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Added patch to avoid holding reference on parent process in wineserver.
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@@ -120,6 +120,7 @@ for more details.*
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* Do not allow interruption of system APC in server_select ([Wine Bug #14697](https://bugs.winehq.org/show_bug.cgi?id=14697))
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* Do not allow to deallocate thread stack for current thread
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* Do not fail when a used context is passed to wglShareLists ([Wine Bug #11436](https://bugs.winehq.org/show_bug.cgi?id=11436))
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* Do not hold reference on parent process in wineserver ([Wine Bug #37087](https://bugs.winehq.org/show_bug.cgi?id=37087))
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* Do not signal threads until they are really gone
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* Do not use unixfs for devices without mountpoint
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* Do not wait for hook thread startup in IDirectInput8::Initialize ([Wine Bug #21403](https://bugs.winehq.org/show_bug.cgi?id=21403))
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@@ -247,7 +248,6 @@ for more details.*
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* Return STATUS_INVALID_DEVICE_REQUEST when trying to call NtReadFile on directory
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* Return WN_NOT_CONNECTED from WNetGetUniversalName REMOTE_NAME_INFO_LEVEL stub ([Wine Bug #39452](https://bugs.winehq.org/show_bug.cgi?id=39452))
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* Return a valid mesh in D3DXCreateTeapot ([Wine Bug #36884](https://bugs.winehq.org/show_bug.cgi?id=36884))
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* Return an error when trying to open a terminated process ([Wine Bug #37087](https://bugs.winehq.org/show_bug.cgi?id=37087))
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* Return correct IMediaSeeking stream positions in quartz
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* Return correct values for GetThreadTimes function ([Wine Bug #20230](https://bugs.winehq.org/show_bug.cgi?id=20230))
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* Return dummy ID3DXSkinInfo interface when skinning info not present ([Wine Bug #33904](https://bugs.winehq.org/show_bug.cgi?id=33904))
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