Files
wine-staging/patches/d3drm-starwars/0007-d3drm-IDirect3DRMFrame2-GetOrientation.patch
Alistair Leslie-Hughes 31b114a4e3 Added d3drm-starwars patchset
This stops the crash but doesn't show the battle at all.

Patchset shows what is needed (as a minimum), to be
implemented in order for it to work correctly.
2025-10-16 17:40:42 +11:00

26 lines
771 B
Diff

From 92465f0808020ded4857ff303476a4d65ad90d0a Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Fri, 13 May 2022 14:56:56 +1000
Subject: [PATCH] d3drm: IDirect3DRMFrame2 GetOrientation
---
dlls/d3drm/frame.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c
index f908ea8dfdf..2044ba8a2cb 100644
--- a/dlls/d3drm/frame.c
+++ b/dlls/d3drm/frame.c
@@ -1680,7 +1680,7 @@ static HRESULT WINAPI d3drm_frame2_GetOrientation(IDirect3DRMFrame2 *iface,
{
FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface, reference, dir, up);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT WINAPI d3drm_frame1_GetOrientation(IDirect3DRMFrame *iface,
--
2.45.2