Zebediah Figura
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45230b51db
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ntdll-NtAlertThreadByThreadId: Avoid spurious wakeups by performing the comparison inside of the futex queue spinlock.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50680
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2021-11-12 00:25:58 -06:00 |
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Zebediah Figura
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c165d96d23
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Rebase against 6a072b98c100f38a61fad00b6c96c86b3445efac.
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2021-11-10 00:33:41 -06:00 |
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Zebediah Figura
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5f113860f5
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Rebase against 80a30625a70343cf6f38d80d02f640d684e27e6d.
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2021-10-27 17:05:11 -05:00 |
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Zebediah Figura
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9a5667dba1
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Rebase against e73bb07ff59d0d0b7925df3d642299689275b0a8.
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2021-10-26 21:50:30 -05:00 |
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Zebediah Figura
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4eaa5b69b8
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ntdll-NtAlertThreadByThreadId: Make Win32 futexes fair.
Resident Evil 8 depends on this.
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2021-10-20 22:25:15 -05:00 |
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Alistair Leslie-Hughes
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c933b26cb6
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Rebase against 619bd1867ac650aa664327765a8ec7fbdeaa73d8.
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2021-06-16 07:59:02 +10:00 |
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Zebediah Figura
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99d312740b
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Rebase against 94eb8d36461f6eb380b95e58629ad4871e5efef4.
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2021-05-24 22:39:23 -05:00 |
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Zebediah Figura
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a1a2d65488
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ntdll-NtAlertThreadByThreadId: Use flat two-dimensional arrays indexed by thread ID on both the PE and Unix side.
This should be less invasive and hopefully improve performance.
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2021-04-30 18:10:02 -05:00 |
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