wine-staging/patches/wined3d-CSMT_Main
Sebastian Lackner 1d24dc8141 Rebase against 8f443077416fd820375b1bc0d1276286d23348fc.
The pulseaudio patchset is temporarily disabled in this commit because the
upstream merge introduced several bugs. It will be reenabled in one of the
next commits.
2015-11-03 17:46:24 +01:00
..
0001-wined3d-Merge-get_pitch-functions.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0002-wined3d-Pass-a-context-to-surface_load_location.patch Rebase against 973de3f59c7d47602fe68c8cecf8fc3dbc59bcff. 2015-10-17 01:05:06 +02:00
0003-wined3d-Make-surface_load_location-return-nothing.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0004-wined3d-Store-volume-locations-in-the-resource.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0005-wined3d-Move-validate_location-to-resource.c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0006-wined3d-Move-surface-locations-into-the-resource.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0007-wined3d-Remove-surface_validate_location.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0008-wined3d-Move-invalidate_location-to-resource.c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0009-wined3d-Invalidate-containers-via-callback.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0010-wined3d-Remove-surface_invalidate_location.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0011-wined3d-Move-bitmap_data-and-user_memory-into-the-re.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0012-wined3d-Move-load_location-into-the-resource.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0013-wined3d-Replace-surface_load_location-with-resource_.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0014-wined3d-Introduce-helper-functions-for-mapping-volum.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0015-wined3d-Move-volume-PBO-infrastructure-into-the-reso.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0016-wined3d-Remove-surface-pbo.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0017-wined3d-Use-resource-buffer-mapping-facilities-in-su.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0018-wined3d-Move-buffer-creation-into-the-resource.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0019-wined3d-Handle-WINED3D_LOCATION_DISCARDED-in-surface.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0020-wined3d-Handle-LOCATION_DISCARDED-in-surface_load_dr.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0021-wined3d-Handle-WINED3D_LOCATION_DISCARDED-for-sysmem.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0022-wined3d-Discard-implicit-surfaces-on-unload.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0023-wined3d-Don-t-try-to-flip-sysmem-copies-in-swapchain.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0024-wined3d-Discard-the-backbuffer-in-discard-presents.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0025-wined3d-Allocate-sysmem-for-client-storage-if-it-doe.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0026-wined3d-Introduce-a-function-to-retrieve-resource-me.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0027-wined3d-Make-surface_ops-unmap-specific-for-front-bu.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0028-wined3d-Move-check_block_align-to-resource.c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0029-wined3d-Replace-surface-alloc-functions-with-resourc.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0030-wined3d-Don-t-delete-the-buffer-in-surface_cleanup.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0031-wined3d-Use-resource-facilities-to-destroy-PBOs.patch Rebase against f8d78b0d927c1cae4c5075c64d980c306fb3ed87. 2015-10-24 02:09:12 +02:00
0032-wined3d-Move-simple-location-copying-to-the-resource.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0033-wined3d-Move-most-of-volume_map-to-resource.c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0034-wined3d-Use-resource_map-for-surface_map.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0035-wined3d-Use-client-storage-with-DIB-sections.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0036-wined3d-Don-t-call-the-public-map-function-in-surfac.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0037-wined3d-Don-t-call-the-public-map-function-in-surfac.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0038-wined3d-Move-the-framebuffer-into-wined3d_state.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0039-wined3d-Get-rid-of-state-access-in-shader_generate_g.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0040-wined3d-Preload-buffers-if-streamsrc-is-not-dirty.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0041-wined3d-Hackily-introduce-a-multithreaded-command-st.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0042-wined3d-Wait-for-resource-updates-to-finish-when-usi.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0043-wined3d-Don-t-store-pointers-in-struct-wined3d_cs_pr.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0044-wined3d-Don-t-put-rectangle-pointers-into-wined3d_cs.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0045-wined3d-Store-the-color-in-clear-ops-instead-of-a-po.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0046-wined3d-Pass-the-state-to-draw_primitive.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0047-wined3d-Wait-for-the-cs-before-destroying-objects.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0048-wined3d-Give-the-cs-its-own-state.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0049-wined3d-Send-float-constant-updates-through-the-comm.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0050-wined3d-Request-a-glFinish-before-modifying-resource.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0051-wined3d-Finish-the-cs-before-changing-the-texture-lo.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0052-wined3d-Don-t-call-glFinish-after-clears.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0053-wined3d-Don-t-call-glFinish-after-draws.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0054-wined3d-Shadow-device-offscreenBuffer-in-the-context.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0055-wined3d-Don-t-access-the-stateblock-in-find_draw_buf.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0056-wined3d-Pass-the-depth-stencil-to-swapchain-present.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0057-wined3d-Don-t-store-viewport-pointers-in-the-command.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0058-wined3d-Keep-track-of-the-onscreen-depth-stencil-in-.patch Rebase against 54633e3956e6b3c4d8ebbd5d721efa294e9602fb. 2015-10-29 20:12:02 +01:00
0059-wined3d-Send-base-vertex-index-updates-through-the-c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0060-wined3d-Send-primitive-type-updates-through-the-comm.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0061-wined3d-Send-bool-constant-updates-through-the-comma.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0062-wined3d-Send-int-constant-updates-through-the-comman.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0063-wined3d-Send-light-updates-through-the-command-strea.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0064-wined3d-Prevent-the-command-stream-from-running-ahea.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0065-wined3d-Wait-for-the-cs-to-finish-before-destroying-.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0066-wined3d-Run-the-cs-asynchronously.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0067-wined3d-Send-blits-through-the-command-stream.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0068-wined3d-Put-update_surface-checks-back-in-place.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0069-wined3d-Get-rid-of-WINED3D_BUFFER_FLUSH.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0070-wined3d-Don-t-force-strict-draw-ordering-for-multith.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0071-wined3d-Send-render-target-view-clears-through-the-c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0072-wined3d-Wait-for-the-CS-in-GetDC.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0073-wined3d-send-resource-maps-through-the-command-strea.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0074-wined3d-Get-rid-of-the-end_scene-flush-and-finish.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0075-wined3d-Replace-the-linked-lists-with-a-ringbuffer.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0076-wined3d-Don-t-preload-buffers-on-unmap.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0077-wined3d-Don-t-call-glFinish-before-swapping.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0078-wined3d-wined3d_-_query_issue-never-fails.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0079-wined3d-Add-query-support-to-the-command-stream.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0080-wined3d-Check-our-CS-state-to-find-out-if-a-query-is.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0081-wined3d-Poll-queries-automatically-in-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0082-wined3d-Introduce-a-separate-queue-for-priority-comm.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0083-wined3d-Destroy-queries-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0084-wined3d-Separate-main-and-worker-thread-query-state.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0085-wined3d-Don-t-poll-queries-that-failed-to-start.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0086-wined3d-Remove-restated-queries-from-the-poll-list.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0087-wined3d-Don-t-reset-the-query-state-if-it-doesn-t-ha.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0088-wined3d-Put-this-into-the-query-poll-patch.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0089-wined3d-Send-update_surface-commands-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0090-wined3d-Send-texture-preloads-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0091-wined3d-Send-surface-preloads-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0092-wined3d-Send-update_texture-calls-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0093-wined3d-Get-rid-of-the-surface_upload_data-glFinish.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0094-wined3d-Don-t-lock-the-src-volume-in-device_update_v.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0095-wined3d-Handle-evit_managed_resources-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0096-wined3d-Introduce-resource-fencing.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0097-wined3d-Fence-update_texture-and-update_surface-call.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0098-wined3d-Dirtify-resources-on-unmap.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0099-wined3d-Fence-texture-reads-in-draws.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0100-wined3d-Fence-render-targets-and-depth-stencils.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0101-wined3d-Fence-blit-operations.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0102-wined3d-Fence-color_fill-operations.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0103-wined3d-Fence-clear-calls.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0104-wined3d-Fence-present-calls.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0105-wined3d-Make-resource-maps-and-unmaps-a-priority-com.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0106-wined3d-Dirtify-changed-textures-through-the-command.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0107-wined3d-Wrap-GL-BOs-in-a-structure.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0108-wined3d-Separate-resource-map-and-draw-buffers.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0109-wined3d-Implement-DISCARD-resource-maps-with-buffers.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0110-wined3d-Implement-DISCARD-resource-maps-with-heap-me.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0111-wined3d-Unset-some-objects-in-state_init_default.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0112-wined3d-Don-t-request-the-frontbuffer-to-create-dumm.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0113-wined3d-Use-double-buffered-buffers-for-multithreade.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0114-wined3d-Don-t-synchronize-NOOVERWRITE-buffer-maps.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0115-wined3d-Separate-buffer-map-write-and-draw-read-memo.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0116-wined3d-Accelerate-DISCARD-buffer-maps.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0117-wined3d-Accelerate-READONLY-buffer-maps.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0118-wined3d-Access-the-buffer-dirty-areas-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0119-wined3d-Ignore-buffer-resource.map_count-in-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0120-wined3d-Send-buffer-preloads-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0121-wined3d-Use-glBufferSubData-instead-of-glMapBufferRa.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0122-wined3d-Separate-GL-buffer-discard-control-from-igno.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0123-wined3d-Create-buffers-before-mapping-them.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0124-wined3d-Destroy-views-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0125-wined3d-Remove-another-glFinish.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0126-wined3d-Destroy-vertex-declarations-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0127-wined3d-Destroy-shaders-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0128-wined3d-Create-VBOs-through-the-command-stream.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0129-wined3d-Clean-up-resource-data-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0130-wined3d-Clean-up-buffer-resource-data-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0131-wined3d-Clean-up-volume-resource-data-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0132-wined3d-Clean-up-surfaces-through-the-cs.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0133-wined3d-Clean-up-texture-resources-through-the-cs.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0134-wined3d-Unload-resources-through-the-CS-in-uninit_3d.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0135-wined3d-Unload-resources-through-the-CS-in-device_re.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0136-wined3d-Don-t-glFinish-after-a-depth-buffer-blit.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0137-wined3d-Remove-software-cursor-support.patch Rebase against 26094c5634b1f12d3f156a90a3e228513675cd63. 2015-10-19 22:03:53 +02:00
0138-wined3d-Create-dummy-textures-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0139-wined3d-Create-the-initial-context-through-the-CS.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0140-wined3d-Recreate-ctx-and-dummy-textures-through-the-.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0141-wined3d-Ignore-WINED3D_MAP_NO_DIRTY_UPDATE-in-resour.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0142-wined3d-Delete-GL-contexts-through-the-CS-in-reset.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0143-wined3d-Delete-GL-contexts-through-the-CS-in-uninit_.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0144-wined3d-Invoke-surface_unload-through-the-CS-in-wine.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0145-wined3d-Use-an-event-to-block-the-worker-thread-when.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0146-wined3d-Fence-preload-operations.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0147-d3d8-tests-D3DLOCK_NO_DIRTY_UPDATE-on-managed-textur.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0148-d3d9-tests-D3DLOCK_NO_DIRTY_UPDATE-on-managed-textur.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0149-wined3d-Completely-reset-the-state-on-reset.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0150-wined3d-Send-getdc-and-releasedc-through-the-command.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0151-wined3d-Set-map_heap_memory-NULL-when-allocating-a-P.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0152-wined3d-Wait-only-for-the-buffer-to-be-idle.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0153-wined3d-Add-a-comment-about-worker-thread-lag.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0154-wined3d-Remove-the-texture-destroy-glFinish.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0155-wined3d-Move-FBO-destruction-into-the-worker-thread.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0156-wined3d-Don-t-incref-decref-textures-in-color-depth-.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0157-Winex11-complain-about-glfinish.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0158-wined3d-Make-sure-the-new-window-is-set-up-before-se.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0159-wined3d-Remove-the-device_reset-CS-sync-fixme.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0160-wined3d-Put-GL_APPLE_flush_buffer_range-syncing-back.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0161-wined3d-Wait-for-the-resource-to-be-idle-when-destro.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0162-wined3d-Don-t-sync-on-redundant-discard-calls.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0163-wined3d-Don-t-discard-new-buffers.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0164-wined3d-Don-t-try-to-sync-VBOs-manually-on-OSX-with-.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0165-wined3d-Render-target-lock-hack.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0166-wined3d-Avoid-calling-wined3d_surface_blt-from-surfa.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0167-wined3d-Only-discard-buffers-that-are-in-use.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0168-wined3d-Destroy-samplers-through-the-command-stream.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0169-wined3d-Hack-to-reject-unsupported-color-fills.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0170-wined3d-Alloc-the-buffer-map-array-before-mapping-th.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
0171-wined3d-Send-update_sub_resource-calls-through-the-c.patch Rebase against 31e0755ea664e02f05a1e500a19fb5f584c1c1cc. 2015-10-16 20:12:47 +02:00
9998-wined3d-Enable-CSMT-by-default-print-a-winediag-mess.patch wined3d-CSMT_Main: Sync trivial changes from the upstream repository. 2015-09-04 17:57:05 +02:00
9999-IfDefined.patch Rebase against 8f443077416fd820375b1bc0d1276286d23348fc. 2015-11-03 17:46:24 +01:00
definition wined3d-CSMT_Main: Update patchset for CSMT (commandstream multithreading), to keep in sync with upstream repository. 2015-09-04 23:02:57 +02:00