wine-staging/patches/dinput-axis-recalc/0001-dinput-Recalculated-Axis-after-deadzone-change.patch
2019-06-11 09:17:17 +10:00

215 lines
9.6 KiB
Diff

From 24829b2ba6d5efd950f178b8282dda826c4d1df0 Mon Sep 17 00:00:00 2001
From: Bruno Jesus <bjesus@codeweavers.com>
Date: Thu, 28 Feb 2019 15:56:18 +1100
Subject: [PATCH] dinput: Recalculated Axis after deadzone change.
Wine-bugs: https://bugs.winehq.org/show_bug.cgi?id=41317
---
dlls/dinput/joystick.c | 149 ++++++++++++++++++++++-------------------
1 file changed, 80 insertions(+), 69 deletions(-)
diff --git a/dlls/dinput/joystick.c b/dlls/dinput/joystick.c
index 433348cd04..c150528e3d 100644
--- a/dlls/dinput/joystick.c
+++ b/dlls/dinput/joystick.c
@@ -312,6 +312,76 @@ BOOL is_xinput_device(const DIDEVCAPS *devcaps, WORD vid, WORD pid)
return (devcaps->dwAxes == 6 && devcaps->dwButtons >= 14);
}
+static void remap_init(JoystickGenericImpl *This, int obj, ObjProps *remap_props)
+{
+ /* Configure as if nothing changed so the helper functions can only change
+ * what they need, thus reducing code duplication. */
+ remap_props->lDevMin = remap_props->lMin = This->props[obj].lMin;
+ remap_props->lDevMax = remap_props->lMax = This->props[obj].lMax;
+
+ remap_props->lDeadZone = This->props[obj].lDeadZone;
+ remap_props->lSaturation = This->props[obj].lSaturation;
+}
+
+static void remap_apply(JoystickGenericImpl *This, int obj, ObjProps *remap_props)
+{
+ /* Many games poll the joystick immediately after setting the range
+ * for calibration purposes, so the old values need to be remapped
+ * to the new range before it does so */
+ switch (This->base.data_format.wine_df->rgodf[obj].dwOfs){
+ case DIJOFS_X : This->js.lX = joystick_map_axis(remap_props, This->js.lX); break;
+ case DIJOFS_Y : This->js.lY = joystick_map_axis(remap_props, This->js.lY); break;
+ case DIJOFS_Z : This->js.lZ = joystick_map_axis(remap_props, This->js.lZ); break;
+ case DIJOFS_RX : This->js.lRx = joystick_map_axis(remap_props, This->js.lRx); break;
+ case DIJOFS_RY : This->js.lRy = joystick_map_axis(remap_props, This->js.lRy); break;
+ case DIJOFS_RZ : This->js.lRz = joystick_map_axis(remap_props, This->js.lRz); break;
+ case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(remap_props, This->js.rglSlider[0]); break;
+ case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(remap_props, This->js.rglSlider[1]); break;
+ default: break;
+ }
+}
+
+static void remap_range(JoystickGenericImpl *This, int obj, LPCDIPROPRANGE pr)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lMin = pr->lMin;
+ remap_props.lMax = pr->lMax;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new values */
+ This->props[obj].lMin = pr->lMin;
+ This->props[obj].lMax = pr->lMax;
+}
+
+static void remap_deadzone(JoystickGenericImpl *This, int obj, LPCDIPROPDWORD pd)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lDeadZone = pd->dwData;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new value */
+ This->props[obj].lDeadZone = pd->dwData;
+}
+
+static void remap_saturation(JoystickGenericImpl *This, int obj, LPCDIPROPDWORD pd)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lSaturation = pd->dwData;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new value */
+ This->props[obj].lSaturation = pd->dwData;
+}
+
/******************************************************************************
* SetProperty : change input device properties
*/
@@ -319,7 +389,6 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
{
JoystickGenericImpl *This = impl_from_IDirectInputDevice8W(iface);
DWORD i;
- ObjProps remap_props;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(rguid),ph);
@@ -336,69 +405,15 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
case (DWORD_PTR)DIPROP_RANGE: {
LPCDIPROPRANGE pr = (LPCDIPROPRANGE)ph;
if (ph->dwHow == DIPH_DEVICE) {
-
- /* Many games poll the joystick immediately after setting the range
- * for calibration purposes, so the old values need to be remapped
- * to the new range before it does so */
-
TRACE("proprange(%d,%d) all\n", pr->lMin, pr->lMax);
- for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) {
-
- remap_props.lDevMin = This->props[i].lMin;
- remap_props.lDevMax = This->props[i].lMax;
-
- remap_props.lDeadZone = This->props[i].lDeadZone;
- remap_props.lSaturation = This->props[i].lSaturation;
-
- remap_props.lMin = pr->lMin;
- remap_props.lMax = pr->lMax;
-
- switch (This->base.data_format.wine_df->rgodf[i].dwOfs) {
- case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break;
- case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break;
- case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;
- case DIJOFS_RX : This->js.lRx = joystick_map_axis(&remap_props, This->js.lRx); break;
- case DIJOFS_RY : This->js.lRy = joystick_map_axis(&remap_props, This->js.lRy); break;
- case DIJOFS_RZ : This->js.lRz = joystick_map_axis(&remap_props, This->js.lRz); break;
- case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(&remap_props, This->js.rglSlider[0]); break;
- case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(&remap_props, This->js.rglSlider[1]); break;
- default: break;
- }
-
- This->props[i].lMin = pr->lMin;
- This->props[i].lMax = pr->lMax;
- }
+ for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
+ remap_range(This, i, pr);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("proprange(%d,%d) obj=%d\n", pr->lMin, pr->lMax, obj);
- if (obj >= 0) {
-
- remap_props.lDevMin = This->props[obj].lMin;
- remap_props.lDevMax = This->props[obj].lMax;
-
- remap_props.lDeadZone = This->props[obj].lDeadZone;
- remap_props.lSaturation = This->props[obj].lSaturation;
-
- remap_props.lMin = pr->lMin;
- remap_props.lMax = pr->lMax;
-
- switch (This->base.data_format.wine_df->rgodf[obj].dwOfs) {
- case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break;
- case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break;
- case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;
- case DIJOFS_RX : This->js.lRx = joystick_map_axis(&remap_props, This->js.lRx); break;
- case DIJOFS_RY : This->js.lRy = joystick_map_axis(&remap_props, This->js.lRy); break;
- case DIJOFS_RZ : This->js.lRz = joystick_map_axis(&remap_props, This->js.lRz); break;
- case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(&remap_props, This->js.rglSlider[0]); break;
- case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(&remap_props, This->js.rglSlider[1]); break;
- default: break;
- }
-
- This->props[obj].lMin = pr->lMin;
- This->props[obj].lMax = pr->lMax;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_range(This, obj, pr);
}
break;
}
@@ -407,15 +422,13 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
if (ph->dwHow == DIPH_DEVICE) {
TRACE("deadzone(%d) all\n", pd->dwData);
for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
- This->props[i].lDeadZone = pd->dwData;
+ remap_deadzone(This, i, pd);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("deadzone(%d) obj=%d\n", pd->dwData, obj);
- if (obj >= 0) {
- This->props[obj].lDeadZone = pd->dwData;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_deadzone(This, obj, pd);
}
break;
}
@@ -424,15 +437,13 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
if (ph->dwHow == DIPH_DEVICE) {
TRACE("saturation(%d) all\n", pd->dwData);
for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
- This->props[i].lSaturation = pd->dwData;
+ remap_saturation(This, i, pd);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("saturation(%d) obj=%d\n", pd->dwData, obj);
- if (obj >= 0) {
- This->props[obj].lSaturation = pd->dwData;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_saturation(This, obj, pd);
}
break;
}
--
2.17.1