From 08931d59f470aef0def6f683a1dc25f8546c78e2 Mon Sep 17 00:00:00 2001 From: Alistair Leslie-Hughes Date: Thu, 24 Aug 2023 08:49:26 +1000 Subject: [PATCH] Updated vkd3d to 622311da8e87c60110329044e29b88dd524e28e7. --- libs/vkd3d/include/vkd3d_shader.h | 2 + libs/vkd3d/include/vkd3d_windows.h | 1 + .../libs/vkd3d-shader/vkd3d_shader_main.c | 58 +++-- .../libs/vkd3d-shader/vkd3d_shader_private.h | 3 + libs/vkd3d/libs/vkd3d/device.c | 225 ++++++++++-------- libs/vkd3d/libs/vkd3d/resource.c | 59 +++-- libs/vkd3d/libs/vkd3d/state.c | 4 +- libs/vkd3d/libs/vkd3d/vkd3d_main.c | 4 +- libs/vkd3d/libs/vkd3d/vkd3d_private.h | 22 +- 9 files changed, 236 insertions(+), 142 deletions(-) diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h index e98aad4fe95..cfe54dbff53 100644 --- a/libs/vkd3d/include/vkd3d_shader.h +++ b/libs/vkd3d/include/vkd3d_shader.h @@ -1339,6 +1339,8 @@ enum vkd3d_shader_descriptor_info_flag /** The descriptor is a UAV resource, on which the shader performs * atomic ops. \since 1.6 */ VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS = 0x00000008, + /** The descriptor is a raw (byte-addressed) buffer. \since 1.9 */ + VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER = 0x00000010, VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_DESCRIPTOR_INFO_FLAG), }; diff --git a/libs/vkd3d/include/vkd3d_windows.h b/libs/vkd3d/include/vkd3d_windows.h index 002ff667cbc..2daa74e92eb 100644 --- a/libs/vkd3d/include/vkd3d_windows.h +++ b/libs/vkd3d/include/vkd3d_windows.h @@ -64,6 +64,7 @@ typedef int HRESULT; # define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002) # define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003) +# define DXGI_ERROR_UNSUPPORTED _HRESULT_TYPEDEF_(0x887a0004) # define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c) diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c index c777bad2206..2bc8613f2ef 100644 --- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c @@ -755,10 +755,10 @@ static void vkd3d_shader_scan_record_uav_atomic_op(struct vkd3d_shader_scan_cont vkd3d_shader_scan_add_uav_flag(context, reg, VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS); } -static bool vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context, +static struct vkd3d_shader_descriptor_info1 *vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context, enum vkd3d_shader_descriptor_type type, const struct vkd3d_shader_register *reg, const struct vkd3d_shader_register_range *range, enum vkd3d_shader_resource_type resource_type, - enum vkd3d_shader_resource_data_type resource_data_type, unsigned int flags) + enum vkd3d_shader_resource_data_type resource_data_type) { struct vkd3d_shader_scan_descriptor_info1 *info = context->scan_descriptor_info; struct vkd3d_shader_descriptor_info1 *d; @@ -767,56 +767,61 @@ static bool vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *c info->descriptor_count + 1, sizeof(*info->descriptors))) { ERR("Failed to allocate descriptor info.\n"); - return false; + return NULL; } d = &info->descriptors[info->descriptor_count]; + memset(d, 0, sizeof(*d)); d->type = type; d->register_id = reg->idx[0].offset; d->register_space = range->space; d->register_index = range->first; d->resource_type = resource_type; d->resource_data_type = resource_data_type; - d->flags = flags; d->count = (range->last == ~0u) ? ~0u : range->last - range->first + 1; ++info->descriptor_count; - return true; + return d; } static void vkd3d_shader_scan_constant_buffer_declaration(struct vkd3d_shader_scan_context *context, const struct vkd3d_shader_instruction *instruction) { const struct vkd3d_shader_constant_buffer *cb = &instruction->declaration.cb; + struct vkd3d_shader_descriptor_info1 *d; if (!context->scan_descriptor_info) return; - vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, &cb->src.reg, &cb->range, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); + if (!(d = vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, + &cb->src.reg, &cb->range, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT))) + return; + d->buffer_size = cb->size * 16; } static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_context *context, const struct vkd3d_shader_instruction *instruction) { const struct vkd3d_shader_sampler *sampler = &instruction->declaration.sampler; - unsigned int flags; + struct vkd3d_shader_descriptor_info1 *d; if (!context->scan_descriptor_info) return; + if (!(d = vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, + &sampler->src.reg, &sampler->range, VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT))) + return; + if (instruction->flags & VKD3DSI_SAMPLER_COMPARISON_MODE) - flags = VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE; - else - flags = 0; - vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &sampler->src.reg, &sampler->range, - VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT, flags); + d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE; } static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_context *context, const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type, - enum vkd3d_shader_resource_data_type resource_data_type) + enum vkd3d_shader_resource_data_type resource_data_type, + unsigned int sample_count, unsigned int structure_stride, bool raw) { + struct vkd3d_shader_descriptor_info1 *d; enum vkd3d_shader_descriptor_type type; if (!context->scan_descriptor_info) @@ -826,8 +831,13 @@ static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_cont type = VKD3D_SHADER_DESCRIPTOR_TYPE_UAV; else type = VKD3D_SHADER_DESCRIPTOR_TYPE_SRV; - vkd3d_shader_scan_add_descriptor(context, type, &resource->reg.reg, &resource->range, - resource_type, resource_data_type, 0); + if (!(d = vkd3d_shader_scan_add_descriptor(context, type, &resource->reg.reg, + &resource->range, resource_type, resource_data_type))) + return; + d->sample_count = sample_count; + d->structure_stride = structure_stride; + if (raw) + d->flags |= VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_RAW_BUFFER; } static void vkd3d_shader_scan_typed_resource_declaration(struct vkd3d_shader_scan_context *context, @@ -886,7 +896,7 @@ static void vkd3d_shader_scan_typed_resource_declaration(struct vkd3d_shader_sca } vkd3d_shader_scan_resource_declaration(context, &semantic->resource, - semantic->resource_type, resource_data_type); + semantic->resource_type, resource_data_type, semantic->sample_count, 0, false); } static void vkd3d_shader_scan_error(struct vkd3d_shader_scan_context *context, @@ -920,12 +930,13 @@ static int vkd3d_shader_scan_instruction(struct vkd3d_shader_scan_context *conte case VKD3DSIH_DCL_RESOURCE_RAW: case VKD3DSIH_DCL_UAV_RAW: vkd3d_shader_scan_resource_declaration(context, &instruction->declaration.raw_resource.resource, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT); + VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0, 0, true); break; case VKD3DSIH_DCL_RESOURCE_STRUCTURED: case VKD3DSIH_DCL_UAV_STRUCTURED: vkd3d_shader_scan_resource_declaration(context, &instruction->declaration.structured_resource.resource, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT); + VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0, + instruction->declaration.structured_resource.byte_stride, false); break; case VKD3DSIH_IF: cf_info = vkd3d_shader_scan_push_cf_info(context); @@ -1150,12 +1161,17 @@ static int scan_with_parser(const struct vkd3d_shader_compile_info *compile_info for (i = 0; i < ARRAY_SIZE(parser->shader_desc.flat_constant_count); ++i) { + unsigned int size = parser->shader_desc.flat_constant_count[i].external; struct vkd3d_shader_register_range range = {.space = 0, .first = i, .last = i}; struct vkd3d_shader_register reg = {.idx[0].offset = i, .idx_count = 1}; + struct vkd3d_shader_descriptor_info1 *d; if (parser->shader_desc.flat_constant_count[i].external) - vkd3d_shader_scan_add_descriptor(&context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, ®, - &range, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); + { + if ((d = vkd3d_shader_scan_add_descriptor(&context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, ®, + &range, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT))) + d->buffer_size = size * 16; + } } if (!ret && signature_info) diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h index c719085e11f..bf925a44690 100644 --- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1122,6 +1122,9 @@ struct vkd3d_shader_descriptor_info1 enum vkd3d_shader_resource_type resource_type; enum vkd3d_shader_resource_data_type resource_data_type; unsigned int flags; + unsigned int sample_count; + unsigned int buffer_size; + unsigned int structure_stride; unsigned int count; }; diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c index a2e1f13dec3..c33061073a3 100644 --- a/libs/vkd3d/libs/vkd3d/device.c +++ b/libs/vkd3d/libs/vkd3d/device.c @@ -2435,34 +2435,39 @@ static void device_init_descriptor_pool_sizes(struct d3d12_device *device) static void vkd3d_desc_object_cache_init(struct vkd3d_desc_object_cache *cache, size_t size) { - cache->head = NULL; + memset(cache, 0, sizeof(*cache)); cache->size = size; } static void vkd3d_desc_object_cache_cleanup(struct vkd3d_desc_object_cache *cache) { union d3d12_desc_object u; + unsigned int i; void *next; - for (u.object = cache->head; u.object; u.object = next) + for (i = 0; i < ARRAY_SIZE(cache->heads); ++i) { - next = u.header->next; - vkd3d_free(u.object); + for (u.object = cache->heads[i].head; u.object; u.object = next) + { + next = u.header->next; + vkd3d_free(u.object); + } } } /* ID3D12Device */ -static inline struct d3d12_device *impl_from_ID3D12Device(ID3D12Device *iface) +static inline struct d3d12_device *impl_from_ID3D12Device1(ID3D12Device1 *iface) { - return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device_iface); + return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device1_iface); } -static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device1 *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); - if (IsEqualGUID(riid, &IID_ID3D12Device) + if (IsEqualGUID(riid, &IID_ID3D12Device1) + || IsEqualGUID(riid, &IID_ID3D12Device) || IsEqualGUID(riid, &IID_ID3D12Object) || IsEqualGUID(riid, &IID_IUnknown)) { @@ -2477,9 +2482,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device *iface return E_NOINTERFACE; } -static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device *iface) +static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device1 *iface) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); ULONG refcount = InterlockedIncrement(&device->refcount); TRACE("%p increasing refcount to %u.\n", device, refcount); @@ -2487,9 +2492,9 @@ static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device *iface) return refcount; } -static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface) +static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device1 *iface) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); ULONG refcount = InterlockedDecrement(&device->refcount); TRACE("%p decreasing refcount to %u.\n", device, refcount); @@ -2523,10 +2528,10 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface) return refcount; } -static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device1 *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -2534,10 +2539,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device *iface return vkd3d_get_private_data(&device->private_store, guid, data_size, data); } -static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device1 *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -2545,19 +2550,19 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device *iface return vkd3d_set_private_data(&device->private_store, guid, data_size, data); } -static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device1 *iface, REFGUID guid, const IUnknown *data) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); return vkd3d_set_private_data_interface(&device->private_store, guid, data); } -static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device *iface, const WCHAR *name) +static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device1 *iface, const WCHAR *name) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, name %s.\n", iface, debugstr_w(name, device->wchar_size)); @@ -2565,17 +2570,17 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device *iface, const VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, name); } -static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device *iface) +static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device1 *iface) { TRACE("iface %p.\n", iface); return 1; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device1 *iface, const D3D12_COMMAND_QUEUE_DESC *desc, REFIID riid, void **command_queue) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_command_queue *object; HRESULT hr; @@ -2589,10 +2594,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device *i riid, command_queue); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device1 *iface, D3D12_COMMAND_LIST_TYPE type, REFIID riid, void **command_allocator) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_command_allocator *object; HRESULT hr; @@ -2606,10 +2611,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Devic riid, command_allocator); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device1 *iface, const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_pipeline_state *object; HRESULT hr; @@ -2623,10 +2628,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12 &IID_ID3D12PipelineState, riid, pipeline_state); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device1 *iface, const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_pipeline_state *object; HRESULT hr; @@ -2640,11 +2645,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12D &IID_ID3D12PipelineState, riid, pipeline_state); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device1 *iface, UINT node_mask, D3D12_COMMAND_LIST_TYPE type, ID3D12CommandAllocator *command_allocator, ID3D12PipelineState *initial_pipeline_state, REFIID riid, void **command_list) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_command_list *object; HRESULT hr; @@ -2767,10 +2772,10 @@ bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent) return true; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device1 *iface, D3D12_FEATURE feature, void *feature_data, UINT feature_data_size) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n", iface, feature, feature_data, feature_data_size); @@ -3269,10 +3274,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device * } } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device1 *iface, const D3D12_DESCRIPTOR_HEAP_DESC *desc, REFIID riid, void **descriptor_heap) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_descriptor_heap *object; HRESULT hr; @@ -3286,7 +3291,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device &IID_ID3D12DescriptorHeap, riid, descriptor_heap); } -static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device *iface, +static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device1 *iface, D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { TRACE("iface %p, descriptor_heap_type %#x.\n", iface, descriptor_heap_type); @@ -3309,11 +3314,11 @@ static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D } } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device1 *iface, UINT node_mask, const void *bytecode, SIZE_T bytecode_length, REFIID riid, void **root_signature) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_root_signature *object; HRESULT hr; @@ -3329,10 +3334,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device * &IID_ID3D12RootSignature, riid, root_signature); } -static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device1 *iface, const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_desc tmp = {0}; TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr); @@ -3341,11 +3346,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device); } -static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device1 *iface, ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_desc tmp = {0}; TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n", @@ -3355,11 +3360,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device); } -static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device1 *iface, ID3D12Resource *resource, ID3D12Resource *counter_resource, const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_desc tmp = {0}; TRACE("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx.\n", @@ -3370,7 +3375,7 @@ static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Devic d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device); } -static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device1 *iface, ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { @@ -3378,10 +3383,10 @@ static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device * iface, resource, desc, descriptor.ptr); d3d12_rtv_desc_create_rtv(d3d12_rtv_desc_from_cpu_handle(descriptor), - impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc); + impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc); } -static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device1 *iface, ID3D12Resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { @@ -3389,13 +3394,13 @@ static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device * iface, resource, desc, descriptor.ptr); d3d12_dsv_desc_create_dsv(d3d12_dsv_desc_from_cpu_handle(descriptor), - impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc); + impl_from_ID3D12Device1(iface), unsafe_impl_from_ID3D12Resource(resource), desc); } -static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device1 *iface, const D3D12_SAMPLER_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_desc tmp = {0}; TRACE("iface %p, desc %p, descriptor %#lx.\n", iface, desc, descriptor.ptr); @@ -3404,14 +3409,14 @@ static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface, d3d12_desc_write_atomic(d3d12_desc_from_cpu_handle(descriptor), &tmp, device); } -static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device1 *iface, UINT dst_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, const UINT *dst_descriptor_range_sizes, UINT src_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, const UINT *src_descriptor_range_sizes, D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); unsigned int dst_range_idx, dst_idx, src_range_idx, src_idx; unsigned int dst_range_size, src_range_size; struct d3d12_descriptor_heap *dst_heap; @@ -3467,7 +3472,7 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface, } } -static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device1 *iface, UINT descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) @@ -3482,10 +3487,10 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *i } static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo( - ID3D12Device *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask, + ID3D12Device1 *iface, D3D12_RESOURCE_ALLOCATION_INFO *info, UINT visible_mask, UINT count, const D3D12_RESOURCE_DESC *resource_descs) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); const D3D12_RESOURCE_DESC *desc; uint64_t requested_alignment; @@ -3558,10 +3563,10 @@ invalid: return info; } -static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device *iface, +static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device1 *iface, D3D12_HEAP_PROPERTIES *heap_properties, UINT node_mask, D3D12_HEAP_TYPE heap_type) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); bool coherent; TRACE("iface %p, heap_properties %p, node_mask 0x%08x, heap_type %#x.\n", @@ -3601,12 +3606,12 @@ static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapPrope return heap_properties; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device1 *iface, const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags, const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state, const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_resource *object; HRESULT hr; @@ -3625,10 +3630,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device1 *iface, const D3D12_HEAP_DESC *desc, REFIID iid, void **heap) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_heap *object; HRESULT hr; @@ -3644,12 +3649,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface, return return_interface(&object->ID3D12Heap_iface, &IID_ID3D12Heap, iid, heap); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device1 *iface, ID3D12Heap *heap, UINT64 heap_offset, const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state, const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_heap *heap_object; struct d3d12_resource *object; HRESULT hr; @@ -3668,11 +3673,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device1 *iface, const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state, const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_resource *object; HRESULT hr; @@ -3686,11 +3691,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Devic return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource); } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device1 *iface, ID3D12DeviceChild *object, const SECURITY_ATTRIBUTES *attributes, DWORD access, const WCHAR *name, HANDLE *handle) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); FIXME("iface %p, object %p, attributes %p, access %#x, name %s, handle %p stub!\n", iface, object, attributes, access, debugstr_w(name, device->wchar_size), handle); @@ -3698,7 +3703,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device *i return E_NOTIMPL; } -static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device1 *iface, HANDLE handle, REFIID riid, void **object) { FIXME("iface %p, handle %p, riid %s, object %p stub!\n", @@ -3707,10 +3712,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device *ifa return E_NOTIMPL; } -static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device1 *iface, const WCHAR *name, DWORD access, HANDLE *handle) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); FIXME("iface %p, name %s, access %#x, handle %p stub!\n", iface, debugstr_w(name, device->wchar_size), access, handle); @@ -3718,7 +3723,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic return E_NOTIMPL; } -static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device1 *iface, UINT object_count, ID3D12Pageable * const *objects) { FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n", @@ -3727,7 +3732,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface, return S_OK; } -static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device1 *iface, UINT object_count, ID3D12Pageable * const *objects) { FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n", @@ -3736,10 +3741,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface, return S_OK; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device1 *iface, UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_fence *object; HRESULT hr; @@ -3752,21 +3757,21 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface, return return_interface(&object->ID3D12Fence1_iface, &IID_ID3D12Fence1, riid, fence); } -static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface) +static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device1 *iface) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p.\n", iface); return device->removed_reason; } -static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device1 *iface, const D3D12_RESOURCE_DESC *desc, UINT first_sub_resource, UINT sub_resource_count, UINT64 base_offset, D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, UINT *row_counts, UINT64 *row_sizes, UINT64 *total_bytes) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); unsigned int i, sub_resource_idx, miplevel_idx, row_count, row_size, row_pitch; unsigned int width, height, depth, plane_count, sub_resources_per_plane; @@ -3846,10 +3851,10 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *i *total_bytes = total; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device1 *iface, const D3D12_QUERY_HEAP_DESC *desc, REFIID iid, void **heap) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_query_heap *object; HRESULT hr; @@ -3862,18 +3867,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device *ifac return return_interface(&object->ID3D12QueryHeap_iface, &IID_ID3D12QueryHeap, iid, heap); } -static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device *iface, BOOL enable) +static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device1 *iface, BOOL enable) { FIXME("iface %p, enable %#x stub!\n", iface, enable); return E_NOTIMPL; } -static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device *iface, +static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device1 *iface, const D3D12_COMMAND_SIGNATURE_DESC *desc, ID3D12RootSignature *root_signature, REFIID iid, void **command_signature) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); struct d3d12_command_signature *object; HRESULT hr; @@ -3887,14 +3892,14 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Devic &IID_ID3D12CommandSignature, iid, command_signature); } -static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device *iface, +static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device1 *iface, ID3D12Resource *resource, UINT *total_tile_count, D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape, UINT *sub_resource_tiling_count, UINT first_sub_resource_tiling, D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { const struct d3d12_resource *resource_impl = impl_from_ID3D12Resource(resource); - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, resource %p, total_tile_count %p, packed_mip_info %p, " "standard_title_shape %p, sub_resource_tiling_count %p, " @@ -3907,9 +3912,9 @@ static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device *iface sub_resource_tiling_count, first_sub_resource_tiling, sub_resource_tilings); } -static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device *iface, LUID *luid) +static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device1 *iface, LUID *luid) { - struct d3d12_device *device = impl_from_ID3D12Device(iface); + struct d3d12_device *device = impl_from_ID3D12Device1(iface); TRACE("iface %p, luid %p.\n", iface, luid); @@ -3918,7 +3923,33 @@ static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device *iface, return luid; } -static const struct ID3D12DeviceVtbl d3d12_device_vtbl = +static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device1 *iface, + const void *blob, SIZE_T blob_size, REFIID iid, void **lib) +{ + FIXME("iface %p, blob %p, blob_size %lu, iid %s, lib %p stub!\n", iface, blob, blob_size, debugstr_guid(iid), lib); + + return DXGI_ERROR_UNSUPPORTED; +} + +static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device1 *iface, + ID3D12Fence *const *fences, const UINT64 *values, UINT fence_count, + D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event) +{ + FIXME("iface %p, fences %p, values %p, fence_count %u, flags %#x, event %p stub!\n", + iface, fences, values, fence_count, flags, event); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device1 *iface, + UINT object_count, ID3D12Pageable *const *objects, const D3D12_RESIDENCY_PRIORITY *priorities) +{ + FIXME_ONCE("iface %p, object_count %u, objects %p, priorities %p stub!\n", iface, object_count, objects, priorities); + + return S_OK; +} + +static const struct ID3D12Device1Vtbl d3d12_device_vtbl = { /* IUnknown methods */ d3d12_device_QueryInterface, @@ -3967,14 +3998,18 @@ static const struct ID3D12DeviceVtbl d3d12_device_vtbl = d3d12_device_CreateCommandSignature, d3d12_device_GetResourceTiling, d3d12_device_GetAdapterLuid, + /* ID3D12Device1 methods */ + d3d12_device_CreatePipelineLibrary, + d3d12_device_SetEventOnMultipleFenceCompletion, + d3d12_device_SetResidencyPriority, }; -struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface) +struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d3d12_device_vtbl); - return impl_from_ID3D12Device(iface); + return impl_from_ID3D12Device1(iface); } static HRESULT d3d12_device_init(struct d3d12_device *device, @@ -3983,7 +4018,7 @@ static HRESULT d3d12_device_init(struct d3d12_device *device, const struct vkd3d_vk_device_procs *vk_procs; HRESULT hr; - device->ID3D12Device_iface.lpVtbl = &d3d12_device_vtbl; + device->ID3D12Device1_iface.lpVtbl = &d3d12_device_vtbl; device->refcount = 1; vkd3d_instance_incref(device->vkd3d_instance = instance); @@ -4180,28 +4215,28 @@ HRESULT vkd3d_join_thread(struct vkd3d_instance *instance, union vkd3d_thread_ha IUnknown *vkd3d_get_device_parent(ID3D12Device *device) { - struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device); + struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device); return d3d12_device->parent; } VkDevice vkd3d_get_vk_device(ID3D12Device *device) { - struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device); + struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device); return d3d12_device->vk_device; } VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device) { - struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device); + struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device); return d3d12_device->vk_physical_device; } struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device) { - struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device); + struct d3d12_device *d3d12_device = impl_from_ID3D12Device1((ID3D12Device1 *)device); return d3d12_device->vkd3d_instance; } diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c index cd3856c2937..f3842958d96 100644 --- a/libs/vkd3d/libs/vkd3d/resource.c +++ b/libs/vkd3d/libs/vkd3d/resource.c @@ -2220,7 +2220,7 @@ HRESULT d3d12_reserved_resource_create(struct d3d12_device *device, HRESULT vkd3d_create_image_resource(ID3D12Device *device, const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource) { - struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device(device); + struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device1((ID3D12Device1 *)device); struct d3d12_resource *object; HRESULT hr; @@ -2282,38 +2282,67 @@ ULONG vkd3d_resource_decref(ID3D12Resource *resource) return d3d12_resource_decref(impl_from_ID3D12Resource(resource)); } -/* Objects are cached so that vkd3d_view_incref() can safely check the refcount - * of an object freed by another thread. */ +#define HEAD_INDEX_MASK (ARRAY_SIZE(cache->heads) - 1) + +/* Objects are cached so that vkd3d_view_incref() can safely check the refcount of an + * object freed by another thread. This could be implemented as a single atomic linked + * list, but it requires handling the ABA problem, which brings issues with cross-platform + * support, compiler support, and non-universal x86-64 support for 128-bit CAS. */ static void *vkd3d_desc_object_cache_get(struct vkd3d_desc_object_cache *cache) { union d3d12_desc_object u; - void *next; + unsigned int i; - do + STATIC_ASSERT(!(ARRAY_SIZE(cache->heads) & HEAD_INDEX_MASK)); + + i = (vkd3d_atomic_increment(&cache->next_index)) & HEAD_INDEX_MASK; + for (;;) { - u.object = cache->head; - if (!u.object) + if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1)) + { + if ((u.object = cache->heads[i].head)) + { + vkd3d_atomic_decrement(&cache->free_count); + cache->heads[i].head = u.header->next; + vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0); + return u.object; + } + vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0); + } + /* Keeping a free count avoids uncertainty over when this loop should terminate, + * which could result in excess allocations gradually increasing without limit. */ + if (cache->free_count < ARRAY_SIZE(cache->heads)) return vkd3d_malloc(cache->size); - next = u.header->next; - } - while (!vkd3d_atomic_compare_exchange_pointer(&cache->head, u.object, next)); - return u.object; + i = (i + 1) & HEAD_INDEX_MASK; + } } static void vkd3d_desc_object_cache_push(struct vkd3d_desc_object_cache *cache, void *object) { union d3d12_desc_object u = {object}; + unsigned int i; void *head; - do + /* Using the same index as above may result in a somewhat uneven distribution, + * but the main objective is to avoid costly spinlock contention. */ + i = (vkd3d_atomic_increment(&cache->next_index)) & HEAD_INDEX_MASK; + for (;;) { - head = cache->head; - u.header->next = head; + if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1)) + break; + i = (i + 1) & HEAD_INDEX_MASK; } - while (!vkd3d_atomic_compare_exchange_pointer(&cache->head, head, u.object)); + + head = cache->heads[i].head; + u.header->next = head; + cache->heads[i].head = u.object; + vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0); + vkd3d_atomic_increment(&cache->free_count); } +#undef HEAD_INDEX_MASK + static struct vkd3d_cbuffer_desc *vkd3d_cbuffer_desc_create(struct d3d12_device *device) { struct vkd3d_cbuffer_desc *desc; diff --git a/libs/vkd3d/libs/vkd3d/state.c b/libs/vkd3d/libs/vkd3d/state.c index 2d8138245d8..7ae46c862cc 100644 --- a/libs/vkd3d/libs/vkd3d/state.c +++ b/libs/vkd3d/libs/vkd3d/state.c @@ -375,8 +375,8 @@ static HRESULT d3d12_root_signature_info_count_descriptors(struct d3d12_root_sig if (unbounded && range->OffsetInDescriptorsFromTableStart == D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND) { - WARN("An unbounded range with offset D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND occurs after " - "another unbounded range.\n"); + WARN("A range with offset D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND occurs after " + "an unbounded range.\n"); return E_INVALIDARG; } diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/libs/vkd3d/vkd3d_main.c index 88301fbb313..159560afd8e 100644 --- a/libs/vkd3d/libs/vkd3d/vkd3d_main.c +++ b/libs/vkd3d/libs/vkd3d/vkd3d_main.c @@ -71,11 +71,11 @@ HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info, if (!device) { - ID3D12Device_Release(&object->ID3D12Device_iface); + ID3D12Device_Release(&object->ID3D12Device1_iface); return S_FALSE; } - return return_interface(&object->ID3D12Device_iface, &IID_ID3D12Device, iid, device); + return return_interface(&object->ID3D12Device1_iface, &IID_ID3D12Device, iid, device); } /* ID3D12RootSignatureDeserializer */ diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h index 4bd6812b16e..a18287b4cd4 100644 --- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h @@ -1690,9 +1690,17 @@ struct vkd3d_uav_clear_state HRESULT vkd3d_uav_clear_state_init(struct vkd3d_uav_clear_state *state, struct d3d12_device *device); void vkd3d_uav_clear_state_cleanup(struct vkd3d_uav_clear_state *state, struct d3d12_device *device); +struct desc_object_cache_head +{ + void *head; + unsigned int spinlock; +}; + struct vkd3d_desc_object_cache { - void * volatile head; + struct desc_object_cache_head heads[16]; + unsigned int next_index; + unsigned int free_count; size_t size; }; @@ -1701,7 +1709,7 @@ struct vkd3d_desc_object_cache /* ID3D12Device */ struct d3d12_device { - ID3D12Device ID3D12Device_iface; + ID3D12Device1 ID3D12Device1_iface; LONG refcount; VkDevice vk_device; @@ -1767,27 +1775,27 @@ struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device, D3 bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent); void d3d12_device_mark_as_removed(struct d3d12_device *device, HRESULT reason, const char *message, ...) VKD3D_PRINTF_FUNC(3, 4); -struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface); +struct d3d12_device *unsafe_impl_from_ID3D12Device1(ID3D12Device1 *iface); static inline HRESULT d3d12_device_query_interface(struct d3d12_device *device, REFIID iid, void **object) { - return ID3D12Device_QueryInterface(&device->ID3D12Device_iface, iid, object); + return ID3D12Device1_QueryInterface(&device->ID3D12Device1_iface, iid, object); } static inline ULONG d3d12_device_add_ref(struct d3d12_device *device) { - return ID3D12Device_AddRef(&device->ID3D12Device_iface); + return ID3D12Device1_AddRef(&device->ID3D12Device1_iface); } static inline ULONG d3d12_device_release(struct d3d12_device *device) { - return ID3D12Device_Release(&device->ID3D12Device_iface); + return ID3D12Device1_Release(&device->ID3D12Device1_iface); } static inline unsigned int d3d12_device_get_descriptor_handle_increment_size(struct d3d12_device *device, D3D12_DESCRIPTOR_HEAP_TYPE descriptor_type) { - return ID3D12Device_GetDescriptorHandleIncrementSize(&device->ID3D12Device_iface, descriptor_type); + return ID3D12Device1_GetDescriptorHandleIncrementSize(&device->ID3D12Device1_iface, descriptor_type); } /* utils */ -- 2.40.1