Commit Graph

9 Commits

Author SHA1 Message Date
Zebediah Figura
93e4c328d7 Rebase against ccf6211c0ae6e86218f7e6c1f2fe725a23e568b9. 2018-08-16 23:11:33 -05:00
Sebastian Lackner
76007a01a2 wined3d-DXTn: Remove reference to fixed bug. 2017-02-12 22:52:20 +01:00
Sebastian Lackner
eaf5582379 wined3d-DXTn: Remove an invalid Fixes line. 2016-08-05 22:48:51 +02:00
Sebastian Lackner
56a8b5698c Mark various bugs as fixed, which are indirectly solved by other patchsets. Disable ntoskrnl-Irp_Status since it doesn't solve the issue completely. 2015-01-18 06:18:42 +01:00
Michael Müller
81ffd32566 Add DXT1 to B4G4R4A4, DXT1 to B5G5R5A1 and DXT3 to B4G4R4A4 conversion patch. 2014-11-26 14:30:52 +01:00
Sebastian Lackner
7a419c031a Make definition files optional, move revision numbers to corresponding .patch files. 2014-11-15 10:33:43 +01:00
Sebastian Lackner
8d9d2558c9 Added patch to implement DXTn support for d3dx9_36. 2014-11-06 11:08:00 +01:00
Michael Müller
ca7325e83a Improve wined3d-DXTn patch. 2014-10-26 22:33:11 +01:00
Sebastian Lackner
297a301f35 Added patch to implement software decoding/encoding of DXT1 textures (by Michael Müller).
Since we have a lot of changes to configure.ac, we need to get rid of a bit context in order to apply
them in arbitrary order.
2014-09-20 03:18:27 +02:00