Commit Graph

7 Commits

Author SHA1 Message Date
Zebediah Figura
de87a73aac Rebase against 70c5dc64fc02408c6f7233c996e0ffdc5dc4a5a0 2018-04-16 18:15:29 -05:00
Zebediah Figura
5876a3f782 Remove several d3d patchsets:
* wined3d-Core_Context: fixed by 62651d65f4f8e4dc6e1f4fb5d589526613d419aa
* wined3d-Limit_Vram: This patch is a no-op; LONG_MAX is 0x7fffffffffffffff on 64-bit.
* wined3d-Revert_Surface_Blt: fixed by d38076fd57a50452b17d61f771688bbfcd3a5563
* wined3d-WINED3DFMT_R32G32_UINT: fixed by af1be967a0b0262a980e9bfbdff107c1d6db7e8d
* wined3d-sample_c_lz: fixed by ce8610cea58ed1ba9d8f17857e507d9d6c30132d
* wined3d-CSMT_Helper, wined3d-CSMT_Main: Remove CSMT_Helper and remove toggle for CSMT_Main. CSMT is in Wine and configurable.
	Also remove patches 0008, 0019, 0034, which are no-ops and not useful.
* makedep-PARENTSPEC: Remove patch which was only needed for wined3d-csmt.
2018-03-27 19:57:17 -05:00
Zebediah Figura
6a4c6089c4 Various fixes.
kernelbase-PathCchCombineEx: Restore mistakenly deleted patch.
wined3d-Core_Context: Fix rebase.
wined3d-Viewports: Restore mistakenly disabled patch.
2018-03-03 16:20:39 -06:00
Brandon Amaro
8cf7f25acc
Update 0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch 2018-02-18 15:09:41 -08:00
Brandon Amaro
14cb31feb9
Update 0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch
allows the patch file to be applied
2018-02-18 15:06:43 -08:00
Sebastian Lackner
d7385d6c01 Rebase against 19d57982ecb4520453a1b77ace386c625312e265. 2017-09-12 03:12:34 +02:00
Sebastian Lackner
9fbebe7a46 Added patch to allow arbitrary viewports for d3d11 in wined3d. 2017-08-22 00:17:19 +02:00