Zebediah Figura
1121536608
d3d11-Depth_Bias: Add tests for depth bias clamp.
2018-05-22 16:36:40 -05:00
Zebediah Figura
da46ed3444
Rebase against 8b9ba16e9ad9ca85b93b05c13d6c5044a1a5ecf3.
2018-05-21 20:30:37 -05:00
Alistair Leslie-Hughes
409261dc56
Rebase against 5e74b9ea945db50bd31cef3254865f6cd9544eb2
2018-04-26 08:48:52 +10:00
Zebediah Figura
84fb9656a1
d3d11-Depth_Bias: Rebase and re-enable.
...
Note: The current git tree has tests for depth bias which would obviate 0002,
but I've left it in since the current git has no tests for depth clipping or
depth bias clamping, and I don't know how to rewrite these tests to work like
the tests Józef added.
2018-02-22 12:28:35 -06:00
Zebediah Figura
f11d05b414
Disable patches instead of commenting them out.
...
patchinstall.sh is autogenerated and should not be edited by hand.
2018-02-18 10:56:24 -06:00
Sebastian Lackner
e3089157b4
Rebase against 57ca6b90bb7337cb90465b3bf1f147e3d2564f2e.
2017-10-23 17:07:04 +02:00
Sebastian Lackner
5e03e4422d
d3d11-Depth_Bias: Added patches to implement support for depth bias clamping.
2017-10-14 17:54:36 +02:00
Sebastian Lackner
d7385d6c01
Rebase against 19d57982ecb4520453a1b77ace386c625312e265.
2017-09-12 03:12:34 +02:00
Sebastian Lackner
325f3758f8
Added patch to implement support for more d3d11 depth options in RSSetState.
2017-07-11 16:05:19 +02:00