Sebastian Lackner
a5daeb1e36
advapi-LsaLookupPrivilegeName: Add reference to bug report.
2017-07-11 17:39:07 +02:00
Sebastian Lackner
eed8160b22
Added patch to use OpenGL core context for D3D10/11 when necessary.
2017-07-11 17:36:27 +02:00
Sebastian Lackner
996d9ab307
Added patch to set return size when calling WSAIoctl with WS_SIO_GET_EXTENSION_FUNCTION_POINTER.
2017-07-11 16:16:42 +02:00
Sebastian Lackner
325f3758f8
Added patch to implement support for more d3d11 depth options in RSSetState.
2017-07-11 16:05:19 +02:00
Sebastian Lackner
ad2d0fdc3a
Added patch to fix race condition in d3d11 state_init functions.
2017-07-11 15:06:31 +02:00
Sebastian Lackner
5e62fbb2d0
Added patch to implement NvAPI_D3D11_SetDepthBoundsTest.
2017-07-11 15:06:31 +02:00
Sebastian Lackner
0211a4935e
Added patches to implement various deferred context methods.
2017-07-09 16:44:56 +02:00
Sebastian Lackner
a59a69804a
Revert upstream patch which broke in-game audio in multiple games.
2017-07-09 16:11:14 +02:00
Sebastian Lackner
55b5c61703
Added patch to avoid calling RegCloseKey on uninitialized memory.
2017-07-09 16:01:31 +02:00
Sebastian Lackner
8b3a73a4df
Rebase against a94938819280aa52fbc545911ca70a6c3a83ab49.
2017-07-09 05:59:05 +02:00
Sebastian Lackner
f9ad524910
Rebase against 9f16e42e209f1afb6918ee8821a42f0438cf9c3b.
2017-07-09 05:47:38 +02:00
Sebastian Lackner
68d0ea3a19
Rebase against 4e2c0444121d341bac9bc841ab6662fceeb42c1a.
2017-07-08 23:09:53 +02:00
Sebastian Lackner
00969f9cd8
Rebase against 287be7c5ee5ed4d070d93209c6cd355be6ed46da.
2017-07-08 22:37:18 +02:00
Sebastian Lackner
de4694c81b
Rebase against 7e1522cdd69587b59f97a3b3c755cef40a52070e.
2017-07-08 16:11:26 +02:00
Sebastian Lackner
b888a45d12
Rebase against 0e0834ae92291e9857ed01f3cb116240abda642b.
2017-07-03 04:22:05 +02:00
Sebastian Lackner
46514b9952
Rebase against 08df007e802dfa2845a5b4f33bbf8a04202258bb.
2017-07-03 00:08:58 +02:00
Sebastian Lackner
de09d74c97
Rebase against 73af2479c7107f6157cabdd24dc1e0fe47fbbb1e.
2017-07-03 00:00:08 +02:00
Sebastian Lackner
aa00b4044e
Release 2.11.
2017-06-27 18:23:47 +02:00
Sebastian Lackner
9aabd07862
server-ClipCursor: Add back a required check.
2017-06-27 14:11:02 +02:00
Sebastian Lackner
3dad3ddae9
Added patch to improve handling of hooks for normal (non-injected) hardware messages.
2017-06-27 02:21:50 +02:00
Sebastian Lackner
8fb3cd2056
Added patches to implement some further NVAPI stubs.
2017-06-27 02:03:03 +02:00
Sebastian Lackner
d78dc772d6
Added patch to workaround COM/MTA issues due to lack of separate msi custom action process.
2017-06-26 16:22:41 +02:00
Sebastian Lackner
0e64c29e85
Added patch to implement detection for position-independent executables.
2017-06-25 15:11:33 +02:00
Sebastian Lackner
ff7e264839
Added patch to implement support for xaudio2 float formats with more than 2 channels.
2017-06-25 05:29:33 +02:00
Sebastian Lackner
8f35a7629b
Added patch to emulate sample_c_lz using textureGradOffset for sampler2DArrayShadow.
2017-06-25 05:24:55 +02:00
Sebastian Lackner
735a9982cc
Use proper directory names for ClipCursor patchsets.
2017-06-25 05:15:48 +02:00
Sebastian Lackner
1b5a0095b8
user32-Clip_Cursor: Update patchset.
2017-06-25 05:12:48 +02:00
Sebastian Lackner
12a893e94f
Rebase against 4005e6e659107c29f93e7a35a3bb933b22416598.
2017-06-24 01:14:36 +02:00
Sebastian Lackner
dab61e7333
Rebase against f2bb2064bfdf0e7b369f22c34d680dec6c12493c.
2017-06-23 06:14:34 +02:00
Sebastian Lackner
b1cb4553ec
Added patch to fix regression related to buffer_sync_apple handling.
2017-06-22 16:42:44 +02:00
Sebastian Lackner
4d290efd99
Rebase against 5cbc84e51eca1a8ce35916ddeebe79b4ccbd761d.
2017-06-22 04:37:31 +02:00
Sebastian Lackner
c0c29e5a88
ntdll-Builtin_Prot: Update patchset.
2017-06-21 23:23:12 +02:00
Sebastian Lackner
e179ddf842
Rebase against 3f6b7c34dbf76fdbf7561a3fe5019713b10d1c9e.
2017-06-21 00:26:40 +02:00
Sebastian Lackner
83a65ef99b
Rebase against abaddc871842ba4ec0156f4bfed9939b44052ee4.
2017-06-20 13:55:21 +02:00
Sebastian Lackner
0a16521c7e
ntdll-Builtin_Prot: Only handle read faults.
2017-06-19 04:01:59 +02:00
Sebastian Lackner
866e79688c
loader-OSX_Preloader: Add workaround for a SELinux warning.
2017-06-18 00:52:15 +02:00
Sebastian Lackner
dbe0e706a4
Rebase against 95a49bdce6cd5a35d5035456e576ab81239fb081.
2017-06-17 21:01:05 +02:00
Sebastian Lackner
907dc4eae6
loader-OSX_Preloader: Add PAGEZERO section for wine-preloader executable.
...
For wine64-preloader we already do that, but apparently there are also kernel
versions which enforce a PAGEZERO section for 32-bit executables.
2017-06-16 22:45:03 +02:00
Sebastian Lackner
e24fc5fec1
Rebase against c7f0777fc55229d910461a7a38e21f1e17c8913a.
2017-06-16 22:42:57 +02:00
Sebastian Lackner
8ebf6f58e5
Added patches to fix multiple regressions related to GDI rendering.
2017-06-16 22:42:35 +02:00
Sebastian Lackner
f254a73e66
loader-OSX_Preloader: Fall back to MAP_FIXED if address hint is ignored.
...
This should get rid of preloader warnings on old versions of macOS.
Thanks to Gijs Vermeulen for help with debugging and testing this patch.
Ideally, we would like to use vm_allocate, but since the preloader runs
very early during the startup of the process, we don't have all required
libc functions available. Also, we don't want to reimplement it ourself,
which would be very unreliable in practice.
For now, lets just use mincore() to check if there are any other pages
mapped within the area, and then fallback to MAP_FIXED.
2017-06-15 15:10:14 +02:00
Sebastian Lackner
463f2b02c9
loader-OSX_Preloader: Temporarily map address ranges needed for Wine builtin DLLs.
2017-06-15 00:01:33 +02:00
Sebastian Lackner
e9daff5bc8
loader-OSX_Preloader: Allocate pagezero for main wine binary.
...
This change should fix compatibility with old versions of macOS.
Thanks to Gijs Vermeulen for help with debugging and testing this patch.
Old versions of libsystem_c.dylib crash while running initializers when
the application does not contain a PAGEZERO section. This is probably
caused by an incorrect comparison against NULL instead of (void *)-1.
Unfortunately, when we just add a PAGEZERO section, we trigger the next
bug - no matter if we actually use the page at address (void *)0 or not,
it will not be used because the relocation code tries to find a memory
hole of size (highAddr - lowAddr) ~ 2GB.
We might be able to workaround this issue by manually reordering the
sections in the main executable, but for now lets just drop the fixed
image base. Please note that this introduces a risk of conflicts with
builtin DLLs, which will be resolved in the next patch.
2017-06-14 23:17:23 +02:00
Sebastian Lackner
be0d43d2b1
kernel32-SetFileCompletionNotificationModes: Fix a corner-case related to AcceptEx (thanks Jacek).
2017-06-14 17:19:52 +02:00
Sebastian Lackner
2420bc89ed
Rebase against d7eb469d5992f9901b0dd355e5e61709aed31d2b.
2017-06-14 03:16:45 +02:00
Sebastian Lackner
ecdf44fe29
patchinstall.sh: Add workaround for mktemp on macOS <= 10.10.
2017-06-13 23:54:27 +02:00
Sebastian Lackner
e2b993408e
wined3d-Silence_FIXMEs: Remove a no longer valid Fixes line.
2017-06-13 22:51:54 +02:00
Sebastian Lackner
4a13b7eac7
Rebase against f254aec4498e9926200ea9fd9cd2acf914747d91.
2017-06-13 22:45:55 +02:00
Sebastian Lackner
3a7c5ae711
patchinstall.sh: Do not use 'readlink -f' to improve compatibility with macOS.
2017-06-13 22:45:55 +02:00
Sebastian Lackner
3fab2fbed2
loader-OSX_Preloader: Fix compile error with old SDK versions.
2017-06-13 22:45:55 +02:00