir_validate_register(ctx, &dst->reg);
|
|
+
|
|
+ if (dst->write_mask & ~VKD3DSP_WRITEMASK_ALL)
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK, "Destination has invalid write mask %#x.",
|
|
+ dst->write_mask);
|
|
+
|
|
+ if (dst->modifiers & ~VKD3DSPDM_MASK)
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS, "Destination has invalid modifiers %#x.",
|
|
+ dst->modifiers);
|
|
+
|
|
+ switch (dst->shift)
|
|
+ {
|
|
+ case 0:
|
|
+ case 1:
|
|
+ case 2:
|
|
+ case 3:
|
|
+ case 13:
|
|
+ case 14:
|
|
+ case 15:
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SHIFT, "Destination has invalid shift %#x.",
|
|
+ dst->shift);
|
|
+ }
|
|
+}
|
|
+
|
|
+static void vsir_validate_src_param(struct validation_context *ctx,
|
|
+ const struct vkd3d_shader_src_param *src)
|
|
+{
|
|
+ vsir_validate_register(ctx, &src->reg);
|
|
+
|
|
+ if (src->swizzle & ~0x03030303u)
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SWIZZLE, "Source has invalid swizzle %#x.",
|
|
+ src->swizzle);
|
|
+
|
|
+ if (src->modifiers >= VKD3DSPSM_COUNT)
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS, "Source has invalid modifiers %#x.",
|
|
+ src->modifiers);
|
|
+}
|
|
+
|
|
+static void vsir_validate_instruction(struct validation_context *ctx)
|
|
+{
|
|
+ const struct vkd3d_shader_instruction *instruction = &ctx->parser->instructions.elements[ctx->instruction_idx];
|
|
+ size_t i;
|
|
+
|
|
+ ctx->parser->location = instruction->location;
|
|
+
|
|
+ for (i = 0; i < instruction->dst_count; ++i)
|
|
+ vsir_validate_dst_param(ctx, &instruction->dst[i]);
|
|
+
|
|
+ for (i = 0; i < instruction->src_count; ++i)
|
|
+ vsir_validate_src_param(ctx, &instruction->src[i]);
|
|
+
|
|
+ if (instruction->handler_idx >= VKD3DSIH_INVALID)
|
|
+ {
|
|
+ validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER, "Invalid instruction handler %#x.",
|
|
+ instruction->handler_idx);
|
|
+ }
|
|
+}
|
|
+
|
|
+void vsir_validate(struct vkd3d_shader_parser *parser)
|
|
+{
|
|
+ struct validation_context ctx = { .parser = parser };
|
|
+
|
|
+ if (!(parser->config_flags & VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION))
|
|
+ return;
|
|
+
|
|
+ for (ctx.instruction_idx = 0; ctx.instruction_idx < parser->instructions.count; ++ctx.instruction_idx)
|
|
+ vsir_validate_instruction(&ctx);
|
|
+}
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/preproc.h b/libs/vkd3d/libs/vkd3d-shader/preproc.h
|
|
index 4860cf5f90e..e1cb75e177c 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/preproc.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/preproc.h
|
|
@@ -22,7 +22,7 @@
|
|
#define __VKD3D_SHADER_PREPROC_H
|
|
|
|
#include "vkd3d_shader_private.h"
|
|
-#include "wine/rbtree.h"
|
|
+#include "rbtree.h"
|
|
|
|
struct preproc_if_state
|
|
{
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
index 638764b81bc..1c8b52e6d37 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
|
|
@@ -18,7 +18,7 @@
|
|
*/
|
|
|
|
#include "vkd3d_shader_private.h"
|
|
-#include "wine/rbtree.h"
|
|
+#include "rbtree.h"
|
|
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
@@ -1215,10 +1215,14 @@ static uint32_t vkd3d_spirv_build_op_function_call(struct vkd3d_spirv_builder *b
|
|
SpvOpFunctionCall, result_type, function_id, arguments, argument_count);
|
|
}
|
|
|
|
-static uint32_t vkd3d_spirv_build_op_undef(struct vkd3d_spirv_builder *builder,
|
|
- struct vkd3d_spirv_stream *stream, uint32_t type_id)
|
|
+static uint32_t vkd3d_spirv_build_op_undef(struct vkd3d_spirv_builder *builder, uint32_t type_id)
|
|
{
|
|
- return vkd3d_spirv_build_op_tr(builder, stream, SpvOpUndef, type_id);
|
|
+ return vkd3d_spirv_build_op_tr(builder, &builder->global_stream, SpvOpUndef, type_id);
|
|
+}
|
|
+
|
|
+static uint32_t vkd3d_spirv_get_op_undef(struct vkd3d_spirv_builder *builder, uint32_t type_id)
|
|
+{
|
|
+ return vkd3d_spirv_build_once1(builder, SpvOpUndef, type_id, vkd3d_spirv_build_op_undef);
|
|
}
|
|
|
|
static uint32_t vkd3d_spirv_build_op_access_chain(struct vkd3d_spirv_builder *builder,
|
|
@@ -1710,6 +1714,15 @@ static uint32_t vkd3d_spirv_build_op_glsl_std450_cos(struct vkd3d_spirv_builder
|
|
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Cos, result_type, operand);
|
|
}
|
|
|
|
+static uint32_t vkd3d_spirv_build_op_glsl_std450_max(struct vkd3d_spirv_builder *builder,
|
|
+ uint32_t result_type, uint32_t x, uint32_t y)
|
|
+{
|
|
+ uint32_t glsl_std450_id = vkd3d_spirv_get_glsl_std450_instr_set(builder);
|
|
+ uint32_t operands[] = {x, y};
|
|
+ return vkd3d_spirv_build_op_ext_inst(builder, result_type, glsl_std450_id,
|
|
+ GLSLstd450NMax, operands, ARRAY_SIZE(operands));
|
|
+}
|
|
+
|
|
static uint32_t vkd3d_spirv_build_op_glsl_std450_nclamp(struct vkd3d_spirv_builder *builder,
|
|
uint32_t result_type, uint32_t x, uint32_t min, uint32_t max)
|
|
{
|
|
@@ -2323,6 +2336,9 @@ struct spirv_compiler
|
|
bool write_tess_geom_point_size;
|
|
|
|
struct vkd3d_string_buffer_cache string_buffers;
|
|
+
|
|
+ uint32_t *ssa_register_ids;
|
|
+ unsigned int ssa_register_count;
|
|
};
|
|
|
|
static bool is_in_default_phase(const struct spirv_compiler *compiler)
|
|
@@ -2370,6 +2386,8 @@ static void spirv_compiler_destroy(struct spirv_compiler *compiler)
|
|
shader_signature_cleanup(&compiler->output_signature);
|
|
shader_signature_cleanup(&compiler->patch_constant_signature);
|
|
|
|
+ vkd3d_free(compiler->ssa_register_ids);
|
|
+
|
|
vkd3d_free(compiler);
|
|
}
|
|
|
|
@@ -2850,7 +2868,7 @@ static uint32_t spirv_compiler_get_constant(struct spirv_compiler *compiler,
|
|
break;
|
|
default:
|
|
FIXME("Unhandled component_type %#x.\n", component_type);
|
|
- return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id);
|
|
+ return vkd3d_spirv_get_op_undef(builder, type_id);
|
|
}
|
|
|
|
if (component_count == 1)
|
|
@@ -2879,7 +2897,7 @@ static uint32_t spirv_compiler_get_constant64(struct spirv_compiler *compiler,
|
|
if (component_type != VKD3D_SHADER_COMPONENT_DOUBLE)
|
|
{
|
|
FIXME("Unhandled component_type %#x.\n", component_type);
|
|
- return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id);
|
|
+ return vkd3d_spirv_get_op_undef(builder, type_id);
|
|
}
|
|
|
|
if (component_count == 1)
|
|
@@ -2914,6 +2932,12 @@ static uint32_t spirv_compiler_get_constant_vector(struct spirv_compiler *compil
|
|
return spirv_compiler_get_constant(compiler, component_type, component_count, values);
|
|
}
|
|
|
|
+static uint32_t spirv_compiler_get_constant_int_vector(struct spirv_compiler *compiler,
|
|
+ uint32_t value, unsigned int component_count)
|
|
+{
|
|
+ return spirv_compiler_get_constant_vector(compiler, VKD3D_SHADER_COMPONENT_INT, component_count, value);
|
|
+}
|
|
+
|
|
static uint32_t spirv_compiler_get_constant_uint_vector(struct spirv_compiler *compiler,
|
|
uint32_t value, unsigned int component_count)
|
|
{
|
|
@@ -2979,9 +3003,11 @@ static bool spirv_compiler_get_register_name(char *buffer, unsigned int buffer_s
|
|
snprintf(buffer, buffer_size, "vicp%u", idx);
|
|
break;
|
|
case VKD3DSPR_OUTPUT:
|
|
- case VKD3DSPR_COLOROUT:
|
|
snprintf(buffer, buffer_size, "o%u", idx);
|
|
break;
|
|
+ case VKD3DSPR_COLOROUT:
|
|
+ snprintf(buffer, buffer_size, "oC%u", idx);
|
|
+ break;
|
|
case VKD3DSPR_DEPTHOUT:
|
|
case VKD3DSPR_DEPTHOUTGE:
|
|
case VKD3DSPR_DEPTHOUTLE:
|
|
@@ -3576,7 +3602,7 @@ static uint32_t spirv_compiler_emit_load_constant(struct spirv_compiler *compile
|
|
|
|
assert(reg->type == VKD3DSPR_IMMCONST);
|
|
|
|
- if (reg->immconst_type == VKD3D_IMMCONST_SCALAR)
|
|
+ if (reg->dimension == VSIR_DIMENSION_SCALAR)
|
|
{
|
|
for (i = 0; i < component_count; ++i)
|
|
values[i] = *reg->u.immconst_uint;
|
|
@@ -3603,7 +3629,7 @@ static uint32_t spirv_compiler_emit_load_constant64(struct spirv_compiler *compi
|
|
|
|
assert(reg->type == VKD3DSPR_IMMCONST64);
|
|
|
|
- if (reg->immconst_type == VKD3D_IMMCONST_SCALAR)
|
|
+ if (reg->dimension == VSIR_DIMENSION_SCALAR)
|
|
{
|
|
for (i = 0; i < component_count; ++i)
|
|
values[i] = *reg->u.immconst_uint64;
|
|
@@ -3631,7 +3657,7 @@ static uint32_t spirv_compiler_emit_load_undef(struct spirv_compiler *compiler,
|
|
assert(reg->type == VKD3DSPR_UNDEF);
|
|
|
|
type_id = vkd3d_spirv_get_type_id_for_data_type(builder, reg->data_type, component_count);
|
|
- return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id);
|
|
+ return vkd3d_spirv_get_op_undef(builder, type_id);
|
|
}
|
|
|
|
static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler,
|
|
@@ -3682,6 +3708,22 @@ static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler,
|
|
return val_id;
|
|
}
|
|
|
|
+static uint32_t spirv_compiler_get_ssa_register_id(const struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register *reg)
|
|
+{
|
|
+ assert(reg->idx[0].offset < compiler->ssa_register_count);
|
|
+ assert(reg->idx_count == 1);
|
|
+ return compiler->ssa_register_ids[reg->idx[0].offset];
|
|
+}
|
|
+
|
|
+static void spirv_compiler_set_ssa_register_id(const struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_register *reg, uint32_t val_id)
|
|
+{
|
|
+ unsigned int i = reg->idx[0].offset;
|
|
+ assert(i < compiler->ssa_register_count);
|
|
+ compiler->ssa_register_ids[i] = val_id;
|
|
+}
|
|
+
|
|
static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_register *reg, DWORD swizzle, DWORD write_mask)
|
|
{
|
|
@@ -3701,10 +3743,14 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler,
|
|
|
|
component_count = vkd3d_write_mask_component_count(write_mask);
|
|
component_type = vkd3d_component_type_from_data_type(reg->data_type);
|
|
+
|
|
+ if (reg->type == VKD3DSPR_SSA)
|
|
+ return spirv_compiler_get_ssa_register_id(compiler, reg);
|
|
+
|
|
if (!spirv_compiler_get_register_info(compiler, reg, ®_info))
|
|
{
|
|
type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count);
|
|
- return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id);
|
|
+ return vkd3d_spirv_get_op_undef(builder, type_id);
|
|
}
|
|
assert(reg_info.component_type != VKD3D_SHADER_COMPONENT_DOUBLE);
|
|
spirv_compiler_emit_dereference_register(compiler, reg, ®_info);
|
|
@@ -3912,6 +3958,12 @@ static void spirv_compiler_emit_store_reg(struct spirv_compiler *compiler,
|
|
|
|
assert(!register_is_constant_or_undef(reg));
|
|
|
|
+ if (reg->type == VKD3DSPR_SSA)
|
|
+ {
|
|
+ spirv_compiler_set_ssa_register_id(compiler, reg, val_id);
|
|
+ return;
|
|
+ }
|
|
+
|
|
if (!spirv_compiler_get_register_info(compiler, reg, ®_info))
|
|
return;
|
|
spirv_compiler_emit_dereference_register(compiler, reg, ®_info);
|
|
@@ -4361,11 +4413,7 @@ static uint32_t spirv_compiler_get_invocation_id(struct spirv_compiler *compiler
|
|
|
|
assert(compiler->shader_type == VKD3D_SHADER_TYPE_HULL);
|
|
|
|
- memset(&r, 0, sizeof(r));
|
|
- r.type = VKD3DSPR_OUTPOINTID;
|
|
- r.idx[0].offset = ~0u;
|
|
- r.idx[1].offset = ~0u;
|
|
- r.idx_count = 0;
|
|
+ vsir_register_init(&r, VKD3DSPR_OUTPOINTID, VKD3D_DATA_FLOAT, 0);
|
|
return spirv_compiler_get_register_id(compiler, &r);
|
|
}
|
|
|
|
@@ -5015,6 +5063,9 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
|
|
|
if (is_patch_constant)
|
|
location += shader_signature_next_location(&compiler->output_signature);
|
|
+ else if (compiler->shader_type == VKD3D_SHADER_TYPE_PIXEL
|
|
+ && signature_element->sysval_semantic == VKD3D_SHADER_SV_TARGET)
|
|
+ location = signature_element->semantic_index;
|
|
|
|
id = spirv_compiler_emit_array_variable(compiler, &builder->global_stream,
|
|
storage_class, component_type, output_component_count, array_sizes, 2);
|
|
@@ -5262,10 +5313,7 @@ static void spirv_compiler_emit_hull_shader_builtins(struct spirv_compiler *comp
|
|
struct vkd3d_shader_dst_param dst;
|
|
|
|
memset(&dst, 0, sizeof(dst));
|
|
- dst.reg.type = VKD3DSPR_OUTPOINTID;
|
|
- dst.reg.idx[0].offset = ~0u;
|
|
- dst.reg.idx[1].offset = ~0u;
|
|
- dst.reg.idx_count = 0;
|
|
+ vsir_register_init(&dst.reg, VKD3DSPR_OUTPOINTID, VKD3D_DATA_FLOAT, 0);
|
|
dst.write_mask = VKD3DSP_WRITEMASK_0;
|
|
spirv_compiler_emit_input_register(compiler, &dst);
|
|
}
|
|
@@ -5375,6 +5423,18 @@ static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t
|
|
vkd3d_spirv_end_function_stream_insertion(builder);
|
|
}
|
|
|
|
+static void spirv_compiler_allocate_ssa_register_ids(struct spirv_compiler *compiler, unsigned int count)
|
|
+{
|
|
+ assert(!compiler->ssa_register_ids);
|
|
+ if (!(compiler->ssa_register_ids = vkd3d_calloc(count, sizeof(*compiler->ssa_register_ids))))
|
|
+ {
|
|
+ ERR("Failed to allocate SSA register value id array, count %u.\n", count);
|
|
+ spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_OUT_OF_MEMORY,
|
|
+ "Failed to allocate SSA register value id array of count %u.", count);
|
|
+ }
|
|
+ compiler->ssa_register_count = count;
|
|
+}
|
|
+
|
|
static void spirv_compiler_emit_dcl_indexable_temp(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_instruction *instruction)
|
|
{
|
|
@@ -5388,11 +5448,8 @@ static void spirv_compiler_emit_dcl_indexable_temp(struct spirv_compiler *compil
|
|
if (temp->component_count != 4)
|
|
FIXME("Unhandled component count %u.\n", temp->component_count);
|
|
|
|
- memset(®, 0, sizeof(reg));
|
|
- reg.type = VKD3DSPR_IDXTEMP;
|
|
+ vsir_register_init(®, VKD3DSPR_IDXTEMP, VKD3D_DATA_FLOAT, 1);
|
|
reg.idx[0].offset = temp->register_idx;
|
|
- reg.idx[1].offset = ~0u;
|
|
- reg.idx_count = 1;
|
|
|
|
function_location = spirv_compiler_get_current_function_location(compiler);
|
|
vkd3d_spirv_begin_function_stream_insertion(builder, function_location);
|
|
@@ -5461,13 +5518,14 @@ static void spirv_compiler_emit_push_constant_buffers(struct spirv_compiler *com
|
|
|
|
struct_id = vkd3d_spirv_build_op_type_struct(builder, member_ids, count);
|
|
vkd3d_spirv_build_op_decorate(builder, struct_id, SpvDecorationBlock, NULL, 0);
|
|
- vkd3d_spirv_build_op_name(builder, struct_id, "push_cb");
|
|
+ vkd3d_spirv_build_op_name(builder, struct_id, "push_cb_struct");
|
|
vkd3d_free(member_ids);
|
|
|
|
pointer_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, struct_id);
|
|
var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
|
|
pointer_type_id, storage_class, 0);
|
|
compiler->push_constants_var_id = var_id;
|
|
+ vkd3d_spirv_build_op_name(builder, var_id, "push_cb");
|
|
|
|
for (i = 0, j = 0; i < compiler->shader_interface.push_constant_buffer_count; ++i)
|
|
{
|
|
@@ -5571,15 +5629,14 @@ static void spirv_compiler_emit_cbv_declaration(struct spirv_compiler *compiler,
|
|
const SpvStorageClass storage_class = SpvStorageClassUniform;
|
|
struct vkd3d_push_constant_buffer_binding *push_cb;
|
|
struct vkd3d_descriptor_variable_info var_info;
|
|
+ struct vkd3d_shader_register reg;
|
|
struct vkd3d_symbol reg_symbol;
|
|
unsigned int size;
|
|
|
|
- struct vkd3d_shader_register reg =
|
|
- {
|
|
- .type = VKD3DSPR_CONSTBUFFER,
|
|
- .idx[0].offset = register_id,
|
|
- .idx_count = 1,
|
|
- };
|
|
+ vsir_register_init(®, VKD3DSPR_CONSTBUFFER, VKD3D_DATA_FLOAT, 3);
|
|
+ reg.idx[0].offset = register_id;
|
|
+ reg.idx[1].offset = range->first;
|
|
+ reg.idx[2].offset = range->last;
|
|
|
|
size = size_in_bytes / (VKD3D_VEC4_SIZE * sizeof(uint32_t));
|
|
|
|
@@ -5644,8 +5701,7 @@ static void spirv_compiler_emit_dcl_immediate_constant_buffer(struct spirv_compi
|
|
vkd3d_spirv_build_op_name(builder, icb_id, "icb");
|
|
vkd3d_free(elements);
|
|
|
|
- memset(®, 0, sizeof(reg));
|
|
- reg.type = VKD3DSPR_IMMCONSTBUFFER;
|
|
+ vsir_register_init(®, VKD3DSPR_IMMCONSTBUFFER, VKD3D_DATA_FLOAT, 0);
|
|
vkd3d_symbol_make_register(®_symbol, ®);
|
|
vkd3d_symbol_set_register_info(®_symbol, icb_id, SpvStorageClassPrivate,
|
|
VKD3D_SHADER_COMPONENT_FLOAT, VKD3DSP_WRITEMASK_ALL);
|
|
@@ -5658,15 +5714,12 @@ static void spirv_compiler_emit_sampler_declaration(struct spirv_compiler *compi
|
|
const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
|
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
struct vkd3d_descriptor_variable_info var_info;
|
|
+ struct vkd3d_shader_register reg;
|
|
struct vkd3d_symbol reg_symbol;
|
|
uint32_t type_id, var_id;
|
|
|
|
- const struct vkd3d_shader_register reg =
|
|
- {
|
|
- .type = VKD3DSPR_SAMPLER,
|
|
- .idx[0].offset = register_id,
|
|
- .idx_count = 1,
|
|
- };
|
|
+ vsir_register_init(®, VKD3DSPR_SAMPLER, VKD3D_DATA_FLOAT, 1);
|
|
+ reg.idx[0].offset = register_id;
|
|
|
|
vkd3d_symbol_make_sampler(®_symbol, ®);
|
|
reg_symbol.info.sampler.range = *range;
|
|
@@ -5872,13 +5925,10 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
|
const struct vkd3d_spirv_resource_type *resource_type_info;
|
|
enum vkd3d_shader_component_type sampled_type;
|
|
struct vkd3d_symbol resource_symbol;
|
|
+ struct vkd3d_shader_register reg;
|
|
|
|
- struct vkd3d_shader_register reg =
|
|
- {
|
|
- .type = is_uav ? VKD3DSPR_UAV : VKD3DSPR_RESOURCE,
|
|
- .idx[0].offset = register_id,
|
|
- .idx_count = 1,
|
|
- };
|
|
+ vsir_register_init(®, is_uav ? VKD3DSPR_UAV : VKD3DSPR_RESOURCE, VKD3D_DATA_FLOAT, 1);
|
|
+ reg.idx[0].offset = register_id;
|
|
|
|
if (resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMS && sample_count == 1)
|
|
resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2D;
|
|
@@ -6361,20 +6411,13 @@ static void spirv_compiler_emit_default_control_point_phase(struct spirv_compile
|
|
invocation_id = spirv_compiler_emit_load_invocation_id(compiler);
|
|
|
|
memset(&invocation, 0, sizeof(invocation));
|
|
- invocation.reg.type = VKD3DSPR_OUTPOINTID;
|
|
- invocation.reg.data_type = VKD3D_DATA_INT;
|
|
- invocation.reg.idx[0].offset = ~0u;
|
|
- invocation.reg.idx[1].offset = ~0u;
|
|
- invocation.reg.idx[2].offset = ~0u;
|
|
- invocation.reg.idx_count = 0;
|
|
+ vsir_register_init(&invocation.reg, VKD3DSPR_OUTPOINTID, VKD3D_DATA_INT, 0);
|
|
invocation.swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
|
|
- memset(&input_reg, 0, sizeof(input_reg));
|
|
- input_reg.type = VKD3DSPR_INPUT;
|
|
- input_reg.data_type = VKD3D_DATA_FLOAT;
|
|
+ vsir_register_init(&input_reg, VKD3DSPR_INPUT, VKD3D_DATA_FLOAT, 2);
|
|
+ input_reg.idx[0].offset = 0;
|
|
input_reg.idx[0].rel_addr = &invocation;
|
|
- input_reg.idx[2].offset = ~0u;
|
|
- input_reg.idx_count = 2;
|
|
+ input_reg.idx[1].offset = 0;
|
|
input_id = spirv_compiler_get_register_id(compiler, &input_reg);
|
|
|
|
assert(input_signature->element_count == output_signature->element_count);
|
|
@@ -6521,8 +6564,6 @@ static SpvOp spirv_compiler_map_alu_instruction(const struct vkd3d_shader_instru
|
|
{VKD3DSIH_DTOI, SpvOpConvertFToS},
|
|
{VKD3DSIH_DTOU, SpvOpConvertFToU},
|
|
{VKD3DSIH_FTOD, SpvOpFConvert},
|
|
- {VKD3DSIH_FTOI, SpvOpConvertFToS},
|
|
- {VKD3DSIH_FTOU, SpvOpConvertFToU},
|
|
{VKD3DSIH_IADD, SpvOpIAdd},
|
|
{VKD3DSIH_INEG, SpvOpSNegate},
|
|
{VKD3DSIH_ISHL, SpvOpShiftLeftLogical},
|
|
@@ -6694,7 +6735,8 @@ static void spirv_compiler_emit_mov(struct spirv_compiler *compiler,
|
|
uint32_t components[VKD3D_VEC4_SIZE];
|
|
unsigned int i, component_count;
|
|
|
|
- if (register_is_constant_or_undef(&src->reg) || dst->modifiers || src->modifiers)
|
|
+ if (register_is_constant_or_undef(&src->reg) || src->reg.type == VKD3DSPR_SSA || dst->reg.type == VKD3DSPR_SSA
|
|
+ || dst->modifiers || src->modifiers)
|
|
goto general_implementation;
|
|
|
|
spirv_compiler_get_register_info(compiler, &dst->reg, &dst_reg_info);
|
|
@@ -6988,6 +7030,84 @@ static void spirv_compiler_emit_udiv(struct spirv_compiler *compiler,
|
|
}
|
|
}
|
|
|
|
+static void spirv_compiler_emit_ftoi(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_instruction *instruction)
|
|
+{
|
|
+ uint32_t src_id, int_min_id, int_max_id, zero_id, float_max_id, condition_id, val_id;
|
|
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ const struct vkd3d_shader_dst_param *dst = instruction->dst;
|
|
+ const struct vkd3d_shader_src_param *src = instruction->src;
|
|
+ uint32_t src_type_id, dst_type_id, condition_type_id;
|
|
+ unsigned int component_count;
|
|
+
|
|
+ assert(instruction->dst_count == 1);
|
|
+ assert(instruction->src_count == 1);
|
|
+
|
|
+ /* OpConvertFToI has undefined results if the result cannot be represented
|
|
+ * as a signed integer, but Direct3D expects the result to saturate,
|
|
+ * and for NaN to yield zero. */
|
|
+
|
|
+ component_count = vkd3d_write_mask_component_count(dst->write_mask);
|
|
+ src_type_id = spirv_compiler_get_type_id_for_reg(compiler, &src->reg, dst->write_mask);
|
|
+ dst_type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
|
|
+ src_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
|
|
+
|
|
+ int_min_id = spirv_compiler_get_constant_float_vector(compiler, -2147483648.0f, component_count);
|
|
+ val_id = vkd3d_spirv_build_op_glsl_std450_max(builder, src_type_id, src_id, int_min_id);
|
|
+
|
|
+ float_max_id = spirv_compiler_get_constant_float_vector(compiler, 2147483648.0f, component_count);
|
|
+ int_max_id = spirv_compiler_get_constant_int_vector(compiler, INT_MAX, component_count);
|
|
+ condition_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count);
|
|
+ condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
|
|
+ SpvOpFOrdGreaterThanEqual, condition_type_id, val_id, float_max_id);
|
|
+
|
|
+ val_id = vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, SpvOpConvertFToS, dst_type_id, val_id);
|
|
+ val_id = vkd3d_spirv_build_op_select(builder, dst_type_id, condition_id, int_max_id, val_id);
|
|
+
|
|
+ zero_id = spirv_compiler_get_constant_int_vector(compiler, 0, component_count);
|
|
+ condition_id = vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, SpvOpIsNan, condition_type_id, src_id);
|
|
+ val_id = vkd3d_spirv_build_op_select(builder, dst_type_id, condition_id, zero_id, val_id);
|
|
+
|
|
+ spirv_compiler_emit_store_dst(compiler, dst, val_id);
|
|
+}
|
|
+
|
|
+static void spirv_compiler_emit_ftou(struct spirv_compiler *compiler,
|
|
+ const struct vkd3d_shader_instruction *instruction)
|
|
+{
|
|
+ uint32_t src_id, zero_id, uint_max_id, float_max_id, condition_id, val_id;
|
|
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
|
+ const struct vkd3d_shader_dst_param *dst = instruction->dst;
|
|
+ const struct vkd3d_shader_src_param *src = instruction->src;
|
|
+ uint32_t src_type_id, dst_type_id, condition_type_id;
|
|
+ unsigned int component_count;
|
|
+
|
|
+ assert(instruction->dst_count == 1);
|
|
+ assert(instruction->src_count == 1);
|
|
+
|
|
+ /* OpConvertFToU has undefined results if the result cannot be represented
|
|
+ * as an unsigned integer, but Direct3D expects the result to saturate,
|
|
+ * and for NaN to yield zero. */
|
|
+
|
|
+ component_count = vkd3d_write_mask_component_count(dst->write_mask);
|
|
+ src_type_id = spirv_compiler_get_type_id_for_reg(compiler, &src->reg, dst->write_mask);
|
|
+ dst_type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
|
|
+ src_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
|
|
+
|
|
+ zero_id = spirv_compiler_get_constant_float_vector(compiler, 0.0f, component_count);
|
|
+ val_id = vkd3d_spirv_build_op_glsl_std450_max(builder, src_type_id, src_id, zero_id);
|
|
+
|
|
+ float_max_id = spirv_compiler_get_constant_float_vector(compiler, 4294967296.0f, component_count);
|
|
+ uint_max_id = spirv_compiler_get_constant_uint_vector(compiler, UINT_MAX, component_count);
|
|
+ condition_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count);
|
|
+ condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
|
|
+ SpvOpFOrdGreaterThanEqual, condition_type_id, val_id, float_max_id);
|
|
+
|
|
+ val_id = vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, SpvOpConvertFToU, dst_type_id, val_id);
|
|
+ val_id = vkd3d_spirv_build_op_select(builder, dst_type_id, condition_id, uint_max_id, val_id);
|
|
+
|
|
+ spirv_compiler_emit_store_dst(compiler, dst, val_id);
|
|
+}
|
|
+
|
|
static void spirv_compiler_emit_bitfield_instruction(struct spirv_compiler *compiler,
|
|
const struct vkd3d_shader_instruction *instruction)
|
|
{
|
|
@@ -9259,8 +9379,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
case VKD3DSIH_DTOI:
|
|
case VKD3DSIH_DTOU:
|
|
case VKD3DSIH_FTOD:
|
|
- case VKD3DSIH_FTOI:
|
|
- case VKD3DSIH_FTOU:
|
|
case VKD3DSIH_IADD:
|
|
case VKD3DSIH_INEG:
|
|
case VKD3DSIH_ISHL:
|
|
@@ -9321,6 +9439,12 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
|
|
case VKD3DSIH_UDIV:
|
|
spirv_compiler_emit_udiv(compiler, instruction);
|
|
break;
|
|
+ case VKD3DSIH_FTOI:
|
|
+ spirv_compiler_emit_ftoi(compiler, instruction);
|
|
+ break;
|
|
+ case VKD3DSIH_FTOU:
|
|
+ spirv_compiler_emit_ftou(compiler, instruction);
|
|
+ break;
|
|
case VKD3DSIH_DEQ:
|
|
case VKD3DSIH_DGE:
|
|
case VKD3DSIH_DLT:
|
|
@@ -9543,6 +9667,8 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
|
|
|
|
if (parser->shader_desc.temp_count)
|
|
spirv_compiler_emit_temps(compiler, parser->shader_desc.temp_count);
|
|
+ if (parser->shader_desc.ssa_count)
|
|
+ spirv_compiler_allocate_ssa_register_ids(compiler, parser->shader_desc.ssa_count);
|
|
|
|
spirv_compiler_emit_descriptor_declarations(compiler);
|
|
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
index 045fb6c5f64..c471d1c586b 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
|
|
@@ -383,6 +383,8 @@ enum vkd3d_sm4_opcode
|
|
VKD3D_SM5_OP_SAMPLE_GRAD_CL_S = 0xe8,
|
|
VKD3D_SM5_OP_SAMPLE_C_CL_S = 0xe9,
|
|
VKD3D_SM5_OP_CHECK_ACCESS_FULLY_MAPPED = 0xea,
|
|
+
|
|
+ VKD3D_SM4_OP_COUNT,
|
|
};
|
|
|
|
enum vkd3d_sm4_instruction_modifier
|
|
@@ -510,6 +512,8 @@ enum vkd3d_sm4_swizzle_type
|
|
VKD3D_SM4_SWIZZLE_NONE = 0x0, /* swizzle bitfield contains a mask */
|
|
VKD3D_SM4_SWIZZLE_VEC4 = 0x1,
|
|
VKD3D_SM4_SWIZZLE_SCALAR = 0x2,
|
|
+
|
|
+ VKD3D_SM4_SWIZZLE_INVALID = ~0u,
|
|
};
|
|
|
|
enum vkd3d_sm4_dimension
|
|
@@ -519,6 +523,36 @@ enum vkd3d_sm4_dimension
|
|
VKD3D_SM4_DIMENSION_VEC4 = 0x2,
|
|
};
|
|
|
|
+static enum vsir_dimension vsir_dimension_from_sm4_dimension(enum vkd3d_sm4_dimension dim)
|
|
+{
|
|
+ switch (dim)
|
|
+ {
|
|
+ case VKD3D_SM4_DIMENSION_NONE:
|
|
+ return VSIR_DIMENSION_NONE;
|
|
+ case VKD3D_SM4_DIMENSION_SCALAR:
|
|
+ return VSIR_DIMENSION_SCALAR;
|
|
+ case VKD3D_SM4_DIMENSION_VEC4:
|
|
+ return VSIR_DIMENSION_VEC4;
|
|
+ default:
|
|
+ FIXME("Unknown SM4 dimension %#x.\n", dim);
|
|
+ return VSIR_DIMENSION_NONE;
|
|
+ }
|
|
+}
|
|
+
|
|
+static enum vkd3d_sm4_dimension sm4_dimension_from_vsir_dimension(enum vsir_dimension dim)
|
|
+{
|
|
+ switch (dim)
|
|
+ {
|
|
+ case VSIR_DIMENSION_NONE:
|
|
+ return VKD3D_SM4_DIMENSION_NONE;
|
|
+ case VSIR_DIMENSION_SCALAR:
|
|
+ return VKD3D_SM4_DIMENSION_SCALAR;
|
|
+ case VSIR_DIMENSION_VEC4:
|
|
+ return VKD3D_SM4_DIMENSION_VEC4;
|
|
+ }
|
|
+ vkd3d_unreachable();
|
|
+}
|
|
+
|
|
enum vkd3d_sm4_resource_type
|
|
{
|
|
VKD3D_SM4_RESOURCE_BUFFER = 0x1,
|
|
@@ -575,6 +609,7 @@ struct sm4_index_range_array
|
|
|
|
struct vkd3d_sm4_lookup_tables
|
|
{
|
|
+ const struct vkd3d_sm4_opcode_info *opcode_info_from_sm4[VKD3D_SM4_OP_COUNT];
|
|
const struct vkd3d_sm4_register_type_info *register_type_info_from_sm4[VKD3D_SM4_REGISTER_TYPE_COUNT];
|
|
const struct vkd3d_sm4_register_type_info *register_type_info_from_vkd3d[VKD3DSPR_COUNT];
|
|
};
|
|
@@ -583,8 +618,6 @@ struct vkd3d_shader_sm4_parser
|
|
{
|
|
const uint32_t *start, *end, *ptr;
|
|
|
|
- unsigned int output_map[MAX_REG_OUTPUT];
|
|
-
|
|
enum vkd3d_shader_opcode phase;
|
|
bool has_control_point_phase;
|
|
unsigned int input_register_masks[MAX_REG_OUTPUT];
|
|
@@ -1211,291 +1244,13 @@ static void shader_sm5_read_sync(struct vkd3d_shader_instruction *ins, uint32_t
|
|
ins->flags = (opcode_token & VKD3D_SM5_SYNC_FLAGS_MASK) >> VKD3D_SM5_SYNC_FLAGS_SHIFT;
|
|
}
|
|
|
|
-/*
|
|
- * d -> VKD3D_DATA_DOUBLE
|
|
- * f -> VKD3D_DATA_FLOAT
|
|
- * i -> VKD3D_DATA_INT
|
|
- * u -> VKD3D_DATA_UINT
|
|
- * O -> VKD3D_DATA_OPAQUE
|
|
- * R -> VKD3D_DATA_RESOURCE
|
|
- * S -> VKD3D_DATA_SAMPLER
|
|
- * U -> VKD3D_DATA_UAV
|
|
- */
|
|
-static const struct vkd3d_sm4_opcode_info opcode_table[] =
|
|
-{
|
|
- {VKD3D_SM4_OP_ADD, VKD3DSIH_ADD, "f", "ff"},
|
|
- {VKD3D_SM4_OP_AND, VKD3DSIH_AND, "u", "uu"},
|
|
- {VKD3D_SM4_OP_BREAK, VKD3DSIH_BREAK, "", ""},
|
|
- {VKD3D_SM4_OP_BREAKC, VKD3DSIH_BREAKP, "", "u",
|
|
- shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_CASE, VKD3DSIH_CASE, "", "u",
|
|
- shader_sm4_read_case_condition},
|
|
- {VKD3D_SM4_OP_CONTINUE, VKD3DSIH_CONTINUE, "", ""},
|
|
- {VKD3D_SM4_OP_CONTINUEC, VKD3DSIH_CONTINUEP, "", "u",
|
|
- shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_CUT, VKD3DSIH_CUT, "", ""},
|
|
- {VKD3D_SM4_OP_DEFAULT, VKD3DSIH_DEFAULT, "", ""},
|
|
- {VKD3D_SM4_OP_DERIV_RTX, VKD3DSIH_DSX, "f", "f"},
|
|
- {VKD3D_SM4_OP_DERIV_RTY, VKD3DSIH_DSY, "f", "f"},
|
|
- {VKD3D_SM4_OP_DISCARD, VKD3DSIH_DISCARD, "", "u",
|
|
- shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_DIV, VKD3DSIH_DIV, "f", "ff"},
|
|
- {VKD3D_SM4_OP_DP2, VKD3DSIH_DP2, "f", "ff"},
|
|
- {VKD3D_SM4_OP_DP3, VKD3DSIH_DP3, "f", "ff"},
|
|
- {VKD3D_SM4_OP_DP4, VKD3DSIH_DP4, "f", "ff"},
|
|
- {VKD3D_SM4_OP_ELSE, VKD3DSIH_ELSE, "", ""},
|
|
- {VKD3D_SM4_OP_EMIT, VKD3DSIH_EMIT, "", ""},
|
|
- {VKD3D_SM4_OP_ENDIF, VKD3DSIH_ENDIF, "", ""},
|
|
- {VKD3D_SM4_OP_ENDLOOP, VKD3DSIH_ENDLOOP, "", ""},
|
|
- {VKD3D_SM4_OP_ENDSWITCH, VKD3DSIH_ENDSWITCH, "", ""},
|
|
- {VKD3D_SM4_OP_EQ, VKD3DSIH_EQ, "u", "ff"},
|
|
- {VKD3D_SM4_OP_EXP, VKD3DSIH_EXP, "f", "f"},
|
|
- {VKD3D_SM4_OP_FRC, VKD3DSIH_FRC, "f", "f"},
|
|
- {VKD3D_SM4_OP_FTOI, VKD3DSIH_FTOI, "i", "f"},
|
|
- {VKD3D_SM4_OP_FTOU, VKD3DSIH_FTOU, "u", "f"},
|
|
- {VKD3D_SM4_OP_GE, VKD3DSIH_GE, "u", "ff"},
|
|
- {VKD3D_SM4_OP_IADD, VKD3DSIH_IADD, "i", "ii"},
|
|
- {VKD3D_SM4_OP_IF, VKD3DSIH_IF, "", "u",
|
|
- shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_IEQ, VKD3DSIH_IEQ, "u", "ii"},
|
|
- {VKD3D_SM4_OP_IGE, VKD3DSIH_IGE, "u", "ii"},
|
|
- {VKD3D_SM4_OP_ILT, VKD3DSIH_ILT, "u", "ii"},
|
|
- {VKD3D_SM4_OP_IMAD, VKD3DSIH_IMAD, "i", "iii"},
|
|
- {VKD3D_SM4_OP_IMAX, VKD3DSIH_IMAX, "i", "ii"},
|
|
- {VKD3D_SM4_OP_IMIN, VKD3DSIH_IMIN, "i", "ii"},
|
|
- {VKD3D_SM4_OP_IMUL, VKD3DSIH_IMUL, "ii", "ii"},
|
|
- {VKD3D_SM4_OP_INE, VKD3DSIH_INE, "u", "ii"},
|
|
- {VKD3D_SM4_OP_INEG, VKD3DSIH_INEG, "i", "i"},
|
|
- {VKD3D_SM4_OP_ISHL, VKD3DSIH_ISHL, "i", "ii"},
|
|
- {VKD3D_SM4_OP_ISHR, VKD3DSIH_ISHR, "i", "ii"},
|
|
- {VKD3D_SM4_OP_ITOF, VKD3DSIH_ITOF, "f", "i"},
|
|
- {VKD3D_SM4_OP_LABEL, VKD3DSIH_LABEL, "", "O"},
|
|
- {VKD3D_SM4_OP_LD, VKD3DSIH_LD, "u", "iR"},
|
|
- {VKD3D_SM4_OP_LD2DMS, VKD3DSIH_LD2DMS, "u", "iRi"},
|
|
- {VKD3D_SM4_OP_LOG, VKD3DSIH_LOG, "f", "f"},
|
|
- {VKD3D_SM4_OP_LOOP, VKD3DSIH_LOOP, "", ""},
|
|
- {VKD3D_SM4_OP_LT, VKD3DSIH_LT, "u", "ff"},
|
|
- {VKD3D_SM4_OP_MAD, VKD3DSIH_MAD, "f", "fff"},
|
|
- {VKD3D_SM4_OP_MIN, VKD3DSIH_MIN, "f", "ff"},
|
|
- {VKD3D_SM4_OP_MAX, VKD3DSIH_MAX, "f", "ff"},
|
|
- {VKD3D_SM4_OP_SHADER_DATA, VKD3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER, "", "",
|
|
- shader_sm4_read_shader_data},
|
|
- {VKD3D_SM4_OP_MOV, VKD3DSIH_MOV, "f", "f"},
|
|
- {VKD3D_SM4_OP_MOVC, VKD3DSIH_MOVC, "f", "uff"},
|
|
- {VKD3D_SM4_OP_MUL, VKD3DSIH_MUL, "f", "ff"},
|
|
- {VKD3D_SM4_OP_NE, VKD3DSIH_NE, "u", "ff"},
|
|
- {VKD3D_SM4_OP_NOP, VKD3DSIH_NOP, "", ""},
|
|
- {VKD3D_SM4_OP_NOT, VKD3DSIH_NOT, "u", "u"},
|
|
- {VKD3D_SM4_OP_OR, VKD3DSIH_OR, "u", "uu"},
|
|
- {VKD3D_SM4_OP_RESINFO, VKD3DSIH_RESINFO, "f", "iR"},
|
|
- {VKD3D_SM4_OP_RET, VKD3DSIH_RET, "", ""},
|
|
- {VKD3D_SM4_OP_RETC, VKD3DSIH_RETP, "", "u",
|
|
- shader_sm4_read_conditional_op},
|
|
- {VKD3D_SM4_OP_ROUND_NE, VKD3DSIH_ROUND_NE, "f", "f"},
|
|
- {VKD3D_SM4_OP_ROUND_NI, VKD3DSIH_ROUND_NI, "f", "f"},
|
|
- {VKD3D_SM4_OP_ROUND_PI, VKD3DSIH_ROUND_PI, "f", "f"},
|
|
- {VKD3D_SM4_OP_ROUND_Z, VKD3DSIH_ROUND_Z, "f", "f"},
|
|
- {VKD3D_SM4_OP_RSQ, VKD3DSIH_RSQ, "f", "f"},
|
|
- {VKD3D_SM4_OP_SAMPLE, VKD3DSIH_SAMPLE, "u", "fRS"},
|
|
- {VKD3D_SM4_OP_SAMPLE_C, VKD3DSIH_SAMPLE_C, "f", "fRSf"},
|
|
- {VKD3D_SM4_OP_SAMPLE_C_LZ, VKD3DSIH_SAMPLE_C_LZ, "f", "fRSf"},
|
|
- {VKD3D_SM4_OP_SAMPLE_LOD, VKD3DSIH_SAMPLE_LOD, "u", "fRSf"},
|
|
- {VKD3D_SM4_OP_SAMPLE_GRAD, VKD3DSIH_SAMPLE_GRAD, "u", "fRSff"},
|
|
- {VKD3D_SM4_OP_SAMPLE_B, VKD3DSIH_SAMPLE_B, "u", "fRSf"},
|
|
- {VKD3D_SM4_OP_SQRT, VKD3DSIH_SQRT, "f", "f"},
|
|
- {VKD3D_SM4_OP_SWITCH, VKD3DSIH_SWITCH, "", "i"},
|
|
- {VKD3D_SM4_OP_SINCOS, VKD3DSIH_SINCOS, "ff", "f"},
|
|
- {VKD3D_SM4_OP_UDIV, VKD3DSIH_UDIV, "uu", "uu"},
|
|
- {VKD3D_SM4_OP_ULT, VKD3DSIH_ULT, "u", "uu"},
|
|
- {VKD3D_SM4_OP_UGE, VKD3DSIH_UGE, "u", "uu"},
|
|
- {VKD3D_SM4_OP_UMUL, VKD3DSIH_UMUL, "uu", "uu"},
|
|
- {VKD3D_SM4_OP_UMAX, VKD3DSIH_UMAX, "u", "uu"},
|
|
- {VKD3D_SM4_OP_UMIN, VKD3DSIH_UMIN, "u", "uu"},
|
|
- {VKD3D_SM4_OP_USHR, VKD3DSIH_USHR, "u", "uu"},
|
|
- {VKD3D_SM4_OP_UTOF, VKD3DSIH_UTOF, "f", "u"},
|
|
- {VKD3D_SM4_OP_XOR, VKD3DSIH_XOR, "u", "uu"},
|
|
- {VKD3D_SM4_OP_DCL_RESOURCE, VKD3DSIH_DCL, "", "",
|
|
- shader_sm4_read_dcl_resource},
|
|
- {VKD3D_SM4_OP_DCL_CONSTANT_BUFFER, VKD3DSIH_DCL_CONSTANT_BUFFER, "", "",
|
|
- shader_sm4_read_dcl_constant_buffer},
|
|
- {VKD3D_SM4_OP_DCL_SAMPLER, VKD3DSIH_DCL_SAMPLER, "", "",
|
|
- shader_sm4_read_dcl_sampler},
|
|
- {VKD3D_SM4_OP_DCL_INDEX_RANGE, VKD3DSIH_DCL_INDEX_RANGE, "", "",
|
|
- shader_sm4_read_dcl_index_range},
|
|
- {VKD3D_SM4_OP_DCL_OUTPUT_TOPOLOGY, VKD3DSIH_DCL_OUTPUT_TOPOLOGY, "", "",
|
|
- shader_sm4_read_dcl_output_topology},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_PRIMITIVE, VKD3DSIH_DCL_INPUT_PRIMITIVE, "", "",
|
|
- shader_sm4_read_dcl_input_primitive},
|
|
- {VKD3D_SM4_OP_DCL_VERTICES_OUT, VKD3DSIH_DCL_VERTICES_OUT, "", "",
|
|
- shader_sm4_read_declaration_count},
|
|
- {VKD3D_SM4_OP_DCL_INPUT, VKD3DSIH_DCL_INPUT, "", "",
|
|
- shader_sm4_read_declaration_dst},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_SGV, VKD3DSIH_DCL_INPUT_SGV, "", "",
|
|
- shader_sm4_read_declaration_register_semantic},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_SIV, VKD3DSIH_DCL_INPUT_SIV, "", "",
|
|
- shader_sm4_read_declaration_register_semantic},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_PS, VKD3DSIH_DCL_INPUT_PS, "", "",
|
|
- shader_sm4_read_dcl_input_ps},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_PS_SGV, VKD3DSIH_DCL_INPUT_PS_SGV, "", "",
|
|
- shader_sm4_read_declaration_register_semantic},
|
|
- {VKD3D_SM4_OP_DCL_INPUT_PS_SIV, VKD3DSIH_DCL_INPUT_PS_SIV, "", "",
|
|
- shader_sm4_read_dcl_input_ps_siv},
|
|
- {VKD3D_SM4_OP_DCL_OUTPUT, VKD3DSIH_DCL_OUTPUT, "", "",
|
|
- shader_sm4_read_declaration_dst},
|
|
- {VKD3D_SM4_OP_DCL_OUTPUT_SIV, VKD3DSIH_DCL_OUTPUT_SIV, "", "",
|
|
- shader_sm4_read_declaration_register_semantic},
|
|
- {VKD3D_SM4_OP_DCL_TEMPS, VKD3DSIH_DCL_TEMPS, "", "",
|
|
- shader_sm4_read_declaration_count},
|
|
- {VKD3D_SM4_OP_DCL_INDEXABLE_TEMP, VKD3DSIH_DCL_INDEXABLE_TEMP, "", "",
|
|
- shader_sm4_read_dcl_indexable_temp},
|
|
- {VKD3D_SM4_OP_DCL_GLOBAL_FLAGS, VKD3DSIH_DCL_GLOBAL_FLAGS, "", "",
|
|
- shader_sm4_read_dcl_global_flags},
|
|
- {VKD3D_SM4_OP_LOD, VKD3DSIH_LOD, "f", "fRS"},
|
|
- {VKD3D_SM4_OP_GATHER4, VKD3DSIH_GATHER4, "u", "fRS"},
|
|
- {VKD3D_SM4_OP_SAMPLE_POS, VKD3DSIH_SAMPLE_POS, "f", "Ru"},
|
|
- {VKD3D_SM4_OP_SAMPLE_INFO, VKD3DSIH_SAMPLE_INFO, "f", "R"},
|
|
- {VKD3D_SM5_OP_HS_DECLS, VKD3DSIH_HS_DECLS, "", ""},
|
|
- {VKD3D_SM5_OP_HS_CONTROL_POINT_PHASE, VKD3DSIH_HS_CONTROL_POINT_PHASE, "", ""},
|
|
- {VKD3D_SM5_OP_HS_FORK_PHASE, VKD3DSIH_HS_FORK_PHASE, "", ""},
|
|
- {VKD3D_SM5_OP_HS_JOIN_PHASE, VKD3DSIH_HS_JOIN_PHASE, "", ""},
|
|
- {VKD3D_SM5_OP_EMIT_STREAM, VKD3DSIH_EMIT_STREAM, "", "f"},
|
|
- {VKD3D_SM5_OP_CUT_STREAM, VKD3DSIH_CUT_STREAM, "", "f"},
|
|
- {VKD3D_SM5_OP_FCALL, VKD3DSIH_FCALL, "", "O",
|
|
- shader_sm5_read_fcall},
|
|
- {VKD3D_SM5_OP_BUFINFO, VKD3DSIH_BUFINFO, "i", "U"},
|
|
- {VKD3D_SM5_OP_DERIV_RTX_COARSE, VKD3DSIH_DSX_COARSE, "f", "f"},
|
|
- {VKD3D_SM5_OP_DERIV_RTX_FINE, VKD3DSIH_DSX_FINE, "f", "f"},
|
|
- {VKD3D_SM5_OP_DERIV_RTY_COARSE, VKD3DSIH_DSY_COARSE, "f", "f"},
|
|
- {VKD3D_SM5_OP_DERIV_RTY_FINE, VKD3DSIH_DSY_FINE, "f", "f"},
|
|
- {VKD3D_SM5_OP_GATHER4_C, VKD3DSIH_GATHER4_C, "f", "fRSf"},
|
|
- {VKD3D_SM5_OP_GATHER4_PO, VKD3DSIH_GATHER4_PO, "f", "fiRS"},
|
|
- {VKD3D_SM5_OP_GATHER4_PO_C, VKD3DSIH_GATHER4_PO_C, "f", "fiRSf"},
|
|
- {VKD3D_SM5_OP_RCP, VKD3DSIH_RCP, "f", "f"},
|
|
- {VKD3D_SM5_OP_F32TOF16, VKD3DSIH_F32TOF16, "u", "f"},
|
|
- {VKD3D_SM5_OP_F16TOF32, VKD3DSIH_F16TOF32, "f", "u"},
|
|
- {VKD3D_SM5_OP_COUNTBITS, VKD3DSIH_COUNTBITS, "u", "u"},
|
|
- {VKD3D_SM5_OP_FIRSTBIT_HI, VKD3DSIH_FIRSTBIT_HI, "u", "u"},
|
|
- {VKD3D_SM5_OP_FIRSTBIT_LO, VKD3DSIH_FIRSTBIT_LO, "u", "u"},
|
|
- {VKD3D_SM5_OP_FIRSTBIT_SHI, VKD3DSIH_FIRSTBIT_SHI, "u", "i"},
|
|
- {VKD3D_SM5_OP_UBFE, VKD3DSIH_UBFE, "u", "iiu"},
|
|
- {VKD3D_SM5_OP_IBFE, VKD3DSIH_IBFE, "i", "iii"},
|
|
- {VKD3D_SM5_OP_BFI, VKD3DSIH_BFI, "u", "iiuu"},
|
|
- {VKD3D_SM5_OP_BFREV, VKD3DSIH_BFREV, "u", "u"},
|
|
- {VKD3D_SM5_OP_SWAPC, VKD3DSIH_SWAPC, "ff", "uff"},
|
|
- {VKD3D_SM5_OP_DCL_STREAM, VKD3DSIH_DCL_STREAM, "", "O"},
|
|
- {VKD3D_SM5_OP_DCL_FUNCTION_BODY, VKD3DSIH_DCL_FUNCTION_BODY, "", "",
|
|
- shader_sm5_read_dcl_function_body},
|
|
- {VKD3D_SM5_OP_DCL_FUNCTION_TABLE, VKD3DSIH_DCL_FUNCTION_TABLE, "", "",
|
|
- shader_sm5_read_dcl_function_table},
|
|
- {VKD3D_SM5_OP_DCL_INTERFACE, VKD3DSIH_DCL_INTERFACE, "", "",
|
|
- shader_sm5_read_dcl_interface},
|
|
- {VKD3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "",
|
|
- shader_sm5_read_control_point_count},
|
|
- {VKD3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT, VKD3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT, "", "",
|
|
- shader_sm5_read_control_point_count},
|
|
- {VKD3D_SM5_OP_DCL_TESSELLATOR_DOMAIN, VKD3DSIH_DCL_TESSELLATOR_DOMAIN, "", "",
|
|
- shader_sm5_read_dcl_tessellator_domain},
|
|
- {VKD3D_SM5_OP_DCL_TESSELLATOR_PARTITIONING, VKD3DSIH_DCL_TESSELLATOR_PARTITIONING, "", "",
|
|
- shader_sm5_read_dcl_tessellator_partitioning},
|
|
- {VKD3D_SM5_OP_DCL_TESSELLATOR_OUTPUT_PRIMITIVE, VKD3DSIH_DCL_TESSELLATOR_OUTPUT_PRIMITIVE, "", "",
|
|
- shader_sm5_read_dcl_tessellator_output_primitive},
|
|
- {VKD3D_SM5_OP_DCL_HS_MAX_TESSFACTOR, VKD3DSIH_DCL_HS_MAX_TESSFACTOR, "", "",
|
|
- shader_sm5_read_dcl_hs_max_tessfactor},
|
|
- {VKD3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT, VKD3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT, "", "",
|
|
- shader_sm4_read_declaration_count},
|
|
- {VKD3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, VKD3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, "", "",
|
|
- shader_sm4_read_declaration_count},
|
|
- {VKD3D_SM5_OP_DCL_THREAD_GROUP, VKD3DSIH_DCL_THREAD_GROUP, "", "",
|
|
- shader_sm5_read_dcl_thread_group},
|
|
- {VKD3D_SM5_OP_DCL_UAV_TYPED, VKD3DSIH_DCL_UAV_TYPED, "", "",
|
|
- shader_sm4_read_dcl_resource},
|
|
- {VKD3D_SM5_OP_DCL_UAV_RAW, VKD3DSIH_DCL_UAV_RAW, "", "",
|
|
- shader_sm5_read_dcl_uav_raw},
|
|
- {VKD3D_SM5_OP_DCL_UAV_STRUCTURED, VKD3DSIH_DCL_UAV_STRUCTURED, "", "",
|
|
- shader_sm5_read_dcl_uav_structured},
|
|
- {VKD3D_SM5_OP_DCL_TGSM_RAW, VKD3DSIH_DCL_TGSM_RAW, "", "",
|
|
- shader_sm5_read_dcl_tgsm_raw},
|
|
- {VKD3D_SM5_OP_DCL_TGSM_STRUCTURED, VKD3DSIH_DCL_TGSM_STRUCTURED, "", "",
|
|
- shader_sm5_read_dcl_tgsm_structured},
|
|
- {VKD3D_SM5_OP_DCL_RESOURCE_RAW, VKD3DSIH_DCL_RESOURCE_RAW, "", "",
|
|
- shader_sm5_read_dcl_resource_raw},
|
|
- {VKD3D_SM5_OP_DCL_RESOURCE_STRUCTURED, VKD3DSIH_DCL_RESOURCE_STRUCTURED, "", "",
|
|
- shader_sm5_read_dcl_resource_structured},
|
|
- {VKD3D_SM5_OP_LD_UAV_TYPED, VKD3DSIH_LD_UAV_TYPED, "u", "iU"},
|
|
- {VKD3D_SM5_OP_STORE_UAV_TYPED, VKD3DSIH_STORE_UAV_TYPED, "U", "iu"},
|
|
- {VKD3D_SM5_OP_LD_RAW, VKD3DSIH_LD_RAW, "u", "iU"},
|
|
- {VKD3D_SM5_OP_STORE_RAW, VKD3DSIH_STORE_RAW, "U", "uu"},
|
|
- {VKD3D_SM5_OP_LD_STRUCTURED, VKD3DSIH_LD_STRUCTURED, "u", "iiR"},
|
|
- {VKD3D_SM5_OP_STORE_STRUCTURED, VKD3DSIH_STORE_STRUCTURED, "U", "iiu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_AND, VKD3DSIH_ATOMIC_AND, "U", "iu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_OR, VKD3DSIH_ATOMIC_OR, "U", "iu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_XOR, VKD3DSIH_ATOMIC_XOR, "U", "iu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_CMP_STORE, VKD3DSIH_ATOMIC_CMP_STORE, "U", "iuu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_IADD, VKD3DSIH_ATOMIC_IADD, "U", "ii"},
|
|
- {VKD3D_SM5_OP_ATOMIC_IMAX, VKD3DSIH_ATOMIC_IMAX, "U", "ii"},
|
|
- {VKD3D_SM5_OP_ATOMIC_IMIN, VKD3DSIH_ATOMIC_IMIN, "U", "ii"},
|
|
- {VKD3D_SM5_OP_ATOMIC_UMAX, VKD3DSIH_ATOMIC_UMAX, "U", "iu"},
|
|
- {VKD3D_SM5_OP_ATOMIC_UMIN, VKD3DSIH_ATOMIC_UMIN, "U", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_ALLOC, VKD3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_CONSUME, VKD3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_IADD, VKD3DSIH_IMM_ATOMIC_IADD, "uU", "ii"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_AND, VKD3DSIH_IMM_ATOMIC_AND, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_OR, VKD3DSIH_IMM_ATOMIC_OR, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_XOR, VKD3DSIH_IMM_ATOMIC_XOR, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_EXCH, VKD3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, VKD3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_IMAX, VKD3DSIH_IMM_ATOMIC_IMAX, "iU", "ii"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_IMIN, VKD3DSIH_IMM_ATOMIC_IMIN, "iU", "ii"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_UMAX, VKD3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_IMM_ATOMIC_UMIN, VKD3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"},
|
|
- {VKD3D_SM5_OP_SYNC, VKD3DSIH_SYNC, "", "",
|
|
- shader_sm5_read_sync},
|
|
- {VKD3D_SM5_OP_DADD, VKD3DSIH_DADD, "d", "dd"},
|
|
- {VKD3D_SM5_OP_DMAX, VKD3DSIH_DMAX, "d", "dd"},
|
|
- {VKD3D_SM5_OP_DMIN, VKD3DSIH_DMIN, "d", "dd"},
|
|
- {VKD3D_SM5_OP_DMUL, VKD3DSIH_DMUL, "d", "dd"},
|
|
- {VKD3D_SM5_OP_DEQ, VKD3DSIH_DEQ, "u", "dd"},
|
|
- {VKD3D_SM5_OP_DGE, VKD3DSIH_DGE, "u", "dd"},
|
|
- {VKD3D_SM5_OP_DLT, VKD3DSIH_DLT, "u", "dd"},
|
|
- {VKD3D_SM5_OP_DNE, VKD3DSIH_DNE, "u", "dd"},
|
|
- {VKD3D_SM5_OP_DMOV, VKD3DSIH_DMOV, "d", "d"},
|
|
- {VKD3D_SM5_OP_DMOVC, VKD3DSIH_DMOVC, "d", "udd"},
|
|
- {VKD3D_SM5_OP_DTOF, VKD3DSIH_DTOF, "f", "d"},
|
|
- {VKD3D_SM5_OP_FTOD, VKD3DSIH_FTOD, "d", "f"},
|
|
- {VKD3D_SM5_OP_EVAL_SAMPLE_INDEX, VKD3DSIH_EVAL_SAMPLE_INDEX, "f", "fi"},
|
|
- {VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
|
|
- {VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
|
|
- shader_sm4_read_declaration_count},
|
|
- {VKD3D_SM5_OP_DDIV, VKD3DSIH_DDIV, "d", "dd"},
|
|
- {VKD3D_SM5_OP_DFMA, VKD3DSIH_DFMA, "d", "ddd"},
|
|
- {VKD3D_SM5_OP_DRCP, VKD3DSIH_DRCP, "d", "d"},
|
|
- {VKD3D_SM5_OP_MSAD, VKD3DSIH_MSAD, "u", "uuu"},
|
|
- {VKD3D_SM5_OP_DTOI, VKD3DSIH_DTOI, "i", "d"},
|
|
- {VKD3D_SM5_OP_DTOU, VKD3DSIH_DTOU, "u", "d"},
|
|
- {VKD3D_SM5_OP_ITOD, VKD3DSIH_ITOD, "d", "i"},
|
|
- {VKD3D_SM5_OP_UTOD, VKD3DSIH_UTOD, "d", "u"},
|
|
- {VKD3D_SM5_OP_GATHER4_S, VKD3DSIH_GATHER4_S, "uu", "fRS"},
|
|
- {VKD3D_SM5_OP_GATHER4_C_S, VKD3DSIH_GATHER4_C_S, "fu", "fRSf"},
|
|
- {VKD3D_SM5_OP_GATHER4_PO_S, VKD3DSIH_GATHER4_PO_S, "fu", "fiRS"},
|
|
- {VKD3D_SM5_OP_GATHER4_PO_C_S, VKD3DSIH_GATHER4_PO_C_S, "fu", "fiRSf"},
|
|
- {VKD3D_SM5_OP_LD_S, VKD3DSIH_LD_S, "uu", "iR"},
|
|
- {VKD3D_SM5_OP_LD2DMS_S, VKD3DSIH_LD2DMS_S, "uu", "iRi"},
|
|
- {VKD3D_SM5_OP_LD_UAV_TYPED_S, VKD3DSIH_LD_UAV_TYPED_S, "uu", "iU"},
|
|
- {VKD3D_SM5_OP_LD_RAW_S, VKD3DSIH_LD_RAW_S, "uu", "iU"},
|
|
- {VKD3D_SM5_OP_LD_STRUCTURED_S, VKD3DSIH_LD_STRUCTURED_S, "uu", "iiR"},
|
|
- {VKD3D_SM5_OP_SAMPLE_LOD_S, VKD3DSIH_SAMPLE_LOD_S, "uu", "fRSf"},
|
|
- {VKD3D_SM5_OP_SAMPLE_C_LZ_S, VKD3DSIH_SAMPLE_C_LZ_S, "fu", "fRSf"},
|
|
- {VKD3D_SM5_OP_SAMPLE_CL_S, VKD3DSIH_SAMPLE_CL_S, "uu", "fRSf"},
|
|
- {VKD3D_SM5_OP_SAMPLE_B_CL_S, VKD3DSIH_SAMPLE_B_CL_S, "uu", "fRSff"},
|
|
- {VKD3D_SM5_OP_SAMPLE_GRAD_CL_S, VKD3DSIH_SAMPLE_GRAD_CL_S, "uu", "fRSfff"},
|
|
- {VKD3D_SM5_OP_SAMPLE_C_CL_S, VKD3DSIH_SAMPLE_C_CL_S, "fu", "fRSff"},
|
|
- {VKD3D_SM5_OP_CHECK_ACCESS_FULLY_MAPPED, VKD3DSIH_CHECK_ACCESS_FULLY_MAPPED, "u", "u"},
|
|
-};
|
|
-
|
|
struct vkd3d_sm4_register_type_info
|
|
{
|
|
enum vkd3d_sm4_register_type sm4_type;
|
|
enum vkd3d_shader_register_type vkd3d_type;
|
|
+
|
|
+ /* Swizzle type to be used for src registers when their dimension is VKD3D_SM4_DIMENSION_VEC4. */
|
|
+ enum vkd3d_sm4_swizzle_type default_src_swizzle_type;
|
|
};
|
|
|
|
static const enum vkd3d_shader_register_precision register_precision_table[] =
|
|
@@ -1515,69 +1270,344 @@ struct tpf_writer
|
|
struct vkd3d_sm4_lookup_tables lookup;
|
|
};
|
|
|
|
-static const struct vkd3d_sm4_opcode_info *get_opcode_info(enum vkd3d_sm4_opcode opcode)
|
|
-{
|
|
- unsigned int i;
|
|
-
|
|
- for (i = 0; i < sizeof(opcode_table) / sizeof(*opcode_table); ++i)
|
|
- {
|
|
- if (opcode == opcode_table[i].opcode)
|
|
- return &opcode_table[i];
|
|
- }
|
|
-
|
|
- return NULL;
|
|
-}
|
|
-
|
|
static void init_sm4_lookup_tables(struct vkd3d_sm4_lookup_tables *lookup)
|
|
{
|
|
- const struct vkd3d_sm4_register_type_info *info;
|
|
unsigned int i;
|
|
|
|
+ /*
|
|
+ * d -> VKD3D_DATA_DOUBLE
|
|
+ * f -> VKD3D_DATA_FLOAT
|
|
+ * i -> VKD3D_DATA_INT
|
|
+ * u -> VKD3D_DATA_UINT
|
|
+ * O -> VKD3D_DATA_OPAQUE
|
|
+ * R -> VKD3D_DATA_RESOURCE
|
|
+ * S -> VKD3D_DATA_SAMPLER
|
|
+ * U -> VKD3D_DATA_UAV
|
|
+ */
|
|
+ static const struct vkd3d_sm4_opcode_info opcode_table[] =
|
|
+ {
|
|
+ {VKD3D_SM4_OP_ADD, VKD3DSIH_ADD, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_AND, VKD3DSIH_AND, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_BREAK, VKD3DSIH_BREAK, "", ""},
|
|
+ {VKD3D_SM4_OP_BREAKC, VKD3DSIH_BREAKP, "", "u",
|
|
+ shader_sm4_read_conditional_op},
|
|
+ {VKD3D_SM4_OP_CASE, VKD3DSIH_CASE, "", "u",
|
|
+ shader_sm4_read_case_condition},
|
|
+ {VKD3D_SM4_OP_CONTINUE, VKD3DSIH_CONTINUE, "", ""},
|
|
+ {VKD3D_SM4_OP_CONTINUEC, VKD3DSIH_CONTINUEP, "", "u",
|
|
+ shader_sm4_read_conditional_op},
|
|
+ {VKD3D_SM4_OP_CUT, VKD3DSIH_CUT, "", ""},
|
|
+ {VKD3D_SM4_OP_DEFAULT, VKD3DSIH_DEFAULT, "", ""},
|
|
+ {VKD3D_SM4_OP_DERIV_RTX, VKD3DSIH_DSX, "f", "f"},
|
|
+ {VKD3D_SM4_OP_DERIV_RTY, VKD3DSIH_DSY, "f", "f"},
|
|
+ {VKD3D_SM4_OP_DISCARD, VKD3DSIH_DISCARD, "", "u",
|
|
+ shader_sm4_read_conditional_op},
|
|
+ {VKD3D_SM4_OP_DIV, VKD3DSIH_DIV, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_DP2, VKD3DSIH_DP2, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_DP3, VKD3DSIH_DP3, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_DP4, VKD3DSIH_DP4, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_ELSE, VKD3DSIH_ELSE, "", ""},
|
|
+ {VKD3D_SM4_OP_EMIT, VKD3DSIH_EMIT, "", ""},
|
|
+ {VKD3D_SM4_OP_ENDIF, VKD3DSIH_ENDIF, "", ""},
|
|
+ {VKD3D_SM4_OP_ENDLOOP, VKD3DSIH_ENDLOOP, "", ""},
|
|
+ {VKD3D_SM4_OP_ENDSWITCH, VKD3DSIH_ENDSWITCH, "", ""},
|
|
+ {VKD3D_SM4_OP_EQ, VKD3DSIH_EQ, "u", "ff"},
|
|
+ {VKD3D_SM4_OP_EXP, VKD3DSIH_EXP, "f", "f"},
|
|
+ {VKD3D_SM4_OP_FRC, VKD3DSIH_FRC, "f", "f"},
|
|
+ {VKD3D_SM4_OP_FTOI, VKD3DSIH_FTOI, "i", "f"},
|
|
+ {VKD3D_SM4_OP_FTOU, VKD3DSIH_FTOU, "u", "f"},
|
|
+ {VKD3D_SM4_OP_GE, VKD3DSIH_GE, "u", "ff"},
|
|
+ {VKD3D_SM4_OP_IADD, VKD3DSIH_IADD, "i", "ii"},
|
|
+ {VKD3D_SM4_OP_IF, VKD3DSIH_IF, "", "u",
|
|
+ shader_sm4_read_conditional_op},
|
|
+ {VKD3D_SM4_OP_IEQ, VKD3DSIH_IEQ, "u", "ii"},
|
|
+ {VKD3D_SM4_OP_IGE, VKD3DSIH_IGE, "u", "ii"},
|
|
+ {VKD3D_SM4_OP_ILT, VKD3DSIH_ILT, "u", "ii"},
|
|
+ {VKD3D_SM4_OP_IMAD, VKD3DSIH_IMAD, "i", "iii"},
|
|
+ {VKD3D_SM4_OP_IMAX, VKD3DSIH_IMAX, "i", "ii"},
|
|
+ {VKD3D_SM4_OP_IMIN, VKD3DSIH_IMIN, "i", "ii"},
|
|
+ {VKD3D_SM4_OP_IMUL, VKD3DSIH_IMUL, "ii", "ii"},
|
|
+ {VKD3D_SM4_OP_INE, VKD3DSIH_INE, "u", "ii"},
|
|
+ {VKD3D_SM4_OP_INEG, VKD3DSIH_INEG, "i", "i"},
|
|
+ {VKD3D_SM4_OP_ISHL, VKD3DSIH_ISHL, "i", "ii"},
|
|
+ {VKD3D_SM4_OP_ISHR, VKD3DSIH_ISHR, "i", "ii"},
|
|
+ {VKD3D_SM4_OP_ITOF, VKD3DSIH_ITOF, "f", "i"},
|
|
+ {VKD3D_SM4_OP_LABEL, VKD3DSIH_LABEL, "", "O"},
|
|
+ {VKD3D_SM4_OP_LD, VKD3DSIH_LD, "u", "iR"},
|
|
+ {VKD3D_SM4_OP_LD2DMS, VKD3DSIH_LD2DMS, "u", "iRi"},
|
|
+ {VKD3D_SM4_OP_LOG, VKD3DSIH_LOG, "f", "f"},
|
|
+ {VKD3D_SM4_OP_LOOP, VKD3DSIH_LOOP, "", ""},
|
|
+ {VKD3D_SM4_OP_LT, VKD3DSIH_LT, "u", "ff"},
|
|
+ {VKD3D_SM4_OP_MAD, VKD3DSIH_MAD, "f", "fff"},
|
|
+ {VKD3D_SM4_OP_MIN, VKD3DSIH_MIN, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_MAX, VKD3DSIH_MAX, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_SHADER_DATA, VKD3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER, "", "",
|
|
+ shader_sm4_read_shader_data},
|
|
+ {VKD3D_SM4_OP_MOV, VKD3DSIH_MOV, "f", "f"},
|
|
+ {VKD3D_SM4_OP_MOVC, VKD3DSIH_MOVC, "f", "uff"},
|
|
+ {VKD3D_SM4_OP_MUL, VKD3DSIH_MUL, "f", "ff"},
|
|
+ {VKD3D_SM4_OP_NE, VKD3DSIH_NE, "u", "ff"},
|
|
+ {VKD3D_SM4_OP_NOP, VKD3DSIH_NOP, "", ""},
|
|
+ {VKD3D_SM4_OP_NOT, VKD3DSIH_NOT, "u", "u"},
|
|
+ {VKD3D_SM4_OP_OR, VKD3DSIH_OR, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_RESINFO, VKD3DSIH_RESINFO, "f", "iR"},
|
|
+ {VKD3D_SM4_OP_RET, VKD3DSIH_RET, "", ""},
|
|
+ {VKD3D_SM4_OP_RETC, VKD3DSIH_RETP, "", "u",
|
|
+ shader_sm4_read_conditional_op},
|
|
+ {VKD3D_SM4_OP_ROUND_NE, VKD3DSIH_ROUND_NE, "f", "f"},
|
|
+ {VKD3D_SM4_OP_ROUND_NI, VKD3DSIH_ROUND_NI, "f", "f"},
|
|
+ {VKD3D_SM4_OP_ROUND_PI, VKD3DSIH_ROUND_PI, "f", "f"},
|
|
+ {VKD3D_SM4_OP_ROUND_Z, VKD3DSIH_ROUND_Z, "f", "f"},
|
|
+ {VKD3D_SM4_OP_RSQ, VKD3DSIH_RSQ, "f", "f"},
|
|
+ {VKD3D_SM4_OP_SAMPLE, VKD3DSIH_SAMPLE, "u", "fRS"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_C, VKD3DSIH_SAMPLE_C, "f", "fRSf"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_C_LZ, VKD3DSIH_SAMPLE_C_LZ, "f", "fRSf"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_LOD, VKD3DSIH_SAMPLE_LOD, "u", "fRSf"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_GRAD, VKD3DSIH_SAMPLE_GRAD, "u", "fRSff"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_B, VKD3DSIH_SAMPLE_B, "u", "fRSf"},
|
|
+ {VKD3D_SM4_OP_SQRT, VKD3DSIH_SQRT, "f", "f"},
|
|
+ {VKD3D_SM4_OP_SWITCH, VKD3DSIH_SWITCH, "", "i"},
|
|
+ {VKD3D_SM4_OP_SINCOS, VKD3DSIH_SINCOS, "ff", "f"},
|
|
+ {VKD3D_SM4_OP_UDIV, VKD3DSIH_UDIV, "uu", "uu"},
|
|
+ {VKD3D_SM4_OP_ULT, VKD3DSIH_ULT, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_UGE, VKD3DSIH_UGE, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_UMUL, VKD3DSIH_UMUL, "uu", "uu"},
|
|
+ {VKD3D_SM4_OP_UMAX, VKD3DSIH_UMAX, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_UMIN, VKD3DSIH_UMIN, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_USHR, VKD3DSIH_USHR, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_UTOF, VKD3DSIH_UTOF, "f", "u"},
|
|
+ {VKD3D_SM4_OP_XOR, VKD3DSIH_XOR, "u", "uu"},
|
|
+ {VKD3D_SM4_OP_DCL_RESOURCE, VKD3DSIH_DCL, "", "",
|
|
+ shader_sm4_read_dcl_resource},
|
|
+ {VKD3D_SM4_OP_DCL_CONSTANT_BUFFER, VKD3DSIH_DCL_CONSTANT_BUFFER, "", "",
|
|
+ shader_sm4_read_dcl_constant_buffer},
|
|
+ {VKD3D_SM4_OP_DCL_SAMPLER, VKD3DSIH_DCL_SAMPLER, "", "",
|
|
+ shader_sm4_read_dcl_sampler},
|
|
+ {VKD3D_SM4_OP_DCL_INDEX_RANGE, VKD3DSIH_DCL_INDEX_RANGE, "", "",
|
|
+ shader_sm4_read_dcl_index_range},
|
|
+ {VKD3D_SM4_OP_DCL_OUTPUT_TOPOLOGY, VKD3DSIH_DCL_OUTPUT_TOPOLOGY, "", "",
|
|
+ shader_sm4_read_dcl_output_topology},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_PRIMITIVE, VKD3DSIH_DCL_INPUT_PRIMITIVE, "", "",
|
|
+ shader_sm4_read_dcl_input_primitive},
|
|
+ {VKD3D_SM4_OP_DCL_VERTICES_OUT, VKD3DSIH_DCL_VERTICES_OUT, "", "",
|
|
+ shader_sm4_read_declaration_count},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT, VKD3DSIH_DCL_INPUT, "", "",
|
|
+ shader_sm4_read_declaration_dst},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_SGV, VKD3DSIH_DCL_INPUT_SGV, "", "",
|
|
+ shader_sm4_read_declaration_register_semantic},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_SIV, VKD3DSIH_DCL_INPUT_SIV, "", "",
|
|
+ shader_sm4_read_declaration_register_semantic},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_PS, VKD3DSIH_DCL_INPUT_PS, "", "",
|
|
+ shader_sm4_read_dcl_input_ps},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_PS_SGV, VKD3DSIH_DCL_INPUT_PS_SGV, "", "",
|
|
+ shader_sm4_read_declaration_register_semantic},
|
|
+ {VKD3D_SM4_OP_DCL_INPUT_PS_SIV, VKD3DSIH_DCL_INPUT_PS_SIV, "", "",
|
|
+ shader_sm4_read_dcl_input_ps_siv},
|
|
+ {VKD3D_SM4_OP_DCL_OUTPUT, VKD3DSIH_DCL_OUTPUT, "", "",
|
|
+ shader_sm4_read_declaration_dst},
|
|
+ {VKD3D_SM4_OP_DCL_OUTPUT_SIV, VKD3DSIH_DCL_OUTPUT_SIV, "", "",
|
|
+ shader_sm4_read_declaration_register_semantic},
|
|
+ {VKD3D_SM4_OP_DCL_TEMPS, VKD3DSIH_DCL_TEMPS, "", "",
|
|
+ shader_sm4_read_declaration_count},
|
|
+ {VKD3D_SM4_OP_DCL_INDEXABLE_TEMP, VKD3DSIH_DCL_INDEXABLE_TEMP, "", "",
|
|
+ shader_sm4_read_dcl_indexable_temp},
|
|
+ {VKD3D_SM4_OP_DCL_GLOBAL_FLAGS, VKD3DSIH_DCL_GLOBAL_FLAGS, "", "",
|
|
+ shader_sm4_read_dcl_global_flags},
|
|
+ {VKD3D_SM4_OP_LOD, VKD3DSIH_LOD, "f", "fRS"},
|
|
+ {VKD3D_SM4_OP_GATHER4, VKD3DSIH_GATHER4, "u", "fRS"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_POS, VKD3DSIH_SAMPLE_POS, "f", "Ru"},
|
|
+ {VKD3D_SM4_OP_SAMPLE_INFO, VKD3DSIH_SAMPLE_INFO, "f", "R"},
|
|
+ {VKD3D_SM5_OP_HS_DECLS, VKD3DSIH_HS_DECLS, "", ""},
|
|
+ {VKD3D_SM5_OP_HS_CONTROL_POINT_PHASE, VKD3DSIH_HS_CONTROL_POINT_PHASE, "", ""},
|
|
+ {VKD3D_SM5_OP_HS_FORK_PHASE, VKD3DSIH_HS_FORK_PHASE, "", ""},
|
|
+ {VKD3D_SM5_OP_HS_JOIN_PHASE, VKD3DSIH_HS_JOIN_PHASE, "", ""},
|
|
+ {VKD3D_SM5_OP_EMIT_STREAM, VKD3DSIH_EMIT_STREAM, "", "f"},
|
|
+ {VKD3D_SM5_OP_CUT_STREAM, VKD3DSIH_CUT_STREAM, "", "f"},
|
|
+ {VKD3D_SM5_OP_FCALL, VKD3DSIH_FCALL, "", "O",
|
|
+ shader_sm5_read_fcall},
|
|
+ {VKD3D_SM5_OP_BUFINFO, VKD3DSIH_BUFINFO, "i", "U"},
|
|
+ {VKD3D_SM5_OP_DERIV_RTX_COARSE, VKD3DSIH_DSX_COARSE, "f", "f"},
|
|
+ {VKD3D_SM5_OP_DERIV_RTX_FINE, VKD3DSIH_DSX_FINE, "f", "f"},
|
|
+ {VKD3D_SM5_OP_DERIV_RTY_COARSE, VKD3DSIH_DSY_COARSE, "f", "f"},
|
|
+ {VKD3D_SM5_OP_DERIV_RTY_FINE, VKD3DSIH_DSY_FINE, "f", "f"},
|
|
+ {VKD3D_SM5_OP_GATHER4_C, VKD3DSIH_GATHER4_C, "f", "fRSf"},
|
|
+ {VKD3D_SM5_OP_GATHER4_PO, VKD3DSIH_GATHER4_PO, "f", "fiRS"},
|
|
+ {VKD3D_SM5_OP_GATHER4_PO_C, VKD3DSIH_GATHER4_PO_C, "f", "fiRSf"},
|
|
+ {VKD3D_SM5_OP_RCP, VKD3DSIH_RCP, "f", "f"},
|
|
+ {VKD3D_SM5_OP_F32TOF16, VKD3DSIH_F32TOF16, "u", "f"},
|
|
+ {VKD3D_SM5_OP_F16TOF32, VKD3DSIH_F16TOF32, "f", "u"},
|
|
+ {VKD3D_SM5_OP_COUNTBITS, VKD3DSIH_COUNTBITS, "u", "u"},
|
|
+ {VKD3D_SM5_OP_FIRSTBIT_HI, VKD3DSIH_FIRSTBIT_HI, "u", "u"},
|
|
+ {VKD3D_SM5_OP_FIRSTBIT_LO, VKD3DSIH_FIRSTBIT_LO, "u", "u"},
|
|
+ {VKD3D_SM5_OP_FIRSTBIT_SHI, VKD3DSIH_FIRSTBIT_SHI, "u", "i"},
|
|
+ {VKD3D_SM5_OP_UBFE, VKD3DSIH_UBFE, "u", "iiu"},
|
|
+ {VKD3D_SM5_OP_IBFE, VKD3DSIH_IBFE, "i", "iii"},
|
|
+ {VKD3D_SM5_OP_BFI, VKD3DSIH_BFI, "u", "iiuu"},
|
|
+ {VKD3D_SM5_OP_BFREV, VKD3DSIH_BFREV, "u", "u"},
|
|
+ {VKD3D_SM5_OP_SWAPC, VKD3DSIH_SWAPC, "ff", "uff"},
|
|
+ {VKD3D_SM5_OP_DCL_STREAM, VKD3DSIH_DCL_STREAM, "", "O"},
|
|
+ {VKD3D_SM5_OP_DCL_FUNCTION_BODY, VKD3DSIH_DCL_FUNCTION_BODY, "", "",
|
|
+ shader_sm5_read_dcl_function_body},
|
|
+ {VKD3D_SM5_OP_DCL_FUNCTION_TABLE, VKD3DSIH_DCL_FUNCTION_TABLE, "", "",
|
|
+ shader_sm5_read_dcl_function_table},
|
|
+ {VKD3D_SM5_OP_DCL_INTERFACE, VKD3DSIH_DCL_INTERFACE, "", "",
|
|
+ shader_sm5_read_dcl_interface},
|
|
+ {VKD3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "",
|
|
+ shader_sm5_read_control_point_count},
|
|
+ {VKD3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT, VKD3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT, "", "",
|
|
+ shader_sm5_read_control_point_count},
|
|
+ {VKD3D_SM5_OP_DCL_TESSELLATOR_DOMAIN, VKD3DSIH_DCL_TESSELLATOR_DOMAIN, "", "",
|
|
+ shader_sm5_read_dcl_tessellator_domain},
|
|
+ {VKD3D_SM5_OP_DCL_TESSELLATOR_PARTITIONING, VKD3DSIH_DCL_TESSELLATOR_PARTITIONING, "", "",
|
|
+ shader_sm5_read_dcl_tessellator_partitioning},
|
|
+ {VKD3D_SM5_OP_DCL_TESSELLATOR_OUTPUT_PRIMITIVE, VKD3DSIH_DCL_TESSELLATOR_OUTPUT_PRIMITIVE, "", "",
|
|
+ shader_sm5_read_dcl_tessellator_output_primitive},
|
|
+ {VKD3D_SM5_OP_DCL_HS_MAX_TESSFACTOR, VKD3DSIH_DCL_HS_MAX_TESSFACTOR, "", "",
|
|
+ shader_sm5_read_dcl_hs_max_tessfactor},
|
|
+ {VKD3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT, VKD3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT, "", "",
|
|
+ shader_sm4_read_declaration_count},
|
|
+ {VKD3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, VKD3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, "", "",
|
|
+ shader_sm4_read_declaration_count},
|
|
+ {VKD3D_SM5_OP_DCL_THREAD_GROUP, VKD3DSIH_DCL_THREAD_GROUP, "", "",
|
|
+ shader_sm5_read_dcl_thread_group},
|
|
+ {VKD3D_SM5_OP_DCL_UAV_TYPED, VKD3DSIH_DCL_UAV_TYPED, "", "",
|
|
+ shader_sm4_read_dcl_resource},
|
|
+ {VKD3D_SM5_OP_DCL_UAV_RAW, VKD3DSIH_DCL_UAV_RAW, "", "",
|
|
+ shader_sm5_read_dcl_uav_raw},
|
|
+ {VKD3D_SM5_OP_DCL_UAV_STRUCTURED, VKD3DSIH_DCL_UAV_STRUCTURED, "", "",
|
|
+ shader_sm5_read_dcl_uav_structured},
|
|
+ {VKD3D_SM5_OP_DCL_TGSM_RAW, VKD3DSIH_DCL_TGSM_RAW, "", "",
|
|
+ shader_sm5_read_dcl_tgsm_raw},
|
|
+ {VKD3D_SM5_OP_DCL_TGSM_STRUCTURED, VKD3DSIH_DCL_TGSM_STRUCTURED, "", "",
|
|
+ shader_sm5_read_dcl_tgsm_structured},
|
|
+ {VKD3D_SM5_OP_DCL_RESOURCE_RAW, VKD3DSIH_DCL_RESOURCE_RAW, "", "",
|
|
+ shader_sm5_read_dcl_resource_raw},
|
|
+ {VKD3D_SM5_OP_DCL_RESOURCE_STRUCTURED, VKD3DSIH_DCL_RESOURCE_STRUCTURED, "", "",
|
|
+ shader_sm5_read_dcl_resource_structured},
|
|
+ {VKD3D_SM5_OP_LD_UAV_TYPED, VKD3DSIH_LD_UAV_TYPED, "u", "iU"},
|
|
+ {VKD3D_SM5_OP_STORE_UAV_TYPED, VKD3DSIH_STORE_UAV_TYPED, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_LD_RAW, VKD3DSIH_LD_RAW, "u", "iU"},
|
|
+ {VKD3D_SM5_OP_STORE_RAW, VKD3DSIH_STORE_RAW, "U", "uu"},
|
|
+ {VKD3D_SM5_OP_LD_STRUCTURED, VKD3DSIH_LD_STRUCTURED, "u", "iiR"},
|
|
+ {VKD3D_SM5_OP_STORE_STRUCTURED, VKD3DSIH_STORE_STRUCTURED, "U", "iiu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_AND, VKD3DSIH_ATOMIC_AND, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_OR, VKD3DSIH_ATOMIC_OR, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_XOR, VKD3DSIH_ATOMIC_XOR, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_CMP_STORE, VKD3DSIH_ATOMIC_CMP_STORE, "U", "iuu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_IADD, VKD3DSIH_ATOMIC_IADD, "U", "ii"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_IMAX, VKD3DSIH_ATOMIC_IMAX, "U", "ii"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_IMIN, VKD3DSIH_ATOMIC_IMIN, "U", "ii"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_UMAX, VKD3DSIH_ATOMIC_UMAX, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_ATOMIC_UMIN, VKD3DSIH_ATOMIC_UMIN, "U", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_ALLOC, VKD3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_CONSUME, VKD3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_IADD, VKD3DSIH_IMM_ATOMIC_IADD, "uU", "ii"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_AND, VKD3DSIH_IMM_ATOMIC_AND, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_OR, VKD3DSIH_IMM_ATOMIC_OR, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_XOR, VKD3DSIH_IMM_ATOMIC_XOR, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_EXCH, VKD3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, VKD3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_IMAX, VKD3DSIH_IMM_ATOMIC_IMAX, "iU", "ii"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_IMIN, VKD3DSIH_IMM_ATOMIC_IMIN, "iU", "ii"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_UMAX, VKD3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_IMM_ATOMIC_UMIN, VKD3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"},
|
|
+ {VKD3D_SM5_OP_SYNC, VKD3DSIH_SYNC, "", "",
|
|
+ shader_sm5_read_sync},
|
|
+ {VKD3D_SM5_OP_DADD, VKD3DSIH_DADD, "d", "dd"},
|
|
+ {VKD3D_SM5_OP_DMAX, VKD3DSIH_DMAX, "d", "dd"},
|
|
+ {VKD3D_SM5_OP_DMIN, VKD3DSIH_DMIN, "d", "dd"},
|
|
+ {VKD3D_SM5_OP_DMUL, VKD3DSIH_DMUL, "d", "dd"},
|
|
+ {VKD3D_SM5_OP_DEQ, VKD3DSIH_DEQ, "u", "dd"},
|
|
+ {VKD3D_SM5_OP_DGE, VKD3DSIH_DGE, "u", "dd"},
|
|
+ {VKD3D_SM5_OP_DLT, VKD3DSIH_DLT, "u", "dd"},
|
|
+ {VKD3D_SM5_OP_DNE, VKD3DSIH_DNE, "u", "dd"},
|
|
+ {VKD3D_SM5_OP_DMOV, VKD3DSIH_DMOV, "d", "d"},
|
|
+ {VKD3D_SM5_OP_DMOVC, VKD3DSIH_DMOVC, "d", "udd"},
|
|
+ {VKD3D_SM5_OP_DTOF, VKD3DSIH_DTOF, "f", "d"},
|
|
+ {VKD3D_SM5_OP_FTOD, VKD3DSIH_FTOD, "d", "f"},
|
|
+ {VKD3D_SM5_OP_EVAL_SAMPLE_INDEX, VKD3DSIH_EVAL_SAMPLE_INDEX, "f", "fi"},
|
|
+ {VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
|
|
+ {VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
|
|
+ shader_sm4_read_declaration_count},
|
|
+ {VKD3D_SM5_OP_DDIV, VKD3DSIH_DDIV, "d", "dd"},
|
|
+ {VKD3D_SM5_OP_DFMA, VKD3DSIH_DFMA, "d", "ddd"},
|
|
+ {VKD3D_SM5_OP_DRCP, VKD3DSIH_DRCP, "d", "d"},
|
|
+ {VKD3D_SM5_OP_MSAD, VKD3DSIH_MSAD, "u", "uuu"},
|
|
+ {VKD3D_SM5_OP_DTOI, VKD3DSIH_DTOI, "i", "d"},
|
|
+ {VKD3D_SM5_OP_DTOU, VKD3DSIH_DTOU, "u", "d"},
|
|
+ {VKD3D_SM5_OP_ITOD, VKD3DSIH_ITOD, "d", "i"},
|
|
+ {VKD3D_SM5_OP_UTOD, VKD3DSIH_UTOD, "d", "u"},
|
|
+ {VKD3D_SM5_OP_GATHER4_S, VKD3DSIH_GATHER4_S, "uu", "fRS"},
|
|
+ {VKD3D_SM5_OP_GATHER4_C_S, VKD3DSIH_GATHER4_C_S, "fu", "fRSf"},
|
|
+ {VKD3D_SM5_OP_GATHER4_PO_S, VKD3DSIH_GATHER4_PO_S, "fu", "fiRS"},
|
|
+ {VKD3D_SM5_OP_GATHER4_PO_C_S, VKD3DSIH_GATHER4_PO_C_S, "fu", "fiRSf"},
|
|
+ {VKD3D_SM5_OP_LD_S, VKD3DSIH_LD_S, "uu", "iR"},
|
|
+ {VKD3D_SM5_OP_LD2DMS_S, VKD3DSIH_LD2DMS_S, "uu", "iRi"},
|
|
+ {VKD3D_SM5_OP_LD_UAV_TYPED_S, VKD3DSIH_LD_UAV_TYPED_S, "uu", "iU"},
|
|
+ {VKD3D_SM5_OP_LD_RAW_S, VKD3DSIH_LD_RAW_S, "uu", "iU"},
|
|
+ {VKD3D_SM5_OP_LD_STRUCTURED_S, VKD3DSIH_LD_STRUCTURED_S, "uu", "iiR"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_LOD_S, VKD3DSIH_SAMPLE_LOD_S, "uu", "fRSf"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_C_LZ_S, VKD3DSIH_SAMPLE_C_LZ_S, "fu", "fRSf"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_CL_S, VKD3DSIH_SAMPLE_CL_S, "uu", "fRSf"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_B_CL_S, VKD3DSIH_SAMPLE_B_CL_S, "uu", "fRSff"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_GRAD_CL_S, VKD3DSIH_SAMPLE_GRAD_CL_S, "uu", "fRSfff"},
|
|
+ {VKD3D_SM5_OP_SAMPLE_C_CL_S, VKD3DSIH_SAMPLE_C_CL_S, "fu", "fRSff"},
|
|
+ {VKD3D_SM5_OP_CHECK_ACCESS_FULLY_MAPPED, VKD3DSIH_CHECK_ACCESS_FULLY_MAPPED, "u", "u"},
|
|
+ };
|
|
+
|
|
static const struct vkd3d_sm4_register_type_info register_type_table[] =
|
|
{
|
|
- {VKD3D_SM4_RT_TEMP, VKD3DSPR_TEMP},
|
|
- {VKD3D_SM4_RT_INPUT, VKD3DSPR_INPUT},
|
|
- {VKD3D_SM4_RT_OUTPUT, VKD3DSPR_OUTPUT},
|
|
- {VKD3D_SM4_RT_INDEXABLE_TEMP, VKD3DSPR_IDXTEMP},
|
|
- {VKD3D_SM4_RT_IMMCONST, VKD3DSPR_IMMCONST},
|
|
- {VKD3D_SM4_RT_IMMCONST64, VKD3DSPR_IMMCONST64},
|
|
- {VKD3D_SM4_RT_SAMPLER, VKD3DSPR_SAMPLER},
|
|
- {VKD3D_SM4_RT_RESOURCE, VKD3DSPR_RESOURCE},
|
|
- {VKD3D_SM4_RT_CONSTBUFFER, VKD3DSPR_CONSTBUFFER},
|
|
- {VKD3D_SM4_RT_IMMCONSTBUFFER, VKD3DSPR_IMMCONSTBUFFER},
|
|
- {VKD3D_SM4_RT_PRIMID, VKD3DSPR_PRIMID},
|
|
- {VKD3D_SM4_RT_DEPTHOUT, VKD3DSPR_DEPTHOUT},
|
|
- {VKD3D_SM4_RT_NULL, VKD3DSPR_NULL},
|
|
- {VKD3D_SM4_RT_RASTERIZER, VKD3DSPR_RASTERIZER},
|
|
- {VKD3D_SM4_RT_OMASK, VKD3DSPR_SAMPLEMASK},
|
|
- {VKD3D_SM5_RT_STREAM, VKD3DSPR_STREAM},
|
|
- {VKD3D_SM5_RT_FUNCTION_BODY, VKD3DSPR_FUNCTIONBODY},
|
|
- {VKD3D_SM5_RT_FUNCTION_POINTER, VKD3DSPR_FUNCTIONPOINTER},
|
|
- {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID, VKD3DSPR_OUTPOINTID},
|
|
- {VKD3D_SM5_RT_FORK_INSTANCE_ID, VKD3DSPR_FORKINSTID},
|
|
- {VKD3D_SM5_RT_JOIN_INSTANCE_ID, VKD3DSPR_JOININSTID},
|
|
- {VKD3D_SM5_RT_INPUT_CONTROL_POINT, VKD3DSPR_INCONTROLPOINT},
|
|
- {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT, VKD3DSPR_OUTCONTROLPOINT},
|
|
- {VKD3D_SM5_RT_PATCH_CONSTANT_DATA, VKD3DSPR_PATCHCONST},
|
|
- {VKD3D_SM5_RT_DOMAIN_LOCATION, VKD3DSPR_TESSCOORD},
|
|
- {VKD3D_SM5_RT_UAV, VKD3DSPR_UAV},
|
|
- {VKD3D_SM5_RT_SHARED_MEMORY, VKD3DSPR_GROUPSHAREDMEM},
|
|
- {VKD3D_SM5_RT_THREAD_ID, VKD3DSPR_THREADID},
|
|
- {VKD3D_SM5_RT_THREAD_GROUP_ID, VKD3DSPR_THREADGROUPID},
|
|
- {VKD3D_SM5_RT_LOCAL_THREAD_ID, VKD3DSPR_LOCALTHREADID},
|
|
- {VKD3D_SM5_RT_COVERAGE, VKD3DSPR_COVERAGE},
|
|
- {VKD3D_SM5_RT_LOCAL_THREAD_INDEX, VKD3DSPR_LOCALTHREADINDEX},
|
|
- {VKD3D_SM5_RT_GS_INSTANCE_ID, VKD3DSPR_GSINSTID},
|
|
- {VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL, VKD3DSPR_DEPTHOUTGE},
|
|
- {VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL, VKD3DSPR_DEPTHOUTLE},
|
|
- {VKD3D_SM5_RT_OUTPUT_STENCIL_REF, VKD3DSPR_OUTSTENCILREF},
|
|
+ {VKD3D_SM4_RT_TEMP, VKD3DSPR_TEMP, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_INPUT, VKD3DSPR_INPUT, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_OUTPUT, VKD3DSPR_OUTPUT, VKD3D_SM4_SWIZZLE_INVALID},
|
|
+ {VKD3D_SM4_RT_INDEXABLE_TEMP, VKD3DSPR_IDXTEMP, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_IMMCONST, VKD3DSPR_IMMCONST, VKD3D_SM4_SWIZZLE_NONE},
|
|
+ {VKD3D_SM4_RT_IMMCONST64, VKD3DSPR_IMMCONST64, VKD3D_SM4_SWIZZLE_NONE},
|
|
+ {VKD3D_SM4_RT_SAMPLER, VKD3DSPR_SAMPLER, VKD3D_SM4_SWIZZLE_SCALAR},
|
|
+ {VKD3D_SM4_RT_RESOURCE, VKD3DSPR_RESOURCE, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_CONSTBUFFER, VKD3DSPR_CONSTBUFFER, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_IMMCONSTBUFFER, VKD3DSPR_IMMCONSTBUFFER, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_PRIMID, VKD3DSPR_PRIMID, VKD3D_SM4_SWIZZLE_NONE},
|
|
+ {VKD3D_SM4_RT_DEPTHOUT, VKD3DSPR_DEPTHOUT, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_NULL, VKD3DSPR_NULL, VKD3D_SM4_SWIZZLE_INVALID},
|
|
+ {VKD3D_SM4_RT_RASTERIZER, VKD3DSPR_RASTERIZER, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM4_RT_OMASK, VKD3DSPR_SAMPLEMASK, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_STREAM, VKD3DSPR_STREAM, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_FUNCTION_BODY, VKD3DSPR_FUNCTIONBODY, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_FUNCTION_POINTER, VKD3DSPR_FUNCTIONPOINTER, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT_ID, VKD3DSPR_OUTPOINTID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_FORK_INSTANCE_ID, VKD3DSPR_FORKINSTID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_JOIN_INSTANCE_ID, VKD3DSPR_JOININSTID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_INPUT_CONTROL_POINT, VKD3DSPR_INCONTROLPOINT, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_OUTPUT_CONTROL_POINT, VKD3DSPR_OUTCONTROLPOINT, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_PATCH_CONSTANT_DATA, VKD3DSPR_PATCHCONST, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_DOMAIN_LOCATION, VKD3DSPR_TESSCOORD, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_UAV, VKD3DSPR_UAV, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_SHARED_MEMORY, VKD3DSPR_GROUPSHAREDMEM, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_THREAD_ID, VKD3DSPR_THREADID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_THREAD_GROUP_ID, VKD3DSPR_THREADGROUPID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_LOCAL_THREAD_ID, VKD3DSPR_LOCALTHREADID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_COVERAGE, VKD3DSPR_COVERAGE, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_LOCAL_THREAD_INDEX, VKD3DSPR_LOCALTHREADINDEX,VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_GS_INSTANCE_ID, VKD3DSPR_GSINSTID, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL, VKD3DSPR_DEPTHOUTGE, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL, VKD3DSPR_DEPTHOUTLE, VKD3D_SM4_SWIZZLE_VEC4},
|
|
+ {VKD3D_SM5_RT_OUTPUT_STENCIL_REF, VKD3DSPR_OUTSTENCILREF, VKD3D_SM4_SWIZZLE_VEC4},
|
|
};
|
|
|
|
memset(lookup, 0, sizeof(*lookup));
|
|
|
|
+ for (i = 0; i < ARRAY_SIZE(opcode_table); ++i)
|
|
+ {
|
|
+ const struct vkd3d_sm4_opcode_info *info = &opcode_table[i];
|
|
+
|
|
+ lookup->opcode_info_from_sm4[info->opcode] = info;
|
|
+ }
|
|
+
|
|
for (i = 0; i < ARRAY_SIZE(register_type_table); ++i)
|
|
{
|
|
- info = ®ister_type_table[i];
|
|
+ const struct vkd3d_sm4_register_type_info *info = ®ister_type_table[i];
|
|
+
|
|
lookup->register_type_info_from_sm4[info->sm4_type] = info;
|
|
lookup->register_type_info_from_vkd3d[info->vkd3d_type] = info;
|
|
}
|
|
@@ -1590,6 +1620,14 @@ static void tpf_writer_init(struct tpf_writer *tpf, struct hlsl_ctx *ctx, struct
|
|
init_sm4_lookup_tables(&tpf->lookup);
|
|
}
|
|
|
|
+static const struct vkd3d_sm4_opcode_info *get_info_from_sm4_opcode(
|
|
+ const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_sm4_opcode sm4_opcode)
|
|
+{
|
|
+ if (sm4_opcode >= VKD3D_SM4_OP_COUNT)
|
|
+ return NULL;
|
|
+ return lookup->opcode_info_from_sm4[sm4_opcode];
|
|
+}
|
|
+
|
|
static const struct vkd3d_sm4_register_type_info *get_info_from_sm4_register_type(
|
|
const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_sm4_register_type sm4_type)
|
|
{
|
|
@@ -1606,29 +1644,14 @@ static const struct vkd3d_sm4_register_type_info *get_info_from_vkd3d_register_t
|
|
return lookup->register_type_info_from_vkd3d[vkd3d_type];
|
|
}
|
|
|
|
-static void map_register(const struct vkd3d_shader_sm4_parser *sm4, struct vkd3d_shader_register *reg)
|
|
+static enum vkd3d_sm4_swizzle_type vkd3d_sm4_get_default_swizzle_type(
|
|
+ const struct vkd3d_sm4_lookup_tables *lookup, enum vkd3d_shader_register_type vkd3d_type)
|
|
{
|
|
- switch (sm4->p.shader_version.type)
|
|
- {
|
|
- case VKD3D_SHADER_TYPE_PIXEL:
|
|
- if (reg->type == VKD3DSPR_OUTPUT)
|
|
- {
|
|
- unsigned int reg_idx = reg->idx[0].offset;
|
|
-
|
|
- if (reg_idx >= ARRAY_SIZE(sm4->output_map))
|
|
- {
|
|
- /* Validated later */
|
|
- break;
|
|
- }
|
|
+ const struct vkd3d_sm4_register_type_info *register_type_info =
|
|
+ get_info_from_vkd3d_register_type(lookup, vkd3d_type);
|
|
|
|
- reg->type = VKD3DSPR_COLOROUT;
|
|
- reg->idx[0].offset = sm4->output_map[reg_idx];
|
|
- }
|
|
- break;
|
|
-
|
|
- default:
|
|
- break;
|
|
- }
|
|
+ assert(register_type_info);
|
|
+ return register_type_info->default_src_swizzle_type;
|
|
}
|
|
|
|
static enum vkd3d_data_type map_data_type(char t)
|
|
@@ -1713,10 +1736,12 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
enum vkd3d_data_type data_type, struct vkd3d_shader_register *param, enum vkd3d_shader_src_modifier *modifier)
|
|
{
|
|
const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
+ enum vkd3d_shader_register_type vsir_register_type;
|
|
enum vkd3d_sm4_register_precision precision;
|
|
enum vkd3d_sm4_register_type register_type;
|
|
enum vkd3d_sm4_extended_operand_type type;
|
|
enum vkd3d_sm4_register_modifier m;
|
|
+ enum vkd3d_sm4_dimension sm4_dimension;
|
|
uint32_t token, order, extended;
|
|
|
|
if (*ptr >= end)
|
|
@@ -1731,15 +1756,18 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
if (!register_type_info)
|
|
{
|
|
FIXME("Unhandled register type %#x.\n", register_type);
|
|
- param->type = VKD3DSPR_TEMP;
|
|
+ vsir_register_type = VKD3DSPR_TEMP;
|
|
}
|
|
else
|
|
{
|
|
- param->type = register_type_info->vkd3d_type;
|
|
+ vsir_register_type = register_type_info->vkd3d_type;
|
|
}
|
|
+
|
|
+ order = (token & VKD3D_SM4_REGISTER_ORDER_MASK) >> VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
+
|
|
+ vsir_register_init(param, vsir_register_type, data_type, order);
|
|
param->precision = VKD3D_SHADER_REGISTER_PRECISION_DEFAULT;
|
|
param->non_uniform = false;
|
|
- param->data_type = data_type;
|
|
|
|
*modifier = VKD3DSPSM_NONE;
|
|
if (token & VKD3D_SM4_EXTENDED_OPERAND)
|
|
@@ -1809,14 +1837,7 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
}
|
|
}
|
|
|
|
- order = (token & VKD3D_SM4_REGISTER_ORDER_MASK) >> VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
-
|
|
- if (order < 1)
|
|
- {
|
|
- param->idx[0].offset = ~0u;
|
|
- param->idx[0].rel_addr = NULL;
|
|
- }
|
|
- else
|
|
+ if (order >= 1)
|
|
{
|
|
DWORD addressing = (token & VKD3D_SM4_ADDRESSING_MASK0) >> VKD3D_SM4_ADDRESSING_SHIFT0;
|
|
if (!(shader_sm4_read_reg_idx(priv, ptr, end, addressing, ¶m->idx[0])))
|
|
@@ -1826,12 +1847,7 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
}
|
|
}
|
|
|
|
- if (order < 2)
|
|
- {
|
|
- param->idx[1].offset = ~0u;
|
|
- param->idx[1].rel_addr = NULL;
|
|
- }
|
|
- else
|
|
+ if (order >= 2)
|
|
{
|
|
DWORD addressing = (token & VKD3D_SM4_ADDRESSING_MASK1) >> VKD3D_SM4_ADDRESSING_SHIFT1;
|
|
if (!(shader_sm4_read_reg_idx(priv, ptr, end, addressing, ¶m->idx[1])))
|
|
@@ -1841,12 +1857,7 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
}
|
|
}
|
|
|
|
- if (order < 3)
|
|
- {
|
|
- param->idx[2].offset = ~0u;
|
|
- param->idx[2].rel_addr = NULL;
|
|
- }
|
|
- else
|
|
+ if (order >= 3)
|
|
{
|
|
DWORD addressing = (token & VKD3D_SM4_ADDRESSING_MASK2) >> VKD3D_SM4_ADDRESSING_SHIFT2;
|
|
if (!(shader_sm4_read_reg_idx(priv, ptr, end, addressing, ¶m->idx[2])))
|
|
@@ -1862,17 +1873,16 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
return false;
|
|
}
|
|
|
|
- param->idx_count = order;
|
|
+ sm4_dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT;
|
|
+ param->dimension = vsir_dimension_from_sm4_dimension(sm4_dimension);
|
|
|
|
if (register_type == VKD3D_SM4_RT_IMMCONST || register_type == VKD3D_SM4_RT_IMMCONST64)
|
|
{
|
|
- enum vkd3d_sm4_dimension dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT;
|
|
unsigned int dword_count;
|
|
|
|
- switch (dimension)
|
|
+ switch (param->dimension)
|
|
{
|
|
- case VKD3D_SM4_DIMENSION_SCALAR:
|
|
- param->immconst_type = VKD3D_IMMCONST_SCALAR;
|
|
+ case VSIR_DIMENSION_SCALAR:
|
|
dword_count = 1 + (register_type == VKD3D_SM4_RT_IMMCONST64);
|
|
if (end - *ptr < dword_count)
|
|
{
|
|
@@ -1883,8 +1893,7 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
*ptr += dword_count;
|
|
break;
|
|
|
|
- case VKD3D_SM4_DIMENSION_VEC4:
|
|
- param->immconst_type = VKD3D_IMMCONST_VEC4;
|
|
+ case VSIR_DIMENSION_VEC4:
|
|
if (end - *ptr < VKD3D_VEC4_SIZE)
|
|
{
|
|
WARN("Invalid ptr %p, end %p.\n", *ptr, end);
|
|
@@ -1895,7 +1904,7 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
break;
|
|
|
|
default:
|
|
- FIXME("Unhandled dimension %#x.\n", dimension);
|
|
+ FIXME("Unhandled dimension %#x.\n", param->dimension);
|
|
break;
|
|
}
|
|
}
|
|
@@ -1908,8 +1917,6 @@ static bool shader_sm4_read_param(struct vkd3d_shader_sm4_parser *priv, const ui
|
|
++param->idx_count;
|
|
}
|
|
|
|
- map_register(priv, param);
|
|
-
|
|
return true;
|
|
}
|
|
|
|
@@ -1938,6 +1945,16 @@ static uint32_t swizzle_from_sm4(uint32_t s)
|
|
return vkd3d_shader_create_swizzle(s & 0x3, (s >> 2) & 0x3, (s >> 4) & 0x3, (s >> 6) & 0x3);
|
|
}
|
|
|
|
+static uint32_t swizzle_to_sm4(uint32_t s)
|
|
+{
|
|
+ uint32_t ret = 0;
|
|
+ ret |= ((vkd3d_swizzle_get_component(s, 0)) & 0x3);
|
|
+ ret |= ((vkd3d_swizzle_get_component(s, 1)) & 0x3) << 2;
|
|
+ ret |= ((vkd3d_swizzle_get_component(s, 2)) & 0x3) << 4;
|
|
+ ret |= ((vkd3d_swizzle_get_component(s, 3)) & 0x3) << 6;
|
|
+ return ret;
|
|
+}
|
|
+
|
|
static bool register_is_input_output(const struct vkd3d_shader_register *reg)
|
|
{
|
|
switch (reg->type)
|
|
@@ -2319,7 +2336,7 @@ static void shader_sm4_read_instruction(struct vkd3d_shader_sm4_parser *sm4, str
|
|
}
|
|
--len;
|
|
|
|
- if (!(opcode_info = get_opcode_info(opcode)))
|
|
+ if (!(opcode_info = get_info_from_sm4_opcode(&sm4->lookup, opcode)))
|
|
{
|
|
FIXME("Unrecognized opcode %#x, opcode_token 0x%08x.\n", opcode, opcode_token);
|
|
ins->handler_idx = VKD3DSIH_INVALID;
|
|
@@ -2327,7 +2344,7 @@ static void shader_sm4_read_instruction(struct vkd3d_shader_sm4_parser *sm4, str
|
|
return;
|
|
}
|
|
|
|
- ins->handler_idx = opcode_info->handler_idx;
|
|
+ vsir_instruction_init(ins, &sm4->p.location, opcode_info->handler_idx);
|
|
if (ins->handler_idx == VKD3DSIH_HS_CONTROL_POINT_PHASE || ins->handler_idx == VKD3DSIH_HS_FORK_PHASE
|
|
|| ins->handler_idx == VKD3DSIH_HS_JOIN_PHASE)
|
|
sm4->phase = ins->handler_idx;
|
|
@@ -2430,7 +2447,6 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t
|
|
{
|
|
struct vkd3d_shader_version version;
|
|
uint32_t version_token, token_count;
|
|
- unsigned int i;
|
|
|
|
if (byte_code_size / sizeof(*byte_code) < 2)
|
|
{
|
|
@@ -2490,23 +2506,6 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t
|
|
return false;
|
|
sm4->ptr = sm4->start;
|
|
|
|
- memset(sm4->output_map, 0xff, sizeof(sm4->output_map));
|
|
- for (i = 0; i < output_signature->element_count; ++i)
|
|
- {
|
|
- struct signature_element *e = &output_signature->elements[i];
|
|
-
|
|
- if (version.type == VKD3D_SHADER_TYPE_PIXEL
|
|
- && ascii_strcasecmp(e->semantic_name, "SV_Target"))
|
|
- continue;
|
|
- if (e->register_index >= ARRAY_SIZE(sm4->output_map))
|
|
- {
|
|
- WARN("Invalid output index %u.\n", e->register_index);
|
|
- continue;
|
|
- }
|
|
-
|
|
- sm4->output_map[e->register_index] = e->semantic_index;
|
|
- }
|
|
-
|
|
init_sm4_lookup_tables(&sm4->lookup);
|
|
|
|
return true;
|
|
@@ -2642,9 +2641,19 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
|
|
if (sm4->p.shader_version.type == VKD3D_SHADER_TYPE_HULL && !sm4->has_control_point_phase && !sm4->p.failed)
|
|
shader_sm4_validate_default_phase_index_ranges(sm4);
|
|
|
|
+ if (!sm4->p.failed)
|
|
+ vsir_validate(&sm4->p);
|
|
+
|
|
+ if (sm4->p.failed)
|
|
+ {
|
|
+ WARN("Failed to parse shader.\n");
|
|
+ shader_sm4_destroy(&sm4->p);
|
|
+ return VKD3D_ERROR_INVALID_SHADER;
|
|
+ }
|
|
+
|
|
*parser = &sm4->p;
|
|
|
|
- return sm4->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
|
|
+ return VKD3D_OK;
|
|
}
|
|
|
|
static void write_sm4_block(const struct tpf_writer *tpf, const struct hlsl_block *block);
|
|
@@ -2664,7 +2673,7 @@ static bool type_is_integer(const struct hlsl_type *type)
|
|
}
|
|
|
|
bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
|
|
- bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx)
|
|
+ bool output, enum vkd3d_shader_register_type *type, bool *has_idx)
|
|
{
|
|
unsigned int i;
|
|
|
|
@@ -2673,25 +2682,24 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
|
|
const char *semantic;
|
|
bool output;
|
|
enum vkd3d_shader_type shader_type;
|
|
- enum vkd3d_sm4_swizzle_type swizzle_type;
|
|
enum vkd3d_shader_register_type type;
|
|
bool has_idx;
|
|
}
|
|
register_table[] =
|
|
{
|
|
- {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADID, false},
|
|
- {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_THREADGROUPID, false},
|
|
- {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_LOCALTHREADID, false},
|
|
+ {"sv_dispatchthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_THREADID, false},
|
|
+ {"sv_groupid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_THREADGROUPID, false},
|
|
+ {"sv_groupthreadid", false, VKD3D_SHADER_TYPE_COMPUTE, VKD3DSPR_LOCALTHREADID, false},
|
|
|
|
- {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3D_SM4_SWIZZLE_NONE, VKD3DSPR_PRIMID, false},
|
|
+ {"sv_primitiveid", false, VKD3D_SHADER_TYPE_GEOMETRY, VKD3DSPR_PRIMID, false},
|
|
|
|
/* Put sv_target in this table, instead of letting it fall through to
|
|
* default varying allocation, so that the register index matches the
|
|
* usage index. */
|
|
- {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
|
|
- {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
|
|
- {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_DEPTHOUT, false},
|
|
- {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3D_SM4_SWIZZLE_VEC4, VKD3DSPR_OUTPUT, true},
|
|
+ {"color", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_OUTPUT, true},
|
|
+ {"depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_DEPTHOUT, false},
|
|
+ {"sv_depth", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_DEPTHOUT, false},
|
|
+ {"sv_target", true, VKD3D_SHADER_TYPE_PIXEL, VKD3DSPR_OUTPUT, true},
|
|
};
|
|
|
|
for (i = 0; i < ARRAY_SIZE(register_table); ++i)
|
|
@@ -2702,8 +2710,6 @@ bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem
|
|
{
|
|
if (type)
|
|
*type = register_table[i].type;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = register_table[i].swizzle_type;
|
|
*has_idx = register_table[i].has_idx;
|
|
return true;
|
|
}
|
|
@@ -2815,7 +2821,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
|
continue;
|
|
usage_idx = var->semantic.index;
|
|
|
|
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, NULL, NULL, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, NULL, &has_idx))
|
|
{
|
|
reg_idx = has_idx ? var->semantic.index : ~0u;
|
|
}
|
|
@@ -3202,8 +3208,7 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
if (!hlsl_type_is_resource(component_type))
|
|
continue;
|
|
|
|
- regset = hlsl_type_get_regset(component_type);
|
|
- regset_offset = hlsl_type_get_component_offset(ctx, var->data_type, regset, k);
|
|
+ regset_offset = hlsl_type_get_component_offset(ctx, var->data_type, k, ®set);
|
|
|
|
if (regset_offset > var->regs[regset].allocation_size)
|
|
continue;
|
|
@@ -3249,38 +3254,43 @@ static struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, un
|
|
}
|
|
else
|
|
{
|
|
+ unsigned int r;
|
|
+
|
|
if (!hlsl_type_is_resource(var->data_type))
|
|
continue;
|
|
- regset = hlsl_type_get_regset(var->data_type);
|
|
- if (!var->regs[regset].allocated)
|
|
- continue;
|
|
|
|
- if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
- sizeof(*extern_resources))))
|
|
+ for (r = 0; r <= HLSL_REGSET_LAST; ++r)
|
|
{
|
|
- sm4_free_extern_resources(extern_resources, *count);
|
|
- *count = 0;
|
|
- return NULL;
|
|
- }
|
|
+ if (!var->regs[r].allocated)
|
|
+ continue;
|
|
|
|
- if (!(name = hlsl_strdup(ctx, string_skip_tag(var->name))))
|
|
- {
|
|
- sm4_free_extern_resources(extern_resources, *count);
|
|
- *count = 0;
|
|
- return NULL;
|
|
- }
|
|
+ if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
|
|
+ sizeof(*extern_resources))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ if (!(name = hlsl_strdup(ctx, string_skip_tag(var->name))))
|
|
+ {
|
|
+ sm4_free_extern_resources(extern_resources, *count);
|
|
+ *count = 0;
|
|
+ return NULL;
|
|
+ }
|
|
|
|
- extern_resources[*count].var = var;
|
|
+ extern_resources[*count].var = var;
|
|
|
|
- extern_resources[*count].name = name;
|
|
- extern_resources[*count].data_type = var->data_type;
|
|
- extern_resources[*count].is_user_packed = !!var->reg_reservation.reg_type;
|
|
+ extern_resources[*count].name = name;
|
|
+ extern_resources[*count].data_type = var->data_type;
|
|
+ extern_resources[*count].is_user_packed = !!var->reg_reservation.reg_type;
|
|
|
|
- extern_resources[*count].regset = regset;
|
|
- extern_resources[*count].id = var->regs[regset].id;
|
|
- extern_resources[*count].bind_count = var->bind_count[regset];
|
|
+ extern_resources[*count].regset = r;
|
|
+ extern_resources[*count].id = var->regs[r].id;
|
|
+ extern_resources[*count].bind_count = var->bind_count[r];
|
|
|
|
- ++*count;
|
|
+ ++*count;
|
|
+ }
|
|
}
|
|
}
|
|
|
|
@@ -3577,36 +3587,18 @@ static uint32_t sm4_encode_instruction_modifier(const struct sm4_instruction_mod
|
|
return word;
|
|
}
|
|
|
|
-struct sm4_register
|
|
-{
|
|
- enum vkd3d_shader_register_type type;
|
|
- struct vkd3d_shader_register_index idx[2];
|
|
- unsigned int idx_count;
|
|
- enum vkd3d_sm4_dimension dim;
|
|
- uint32_t immconst_uint[4];
|
|
- unsigned int mod;
|
|
-};
|
|
-
|
|
struct sm4_instruction
|
|
{
|
|
enum vkd3d_sm4_opcode opcode;
|
|
+ uint32_t extra_bits;
|
|
|
|
struct sm4_instruction_modifier modifiers[1];
|
|
unsigned int modifier_count;
|
|
|
|
- struct sm4_dst_register
|
|
- {
|
|
- struct sm4_register reg;
|
|
- unsigned int writemask;
|
|
- } dsts[2];
|
|
+ struct vkd3d_shader_dst_param dsts[2];
|
|
unsigned int dst_count;
|
|
|
|
- struct sm4_src_register
|
|
- {
|
|
- struct sm4_register reg;
|
|
- enum vkd3d_sm4_swizzle_type swizzle_type;
|
|
- unsigned int swizzle;
|
|
- } srcs[5];
|
|
+ struct vkd3d_shader_src_param srcs[5];
|
|
unsigned int src_count;
|
|
|
|
unsigned int byte_stride;
|
|
@@ -3615,23 +3607,20 @@ struct sm4_instruction
|
|
unsigned int idx_count;
|
|
};
|
|
|
|
-static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *reg,
|
|
- unsigned int *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type,
|
|
- const struct hlsl_deref *deref)
|
|
+static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_register *reg,
|
|
+ uint32_t *writemask, const struct hlsl_deref *deref)
|
|
{
|
|
const struct hlsl_type *data_type = hlsl_deref_get_type(ctx, deref);
|
|
const struct hlsl_ir_var *var = deref->var;
|
|
|
|
if (var->is_uniform)
|
|
{
|
|
- enum hlsl_regset regset = hlsl_type_get_regset(data_type);
|
|
+ enum hlsl_regset regset = hlsl_deref_get_regset(ctx, deref);
|
|
|
|
if (regset == HLSL_REGSET_TEXTURES)
|
|
{
|
|
reg->type = VKD3DSPR_RESOURCE;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = var->regs[HLSL_REGSET_TEXTURES].id;
|
|
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
assert(regset == HLSL_REGSET_TEXTURES);
|
|
@@ -3641,9 +3630,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
else if (regset == HLSL_REGSET_UAVS)
|
|
{
|
|
reg->type = VKD3DSPR_UAV;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = var->regs[HLSL_REGSET_UAVS].id;
|
|
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
assert(regset == HLSL_REGSET_UAVS);
|
|
@@ -3653,9 +3640,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
else if (regset == HLSL_REGSET_SAMPLERS)
|
|
{
|
|
reg->type = VKD3DSPR_SAMPLER;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_NONE;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
+ reg->dimension = VSIR_DIMENSION_NONE;
|
|
reg->idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].id;
|
|
reg->idx[0].offset += hlsl_offset_from_deref_safe(ctx, deref);
|
|
assert(regset == HLSL_REGSET_SAMPLERS);
|
|
@@ -3668,9 +3653,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
assert(data_type->class <= HLSL_CLASS_VECTOR);
|
|
reg->type = VKD3DSPR_CONSTBUFFER;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = var->buffer->reg.id;
|
|
reg->idx[1].offset = offset / 4;
|
|
reg->idx_count = 2;
|
|
@@ -3681,7 +3664,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
{
|
|
bool has_idx;
|
|
|
|
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, false, ®->type, swizzle_type, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, false, ®->type, &has_idx))
|
|
{
|
|
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
|
|
|
|
@@ -3691,7 +3674,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
reg->idx_count = 1;
|
|
}
|
|
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
*writemask = ((1u << data_type->dimx) - 1) << (offset % 4);
|
|
}
|
|
else
|
|
@@ -3700,9 +3683,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
assert(hlsl_reg.allocated);
|
|
reg->type = VKD3DSPR_INPUT;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
@@ -3712,7 +3693,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
{
|
|
bool has_idx;
|
|
|
|
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, ®->type, swizzle_type, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, ®->type, &has_idx))
|
|
{
|
|
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
|
|
|
|
@@ -3723,9 +3704,9 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
}
|
|
|
|
if (reg->type == VKD3DSPR_DEPTHOUT)
|
|
- reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
+ reg->dimension = VSIR_DIMENSION_SCALAR;
|
|
else
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
*writemask = ((1u << data_type->dimx) - 1) << (offset % 4);
|
|
}
|
|
else
|
|
@@ -3734,7 +3715,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
assert(hlsl_reg.allocated);
|
|
reg->type = VKD3DSPR_OUTPUT;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
@@ -3746,73 +3727,73 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|
|
|
assert(hlsl_reg.allocated);
|
|
reg->type = VKD3DSPR_TEMP;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- if (swizzle_type)
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = hlsl_reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = hlsl_reg.writemask;
|
|
}
|
|
}
|
|
|
|
-static void sm4_src_from_deref(struct hlsl_ctx *ctx, struct sm4_src_register *src,
|
|
+static void sm4_src_from_deref(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src,
|
|
const struct hlsl_deref *deref, unsigned int map_writemask)
|
|
{
|
|
- unsigned int writemask;
|
|
+ unsigned int hlsl_swizzle;
|
|
+ uint32_t writemask;
|
|
|
|
- sm4_register_from_deref(ctx, &src->reg, &writemask, &src->swizzle_type, deref);
|
|
- if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
|
|
- src->swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
+ sm4_register_from_deref(tpf->ctx, &src->reg, &writemask, deref);
|
|
+ if (vkd3d_sm4_get_default_swizzle_type(&tpf->lookup, src->reg.type) == VKD3D_SM4_SWIZZLE_VEC4)
|
|
+ {
|
|
+ hlsl_swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
+ src->swizzle = swizzle_from_sm4(hlsl_swizzle);
|
|
+ }
|
|
}
|
|
|
|
-static void sm4_register_from_node(struct sm4_register *reg, unsigned int *writemask,
|
|
- enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_ir_node *instr)
|
|
+static void sm4_register_from_node(struct vkd3d_shader_register *reg, uint32_t *writemask,
|
|
+ const struct hlsl_ir_node *instr)
|
|
{
|
|
assert(instr->reg.allocated);
|
|
reg->type = VKD3DSPR_TEMP;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
|
+ reg->dimension = VSIR_DIMENSION_VEC4;
|
|
reg->idx[0].offset = instr->reg.id;
|
|
reg->idx_count = 1;
|
|
*writemask = instr->reg.writemask;
|
|
}
|
|
|
|
-static void sm4_dst_from_node(struct sm4_dst_register *dst, const struct hlsl_ir_node *instr)
|
|
+static void sm4_dst_from_node(struct vkd3d_shader_dst_param *dst, const struct hlsl_ir_node *instr)
|
|
{
|
|
- unsigned int swizzle_type;
|
|
-
|
|
- sm4_register_from_node(&dst->reg, &dst->writemask, &swizzle_type, instr);
|
|
+ sm4_register_from_node(&dst->reg, &dst->write_mask, instr);
|
|
}
|
|
|
|
-static void sm4_src_from_constant_value(struct sm4_src_register *src,
|
|
+static void sm4_src_from_constant_value(struct vkd3d_shader_src_param *src,
|
|
const struct hlsl_constant_value *value, unsigned int width, unsigned int map_writemask)
|
|
{
|
|
- src->swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
+ src->swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
|
src->reg.type = VKD3DSPR_IMMCONST;
|
|
if (width == 1)
|
|
{
|
|
- src->reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
- src->reg.immconst_uint[0] = value->u[0].u;
|
|
+ src->reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
+ src->reg.u.immconst_uint[0] = value->u[0].u;
|
|
}
|
|
else
|
|
{
|
|
unsigned int i, j = 0;
|
|
|
|
- src->reg.dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
+ src->reg.dimension = VSIR_DIMENSION_VEC4;
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if ((map_writemask & (1u << i)) && (j < width))
|
|
- src->reg.immconst_uint[i] = value->u[j++].u;
|
|
+ src->reg.u.immconst_uint[i] = value->u[j++].u;
|
|
else
|
|
- src->reg.immconst_uint[i] = 0;
|
|
+ src->reg.u.immconst_uint[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
-static void sm4_src_from_node(struct sm4_src_register *src,
|
|
- const struct hlsl_ir_node *instr, unsigned int map_writemask)
|
|
+static void sm4_src_from_node(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src,
|
|
+ const struct hlsl_ir_node *instr, uint32_t map_writemask)
|
|
{
|
|
- unsigned int writemask;
|
|
+ unsigned int hlsl_swizzle;
|
|
+ uint32_t writemask;
|
|
|
|
if (instr->type == HLSL_IR_CONSTANT)
|
|
{
|
|
@@ -3822,12 +3803,15 @@ static void sm4_src_from_node(struct sm4_src_register *src,
|
|
return;
|
|
}
|
|
|
|
- sm4_register_from_node(&src->reg, &writemask, &src->swizzle_type, instr);
|
|
- if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
|
|
- src->swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
+ sm4_register_from_node(&src->reg, &writemask, instr);
|
|
+ if (vkd3d_sm4_get_default_swizzle_type(&tpf->lookup, src->reg.type) == VKD3D_SM4_SWIZZLE_VEC4)
|
|
+ {
|
|
+ hlsl_swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
|
|
+ src->swizzle = swizzle_from_sm4(hlsl_swizzle);
|
|
+ }
|
|
}
|
|
|
|
-static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct sm4_dst_register *dst)
|
|
+static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct vkd3d_shader_dst_param *dst)
|
|
{
|
|
const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
@@ -3846,13 +3830,13 @@ static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct sm
|
|
sm4_reg_type = register_type_info->sm4_type;
|
|
}
|
|
|
|
- reg_dim = dst->reg.dim;
|
|
+ reg_dim = sm4_dimension_from_vsir_dimension(dst->reg.dimension);
|
|
|
|
token |= sm4_reg_type << VKD3D_SM4_REGISTER_TYPE_SHIFT;
|
|
token |= dst->reg.idx_count << VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
token |= reg_dim << VKD3D_SM4_DIMENSION_SHIFT;
|
|
if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
- token |= dst->writemask << VKD3D_SM4_WRITEMASK_SHIFT;
|
|
+ token |= dst->write_mask << VKD3D_SM4_WRITEMASK_SHIFT;
|
|
put_u32(buffer, token);
|
|
|
|
for (j = 0; j < dst->reg.idx_count; ++j)
|
|
@@ -3862,12 +3846,12 @@ static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct sm
|
|
}
|
|
}
|
|
|
|
-static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm4_src_register *src)
|
|
+static void sm4_write_src_register(const struct tpf_writer *tpf, const struct vkd3d_shader_src_param *src)
|
|
{
|
|
const struct vkd3d_sm4_register_type_info *register_type_info;
|
|
struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
uint32_t sm4_reg_type, reg_dim;
|
|
- uint32_t token = 0;
|
|
+ uint32_t token = 0, mod_token = 0;
|
|
unsigned int j;
|
|
|
|
register_type_info = get_info_from_vkd3d_register_type(&tpf->lookup, src->reg.type);
|
|
@@ -3881,23 +3865,59 @@ static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm
|
|
sm4_reg_type = register_type_info->sm4_type;
|
|
}
|
|
|
|
- reg_dim = src->reg.dim;
|
|
+ reg_dim = sm4_dimension_from_vsir_dimension(src->reg.dimension);
|
|
|
|
token |= sm4_reg_type << VKD3D_SM4_REGISTER_TYPE_SHIFT;
|
|
token |= src->reg.idx_count << VKD3D_SM4_REGISTER_ORDER_SHIFT;
|
|
token |= reg_dim << VKD3D_SM4_DIMENSION_SHIFT;
|
|
if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
{
|
|
- token |= (uint32_t)src->swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
- token |= src->swizzle << VKD3D_SM4_SWIZZLE_SHIFT;
|
|
+ uint32_t swizzle_type = (uint32_t)register_type_info->default_src_swizzle_type;
|
|
+
|
|
+ token |= swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
|
|
+ if (swizzle_type == VKD3D_SM4_SWIZZLE_SCALAR)
|
|
+ token |= (swizzle_to_sm4(src->swizzle) & 0x3) << VKD3D_SM4_SWIZZLE_SHIFT;
|
|
+ else
|
|
+ token |= swizzle_to_sm4(src->swizzle) << VKD3D_SM4_SWIZZLE_SHIFT;
|
|
}
|
|
- if (src->reg.mod)
|
|
- token |= VKD3D_SM4_EXTENDED_OPERAND;
|
|
- put_u32(buffer, token);
|
|
|
|
- if (src->reg.mod)
|
|
- put_u32(buffer, (src->reg.mod << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
- | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER);
|
|
+ switch (src->modifiers)
|
|
+ {
|
|
+ case VKD3DSPSM_NONE:
|
|
+ mod_token = VKD3D_SM4_REGISTER_MODIFIER_NONE;
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPSM_ABS:
|
|
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_ABS << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPSM_NEG:
|
|
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_NEGATE << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
|
|
+ break;
|
|
+
|
|
+ case VKD3DSPSM_ABSNEG:
|
|
+ mod_token = (VKD3D_SM4_REGISTER_MODIFIER_ABS_NEGATE << VKD3D_SM4_REGISTER_MODIFIER_SHIFT)
|
|
+ | VKD3D_SM4_EXTENDED_OPERAND_MODIFIER;
|
|
+ break;
|
|
+
|
|
+ default:
|
|
+ ERR("Unhandled register modifier %#x.\n", src->modifiers);
|
|
+ vkd3d_unreachable();
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ if (src->modifiers)
|
|
+ {
|
|
+ token |= VKD3D_SM4_EXTENDED_OPERAND;
|
|
+ put_u32(buffer, token);
|
|
+ put_u32(buffer, mod_token);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ put_u32(buffer, token);
|
|
+ }
|
|
|
|
for (j = 0; j < src->reg.idx_count; ++j)
|
|
{
|
|
@@ -3907,54 +3927,35 @@ static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm
|
|
|
|
if (src->reg.type == VKD3DSPR_IMMCONST)
|
|
{
|
|
- put_u32(buffer, src->reg.immconst_uint[0]);
|
|
+ put_u32(buffer, src->reg.u.immconst_uint[0]);
|
|
if (reg_dim == VKD3D_SM4_DIMENSION_VEC4)
|
|
{
|
|
- put_u32(buffer, src->reg.immconst_uint[1]);
|
|
- put_u32(buffer, src->reg.immconst_uint[2]);
|
|
- put_u32(buffer, src->reg.immconst_uint[3]);
|
|
+ put_u32(buffer, src->reg.u.immconst_uint[1]);
|
|
+ put_u32(buffer, src->reg.u.immconst_uint[2]);
|
|
+ put_u32(buffer, src->reg.u.immconst_uint[3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
-static uint32_t sm4_register_order(const struct sm4_register *reg)
|
|
-{
|
|
- uint32_t order = 1;
|
|
- if (reg->type == VKD3DSPR_IMMCONST)
|
|
- order += reg->dim == VKD3D_SM4_DIMENSION_VEC4 ? 4 : 1;
|
|
- order += reg->idx_count;
|
|
- if (reg->mod)
|
|
- ++order;
|
|
- return order;
|
|
-}
|
|
-
|
|
static void write_sm4_instruction(const struct tpf_writer *tpf, const struct sm4_instruction *instr)
|
|
{
|
|
struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
|
|
- uint32_t token = instr->opcode;
|
|
- unsigned int size = 1, i, j;
|
|
-
|
|
- size += instr->modifier_count;
|
|
- for (i = 0; i < instr->dst_count; ++i)
|
|
- size += sm4_register_order(&instr->dsts[i].reg);
|
|
- for (i = 0; i < instr->src_count; ++i)
|
|
- size += sm4_register_order(&instr->srcs[i].reg);
|
|
- size += instr->idx_count;
|
|
- if (instr->byte_stride)
|
|
- ++size;
|
|
-
|
|
- token |= (size << VKD3D_SM4_INSTRUCTION_LENGTH_SHIFT);
|
|
+ uint32_t token = instr->opcode | instr->extra_bits;
|
|
+ unsigned int size, i, j;
|
|
+ size_t token_position;
|
|
|
|
if (instr->modifier_count > 0)
|
|
token |= VKD3D_SM4_INSTRUCTION_MODIFIER;
|
|
- put_u32(buffer, token);
|
|
+
|
|
+ token_position = put_u32(buffer, 0);
|
|
|
|
for (i = 0; i < instr->modifier_count; ++i)
|
|
{
|
|
- token = sm4_encode_instruction_modifier(&instr->modifiers[i]);
|
|
+ uint32_t modifier_token = sm4_encode_instruction_modifier(&instr->modifiers[i]);
|
|
+
|
|
if (instr->modifier_count > i + 1)
|
|
- token |= VKD3D_SM4_INSTRUCTION_MODIFIER;
|
|
- put_u32(buffer, token);
|
|
+ modifier_token |= VKD3D_SM4_INSTRUCTION_MODIFIER;
|
|
+ put_u32(buffer, modifier_token);
|
|
}
|
|
|
|
for (i = 0; i < instr->dst_count; ++i)
|
|
@@ -3968,6 +3969,10 @@ static void write_sm4_instruction(const struct tpf_writer *tpf, const struct sm4
|
|
|
|
for (j = 0; j < instr->idx_count; ++j)
|
|
put_u32(buffer, instr->idx[j]);
|
|
+
|
|
+ size = (bytecode_get_size(buffer) - token_position) / sizeof(uint32_t);
|
|
+ token |= (size << VKD3D_SM4_INSTRUCTION_LENGTH_SHIFT);
|
|
+ set_u32(buffer, token_position, token);
|
|
}
|
|
|
|
static bool encode_texel_offset_as_aoffimmi(struct sm4_instruction *instr,
|
|
@@ -4003,13 +4008,12 @@ static void write_sm4_dcl_constant_buffer(const struct tpf_writer *tpf, const st
|
|
{
|
|
.opcode = VKD3D_SM4_OP_DCL_CONSTANT_BUFFER,
|
|
|
|
- .srcs[0].reg.dim = VKD3D_SM4_DIMENSION_VEC4,
|
|
+ .srcs[0].reg.dimension = VSIR_DIMENSION_VEC4,
|
|
.srcs[0].reg.type = VKD3DSPR_CONSTBUFFER,
|
|
.srcs[0].reg.idx[0].offset = cbuffer->reg.id,
|
|
.srcs[0].reg.idx[1].offset = (cbuffer->used_size + 3) / 4,
|
|
.srcs[0].reg.idx_count = 2,
|
|
- .srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_VEC4,
|
|
- .srcs[0].swizzle = HLSL_SWIZZLE(X, Y, Z, W),
|
|
+ .srcs[0].swizzle = VKD3D_SHADER_NO_SWIZZLE,
|
|
.src_count = 1,
|
|
};
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4031,7 +4035,7 @@ static void write_sm4_dcl_samplers(const struct tpf_writer *tpf, const struct ex
|
|
component_type = hlsl_type_get_component_type(tpf->ctx, resource->data_type, 0);
|
|
|
|
if (component_type->sampler_dim == HLSL_SAMPLER_DIM_COMPARISON)
|
|
- instr.opcode |= VKD3D_SM4_SAMPLER_COMPARISON << VKD3D_SM4_SAMPLER_MODE_SHIFT;
|
|
+ instr.extra_bits |= VKD3D_SM4_SAMPLER_COMPARISON << VKD3D_SM4_SAMPLER_MODE_SHIFT;
|
|
|
|
assert(resource->regset == HLSL_REGSET_SAMPLERS);
|
|
|
|
@@ -4090,12 +4094,12 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
|
|
{
|
|
instr.opcode = VKD3D_SM4_OP_DCL_RESOURCE;
|
|
}
|
|
- instr.opcode |= (sm4_resource_dimension(component_type) << VKD3D_SM4_RESOURCE_TYPE_SHIFT);
|
|
+ instr.extra_bits |= (sm4_resource_dimension(component_type) << VKD3D_SM4_RESOURCE_TYPE_SHIFT);
|
|
|
|
if (component_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
|
|
|| component_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY)
|
|
{
|
|
- instr.opcode |= component_type->sample_count << VKD3D_SM4_RESOURCE_SAMPLE_COUNT_SHIFT;
|
|
+ instr.extra_bits |= component_type->sample_count << VKD3D_SM4_RESOURCE_SAMPLE_COUNT_SHIFT;
|
|
}
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4111,11 +4115,11 @@ static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hl
|
|
|
|
struct sm4_instruction instr =
|
|
{
|
|
- .dsts[0].reg.dim = VKD3D_SM4_DIMENSION_VEC4,
|
|
+ .dsts[0].reg.dimension = VSIR_DIMENSION_VEC4,
|
|
.dst_count = 1,
|
|
};
|
|
|
|
- if (hlsl_sm4_register_from_semantic(tpf->ctx, &var->semantic, output, &instr.dsts[0].reg.type, NULL, &has_idx))
|
|
+ if (hlsl_sm4_register_from_semantic(tpf->ctx, &var->semantic, output, &instr.dsts[0].reg.type, &has_idx))
|
|
{
|
|
if (has_idx)
|
|
{
|
|
@@ -4126,18 +4130,18 @@ static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hl
|
|
{
|
|
instr.dsts[0].reg.idx_count = 0;
|
|
}
|
|
- instr.dsts[0].writemask = (1 << var->data_type->dimx) - 1;
|
|
+ instr.dsts[0].write_mask = (1 << var->data_type->dimx) - 1;
|
|
}
|
|
else
|
|
{
|
|
instr.dsts[0].reg.type = output ? VKD3DSPR_OUTPUT : VKD3DSPR_INPUT;
|
|
instr.dsts[0].reg.idx[0].offset = var->regs[HLSL_REGSET_NUMERIC].id;
|
|
instr.dsts[0].reg.idx_count = 1;
|
|
- instr.dsts[0].writemask = var->regs[HLSL_REGSET_NUMERIC].writemask;
|
|
+ instr.dsts[0].write_mask = var->regs[HLSL_REGSET_NUMERIC].writemask;
|
|
}
|
|
|
|
if (instr.dsts[0].reg.type == VKD3DSPR_DEPTHOUT)
|
|
- instr.dsts[0].reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
+ instr.dsts[0].reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
|
|
hlsl_sm4_usage_from_semantic(tpf->ctx, &var->semantic, output, &usage);
|
|
if (usage == ~0u)
|
|
@@ -4170,9 +4174,35 @@ static void write_sm4_dcl_semantic(const struct tpf_writer *tpf, const struct hl
|
|
enum vkd3d_shader_interpolation_mode mode = VKD3DSIM_LINEAR;
|
|
|
|
if ((var->storage_modifiers & HLSL_STORAGE_NOINTERPOLATION) || type_is_integer(var->data_type))
|
|
+ {
|
|
mode = VKD3DSIM_CONSTANT;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ static const struct
|
|
+ {
|
|
+ unsigned int modifiers;
|
|
+ enum vkd3d_shader_interpolation_mode mode;
|
|
+ }
|
|
+ modes[] =
|
|
+ {
|
|
+ { HLSL_STORAGE_CENTROID | HLSL_STORAGE_NOPERSPECTIVE, VKD3DSIM_LINEAR_NOPERSPECTIVE_CENTROID },
|
|
+ { HLSL_STORAGE_NOPERSPECTIVE, VKD3DSIM_LINEAR_NOPERSPECTIVE },
|
|
+ { HLSL_STORAGE_CENTROID, VKD3DSIM_LINEAR_CENTROID },
|
|
+ };
|
|
+ unsigned int i;
|
|
+
|
|
+ for (i = 0; i < ARRAY_SIZE(modes); ++i)
|
|
+ {
|
|
+ if ((var->storage_modifiers & modes[i].modifiers) == modes[i].modifiers)
|
|
+ {
|
|
+ mode = modes[i].mode;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
|
|
- instr.opcode |= mode << VKD3D_SM4_INTERPOLATION_MODE_SHIFT;
|
|
+ instr.extra_bits |= mode << VKD3D_SM4_INTERPOLATION_MODE_SHIFT;
|
|
}
|
|
}
|
|
else
|
|
@@ -4241,7 +4271,7 @@ static void write_sm4_ret(const struct tpf_writer *tpf)
|
|
}
|
|
|
|
static void write_sm4_unary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
|
|
- const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, unsigned int src_mod)
|
|
+ const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, enum vkd3d_shader_src_modifier src_mod)
|
|
{
|
|
struct sm4_instruction instr;
|
|
|
|
@@ -4251,8 +4281,8 @@ static void write_sm4_unary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opco
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src, instr.dsts[0].writemask);
|
|
- instr.srcs[0].reg.mod = src_mod;
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src, instr.dsts[0].write_mask);
|
|
+ instr.srcs[0].modifiers = src_mod;
|
|
instr.src_count = 1;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4270,11 +4300,11 @@ static void write_sm4_unary_op_with_two_destinations(const struct tpf_writer *tp
|
|
sm4_dst_from_node(&instr.dsts[dst_idx], dst);
|
|
assert(1 - dst_idx >= 0);
|
|
instr.dsts[1 - dst_idx].reg.type = VKD3DSPR_NULL;
|
|
- instr.dsts[1 - dst_idx].reg.dim = VKD3D_SM4_DIMENSION_NONE;
|
|
+ instr.dsts[1 - dst_idx].reg.dimension = VSIR_DIMENSION_NONE;
|
|
instr.dsts[1 - dst_idx].reg.idx_count = 0;
|
|
instr.dst_count = 2;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src, instr.dsts[dst_idx].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src, instr.dsts[dst_idx].write_mask);
|
|
instr.src_count = 1;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4291,8 +4321,8 @@ static void write_sm4_binary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opc
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].writemask);
|
|
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4310,8 +4340,8 @@ static void write_sm4_binary_op_dot(const struct tpf_writer *tpf, enum vkd3d_sm4
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src1, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_node(&instr.srcs[1], src2, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4330,12 +4360,12 @@ static void write_sm4_binary_op_with_two_destinations(const struct tpf_writer *t
|
|
sm4_dst_from_node(&instr.dsts[dst_idx], dst);
|
|
assert(1 - dst_idx >= 0);
|
|
instr.dsts[1 - dst_idx].reg.type = VKD3DSPR_NULL;
|
|
- instr.dsts[1 - dst_idx].reg.dim = VKD3D_SM4_DIMENSION_NONE;
|
|
+ instr.dsts[1 - dst_idx].reg.dimension = VSIR_DIMENSION_NONE;
|
|
instr.dsts[1 - dst_idx].reg.idx_count = 0;
|
|
instr.dst_count = 2;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[dst_idx].writemask);
|
|
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[dst_idx].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[dst_idx].write_mask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[dst_idx].write_mask);
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4353,9 +4383,9 @@ static void write_sm4_ternary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_op
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].writemask);
|
|
- sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
|
|
- sm4_src_from_node(&instr.srcs[2], src3, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[2], src3, instr.dsts[0].write_mask);
|
|
instr.src_count = 3;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4369,7 +4399,7 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
|
|
const struct hlsl_type *resource_type = hlsl_deref_get_type(tpf->ctx, resource);
|
|
bool multisampled = resource_type->base_type == HLSL_TYPE_TEXTURE
|
|
&& (resource_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS || resource_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY);
|
|
- bool uav = (hlsl_type_get_regset(resource_type) == HLSL_REGSET_UAVS);
|
|
+ bool uav = (hlsl_deref_get_regset(tpf->ctx, resource) == HLSL_REGSET_UAVS);
|
|
unsigned int coords_writemask = VKD3DSP_WRITEMASK_ALL;
|
|
struct sm4_instruction instr;
|
|
|
|
@@ -4404,9 +4434,9 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
|
|
coords_writemask = VKD3DSP_WRITEMASK_0 | VKD3DSP_WRITEMASK_1 | VKD3DSP_WRITEMASK_3;
|
|
}
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], coords, coords_writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, coords_writemask);
|
|
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
|
|
|
|
instr.src_count = 2;
|
|
|
|
@@ -4414,16 +4444,15 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
|
|
{
|
|
if (sample_index->type == HLSL_IR_CONSTANT)
|
|
{
|
|
- struct sm4_register *reg = &instr.srcs[2].reg;
|
|
+ struct vkd3d_shader_register *reg = &instr.srcs[2].reg;
|
|
struct hlsl_ir_constant *index;
|
|
|
|
index = hlsl_ir_constant(sample_index);
|
|
|
|
memset(&instr.srcs[2], 0, sizeof(instr.srcs[2]));
|
|
- instr.srcs[2].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
reg->type = VKD3DSPR_IMMCONST;
|
|
- reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
- reg->immconst_uint[0] = index->value.u[0].u;
|
|
+ reg->dimension = VSIR_DIMENSION_SCALAR;
|
|
+ reg->u.immconst_uint[0] = index->value.u[0].u;
|
|
}
|
|
else if (tpf->ctx->profile->major_version == 4 && tpf->ctx->profile->minor_version == 0)
|
|
{
|
|
@@ -4431,7 +4460,7 @@ static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node
|
|
}
|
|
else
|
|
{
|
|
- sm4_src_from_node(&instr.srcs[2], sample_index, 0);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[2], sample_index, 0);
|
|
}
|
|
|
|
++instr.src_count;
|
|
@@ -4493,27 +4522,27 @@ static void write_sm4_sample(const struct tpf_writer *tpf, const struct hlsl_ir_
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[2], sampler, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[2], sampler, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 3;
|
|
|
|
if (load->load_type == HLSL_RESOURCE_SAMPLE_LOD
|
|
|| load->load_type == HLSL_RESOURCE_SAMPLE_LOD_BIAS)
|
|
{
|
|
- sm4_src_from_node(&instr.srcs[3], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[3], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
|
++instr.src_count;
|
|
}
|
|
else if (load->load_type == HLSL_RESOURCE_SAMPLE_GRAD)
|
|
{
|
|
- sm4_src_from_node(&instr.srcs[3], load->ddx.node, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_node(&instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[3], load->ddx.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count += 2;
|
|
}
|
|
else if (load->load_type == HLSL_RESOURCE_SAMPLE_CMP
|
|
|| load->load_type == HLSL_RESOURCE_SAMPLE_CMP_LZ)
|
|
{
|
|
- sm4_src_from_node(&instr.srcs[3], load->cmp.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[3], load->cmp.node, VKD3DSP_WRITEMASK_ALL);
|
|
++instr.src_count;
|
|
}
|
|
|
|
@@ -4531,12 +4560,12 @@ static void write_sm4_sampleinfo(const struct tpf_writer *tpf, const struct hlsl
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM4_OP_SAMPLE_INFO;
|
|
if (dst->data_type->base_type == HLSL_TYPE_UINT)
|
|
- instr.opcode |= VKD3DSI_SAMPLE_INFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
+ instr.extra_bits |= VKD3DSI_SAMPLE_INFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], resource, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[0], resource, instr.dsts[0].write_mask);
|
|
instr.src_count = 1;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4553,13 +4582,13 @@ static void write_sm4_resinfo(const struct tpf_writer *tpf, const struct hlsl_ir
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM4_OP_RESINFO;
|
|
if (dst->data_type->base_type == HLSL_TYPE_UINT)
|
|
- instr.opcode |= VKD3DSI_RESINFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
+ instr.extra_bits |= VKD3DSI_RESINFO_UINT << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT;
|
|
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[1], resource, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[1], resource, instr.dsts[0].write_mask);
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4581,11 +4610,10 @@ static void write_sm4_cast_from_bool(const struct tpf_writer *tpf, const struct
|
|
sm4_dst_from_node(&instr.dsts[0], &expr->node);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], arg, instr.dsts[0].writemask);
|
|
- instr.srcs[1].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], arg, instr.dsts[0].write_mask);
|
|
instr.srcs[1].reg.type = VKD3DSPR_IMMCONST;
|
|
- instr.srcs[1].reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
|
|
- instr.srcs[1].reg.immconst_uint[0] = mask;
|
|
+ instr.srcs[1].reg.dimension = VSIR_DIMENSION_SCALAR;
|
|
+ instr.srcs[1].reg.u.immconst_uint[0] = mask;
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4708,11 +4736,11 @@ static void write_sm4_store_uav_typed(const struct tpf_writer *tpf, const struct
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM5_OP_STORE_UAV_TYPED;
|
|
|
|
- sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
|
|
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &instr.dsts[0].write_mask, dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
- sm4_src_from_node(&instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
|
|
instr.src_count = 2;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -4737,7 +4765,7 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_ABS);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3DSPSM_ABS);
|
|
break;
|
|
|
|
default:
|
|
@@ -4818,7 +4846,7 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
|
|
switch (dst_type->base_type)
|
|
{
|
|
case HLSL_TYPE_FLOAT:
|
|
- write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
|
|
+ write_sm4_unary_op(tpf, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3DSPSM_NEG);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
@@ -5169,7 +5197,7 @@ static void write_sm4_if(const struct tpf_writer *tpf, const struct hlsl_ir_if *
|
|
|
|
assert(iff->condition.node->data_type->dimx == 1);
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
write_sm4_instruction(tpf, &instr);
|
|
|
|
write_sm4_block(tpf, &iff->then_block);
|
|
@@ -5198,13 +5226,17 @@ static void write_sm4_jump(const struct tpf_writer *tpf, const struct hlsl_ir_ju
|
|
instr.opcode = VKD3D_SM4_OP_BREAK;
|
|
break;
|
|
|
|
+ case HLSL_IR_JUMP_CONTINUE:
|
|
+ instr.opcode = VKD3D_SM4_OP_CONTINUE;
|
|
+ break;
|
|
+
|
|
case HLSL_IR_JUMP_DISCARD_NZ:
|
|
{
|
|
instr.opcode = VKD3D_SM4_OP_DISCARD | VKD3D_SM4_CONDITIONAL_NZ;
|
|
|
|
memset(&instr.srcs[0], 0, sizeof(*instr.srcs));
|
|
instr.src_count = 1;
|
|
- sm4_src_from_node(&instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
|
|
break;
|
|
}
|
|
|
|
@@ -5250,19 +5282,19 @@ static void write_sm4_load(const struct tpf_writer *tpf, const struct hlsl_ir_lo
|
|
|
|
instr.opcode = VKD3D_SM4_OP_MOVC;
|
|
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
|
|
|
|
memset(&value, 0xff, sizeof(value));
|
|
- sm4_src_from_constant_value(&instr.srcs[1], &value, type->dimx, instr.dsts[0].writemask);
|
|
+ sm4_src_from_constant_value(&instr.srcs[1], &value, type->dimx, instr.dsts[0].write_mask);
|
|
memset(&value, 0, sizeof(value));
|
|
- sm4_src_from_constant_value(&instr.srcs[2], &value, type->dimx, instr.dsts[0].writemask);
|
|
+ sm4_src_from_constant_value(&instr.srcs[2], &value, type->dimx, instr.dsts[0].write_mask);
|
|
instr.src_count = 3;
|
|
}
|
|
else
|
|
{
|
|
instr.opcode = VKD3D_SM4_OP_MOV;
|
|
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[0], &load->src, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[0], &load->src, instr.dsts[0].write_mask);
|
|
instr.src_count = 1;
|
|
}
|
|
|
|
@@ -5285,10 +5317,10 @@ static void write_sm4_loop(const struct tpf_writer *tpf, const struct hlsl_ir_lo
|
|
}
|
|
|
|
static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_node *dst,
|
|
- const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords,
|
|
- unsigned int swizzle, const struct hlsl_ir_node *texel_offset)
|
|
+ const struct hlsl_deref *resource, const struct hlsl_deref *sampler,
|
|
+ const struct hlsl_ir_node *coords, DWORD swizzle, const struct hlsl_ir_node *texel_offset)
|
|
{
|
|
- struct sm4_src_register *src;
|
|
+ struct vkd3d_shader_src_param *src;
|
|
struct sm4_instruction instr;
|
|
|
|
memset(&instr, 0, sizeof(instr));
|
|
@@ -5298,7 +5330,7 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_
|
|
sm4_dst_from_node(&instr.dsts[0], dst);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[instr.src_count++], coords, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[instr.src_count++], coords, VKD3DSP_WRITEMASK_ALL);
|
|
|
|
if (texel_offset)
|
|
{
|
|
@@ -5311,16 +5343,15 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_
|
|
return;
|
|
}
|
|
instr.opcode = VKD3D_SM5_OP_GATHER4_PO;
|
|
- sm4_src_from_node(&instr.srcs[instr.src_count++], texel_offset, VKD3DSP_WRITEMASK_ALL);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[instr.src_count++], texel_offset, VKD3DSP_WRITEMASK_ALL);
|
|
}
|
|
}
|
|
|
|
- sm4_src_from_deref(tpf->ctx, &instr.srcs[instr.src_count++], resource, instr.dsts[0].writemask);
|
|
+ sm4_src_from_deref(tpf, &instr.srcs[instr.src_count++], resource, instr.dsts[0].write_mask);
|
|
|
|
src = &instr.srcs[instr.src_count++];
|
|
- sm4_src_from_deref(tpf->ctx, src, sampler, VKD3DSP_WRITEMASK_ALL);
|
|
- src->reg.dim = VKD3D_SM4_DIMENSION_VEC4;
|
|
- src->swizzle_type = VKD3D_SM4_SWIZZLE_SCALAR;
|
|
+ sm4_src_from_deref(tpf, src, sampler, VKD3DSP_WRITEMASK_ALL);
|
|
+ src->reg.dimension = VSIR_DIMENSION_VEC4;
|
|
src->swizzle = swizzle;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -5364,22 +5395,22 @@ static void write_sm4_resource_load(const struct tpf_writer *tpf, const struct h
|
|
|
|
case HLSL_RESOURCE_GATHER_RED:
|
|
write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
- HLSL_SWIZZLE(X, X, X, X), texel_offset);
|
|
+ VKD3D_SHADER_SWIZZLE(X, X, X, X), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_GREEN:
|
|
write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
- HLSL_SWIZZLE(Y, Y, Y, Y), texel_offset);
|
|
+ VKD3D_SHADER_SWIZZLE(Y, Y, Y, Y), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_BLUE:
|
|
write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
- HLSL_SWIZZLE(Z, Z, Z, Z), texel_offset);
|
|
+ VKD3D_SHADER_SWIZZLE(Z, Z, Z, Z), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_GATHER_ALPHA:
|
|
write_sm4_gather(tpf, &load->node, &load->resource, &load->sampler, coords,
|
|
- HLSL_SWIZZLE(W, W, W, W), texel_offset);
|
|
+ VKD3D_SHADER_SWIZZLE(W, W, W, W), texel_offset);
|
|
break;
|
|
|
|
case HLSL_RESOURCE_SAMPLE_INFO:
|
|
@@ -5415,16 +5446,16 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s
|
|
{
|
|
const struct hlsl_ir_node *rhs = store->rhs.node;
|
|
struct sm4_instruction instr;
|
|
- unsigned int writemask;
|
|
+ uint32_t writemask;
|
|
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM4_OP_MOV;
|
|
|
|
- sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &writemask, NULL, &store->lhs);
|
|
- instr.dsts[0].writemask = hlsl_combine_writemasks(writemask, store->writemask);
|
|
+ sm4_register_from_deref(tpf->ctx, &instr.dsts[0].reg, &writemask, &store->lhs);
|
|
+ instr.dsts[0].write_mask = hlsl_combine_writemasks(writemask, store->writemask);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_src_from_node(&instr.srcs[0], rhs, instr.dsts[0].writemask);
|
|
+ sm4_src_from_node(tpf, &instr.srcs[0], rhs, instr.dsts[0].write_mask);
|
|
instr.src_count = 1;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
@@ -5432,8 +5463,9 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s
|
|
|
|
static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir_swizzle *swizzle)
|
|
{
|
|
+ unsigned int hlsl_swizzle;
|
|
struct sm4_instruction instr;
|
|
- unsigned int writemask;
|
|
+ uint32_t writemask;
|
|
|
|
memset(&instr, 0, sizeof(instr));
|
|
instr.opcode = VKD3D_SM4_OP_MOV;
|
|
@@ -5441,9 +5473,10 @@ static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir
|
|
sm4_dst_from_node(&instr.dsts[0], &swizzle->node);
|
|
instr.dst_count = 1;
|
|
|
|
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, swizzle->val.node);
|
|
- instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_combine_swizzles(hlsl_swizzle_from_writemask(writemask),
|
|
- swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].writemask);
|
|
+ sm4_register_from_node(&instr.srcs[0].reg, &writemask, swizzle->val.node);
|
|
+ hlsl_swizzle = hlsl_map_swizzle(hlsl_combine_swizzles(hlsl_swizzle_from_writemask(writemask),
|
|
+ swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].write_mask);
|
|
+ instr.srcs[0].swizzle = swizzle_from_sm4(hlsl_swizzle);
|
|
instr.src_count = 1;
|
|
|
|
write_sm4_instruction(tpf, &instr);
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
index f25dbb04d69..d9b6995a11e 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
|
@@ -22,6 +22,8 @@
|
|
#include <stdio.h>
|
|
#include <math.h>
|
|
|
|
+/* VKD3D_DEBUG_ENV_NAME("VKD3D_SHADER_DEBUG"); */
|
|
+
|
|
static inline int char_to_int(char c)
|
|
{
|
|
if ('0' <= c && c <= '9')
|
|
@@ -452,6 +454,25 @@ static void init_scan_signature_info(const struct vkd3d_shader_compile_info *inf
|
|
}
|
|
}
|
|
|
|
+static const struct vkd3d_debug_option vkd3d_shader_config_options[] =
|
|
+{
|
|
+ {"force_validation", VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION}, /* force validation of internal shader representations */
|
|
+};
|
|
+
|
|
+static uint64_t vkd3d_shader_init_config_flags(void)
|
|
+{
|
|
+ uint64_t config_flags;
|
|
+ const char *config;
|
|
+
|
|
+ config = getenv("VKD3D_SHADER_CONFIG");
|
|
+ config_flags = vkd3d_parse_debug_options(config, vkd3d_shader_config_options, ARRAY_SIZE(vkd3d_shader_config_options));
|
|
+
|
|
+ if (config_flags)
|
|
+ TRACE("VKD3D_SHADER_CONFIG='%s'.\n", config);
|
|
+
|
|
+ return config_flags;
|
|
+}
|
|
+
|
|
bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
|
|
struct vkd3d_shader_message_context *message_context, const char *source_name,
|
|
const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops,
|
|
@@ -463,6 +484,7 @@ bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
|
|
parser->location.column = 0;
|
|
parser->shader_version = *version;
|
|
parser->ops = ops;
|
|
+ parser->config_flags = vkd3d_shader_init_config_flags();
|
|
return shader_instruction_array_init(&parser->instructions, instruction_reserve);
|
|
}
|
|
|
|
@@ -815,6 +837,15 @@ static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_conte
|
|
d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE;
|
|
}
|
|
|
|
+static void vkd3d_shader_scan_combined_sampler_declaration(
|
|
+ struct vkd3d_shader_scan_context *context, const struct vkd3d_shader_semantic *semantic)
|
|
+{
|
|
+ vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &semantic->resource.reg.reg,
|
|
+ &semantic->resource.range, VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT);
|
|
+ vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SRV, &semantic->resource.reg.reg,
|
|
+ &semantic->resource.range, semantic->resource_type, VKD3D_SHADER_RESOURCE_DATA_FLOAT);
|
|
+}
|
|
+
|
|
static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_context *context,
|
|
const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type,
|
|
enum vkd3d_shader_resource_data_type resource_data_type,
|
|
@@ -923,6 +954,12 @@ static int vkd3d_shader_scan_instruction(struct vkd3d_shader_scan_context *conte
|
|
vkd3d_shader_scan_sampler_declaration(context, instruction);
|
|
break;
|
|
case VKD3DSIH_DCL:
|
|
+ if (instruction->declaration.semantic.resource.reg.reg.type == VKD3DSPR_COMBINED_SAMPLER)
|
|
+ {
|
|
+ vkd3d_shader_scan_combined_sampler_declaration(context, &instruction->declaration.semantic);
|
|
+ break;
|
|
+ }
|
|
+ /* fall through */
|
|
case VKD3DSIH_DCL_UAV_TYPED:
|
|
vkd3d_shader_scan_typed_resource_declaration(context, instruction);
|
|
break;
|
|
@@ -1751,7 +1788,7 @@ static struct vkd3d_shader_param_node *shader_param_allocator_node_create(
|
|
static void shader_param_allocator_init(struct vkd3d_shader_param_allocator *allocator,
|
|
unsigned int count, unsigned int stride)
|
|
{
|
|
- allocator->count = max(count, 4);
|
|
+ allocator->count = max(count, MAX_REG_OUTPUT);
|
|
allocator->stride = stride;
|
|
allocator->head = NULL;
|
|
allocator->current = NULL;
|
|
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
index 9443df6c232..37c9625874f 100644
|
|
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
|
|
@@ -49,7 +49,7 @@
|
|
#include "vkd3d_common.h"
|
|
#include "vkd3d_memory.h"
|
|
#include "vkd3d_shader.h"
|
|
-#include "wine/list.h"
|
|
+#include "list.h"
|
|
|
|
#include <assert.h>
|
|
#include <inttypes.h>
|
|
@@ -92,6 +92,7 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING = 2002,
|
|
VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_IDX_UNSUPPORTED = 2003,
|
|
VKD3D_SHADER_ERROR_SPV_STENCIL_EXPORT_UNSUPPORTED = 2004,
|
|
+ VKD3D_SHADER_ERROR_SPV_OUT_OF_MEMORY = 2005,
|
|
|
|
VKD3D_SHADER_WARNING_SPV_INVALID_SWIZZLE = 2300,
|
|
|
|
@@ -174,15 +175,21 @@ enum vkd3d_shader_error
|
|
VKD3D_SHADER_ERROR_DXIL_INVALID_TYPE_ID = 8010,
|
|
VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE = 8011,
|
|
VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND = 8012,
|
|
+ VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC = 8013,
|
|
|
|
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
|
|
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
|
|
VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH = 8302,
|
|
VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH = 8303,
|
|
VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS = 8304,
|
|
- VKD3D_SHADER_WARNING_DXIL_UNHANDLED_INTRINSIC = 8305,
|
|
|
|
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_REGISTER_TYPE = 9002,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK = 9003,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS = 9004,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_SHIFT = 9005,
|
|
+ VKD3D_SHADER_ERROR_VSIR_INVALID_SWIZZLE = 9006,
|
|
};
|
|
|
|
enum vkd3d_shader_opcode
|
|
@@ -481,7 +488,7 @@ enum vkd3d_shader_register_type
|
|
VKD3DSPR_CONSTINT = 7,
|
|
VKD3DSPR_COLOROUT = 8,
|
|
VKD3DSPR_DEPTHOUT = 9,
|
|
- VKD3DSPR_SAMPLER = 10,
|
|
+ VKD3DSPR_COMBINED_SAMPLER = 10,
|
|
VKD3DSPR_CONST2 = 11,
|
|
VKD3DSPR_CONST3 = 12,
|
|
VKD3DSPR_CONST4 = 13,
|
|
@@ -497,6 +504,7 @@ enum vkd3d_shader_register_type
|
|
VKD3DSPR_IMMCONSTBUFFER,
|
|
VKD3DSPR_PRIMID,
|
|
VKD3DSPR_NULL,
|
|
+ VKD3DSPR_SAMPLER,
|
|
VKD3DSPR_RESOURCE,
|
|
VKD3DSPR_UAV,
|
|
VKD3DSPR_OUTPOINTID,
|
|
@@ -523,6 +531,7 @@ enum vkd3d_shader_register_type
|
|
VKD3DSPR_RASTERIZER,
|
|
VKD3DSPR_OUTSTENCILREF,
|
|
VKD3DSPR_UNDEF,
|
|
+ VKD3DSPR_SSA,
|
|
|
|
VKD3DSPR_COUNT,
|
|
|
|
@@ -563,10 +572,11 @@ static inline bool data_type_is_integer(enum vkd3d_data_type data_type)
|
|
return data_type == VKD3D_DATA_INT || data_type == VKD3D_DATA_UINT8 || data_type == VKD3D_DATA_UINT;
|
|
}
|
|
|
|
-enum vkd3d_immconst_type
|
|
+enum vsir_dimension
|
|
{
|
|
- VKD3D_IMMCONST_SCALAR,
|
|
- VKD3D_IMMCONST_VEC4,
|
|
+ VSIR_DIMENSION_NONE,
|
|
+ VSIR_DIMENSION_SCALAR,
|
|
+ VSIR_DIMENSION_VEC4,
|
|
};
|
|
|
|
enum vkd3d_shader_src_modifier
|
|
@@ -585,6 +595,7 @@ enum vkd3d_shader_src_modifier
|
|
VKD3DSPSM_ABS = 11,
|
|
VKD3DSPSM_ABSNEG = 12,
|
|
VKD3DSPSM_NOT = 13,
|
|
+ VKD3DSPSM_COUNT,
|
|
};
|
|
|
|
#define VKD3DSP_WRITEMASK_0 0x1u /* .x r */
|
|
@@ -599,6 +610,7 @@ enum vkd3d_shader_dst_modifier
|
|
VKD3DSPDM_SATURATE = 1,
|
|
VKD3DSPDM_PARTIALPRECISION = 2,
|
|
VKD3DSPDM_MSAMPCENTROID = 4,
|
|
+ VKD3DSPDM_MASK = 7,
|
|
};
|
|
|
|
enum vkd3d_shader_interpolation_mode
|
|
@@ -730,7 +742,7 @@ struct vkd3d_shader_register
|
|
enum vkd3d_data_type data_type;
|
|
struct vkd3d_shader_register_index idx[3];
|
|
unsigned int idx_count;
|
|
- enum vkd3d_immconst_type immconst_type;
|
|
+ enum vsir_dimension dimension;
|
|
union
|
|
{
|
|
DWORD immconst_uint[VKD3D_VEC4_SIZE];
|
|
@@ -741,13 +753,13 @@ struct vkd3d_shader_register
|
|
} u;
|
|
};
|
|
|
|
-void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
+void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
|
enum vkd3d_data_type data_type, unsigned int idx_count);
|
|
|
|
struct vkd3d_shader_dst_param
|
|
{
|
|
struct vkd3d_shader_register reg;
|
|
- DWORD write_mask;
|
|
+ uint32_t write_mask;
|
|
DWORD modifiers;
|
|
DWORD shift;
|
|
};
|
|
@@ -872,6 +884,7 @@ struct vkd3d_shader_desc
|
|
struct shader_signature patch_constant_signature;
|
|
|
|
uint32_t temp_count;
|
|
+ unsigned int ssa_count;
|
|
|
|
struct
|
|
{
|
|
@@ -968,8 +981,15 @@ struct vkd3d_shader_primitive_type
|
|
unsigned int patch_vertex_count;
|
|
};
|
|
|
|
+struct vkd3d_shader_location
|
|
+{
|
|
+ const char *source_name;
|
|
+ unsigned int line, column;
|
|
+};
|
|
+
|
|
struct vkd3d_shader_instruction
|
|
{
|
|
+ struct vkd3d_shader_location location;
|
|
enum vkd3d_shader_opcode handler_idx;
|
|
DWORD flags;
|
|
unsigned int dst_count;
|
|
@@ -1008,7 +1028,8 @@ struct vkd3d_shader_instruction
|
|
} declaration;
|
|
};
|
|
|
|
-void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
|
|
+void vsir_instruction_init(struct vkd3d_shader_instruction *ins, const struct vkd3d_shader_location *location,
|
|
+ enum vkd3d_shader_opcode handler_idx);
|
|
|
|
static inline bool vkd3d_shader_instruction_has_texel_offset(const struct vkd3d_shader_instruction *ins)
|
|
{
|
|
@@ -1035,12 +1056,6 @@ static inline bool register_is_constant(const struct vkd3d_shader_register *reg)
|
|
return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64);
|
|
}
|
|
|
|
-struct vkd3d_shader_location
|
|
-{
|
|
- const char *source_name;
|
|
- unsigned int line, column;
|
|
-};
|
|
-
|
|
struct vkd3d_shader_param_node
|
|
{
|
|
struct vkd3d_shader_param_node *next;
|
|
@@ -1093,6 +1108,11 @@ bool shader_instruction_array_clone_instruction(struct vkd3d_shader_instruction_
|
|
unsigned int dst, unsigned int src);
|
|
void shader_instruction_array_destroy(struct vkd3d_shader_instruction_array *instructions);
|
|
|
|
+enum vkd3d_shader_config_flags
|
|
+{
|
|
+ VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION = 0x00000001,
|
|
+};
|
|
+
|
|
struct vkd3d_shader_parser
|
|
{
|
|
struct vkd3d_shader_message_context *message_context;
|
|
@@ -1103,6 +1123,8 @@ struct vkd3d_shader_parser
|
|
struct vkd3d_shader_version shader_version;
|
|
const struct vkd3d_shader_parser_ops *ops;
|
|
struct vkd3d_shader_instruction_array instructions;
|
|
+
|
|
+ uint64_t config_flags;
|
|
};
|
|
|
|
struct vkd3d_shader_parser_ops
|
|
@@ -1291,6 +1313,8 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
|
|
int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
|
|
|
|
+void vsir_validate(struct vkd3d_shader_parser *parser);
|
|
+
|
|
static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_type(
|
|
enum vkd3d_data_type data_type)
|
|
{
|
|
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
|
|
index 42a98763438..37484e5ea01 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/command.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/command.c
|
|
@@ -1942,9 +1942,9 @@ static void d3d12_command_signature_decref(struct d3d12_command_signature *signa
|
|
}
|
|
|
|
/* ID3D12CommandList */
|
|
-static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList3(ID3D12GraphicsCommandList3 *iface)
|
|
+static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList5(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList5_iface);
|
|
}
|
|
|
|
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list)
|
|
@@ -2290,12 +2290,14 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList3 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList5 *iface,
|
|
REFIID iid, void **object)
|
|
{
|
|
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
|
|
|
|
- if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
|
|
+ if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList5)
|
|
+ || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList4)
|
|
+ || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
|
|
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
|
|
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1)
|
|
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList)
|
|
@@ -2304,7 +2306,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|
|
|| IsEqualGUID(iid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(iid, &IID_IUnknown))
|
|
{
|
|
- ID3D12GraphicsCommandList3_AddRef(iface);
|
|
+ ID3D12GraphicsCommandList5_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
@@ -2315,9 +2317,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList3 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
ULONG refcount = InterlockedIncrement(&list->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", list, refcount);
|
|
@@ -2330,9 +2332,9 @@ static void vkd3d_pipeline_bindings_cleanup(struct vkd3d_pipeline_bindings *bind
|
|
vkd3d_free(bindings->vk_uav_counter_views);
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList3 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
ULONG refcount = InterlockedDecrement(&list->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", list, refcount);
|
|
@@ -2358,66 +2360,66 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
|
|
return refcount;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList3 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList5 *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList3 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList5 *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList3 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList5 *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return vkd3d_set_private_data_interface(&list->private_store, guid, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList3 *iface, const WCHAR *name)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList5 *iface, const WCHAR *name)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
|
|
|
|
return name ? S_OK : E_INVALIDARG;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList3 *iface, REFIID iid, void **device)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList5 *iface, REFIID iid, void **device)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
|
|
|
|
return d3d12_device_query_interface(list->device, iid, device);
|
|
}
|
|
|
|
-static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList3 *iface)
|
|
+static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return list->type;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList3 *iface)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkResult vr;
|
|
|
|
@@ -2461,7 +2463,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
|
|
static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
|
|
ID3D12PipelineState *initial_pipeline_state)
|
|
{
|
|
- ID3D12GraphicsCommandList3 *iface = &list->ID3D12GraphicsCommandList3_iface;
|
|
+ ID3D12GraphicsCommandList5 *iface = &list->ID3D12GraphicsCommandList5_iface;
|
|
|
|
memset(list->strides, 0, sizeof(list->strides));
|
|
list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
|
|
@@ -2497,14 +2499,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
|
|
|
|
list->descriptor_heap_count = 0;
|
|
|
|
- ID3D12GraphicsCommandList3_SetPipelineState(iface, initial_pipeline_state);
|
|
+ ID3D12GraphicsCommandList5_SetPipelineState(iface, initial_pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList3 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state)
|
|
{
|
|
struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n",
|
|
@@ -2531,7 +2533,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
|
|
return hr;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12PipelineState *pipeline_state)
|
|
{
|
|
FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state);
|
|
@@ -3390,11 +3392,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList5 *iface,
|
|
UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location,
|
|
UINT start_instance_location)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, "
|
|
@@ -3414,11 +3416,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom
|
|
instance_count, start_vertex_location, start_instance_location));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList5 *iface,
|
|
UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location,
|
|
INT base_vertex_location, UINT start_instance_location)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, "
|
|
@@ -3440,10 +3442,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap
|
|
instance_count, start_vertex_location, base_vertex_location, start_instance_location));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList5 *iface,
|
|
UINT x, UINT y, UINT z)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z);
|
|
@@ -3459,10 +3461,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
|
|
VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkBufferCopy buffer_copy;
|
|
@@ -3744,11 +3746,11 @@ static bool validate_d3d12_box(const D3D12_BOX *box)
|
|
&& box->back > box->front;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList5 *iface,
|
|
const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
|
|
const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_format *src_format, *dst_format;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -3869,10 +3871,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst, ID3D12Resource *src)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_format *dst_format, *src_format;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -3939,7 +3941,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
|
|
const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset,
|
|
D3D12_TILE_COPY_FLAGS flags)
|
|
@@ -3950,11 +3952,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand
|
|
buffer, buffer_offset, flags);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst, UINT dst_sub_resource_idx,
|
|
ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_format *src_format, *dst_format, *vk_format;
|
|
struct d3d12_resource *dst_resource, *src_resource;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -4017,10 +4019,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList5 *iface,
|
|
D3D12_PRIMITIVE_TOPOLOGY topology)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, topology %#x.\n", iface, topology);
|
|
|
|
@@ -4031,11 +4033,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
|
|
d3d12_command_list_invalidate_current_pipeline(list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList5 *iface,
|
|
UINT viewport_count, const D3D12_VIEWPORT *viewports)
|
|
{
|
|
VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
|
|
@@ -4069,10 +4071,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
|
|
VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList5 *iface,
|
|
UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
@@ -4097,10 +4099,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
|
|
VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList5 *iface,
|
|
const FLOAT blend_factor[4])
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor);
|
|
@@ -4109,10 +4111,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics
|
|
VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList5 *iface,
|
|
UINT stencil_ref)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref);
|
|
@@ -4121,11 +4123,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
|
|
VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12PipelineState *pipeline_state)
|
|
{
|
|
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
|
|
|
|
@@ -4176,10 +4178,10 @@ static unsigned int d3d12_find_ds_multiplanar_transition(const D3D12_RESOURCE_BA
|
|
return 0;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList5 *iface,
|
|
UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
bool have_aliasing_barriers = false, have_split_barriers = false;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
const struct vkd3d_vulkan_info *vk_info;
|
|
@@ -4402,13 +4404,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
|
|
WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n");
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12GraphicsCommandList *command_list)
|
|
{
|
|
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList5 *iface,
|
|
UINT heap_count, ID3D12DescriptorHeap *const *heaps)
|
|
{
|
|
TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps);
|
|
@@ -4434,10 +4436,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
|
|
d3d12_command_list_invalidate_root_parameters(list, bind_point);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12RootSignature *root_signature)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
|
|
|
|
@@ -4445,10 +4447,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G
|
|
unsafe_impl_from_ID3D12RootSignature(root_signature));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12RootSignature *root_signature)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
|
|
|
|
@@ -4487,10 +4489,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
|
|
bindings->descriptor_table_active_mask |= (uint64_t)1 << index;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
|
|
iface, root_parameter_index, base_descriptor.ptr);
|
|
@@ -4499,10 +4501,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
|
|
root_parameter_index, base_descriptor);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
|
|
iface, root_parameter_index, base_descriptor.ptr);
|
|
@@ -4524,10 +4526,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
|
|
c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, UINT data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
|
|
iface, root_parameter_index, data, dst_offset);
|
|
@@ -4536,10 +4538,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3
|
|
root_parameter_index, dst_offset, 1, &data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, UINT data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
|
|
iface, root_parameter_index, data, dst_offset);
|
|
@@ -4548,10 +4550,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID
|
|
root_parameter_index, dst_offset, 1, &data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
|
|
iface, root_parameter_index, constant_count, data, dst_offset);
|
|
@@ -4560,10 +4562,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID
|
|
root_parameter_index, dst_offset, constant_count, data);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList5 *iface,
|
|
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
|
|
iface, root_parameter_index, constant_count, data, dst_offset);
|
|
@@ -4625,9 +4627,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4636,9 +4638,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4697,9 +4699,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4709,9 +4711,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4721,9 +4723,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4733,9 +4735,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView(
|
|
- ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
+ ID3D12GraphicsCommandList5 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
|
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
|
iface, root_parameter_index, address);
|
|
@@ -4744,10 +4746,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV
|
|
root_parameter_index, address);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList5 *iface,
|
|
const D3D12_INDEX_BUFFER_VIEW *view)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
struct d3d12_resource *resource;
|
|
enum VkIndexType index_type;
|
|
@@ -4787,10 +4789,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics
|
|
view->BufferLocation - resource->gpu_address, index_type));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList5 *iface,
|
|
UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct vkd3d_null_resources *null_resources;
|
|
struct vkd3d_gpu_va_allocator *gpu_va_allocator;
|
|
VkDeviceSize offsets[ARRAY_SIZE(list->strides)];
|
|
@@ -4845,10 +4847,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
|
|
d3d12_command_list_invalidate_current_pipeline(list);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList5 *iface,
|
|
UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)];
|
|
VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)];
|
|
VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)];
|
|
@@ -4910,11 +4912,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm
|
|
VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList5 *iface,
|
|
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
|
|
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct d3d12_rtv_desc *rtv_desc;
|
|
const struct d3d12_dsv_desc *dsv_desc;
|
|
VkFormat prev_dsv_format;
|
|
@@ -5115,12 +5117,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList5 *iface,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil,
|
|
UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
const union VkClearValue clear_value = {.depthStencil = {depth, stencil}};
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv);
|
|
struct VkAttachmentDescription attachment_desc;
|
|
struct VkAttachmentReference ds_reference;
|
|
@@ -5164,10 +5166,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
|
|
&clear_value, rect_count, rects);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList5 *iface,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv);
|
|
struct VkAttachmentDescription attachment_desc;
|
|
struct VkAttachmentReference color_reference;
|
|
@@ -5412,11 +5414,11 @@ static const struct vkd3d_format *vkd3d_fixup_clear_uav_uint_colour(struct d3d12
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList5 *iface,
|
|
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
|
|
const UINT values[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct vkd3d_view *descriptor, *uint_view = NULL;
|
|
struct d3d12_device *device = list->device;
|
|
struct vkd3d_texture_view_desc view_desc;
|
|
@@ -5461,6 +5463,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
|
view_desc.miplevel_count = 1;
|
|
view_desc.layer_idx = view->info.texture.layer_idx;
|
|
view_desc.layer_count = view->info.texture.layer_count;
|
|
+ view_desc.vk_image_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
+ view_desc.usage = VK_IMAGE_USAGE_STORAGE_BIT;
|
|
|
|
if (!vkd3d_create_texture_view(device, VKD3D_DESCRIPTOR_MAGIC_UAV, resource_impl->u.vk_image, &view_desc,
|
|
&uint_view))
|
|
@@ -5478,11 +5482,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
|
vkd3d_view_decref(uint_view, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList5 *iface,
|
|
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
|
|
const float values[4], UINT rect_count, const D3D12_RECT *rects)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *resource_impl;
|
|
VkClearColorValue colour;
|
|
struct vkd3d_view *view;
|
|
@@ -5498,16 +5502,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
|
|
d3d12_command_list_clear_uav(list, resource_impl, view, &colour, rect_count, rects);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
|
|
{
|
|
FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
VkQueryControlFlags flags = 0;
|
|
@@ -5534,10 +5538,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman
|
|
VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags));
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
|
|
@@ -5579,12 +5583,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type)
|
|
return sizeof(uint64_t);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
|
|
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
|
|
{
|
|
const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i, first, count;
|
|
@@ -5660,10 +5664,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *resource = unsafe_impl_from_ID3D12Resource(buffer);
|
|
const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
@@ -5732,19 +5736,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCo
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList5 *iface,
|
|
UINT metadata, const void *data, UINT size)
|
|
{
|
|
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList5 *iface,
|
|
UINT metadata, const void *data, UINT size)
|
|
{
|
|
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList3 *iface)
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList5 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
}
|
|
@@ -5753,14 +5757,14 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN
|
|
STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS));
|
|
STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
|
|
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
|
|
{
|
|
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
|
|
struct d3d12_resource *count_impl = unsafe_impl_from_ID3D12Resource(count_buffer);
|
|
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
unsigned int i;
|
|
@@ -5859,7 +5863,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
|
|
d3d12_command_signature_decref(sig_impl);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst_buffer, UINT64 dst_offset,
|
|
ID3D12Resource *src_buffer, UINT64 src_offset,
|
|
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
|
|
@@ -5872,7 +5876,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12Grap
|
|
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst_buffer, UINT64 dst_offset,
|
|
ID3D12Resource *src_buffer, UINT64 src_offset,
|
|
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
|
|
@@ -5885,20 +5889,20 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12Gr
|
|
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList5 *iface,
|
|
FLOAT min, FLOAT max)
|
|
{
|
|
FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList5 *iface,
|
|
UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions)
|
|
{
|
|
FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n",
|
|
iface, sample_count, pixel_count, sample_positions);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
|
|
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
|
|
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
|
|
@@ -5910,16 +5914,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12
|
|
src_resource, src_sub_resource_idx, src_rect, format, mode);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList3 *iface, UINT mask)
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList5 *iface, UINT mask)
|
|
{
|
|
FIXME("iface %p, mask %#x stub!\n", iface, mask);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList5 *iface,
|
|
UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
|
|
const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes)
|
|
{
|
|
- struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
|
|
+ struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList5(iface);
|
|
struct d3d12_resource *resource;
|
|
unsigned int i;
|
|
|
|
@@ -5932,13 +5936,88 @@ static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12Grap
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList3 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList5 *iface,
|
|
ID3D12ProtectedResourceSession *protected_session)
|
|
{
|
|
FIXME("iface %p, protected_session %p stub!\n", iface, protected_session);
|
|
}
|
|
|
|
-static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BeginRenderPass(ID3D12GraphicsCommandList5 *iface,
|
|
+ UINT count, const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,
|
|
+ const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, D3D12_RENDER_PASS_FLAGS flags)
|
|
+{
|
|
+ FIXME("iface %p, count %u, render_targets %p, depth_stencil %p, flags %#x stub!\n", iface,
|
|
+ count, render_targets, depth_stencil, flags);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EndRenderPass(ID3D12GraphicsCommandList5 *iface)
|
|
+{
|
|
+ FIXME("iface %p stub!\n", iface);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_InitializeMetaCommand(ID3D12GraphicsCommandList5 *iface,
|
|
+ ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes)
|
|
+{
|
|
+ FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface,
|
|
+ meta_command, parameters_data, data_size_in_bytes);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_ExecuteMetaCommand(ID3D12GraphicsCommandList5 *iface,
|
|
+ ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes)
|
|
+{
|
|
+ FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface,
|
|
+ meta_command, parameters_data, data_size_in_bytes);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList5 *iface,
|
|
+ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, UINT count,
|
|
+ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, count %u, postbuild_info_descs %p stub!\n", iface, desc, count, postbuild_info_descs);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList5 *iface,
|
|
+ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,
|
|
+ UINT structures_count, const D3D12_GPU_VIRTUAL_ADDRESS *src_structure_data)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, structures_count %u, src_structure_data %p stub!\n",
|
|
+ iface, desc, structures_count, src_structure_data);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList5 *iface,
|
|
+ D3D12_GPU_VIRTUAL_ADDRESS dst_structure_data,
|
|
+ D3D12_GPU_VIRTUAL_ADDRESS src_structure_data,
|
|
+ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode)
|
|
+{
|
|
+ FIXME("iface %p, dst_structure_data %#"PRIx64", src_structure_data %#"PRIx64", mode %u stub!\n",
|
|
+ iface, dst_structure_data, src_structure_data, mode);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState1(ID3D12GraphicsCommandList5 *iface,
|
|
+ ID3D12StateObject *state_object)
|
|
+{
|
|
+ FIXME("iface %p, state_object %p stub!\n", iface, state_object);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_DispatchRays(ID3D12GraphicsCommandList5 *iface,
|
|
+ const D3D12_DISPATCH_RAYS_DESC *desc)
|
|
+{
|
|
+ FIXME("iface %p, desc %p stub!\n", iface, desc);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetShadingRate(ID3D12GraphicsCommandList5 *iface,
|
|
+ D3D12_SHADING_RATE rate, const D3D12_SHADING_RATE_COMBINER *combiners)
|
|
+{
|
|
+ FIXME("iface %p, rate %#x, combiners %p stub!\n", iface, rate, combiners);
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_command_list_RSSetShadingRateImage(ID3D12GraphicsCommandList5 *iface,
|
|
+ ID3D12Resource *rate_image)
|
|
+{
|
|
+ FIXME("iface %p, rate_image %p stub!\n", iface, rate_image);
|
|
+}
|
|
+
|
|
+static const struct ID3D12GraphicsCommandList5Vtbl d3d12_command_list_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_command_list_QueryInterface,
|
|
@@ -6016,6 +6095,19 @@ static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
|
|
d3d12_command_list_WriteBufferImmediate,
|
|
/* ID3D12GraphicsCommandList3 methods */
|
|
d3d12_command_list_SetProtectedResourceSession,
|
|
+ /* ID3D12GraphicsCommandList4 methods */
|
|
+ d3d12_command_list_BeginRenderPass,
|
|
+ d3d12_command_list_EndRenderPass,
|
|
+ d3d12_command_list_InitializeMetaCommand,
|
|
+ d3d12_command_list_ExecuteMetaCommand,
|
|
+ d3d12_command_list_BuildRaytracingAccelerationStructure,
|
|
+ d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo,
|
|
+ d3d12_command_list_CopyRaytracingAccelerationStructure,
|
|
+ d3d12_command_list_SetPipelineState1,
|
|
+ d3d12_command_list_DispatchRays,
|
|
+ /* ID3D12GraphicsCommandList5 methods */
|
|
+ d3d12_command_list_RSSetShadingRate,
|
|
+ d3d12_command_list_RSSetShadingRateImage,
|
|
};
|
|
|
|
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface)
|
|
@@ -6023,7 +6115,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl);
|
|
- return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList5_iface);
|
|
}
|
|
|
|
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device,
|
|
@@ -6032,7 +6124,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
|
|
{
|
|
HRESULT hr;
|
|
|
|
- list->ID3D12GraphicsCommandList3_iface.lpVtbl = &d3d12_command_list_vtbl;
|
|
+ list->ID3D12GraphicsCommandList5_iface.lpVtbl = &d3d12_command_list_vtbl;
|
|
list->refcount = 1;
|
|
|
|
list->type = type;
|
|
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
|
index c33061073a3..3e17400a78a 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/device.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
|
@@ -83,6 +83,7 @@ static const struct vkd3d_optional_extension_info optional_device_extensions[] =
|
|
VK_EXTENSION(KHR_DRAW_INDIRECT_COUNT, KHR_draw_indirect_count),
|
|
VK_EXTENSION(KHR_GET_MEMORY_REQUIREMENTS_2, KHR_get_memory_requirements2),
|
|
VK_EXTENSION(KHR_IMAGE_FORMAT_LIST, KHR_image_format_list),
|
|
+ VK_EXTENSION(KHR_MAINTENANCE2, KHR_maintenance2),
|
|
VK_EXTENSION(KHR_MAINTENANCE3, KHR_maintenance3),
|
|
VK_EXTENSION(KHR_PUSH_DESCRIPTOR, KHR_push_descriptor),
|
|
VK_EXTENSION(KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE, KHR_sampler_mirror_clamp_to_edge),
|
|
@@ -2456,17 +2457,21 @@ static void vkd3d_desc_object_cache_cleanup(struct vkd3d_desc_object_cache *cach
|
|
}
|
|
|
|
/* ID3D12Device */
|
|
-static inline struct d3d12_device *impl_from_ID3D12Device1(ID3D12Device1 *iface)
|
|
+static inline struct d3d12_device *impl_from_ID3D12Device5(ID3D12Device5 *iface)
|
|
{
|
|
- return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device1_iface);
|
|
+ return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device5_iface);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device5 *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
- if (IsEqualGUID(riid, &IID_ID3D12Device1)
|
|
+ if (IsEqualGUID(riid, &IID_ID3D12Device5)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Device4)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Device3)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Device2)
|
|
+ || IsEqualGUID(riid, &IID_ID3D12Device1)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Device)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
@@ -2482,9 +2487,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device1 *ifac
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device1 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device5 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
ULONG refcount = InterlockedIncrement(&device->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", device, refcount);
|
|
@@ -2492,9 +2497,9 @@ static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device1 *iface)
|
|
return refcount;
|
|
}
|
|
|
|
-static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device1 *iface)
|
|
+static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device5 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
ULONG refcount = InterlockedDecrement(&device->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", device, refcount);
|
|
@@ -2528,10 +2533,10 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device1 *iface)
|
|
return refcount;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device5 *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -2539,10 +2544,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device1 *ifac
|
|
return vkd3d_get_private_data(&device->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device5 *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
@@ -2550,19 +2555,19 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device1 *ifac
|
|
return vkd3d_set_private_data(&device->private_store, guid, data_size, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device5 *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return vkd3d_set_private_data_interface(&device->private_store, guid, data);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device1 *iface, const WCHAR *name)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device5 *iface, const WCHAR *name)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, device->wchar_size));
|
|
|
|
@@ -2570,17 +2575,17 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device1 *iface, cons
|
|
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, name);
|
|
}
|
|
|
|
-static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device1 *iface)
|
|
+static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device5 *iface)
|
|
{
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return 1;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device5 *iface,
|
|
const D3D12_COMMAND_QUEUE_DESC *desc, REFIID riid, void **command_queue)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_command_queue *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2594,10 +2599,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device1 *
|
|
riid, command_queue);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device5 *iface,
|
|
D3D12_COMMAND_LIST_TYPE type, REFIID riid, void **command_allocator)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_command_allocator *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2611,10 +2616,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Devic
|
|
riid, command_allocator);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device5 *iface,
|
|
const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2628,10 +2633,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device5 *iface,
|
|
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2645,11 +2650,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12D
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device5 *iface,
|
|
UINT node_mask, D3D12_COMMAND_LIST_TYPE type, ID3D12CommandAllocator *command_allocator,
|
|
ID3D12PipelineState *initial_pipeline_state, REFIID riid, void **command_list)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_command_list *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2662,8 +2667,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device1 *i
|
|
initial_pipeline_state, &object)))
|
|
return hr;
|
|
|
|
- return return_interface(&object->ID3D12GraphicsCommandList3_iface,
|
|
- &IID_ID3D12GraphicsCommandList3, riid, command_list);
|
|
+ return return_interface(&object->ID3D12GraphicsCommandList5_iface,
|
|
+ &IID_ID3D12GraphicsCommandList5, riid, command_list);
|
|
}
|
|
|
|
/* Direct3D feature levels restrict which formats can be optionally supported. */
|
|
@@ -2772,10 +2777,10 @@ bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent)
|
|
return true;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device5 *iface,
|
|
D3D12_FEATURE feature, void *feature_data, UINT feature_data_size)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n",
|
|
iface, feature, feature_data, feature_data_size);
|
|
@@ -3274,10 +3279,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device1
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device5 *iface,
|
|
const D3D12_DESCRIPTOR_HEAP_DESC *desc, REFIID riid, void **descriptor_heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_descriptor_heap *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3291,7 +3296,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device1
|
|
&IID_ID3D12DescriptorHeap, riid, descriptor_heap);
|
|
}
|
|
|
|
-static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device1 *iface,
|
|
+static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device5 *iface,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
TRACE("iface %p, descriptor_heap_type %#x.\n", iface, descriptor_heap_type);
|
|
@@ -3314,11 +3319,11 @@ static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D
|
|
}
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device5 *iface,
|
|
UINT node_mask, const void *bytecode, SIZE_T bytecode_length,
|
|
REFIID riid, void **root_signature)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_root_signature *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3334,10 +3339,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device1
|
|
&IID_ID3D12RootSignature, riid, root_signature);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device5 *iface,
|
|
const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr);
|
|
@@ -3346,11 +3351,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device5 *iface,
|
|
ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
|
|
@@ -3360,11 +3365,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device5 *iface,
|
|
ID3D12Resource *resource, ID3D12Resource *counter_resource,
|
|
const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx.\n",
|
|
@@ -3375,7 +3380,7 @@ static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Devic
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device5 *iface,
|
|
ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
@@ -3383,10 +3388,10 @@ static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device1
|
|
iface, resource, desc, descriptor.ptr);
|
|
|
|
d3d12_rtv_desc_create_rtv(d3d12_rtv_desc_from_cpu_handle(descriptor),
|
|
- impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
+ impl_from_ID3D12Device5(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device5 *iface,
|
|
ID3D12Resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
@@ -3394,13 +3399,13 @@ static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device1
|
|
iface, resource, desc, descriptor.ptr);
|
|
|
|
d3d12_dsv_desc_create_dsv(d3d12_dsv_desc_from_cpu_handle(descriptor),
|
|
- impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
+ impl_from_ID3D12Device5(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device5 *iface,
|
|
const D3D12_SAMPLER_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_desc tmp = {0};
|
|
|
|
TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr);
|
|
@@ -3409,14 +3414,14 @@ static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device1 *iface,
|
|
d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device5 *iface,
|
|
UINT dst_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,
|
|
const UINT *dst_descriptor_range_sizes,
|
|
UINT src_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,
|
|
const UINT *src_descriptor_range_sizes,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
unsigned int dst_range_idx, dst_idx, src_range_idx, src_idx;
|
|
unsigned int dst_range_size, src_range_size;
|
|
struct d3d12_descriptor_heap *dst_heap;
|
|
@@ -3472,7 +3477,7 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device1 *iface,
|
|
}
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device5 *iface,
|
|
UINT descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,
|
|
const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
@@ -3487,10 +3492,10 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device1 *
|
|
}
|
|
|
|
static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo(
|
|
- ID3D12Device1 *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask,
|
|
+ ID3D12Device5 *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask,
|
|
UINT count, const D3D12_RESOURCE_DESC *resource_descs)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
const D3D12_RESOURCE_DESC *desc;
|
|
uint64_t requested_alignment;
|
|
|
|
@@ -3563,10 +3568,10 @@ invalid:
|
|
return info;
|
|
}
|
|
|
|
-static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device1 *iface,
|
|
+static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device5 *iface,
|
|
D3D12_HEAP_PROPERTIES *heap_properties, UINT node_mask, D3D12_HEAP_TYPE heap_type)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
bool coherent;
|
|
|
|
TRACE("iface %p, heap_properties %p, node_mask 0x%08x, heap_type %#x.\n",
|
|
@@ -3606,12 +3611,12 @@ static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapPrope
|
|
return heap_properties;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device5 *iface,
|
|
const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3630,17 +3635,17 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device5 *iface,
|
|
const D3D12_HEAP_DESC *desc, REFIID iid, void **heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_heap *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, desc %p, iid %s, heap %p.\n",
|
|
iface, desc, debugstr_guid(iid), heap);
|
|
|
|
- if (FAILED(hr = d3d12_heap_create(device, desc, NULL, &object)))
|
|
+ if (FAILED(hr = d3d12_heap_create(device, desc, NULL, NULL, &object)))
|
|
{
|
|
*heap = NULL;
|
|
return hr;
|
|
@@ -3649,12 +3654,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device1 *iface,
|
|
return return_interface(&object->ID3D12Heap_iface, &IID_ID3D12Heap, iid, heap);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device5 *iface,
|
|
ID3D12Heap *heap, UINT64 heap_offset,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_heap *heap_object;
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
@@ -3673,11 +3678,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device1
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device5 *iface,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3691,11 +3696,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Devic
|
|
return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device5 *iface,
|
|
ID3D12DeviceChild *object, const SECURITY_ATTRIBUTES *attributes, DWORD access,
|
|
const WCHAR *name, HANDLE *handle)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
FIXME("iface %p, object %p, attributes %p, access %#x, name %s, handle %p stub!\n",
|
|
iface, object, attributes, access, debugstr_w(name, device->wchar_size), handle);
|
|
@@ -3703,7 +3708,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device1 *
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device5 *iface,
|
|
HANDLE handle, REFIID riid, void **object)
|
|
{
|
|
FIXME("iface %p, handle %p, riid %s, object %p stub!\n",
|
|
@@ -3712,10 +3717,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device1 *if
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device5 *iface,
|
|
const WCHAR *name, DWORD access, HANDLE *handle)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
FIXME("iface %p, name %s, access %#x, handle %p stub!\n",
|
|
iface, debugstr_w(name, device->wchar_size), access, handle);
|
|
@@ -3723,7 +3728,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device5 *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
|
|
@@ -3732,7 +3737,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device1 *iface,
|
|
return S_OK;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device5 *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
|
|
@@ -3741,10 +3746,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device1 *iface,
|
|
return S_OK;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device5 *iface,
|
|
UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_fence *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3757,21 +3762,21 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device1 *iface,
|
|
return return_interface(&object->ID3D12Fence1_iface, &IID_ID3D12Fence1, riid, fence);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device1 *iface)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device5 *iface)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return device->removed_reason;
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device5 *iface,
|
|
const D3D12_RESOURCE_DESC *desc, UINT first_sub_resource, UINT sub_resource_count,
|
|
UINT64 base_offset, D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,
|
|
UINT *row_counts, UINT64 *row_sizes, UINT64 *total_bytes)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
unsigned int i, sub_resource_idx, miplevel_idx, row_count, row_size, row_pitch;
|
|
unsigned int width, height, depth, plane_count, sub_resources_per_plane;
|
|
@@ -3851,10 +3856,10 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device1 *
|
|
*total_bytes = total;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device5 *iface,
|
|
const D3D12_QUERY_HEAP_DESC *desc, REFIID iid, void **heap)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_query_heap *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3867,18 +3872,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device1 *ifa
|
|
return return_interface(&object->ID3D12QueryHeap_iface, &IID_ID3D12QueryHeap, iid, heap);
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device1 *iface, BOOL enable)
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device5 *iface, BOOL enable)
|
|
{
|
|
FIXME("iface %p, enable %#x stub!\n", iface, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device5 *iface,
|
|
const D3D12_COMMAND_SIGNATURE_DESC *desc, ID3D12RootSignature *root_signature,
|
|
REFIID iid, void **command_signature)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
struct d3d12_command_signature *object;
|
|
HRESULT hr;
|
|
|
|
@@ -3892,14 +3897,14 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Devic
|
|
&IID_ID3D12CommandSignature, iid, command_signature);
|
|
}
|
|
|
|
-static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device1 *iface,
|
|
+static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device5 *iface,
|
|
ID3D12Resource *resource, UINT *total_tile_count,
|
|
D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape,
|
|
UINT *sub_resource_tiling_count, UINT first_sub_resource_tiling,
|
|
D3D12_SUBRESOURCE_TILING *sub_resource_tilings)
|
|
{
|
|
const struct d3d12_resource *resource_impl = impl_from_ID3D12Resource(resource);
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, resource %p, total_tile_count %p, packed_mip_info %p, "
|
|
"standard_title_shape %p, sub_resource_tiling_count %p, "
|
|
@@ -3912,9 +3917,9 @@ static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device1 *ifac
|
|
sub_resource_tiling_count, first_sub_resource_tiling, sub_resource_tilings);
|
|
}
|
|
|
|
-static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device1 *iface, LUID *luid)
|
|
+static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device5 *iface, LUID *luid)
|
|
{
|
|
- struct d3d12_device *device = impl_from_ID3D12Device1(iface);
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
|
|
TRACE("iface %p, luid %p.\n", iface, luid);
|
|
|
|
@@ -3923,7 +3928,7 @@ static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device1 *iface
|
|
return luid;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device5 *iface,
|
|
const void *blob, SIZE_T blob_size, REFIID iid, void **lib)
|
|
{
|
|
FIXME("iface %p, blob %p, blob_size %lu, iid %s, lib %p stub!\n", iface, blob, blob_size, debugstr_guid(iid), lib);
|
|
@@ -3931,7 +3936,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device
|
|
return DXGI_ERROR_UNSUPPORTED;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device5 *iface,
|
|
ID3D12Fence *const *fences, const UINT64 *values, UINT fence_count,
|
|
D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event)
|
|
{
|
|
@@ -3941,7 +3946,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
-static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device1 *iface,
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device5 *iface,
|
|
UINT object_count, ID3D12Pageable *const *objects, const D3D12_RESIDENCY_PRIORITY *priorities)
|
|
{
|
|
FIXME_ONCE("iface %p, object_count %u, objects %p, priorities %p stub!\n", iface, object_count, objects, priorities);
|
|
@@ -3949,7 +3954,186 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device1
|
|
return S_OK;
|
|
}
|
|
|
|
-static const struct ID3D12Device1Vtbl d3d12_device_vtbl =
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineState(ID3D12Device5 *iface,
|
|
+ const D3D12_PIPELINE_STATE_STREAM_DESC *desc, REFIID iid, void **pipeline_state)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, iid %s, pipeline_state %p stub!\n", iface, desc, debugstr_guid(iid), pipeline_state);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenExistingHeapFromAddress(ID3D12Device5 *iface,
|
|
+ const void *address, REFIID iid, void **heap)
|
|
+{
|
|
+ FIXME("iface %p, address %p, iid %s, heap %p stub!\n", iface, address, debugstr_guid(iid), heap);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_OpenExistingHeapFromFileMapping(ID3D12Device5 *iface,
|
|
+ HANDLE file_mapping, REFIID iid, void **heap)
|
|
+{
|
|
+ FIXME("iface %p, file_mapping %p, iid %s, heap %p stub!\n", iface, file_mapping, debugstr_guid(iid), heap);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_EnqueueMakeResident(ID3D12Device5 *iface,
|
|
+ D3D12_RESIDENCY_FLAGS flags, UINT num_objects, ID3D12Pageable *const *objects,
|
|
+ ID3D12Fence *fence, UINT64 fence_value)
|
|
+{
|
|
+ FIXME("iface %p, flags %#x, num_objects %u, objects %p, fence %p, fence_value %#"PRIx64" stub!\n",
|
|
+ iface, flags, num_objects, objects, fence, fence_value);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList1(ID3D12Device5 *iface,
|
|
+ UINT node_mask, D3D12_COMMAND_LIST_TYPE type, D3D12_COMMAND_LIST_FLAGS flags,
|
|
+ REFIID iid, void **command_list)
|
|
+{
|
|
+ FIXME("iface %p, node_mask 0x%08x, type %#x, flags %#x, iid %s, command_list %p stub!\n",
|
|
+ iface, node_mask, type, flags, debugstr_guid(iid), command_list);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateProtectedResourceSession(ID3D12Device5 *iface,
|
|
+ const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, REFIID iid, void **session)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, iid %s, session %p stub!\n", iface, desc, debugstr_guid(iid), session);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource1(ID3D12Device5 *iface,
|
|
+ const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
|
|
+ const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
+ const D3D12_CLEAR_VALUE *optimized_clear_value,
|
|
+ ID3D12ProtectedResourceSession *protected_session, REFIID iid, void **resource)
|
|
+{
|
|
+ FIXME("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
|
|
+ "optimized_clear_value %p, protected_session %p, iid %s, resource %p stub!\n",
|
|
+ iface, heap_properties, heap_flags, desc, initial_state,
|
|
+ optimized_clear_value, protected_session, debugstr_guid(iid), resource);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap1(ID3D12Device5 *iface,
|
|
+ const D3D12_HEAP_DESC *desc, ID3D12ProtectedResourceSession *protected_session,
|
|
+ REFIID iid, void **heap)
|
|
+{
|
|
+ struct d3d12_device *device = impl_from_ID3D12Device5(iface);
|
|
+ struct d3d12_heap *object;
|
|
+ HRESULT hr;
|
|
+
|
|
+ TRACE("iface %p, desc %p, protected_session %p, iid %s, heap %p.\n",
|
|
+ iface, desc, protected_session, debugstr_guid(iid), heap);
|
|
+
|
|
+ if (FAILED(hr = d3d12_heap_create(device, desc, NULL, protected_session, &object)))
|
|
+ {
|
|
+ *heap = NULL;
|
|
+ return hr;
|
|
+ }
|
|
+
|
|
+ return return_interface(&object->ID3D12Heap_iface, &IID_ID3D12Heap, iid, heap);
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource1(ID3D12Device5 *iface,
|
|
+ const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
+ const D3D12_CLEAR_VALUE *optimized_clear_value,
|
|
+ ID3D12ProtectedResourceSession *protected_session, REFIID iid, void **resource)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, initial_state %#x, optimized_clear_value %p, "
|
|
+ "protected_session %p, iid %s, resource %p stub!\n",
|
|
+ iface, desc, initial_state, optimized_clear_value, protected_session,
|
|
+ debugstr_guid(iid), resource);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo1(
|
|
+ ID3D12Device5 *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask,
|
|
+ UINT count, const D3D12_RESOURCE_DESC *resource_descs,
|
|
+ D3D12_RESOURCE_ALLOCATION_INFO1 *info1)
|
|
+{
|
|
+ FIXME("iface %p, info %p, visible_mask 0x%08x, count %u, resource_descs %p, info1 %p stub!\n",
|
|
+ iface, info, visible_mask, count, resource_descs, info1);
|
|
+
|
|
+ return info;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateLifetimeTracker(ID3D12Device5 *iface,
|
|
+ ID3D12LifetimeOwner *owner, REFIID iid, void **tracker)
|
|
+{
|
|
+ FIXME("iface %p, owner %p, iid %s, tracker %p stub!\n", iface, owner, debugstr_guid(iid), tracker);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_device_RemoveDevice(ID3D12Device5 *iface)
|
|
+{
|
|
+ FIXME("iface %p stub!\n", iface);
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_EnumerateMetaCommands(ID3D12Device5 *iface,
|
|
+ UINT *num_meta_commands, D3D12_META_COMMAND_DESC *command_desc)
|
|
+{
|
|
+ FIXME("iface %p, num_meta_commands %p, command_desc %p stub!\n", iface,
|
|
+ num_meta_commands, command_desc);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_EnumerateMetaCommandParameters(ID3D12Device5 *iface,
|
|
+ REFGUID command_id, D3D12_META_COMMAND_PARAMETER_STAGE stage,
|
|
+ UINT *size_in_bytes, UINT *parameter_count,
|
|
+ D3D12_META_COMMAND_PARAMETER_DESC *parameter_desc)
|
|
+{
|
|
+ FIXME("iface %p, command_id %s, stage %u, size_in_bytes %p, "
|
|
+ "parameter_count %p, parameter_desc %p stub!\n", iface,
|
|
+ debugstr_guid(command_id), stage, size_in_bytes, parameter_count, parameter_desc);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateMetaCommand(ID3D12Device5 *iface,
|
|
+ REFGUID command_id, UINT node_mask, const void *parameters_data,
|
|
+ SIZE_T data_size_in_bytes, REFIID iid, void **meta_command)
|
|
+{
|
|
+ FIXME("iface %p, command_id %s, node_mask %#x, parameters_data %p, "
|
|
+ "data_size_in_bytes %lu, iid %s, meta_command %p stub!\n", iface,
|
|
+ debugstr_guid(command_id), node_mask, parameters_data,
|
|
+ data_size_in_bytes, debugstr_guid(iid), meta_command);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static HRESULT STDMETHODCALLTYPE d3d12_device_CreateStateObject(ID3D12Device5 *iface,
|
|
+ const D3D12_STATE_OBJECT_DESC *desc, REFIID iid, void **state_object)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, iid %s, state_object %p stub!\n", iface, desc, debugstr_guid(iid), state_object);
|
|
+
|
|
+ return E_NOTIMPL;
|
|
+}
|
|
+
|
|
+static void STDMETHODCALLTYPE d3d12_device_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device5 *iface,
|
|
+ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,
|
|
+ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info)
|
|
+{
|
|
+ FIXME("iface %p, desc %p, info %p stub!\n", iface, desc, info);
|
|
+}
|
|
+
|
|
+static D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS STDMETHODCALLTYPE d3d12_device_CheckDriverMatchingIdentifier(ID3D12Device5 *iface,
|
|
+ D3D12_SERIALIZED_DATA_TYPE data_type, const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier)
|
|
+{
|
|
+ FIXME("iface %p, data_type %u, identifier %p stub!\n", iface, data_type, identifier);
|
|
+
|
|
+ return D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED;
|
|
+}
|
|
+
|
|
+static const struct ID3D12Device5Vtbl d3d12_device_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_device_QueryInterface,
|
|
@@ -4002,14 +4186,36 @@ static const struct ID3D12Device1Vtbl d3d12_device_vtbl =
|
|
d3d12_device_CreatePipelineLibrary,
|
|
d3d12_device_SetEventOnMultipleFenceCompletion,
|
|
d3d12_device_SetResidencyPriority,
|
|
+ /* ID3D12Device2 methods */
|
|
+ d3d12_device_CreatePipelineState,
|
|
+ /* ID3D12Device3 methods */
|
|
+ d3d12_device_OpenExistingHeapFromAddress,
|
|
+ d3d12_device_OpenExistingHeapFromFileMapping,
|
|
+ d3d12_device_EnqueueMakeResident,
|
|
+ /* ID3D12Device4 methods */
|
|
+ d3d12_device_CreateCommandList1,
|
|
+ d3d12_device_CreateProtectedResourceSession,
|
|
+ d3d12_device_CreateCommittedResource1,
|
|
+ d3d12_device_CreateHeap1,
|
|
+ d3d12_device_CreateReservedResource1,
|
|
+ d3d12_device_GetResourceAllocationInfo1,
|
|
+ /* ID3D12Device5 methods */
|
|
+ d3d12_device_CreateLifetimeTracker,
|
|
+ d3d12_device_RemoveDevice,
|
|
+ d3d12_device_EnumerateMetaCommands,
|
|
+ d3d12_device_EnumerateMetaCommandParameters,
|
|
+ d3d12_device_CreateMetaCommand,
|
|
+ d3d12_device_CreateStateObject,
|
|
+ d3d12_device_GetRaytracingAccelerationStructurePrebuildInfo,
|
|
+ d3d12_device_CheckDriverMatchingIdentifier,
|
|
};
|
|
|
|
-struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface)
|
|
+struct d3d12_device *unsafe_impl_from_ID3D12Device5(ID3D12Device5 *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d12_device_vtbl);
|
|
- return impl_from_ID3D12Device1(iface);
|
|
+ return impl_from_ID3D12Device5(iface);
|
|
}
|
|
|
|
static HRESULT d3d12_device_init(struct d3d12_device *device,
|
|
@@ -4018,7 +4224,7 @@ static HRESULT d3d12_device_init(struct d3d12_device *device,
|
|
const struct vkd3d_vk_device_procs *vk_procs;
|
|
HRESULT hr;
|
|
|
|
- device->ID3D12Device1_iface.lpVtbl = &d3d12_device_vtbl;
|
|
+ device->ID3D12Device5_iface.lpVtbl = &d3d12_device_vtbl;
|
|
device->refcount = 1;
|
|
|
|
vkd3d_instance_incref(device->vkd3d_instance = instance);
|
|
@@ -4215,28 +4421,28 @@ HRESULT vkd3d_join_thread(struct vkd3d_instance *instance, union vkd3d_thread_ha
|
|
|
|
IUnknown *vkd3d_get_device_parent(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device5((ID3D12Device5 *)device);
|
|
|
|
return d3d12_device->parent;
|
|
}
|
|
|
|
VkDevice vkd3d_get_vk_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device5((ID3D12Device5 *)device);
|
|
|
|
return d3d12_device->vk_device;
|
|
}
|
|
|
|
VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device5((ID3D12Device5 *)device);
|
|
|
|
return d3d12_device->vk_physical_device;
|
|
}
|
|
|
|
struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device)
|
|
{
|
|
- struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
+ struct d3d12_device *d3d12_device = impl_from_ID3D12Device5((ID3D12Device5 *)device);
|
|
|
|
return d3d12_device->vkd3d_instance;
|
|
}
|
|
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
|
index f3842958d96..ad1d2d66692 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
|
@@ -574,11 +574,15 @@ static HRESULT d3d12_heap_init(struct d3d12_heap *heap,
|
|
}
|
|
|
|
HRESULT d3d12_heap_create(struct d3d12_device *device, const D3D12_HEAP_DESC *desc,
|
|
- const struct d3d12_resource *resource, struct d3d12_heap **heap)
|
|
+ const struct d3d12_resource *resource, ID3D12ProtectedResourceSession *protected_session,
|
|
+ struct d3d12_heap **heap)
|
|
{
|
|
struct d3d12_heap *object;
|
|
HRESULT hr;
|
|
|
|
+ if (protected_session)
|
|
+ FIXME("Protected session is not supported.\n");
|
|
+
|
|
if (!(object = vkd3d_malloc(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
@@ -2064,7 +2068,7 @@ static HRESULT vkd3d_allocate_resource_memory(
|
|
heap_desc.Properties = *heap_properties;
|
|
heap_desc.Alignment = 0;
|
|
heap_desc.Flags = heap_flags;
|
|
- if (SUCCEEDED(hr = d3d12_heap_create(device, &heap_desc, resource, &resource->heap)))
|
|
+ if (SUCCEEDED(hr = d3d12_heap_create(device, &heap_desc, resource, NULL, &resource->heap)))
|
|
resource->flags |= VKD3D_RESOURCE_DEDICATED_HEAP;
|
|
return hr;
|
|
}
|
|
@@ -2220,7 +2224,7 @@ HRESULT d3d12_reserved_resource_create(struct d3d12_device *device,
|
|
HRESULT vkd3d_create_image_resource(ID3D12Device *device,
|
|
const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource)
|
|
{
|
|
- struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device1((ID3D12Device1 *)device);
|
|
+ struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device5((ID3D12Device5 *)device);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
@@ -2998,6 +3002,7 @@ static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc,
|
|
desc->components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
desc->components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
desc->allowed_swizzle = false;
|
|
+ desc->usage = 0;
|
|
return true;
|
|
}
|
|
|
|
@@ -3039,6 +3044,7 @@ bool vkd3d_create_texture_view(struct d3d12_device *device, uint32_t magic, VkIm
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
const struct vkd3d_format *format = desc->format;
|
|
+ VkImageViewUsageCreateInfoKHR usage_desc;
|
|
struct VkImageViewCreateInfo view_desc;
|
|
VkImageView vk_view = VK_NULL_HANDLE;
|
|
struct vkd3d_view *object;
|
|
@@ -3060,6 +3066,13 @@ bool vkd3d_create_texture_view(struct d3d12_device *device, uint32_t magic, VkIm
|
|
view_desc.subresourceRange.levelCount = desc->miplevel_count;
|
|
view_desc.subresourceRange.baseArrayLayer = desc->layer_idx;
|
|
view_desc.subresourceRange.layerCount = desc->layer_count;
|
|
+ if (device->vk_info.KHR_maintenance2)
|
|
+ {
|
|
+ usage_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
|
|
+ usage_desc.pNext = NULL;
|
|
+ usage_desc.usage = desc->usage;
|
|
+ view_desc.pNext = &usage_desc;
|
|
+ }
|
|
if ((vr = VK_CALL(vkCreateImageView(device->vk_device, &view_desc, NULL, &vk_view))) < 0)
|
|
{
|
|
WARN("Failed to create Vulkan image view, vr %d.\n", vr);
|
|
@@ -3196,6 +3209,7 @@ static void vkd3d_create_null_srv(struct d3d12_desc *descriptor,
|
|
vkd3d_desc.components.b = VK_COMPONENT_SWIZZLE_ZERO;
|
|
vkd3d_desc.components.a = VK_COMPONENT_SWIZZLE_ZERO;
|
|
vkd3d_desc.allowed_swizzle = true;
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
|
|
vkd3d_create_texture_view(device, VKD3D_DESCRIPTOR_MAGIC_SRV, vk_image, &vkd3d_desc, &descriptor->s.u.view);
|
|
}
|
|
@@ -3268,6 +3282,7 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
|
|
|
|
vkd3d_desc.miplevel_count = VK_REMAINING_MIP_LEVELS;
|
|
vkd3d_desc.allowed_swizzle = true;
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
|
|
if (desc)
|
|
{
|
|
@@ -3421,6 +3436,7 @@ static void vkd3d_create_null_uav(struct d3d12_desc *descriptor,
|
|
vkd3d_desc.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
vkd3d_desc.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
vkd3d_desc.allowed_swizzle = false;
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_STORAGE_BIT;
|
|
|
|
vkd3d_create_texture_view(device, VKD3D_DESCRIPTOR_MAGIC_UAV, vk_image, &vkd3d_desc, &descriptor->s.u.view);
|
|
}
|
|
@@ -3480,6 +3496,8 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
|
|
if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
|
|
return;
|
|
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_STORAGE_BIT;
|
|
+
|
|
if (vkd3d_format_is_compressed(vkd3d_desc.format))
|
|
{
|
|
WARN("UAVs cannot be created for compressed formats.\n");
|
|
@@ -3747,6 +3765,8 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
|
|
if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
|
|
return;
|
|
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
+
|
|
if (vkd3d_desc.format->vk_aspect_mask != VK_IMAGE_ASPECT_COLOR_BIT)
|
|
{
|
|
WARN("Trying to create RTV for depth/stencil format %#x.\n", vkd3d_desc.format->dxgi_format);
|
|
@@ -3847,6 +3867,8 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
|
|
if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
|
|
return;
|
|
|
|
+ vkd3d_desc.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
+
|
|
if (!(vkd3d_desc.format->vk_aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)))
|
|
{
|
|
WARN("Trying to create DSV for format %#x.\n", vkd3d_desc.format->dxgi_format);
|
|
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
index 159560afd8e..245edb5aeac 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
|
@@ -71,11 +71,11 @@ HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
|
|
|
|
if (!device)
|
|
{
|
|
- ID3D12Device_Release(&object->ID3D12Device1_iface);
|
|
+ ID3D12Device_Release(&object->ID3D12Device5_iface);
|
|
return S_FALSE;
|
|
}
|
|
|
|
- return return_interface(&object->ID3D12Device1_iface, &IID_ID3D12Device, iid, device);
|
|
+ return return_interface(&object->ID3D12Device5_iface, &IID_ID3D12Device, iid, device);
|
|
}
|
|
|
|
/* ID3D12RootSignatureDeserializer */
|
|
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
index 363a7132c3a..625a43125c9 100644
|
|
--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
|
@@ -22,6 +22,7 @@
|
|
#define COBJMACROS
|
|
#define NONAMELESSUNION
|
|
#define VK_NO_PROTOTYPES
|
|
+#define CONST_VTABLE
|
|
|
|
#ifdef _WIN32
|
|
# define _WIN32_WINNT 0x0600 /* for condition variables */
|
|
@@ -31,8 +32,8 @@
|
|
#include "vkd3d_blob.h"
|
|
#include "vkd3d_memory.h"
|
|
#include "vkd3d_utf8.h"
|
|
-#include "wine/list.h"
|
|
-#include "wine/rbtree.h"
|
|
+#include "list.h"
|
|
+#include "rbtree.h"
|
|
|
|
#include "vkd3d.h"
|
|
#include "vkd3d_shader.h"
|
|
@@ -121,6 +122,7 @@ struct vkd3d_vulkan_info
|
|
bool KHR_draw_indirect_count;
|
|
bool KHR_get_memory_requirements2;
|
|
bool KHR_image_format_list;
|
|
+ bool KHR_maintenance2;
|
|
bool KHR_maintenance3;
|
|
bool KHR_push_descriptor;
|
|
bool KHR_sampler_mirror_clamp_to_edge;
|
|
@@ -680,7 +682,7 @@ struct d3d12_heap
|
|
};
|
|
|
|
HRESULT d3d12_heap_create(struct d3d12_device *device, const D3D12_HEAP_DESC *desc,
|
|
- const struct d3d12_resource *resource, struct d3d12_heap **heap);
|
|
+ const struct d3d12_resource *resource, ID3D12ProtectedResourceSession *protected_session, struct d3d12_heap **heap);
|
|
struct d3d12_heap *unsafe_impl_from_ID3D12Heap(ID3D12Heap *iface);
|
|
|
|
#define VKD3D_RESOURCE_PUBLIC_FLAGS \
|
|
@@ -835,6 +837,7 @@ struct vkd3d_texture_view_desc
|
|
VkImageAspectFlags vk_image_aspect;
|
|
VkComponentMapping components;
|
|
bool allowed_swizzle;
|
|
+ VkImageUsageFlags usage;
|
|
};
|
|
|
|
struct vkd3d_desc_header
|
|
@@ -1426,7 +1429,7 @@ enum vkd3d_pipeline_bind_point
|
|
/* ID3D12CommandList */
|
|
struct d3d12_command_list
|
|
{
|
|
- ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
|
|
+ ID3D12GraphicsCommandList5 ID3D12GraphicsCommandList5_iface;
|
|
LONG refcount;
|
|
|
|
D3D12_COMMAND_LIST_TYPE type;
|
|
@@ -1709,7 +1712,7 @@ struct vkd3d_desc_object_cache
|
|
/* ID3D12Device */
|
|
struct d3d12_device
|
|
{
|
|
- ID3D12Device1 ID3D12Device1_iface;
|
|
+ ID3D12Device5 ID3D12Device5_iface;
|
|
LONG refcount;
|
|
|
|
VkDevice vk_device;
|
|
@@ -1775,27 +1778,27 @@ struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device, D3
|
|
bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent);
|
|
void d3d12_device_mark_as_removed(struct d3d12_device *device, HRESULT reason,
|
|
const char *message, ...) VKD3D_PRINTF_FUNC(3, 4);
|
|
-struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface);
|
|
+struct d3d12_device *unsafe_impl_from_ID3D12Device5(ID3D12Device5 *iface);
|
|
|
|
static inline HRESULT d3d12_device_query_interface(struct d3d12_device *device, REFIID iid, void **object)
|
|
{
|
|
- return ID3D12Device1_QueryInterface(&device->ID3D12Device1_iface, iid, object);
|
|
+ return ID3D12Device5_QueryInterface(&device->ID3D12Device5_iface, iid, object);
|
|
}
|
|
|
|
static inline ULONG d3d12_device_add_ref(struct d3d12_device *device)
|
|
{
|
|
- return ID3D12Device1_AddRef(&device->ID3D12Device1_iface);
|
|
+ return ID3D12Device5_AddRef(&device->ID3D12Device5_iface);
|
|
}
|
|
|
|
static inline ULONG d3d12_device_release(struct d3d12_device *device)
|
|
{
|
|
- return ID3D12Device1_Release(&device->ID3D12Device1_iface);
|
|
+ return ID3D12Device5_Release(&device->ID3D12Device5_iface);
|
|
}
|
|
|
|
static inline unsigned int d3d12_device_get_descriptor_handle_increment_size(struct d3d12_device *device,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_type)
|
|
{
|
|
- return ID3D12Device1_GetDescriptorHandleIncrementSize(&device->ID3D12Device1_iface, descriptor_type);
|
|
+ return ID3D12Device5_GetDescriptorHandleIncrementSize(&device->ID3D12Device5_iface, descriptor_type);
|
|
}
|
|
|
|
/* utils */
|
|
--
|
|
2.42.0
|
|
|