Commit Graph

1934 Commits

Author SHA1 Message Date
Sebastian Lackner
8d2edd8de8 Added patch to implement stubs for DwmSetIconicLivePreviewBitmap and DwmSetIconicThumbnail. 2017-07-12 00:11:18 +02:00
Sebastian Lackner
e3b7fd770e Added patch to emulate textureLod(samplerCubeShadow, ...) in wined3d using shadowCubeGrad. 2017-07-11 22:21:35 +02:00
Sebastian Lackner
e2a70628df Added patch to implement copying resources between compatible formats. 2017-07-11 19:26:35 +02:00
Sebastian Lackner
a5daeb1e36 advapi-LsaLookupPrivilegeName: Add reference to bug report. 2017-07-11 17:39:07 +02:00
Sebastian Lackner
eed8160b22 Added patch to use OpenGL core context for D3D10/11 when necessary. 2017-07-11 17:36:27 +02:00
Sebastian Lackner
996d9ab307 Added patch to set return size when calling WSAIoctl with WS_SIO_GET_EXTENSION_FUNCTION_POINTER. 2017-07-11 16:16:42 +02:00
Sebastian Lackner
325f3758f8 Added patch to implement support for more d3d11 depth options in RSSetState. 2017-07-11 16:05:19 +02:00
Sebastian Lackner
ad2d0fdc3a Added patch to fix race condition in d3d11 state_init functions. 2017-07-11 15:06:31 +02:00
Sebastian Lackner
5e62fbb2d0 Added patch to implement NvAPI_D3D11_SetDepthBoundsTest. 2017-07-11 15:06:31 +02:00
Sebastian Lackner
0211a4935e Added patches to implement various deferred context methods. 2017-07-09 16:44:56 +02:00
Sebastian Lackner
a59a69804a Revert upstream patch which broke in-game audio in multiple games. 2017-07-09 16:11:14 +02:00
Sebastian Lackner
55b5c61703 Added patch to avoid calling RegCloseKey on uninitialized memory. 2017-07-09 16:01:31 +02:00
Sebastian Lackner
8b3a73a4df Rebase against a94938819280aa52fbc545911ca70a6c3a83ab49. 2017-07-09 05:59:05 +02:00
Sebastian Lackner
f9ad524910 Rebase against 9f16e42e209f1afb6918ee8821a42f0438cf9c3b. 2017-07-09 05:47:38 +02:00
Sebastian Lackner
68d0ea3a19 Rebase against 4e2c0444121d341bac9bc841ab6662fceeb42c1a. 2017-07-08 23:09:53 +02:00
Sebastian Lackner
00969f9cd8 Rebase against 287be7c5ee5ed4d070d93209c6cd355be6ed46da. 2017-07-08 22:37:18 +02:00
Sebastian Lackner
de4694c81b Rebase against 7e1522cdd69587b59f97a3b3c755cef40a52070e. 2017-07-08 16:11:26 +02:00
Sebastian Lackner
b888a45d12 Rebase against 0e0834ae92291e9857ed01f3cb116240abda642b. 2017-07-03 04:22:05 +02:00
Sebastian Lackner
46514b9952 Rebase against 08df007e802dfa2845a5b4f33bbf8a04202258bb. 2017-07-03 00:08:58 +02:00
Sebastian Lackner
de09d74c97 Rebase against 73af2479c7107f6157cabdd24dc1e0fe47fbbb1e. 2017-07-03 00:00:08 +02:00
Sebastian Lackner
aa00b4044e Release 2.11. 2017-06-27 18:23:47 +02:00
Sebastian Lackner
3dad3ddae9 Added patch to improve handling of hooks for normal (non-injected) hardware messages. 2017-06-27 02:21:50 +02:00
Sebastian Lackner
8fb3cd2056 Added patches to implement some further NVAPI stubs. 2017-06-27 02:03:03 +02:00
Sebastian Lackner
d78dc772d6 Added patch to workaround COM/MTA issues due to lack of separate msi custom action process. 2017-06-26 16:22:41 +02:00
Sebastian Lackner
0e64c29e85 Added patch to implement detection for position-independent executables. 2017-06-25 15:11:33 +02:00
Sebastian Lackner
ff7e264839 Added patch to implement support for xaudio2 float formats with more than 2 channels. 2017-06-25 05:29:33 +02:00
Sebastian Lackner
8f35a7629b Added patch to emulate sample_c_lz using textureGradOffset for sampler2DArrayShadow. 2017-06-25 05:24:55 +02:00
Sebastian Lackner
735a9982cc Use proper directory names for ClipCursor patchsets. 2017-06-25 05:15:48 +02:00
Sebastian Lackner
1b5a0095b8 user32-Clip_Cursor: Update patchset. 2017-06-25 05:12:48 +02:00
Sebastian Lackner
12a893e94f Rebase against 4005e6e659107c29f93e7a35a3bb933b22416598. 2017-06-24 01:14:36 +02:00
Sebastian Lackner
dab61e7333 Rebase against f2bb2064bfdf0e7b369f22c34d680dec6c12493c. 2017-06-23 06:14:34 +02:00
Sebastian Lackner
b1cb4553ec Added patch to fix regression related to buffer_sync_apple handling. 2017-06-22 16:42:44 +02:00
Sebastian Lackner
4d290efd99 Rebase against 5cbc84e51eca1a8ce35916ddeebe79b4ccbd761d. 2017-06-22 04:37:31 +02:00
Sebastian Lackner
c0c29e5a88 ntdll-Builtin_Prot: Update patchset. 2017-06-21 23:23:12 +02:00
Sebastian Lackner
e179ddf842 Rebase against 3f6b7c34dbf76fdbf7561a3fe5019713b10d1c9e. 2017-06-21 00:26:40 +02:00
Sebastian Lackner
83a65ef99b Rebase against abaddc871842ba4ec0156f4bfed9939b44052ee4. 2017-06-20 13:55:21 +02:00
Sebastian Lackner
0a16521c7e ntdll-Builtin_Prot: Only handle read faults. 2017-06-19 04:01:59 +02:00
Sebastian Lackner
dbe0e706a4 Rebase against 95a49bdce6cd5a35d5035456e576ab81239fb081. 2017-06-17 21:01:05 +02:00
Sebastian Lackner
e24fc5fec1 Rebase against c7f0777fc55229d910461a7a38e21f1e17c8913a. 2017-06-16 22:42:57 +02:00
Sebastian Lackner
8ebf6f58e5 Added patches to fix multiple regressions related to GDI rendering. 2017-06-16 22:42:35 +02:00
Sebastian Lackner
be0d43d2b1 kernel32-SetFileCompletionNotificationModes: Fix a corner-case related to AcceptEx (thanks Jacek). 2017-06-14 17:19:52 +02:00
Sebastian Lackner
2420bc89ed Rebase against d7eb469d5992f9901b0dd355e5e61709aed31d2b. 2017-06-14 03:16:45 +02:00
Sebastian Lackner
ecdf44fe29 patchinstall.sh: Add workaround for mktemp on macOS <= 10.10. 2017-06-13 23:54:27 +02:00
Sebastian Lackner
e2b993408e wined3d-Silence_FIXMEs: Remove a no longer valid Fixes line. 2017-06-13 22:51:54 +02:00
Sebastian Lackner
4a13b7eac7 Rebase against f254aec4498e9926200ea9fd9cd2acf914747d91. 2017-06-13 22:45:55 +02:00
Sebastian Lackner
3a7c5ae711 patchinstall.sh: Do not use 'readlink -f' to improve compatibility with macOS. 2017-06-13 22:45:55 +02:00
Sebastian Lackner
ce25cba7d0 Release 2.10. 2017-06-13 11:16:10 +02:00
Sebastian Lackner
d7712b4819 advapi32-Performance_Counters: Fix a handle leak (thanks Dmitry). 2017-06-13 10:32:55 +02:00
Sebastian Lackner
3c5f207230 Added patch to implement support for querying performance counters data. 2017-06-13 02:12:34 +02:00
Sebastian Lackner
af8052189f Added revert of patch which assumes a 1-to-1 axes mapping when no axes match. 2017-06-12 20:10:02 +02:00