[user32-Revert_Popup_Menu]
Removed patch to fix a regression causing popup menus stay open
(accepted upstream).
[user32-WM_CTLCOLORBTN]
Removed patch to replicate Windows behavior of WM_SETTEXT handler
regarding WM_CTLCOLOR* messages (accepted upstream).
[user32-WM_MDICALCCHILDSCROLL]
Removed patch to change value of WM_MDICALCCHILDSCROLL to 0x003f
(accepted upstream).
[user32-WM_NOTIFY]
Removed patch to fix handling of WM_NOTIFY messages in PostThreadMessage
(accepted upstream).
Without this patch, 64-bit MSYS2 runs into a STATUS_CONFLICTING_ADDRESSES
issue on x86_64 during fork(). This patch is not a proper solution, so it
will be disabled again in one of the future versions.
[compobj.dll16-StringFromGUID2]
Removed patch to fix implementation of compobj.dll16.StringFromGUID2 function
(accepted upstream).
[ntdll-Stack_Guard_Pages]
Removed patch to handle stack guard pages on x86_64 (accepted upstream).
[windowscodecs-PNG_Fixes]
Removed patch to allocate correct amount of memory for PNG image data (accepted
upstream).
[msi-Fix_Stack_Alignment]
Removed patch to fix stack alignment in CUSTOMPROC_wrapper function (accepted
upstream).
[ntdll-FSCTL_PIPE_LISTEN]
Removed patch to avoid updating iosb.Status after FSCTL_PIPE_LISTEN call
(accepted upstream).
[user32-FlashWindowEx]
Removed patch to avoid dereferencing NULL pointer in a trace (accepted
upstream).
[windowscodecs-PNG_Fixes]
Removed patch to fix a copy/paste mistake (accepted upstream).
[winex11-Desktop_Resolution]
Removed patch to allow 320x240 as supported resolution in desktop mode
(accepted upstream).
On Clang 3.5 passing "-m32" implicitly enabled SSE2 support. In newer versions
of Clang this issue was fixed, so the patch has no effect anymore, and a
different solution is required to fix various build failures related to SSE2
support. Ideally Wine should automatically set it when compiling such
components, but for now we pass CFLAGS="-msse2" in the build scripts to work
around this bug.
In addition, there are several bugs in the cctools-port crosscompiling
toolchain - at several places host architecture and target architecture are
mixed up, leading to build failures when the toolchain was built for a 64-bit
host system and trying to compile for a 32-bit target. For our build servers,
we now apply patches to fix those issues properly. A quick&dirty workaround
would be to keep the CFLAGS="-m32".