From f66f232de49f8fd3e14e8f328e16e89b83e7dcc8 Mon Sep 17 00:00:00 2001
From: Mark Harmstone <mark@harmstone.com>
Date: Fri, 27 Mar 2015 20:58:37 +0000
Subject: [PATCH] dsound: Add EAX init and free stubs.

---
 dlls/dsound/buffer.c         |  4 ++++
 dlls/dsound/dsound_private.h |  2 ++
 dlls/dsound/eax.c            | 28 +++++++++++++++++++++++++++-
 3 files changed, 33 insertions(+), 1 deletion(-)

diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
index 720bec9..7e9e478 100644
--- a/dlls/dsound/buffer.c
+++ b/dlls/dsound/buffer.c
@@ -1104,6 +1104,8 @@ HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *ds
 		DSOUND_RecalcVolPan(&(dsb->volpan));
 
 	RtlInitializeResource(&dsb->lock);
+	if (dsb->device->eax.using_eax)
+		init_eax_buffer(dsb);
 
         /* register buffer */
         err = DirectSoundDevice_AddBuffer(device, dsb);
@@ -1147,6 +1149,8 @@ void secondarybuffer_destroy(IDirectSoundBufferImpl *This)
         HeapFree(GetProcessHeap(), 0, This->filters);
     }
 
+    free_eax_buffer(This);
+
     HeapFree(GetProcessHeap(), 0, This);
 
     TRACE("(%p) released\n", This);
diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h
index e412533..6c90726 100644
--- a/dlls/dsound/dsound_private.h
+++ b/dlls/dsound/dsound_private.h
@@ -235,6 +235,8 @@ HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
 HRESULT WINAPI EAX_Set(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
         ULONG dwPropID, void *pInstanceData, ULONG cbInstanceData, void *pPropData,
         ULONG cbPropData) DECLSPEC_HIDDEN;
+void free_eax_buffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
+void init_eax_buffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
 
 /* mixer.c */
 void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
diff --git a/dlls/dsound/eax.c b/dlls/dsound/eax.c
index 3931681..c0afb0f 100644
--- a/dlls/dsound/eax.c
+++ b/dlls/dsound/eax.c
@@ -92,20 +92,46 @@ static const EFXEAXREVERBPROPERTIES efx_presets[] = {
     { 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } /* psychotic */
 };
 
-static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
+static void ReverbUpdate(IDirectSoundBufferImpl *dsb)
 {
     /* stub */
+}
+
+static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
+{
+    int i;
+
+    for (i = 0; i < dev->nrofbuffers; i++) {
+        ReverbUpdate(dev->buffers[i]);
+    }
+
     return TRUE;
 }
 
+void init_eax_buffer(IDirectSoundBufferImpl *dsb)
+{
+    ReverbUpdate(dsb);
+}
+
 static void init_eax(DirectSoundDevice *dev)
 {
+    int i;
+
     dev->eax.using_eax = TRUE;
     dev->eax.environment = presets[0].environment;
     dev->eax.volume = presets[0].fVolume;
     dev->eax.damping = presets[0].fDamping;
     memcpy(&dev->eax.eax_props, &efx_presets[0], sizeof(dev->eax.eax_props));
     dev->eax.eax_props.flDecayTime = presets[0].fDecayTime_sec;
+
+    for (i = 0; i < dev->nrofbuffers; i++) {
+        init_eax_buffer(dev->buffers[i]);
+    }
+}
+
+void free_eax_buffer(IDirectSoundBufferImpl *dsb)
+{
+    /* stub */
 }
 
 HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
-- 
1.9.1