9 Commits

Author SHA1 Message Date
Zebediah Figura
c165d96d23 Rebase against 6a072b98c100f38a61fad00b6c96c86b3445efac. 2021-11-10 00:33:41 -06:00
Zebediah Figura
9a5667dba1 Rebase against e73bb07ff59d0d0b7925df3d642299689275b0a8. 2021-10-26 21:50:30 -05:00
Zebediah Figura
4eaa5b69b8 ntdll-NtAlertThreadByThreadId: Make Win32 futexes fair.
Resident Evil 8 depends on this.
2021-10-20 22:25:15 -05:00
Alistair Leslie-Hughes
3c8c7910e7 Rebase against ccbb0eef7bcaae672e9f7f69d3a9cdce62574177. 2021-08-04 09:18:47 +10:00
Alistair Leslie-Hughes
e59eb7639a Rebase against 6763ed84cf0629dd7d1495263e1e3ea9aaf3d663. 2021-07-08 11:16:34 +10:00
Alistair Leslie-Hughes
08912e4896 Rebase against 2a505efb1ca14f33503657eb070de6edd484b4f3. 2021-06-10 10:07:27 +10:00
Zebediah Figura
99d312740b Rebase against 94eb8d36461f6eb380b95e58629ad4871e5efef4. 2021-05-24 22:39:23 -05:00
Zebediah Figura
c814617e2c ntdll-NtAlertThreadByThreadId: Fix compilation on Mac OS. 2021-05-03 10:57:10 -05:00
Zebediah Figura
a1a2d65488 ntdll-NtAlertThreadByThreadId: Use flat two-dimensional arrays indexed by thread ID on both the PE and Unix side.
This should be less invasive and hopefully improve performance.
2021-04-30 18:10:02 -05:00